206 Commits

Author SHA1 Message Date
16ee7047cd make a release 2023-04-19 15:49:20 +02:00
cedc576b47 mind spelling 2023-04-19 15:08:56 +02:00
58b8ed07c4 fix changelog 2023-04-19 10:15:49 +02:00
ef85f51734 update changelog 2023-04-19 10:15:15 +02:00
00deaf20fc better name market buy/market sold 2023-04-19 10:13:35 +02:00
5fe652f98c add profit to search and rescue 2023-04-19 10:13:02 +02:00
8cf8d7f529 change one line discord log to only show summaries 2023-04-19 10:06:10 +02:00
fce534c88f remove old ico from source files 2023-04-19 09:38:04 +02:00
25338c8754 bump version 2023-04-19 09:29:21 +02:00
139cbd05f8 update changelog 2023-04-19 09:27:57 +02:00
b0302572f8 forgot to load the setting 2023-04-19 09:25:36 +02:00
87314d0258 we still want profit info, just not BGS info 2023-04-19 09:19:37 +02:00
f4bbd3df2b add GUI elements for ignoring market buy 2023-04-19 09:17:06 +02:00
d6acbda55c add option to ignore market buy 2023-04-19 09:06:54 +02:00
5c9d9c9153 correct black market trade by properly setting StationOwner 2023-04-19 09:01:32 +02:00
da3a355695 provide station faction via Location entry 2023-04-19 08:37:22 +02:00
5224dd4555 split out some classes to avoid clutter 2023-04-19 08:31:23 +02:00
15fda7692e format credits with millions 2023-04-11 19:17:29 +02:00
4cd0c02c67 write config file in indented JSON 2023-03-29 18:41:10 +02:00
e39dd6ffda add setting to ignore influence support 2023-03-29 18:40:36 +02:00
f666a2c7c5 add additional english names 2023-03-27 21:34:13 +02:00
8574b74494 add more English mission names 2023-03-25 12:21:34 +01:00
1255bf9fa5 add two more English mission names 2023-03-18 00:57:41 +01:00
781bb7a209 more thargoid payout changes 2023-03-18 00:56:16 +01:00
24817a02a9 add more English mission names 2023-03-08 15:45:24 +01:00
d00c8d5c06 allow possibility to ignore influence support 2023-03-03 15:59:41 +01:00
b588050fb4 ignoring exo biology is now handled in the parser 2023-03-02 20:10:49 +01:00
f9eb0d34f9 introduce parser options
And use it to ignore exo biology data.
2023-03-02 20:09:19 +01:00
2a393809fc add additional mission names 2023-03-01 13:43:13 +01:00
7ee734bc33 bugfix release 2023-02-26 22:16:01 +01:00
5799b3ed16 fix summary for failed missions 2023-02-26 22:03:31 +01:00
a13e8446d2 fix summary for AX combat zones 2023-02-26 22:01:13 +01:00
0665e64459 fix VH type 2023-02-26 21:57:45 +01:00
d8ac2a7ee7 grade can be null 2023-02-26 21:57:24 +01:00
1a8c163fc4 update readmes to include mahapps 2023-02-26 10:24:01 +01:00
7b7fdf0ceb update README 2023-02-26 10:21:55 +01:00
bf86ce3fe8 update documentation 2023-02-26 10:20:11 +01:00
bbf3d6c6a4 add another mission name 2023-02-26 10:10:48 +01:00
d1c232df9d if there is a bug, use a default skin 2023-02-26 10:09:50 +01:00
82281ecf1b English is hard 2023-02-25 18:14:00 +01:00
7bf2b028c3 add link to homepage & source code to window 2023-02-25 18:12:33 +01:00
d2300fa088 update package information 2023-02-25 17:54:42 +01:00
32d7bccadc update changelog 2023-02-25 17:51:23 +01:00
831bf38e78 sort combat zones 2023-02-25 17:48:01 +01:00
e864db8488 add english names 2023-02-25 17:41:51 +01:00
0250878ee7 add more english names 2023-02-25 11:00:25 +01:00
5120c7991f implement a summary line
For Pony's bot, implement a summary line that just shows the highlights of the log
2023-02-23 21:44:55 +01:00
3c1abe5e8c change colour 2023-02-23 20:57:43 +01:00
637b4f85d0 use brighter colour 2023-02-23 20:57:28 +01:00
53bf0d22b8 add custom themes for NovaNavy & Salus 2023-02-23 20:55:17 +01:00
1c0c864e62 remove exo biology from reports
Multiple confirmations tell that the exo biology donations don't affect BGS at all.
2023-02-22 20:51:51 +01:00
52aa2706c0 switch to MahApps controls and style
Why didn't I find this sooner?
2023-02-22 20:39:40 +01:00
fd10b86c79 add more mission names 2023-02-22 18:25:12 +01:00
2f8d32f57a add some more mission names 2023-02-13 17:26:20 +01:00
926150cd18 update webpage with releases from CodeBerg 2023-02-04 16:15:42 +01:00
29dc6e9cba bump package version 2023-02-04 16:02:29 +01:00
aeb16c675b update changelog 2023-02-04 16:01:19 +01:00
00f94ef939 update documentation to point to codeberg 2023-02-04 15:59:50 +01:00
785efad4c0 add updated values post 14.02 for thargoid kills 2023-02-04 15:55:55 +01:00
3a968a7c55 fix compilation error 2023-02-04 15:55:45 +01:00
44d5a2b91c add a few more mission names 2023-01-10 09:27:33 +01:00
69b6e8b306 add a whole set of new mission names 2023-01-10 09:25:04 +01:00
3bfe599c11 fix a "bug" thanks to Shakaka 2023-01-03 16:33:29 +01:00
0b47b7331e fix bug with failed missions 2022-12-28 10:43:45 +01:00
2fae724bd2 condense mission fails down 2022-12-28 10:41:26 +01:00
132d090fd5 add API to determine on foot missions 2022-12-28 09:53:02 +01:00
9d686bea61 add mining mission name 2022-12-28 09:51:34 +01:00
78c2636a40 update FAQ 2022-12-20 18:49:29 +01:00
4549413b00 add warning for empty mission faction 2022-12-20 18:48:00 +01:00
f32f1f7dff update web page 2022-12-20 18:43:18 +01:00
86f2356f35 release the new version 2022-12-20 18:42:56 +01:00
6608f33d8d update versions 2022-12-20 18:42:27 +01:00
42987cdb12 update changelog 2022-12-20 18:42:20 +01:00
4f6376d39b remove old code 2022-12-20 18:38:33 +01:00
273d151358 add more mission names 2022-12-20 18:37:18 +01:00
a9ce5be266 fix mission fails 2022-12-20 18:33:09 +01:00
3bd0cc1055 update project data 2022-12-18 10:21:18 +01:00
1d1ea3f5ef update changelog 2022-12-18 10:20:03 +01:00
b12ab287b6 change date in NONA discord log to UTC 2022-12-18 10:15:17 +01:00
9deafa6653 fix incomplete transactions not having a CompletedAt 2022-12-18 10:13:35 +01:00
efbbaa8abf make system and faction bold 2022-12-16 21:48:16 +01:00
b96e40299d make pilot's federation combat bonds system contribution 2022-12-15 22:52:50 +01:00
194add4436 add more English mission names 2022-12-15 22:44:32 +01:00
02286e19a8 fix manual parsing with new time adjustments 2022-12-15 22:44:23 +01:00
b4e6b1b46c bump version in project file 2022-12-14 20:47:17 +01:00
e9b79a8c7a update changelog 2022-12-14 20:23:13 +01:00
86d27fb2a3 improve organic data formatting 2022-12-14 20:18:20 +01:00
271b151a72 fix newlines in mission log 2022-12-14 20:05:57 +01:00
e75e0773fd fiddle a bit more with the margins 2022-12-14 19:35:48 +01:00
ba9b108e5e add a toggle all 2022-12-14 19:28:23 +01:00
93a76bc429 tighten up margins 2022-12-14 19:09:59 +01:00
0cb8641056 add a button to reset time 2022-12-14 19:07:05 +01:00
c2082df6f1 give the splitter a colour 2022-12-14 18:53:03 +01:00
65d12cb052 use datetimepicker for more carefull transaction picking 2022-12-14 18:44:39 +01:00
44410e86c8 fix a bug where mission support wasn't shown 2022-12-14 18:19:46 +01:00
5c7580a3c0 allow resizing of the two fields 2022-12-14 18:17:25 +01:00
f0692c3936 apparently also medium combat zones can have two objectives 2022-12-14 17:40:25 +01:00
a181a3cdd2 fix readme 2022-12-11 12:37:14 +01:00
40d93e7c84 time for a new release 2022-12-11 12:35:27 +01:00
db192748b0 update changelog 2022-12-11 12:31:36 +01:00
a43ade2f3c adjust detection of high combat zones 2022-12-11 12:30:02 +01:00
a6b16fd5b8 commander entry happens when you relog
Use it to discern combat zone relogs.
2022-12-11 12:29:32 +01:00
99373b47c0 add repo README 2022-12-10 11:53:41 +01:00
f5f85586ec update changelog 2022-12-10 11:51:19 +01:00
ba4936ccb0 add more mission names 2022-12-10 10:03:31 +01:00
44774c5cad fix detection of medium ground combat zones 2022-12-10 09:52:48 +01:00
8d3d48d846 refactor to only filter transactions based on dates, not the entries 2022-12-09 17:52:03 +01:00
a3b54b1326 add DateTime property variant for CompletedAt 2022-12-09 17:51:46 +01:00
bf43262a8e add support for DropshipDeploy 2022-12-09 17:36:26 +01:00
ef8e71cd8a add more mission names for thargoid war 2022-12-08 19:06:59 +01:00
bd0d5cf0b6 update webpage 2022-12-07 23:25:45 +01:00
365c34bdb0 update changelog 2022-12-07 23:22:38 +01:00
7fa19c0733 add comment about old Orthrus value 2022-12-07 23:22:28 +01:00
ea07c4dbcb add number of passengers 2022-12-07 23:21:36 +01:00
6f9d3a64ff count all thargoid war missions as system contributions 2022-12-07 23:08:31 +01:00
abdaca2524 add a one line discord log for simple logging 2022-12-07 23:00:38 +01:00
1f673970ee fix formatting of combat zones 2022-12-07 22:43:24 +01:00
2608aeab6f don't bother detecting combat zones if we don't have enough data 2022-12-07 22:41:10 +01:00
b84d028115 add mission massacre wing for scouts 2022-12-07 22:39:14 +01:00
123fa15884 improve detection of combat zones by listening for messages 2022-12-07 16:42:44 +01:00
43ae93658f add receive text entry 2022-12-07 16:06:07 +01:00
8dea9fd094 remove unused includes 2022-12-07 15:46:31 +01:00
8a0d21d039 remove misleading comment 2022-12-07 15:43:07 +01:00
c20bc3d0bf update payouts for Orthrus in U14.1 2022-12-07 15:42:36 +01:00
cb8698dd42 thargoid combat zones are called "AX" combat zones ingame 2022-12-03 20:42:38 +01:00
f5f6d538f0 Orthrus has been confirmed with 50m payout 2022-12-03 20:37:39 +01:00
eaeaa5e0b4 add station state to the journal 2022-12-03 20:34:16 +01:00
3df82af239 update logs 2022-12-03 16:37:43 +01:00
0e92ee8ab4 only thargoid war missions are system contributions 2022-12-03 16:34:54 +01:00
72cb379c95 update nuget package info 2022-12-03 15:13:38 +01:00
84dfd73283 thargoid kills also contribute to the whole system 2022-12-03 15:05:09 +01:00
22d0bedf53 introduce the concept of system contributions 2022-12-03 15:01:46 +01:00
1e73c6b7eb move stuff further in to avoid scroll bars 2022-12-03 14:49:02 +01:00
661a4672d9 add support for thargoid combat zones 2022-12-03 14:47:31 +01:00
67966ca27a add code to detect thargoid combat zones 2022-12-03 14:42:32 +01:00
914aa43d33 lay ground work for supporting thargoid combat zones 2022-12-03 14:33:09 +01:00
8d72808fbf refactor missions a bit 2022-12-03 14:16:45 +01:00
ac3d1cd8b9 add thargoid passenger mission 2022-12-03 13:55:14 +01:00
634ba657b4 didn't hide the expander for objectives on ground combat zones 2022-12-03 11:24:44 +01:00
6b2bef0d30 update main page 2022-11-29 18:28:58 +01:00
d6b86d28aa update screenshot after declutter 2022-11-29 18:17:21 +01:00
bfae0adcae declutter GUI with expanders 2022-11-29 18:15:30 +01:00
454af4ad8f fix profit adjustment window 2022-11-29 18:05:08 +01:00
7f73159bb0 update changelog 2022-11-29 17:53:38 +01:00
0820998d3e fix formatting for combat zones 2022-11-29 17:52:48 +01:00
f14982f37a change "on foot" to "ground" 2022-11-29 17:52:27 +01:00
f0977b774b remove "Amount" from combat zones 2022-11-29 17:46:17 +01:00
04a839417e move combat zone adding to the tree view 2022-11-29 17:42:20 +01:00
93359321d6 remove some no longer used dependencies 2022-11-29 17:28:18 +01:00
6bbc063c25 update changelog 2022-11-29 17:22:58 +01:00
6fe6f5e26f set version to 0.2.0 2022-11-29 17:20:34 +01:00
9f1065c6ea shameless self plug with Salus icon 2022-11-29 17:09:45 +01:00
674757d734 add warning about legacy ED 2022-11-29 16:39:20 +01:00
712c416725 store in the transaction whether it was done in legacy or live 2022-11-29 16:30:46 +01:00
91bca70168 ground combat zones don't have objectives 2022-11-28 20:08:04 +01:00
800ac73331 add GUI for optional objectives in combat zones 2022-11-28 20:06:14 +01:00
d79ee5a153 fix payouts for medium combat zones 2022-11-28 19:49:52 +01:00
f683bc372e handle capshipbond entries 2022-11-28 19:47:41 +01:00
12ba6d4d96 add capshipbond entry 2022-11-28 19:43:51 +01:00
dd1d7ff091 store optional events in combat zone 2022-11-28 19:40:33 +01:00
65fec2cd1e two special warzone NPCs means high conflict zone 2022-11-28 19:28:55 +01:00
bb74d72b13 add properties for IsLive and IsLegacy 2022-11-28 13:32:54 +01:00
d2aadf9882 fix unit test 2022-11-28 11:00:11 +01:00
6b14909335 move elements a bit further in 2022-11-26 17:40:03 +01:00
db67ef21fa make system name and faction name bold 2022-11-26 17:39:31 +01:00
f3134d36d4 fix influence support 2022-11-26 17:32:08 +01:00
1a53a3ba8d add documentation about combat zones 2022-11-26 17:27:18 +01:00
c7e2f352f2 cleanup include 2022-11-26 17:18:11 +01:00
f7c3a1bb41 fix combat zone dialog 2022-11-26 17:15:23 +01:00
2648b1390b its On Foot 2022-11-26 17:12:57 +01:00
aad688026e its On Foot not OnFoot 2022-11-26 17:12:42 +01:00
a451392e93 remove adjust profit window 2022-11-26 17:10:52 +01:00
10351af7f9 also allow changing of profit through tree view 2022-11-26 17:09:01 +01:00
697cbc2bc6 collate combat zones 2022-11-26 16:27:51 +01:00
0cc8a1f29a FSDJump is also an instance change for combat zones 2022-11-26 16:22:35 +01:00
22396c9b22 add functionality to change grade of combat zones in the tree 2022-11-26 16:19:55 +01:00
8d95a42698 don't add faction for combat zone 2022-11-26 01:29:50 +01:00
aa7f0bcd1a collate murders 2022-11-26 00:39:06 +01:00
6e5f8f504f factions for onfoot murders are right there 2022-11-26 00:30:42 +01:00
e01d3a869d if player targeted warzone NPCs assume its medium or higher 2022-11-25 23:54:28 +01:00
1da4549e2c fix completed at for combat zones 2022-11-25 23:06:08 +01:00
0be9791abc reintroduce cleanup function 2022-11-25 18:06:30 +01:00
027f8a892d add function to determine whether entry is relevant 2022-11-25 18:06:19 +01:00
32e5898b02 collate vouchers together 2022-11-25 17:56:43 +01:00
34934c82a6 add new test data 2022-11-25 17:56:35 +01:00
5a8ea2940c include Hellriders bug as BGS oddity 2022-11-25 17:45:13 +01:00
a13a708c22 shorted mission format 2022-11-25 17:45:03 +01:00
fbd5a66156 fix ISO8601 parsing of datetime 2022-11-25 17:36:41 +01:00
0be0896e91 fix handling of incomplete transactions 2022-11-25 17:28:10 +01:00
f8559bbe06 update index to denote we need .NET 7 2022-11-25 17:22:05 +01:00
987d9c5f49 delete upgrade assistant files 2022-11-25 17:19:48 +01:00
24f3897582 update links 2022-11-25 17:18:40 +01:00
afa4e0d536 update index 2022-11-25 17:17:04 +01:00
1d8f03200b update documentation for newest version 2022-11-25 17:16:58 +01:00
955a108f2e add a highly rudimentary combat zone detector 2022-11-25 17:13:17 +01:00
fe28a4d17d remove unused folder 2022-11-25 16:09:41 +01:00
dc9e654351 remove collate function again 2022-11-25 16:04:21 +01:00
c2037f28e2 repair automatic refresh 2022-11-25 16:03:32 +01:00
e6e0233e6d handle incomplete transactions 2022-11-25 15:58:06 +01:00
1a6183ba9d incomplete transactions should not be internal 2022-11-25 15:57:59 +01:00
3a5d0a90ef improve reporting of combat vouchers and thargoid kills 2022-11-25 15:51:01 +01:00
8514331701 add support for thargoid vouchers 2022-11-25 15:48:00 +01:00
e8de768d01 implement thargoid bonds for pilots federation 2022-11-25 15:14:50 +01:00
61f1b10f29 improve log header if no system is known 2022-11-25 14:53:04 +01:00
e0e7cb5792 add thargoid formatter for logs 2022-11-25 14:48:59 +01:00
5f9fff3922 unknown system is better than no system 2022-11-25 14:39:45 +01:00
107 changed files with 3662 additions and 7955 deletions

View File

@@ -9,6 +9,11 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "EDPlayerJournalTests", "EDP
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "EliteBGS", "EliteBGS\EliteBGS.csproj", "{14B03115-B9D5-4006-A993-9A5069BB172E}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "EliteBGS", "EliteBGS\EliteBGS.csproj", "{14B03115-B9D5-4006-A993-9A5069BB172E}"
EndProject EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{1381D5DE-139E-4FEC-BDC4-A3FDADEAEE5C}"
ProjectSection(SolutionItems) = preProject
README.md = README.md
EndProjectSection
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU

View File

@@ -16,6 +16,22 @@ the game:
} }
``` ```
## Bounty vouchers show up twice
Sometimes bounty vouchers are redeemed twice. This happens because FDev writes out two
`RedeemVoucher` entries with the same values:
```
{ "timestamp":"2022-11-20T14:30:30Z", "event":"RedeemVoucher", "Type":"bounty", "Amount":3197549,
"Factions":[ { "Faction":"Nova Paresa", "Amount":3197549 } ] }
{ "timestamp":"2022-11-20T14:30:34Z", "event":"RedeemVoucher", "Type":"bounty", "Amount":4785831,
"Factions":[ { "Faction":"", "Amount":723175 }, { "Faction":"Nova Paresa", "Amount":3197549 }, { "Faction":"Prismatic Imperium", "Amount":4062656 } ] }
```
Two separate events (apart by four seconds) containing the same entries twice. This
happens when you turn in one bounty manually, and then click the "redeem all" button
again, which contains the already turned in vouchers.
## Combat zones ## Combat zones
Combat zones receive no mention within the player journal whatsoever. There is no event Combat zones receive no mention within the player journal whatsoever. There is no event

View File

@@ -1,10 +1,11 @@
using System.Linq; using System.Text;
using System.Text;
using EDPlayerJournal.Entries; using EDPlayerJournal.Entries;
namespace EDPlayerJournal.BGS; namespace EDPlayerJournal.BGS;
public class Cartographics : Transaction { public class Cartographics : Transaction {
public Cartographics() { }
public Cartographics(MultiSellExplorationDataEntry e) { public Cartographics(MultiSellExplorationDataEntry e) {
Entries.Add(e); Entries.Add(e);
} }

View File

@@ -3,17 +3,72 @@ using System.Linq;
namespace EDPlayerJournal.BGS; namespace EDPlayerJournal.BGS;
public class CombatZone : Transaction { public class CombatZone : Transaction {
public string Type { get; set; } = ""; /// <summary>
public string Grade { get; set; } = ""; /// Type, either on foot or ship
public int Amount { get; set; } = 0; /// </summary>
public DateTime Completed { get; set; } = DateTime.UtcNow; public string Type { get; set; } = CombatZones.ShipCombatZone;
public override string CompletedAt { /// <summary>
/// Difficulty type, low, medium or high. Null means unknown.
/// </summary>
public string? Grade { get; set; }
/// <summary>
/// Whether spec ops were won.
/// </summary>
public bool? SpecOps { get; set; }
/// <summary>
/// Whether captain was won
/// </summary>
public bool? Captain { get; set; }
/// <summary>
/// Whether correspondent objective was won
/// </summary>
public bool? Correspondent { get; set; }
/// <summary>
/// Whether cap ship objective was won
/// </summary>
public bool? CapitalShip { get; set; }
/// <summary>
/// How many optional objectives were completed?
/// </summary>
public int OptionalObjectivesCompleted {
get { get {
return Completed.ToString("dd.MM.yyyy HH:mm UTC"); if (IsGround) {
return 0;
}
return new List<bool?>() { SpecOps, Captain, Correspondent, CapitalShip }
.Where(x => x != null && x == true)
.Count()
;
} }
} }
/// <summary>
/// Returns true if it is an on foot/ground combat zone
/// </summary>
public bool IsGround {
get { return string.Compare(Type, CombatZones.GroundCombatZone) == 0; }
}
/// <summary>
/// Returns true if it is an on foot combat zone
/// </summary>
public bool IsShip {
get { return string.Compare(Type, CombatZones.ShipCombatZone) == 0; }
}
/// <summary>
/// Returns true if it is a thargoid combat zone
/// </summary>
public bool IsThargoid {
get { return string.Compare(Type, CombatZones.AXCombatZone) == 0; }
}
public override int CompareTo(Transaction? obj) { public override int CompareTo(Transaction? obj) {
if (obj == null || obj.GetType() != typeof(CombatZone)) { if (obj == null || obj.GetType() != typeof(CombatZone)) {
return -1; return -1;
@@ -36,7 +91,10 @@ public class CombatZone : Transaction {
} }
public override string ToString() { public override string ToString() {
return string.Format("Won {0} x {1} {2} Combat Zone(s) for {3}", if (!string.IsNullOrEmpty(Grade)) {
Amount, Grade, Type, Faction); return string.Format("Won {0} {1} Combat Zone", Grade, Type);
} else {
return string.Format("Won {0} Combat Zone", Type);
}
} }
} }

View File

@@ -1,12 +1,16 @@
namespace EDPlayerJournal.BGS; using EDPlayerJournal.Entries;
internal class IncompleteTransaction : Transaction {
namespace EDPlayerJournal.BGS;
public class IncompleteTransaction : Transaction {
public Transaction? UnderlyingTransaction { get; set; } = null; public Transaction? UnderlyingTransaction { get; set; } = null;
public string Reason { get; set; } = ""; public string Reason { get; set; } = "";
public IncompleteTransaction() { } public IncompleteTransaction() { }
public IncompleteTransaction(Transaction? underlying, string reason) { public IncompleteTransaction(Transaction? underlying, string reason, Entry entry) {
UnderlyingTransaction = underlying; UnderlyingTransaction = underlying;
Reason = reason; Reason = reason;
Entries.Add(entry);
} }
} }

View File

@@ -10,14 +10,23 @@ namespace EDPlayerJournal.BGS;
/// </summary> /// </summary>
public class InfluenceSupport : Transaction { public class InfluenceSupport : Transaction {
public string Influence { get; set; } = ""; public string Influence { get; set; } = "";
/// <summary>
/// Relevant mission completed entry
/// </summary>
public MissionCompletedEntry? RelevantMission { get; set; } public MissionCompletedEntry? RelevantMission { get; set; }
public override string CompletedAt { /// <summary>
/// Mission information
/// </summary>
public Mission? Mission { get; set; }
public override DateTime? CompletedAtDateTime {
get { get {
if (RelevantMission == null) { if (RelevantMission == null) {
return ""; return null;
} }
return RelevantMission.Timestamp.ToString("dd.MM.yyyy hh:mm UTC"); return RelevantMission.Timestamp;
} }
} }
@@ -26,7 +35,7 @@ public class InfluenceSupport : Transaction {
string? missionname; string? missionname;
if (RelevantMission != null && RelevantMission.Mission != null) { if (RelevantMission != null && RelevantMission.Mission != null) {
missionname = RelevantMission.Mission.LocalisedName; missionname = RelevantMission.Mission.FriendlyName;
} else { } else {
missionname = "UNKNOWN MISSION"; missionname = "UNKNOWN MISSION";
} }

View File

@@ -1,50 +1,73 @@
using System.Text; using System.Collections.Generic;
using System.Text;
using EDPlayerJournal.Entries; using EDPlayerJournal.Entries;
namespace EDPlayerJournal.BGS; namespace EDPlayerJournal.BGS;
public class MissionCompleted : Transaction { public class MissionCompleted : Transaction {
public MissionCompletedEntry? CompletedEntry { get; set; }
public MissionAcceptedEntry? AcceptedEntry { get; set; }
public Mission? Mission { get; set; }
public MissionCompleted() { } public MissionCompleted() { }
public MissionCompleted(MissionCompletedEntry e) {
Entries.Add(e); public override DateTime? CompletedAtDateTime {
get {
if (CompletedEntry == null) {
return null;
}
return CompletedEntry.Timestamp;
}
} }
public string MissionName { public string MissionName {
get { get {
MissionCompletedEntry? c = Entries[0] as MissionCompletedEntry; if (CompletedEntry == null || CompletedEntry.Mission == null) {
if (c == null || c.Mission == null) {
return ""; return "";
} }
return c.Mission.FriendlyName; return CompletedEntry.Mission.FriendlyName;
} }
} }
public string Influence { public string Influence {
get { get {
MissionCompletedEntry? e = (Entries[0] as MissionCompletedEntry); if (CompletedEntry == null || Faction == null || CompletedEntry.Mission == null) {
if (e == null || Faction == null || e.Mission == null) {
return ""; return "";
} }
return (e.Mission.GetInfluenceForFaction(Faction, SystemAddress) ?? ""); return (CompletedEntry.Mission.GetInfluenceForFaction(Faction, SystemAddress) ?? "");
}
}
/// <summary>
/// Rescue missions contribute to the system.
/// </summary>
public override bool SystemContribution {
get {
if (Mission == null || Mission.Name == null) {
return false;
}
// If the mission starts with the name for thargoid war mission
// names, we assume its a system contribution
if (Mission.Name.Contains("Mission_TW_")) {
return true;
}
return false;
} }
} }
public override string ToString() { public override string ToString() {
if (Faction == null || Entries.Count <= 0) { if (Faction == null || CompletedEntry == null || CompletedEntry.Mission == null) {
return ""; return "";
} }
StringBuilder builder = new StringBuilder(); StringBuilder builder = new StringBuilder();
var entry = Entries[0] as MissionCompletedEntry; var influence = CompletedEntry.Mission.GetInfluenceForFaction(Faction, SystemAddress);
if (entry == null || entry.Mission == null) {
return "";
}
var influence = entry.Mission.GetInfluenceForFaction(Faction, SystemAddress);
builder.AppendFormat("{0}", MissionName); builder.AppendFormat("{0}", MissionName);
if (influence != "") { if (influence != "") {

View File

@@ -4,16 +4,13 @@ using EDPlayerJournal.Entries;
namespace EDPlayerJournal.BGS; namespace EDPlayerJournal.BGS;
public class MissionFailed : Transaction { public class MissionFailed : Transaction {
public MissionFailedEntry? Failed { get; set; } public MissionFailedEntry? Failed { get; set; }
public MissionAcceptedEntry? Accepted { get; set; } public Mission? Mission { get; set; }
public MissionFailed() { } public MissionFailed() { }
public MissionFailed(MissionAcceptedEntry accepted) { public MissionFailed(MissionFailedEntry failed) {
if (accepted.Mission == null) { Entries.Add(failed);
throw new Exception("Mission cannot be null"); Failed = failed;
}
Accepted = accepted;
Faction = accepted.Mission.Faction;
} }
public override int CompareTo(Transaction? other) { public override int CompareTo(Transaction? other) {
@@ -39,20 +36,15 @@ public class MissionFailed : Transaction {
return -1; return -1;
} }
public int Amount {
get { return Entries.Count + 1; }
}
public override string ToString() { public override string ToString() {
StringBuilder builder = new StringBuilder(); StringBuilder builder = new StringBuilder();
if (Failed == null || Accepted == null) { if (Failed == null || Mission == null) {
return ""; return "";
} }
builder.AppendFormat("{0}x Mission failed: \"{1}\"", builder.AppendFormat(" Mission failed: \"{0}\"",
Amount, Mission?.FriendlyName
Failed?.Mission?.FriendlyName
); );
return builder.ToString(); return builder.ToString();

View File

@@ -4,6 +4,8 @@ using EDPlayerJournal.Entries;
namespace EDPlayerJournal.BGS; namespace EDPlayerJournal.BGS;
public class OrganicData : Transaction { public class OrganicData : Transaction {
public OrganicData() { }
public OrganicData(SellOrganicDataEntry e) { public OrganicData(SellOrganicDataEntry e) {
Entries.Add(e); Entries.Add(e);
} }
@@ -36,6 +38,8 @@ public class OrganicData : Transaction {
/* Selling organic data only helps the controlling faction, just like /* Selling organic data only helps the controlling faction, just like
* selling cartographic data. * selling cartographic data.
*
* Right now: Organic data helps no one.
*/ */
public override bool OnlyControllingFaction => true; public override bool OnlyControllingFaction => true;
} }

View File

@@ -1,664 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using EDPlayerJournal.Entries;
namespace EDPlayerJournal.BGS;
public class Report {
private List<Objective> objectives = new List<Objective>();
public delegate void OnLogDelegate(string log);
public event OnLogDelegate? OnLog;
public List<Objective> Objectives {
get { return objectives; }
set { objectives = value; }
}
public bool AddObjective(Objective objective) {
var found = objectives.Find(x => x.CompareTo(objective) == 0);
bool added = false;
if (found == null) {
objectives.Add(objective);
added = true;
}
return added;
}
public static bool IsRelevant(Entry e) {
return e.Is(Events.CommitCrime) ||
e.Is(Events.Docked) ||
e.Is(Events.FactionKillBond) ||
e.Is(Events.FSDJump) ||
e.Is(Events.Location) ||
e.Is(Events.MarketBuy) ||
e.Is(Events.MarketSell) ||
e.Is(Events.MissionAccepted) ||
e.Is(Events.MissionFailed) ||
e.Is(Events.MultiSellExplorationData) ||
e.Is(Events.RedeemVoucher) ||
e.Is(Events.SearchAndRescue) ||
e.Is(Events.SellExplorationData) ||
e.Is(Events.SellMicroResources) ||
e.Is(Events.SellOrganicData) ||
e.Is(Events.ShipTargeted) ||
e.Is(Events.MissionCompleted)
;
}
public void Scan(PlayerJournal journal, DateTime start, DateTime end) {
/* Log files only get rotated if you restart the game client. This means that there might
* be - say - entries from the 4th of May in the file with a timestamp of 3rd of May. This
* happens if you happen to play a session late into the night.
* At first I tried extracting the first and last line of a file to see the date range, but
* if you have a lot of files this becomes quite slow, and quite the memory hog (as journal
* files have to be read in their entirety to check this). So we assume that you can't play
* three days straight, and keep the code fast.
*/
DateTime actualstart = start.AddDays(-3);
List<Entry> entries = journal.Files
.Where(f => f.NormalisedDateTime >= actualstart && f.NormalisedDateTime <= end)
.SelectMany(e => e.Entries)
.ToList()
;
// Now further sort the list down to entries that are actually within the given datetime
// Note that entry datetimes are not normalised, so we have to sort until end + 1 day
DateTime actualend = end.AddDays(1);
entries = entries
.Where(e => e.Timestamp >= start && e.Timestamp < actualend)
.ToList()
;
Scan(entries);
}
public void Scan(List<Entry> entries) {
if (entries.Count <= 0) {
return;
}
List<Entry> relevant = entries
.Where(x => IsRelevant(x))
.ToList()
;
Dictionary<ulong, MissionAcceptedEntry> acceptedMissions = new Dictionary<ulong, MissionAcceptedEntry>();
Dictionary<string, long> buyCost = new Dictionary<string, long>();
Dictionary<ulong, string> systems = new Dictionary<ulong, string>();
Dictionary<string, string> npcfactions = new Dictionary<string, string>();
Dictionary<string, List<Faction>> system_factions = new Dictionary<string, List<Faction>>();
// A dictionary resolving to a station at which each mission was accepted
Dictionary<ulong, string> acceptedStations = new Dictionary<ulong, string>();
// A dictionary resolving to a system at which each mission was accepted
Dictionary<ulong, ulong> acceptedSystems = new Dictionary<ulong, ulong>();
string? current_system = null;
ulong? current_system_address = null;
string? current_station = null;
string? controlling_faction = null;
objectives.ForEach(x => x.Clear());
foreach (Entry e in relevant) {
List<Transaction> results = new List<Transaction>();
bool collate = false;
if (e.Is(Events.Docked)) {
DockedEntry? docked = e as DockedEntry;
if (docked == null) {
continue;
}
/* gleem the current station from this message
*/
current_station = docked.StationName;
current_system = docked.StarSystem;
controlling_faction = docked.StationFaction;
current_system_address = docked.SystemAddress;
if (current_system_address != null && current_system != null) {
if (!systems.ContainsKey(current_system_address.Value)) {
systems.Add(current_system_address.Value, current_system);
}
}
} else if (e.Is(Events.FSDJump)) {
/* Gleem current system and controlling faction from this message.
*/
FSDJumpEntry? fsd = e as FSDJumpEntry;
if (fsd == null || fsd.StarSystem == null) {
continue;
}
current_system_address = fsd.SystemAddress;
current_system = fsd.StarSystem;
controlling_faction = fsd.SystemFaction;
if (!systems.ContainsKey(fsd.SystemAddress)) {
systems.Add(fsd.SystemAddress, fsd.StarSystem);
}
if (!system_factions.ContainsKey(fsd.StarSystem) &&
fsd.SystemFactions.Count > 0) {
system_factions[fsd.StarSystem] = fsd.SystemFactions;
}
} else if (e.Is(Events.Location)) {
/* Get current system, faction name and station from Location message
*/
LocationEntry? location = e as LocationEntry;
if (location == null || location.StarSystem == null) {
continue;
}
current_system = location.StarSystem;
current_system_address = location.SystemAddress;
if (!systems.ContainsKey(location.SystemAddress)) {
systems.Add(location.SystemAddress, location.StarSystem);
}
if (!string.IsNullOrEmpty(location.SystemFaction)) {
controlling_faction = location.SystemFaction;
}
if (!string.IsNullOrEmpty(location.StationName)) {
current_station = location.StationName;
}
if (!system_factions.ContainsKey(location.StarSystem) &&
location.SystemFactions.Count > 0) {
system_factions[location.StarSystem] = location.SystemFactions;
}
} else if (e.Is(Events.ShipTargeted)) {
ShipTargetedEntry? targeted = e as ShipTargetedEntry;
if (targeted == null) {
continue;
}
if (string.IsNullOrEmpty(targeted.PilotNameLocalised) ||
string.IsNullOrEmpty(targeted.Faction)) {
continue;
}
npcfactions[targeted.PilotNameLocalised] = targeted.Faction;
} else if (e.Is(Events.CommitCrime)) {
CommitCrimeEntry? crime = e as CommitCrimeEntry;
if (crime == null) {
continue;
}
string? faction = crime.Faction;
if (faction == null || !crime.IsMurder) {
/* we don't care about anything but murder for now */
continue;
}
/* use localised victim name if we have it, otherwise use normal name */
string? victim = crime.VictimLocalised;
if (string.IsNullOrEmpty(victim)) {
victim = crime.Victim;
}
if (string.IsNullOrEmpty(victim)) {
continue;
}
if (!npcfactions.ContainsKey(victim)) {
/* The faction in the crime report is the faction that issues the bounty,
* and not the faction of the victim.
*/
OnLog?.Invoke(string.Format(
"No faction found for victim \"{0}\", using faction that issued the bounty instead.",
victim, crime.Faction
));
} else {
faction = npcfactions[victim];
}
results.Add(new FoulMurder(crime) {
System = current_system,
Faction = faction,
});
collate = true;
} else if (e.Is(Events.MissionCompleted)) {
MissionCompletedEntry? completed = e as MissionCompletedEntry;
if (completed == null ||
completed.Mission == null) {
continue;
}
MissionAcceptedEntry? accepted = null;
MissionCompleted? main_mission = null;
ulong accepted_address;
string? accepted_system;
string? target_faction_name = completed.Mission.TargetFaction;
string? source_faction_name = completed.Mission.Faction;
if (!acceptedMissions.TryGetValue(completed.Mission.MissionID, out accepted)) {
OnLog?.Invoke(string.Format(
"Unable to find mission acceptance for mission \"{0}\". " +
"Please extend range to include the mission acceptance.", completed.Mission.LocalisedName
));
continue;
}
if (!acceptedSystems.TryGetValue(completed.Mission.MissionID, out accepted_address)) {
OnLog?.Invoke(string.Format(
"Unable to figure out in which system mission \"{0}\" was accepted.", completed.Mission.LocalisedName
));
continue;
}
if (!systems.TryGetValue(accepted_address, out accepted_system)) {
OnLog?.Invoke(string.Format(
"Unable to figure out in which system mission \"{0}\" was accepted.", completed.Mission.LocalisedName
));
continue;
}
foreach (var other in completed.Mission.Influences) {
string faction = other.Key;
if (string.IsNullOrEmpty(faction)) {
OnLog?.Invoke(string.Format(
"Mission \"{0}\" has empty faction name in influence block, "+
"so this influence support was ignored. " +
"Please check the README on why this happens.", completed.Mission.LocalisedName)
);
continue;
}
/* Now comes the fun part. Sometimes the influence list is empty for a faction.
* This happens if the faction in question
*/
if (other.Value.Count() == 0) {
OnLog?.Invoke(string.Format(
"Mission \"{0}\" gave no influence to \"{1}\", so we assume this is because the " +
"faction is in a conflict and cannot gain influence right now. " +
"If this assessment is wrong, just remove the entry from the objective list.",
completed.Mission.LocalisedName, faction
));
if (string.Compare(target_faction_name, faction, true) == 0) {
/* here we assume that if the faction in question is the target faction,
* that we gave said target faction no influence in the target system, aka
* current system
*/
if (current_system_address == null) {
continue;
}
other.Value.Add(current_system_address.Value, "");
OnLog?.Invoke(string.Format(
"Mission \"{0}\" gave no influence to \"{1}\". Since \"{1}\" is the target faction " +
"of the mission, we assume the influence was gained in \"{2}\". " +
"Please remove the entry if this assumption is wrong.",
completed.Mission.LocalisedName, faction, current_system
));
} else if (string.Compare(source_faction_name, faction, true) == 0) {
/* source faction of the mission is not getting any influence. This could be because
* the source faction is in an election state in its home system and cannot gain any
* influence. It may also very well be that the source and target faction are the same
* since the faction is present in both target and source system. In which case we add
* both and hope for the best.
*/
other.Value.Add(accepted_address, "");
OnLog?.Invoke(string.Format(
"Mission \"{0}\" gave no influence to \"{1}\". Since \"{1}\" is the source faction " +
"of the mission, we assume the influence was gained in \"{2}\". " +
"Please remove the entry if this assumption is wrong.",
completed.Mission.LocalisedName, faction, accepted_system
));
/* check if source/target faction are equal, in which case we also need an entry
* for the target system. As said factions can be present in two systems, and can
* give missions that target each other.
*/
if (string.Compare(source_faction_name, target_faction_name, true) == 0 &&
current_system_address != null) {
other.Value.Add(current_system_address.Value, "");
OnLog?.Invoke(string.Format(
"Mission \"{0}\" gave no influence to \"{1}\". Since \"{1}\" is the source and target faction " +
"of the mission, we assume the influence was also gained in target system \"{2}\". " +
"Please remove the entry if this assumption is wrong.",
completed.Mission.LocalisedName, faction, current_system
));
}
}
}
foreach (var influences in other.Value) {
ulong system_address = influences.Key;
string? system;
string? accepted_station;
if (completed.Mission == null) {
continue;
}
if (!systems.TryGetValue(system_address, out system)) {
OnLog?.Invoke(string.Format(
"Unknown system \"{0}\" unable to assign that mission a target.", system_address
));
continue;
}
if (!acceptedStations.TryGetValue(completed.Mission.MissionID, out accepted_station)) {
OnLog?.Invoke(string.Format(
"Unable to figure out in which station mission \"{0}\" was accepted.", completed.Mission.LocalisedName
));
continue;
}
if (faction.Equals(source_faction_name) && system_address == accepted_address) {
/* This is the influence block for the origin of the mission.
*/
main_mission = new MissionCompleted(completed) {
System = accepted_system,
Faction = source_faction_name,
SystemAddress = accepted_address,
Station = accepted_station,
};
results.Add(main_mission);
} else if (!faction.Equals(source_faction_name) ||
(faction.Equals(source_faction_name) && system_address != accepted_address)) {
/* This block is for secondary factions (first if), or if the secondary faction
* is the same as the mission giver, but in another system (second if).
*/
results.Add(new InfluenceSupport() {
Faction = faction,
Influence = influences.Value,
System = system,
SystemAddress = system_address,
RelevantMission = completed
});
}
}
}
} else if (e.Is(Events.MissionAccepted)) {
MissionAcceptedEntry? accepted = e as MissionAcceptedEntry;
if (accepted == null ||
current_station == null ||
current_system_address == null) {
continue;
}
if (accepted.Mission == null) {
continue;
}
ulong id = accepted.Mission.MissionID;
if (!acceptedMissions.ContainsKey(id)) {
acceptedMissions[id] = accepted;
}
if (!acceptedStations.ContainsKey(id)) {
acceptedStations[id] = current_station;
}
if (!acceptedSystems.ContainsKey(id)) {
acceptedSystems[id] = current_system_address.Value;
}
} else if (e.Is(Events.MissionFailed)) {
MissionFailedEntry? failed = e as MissionFailedEntry;
MissionAcceptedEntry? accepted = null;
ulong accepted_address = 0;
string? accepted_system;
string? accepted_station;
if (failed == null || failed.Mission == null) {
continue;
}
if (!acceptedMissions.TryGetValue(failed.Mission.MissionID, out accepted)) {
OnLog?.Invoke("A mission failed which wasn't accepted in the given time frame. " +
"Please adjust start date to when the mission was accepted to include it in the list.");
continue;
}
if (accepted.Mission == null) {
continue;
}
if (!acceptedSystems.TryGetValue(failed.Mission.MissionID, out accepted_address)) {
OnLog?.Invoke(string.Format(
"Unable to figure out in which system mission \"{0}\" was accepted.", accepted.Mission.Name
));
continue;
}
if (!systems.TryGetValue(accepted_address, out accepted_system)) {
OnLog?.Invoke(string.Format(
"Unable to figure out in which system mission \"{0}\" was accepted.", accepted.Mission.Name
));
continue;
}
if (!acceptedStations.TryGetValue(failed.Mission.MissionID, out accepted_station)) {
OnLog?.Invoke(string.Format(
"Unable to figure out in which station mission \"{0}\" was accepted.", accepted.Mission.Name
));
continue;
}
results.Add(new MissionFailed(accepted) {
Failed = failed,
System = accepted_system,
Station = accepted_station,
Faction = accepted.Mission.Faction,
SystemAddress = accepted_address,
});
/* Mission failed should be collated if they are in the same system/station
*/
collate = true;
} else if (e.Is(Events.SellExplorationData)) {
SellExplorationDataEntry? explo = e as SellExplorationDataEntry;
if (explo == null) {
continue;
}
results.Add(new Cartographics(explo) {
System = current_system,
Station = current_station,
Faction = controlling_faction,
});
/* colate single cartographic selling into one */
collate = true;
} else if (e.Is(Events.SellOrganicData)) {
SellOrganicDataEntry? organic = e as SellOrganicDataEntry;
if (organic == null) {
return;
}
/* organic data sold to Vista Genomics */
results.Add(new OrganicData(organic) {
System = current_system,
Station = current_station,
Faction = controlling_faction,
});
collate = true;
} else if (e.Is(Events.MultiSellExplorationData)) {
MultiSellExplorationDataEntry? explo = e as MultiSellExplorationDataEntry;
if (explo == null) {
continue;
}
/* For multi-sell-exploraton-data only the controlling faction of the station sold to matters.
*/
results.Add(new Cartographics(explo) {
System = current_system,
Station = current_station,
Faction = controlling_faction
});
collate = true;
} else if (e.Is(Events.RedeemVoucher)) {
RedeemVoucherEntry? voucher = e as RedeemVoucherEntry;
List<Faction> current_factions = new List<Faction>();
if (voucher == null || current_system == null) {
continue;
}
if (system_factions.ContainsKey(current_system)) {
current_factions = system_factions[current_system];
} else {
OnLog?.Invoke("There are no current system factions, so turned in vouchers were ignored.");
continue;
}
foreach (string faction in voucher.Factions) {
if (current_factions.Find(x => x.Name == faction) == null) {
OnLog?.Invoke(
string.Format("Vouchers for \"{0}\" were ignored in \"{1}\" since said " +
"faction is not present there.", faction, current_system)
);
continue; /* faction is not present, so it is ignored */
}
/* Same for selling combat vouchers. Only the current controlling faction matters here.
*/
results.Add(new Vouchers(voucher) {
System = current_system,
Station = current_station,
Faction = faction,
ControllingFaction = controlling_faction,
});
}
collate = true;
} else if (e.Is(Events.SellMicroResources)) {
SellMicroResourcesEntry? smr = e as SellMicroResourcesEntry;
if (smr == null) {
continue;
}
results.Add(new SellMicroResources(smr) {
Faction = controlling_faction,
Station = current_station,
System = current_system
});
} else if (e.Is(Events.MarketBuy)) {
MarketBuyEntry? buy = e as MarketBuyEntry;
if (buy == null) {
continue;
}
if (string.IsNullOrEmpty(buy.Type) || buy.BuyPrice == 0) {
continue;
}
buyCost[buy.Type] = buy.BuyPrice;
results.Add(new BuyCargo(buy) {
Faction = controlling_faction,
Station = current_station,
System = current_system,
});
collate = true;
} else if (e.Is(Events.SearchAndRescue)) {
SearchAndRescueEntry? sar = e as SearchAndRescueEntry;
if (sar == null) {
continue;
}
results.Add(new SearchAndRescue(sar) {
Faction = controlling_faction,
Station = current_station,
System = current_system,
});
collate = true;
} else if (e.Is(Events.MarketSell)) {
MarketSellEntry? sell = e as MarketSellEntry;
long profit = 0;
if (sell == null || sell.Type == null) {
continue;
}
if (!buyCost.ContainsKey(sell.Type)) {
OnLog?.Invoke("Could not find buy order for the given commodity. Please adjust profit manually.");
} else {
long avg = buyCost[sell.Type];
profit = (long)sell.TotalSale - (avg * sell.Count);
}
results.Add(new SellCargo(sell) {
Faction = controlling_faction,
Station = current_station,
System = current_system,
Profit = profit
});
}
if (results == null || results.Count <= 0) {
continue;
}
foreach (Transaction entry in results) {
/* Find all objectives that generally match.
*/
var matches = objectives
.Where(x => x.Matches(entry) >= 2)
.OrderBy(x => x.Matches(entry))
;
Objective? objective = null;
if (matches != null && matches.Count() > 0) {
/* Then select the one that matches the most.
*/
objective = matches
.OrderBy(x => x.Matches(entry))
.Reverse()
.First()
;
} else {
/* create a new objective if we don't have one */
objective = new Objective() {
Station = (entry.Station ?? ""),
Faction = (entry.Faction ?? ""),
System = (entry.System ?? ""),
};
objectives.Add(objective);
}
Transaction? existing = null;
existing = objective.LogEntries.Find(x => {
try {
return x.CompareTo(entry) == 0;
} catch (NotImplementedException) {
return false;
}
});
if (collate && existing != null) {
existing.Entries.Add(e);
} else if (!collate || existing == null) {
objective.LogEntries.Add(entry);
}
}
}
}
public void Scan(PlayerJournal journal) {
Scan(journal, DateTime.Now, DateTime.Now);
}
}

View File

@@ -1,9 +1,4 @@
using EDPlayerJournal.Entries; using EDPlayerJournal.Entries;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EDPlayerJournal.BGS; namespace EDPlayerJournal.BGS;
@@ -25,10 +20,18 @@ public class ThargoidKill : Transaction {
get { return (ulong)Entries.OfType<FactionKillBondEntry>().Sum(x => (decimal)x.Reward); } get { return (ulong)Entries.OfType<FactionKillBondEntry>().Sum(x => (decimal)x.Reward); }
} }
/// <summary>
/// Kiling thargoids contributes to the system wide effort of
/// the thargoid war.
/// </summary>
public override bool SystemContribution {
get { return true; }
}
public ThargoidKill() { } public ThargoidKill() { }
public ThargoidKill(FactionKillBondEntry entry) { public ThargoidKill(FactionKillBondEntry entry) {
if (string.Compare(entry.VictimFaction, Thargoid.ThargoidFaction) != 0) { if (!Factions.IsThargoid(entry.VictimFaction)) {
throw new Exception("Not a valid thargoid kill"); throw new Exception("Not a valid thargoid kill");
} }

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@@ -1,25 +1,52 @@
using EDPlayerJournal.Entries; using EDPlayerJournal.Entries;
using System.ComponentModel.DataAnnotations.Schema;
namespace EDPlayerJournal.BGS; namespace EDPlayerJournal.BGS;
public class Transaction : IComparable<Transaction> { public class Transaction : IComparable<Transaction> {
public List<Entry> Entries { get; } = new List<Entry>(); public List<Entry> Entries { get; } = new List<Entry>();
public virtual string CompletedAt { public string CompletedAt {
get {
DateTime? datetime = CompletedAtDateTime;
if (datetime == null) {
return "Unknown";
}
return datetime.Value.ToString("dd.MM.yyyy HH:mm UTC");
}
}
public virtual DateTime? CompletedAtDateTime {
get { get {
var items = Entries var items = Entries
.OrderBy(x => x.Timestamp) .OrderBy(x => x.Timestamp)
.ToArray() .ToArray()
; ;
if (items == null || items.Length == 0) { if (items == null || items.Length == 0) {
return "Unknown"; return null;
} }
Entry last = items.Last(); Entry last = items.Last();
return last.Timestamp.ToString("dd.MM.yyyy HH:mm UTC"); return last.Timestamp;
} }
} }
/// <summary>
/// Whether the transaction helps the entire system.
/// While all transactions are related to one faction, sometimes their
/// overall effect on the system as a whole is more important, than to
/// their faction. For example, rescuing refugees helps the Thargoid war
/// effort in the system as a whole, not just for the faction.
/// So this is true for transactions that help the system as a whole.
/// </summary>
public virtual bool SystemContribution { get; } = false;
/// <summary>
/// Returns true if this transaction was completed in legacy ED
/// </summary>
public bool IsLegacy { get; set; } = false;
/// <summary> /// <summary>
/// Controlling faction of the station this entry was made/turned into. /// Controlling faction of the station this entry was made/turned into.
/// </summary> /// </summary>

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@@ -1,103 +1,42 @@
using EDPlayerJournal.Entries; using EDPlayerJournal.Entries;
using System.Collections.Generic;
using System.Reflection.Metadata.Ecma335;
namespace EDPlayerJournal.BGS; namespace EDPlayerJournal.BGS;
internal class TransactionParserContext { public class TransactionParserOptions {
public string? CurrentSystem { get; set; } /// <summary>
public ulong? CurrentSystemAddress { get; set; } /// Whether to ignore exo biology. It does not contribute to BGS, so this
public string? CurrentStation { get; set; } /// is true per default.
public string? ControllingFaction { get; set; } /// </summary>
public bool IgnoreExoBiology { get; set; } = true;
/// <summary> /// <summary>
/// A list of accepted missions index by their mission ID /// Whether to ignore influence support. Usually one only cares about the
/// primary faction for the influence.
/// </summary> /// </summary>
public Dictionary<ulong, MissionAcceptedEntry> AcceptedMissions { get; } = new(); public bool IgnoreInfluenceSupport { get; set; } = false;
public Dictionary<ulong, Location> AcceptedMissionLocation { get; } = new();
/// <summary> /// <summary>
/// A way to lookup a system by its system id /// Whether to ignore market buy. Buying from a market gives a small amount
/// of INF if it is sold to a high demand market, but generally one buys from
/// a market to aid the faction the stuff is being sold to. So allow it to be
/// disabled.
/// </summary> /// </summary>
public Dictionary<ulong, string> SystemsByID { get; } = new(); public bool IgnoreMarketBuy { get; set; } = false;
/// <summary>
/// A list of factions present in the given star system
/// </summary>
public Dictionary<string, List<Faction>> SystemFactions { get; } = new();
/// <summary>
/// To which faction a given named NPC belonged to.
/// </summary>
public Dictionary<string, string> NPCFaction { get; } = new();
/// <summary>
/// Buy costs for a given commodity
/// </summary>
public Dictionary<string, long> BuyCost = new();
public void BoughtCargo(string? cargo, long? cost) {
if (cargo == null || cost == null) {
return;
}
BuyCost[cargo] = cost.Value;
}
public List<Faction>? GetFactions(string? system) {
if (system == null || !SystemFactions.ContainsKey(system)) {
return null;
}
return SystemFactions[system];
}
public void MissionAccepted(MissionAcceptedEntry accepted) {
if (CurrentSystem == null || CurrentSystemAddress == null) {
throw new Exception("Mission accepted without knowing where.");
}
if (accepted.Mission == null) {
throw new Exception("Mission is null");
}
AcceptedMissions.TryAdd(accepted.Mission.MissionID, accepted);
Location location = new() {
StarSystem = CurrentSystem,
SystemAddress = CurrentSystemAddress.Value,
Station = (CurrentStation ?? ""),
};
AcceptedMissionLocation.TryAdd(accepted.Mission.MissionID, location);
}
} }
public class TransactionList : List<Transaction> { public class TransactionList : List<Transaction> {
public void AddIncomplete(Transaction underlying, string reason) { public void AddIncomplete(Transaction underlying, string reason, Entry entry) {
Add(new IncompleteTransaction(underlying, reason)); Add(new IncompleteTransaction(underlying, reason, entry));
} }
} }
internal interface TransactionParserPart{
/// <summary>
/// Parse a given entry of the entry type specified when declaring to implement this
/// interface. You must add your transaction to the passed list in case you did have
/// enough information to parse one or more. You may update the parser context
/// with new information in case the entry yielded new information.
/// Throw an exception if there was an error or a malformed entry. If you have an
/// incomplete entry, i.e. not enough information to complete one, add an
/// IncompleteTransaction to the list
/// </summary>
/// <param name="entry">The entry to parse</param>
/// <param name="context">Parsing context that may contain useful information</param>
/// <param name="transactions">List of parsed transactions</param>
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions);
}
/// <summary> /// <summary>
/// The location parser only updates the context with useful information, and does not /// The location parser only updates the context with useful information, and does not
/// by itself generate any transactions. Location is the best information gatherer here /// by itself generate any transactions. Location is the best information gatherer here
/// as we are getting controlling faction, system factions, address and station name. /// as we are getting controlling faction, system factions, address and station name.
/// </summary> /// </summary>
internal class LocationParser : TransactionParserPart { internal class LocationParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) { public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
LocationEntry? entry = e as LocationEntry; LocationEntry? entry = e as LocationEntry;
if (entry == null) { if (entry == null) {
throw new NotImplementedException(); throw new NotImplementedException();
@@ -120,6 +59,12 @@ internal class LocationParser : TransactionParserPart {
context.CurrentStation = entry.StationName; context.CurrentStation = entry.StationName;
} }
if (!string.IsNullOrEmpty(entry.StationFaction)) {
context.StationOwner = entry.StationFaction;
} else {
context.StationOwner = null;
}
if (!context.SystemFactions.ContainsKey(entry.StarSystem) && if (!context.SystemFactions.ContainsKey(entry.StarSystem) &&
entry.SystemFactions != null && entry.SystemFactions.Count > 0) { entry.SystemFactions != null && entry.SystemFactions.Count > 0) {
context.SystemFactions[entry.StarSystem] = entry.SystemFactions; context.SystemFactions[entry.StarSystem] = entry.SystemFactions;
@@ -128,7 +73,7 @@ internal class LocationParser : TransactionParserPart {
} }
internal class FSDJumpParser : TransactionParserPart { internal class FSDJumpParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) { public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
FSDJumpEntry? entry = e as FSDJumpEntry; FSDJumpEntry? entry = e as FSDJumpEntry;
if (entry == null) { if (entry == null) {
throw new NotImplementedException(); throw new NotImplementedException();
@@ -138,6 +83,12 @@ internal class FSDJumpParser : TransactionParserPart {
throw new InvalidJournalEntryException(); throw new InvalidJournalEntryException();
} }
// If you FSD jump straight out of the combat zone into a different system
// then the combat zone will be placed in the wrong system otherwise.
// This call needs to be *before* changing the current system.
context.DiscernCombatZone(transactions, e);
context.ResetCombatZone();
context.CurrentSystem = entry.StarSystem; context.CurrentSystem = entry.StarSystem;
context.CurrentSystemAddress = entry.SystemAddress; context.CurrentSystemAddress = entry.SystemAddress;
@@ -155,7 +106,7 @@ internal class FSDJumpParser : TransactionParserPart {
} }
internal class DockedParser : TransactionParserPart { internal class DockedParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) { public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
DockedEntry? entry = e as DockedEntry; DockedEntry? entry = e as DockedEntry;
if (entry == null) { if (entry == null) {
throw new NotImplementedException(); throw new NotImplementedException();
@@ -171,7 +122,7 @@ internal class DockedParser : TransactionParserPart {
context.SystemsByID.TryAdd(entry.SystemAddress.Value, entry.StarSystem); context.SystemsByID.TryAdd(entry.SystemAddress.Value, entry.StarSystem);
if (!string.IsNullOrEmpty(entry.StationFaction)) { if (!string.IsNullOrEmpty(entry.StationFaction)) {
context.ControllingFaction = entry.StationFaction; context.StationOwner = entry.StationFaction;
} }
if (!string.IsNullOrEmpty(entry.StationName)) { if (!string.IsNullOrEmpty(entry.StationName)) {
@@ -185,7 +136,7 @@ internal class DockedParser : TransactionParserPart {
/// useful later when said NPC gets killed or murdered. /// useful later when said NPC gets killed or murdered.
/// </summary> /// </summary>
internal class ShipTargetedParser : TransactionParserPart { internal class ShipTargetedParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) { public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
ShipTargetedEntry? entry = e as ShipTargetedEntry; ShipTargetedEntry? entry = e as ShipTargetedEntry;
if (entry == null) { if (entry == null) {
throw new NotImplementedException(); throw new NotImplementedException();
@@ -197,6 +148,21 @@ internal class ShipTargetedParser : TransactionParserPart {
!string.IsNullOrEmpty(entry.Faction)) { !string.IsNullOrEmpty(entry.Faction)) {
context.NPCFaction.TryAdd(entry.PilotNameLocalised, entry.Faction); context.NPCFaction.TryAdd(entry.PilotNameLocalised, entry.Faction);
} }
// We have seen a captain?
if (NPCs.IsWarzoneCaptain(entry.PilotName)) {
context.HaveSeenCaptain = true;
}
// Spec ops?
if (NPCs.IsSpecOps(entry.PilotName)) {
context.HaveSeenSpecOps = true;
}
// Correspondent?
if (NPCs.IsWarzoneCorrespondent(entry.PilotName)) {
context.HaveSeenCorrespondent = true;
}
} }
} }
@@ -205,7 +171,7 @@ internal class ShipTargetedParser : TransactionParserPart {
/// murder. /// murder.
/// </summary> /// </summary>
internal class CommitCrimeParser : TransactionParserPart { internal class CommitCrimeParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) { public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
CommitCrimeEntry? entry = e as CommitCrimeEntry; CommitCrimeEntry? entry = e as CommitCrimeEntry;
if (entry == null) { if (entry == null) {
throw new NotImplementedException(); throw new NotImplementedException();
@@ -228,25 +194,69 @@ internal class CommitCrimeParser : TransactionParserPart {
victim = "Unknown"; victim = "Unknown";
} }
if (!context.NPCFaction.ContainsKey(victim)) { string faction;
transactions.AddIncomplete(
new FoulMurder(),
"Crime victim was not properly scanned."
);
return;
}
string faction = context.NPCFaction[victim]; if (entry.IsCrime(CrimeTypes.OnFootMurder)) {
if (entry.Faction == null) {
transactions.AddIncomplete(
new FoulMurder(),
"On foot murder victim did not have a faction", e
);
return;
}
// On foot murders are different, there the faction is
// the faction the NPC belonged too
faction = entry.Faction;
} else {
if (!context.NPCFaction.ContainsKey(victim)) {
transactions.AddIncomplete(
new FoulMurder(),
"Crime victim was not properly scanned.", e
);
return;
}
faction = context.NPCFaction[victim];
}
transactions.Add(new FoulMurder(entry) { transactions.Add(new FoulMurder(entry) {
System = context.CurrentSystem, System = context.CurrentSystem,
IsLegacy = context.IsLegacy,
Faction = faction, Faction = faction,
}); });
} }
} }
internal class MissionsParser : TransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
MissionsEntry? missions = entry as MissionsEntry;
if (missions == null) {
return;
}
if (context.CurrentSystem == null || context.CurrentSystemAddress == null) {
transactions.AddIncomplete(new MissionCompleted(),
"Could not determine current location on Missions event.",
entry
);
return;
}
foreach (Mission mission in missions.Active) {
try {
context.MissionAccepted(mission);
} catch (Exception exception) {
transactions.AddIncomplete(new MissionCompleted(),
exception.Message,
entry
);
}
}
}
}
internal class MissionAcceptedParser : TransactionParserPart { internal class MissionAcceptedParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) { public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
MissionAcceptedEntry? entry = e as MissionAcceptedEntry; MissionAcceptedEntry? entry = e as MissionAcceptedEntry;
if (entry == null) { if (entry == null) {
throw new NotImplementedException(); throw new NotImplementedException();
@@ -254,7 +264,8 @@ internal class MissionAcceptedParser : TransactionParserPart {
if (context.CurrentSystem == null || context.CurrentSystemAddress == null) { if (context.CurrentSystem == null || context.CurrentSystemAddress == null) {
transactions.AddIncomplete(new MissionCompleted(), transactions.AddIncomplete(new MissionCompleted(),
"Could not determine current location on mission acceptance." "Could not determine current location on mission acceptance.",
e
); );
return; return;
} }
@@ -263,36 +274,37 @@ internal class MissionAcceptedParser : TransactionParserPart {
context.MissionAccepted(entry); context.MissionAccepted(entry);
} catch (Exception exception) { } catch (Exception exception) {
transactions.AddIncomplete(new MissionCompleted(), transactions.AddIncomplete(new MissionCompleted(),
exception.Message exception.Message,
e
); );
} }
} }
} }
internal class MissionCompletedParser : TransactionParserPart { internal class MissionCompletedParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) { public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
MissionCompletedEntry? entry = e as MissionCompletedEntry; MissionCompletedEntry? entry = e as MissionCompletedEntry;
if (entry == null || entry.Mission == null) { if (entry == null || entry.Mission == null) {
throw new NotImplementedException(); throw new NotImplementedException();
} }
MissionAcceptedEntry? accepted = null; Mission? mission;
Location? accepted_location = null; Location? accepted_location;
string? target_faction_name = entry.Mission.TargetFaction; string? target_faction_name = entry.Mission.TargetFaction;
string? source_faction_name = entry.Mission.Faction; string? source_faction_name = entry.Mission.Faction;
// We did not find when the mission was accepted. // We did not find when the mission was accepted.
if (!context.AcceptedMissions.TryGetValue(entry.Mission.MissionID, out accepted)) { if (!context.AcceptedMissions.TryGetValue(entry.Mission.MissionID, out mission)) {
transactions.AddIncomplete(new MissionCompleted(), transactions.AddIncomplete(new MissionCompleted(),
String.Format("Mission acceptance for mission id {0} was not found", String.Format("Mission acceptance for mission id {0} was not found",
entry.Mission.MissionID)); entry.Mission.MissionID), e);
return; return;
} }
if (!context.AcceptedMissionLocation.TryGetValue(entry.Mission.MissionID, out accepted_location)) { if (!context.AcceptedMissionLocation.TryGetValue(entry.Mission.MissionID, out accepted_location)) {
transactions.AddIncomplete(new MissionCompleted(), transactions.AddIncomplete(new MissionCompleted(),
String.Format("Location for acceptance for mission id {0} was not found", String.Format("Location for acceptance for mission id {0} was not found",
entry.Mission.MissionID)); entry.Mission.MissionID), e);
return; return;
} }
@@ -340,7 +352,8 @@ internal class MissionCompletedParser : TransactionParserPart {
if (!context.SystemsByID.TryGetValue(system_address, out system)) { if (!context.SystemsByID.TryGetValue(system_address, out system)) {
transactions.AddIncomplete(new MissionCompleted(), transactions.AddIncomplete(new MissionCompleted(),
string.Format("Unknown system {0}, unable to assign that mission a target", system_address) string.Format("Unknown system {0}, unable to assign that mission a target", system_address),
e
); );
continue; continue;
} }
@@ -349,24 +362,33 @@ internal class MissionCompletedParser : TransactionParserPart {
system_address == accepted_location.SystemAddress) { system_address == accepted_location.SystemAddress) {
// Source and target faction are the same, and this is the block // Source and target faction are the same, and this is the block
// for the source system. So we make a full mission completed entry. // for the source system. So we make a full mission completed entry.
transactions.Add(new MissionCompleted(entry) { transactions.Add(new MissionCompleted() {
CompletedEntry = entry,
Mission = mission,
System = accepted_location.StarSystem, System = accepted_location.StarSystem,
Faction = source_faction_name, Faction = source_faction_name,
SystemAddress = accepted_location.SystemAddress, SystemAddress = accepted_location.SystemAddress,
Station = accepted_location.Station, Station = accepted_location.Station,
IsLegacy = context.IsLegacy,
}); });
} else if (string.Compare(faction, source_faction_name, true) != 0 || } else if (string.Compare(faction, source_faction_name, true) != 0 ||
(string.Compare(faction, source_faction_name) == 0 && (string.Compare(faction, source_faction_name) == 0 &&
system_address != accepted_location.SystemAddress)) { system_address != accepted_location.SystemAddress)) {
// Whether we ignore influence support
if (options.IgnoreInfluenceSupport) {
continue;
}
// Source or target faction are different, and/or the system // Source or target faction are different, and/or the system
// differs. Sometimes missions go to different systems but to // differs. Sometimes missions go to different systems but to
// the same faction. // the same faction.
transactions.Add(new InfluenceSupport() { transactions.Add(new InfluenceSupport() {
Mission = mission,
Faction = faction, Faction = faction,
Influence = influences.Value, Influence = influences.Value,
System = system, System = system,
SystemAddress = system_address, SystemAddress = system_address,
RelevantMission = entry, RelevantMission = entry,
IsLegacy = context.IsLegacy,
}); });
} }
} }
@@ -375,10 +397,10 @@ internal class MissionCompletedParser : TransactionParserPart {
} }
internal class MissionFailedParser : TransactionParserPart { internal class MissionFailedParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) { public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
MissionAcceptedEntry? accepted = null; Mission? mission;
Location? accepted_location = null; Location? accepted_location;
string? accepted_system = null; string? accepted_system;
MissionFailedEntry? entry = e as MissionFailedEntry; MissionFailedEntry? entry = e as MissionFailedEntry;
if (entry == null) { if (entry == null) {
@@ -389,85 +411,125 @@ internal class MissionFailedParser : TransactionParserPart {
throw new InvalidJournalEntryException("No mission specified in mission failure"); throw new InvalidJournalEntryException("No mission specified in mission failure");
} }
if (!context.AcceptedMissions.TryGetValue(entry.Mission.MissionID, out accepted)) { if (!context.AcceptedMissions.TryGetValue(entry.Mission.MissionID, out mission)) {
transactions.AddIncomplete(new MissionFailed(), transactions.AddIncomplete(new MissionFailed(),
"Mission acceptance was not found" "Mission acceptance was not found", e
); );
return; return;
} }
if (!context.AcceptedMissionLocation.TryGetValue(entry.Mission.MissionID, out accepted_location)) { if (!context.AcceptedMissionLocation.TryGetValue(mission.MissionID, out accepted_location)) {
transactions.AddIncomplete(new MissionFailed(), transactions.AddIncomplete(new MissionFailed(),
"Unable to figure out where failed mission was accepted" "Unable to figure out where failed mission was accepted", e
); );
return; return;
} }
if (!context.SystemsByID.TryGetValue(accepted_location.SystemAddress, out accepted_system)) { if (!context.SystemsByID.TryGetValue(accepted_location.SystemAddress, out accepted_system)) {
transactions.AddIncomplete(new MissionFailed(), transactions.AddIncomplete(new MissionFailed(),
"Unable to figure out in which system failed mission was accepted" "Unable to figure out in which system failed mission was accepted", e
); );
return; return;
} }
transactions.Add(new MissionFailed() { if (string.IsNullOrEmpty(mission.Faction)) {
Accepted = accepted, transactions.AddIncomplete(new MissionFailed(),
Faction = accepted.Mission?.Faction, "Could not determine for what faction you failed a mission. This happens if the " +
Failed = entry, "mission acceptance is not within the given time frame.",
entry
);
}
transactions.Add(new MissionFailed(entry) {
Faction = mission?.Faction,
Mission = mission,
Station = accepted_location.Station, Station = accepted_location.Station,
System = accepted_location.StarSystem, System = accepted_location.StarSystem,
SystemAddress = accepted_location.SystemAddress, SystemAddress = accepted_location.SystemAddress,
IsLegacy = context.IsLegacy,
}); });
} }
} }
internal class SellExplorationDataParser : TransactionParserPart { internal class SellExplorationDataParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) { public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
SellExplorationDataEntry? entry = e as SellExplorationDataEntry; SellExplorationDataEntry? entry = e as SellExplorationDataEntry;
if (entry == null) { if (entry == null) {
throw new NotImplementedException(); throw new NotImplementedException();
} }
if (context.StationOwner == null) {
transactions.AddIncomplete(
new Cartographics(),
"Could not discern the station owner for cartographics sell.",
e);
return;
}
transactions.Add(new Cartographics(entry) { transactions.Add(new Cartographics(entry) {
System = context.CurrentSystem, System = context.CurrentSystem,
Station = context.CurrentStation, Station = context.CurrentStation,
Faction = context.ControllingFaction, Faction = context.StationOwner,
IsLegacy = context.IsLegacy,
}); });
} }
} }
internal class SellOrganicDataParser : TransactionParserPart { internal class SellOrganicDataParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) { public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
// If exo biology is ignored, simply do nothing
if (options.IgnoreExoBiology) {
return;
}
SellOrganicDataEntry? entry = e as SellOrganicDataEntry; SellOrganicDataEntry? entry = e as SellOrganicDataEntry;
if (entry == null) { if (entry == null) {
throw new NotImplementedException(); throw new NotImplementedException();
} }
if (context.StationOwner == null) {
transactions.AddIncomplete(
new OrganicData(),
"Could not discern the station owner for organic data sell.",
e);
return;
}
transactions.Add(new OrganicData(entry) { transactions.Add(new OrganicData(entry) {
System = context.CurrentSystem, System = context.CurrentSystem,
Station = context.CurrentStation, Station = context.CurrentStation,
Faction = context.ControllingFaction, Faction = context.StationOwner,
IsLegacy = context.IsLegacy,
}); });
} }
} }
internal class MultiSellExplorationDataParser : TransactionParserPart { internal class MultiSellExplorationDataParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) { public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
MultiSellExplorationDataEntry? entry = e as MultiSellExplorationDataEntry; MultiSellExplorationDataEntry? entry = e as MultiSellExplorationDataEntry;
if (entry == null) { if (entry == null) {
throw new NotImplementedException(); throw new NotImplementedException();
} }
if (context.StationOwner == null) {
transactions.AddIncomplete(
new Cartographics(),
"Could not discern the station owner for cartographics sell.",
e);
return;
}
transactions.Add(new Cartographics(entry) { transactions.Add(new Cartographics(entry) {
System = context.CurrentSystem, System = context.CurrentSystem,
Station = context.CurrentStation, Station = context.CurrentStation,
Faction = context.ControllingFaction, Faction = context.StationOwner,
IsLegacy = context.IsLegacy,
}); });
} }
} }
internal class RedeemVoucherParser : TransactionParserPart { internal class RedeemVoucherParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) { public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
RedeemVoucherEntry? entry = e as RedeemVoucherEntry; RedeemVoucherEntry? entry = e as RedeemVoucherEntry;
if (entry == null) { if (entry == null) {
throw new NotImplementedException(); throw new NotImplementedException();
@@ -475,7 +537,7 @@ internal class RedeemVoucherParser : TransactionParserPart {
if (context.CurrentSystem == null) { if (context.CurrentSystem == null) {
transactions.AddIncomplete(new Vouchers(), transactions.AddIncomplete(new Vouchers(),
"Could not find out where the vouchers were redeemed" "Could not find out where the vouchers were redeemed", e
); );
return; return;
} }
@@ -483,61 +545,96 @@ internal class RedeemVoucherParser : TransactionParserPart {
List<Faction>? current_factions = context.GetFactions(context.CurrentSystem); List<Faction>? current_factions = context.GetFactions(context.CurrentSystem);
if (current_factions == null) { if (current_factions == null) {
transactions.AddIncomplete(new Vouchers(), transactions.AddIncomplete(new Vouchers(),
"Current system factions are unknown, so vouchers were ineffective"); "Current system factions are unknown, so vouchers were ineffective", e);
return;
} }
foreach (string faction in entry.Factions) { foreach (string faction in entry.Factions) {
if (current_factions.Find(x => string.Compare(x.Name, faction, true) == 0) == null) { bool relevantBond = false;
transactions.AddIncomplete(new Vouchers(), string relevantFaction = faction;
string.Format("Vouchers for {0} were ignored in {1} since said " +
"faction is not present here", faction, context.CurrentSystem) if (string.Compare(faction, Factions.PilotsFederationVouchers) == 0) {
); // Target faction is pilots' federation, so we assume thargoid bonks
continue; // Also assign this combat bond to the Pilots Federation
relevantFaction = Factions.PilotsFederation;
relevantBond = true;
} }
transactions.Add(new Vouchers(entry) { if (current_factions != null && !relevantBond) {
System = context.CurrentSystem, // If we have local factions, and it ain't thargoid bonds see if the bonds were
Station = context.CurrentStation, // useful in the current system
Faction = faction, if (current_factions.Find(x => string.Compare(x.Name, faction, true) == 0) != null) {
ControllingFaction = context.ControllingFaction, relevantBond = true;
}); } else {
transactions.AddIncomplete(new Vouchers(),
string.Format("Vouchers for \"{0}\" had no effect in \"{1}\" since said " +
"faction is not present there", faction, context.CurrentSystem), e
);
}
}
if (relevantBond) {
transactions.Add(new Vouchers(entry) {
System = context.CurrentSystem,
Station = context.CurrentStation,
Faction = relevantFaction,
ControllingFaction = context.ControllingFaction,
IsLegacy = context.IsLegacy,
});
}
} }
} }
} }
internal class SellMicroResourcesParser : TransactionParserPart { internal class SellMicroResourcesParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) { public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
SellMicroResourcesEntry? entry = e as SellMicroResourcesEntry; SellMicroResourcesEntry? entry = e as SellMicroResourcesEntry;
if (entry == null) { if (entry == null) {
throw new NotImplementedException(); throw new NotImplementedException();
} }
if (context.StationOwner == null) {
transactions.AddIncomplete(
new SellMicroResources(),
"Could not discern the station owner for micro resources sell.",
e);
return;
}
transactions.Add(new SellMicroResources(entry) { transactions.Add(new SellMicroResources(entry) {
System = context.CurrentSystem, System = context.CurrentSystem,
Station = context.CurrentStation, Station = context.CurrentStation,
Faction = context.ControllingFaction, Faction = context.StationOwner,
IsLegacy = context.IsLegacy,
}); });
} }
} }
internal class SearchAndRescueParser : TransactionParserPart { internal class SearchAndRescueParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) { public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
SearchAndRescueEntry? entry = e as SearchAndRescueEntry; SearchAndRescueEntry? entry = e as SearchAndRescueEntry;
if (entry == null) { if (entry == null) {
throw new NotImplementedException(); throw new NotImplementedException();
} }
if (context.StationOwner == null) {
transactions.AddIncomplete(
new OrganicData(),
"Could not discern the station owner for S&R operations.",
e);
return;
}
transactions.Add(new SearchAndRescue(entry) { transactions.Add(new SearchAndRescue(entry) {
Faction = context.ControllingFaction,
Station = context.CurrentStation,
System = context.CurrentSystem, System = context.CurrentSystem,
Station = context.CurrentStation,
Faction = context.StationOwner,
IsLegacy = context.IsLegacy,
}); });
} }
} }
internal class MarketBuyParser : TransactionParserPart { internal class MarketBuyParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) { public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
MarketBuyEntry? entry = e as MarketBuyEntry; MarketBuyEntry? entry = e as MarketBuyEntry;
if (entry == null) { if (entry == null) {
throw new NotImplementedException(); throw new NotImplementedException();
@@ -545,18 +642,44 @@ internal class MarketBuyParser : TransactionParserPart {
context.BoughtCargo(entry.Type, entry.BuyPrice); context.BoughtCargo(entry.Type, entry.BuyPrice);
// We still want the information on buy price for profit,
// but if the option is on, we don't care for parsing it
// further.
// TODO: might be wise to split this parser into two; one for
// determining profit, the other for the BGS information
if (options.IgnoreMarketBuy) {
return;
}
if (context.StationOwner == null) {
transactions.AddIncomplete(
new OrganicData(),
"Could not discern the station owner for market buy.",
e);
return;
}
transactions.Add(new BuyCargo(entry) { transactions.Add(new BuyCargo(entry) {
Faction = context.ControllingFaction,
Station = context.CurrentStation,
System = context.CurrentSystem, System = context.CurrentSystem,
Station = context.CurrentStation,
Faction = context.StationOwner,
IsLegacy = context.IsLegacy,
}); });
} }
} }
internal class MarketSellParser : TransactionParserPart { internal class MarketSellParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) { public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
long profit = 0; long profit = 0;
if (context.StationOwner == null) {
transactions.AddIncomplete(
new OrganicData(),
"Could not discern the station owner market sell.",
e);
return;
}
MarketSellEntry? entry = e as MarketSellEntry; MarketSellEntry? entry = e as MarketSellEntry;
if (entry == null) { if (entry == null) {
throw new NotImplementedException(); throw new NotImplementedException();
@@ -572,34 +695,151 @@ internal class MarketSellParser : TransactionParserPart {
} }
transactions.Add(new SellCargo(entry) { transactions.Add(new SellCargo(entry) {
Faction = context.ControllingFaction,
Station = context.CurrentStation,
System = context.CurrentSystem, System = context.CurrentSystem,
Station = context.CurrentStation,
Faction = context.StationOwner,
Profit = profit, Profit = profit,
IsLegacy = context.IsLegacy,
}); });
} }
} }
internal class FactionKillBondParser : TransactionParserPart { internal class FactionKillBondParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) { public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
FactionKillBondEntry? entry = e as FactionKillBondEntry; FactionKillBondEntry? entry = e as FactionKillBondEntry;
if (entry == null) { if (entry == null) {
throw new NotImplementedException(); throw new NotImplementedException();
} }
if (string.Compare(entry.VictimFaction, Thargoid.ThargoidFaction) == 0) { if (Factions.IsThargoid(entry.VictimFaction)) {
// Thargoid bonk // Thargoid bonk
transactions.Add(new ThargoidKill(entry)); transactions.Add(new ThargoidKill(entry) {
System = context.CurrentSystem,
Faction = Factions.PilotsFederation,
Station = context.CurrentStation,
IsLegacy = context.IsLegacy,
});
ThargoidVessel vessel = Thargoid.GetVesselByPayout(entry.Reward);
if (vessel != ThargoidVessel.Unknown) {
if (vessel == ThargoidVessel.Scout) {
++context.ThargoidScoutKills;
} else {
++context.ThargoidInterceptorKills;
}
}
// We are done
return;
} }
context.RecordCombatBond(entry);
}
}
internal class EmbarkDisembarkParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
if (e.Is(Events.Embark)) {
context.IsOnFoot = false;
} else if (e.Is(Events.Disembark)) {
context.IsOnFoot = true;
}
}
}
internal class SupercruiseEntryParser : TransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
// After a super cruise entry we are no longer on foot.
context.IsOnFoot = false;
context.DiscernCombatZone(transactions, entry);
context.ResetCombatZone();
}
}
internal class ShutdownParser : TransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
context.DiscernCombatZone(transactions, entry);
context.ResetCombatZone();
}
}
internal class CapShipBondParser : TransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
if (entry.GetType() != typeof(CapShipBondEntry)) {
return;
}
context.HaveSeenCapShip = true;
}
}
internal class FileHeaderParser : TransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
FileHeaderEntry? fileheader = entry as FileHeaderEntry;
if (fileheader == null) {
return;
}
context.IsLegacy = fileheader.IsLegacy;
}
}
internal class ReceiveTextParser : TransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
ReceiveTextEntry? receivetext = entry as ReceiveTextEntry;
if (receivetext == null) {
return;
}
if (string.Compare(receivetext.Channel, Channels.NPC) != 0) {
return;
}
if (string.Compare(receivetext.NPCCategory, NPCs.AXMilitary) == 0) {
context.HaveSeenAXWarzoneNPC = true;
}
}
}
internal class DiedParser : TransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
// You can't complete a combat zone if you die in it. Others might keep it open
// for you, but still you will not have completed it unless you jump back in.
context.ResetCombatZone();
}
}
internal class DropshipDeployParser : TransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
// On drop ship deploy we are now on foot
context.IsOnFoot = true;
}
}
internal class CommanderParser : TransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
// A commander entry happens when you log out, and log back in again
// for example when switching from Open, to Solo or PG.
context.DiscernCombatZone(transactions, entry);
context.ResetCombatZone();
} }
} }
public class TransactionParser { public class TransactionParser {
private static Dictionary<string, TransactionParserPart> ParserParts { get; } = new() private static Dictionary<string, TransactionParserPart> ParserParts { get; } = new()
{ {
{ Events.CapShipBond, new CapShipBondParser() },
{ Events.Commander, new CommanderParser() },
{ Events.CommitCrime, new CommitCrimeParser() }, { Events.CommitCrime, new CommitCrimeParser() },
{ Events.Died, new DiedParser() },
{ Events.Disembark, new EmbarkDisembarkParser() },
{ Events.Docked, new DockedParser() }, { Events.Docked, new DockedParser() },
{ Events.DropshipDeploy, new DropshipDeployParser() },
{ Events.Embark, new EmbarkDisembarkParser() },
{ Events.FactionKillBond, new FactionKillBondParser() }, { Events.FactionKillBond, new FactionKillBondParser() },
{ Events.FileHeader, new FileHeaderParser() },
{ Events.FSDJump, new FSDJumpParser() }, { Events.FSDJump, new FSDJumpParser() },
{ Events.Location, new LocationParser() }, { Events.Location, new LocationParser() },
{ Events.MarketBuy, new MarketBuyParser() }, { Events.MarketBuy, new MarketBuyParser() },
@@ -607,16 +847,41 @@ public class TransactionParser {
{ Events.MissionAccepted, new MissionAcceptedParser() }, { Events.MissionAccepted, new MissionAcceptedParser() },
{ Events.MissionCompleted, new MissionCompletedParser() }, { Events.MissionCompleted, new MissionCompletedParser() },
{ Events.MissionFailed, new MissionFailedParser() }, { Events.MissionFailed, new MissionFailedParser() },
{ Events.Missions, new MissionsParser() },
{ Events.MultiSellExplorationData, new MultiSellExplorationDataParser() }, { Events.MultiSellExplorationData, new MultiSellExplorationDataParser() },
{ Events.ReceiveText, new ReceiveTextParser() },
{ Events.RedeemVoucher, new RedeemVoucherParser() }, { Events.RedeemVoucher, new RedeemVoucherParser() },
{ Events.SearchAndRescue, new SearchAndRescueParser() }, { Events.SearchAndRescue, new SearchAndRescueParser() },
{ Events.SellExplorationData, new SellExplorationDataParser() }, { Events.SellExplorationData, new SellExplorationDataParser() },
{ Events.SellMicroResources, new SellMicroResourcesParser() }, { Events.SellMicroResources, new SellMicroResourcesParser() },
{ Events.SellOrganicData, new SellOrganicDataParser() }, { Events.SellOrganicData, new SellOrganicDataParser() },
{ Events.ShipTargeted, new ShipTargetedParser() }, { Events.ShipTargeted, new ShipTargetedParser() },
{ Events.Shutdown, new ShutdownParser() },
{ Events.SupercruiseEntry, new SupercruiseEntryParser() },
}; };
public bool IsRelevant(string entry) {
return ParserParts.ContainsKey(entry);
}
public bool IsRelevant(Entry e) {
if (e.Event == null) {
return false;
}
return IsRelevant(e.Event);
}
/// <summary>
/// Parses a list of entries with default options.
/// </summary>
/// <param name="entries"></param>
/// <returns></returns>
public List<Transaction>? Parse(IEnumerable<Entry> entries) { public List<Transaction>? Parse(IEnumerable<Entry> entries) {
TransactionParserOptions defaultOptions = new();
return Parse(entries, defaultOptions);
}
public List<Transaction>? Parse(IEnumerable<Entry> entries, TransactionParserOptions options) {
TransactionList transactions = new(); TransactionList transactions = new();
TransactionParserContext context = new(); TransactionParserContext context = new();
@@ -630,7 +895,7 @@ public class TransactionParser {
} }
TransactionParserPart transactionParserPart = ParserParts[entry.Event]; TransactionParserPart transactionParserPart = ParserParts[entry.Event];
transactionParserPart.Parse(entry, context, transactions); transactionParserPart.Parse(entry, context, options, transactions);
} }
return transactions.ToList(); return transactions.ToList();

View File

@@ -0,0 +1,246 @@
using EDPlayerJournal.Entries;
namespace EDPlayerJournal.BGS;
internal class TransactionParserContext {
/// <summary>
/// Name of the current system the player is in.
/// </summary>
public string? CurrentSystem { get; set; }
/// <summary>
/// 64 bit address of the current system.
/// </summary>
public ulong? CurrentSystemAddress { get; set; }
/// <summary>
/// Controlling faction of the current system.
/// </summary>
public string? ControllingFaction { get; set; }
/// <summary>
/// Name of the current station the player is docked at.
/// </summary>
public string? CurrentStation { get; set; }
/// <summary>
/// Faction that owns the current station.
/// </summary>
public string? StationOwner { get; set; }
/// <summary>
/// Whether the player is currently on foot, or in an SRV/ship.
/// </summary>
public bool IsOnFoot { get; set; } = false;
/// <summary>
/// Last faction that awarded the player with combat bonds.
/// </summary>
public string? LastRecordedAwardingFaction { get; set; }
/// <summary>
/// Highest combat bond seen so far.
/// </summary>
public ulong? HighestCombatBond { get; set; }
public bool HaveSeenCapShip { get; set; } = false;
public bool HaveSeenCaptain { get; set; } = false;
public bool HaveSeenSpecOps { get; set; } = false;
public bool HaveSeenCorrespondent { get; set; } = false;
/// <summary>
/// Returns true if the current session is legacy
/// </summary>
public bool IsLegacy { get; set; } = false;
/// <summary>
/// How many on foot kills were done.
/// </summary>
public ulong OnFootKills { get; set; } = 0;
/// <summary>
/// How many ship kills were done.
/// </summary>
public ulong ShipKills { get; set; } = 0;
/// <summary>
/// Thargoid scouts killed
/// </summary>
public ulong ThargoidScoutKills { get; set; } = 0;
/// <summary>
/// Thargoid interceptor kills
/// </summary>
public ulong ThargoidInterceptorKills { get; set; } = 0;
/// <summary>
/// Whether we have seen an AX warzone NPC talk to us with ReceiveText
/// </summary>
public bool HaveSeenAXWarzoneNPC { get; set; } = false;
/// <summary>
/// A list of accepted missions index by their mission ID
/// </summary>
public Dictionary<ulong, Mission> AcceptedMissions { get; } = new();
public Dictionary<ulong, Location> AcceptedMissionLocation { get; } = new();
/// <summary>
/// A way to lookup a system by its system id
/// </summary>
public Dictionary<ulong, string> SystemsByID { get; } = new();
/// <summary>
/// A list of factions present in the given star system
/// </summary>
public Dictionary<string, List<Faction>> SystemFactions { get; } = new();
/// <summary>
/// To which faction a given named NPC belonged to.
/// </summary>
public Dictionary<string, string> NPCFaction { get; } = new();
/// <summary>
/// Buy costs for a given commodity
/// </summary>
public Dictionary<string, long> BuyCost = new();
public void DiscernCombatZone(TransactionList transactions, Entry e) {
string? grade = CombatZones.DifficultyLow;
string cztype;
ulong highest = HighestCombatBond ?? 0;
string? faction = LastRecordedAwardingFaction;
if (HighestCombatBond == null &&
LastRecordedAwardingFaction == null &&
HaveSeenAXWarzoneNPC == false) {
return;
}
if (OnFootKills > 0 || IsOnFoot == true) {
cztype = CombatZones.GroundCombatZone;
// High on foot combat zones have enforcers that bring 80k a pop
if (highest >= 60000) {
grade = CombatZones.DifficultyHigh;
} else if (highest >= 30000) {
// In medium conflict zones, the enforcers are worth 30k
grade = CombatZones.DifficultyMedium;
} else {
grade = CombatZones.DifficultyLow;
}
} else if (ShipKills > 0 && !IsOnFoot) {
// Ship combat zones can be identified by the amount of kills
if (ShipKills > 20) {
grade = CombatZones.DifficultyHigh;
} else if (ShipKills > 10) {
grade = CombatZones.DifficultyMedium;
}
// Cap ship, means a high conflict zone
if (HaveSeenCapShip) {
grade = CombatZones.DifficultyHigh;
} else {
int warzoneNpcs = new List<bool>() { HaveSeenCaptain, HaveSeenCorrespondent, HaveSeenSpecOps }
.Where(x => x == true)
.Count()
;
if (warzoneNpcs >= 1 && grade == CombatZones.DifficultyLow) {
grade = CombatZones.DifficultyMedium;
}
}
cztype = CombatZones.ShipCombatZone;
} else if ((ThargoidScoutKills > 0 && ThargoidInterceptorKills > 0) ||
HaveSeenAXWarzoneNPC == true) {
// Could be a thargoid combat zones if interceptors and scouts are there
cztype = CombatZones.AXCombatZone;
// Still unknown
grade = null;
} else {
transactions.AddIncomplete(new CombatZone(), "Failed to discern combat zone type", e);
return;
}
CombatZone zone = new CombatZone() {
System = CurrentSystem,
Faction = faction,
IsLegacy = IsLegacy,
Grade = grade,
Type = cztype,
// Sad truth is, if HaveSeenXXX is false, we just don't know for certain
CapitalShip = HaveSeenCapShip ? true : null,
SpecOps = HaveSeenSpecOps ? true : null,
Correspondent = HaveSeenCorrespondent ? true : null,
Captain = HaveSeenCaptain ? true : null,
};
zone.Entries.Add(e);
transactions.Add(zone);
}
public void RecordCombatBond(FactionKillBondEntry e) {
if (HighestCombatBond == null || e.Reward > HighestCombatBond) {
HighestCombatBond = e.Reward;
}
LastRecordedAwardingFaction = e.AwardingFaction;
if (IsOnFoot) {
++OnFootKills;
} else {
++ShipKills;
}
}
public void ResetCombatZone() {
HighestCombatBond = null;
HaveSeenCapShip = false;
HaveSeenCaptain = false;
HaveSeenCorrespondent = false;
HaveSeenSpecOps = false;
LastRecordedAwardingFaction = null;
OnFootKills = 0;
ShipKills = 0;
ThargoidInterceptorKills = 0;
ThargoidScoutKills = 0;
HaveSeenAXWarzoneNPC = false;
}
public void BoughtCargo(string? cargo, long? cost) {
if (cargo == null || cost == null) {
return;
}
BuyCost[cargo] = cost.Value;
}
public List<Faction>? GetFactions(string? system) {
if (system == null || !SystemFactions.ContainsKey(system)) {
return null;
}
return SystemFactions[system];
}
public void MissionAccepted(MissionAcceptedEntry? entry) {
if (entry == null) {
return;
}
MissionAccepted(entry.Mission);
}
public void MissionAccepted(Mission? mission) {
if (CurrentSystem == null || CurrentSystemAddress == null) {
throw new Exception("Mission accepted without knowing where.");
}
if (mission == null) {
throw new Exception("Mission is null");
}
AcceptedMissions.TryAdd(mission.MissionID, mission);
Location location = new() {
StarSystem = CurrentSystem,
SystemAddress = CurrentSystemAddress.Value,
Station = (CurrentStation ?? ""),
};
AcceptedMissionLocation.TryAdd(mission.MissionID, location);
}
}

View File

@@ -0,0 +1,19 @@
using EDPlayerJournal.Entries;
namespace EDPlayerJournal.BGS;
internal interface TransactionParserPart {
/// <summary>
/// Parse a given entry of the entry type specified when declaring to implement this
/// interface. You must add your transaction to the passed list in case you did have
/// enough information to parse one or more. You may update the parser context
/// with new information in case the entry yielded new information.
/// Throw an exception if there was an error or a malformed entry. If you have an
/// incomplete entry, i.e. not enough information to complete one, add an
/// IncompleteTransaction to the list
/// </summary>
/// <param name="entry">The entry to parse</param>
/// <param name="context">Parsing context that may contain useful information</param>
/// <param name="transactions">List of parsed transactions</param>
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions);
}

View File

@@ -13,6 +13,16 @@ public class Vouchers : Transaction {
Entries.Add(e); Entries.Add(e);
} }
public override bool SystemContribution {
get {
if (Faction == Factions.PilotsFederation && Type == "Combat Bond") {
return true;
}
return false;
}
}
public long TotalSum { public long TotalSum {
get { get {
if (Faction == null) { if (Faction == null) {
@@ -20,8 +30,8 @@ public class Vouchers : Transaction {
} }
return Entries return Entries
.OfType<RedeemVoucherEntry>() .OfType<RedeemVoucherEntry>()
.Where(x => x.FactionBounties.ContainsKey(Faction)) .ToList()
.Sum(x => x.FactionBounties[Faction]) .Sum(x => (long)x.GetBountyForFaction(Faction))
; ;
} }
} }
@@ -39,9 +49,9 @@ public class Vouchers : Transaction {
.First(); .First();
if (v == null) { if (v == null) {
return null; return null;
} else if (v == "CombatBond") { } else if (v == Bonds.CombatBond) {
type = "Combat Bond"; type = "Combat Bond";
} else if (v == "bounty") { } else if (v == Bonds.Bounty) {
type = "Bounty"; type = "Bounty";
} else { } else {
type = CultureInfo.CurrentCulture.TextInfo.ToTitleCase(v); type = CultureInfo.CurrentCulture.TextInfo.ToTitleCase(v);

13
EDPlayerJournal/Bonds.cs Normal file
View File

@@ -0,0 +1,13 @@
namespace EDPlayerJournal;
public class Bonds {
/// <summary>
/// Internal string name for combat bonds.
/// </summary>
public static readonly string CombatBond = "CombatBond";
/// <summary>
/// Internal string name for bounties.
/// </summary>
public static readonly string Bounty = "bounty";
}

View File

@@ -0,0 +1,8 @@
namespace EDPlayerJournal;
public class Channels {
/// <summary>
/// Channel NPCs use to talk to the commander.
/// </summary>
public static readonly string NPC = "npc";
}

View File

@@ -0,0 +1,64 @@
namespace EDPlayerJournal;
/// <summary>
/// Static strings related to combat zones
/// </summary>
public class CombatZones {
/// <summary>
/// Type string for ground combat zone
/// </summary>
public static readonly string GroundCombatZone = "Ground";
/// <summary>
/// Type string for ship combat zones
/// </summary>
public static readonly string ShipCombatZone = "Ship";
/// <summary>
/// AX combat zone
/// </summary>
public static readonly string AXCombatZone = "AX";
/// <summary>
/// Difficulty low
/// </summary>
public static readonly string DifficultyLow = "Low";
/// <summary>
/// Difficulty medium
/// </summary>
public static readonly string DifficultyMedium = "Medium";
/// <summary>
/// Difficulty high
/// </summary>
public static readonly string DifficultyHigh = "High";
/// <summary>
/// Very high difficulty, so far AX combat zone only
/// </summary>
public static readonly string DifficultyVeryHigh = "Very High";
/// <summary>
/// Returns the given combat zone difficulty as an integer, so it can be sorted.
/// 0 = lowest difficulty, 1 = medium and so forth.
/// </summary>
public static int? DifficultyRank(string? difficulty) {
Dictionary<string, int> ranks = new() {
{ DifficultyLow, 0 },
{ DifficultyMedium, 1 },
{ DifficultyHigh, 2 },
{ DifficultyVeryHigh, 3 }
};
if (difficulty == null ) {
return null;
}
if (ranks.TryGetValue(difficulty, out int rank)) {
return rank;
}
return null;
}
}

View File

@@ -34,4 +34,16 @@ public class Credits {
return string.Format("{0} CR", amount.ToString("N", format)); return string.Format("{0} CR", amount.ToString("N", format));
} }
public static string FormatMillions(long amount) {
double millions = (amount / 1000000.0);
if (amount >= 100000) {
return string.Format("{0:0.0}M", millions);
} else if (amount >= 10000) {
return string.Format("{0:0.00}M", millions);
}
return "";
}
} }

View File

@@ -1,27 +1,28 @@
using EDPlayerJournal.BGS; namespace EDPlayerJournal;
using static System.Runtime.InteropServices.JavaScript.JSType;
using System.Collections.ObjectModel;
using System.Diagnostics.Metrics;
using System.Net.NetworkInformation;
using System.Numerics;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
using System;
namespace EDPlayerJournal;
public class EnglishMissionNames { public class EnglishMissionNames {
public static Dictionary<string, string> MissionNames { get; } = new Dictionary<string, string>() { public static Dictionary<string, string> MissionNames { get; } = new Dictionary<string, string>() {
{"Chain_FindThePirateLord_name", "Assassination (Pirate Lord) (Chain)"}, {"Chain_FindThePirateLord_name", "Assassination (Pirate Lord) (Chain)"},
{"Chain_RegainFooting_name", "Regain Footing (Chain)"}, {"Chain_RegainFooting_name", "Regain Footing (Chain)"},
{"Chain_SalvageJustice_name", "Assassination (Legal) (Chain)"}, {"Chain_SalvageJustice_name", "Assassination (Legal) (Chain)"},
{"Mission_Altruism_Bust_name", "Donate (Bust)" },
{"Mission_Altruism_CivilUnrest_name", "Donate (Civil Unrest)" },
{"Mission_Altruism_name", "Donate"}, {"Mission_Altruism_name", "Donate"},
{"Mission_Altruism_Outbreak_name", "Donate (Outbreak)" },
{"Mission_AltruismCredits_Bust_name", "Donate Credits (Bust)"}, {"Mission_AltruismCredits_Bust_name", "Donate Credits (Bust)"},
{"Mission_AltruismCredits_CivilUnrest_name", "Donate Credits (Civil Unrest)" },
{"Mission_AltruismCredits_Famine_name", "Donate Credits (Famine)"}, {"Mission_AltruismCredits_Famine_name", "Donate Credits (Famine)"},
{"Mission_AltruismCredits_name", "Donate Credits"}, {"Mission_AltruismCredits_name", "Donate Credits"},
{"Mission_AltruismCredits_Outbreak_name", "Donate Credits (Outbreak)" },
{"Mission_Assassinate_Illegal_BLOPS_name", "Assassination (Illegal)"}, {"Mission_Assassinate_Illegal_BLOPS_name", "Assassination (Illegal)"},
{"Mission_Assassinate_Legal_Corporate_name", "Corporate Assassination (Legal)"}, {"MISSION_assassinate_Illegal_Planetary_name", "Assassination (Illegal, Planetary)" },
{"Mission_Assassinate_Legal_Bust_name", "Assassination (Bust, Legal)" },
{"MISSION_assassinate_legal_CivilUnrest_name", "Assassination (Civil Unrest, Legal)" },
{"Mission_Assassinate_Legal_Communism_name", "Assassination (Communism, Legal)" },
{"Mission_Assassinate_Legal_Corporate_name", "Assassination (Corporate, Legal)"},
{"Mission_Assassinate_Legal_War_name", "Assassination (War, Legal)" },
{"Mission_Assassinate_name", "Assassination"}, {"Mission_Assassinate_name", "Assassination"},
{"Mission_Assassinate_Planetary_Expansion_name", "Assassination (Planetary Scan, Expansion)" },
{"Mission_Assassinate_Planetary_name", "Assassination (Planetary Scan)"}, {"Mission_Assassinate_Planetary_name", "Assassination (Planetary Scan)"},
{"Mission_Collect_Bust_name", "Provide (Bust)"}, {"Mission_Collect_Bust_name", "Provide (Bust)"},
{"Mission_Collect_CivilLiberty_name", "Provide (Civil Liberty)"}, {"Mission_Collect_CivilLiberty_name", "Provide (Civil Liberty)"},
@@ -29,8 +30,10 @@ public class EnglishMissionNames {
{"Mission_Collect_Famine_name", "Provide (Famine)"}, {"Mission_Collect_Famine_name", "Provide (Famine)"},
{"Mission_Collect_Industrial_name", "Provide (Industrial)"}, {"Mission_Collect_Industrial_name", "Provide (Industrial)"},
{"Mission_Collect_name", "Provide"}, {"Mission_Collect_name", "Provide"},
{"Mission_Collect_Outbreak_name", "Provide (Outbreak)" },
{"Mission_Collect_RankEmp_name", "Provide (Imperial Navy)"}, {"Mission_Collect_RankEmp_name", "Provide (Imperial Navy)"},
{"Mission_Collect_Retreat_name", "Provide (Retreat)"}, {"Mission_Collect_Retreat_name", "Provide (Retreat)"},
{"Mission_Courier_CivilUnrest_name", "Courier (Divil Unrest)" },
{"Mission_Courier_Democracy_name", "Courier (Democracy)"}, {"Mission_Courier_Democracy_name", "Courier (Democracy)"},
{"Mission_Courier_Elections_name", "Courier (Elections)"}, {"Mission_Courier_Elections_name", "Courier (Elections)"},
{"Mission_Courier_Expansion_name", "Courier (Expansion)"}, {"Mission_Courier_Expansion_name", "Courier (Expansion)"},
@@ -38,8 +41,10 @@ public class EnglishMissionNames {
{"Mission_Courier_Lockdown_name", "Courier (Lockdown)"}, {"Mission_Courier_Lockdown_name", "Courier (Lockdown)"},
{"Mission_Courier_name", "Courier"}, {"Mission_Courier_name", "Courier"},
{"Mission_Courier_RankEmp_name", "Courier (Imperial Navy)"}, {"Mission_Courier_RankEmp_name", "Courier (Imperial Navy)"},
{"Mission_Courier_War_name", "Courier (War)" },
{"Mission_Delivery_Agriculture_name", "Delivery (Agriculture)"}, {"Mission_Delivery_Agriculture_name", "Delivery (Agriculture)"},
{"Mission_Delivery_Boom_name", "Delivery (Boom)"}, {"Mission_Delivery_Boom_name", "Delivery (Boom)"},
{"Mission_Delivery_CivilUnrest_name", "Delivery (Civil Unrest)"},
{"Mission_Delivery_Democracy_name", "Delivery (Democracy)"}, {"Mission_Delivery_Democracy_name", "Delivery (Democracy)"},
{"Mission_Delivery_Investment_name", "Delivery (Investment)"}, {"Mission_Delivery_Investment_name", "Delivery (Investment)"},
{"Mission_Delivery_name", "Delivery"}, {"Mission_Delivery_name", "Delivery"},
@@ -47,6 +52,9 @@ public class EnglishMissionNames {
{"Mission_Delivery_Retreat_name", "Delivery (Retreat)"}, {"Mission_Delivery_Retreat_name", "Delivery (Retreat)"},
{"Mission_DeliveryWing_name", "Delivery (Wing)"}, {"Mission_DeliveryWing_name", "Delivery (Wing)"},
{"Mission_DeliveryWing_War_name", "Delivery (Wing) (War)"}, {"Mission_DeliveryWing_War_name", "Delivery (Wing) (War)"},
{"MISSION_Disable_name", "Disable Surface Installation" },
{"MISSION_Disable_BLOPS_name", "Disable Surface Installation (Black Ops)" },
{"MISSION_Hack_name", "Hack Surface Installation" },
{"Mission_Hack_BLOPS_Boom_name", "Hack Surface Installation (Boom)"}, {"Mission_Hack_BLOPS_Boom_name", "Hack Surface Installation (Boom)"},
{"Mission_Hack_BLOPS_Elections_name", "Hack Surface Installation (Elections)"}, {"Mission_Hack_BLOPS_Elections_name", "Hack Surface Installation (Elections)"},
{"Mission_Hack_BLOPS_Expansion_name", "Hack Surface Installation (Expansion)"}, {"Mission_Hack_BLOPS_Expansion_name", "Hack Surface Installation (Expansion)"},
@@ -59,29 +67,45 @@ public class EnglishMissionNames {
{"Mission_Massacre_RankEmp_name", "Massacre (Imperial Navy)"}, {"Mission_Massacre_RankEmp_name", "Massacre (Imperial Navy)"},
{"Mission_MassacreWing_Legal_Bust_name", "Massacre (Wing) (Bust)"}, {"Mission_MassacreWing_Legal_Bust_name", "Massacre (Wing) (Bust)"},
{"Mission_MassacreWing_name", "Massacre (Wing)"}, {"Mission_MassacreWing_name", "Massacre (Wing)"},
{"Mission_Mining_name", "Mining" },
{"Mission_OnFoot_Assassination_MB_name", "On Foot Assassination"}, {"Mission_OnFoot_Assassination_MB_name", "On Foot Assassination"},
{"Mission_OnFoot_Assassination_Hard_MB_name", "On Foot Assassination (Flight-Risk)" },
{"Mission_OnFoot_Assassination_Covert_MB_name", "On Foot Assassination (Covert)" },
{"Mission_OnFoot_AssassinationIllegal_MB_name", "On Foot Assassination (Illegal)"}, {"Mission_OnFoot_AssassinationIllegal_MB_name", "On Foot Assassination (Illegal)"},
{"Mission_OnFoot_AssassinationIllegal_NCD_MB_name", "On Foot Assassination (Illegal)" },
{"Mission_OnFoot_Collect_Contact_MB_name", "On Foot Collect"}, {"Mission_OnFoot_Collect_Contact_MB_name", "On Foot Collect"},
{"Mission_OnFoot_Collect_MB_name", "On Foot Collection"}, {"Mission_OnFoot_Collect_MB_name", "On Foot Collection"},
{"Mission_OnFoot_Defence_MacGuffin_MB_StandardCanister_name", "On Foot Cargo Defence" },
{"Mission_OnFoot_Delivery_Contact_MB_name", "On Foot Delivery (Contact)"}, {"Mission_OnFoot_Delivery_Contact_MB_name", "On Foot Delivery (Contact)"},
{"Mission_OnFoot_Hack_Upload_Covert_MB_name", "On Foot Hack (Covert Upload)"}, {"Mission_OnFoot_Hack_Upload_Covert_MB_name", "On Foot Hack (Covert Upload)"},
{"Mission_OnFoot_Hack_Upload_MB_name", "On Foot Hack (Upload)"}, {"Mission_OnFoot_Hack_Upload_MB_name", "On Foot Hack (Upload)"},
{"Mission_OnFoot_Heist_MB_name", "On Foot Heist" },
{"Mission_OnFoot_Heist_POI_MB_name", "On Foot Heist (POI)"}, {"Mission_OnFoot_Heist_POI_MB_name", "On Foot Heist (POI)"},
{"Mission_OnFoot_Massacre_MB_name", "On Foot Massacre" },
{"Mission_OnFoot_MassacreIllegal_MB_name", "On Foot Massacre (Illegal)"},
{"Mission_OnFoot_Onslaught_MB_name", "On Foot Onslaught"}, {"Mission_OnFoot_Onslaught_MB_name", "On Foot Onslaught"},
{"Mission_OnFoot_Onslaught_Offline_MB_name", "On Foot Onslaught (Offline)"}, {"Mission_OnFoot_Onslaught_Offline_MB_name", "On Foot Onslaught (Offline)"},
{"Mission_OnFoot_ProductionHeist_Covert_MB_name", "On Foot Production Heist (Covert)"}, {"Mission_OnFoot_ProductionHeist_Covert_MB_name", "On Foot Production Heist (Covert)"},
{"Mission_OnFoot_ProductionHeist_MB_name", "On Foot Production Heist"}, {"Mission_OnFoot_ProductionHeist_MB_name", "On Foot Production Heist"},
{"Mission_OnFoot_Reboot_MB_name", "On Foot Reboot"}, {"Mission_OnFoot_Reboot_MB_name", "On Foot Reboot"},
{"Mission_OnFoot_RebootRestore_MB_name", "On Foot Reboot/Restore"}, {"Mission_OnFoot_RebootRestore_MB_name", "On Foot Reboot/Restore"},
{"Mission_OnFoot_Sabotage_Production_Covert_MB_name", "On Foot Sabotage Production (Covert)"}, {"Mission_OnFoot_Sabotage_Power_MB_name", "On Foot Power Sabotage"},
{"Mission_OnFoot_Sabotage_Power_Covert_MB_name", "On Foot Power Sabotage (Covert)"},
{"Mission_OnFoot_Sabotage_Production_MB_name", "On Foot Production Sabotage"},
{"Mission_OnFoot_Sabotage_Production_Covert_MB_name", "On Foot Production Sabotage (Covert)"},
{"Mission_OnFoot_Salvage_MB_name", "On Foot Salvage"}, {"Mission_OnFoot_Salvage_MB_name", "On Foot Salvage"},
{"Mission_OnFoot_SalvageIllegal_MB_name", "On Foot Salvage (Illegal)"}, {"Mission_OnFoot_SalvageIllegal_MB_name", "On Foot Salvage (Illegal)"},
{"Mission_PassengerBulk_AIDWORKER_ARRIVING", "Aid Workers Seeking Transport"}, {"Mission_OnFoot_Smuggle_Contact_MB_name", "On Foot Smuggling" },
{"Mission_PassengerBulk_AIDWORKER_ARRIVING", "Seeking Transport (Aid Workers)"},
{"Mission_PassengerBulk_name", "Seeking Transport" },
{"Mission_PassengerVIP", "Passenger (VIP)"}, {"Mission_PassengerVIP", "Passenger (VIP)"},
{"Mission_PassengerVIP_Criminal_BOOM_name", "Passenger Criminal (VIP) (Boom)"}, {"Mission_PassengerVIP_Criminal_BOOM_name", "Passenger Criminal (VIP) (Boom)"},
{"Mission_PassengerVIP_name", "Passenger (VIP)"}, {"Mission_PassengerVIP_name", "Passenger (VIP)"},
{"Mission_PassengerVIP_Scientist_FAMINE_name", "Passenger Scientist (VIP) (Famine)"}, {"Mission_PassengerVIP_Scientist_FAMINE_name", "Passenger Scientist (VIP) (Famine)"},
{"Mission_PassengerVIP_Tourist_BOOM_name", "Passenger Tourist (VIP) (Boom)"}, {"Mission_PassengerVIP_Tourist_BOOM_name", "Passenger Tourist (VIP) (Boom)"},
{"Mission_Rescue_Elections_name", "Liberate Hostages (Election)" },
{"Mission_Rescue_name", "Liberate Hostages" },
{"Mission_Rescue_Planet_Expansion_name", "Planet Rescue (Expansion)" },
{"Mission_Rescue_Planet_name", "Planet Rescue"}, {"Mission_Rescue_Planet_name", "Planet Rescue"},
{"MISSION_Salvage_CivilUnrest_name", "Salvage (Civil Unrest)"}, {"MISSION_Salvage_CivilUnrest_name", "Salvage (Civil Unrest)"},
{"MISSION_Salvage_Expansion_name", "Salvage (Expansion)"}, {"MISSION_Salvage_Expansion_name", "Salvage (Expansion)"},
@@ -93,6 +117,19 @@ public class EnglishMissionNames {
{"MISSION_Scan_name", "Scan"}, {"MISSION_Scan_name", "Scan"},
{"Mission_Sightseeing_Criminal_FAMINE_name", "Sightseeing (Criminal) (Famine)"}, {"Mission_Sightseeing_Criminal_FAMINE_name", "Sightseeing (Criminal) (Famine)"},
{"Mission_Sightseeing_name", "Sightseeing"}, {"Mission_Sightseeing_name", "Sightseeing"},
{"Mission_Smuggle_Anarchy_name", "Smuggling (Anarchy)" },
{"Mission_TW_Massacre_Basilisk_Plural_name", "Kill Basilisks" },
{"Mission_TW_Massacre_Basilisk_Singular_name", "Kill Basilisk" },
{"Mission_TW_Massacre_Cyclops_Plural_name", "Kill Cyclops" },
{"Mission_TW_Massacre_Cyclops_Singular_name", "Kill Cyclop" },
{"Mission_TW_Massacre_Hydra_Plural_name", "Kill Hydras" },
{"Mission_TW_Massacre_Hydra_Singular_name", "Kill Hydra" },
{"Mission_TW_Massacre_Medusa_Plural_name", "Kill Medusas" },
{"Mission_TW_Massacre_Medusa_Singular_name", "Kill Medusa" },
{"Mission_TW_Massacre_Scout_Plural_name", "Kill Scouts" },
{"Mission_TW_PassengerEvacuation_Burning_name", "Passenger Evacuation (Significant Damage)" },
{"Mission_TW_PassengerEvacuation_UnderAttack_name", "Passenger Evacuation (Thargoid Invasion)" },
{"Mission_TW_Rescue_UnderAttack_name", "Rescue (Thargoid Attack)" },
}; };
public static string? Translate(string name) { public static string? Translate(string name) {

View File

@@ -0,0 +1,24 @@
namespace EDPlayerJournal.Entries;
public class CapShipBondEntry : Entry {
/// <summary>
/// Reward gained
/// </summary>
public ulong Reward { get; set; } = 0;
/// <summary>
/// Victim faction, i.e. to whom the cap ship belongs
/// </summary>
public string? VictimFaction { get; set; }
/// <summary>
/// Awarding faction.
/// </summary>
public string? AwardingFaction { get; set; }
protected override void Initialise() {
Reward = JSON.Value<ulong?>("Reward") ?? 0;
VictimFaction = JSON.Value<string?>("VictimFaction");
AwardingFaction = JSON.Value<string?>("AwardingFaction");
}
}

View File

@@ -19,4 +19,12 @@ public class CommitCrimeEntry : Entry {
public bool IsMurder { public bool IsMurder {
get { return CrimeType?.CompareTo(CrimeTypes.Murder) == 0 || CrimeType?.CompareTo(CrimeTypes.OnFootMurder) == 0; } get { return CrimeType?.CompareTo(CrimeTypes.Murder) == 0 || CrimeType?.CompareTo(CrimeTypes.OnFootMurder) == 0; }
} }
public bool IsCrime(string crimetype) {
if (CrimeType == null) {
return false;
}
return string.Compare(CrimeType, crimetype) == 0;
}
} }

View File

@@ -0,0 +1,66 @@
namespace EDPlayerJournal.Entries;
public class DisembarkEntry : Entry {
/// <summary>
/// Disembarked into an SRV?
/// </summary>
public bool SRV { get; set; } = false;
/// <summary>
/// Taxi?
/// </summary>
public bool Taxi { get; set; } = false;
/// <summary>
/// Multicrew or not.
/// </summary>
public bool Multicrew { get; set; } = false;
/// <summary>
/// Player's ship ID
/// </summary>
public ulong? ID { get; set; }
/// <summary>
/// Star system
/// </summary>
public string? StarSystem { get; set; }
/// <summary>
/// System address
/// </summary>
public ulong? SystemAddress { get; set; }
/// <summary>
/// Body, name e.g. HIP 6182 B 2 a
/// </summary>
public string? Body { get; set; }
/// <summary>
/// Body ID
/// </summary>
public ulong? BodyID { get; set; }
/// <summary>
/// Disembarked on a station?
/// </summary>
public bool OnStation { get; set; } = false;
/// <summary>
/// Disembarked on a planet?
/// </summary>
public bool OnPlanet { get; set; } = false;
protected override void Initialise() {
SRV = JSON.Value<bool?>("SRV") ?? false;
Taxi = JSON.Value<bool?>("Taxi") ?? false;
Multicrew = JSON.Value<bool?>("Multicrew") ?? false;
ID = JSON.Value<ulong?>("ID");
StarSystem = JSON.Value<string?>("StarSystem");
SystemAddress = JSON.Value<ulong?>("SystemAddress");
Body = JSON.Value<string?>("Body");
BodyID = JSON.Value<ulong?>("BodyID");
OnStation = JSON.Value<bool?>("OnStation") ?? false;
OnPlanet = JSON.Value<bool?>("OnPlanet") ?? false;
}
}

View File

@@ -2,15 +2,36 @@
namespace EDPlayerJournal.Entries; namespace EDPlayerJournal.Entries;
public class DockedEntry : Entry { public class DockedEntry : Entry {
/// <summary>
/// Name of the station
/// </summary>
public string? StationName { get; set; } public string? StationName { get; set; }
/// <summary>
/// Star system of the station
/// </summary>
public string? StarSystem { get; set; } public string? StarSystem { get; set; }
/// <summary>
/// System address
/// </summary>
public ulong? SystemAddress { get; set; } public ulong? SystemAddress { get; set; }
/// <summary>
/// Faction owning the station.
/// </summary>
public string? StationFaction { get; set; } public string? StationFaction { get; set; }
/// <summary>
/// State of the station, new in Update 14
/// </summary>
public string? StationState { get; set; }
protected override void Initialise() { protected override void Initialise() {
StationName = JSON.Value<string>("StationName"); StationName = JSON.Value<string>("StationName");
StarSystem = JSON.Value<string>("StarSystem"); StarSystem = JSON.Value<string>("StarSystem");
SystemAddress = JSON.Value<ulong?>("SystemAddress"); SystemAddress = JSON.Value<ulong?>("SystemAddress");
StationState = JSON.Value<string>("StationState");
JObject? faction = JSON.Value<JObject>("StationFaction"); JObject? faction = JSON.Value<JObject>("StationFaction");
if (faction != null) { if (faction != null) {
StationFaction = faction.Value<string>("Name") ?? ""; StationFaction = faction.Value<string>("Name") ?? "";

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@@ -0,0 +1,42 @@
namespace EDPlayerJournal.Entries;
public class DropshipDeployEntry : Entry {
/// <summary>
/// Star system this drop happened in.
/// </summary>
public string? StarSystem { get; set; }
/// <summary>
/// System address
/// </summary>
public ulong? SystemAddress { get; set; }
/// <summary>
/// Planetary body
/// </summary>
public string? Body { get; set; }
/// <summary>
/// Body ID
/// </summary>
public ulong? BodyID { get; set; }
/// <summary>
/// Whether it happened on station.
/// </summary>
public bool? OnStation { get; set; }
/// <summary>
/// Whether it happened on a planet.
/// </summary>
public bool? OnPlanet { get; set; }
protected override void Initialise() {
StarSystem = JSON.Value<string?>("StarSystem");
SystemAddress = JSON.Value<ulong?>("SystemAddress");
Body = JSON.Value<string?>("Body");
BodyID = JSON.Value<ulong?>("BodyID");
OnStation = JSON.Value<bool?>("OnStation");
OnPlanet = JSON.Value<bool?>("OnPlanet");
}
}

View File

@@ -0,0 +1,66 @@
namespace EDPlayerJournal.Entries;
public class EmbarkEntry : Entry {
/// <summary>
/// Disembarked into an SRV?
/// </summary>
public bool SRV { get; set; } = false;
/// <summary>
/// Taxi?
/// </summary>
public bool Taxi { get; set; } = false;
/// <summary>
/// Multicrew or not.
/// </summary>
public bool Multicrew { get; set; } = false;
/// <summary>
/// Player's ship ID
/// </summary>
public ulong? ID { get; set; }
/// <summary>
/// Star system
/// </summary>
public string? StarSystem { get; set; }
/// <summary>
/// System address
/// </summary>
public ulong? SystemAddress { get; set; }
/// <summary>
/// Body, name e.g. HIP 6182 B 2 a
/// </summary>
public string? Body { get; set; }
/// <summary>
/// Body ID
/// </summary>
public ulong? BodyID { get; set; }
/// <summary>
/// Disembarked on a station?
/// </summary>
public bool OnStation { get; set; } = false;
/// <summary>
/// Disembarked on a planet?
/// </summary>
public bool OnPlanet { get; set; } = false;
protected override void Initialise() {
SRV = JSON.Value<bool?>("SRV") ?? false;
Taxi = JSON.Value<bool?>("Taxi") ?? false;
Multicrew = JSON.Value<bool?>("Multicrew") ?? false;
ID = JSON.Value<ulong?>("ID");
StarSystem = JSON.Value<string?>("StarSystem");
SystemAddress = JSON.Value<ulong?>("SystemAddress");
Body = JSON.Value<string?>("Body");
BodyID = JSON.Value<ulong?>("BodyID");
OnStation = JSON.Value<bool?>("OnStation") ?? false;
OnPlanet = JSON.Value<bool?>("OnPlanet") ?? false;
}
}

View File

@@ -13,12 +13,16 @@ namespace EDPlayerJournal.Entries;
public class Entry { public class Entry {
private static readonly Dictionary<string, Type> classes = new Dictionary<string, Type> { private static readonly Dictionary<string, Type> classes = new Dictionary<string, Type> {
{ Events.Bounty, typeof(BountyEntry) }, { Events.Bounty, typeof(BountyEntry) },
{ Events.CapShipBond, typeof(CapShipBondEntry) },
{ Events.Commander, typeof(CommanderEntry) }, { Events.Commander, typeof(CommanderEntry) },
{ Events.CommitCrime, typeof(CommitCrimeEntry) }, { Events.CommitCrime, typeof(CommitCrimeEntry) },
{ Events.Died, typeof(DiedEntry) }, { Events.Died, typeof(DiedEntry) },
{ Events.Disembark, typeof(DisembarkEntry) },
{ Events.Docked, typeof(DockedEntry) }, { Events.Docked, typeof(DockedEntry) },
{ Events.FileHeader, typeof(FileHeaderEntry) }, { Events.DropshipDeploy, typeof(DropshipDeployEntry) },
{ Events.Embark, typeof(EmbarkEntry) },
{ Events.FactionKillBond, typeof(FactionKillBondEntry) }, { Events.FactionKillBond, typeof(FactionKillBondEntry) },
{ Events.FileHeader, typeof(FileHeaderEntry) },
{ Events.FSDJump, typeof(FSDJumpEntry) }, { Events.FSDJump, typeof(FSDJumpEntry) },
{ Events.HullDamage, typeof(HullDamageEntry) }, { Events.HullDamage, typeof(HullDamageEntry) },
{ Events.LoadGame, typeof(LoadGameEntry) }, { Events.LoadGame, typeof(LoadGameEntry) },
@@ -32,6 +36,7 @@ public class Entry {
{ Events.MissionRedirected, typeof(MissionRedirectedEntry) }, { Events.MissionRedirected, typeof(MissionRedirectedEntry) },
{ Events.Missions, typeof(MissionsEntry) }, { Events.Missions, typeof(MissionsEntry) },
{ Events.MultiSellExplorationData, typeof(MultiSellExplorationDataEntry) }, { Events.MultiSellExplorationData, typeof(MultiSellExplorationDataEntry) },
{ Events.ReceiveText, typeof(ReceiveTextEntry) },
{ Events.RedeemVoucher, typeof(RedeemVoucherEntry) }, { Events.RedeemVoucher, typeof(RedeemVoucherEntry) },
{ Events.SearchAndRescue, typeof(SearchAndRescueEntry) }, { Events.SearchAndRescue, typeof(SearchAndRescueEntry) },
{ Events.SellExplorationData, typeof(SellExplorationDataEntry) }, { Events.SellExplorationData, typeof(SellExplorationDataEntry) },
@@ -39,6 +44,8 @@ public class Entry {
{ Events.SellOrganicData, typeof(SellOrganicDataEntry) }, { Events.SellOrganicData, typeof(SellOrganicDataEntry) },
{ Events.ShieldState, typeof(ShieldStateEntry) }, { Events.ShieldState, typeof(ShieldStateEntry) },
{ Events.ShipTargeted, typeof(ShipTargetedEntry) }, { Events.ShipTargeted, typeof(ShipTargetedEntry) },
{ Events.SupercruiseEntry, typeof(SupercruiseEntryEntry) },
{ Events.SupercruiseExit, typeof(SupercruiseExitEntry) },
{ Events.UnderAttack, typeof(UnderAttackEntry) }, { Events.UnderAttack, typeof(UnderAttackEntry) },
}; };
@@ -98,7 +105,7 @@ public class Entry {
this.datetime = json.GetValue("timestamp")?.ToString(); this.datetime = json.GetValue("timestamp")?.ToString();
if (!string.IsNullOrEmpty(this.datetime)) { if (!string.IsNullOrEmpty(this.datetime)) {
this.timestamp = DateTime.Parse(this.datetime); this.timestamp = DateTime.Parse(this.datetime, null, System.Globalization.DateTimeStyles.RoundtripKind);
} }
} }

View File

@@ -2,10 +2,14 @@
public class Events { public class Events {
public static readonly string Bounty = "Bounty"; public static readonly string Bounty = "Bounty";
public static readonly string CapShipBond = "CapShipBond";
public static readonly string Commander = "Commander"; public static readonly string Commander = "Commander";
public static readonly string CommitCrime = "CommitCrime"; public static readonly string CommitCrime = "CommitCrime";
public static readonly string Died = "Died"; public static readonly string Died = "Died";
public static readonly string Disembark = "Disembark";
public static readonly string Docked = "Docked"; public static readonly string Docked = "Docked";
public static readonly string DropshipDeploy = "DropshipDeploy";
public static readonly string Embark = "Embark";
public static readonly string FactionKillBond = "FactionKillBond"; public static readonly string FactionKillBond = "FactionKillBond";
public static readonly string FighterDestroyed = "FighterDestroyed"; public static readonly string FighterDestroyed = "FighterDestroyed";
public static readonly string FileHeader = "Fileheader"; public static readonly string FileHeader = "Fileheader";
@@ -22,6 +26,7 @@ public class Events {
public static readonly string MissionRedirected = "MissionRedirected"; public static readonly string MissionRedirected = "MissionRedirected";
public static readonly string Missions = "Missions"; public static readonly string Missions = "Missions";
public static readonly string MultiSellExplorationData = "MultiSellExplorationData"; public static readonly string MultiSellExplorationData = "MultiSellExplorationData";
public static readonly string ReceiveText = "ReceiveText";
public static readonly string RedeemVoucher = "RedeemVoucher"; public static readonly string RedeemVoucher = "RedeemVoucher";
public static readonly string SearchAndRescue = "SearchAndRescue"; public static readonly string SearchAndRescue = "SearchAndRescue";
public static readonly string SellExplorationData = "SellExplorationData"; public static readonly string SellExplorationData = "SellExplorationData";
@@ -29,5 +34,8 @@ public class Events {
public static readonly string SellOrganicData = "SellOrganicData"; public static readonly string SellOrganicData = "SellOrganicData";
public static readonly string ShieldState = "ShieldState"; public static readonly string ShieldState = "ShieldState";
public static readonly string ShipTargeted = "ShipTargeted"; public static readonly string ShipTargeted = "ShipTargeted";
public static readonly string Shutdown = "Shutdown";
public static readonly string SupercruiseEntry = "SupercruiseEntry";
public static readonly string SupercruiseExit = "SupercruiseExit";
public static readonly string UnderAttack = "UnderAttack"; public static readonly string UnderAttack = "UnderAttack";
} }

View File

@@ -26,6 +26,22 @@ public class FileHeaderEntry : Entry {
/// </summary> /// </summary>
public string? Build { get; set; } public string? Build { get; set; }
/// <summary>
/// Returns true if the version is legacy (3.X)
/// <summary>
public bool IsLegacy {
get {
return GameVersion.StartsWith("3.");
}
}
/// <summary>
/// Returns true if the version is live (4.x)
/// </summary>
public bool IsLive {
get { return !IsLegacy; }
}
protected override void Initialise() { protected override void Initialise() {
Part = JSON.Value<ulong?>("part") ?? 1; Part = JSON.Value<ulong?>("part") ?? 1;
Language = JSON.Value<string?>("language") ?? string.Empty; Language = JSON.Value<string?>("language") ?? string.Empty;

View File

@@ -1,18 +1,47 @@
using System; using Newtonsoft.Json.Linq;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json.Linq;
namespace EDPlayerJournal.Entries; namespace EDPlayerJournal.Entries;
public class LocationEntry : Entry { public class LocationEntry : Entry {
/// <summary>
/// Current star system.
/// </summary>
public string? StarSystem { get; set; } public string? StarSystem { get; set; }
/// <summary>
/// Faction in control of the current star system. Empty for unpopulated
/// systems.
/// </summary>
public string? SystemFaction { get; set; } public string? SystemFaction { get; set; }
public string? StationName { get; set; }
/// <summary>
/// 64bit system address.
/// </summary>
public ulong SystemAddress { get; set; } public ulong SystemAddress { get; set; }
/// <summary>
/// Station name if docked at a station.
/// </summary>
public string? StationName { get; set; }
/// <summary>
/// Faction in control of the current station, if docked.
/// </summary>
public string? StationFaction { get; set; }
/// <summary>
/// Body within the system, might be null.
/// </summary>
public string? Body { get; set; } public string? Body { get; set; }
/// <summary>
/// Returns true if the player is docked somewhere.
/// </summary>
public bool Docked { get; set; } public bool Docked { get; set; }
/// <summary>
/// Position of the star system.
/// </summary>
public long[]? StarPos { get; set; } public long[]? StarPos { get; set; }
public List<Faction> SystemFactions { get; set; } = new List<Faction>(); public List<Faction> SystemFactions { get; set; } = new List<Faction>();
@@ -30,7 +59,12 @@ public class LocationEntry : Entry {
JObject? systemfaction = JSON.Value<JObject>("SystemFaction"); JObject? systemfaction = JSON.Value<JObject>("SystemFaction");
if (systemfaction != null) { if (systemfaction != null) {
SystemFaction = systemfaction.Value<string>("Name") ?? ""; SystemFaction = systemfaction.Value<string>("Name");
}
JObject? stationfaction = JSON.Value<JObject>("StationFaction");
if (stationfaction != null) {
StationFaction = stationfaction.Value<string>("Name");
} }
JArray? factions = JSON.Value<JArray>("Factions"); JArray? factions = JSON.Value<JArray>("Factions");

View File

@@ -0,0 +1,77 @@
namespace EDPlayerJournal.Entries;
public class ReceiveTextEntry : Entry {
/// <summary>
/// From whom this message is
/// </summary>
public string? From { get; set; }
/// <summary>
/// The message, if it is just an NPC text, it will be a message ID
/// </summary>
public string? Message { get; set; }
/// <summary>
/// Message localised
/// </summary>
public string? MessageLocalised { get; set; }
/// <summary>
/// On what channel this was received.
/// </summary>
public string? Channel { get; set; }
public bool HasNPCCategory {
get {
if (From == null) {
return false;
}
if (From.Contains(';') && From.StartsWith("$")) {
return true;
}
return false;
}
}
/// <summary>
/// Returns the NPC's category, if it has one.
/// </summary>
public string? NPCCategory {
get {
if (!HasNPCCategory || From == null) {
return null;
}
string[] parts = From.Split(";", StringSplitOptions.TrimEntries);
if (parts.Length < 2) {
return null;
}
return string.Format("{0};", parts[0]);
}
}
/// <summary>
/// Returns the NPC's category, if it has one.
/// </summary>
public string? NPCName {
get {
if (!HasNPCCategory || From == null) {
return null;
}
string[] parts = From.Split(";", StringSplitOptions.TrimEntries);
if (parts.Length < 2) {
return null;
}
return parts[1];
}
}
protected override void Initialise() {
From = JSON.Value<string>("From");
Message = JSON.Value<string>("Message");
MessageLocalised = JSON.Value<string>("Message_localised");
Channel = JSON.Value<string>("Channel");
}
}

View File

@@ -4,7 +4,7 @@ using System.Collections.Generic;
namespace EDPlayerJournal.Entries; namespace EDPlayerJournal.Entries;
public class RedeemVoucherEntry : Entry { public class RedeemVoucherEntry : Entry {
protected override void Initialise() { protected override void Initialise() {
Amount = (JSON.Value<int?>("Amount") ?? 0); Amount = (JSON.Value<ulong?>("Amount") ?? 0);
Type = JSON.Value<string>("Type"); Type = JSON.Value<string>("Type");
/* according to API, there should be a Factions structure */ /* according to API, there should be a Factions structure */
@@ -12,7 +12,7 @@ public class RedeemVoucherEntry : Entry {
if (factions != null) { if (factions != null) {
foreach (JObject faction in factions.Children<JObject>()) { foreach (JObject faction in factions.Children<JObject>()) {
string? faction_name = faction.Value<string>("Faction"); string? faction_name = faction.Value<string>("Faction");
long? faction_bounty = faction.Value<long?>("Amount"); ulong? faction_bounty = faction.Value<ulong?>("Amount");
if (faction_name == null || faction_name.Length <= 0 || faction_bounty == null) { if (faction_name == null || faction_name.Length <= 0 || faction_bounty == null) {
continue; continue;
} }
@@ -35,8 +35,29 @@ public class RedeemVoucherEntry : Entry {
} }
} }
public int Amount { get; set; } = 0; public ulong GetBountyForFaction(string? a) {
if (a == null) {
return 0;
}
var relevant = FactionBounties.Where(x => EDPlayerJournal.Factions.CompareFactions(x.Key, a) == 0).ToList();
if (relevant == null || relevant.Count() == 0) {
return 0;
}
return (ulong)relevant.Sum(x => (decimal)x.Value);
}
public ulong Amount { get; set; } = 0;
public string? Type { get; set; } = "Bounty"; public string? Type { get; set; } = "Bounty";
public List<string> Factions { get; set; } = new List<string>();
public Dictionary<string, long> FactionBounties { get; set; } = new Dictionary<string, long>(); /// <summary>
/// List of factions
/// </summary>
public List<string> Factions { get; set; } = new();
/// <summary>
/// Bounties awarded by faction
/// </summary>
public Dictionary<string, ulong> FactionBounties { get; set; } = new();
} }

View File

@@ -8,11 +8,17 @@ public class BioData {
public string? SpeciesLocalised { get; set; } public string? SpeciesLocalised { get; set; }
public long Value { get; set; } = 0; public long Value { get; set; } = 0;
public long Bonus { get; set; } = 0; public long Bonus { get; set; } = 0;
public long TotalValue => Value + Bonus;
public long TotalValue {
get {
return Value + Bonus;
}
}
} }
public class SellOrganicDataEntry : Entry { public class SellOrganicDataEntry : Entry {
public long MarketID { get; set; } public long MarketID { get; set; }
public List<BioData> BioData => new List<BioData>();
public List<BioData> BioData { get; } = new();
protected override void Initialise() { protected override void Initialise() {
MarketID = JSON.Value<long?>("MarketID") ?? 0; MarketID = JSON.Value<long?>("MarketID") ?? 0;

View File

@@ -0,0 +1,30 @@
namespace EDPlayerJournal.Entries;
public class SupercruiseEntryEntry : Entry {
/// <summary>
/// Taxi?
/// </summary>
public bool Taxi { get; set; } = false;
/// <summary>
/// Multicrew or not.
/// </summary>
public bool Multicrew { get; set; } = false;
/// <summary>
/// Star system
/// </summary>
public string? StarSystem { get; set; }
/// <summary>
/// System address
/// </summary>
public ulong? SystemAddress { get; set; }
protected override void Initialise() {
Taxi = JSON.Value<bool?>("Taxi") ?? false;
Multicrew = JSON.Value<bool?>("Multicrew") ?? false;
StarSystem = JSON.Value<string?>("StarSystem");
SystemAddress = JSON.Value<ulong?>("SystemAddress");
}
}

View File

@@ -0,0 +1,48 @@
namespace EDPlayerJournal.Entries;
public class SupercruiseExitEntry : Entry {
/// <summary>
/// Taxi?
/// </summary>
public bool Taxi { get; set; } = false;
/// <summary>
/// Multicrew or not.
/// </summary>
public bool Multicrew { get; set; } = false;
/// <summary>
/// Star system
/// </summary>
public string? StarSystem { get; set; }
/// <summary>
/// System address
/// </summary>
public ulong? SystemAddress { get; set; }
/// <summary>
/// Body, name e.g. HIP 6182 B 2 a
/// </summary>
public string? Body { get; set; }
/// <summary>
/// Body ID
/// </summary>
public ulong? BodyID { get; set; }
/// <summary>
/// Body type (star, planet etc.)
/// </summary>
public string? BodyType { get; set; }
protected override void Initialise() {
Taxi = JSON.Value<bool?>("Taxi") ?? false;
Multicrew = JSON.Value<bool?>("Multicrew") ?? false;
StarSystem = JSON.Value<string?>("StarSystem");
SystemAddress = JSON.Value<ulong?>("SystemAddress");
Body = JSON.Value<string?>("Body");
BodyType = JSON.Value<string?>("BodyType");
BodyID = JSON.Value<ulong?>("BodyID");
}
}

View File

@@ -33,12 +33,78 @@ public class Factions {
/// <summary> /// <summary>
/// Internal name for the Pilots Federation faction /// Internal name for the Pilots Federation faction
/// </summary> /// </summary>
public static string PilotsFederation = "$faction_PilotsFederation;"; public static string PilotsFederationInternal = "$faction_PilotsFederation;";
/// <summary>
/// Name used for Pilots Federation in vouchers
/// </summary>
public static string PilotsFederationVouchers = "PilotsFederation";
/// <summary>
/// Friendly name of the Pilots Federation
/// </summary>
public static string PilotsFederation = "Pilots' Federation";
/// <summary> /// <summary>
/// Internal name for the Thargoid faction /// Internal name for the Thargoid faction
/// </summary> /// </summary>
public static string Thargoid = "$faction_Thargoid;"; public static string ThargoidInternal = "$faction_Thargoid;";
/// <summary>
/// Localised name of the Thargoids
/// </summary>
public static string Thargoid = "Thargoids";
public static bool IsPilotsFederation(string? name) {
if (name == null) {
return false;
}
if (string.Compare(name, PilotsFederationInternal) == 0 ||
string.Compare(name, PilotsFederationVouchers) == 0 ||
string.Compare(name, PilotsFederation) == 0) {
return true;
}
return false;
}
public static bool IsThargoid(string? name) {
if (name == null) {
return false;
}
if (string.Compare(name, ThargoidInternal) == 0 ||
string.Compare(name, Thargoid) == 0) {
return true;
}
return false;
}
/// <summary>
/// Compares two factions names and sees if they are the same faction. Since
/// factions can have an internal name, and a public name, this function takes
/// these into account.
/// </summary>
/// <param name="a"></param>
/// <param name="b"></param>
/// <returns></returns>
public static int CompareFactions(string? a, string? b) {
if (a == null || b == null) {
return -1;
}
if (IsPilotsFederation(a) && IsPilotsFederation(b)) {
return 0;
}
if (IsThargoid(a) && IsThargoid(b)) {
return 0;
}
return string.Compare(a, b);
}
} }
public class Faction { public class Faction {

View File

@@ -109,6 +109,11 @@ public class MissionFactionEffects {
} }
public class Mission : IComparable<Mission> { public class Mission : IComparable<Mission> {
/// <summary>
/// Passenger type for refugees
/// </summary>
public static readonly string PassengerTypeRefugee = "Refugee";
public ulong MissionID { get; set; } = 0; public ulong MissionID { get; set; } = 0;
/// <summary> /// <summary>
@@ -250,6 +255,43 @@ public class Mission : IComparable<Mission> {
/// </summary> /// </summary>
public List<MissionFactionEffects> FactionEffects { get; set; } = new List<MissionFactionEffects>(); public List<MissionFactionEffects> FactionEffects { get; set; } = new List<MissionFactionEffects>();
/// <summary>
/// Returns true if the name is an on foot mission.
/// </summary>
public bool IsOnFoot {
get {
if (string.IsNullOrEmpty(Name)) {
return false;
}
return Name.Contains("OnFoot");
}
}
public bool IsPassengerMission {
get {
if (PassengerCount == null || PassengerCount == 0) {
return false;
}
return true;
}
}
public bool IsRescueMission {
get {
if (!IsPassengerMission) {
return false;
}
if (string.Compare(PassengerType, PassengerTypeRefugee) == 0) {
return true;
}
return false;
}
}
/// <summary> /// <summary>
/// Returns a friendly human-readable name for the mission. If a localised name is available /// Returns a friendly human-readable name for the mission. If a localised name is available
/// it will use that, baring that it will check EnglishMissionNames for a translation, and /// it will use that, baring that it will check EnglishMissionNames for a translation, and

122
EDPlayerJournal/NPC.cs Normal file
View File

@@ -0,0 +1,122 @@
namespace EDPlayerJournal;
public class NPCs {
/// <summary>
/// Internal name of Spec Ops Wing Alpha
/// </summary>
public static string SpecOpsAInternal = "$LUASC_Scenario_Warzone_NPC_SpecOps_A;";
/// <summary>
/// Internal name of Spec Ops Wing Beta
/// </summary>
public static string SpecOpsBInternal = "$LUASC_Scenario_Warzone_NPC_SpecOps_B;";
/// <summary>
/// Internal name of Spec Ops Wing Gamma
/// </summary>
public static string SpecOpsGInternal = "$LUASC_Scenario_Warzone_NPC_SpecOps_G;";
/// <summary>
/// Internal name of Spec Ops Wing Delta
/// </summary>
public static string SpecOpsDInternal = "$LUASC_Scenario_Warzone_NPC_SpecOps_D;";
/// <summary>
/// Empire captain
/// </summary>
public static string EmpireCaptain = "$LUASC_Scenario_Warzone_NPC_WarzoneGeneral_Emp;";
/// <summary>
/// Federation captain
/// </summary>
public static string FederationCaptain = "$LUASC_Scenario_Warzone_NPC_WarzoneGeneral_Fed;";
/// <summary>
/// Federation captain
/// </summary>
public static string IndependentCaptain = "$LUASC_Scenario_Warzone_NPC_WarzoneGeneral_Ind;";
/// <summary>
/// Warzone correspondant
/// </summary>
public static string WarzoneCorrespondent = "$LUASC_Scenario_Warzone_NPC_WarzoneCorrespondent;";
/// <summary>
/// AX Military NPC
/// </summary>
public static string AXMilitary = "$Name_AX_Military;";
/// <summary>
/// Returns true if the pilotname is either a captain, specops, or correspondent
/// </summary>
/// <param name="pilotname"></param>
/// <returns></returns>
public static bool IsWarzoneNPC(string? pilotname) {
if (IsWarzoneCaptain(pilotname) ||
IsWarzoneCorrespondent(pilotname) ||
IsSpecOps(pilotname)) {
return true;
}
return false;
}
/// <summary>
/// Returns true if the given pilot name is a warzone correspondent
/// </summary>
/// <param name="name"></param>
/// <returns></returns>
public static bool IsWarzoneCorrespondent(string? pilotname) {
if (pilotname == null) {
return false;
}
if (string.Compare(pilotname, WarzoneCorrespondent) == 0) {
return true;
}
return false;
}
/// <summary>
/// Returns true if the given pilot name is a spec ops wing.
/// </summary>
/// <param name="name"></param>
/// <returns></returns>
public static bool IsSpecOps(string? pilotname) {
if (pilotname == null) {
return false;
}
if (string.Compare(pilotname, SpecOpsAInternal) == 0 ||
string.Compare(pilotname, SpecOpsBInternal) == 0 ||
string.Compare(pilotname, SpecOpsGInternal) == 0 ||
string.Compare(pilotname, SpecOpsDInternal) == 0) {
return true;
}
return false;
}
/// <summary>
/// Returns true if the given pilot name is a warzone captain
/// </summary>
/// <param name="name"></param>
/// <returns></returns>
public static bool IsWarzoneCaptain(string? pilotname) {
if (pilotname == null) {
return false;
}
if (string.Compare(pilotname, EmpireCaptain) == 0 ||
string.Compare(pilotname, FederationCaptain) == 0 ||
string.Compare(pilotname, IndependentCaptain) == 0) {
return true;
}
return false;
}
}
public class NPC {
}

View File

@@ -1,17 +1,8 @@
using System; namespace EDPlayerJournal;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EDPlayerJournal;
public enum ThargoidVessel { public enum ThargoidVessel {
Unknown = 0, Unknown = 0,
Scout = 1, Scout = 1,
/// <summary>
/// According to AX wiki no longer found ingame
/// </summary>
Orthrus = 2, Orthrus = 2,
Cyclops = 3, Cyclops = 3,
Basilisk = 4, Basilisk = 4,
@@ -23,11 +14,27 @@ public class Thargoid {
public static string ThargoidFaction = Factions.Thargoid; public static string ThargoidFaction = Factions.Thargoid;
public static Dictionary<ulong, ThargoidVessel> VesselPayout { get; } = new() { public static Dictionary<ulong, ThargoidVessel> VesselPayout { get; } = new() {
{ 80000, ThargoidVessel.Scout }, // Up to date values ever since 14.02
{ 8000000, ThargoidVessel.Cyclops }, { 65000, ThargoidVessel.Scout },
{ 24000000, ThargoidVessel.Basilisk }, { 75000, ThargoidVessel.Scout },
{ 40000000, ThargoidVessel.Medusa }, { 6500000, ThargoidVessel.Cyclops },
{ 60000000, ThargoidVessel.Hydra }, { 20000000, ThargoidVessel.Basilisk },
//{ 25000000, ThargoidVessel.Orthrus },
{ 34000000, ThargoidVessel.Medusa },
// March, 16th 2023 the Orthrus payout was buffed again.
{ 40000000, ThargoidVessel.Orthrus },
{ 50000000, ThargoidVessel.Hydra },
// These are the old values pre Update 14.02
//{ 80000, ThargoidVessel.Scout },
//{ 8000000, ThargoidVessel.Cyclops },
//{ 24000000, ThargoidVessel.Basilisk },
// In Update 14.1 the payout for Orthrus has been rebalanced.
//{ 30000000, ThargoidVessel.Orthrus },
//{ 40000000, ThargoidVessel.Medusa },
// This used to be the old payout value for Orthrus, it now conflicts
// with Post Update 14.02 Hydra values
//{ 50000000, ThargoidVessel.Orthrus },
//{ 60000000, ThargoidVessel.Hydra },
}; };
public static Dictionary<ThargoidVessel, string?> VesselNames { get; } = new() { public static Dictionary<ThargoidVessel, string?> VesselNames { get; } = new() {

View File

@@ -0,0 +1,28 @@
using EDPlayerJournal;
using EDPlayerJournal.Entries;
using EDPlayerJournal.BGS;
namespace EDPlayerJournalTests;
[TestClass]
public class CombatZoneTest {
[TestMethod]
public void DropshipDeployTest() {
TransactionParser parser = new();
List<Entry>? entries = Helper.LoadTestData("dropship-deploy.txt");
Assert.IsNotNull(entries);
List<Transaction>? transactions = parser.Parse(entries);
Assert.IsNotNull(transactions);
Vouchers? vouchers = transactions[0] as Vouchers;
Assert.IsNotNull(vouchers);
CombatZone? combatzone = transactions[1] as CombatZone;
Assert.IsNotNull(combatzone);
Assert.AreEqual(combatzone.Type, CombatZones.GroundCombatZone);
Assert.AreEqual(combatzone.Grade, CombatZones.DifficultyHigh);
}
}

View File

@@ -0,0 +1,2 @@
{ "timestamp":"2022-11-20T14:30:30Z", "event":"RedeemVoucher", "Type":"bounty", "Amount":3197549, "Factions":[ { "Faction":"Nova Paresa", "Amount":3197549 } ] }
{ "timestamp":"2022-11-20T14:30:34Z", "event":"RedeemVoucher", "Type":"bounty", "Amount":4785831, "Factions":[ { "Faction":"", "Amount":723175 }, { "Faction":"Nova Paresa", "Amount":3197549 }, { "Faction":"Prismatic Imperium", "Amount":4062656 } ] }

View File

@@ -26,6 +26,12 @@
<None Update="double-support.txt"> <None Update="double-support.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None> </None>
<None Update="dropship-deploy.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="legacy-transaction.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="mission-failed.txt"> <None Update="mission-failed.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None> </None>
@@ -44,6 +50,9 @@
<None Update="SellOrganicData.txt"> <None Update="SellOrganicData.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None> </None>
<None Update="ThargoidBonds.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="ThargoidKills.txt"> <None Update="ThargoidKills.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None> </None>

View File

@@ -21,6 +21,8 @@ public class FileHeaderTest {
Assert.AreEqual(header.Language, "English/UK"); Assert.AreEqual(header.Language, "English/UK");
Assert.AreEqual(header.Odyssey, true); Assert.AreEqual(header.Odyssey, true);
Assert.AreEqual(header.GameVersion, "4.0.0.1450"); Assert.AreEqual(header.GameVersion, "4.0.0.1450");
Assert.AreEqual(header.IsLegacy, false);
Assert.AreEqual(header.IsLive, true);
// Someone at FDev messed up string building there. // Someone at FDev messed up string building there.
Assert.AreEqual(header.Build, "r286858/r0 "); Assert.AreEqual(header.Build, "r286858/r0 ");
} }
@@ -44,6 +46,8 @@ public class FileHeaderTest {
Assert.AreEqual(header.Language, """English\UK"""); Assert.AreEqual(header.Language, """English\UK""");
Assert.AreEqual(header.Odyssey, false); Assert.AreEqual(header.Odyssey, false);
Assert.AreEqual(header.GameVersion, "3.5.3.400 EDH"); Assert.AreEqual(header.GameVersion, "3.5.3.400 EDH");
Assert.AreEqual(header.IsLegacy, true);
Assert.AreEqual(header.IsLive, false);
// ~73k commits in two years. Not bad. // ~73k commits in two years. Not bad.
Assert.AreEqual(header.Build, "r213094/r0 "); Assert.AreEqual(header.Build, "r213094/r0 ");
} }

View File

@@ -6,6 +6,29 @@ namespace EDPlayerJournalTests;
[TestClass] [TestClass]
public class TestTransactionParser { public class TestTransactionParser {
[TestMethod]
public void Legacy() {
TransactionParser parser = new();
// File header, followed by two legacy transactions, followed by another
// file header with an Odyssey transaction
List<Entry>? entries = Helper.LoadTestData("legacy-transaction.txt");
Assert.IsNotNull(entries, "could not load test data");
if (entries == null) {
return;
}
List<Transaction>? transactions = parser.Parse(entries);
Assert.IsNotNull(transactions, "could not parse entries");
Assert.AreEqual(transactions.Count, 3);
Assert.AreEqual(transactions[0].IsLegacy, true);
Assert.AreEqual(transactions[1].IsLegacy, true);
Assert.AreEqual(transactions[2].IsLegacy, false);
}
[TestMethod] [TestMethod]
public void DoubleFiveINF() { public void DoubleFiveINF() {
TransactionParser parser = new(); TransactionParser parser = new();

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@@ -0,0 +1,3 @@
{ "timestamp":"2022-11-25T10:10:43Z", "event":"FSDJump", "Taxi":false, "Multicrew":false, "StarSystem":"Nyalayan", "SystemAddress":1458309042898, "StarPos":[29.71875,-172.71875,-6.46875], "SystemAllegiance":"Independent", "SystemEconomy":"$economy_Agri;", "SystemEconomy_Localised":"Agriculture", "SystemSecondEconomy":"$economy_Refinery;", "SystemSecondEconomy_Localised":"Refinery", "SystemGovernment":"$government_Theocracy;", "SystemGovernment_Localised":"Theocracy", "SystemSecurity":"$SYSTEM_SECURITY_medium;", "SystemSecurity_Localised":"Medium Security", "Population":1920608781, "Body":"Nyalayan A", "BodyID":1, "BodyType":"Star", "JumpDist":7.769, "FuelUsed":0.142448, "FuelLevel":15.857553, "Factions":[ { "Name":"Nyalayan Imperial Society", "FactionState":"Election", "Government":"Patronage", "Influence":0.165138, "Allegiance":"Empire", "Happiness":"$Faction_HappinessBand2;", "Happiness_Localised":"Happy", "MyReputation":17.496799, "ActiveStates":[ { "State":"Election" } ] }, { "Name":"Reret Emperor's Grace", "FactionState":"War", "Government":"Patronage", "Influence":0.257900, "Allegiance":"Empire", "Happiness":"$Faction_HappinessBand2;", "Happiness_Localised":"Happy", "MyReputation":100.000000, "ActiveStates":[ { "State":"Expansion" }, { "State":"War" } ] }, { "Name":"Nyalayan Silver Transport Org", "FactionState":"None", "Government":"Corporate", "Influence":0.076453, "Allegiance":"Empire", "Happiness":"$Faction_HappinessBand2;", "Happiness_Localised":"Happy", "MyReputation":81.875000 }, { "Name":"Nyalayan Power & Co", "FactionState":"None", "Government":"Corporate", "Influence":0.060143, "Allegiance":"Independent", "Happiness":"$Faction_HappinessBand2;", "Happiness_Localised":"Happy", "MyReputation":23.173201 }, { "Name":"Amanogawa Enlight", "FactionState":"War", "Government":"Theocracy", "Influence":0.257900, "Allegiance":"Independent", "Happiness":"$Faction_HappinessBand2;", "Happiness_Localised":"Happy", "MyReputation":-1.210600, "ActiveStates":[ { "State":"Expansion" }, { "State":"War" } ] }, { "Name":"Nyalayan Crimson Dragons", "FactionState":"None", "Government":"Anarchy", "Influence":0.017329, "Allegiance":"Independent", "Happiness":"$Faction_HappinessBand2;", "Happiness_Localised":"Happy", "MyReputation":-13.530000 }, { "Name":"Traditional Nyalayan Front", "FactionState":"Election", "Government":"Dictatorship", "Influence":0.165138, "Allegiance":"Independent", "Happiness":"$Faction_HappinessBand2;", "Happiness_Localised":"Happy", "MyReputation":64.699997, "ActiveStates":[ { "State":"Election" } ] } ], "SystemFaction":{ "Name":"Amanogawa Enlight", "FactionState":"War" }, "Conflicts":[ { "WarType":"election", "Status":"active", "Faction1":{ "Name":"Nyalayan Imperial Society", "Stake":"Pilcher Port", "WonDays":2 }, "Faction2":{ "Name":"Traditional Nyalayan Front", "Stake":"Lamar Falls", "WonDays":0 } }, { "WarType":"war", "Status":"active", "Faction1":{ "Name":"Reret Emperor's Grace", "Stake":"", "WonDays":1 }, "Faction2":{ "Name":"Amanogawa Enlight", "Stake":"Sutter Ring", "WonDays":2 } } ] }
{ "timestamp":"2022-11-25T10:13:32Z", "event":"Docked", "StationName":"Pilcher Port", "StationType":"Orbis", "Taxi":false, "Multicrew":false, "StarSystem":"Nyalayan", "SystemAddress":1458309042898, "MarketID":3222853120, "StationFaction":{ "Name":"Nyalayan Imperial Society", "FactionState":"Election" }, "StationGovernment":"$government_Patronage;", "StationGovernment_Localised":"Patronage", "StationAllegiance":"Empire", "StationServices":[ "dock", "autodock", "commodities", "contacts", "exploration", "missions", "outfitting", "crewlounge", "rearm", "refuel", "repair", "shipyard", "tuning", "engineer", "missionsgenerated", "flightcontroller", "stationoperations", "powerplay", "searchrescue", "stationMenu", "shop", "livery", "socialspace", "bartender", "vistagenomics", "pioneersupplies", "apexinterstellar", "frontlinesolutions" ], "StationEconomy":"$economy_Refinery;", "StationEconomy_Localised":"Refinery", "StationEconomies":[ { "Name":"$economy_Refinery;", "Name_Localised":"Refinery", "Proportion":1.000000 } ], "DistFromStarLS":76.465557, "LandingPads":{ "Small":8, "Medium":11, "Large":6 } }
{ "timestamp":"2022-11-25T10:13:53Z", "event":"RedeemVoucher", "Type":"CombatBond", "Amount":24240000, "Faction":"PilotsFederation" }

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@@ -1,10 +1,6 @@
using EDPlayerJournal.BGS; using EDPlayerJournal;
using EDPlayerJournal.BGS;
using EDPlayerJournal.Entries; using EDPlayerJournal.Entries;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EDPlayerJournalTests; namespace EDPlayerJournalTests;
@@ -21,13 +17,38 @@ public class ThargoidKills {
return; return;
} }
List<Transaction>? transactions = parser.Parse(entries); List<ThargoidKill>? transactions = parser.Parse(entries)?.OfType<ThargoidKill>().ToList();
Assert.IsNotNull(transactions, "could not parse entries"); Assert.IsNotNull(transactions, "could not parse entries");
Assert.AreEqual(transactions.Count, 4); Assert.AreEqual(transactions.Count, 3);
Assert.IsInstanceOfType(transactions[0], typeof(ThargoidKill), "result is not of type ThargoidKill"); Assert.IsInstanceOfType(transactions[0], typeof(ThargoidKill), "result is not of type ThargoidKill");
Assert.AreEqual(transactions[0].ThargoidType, EDPlayerJournal.ThargoidVessel.Scout);
Assert.IsInstanceOfType(transactions[1], typeof(ThargoidKill), "result is not of type ThargoidKill"); Assert.IsInstanceOfType(transactions[1], typeof(ThargoidKill), "result is not of type ThargoidKill");
Assert.AreEqual(transactions[1].ThargoidType, EDPlayerJournal.ThargoidVessel.Basilisk);
Assert.IsInstanceOfType(transactions[2], typeof(ThargoidKill), "result is not of type ThargoidKill"); Assert.IsInstanceOfType(transactions[2], typeof(ThargoidKill), "result is not of type ThargoidKill");
Assert.AreEqual(transactions[2].ThargoidType, EDPlayerJournal.ThargoidVessel.Scout);
}
[TestMethod]
public void ThargoidBonds() {
TransactionParser parser = new();
List<Entry>? entries = Helper.LoadTestData("ThargoidBonds.txt");
Assert.IsNotNull(entries, "could not load test data");
if (entries == null) {
return;
}
List<Vouchers>? transactions = parser.Parse(entries)?.OfType<Vouchers>().ToList();
Assert.IsNotNull(transactions, "could not parse entries");
Assert.AreEqual(transactions.Count, 1);
Assert.AreEqual(Factions.IsPilotsFederation(transactions[0].Faction), true);
Assert.AreEqual(transactions[0].TotalSum, 24240000L);
Assert.AreEqual(transactions[0].Type, "Combat Bond");
} }
} }

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@@ -1,4 +1,3 @@
{ "timestamp":"2022-11-25T09:50:45Z", "event":"FactionKillBond", "Reward":80000, "AwardingFaction":"$faction_PilotsFederation;", "AwardingFaction_Localised":"Pilots' Federation", "VictimFaction":"$faction_Thargoid;", "VictimFaction_Localised":"Thargoids" } { "timestamp":"2022-11-25T09:50:45Z", "event":"FactionKillBond", "Reward":80000, "AwardingFaction":"$faction_PilotsFederation;", "AwardingFaction_Localised":"Pilots' Federation", "VictimFaction":"$faction_Thargoid;", "VictimFaction_Localised":"Thargoids" }
{ "timestamp":"2022-11-25T09:52:28Z", "event":"FactionKillBond", "Reward":24000000, "AwardingFaction":"$faction_PilotsFederation;", "AwardingFaction_Localised":"Pilots' Federation", "VictimFaction":"$faction_Thargoid;", "VictimFaction_Localised":"Thargoids" } { "timestamp":"2022-11-25T09:52:28Z", "event":"FactionKillBond", "Reward":24000000, "AwardingFaction":"$faction_PilotsFederation;", "AwardingFaction_Localised":"Pilots' Federation", "VictimFaction":"$faction_Thargoid;", "VictimFaction_Localised":"Thargoids" }
{ "timestamp":"2022-11-25T09:47:19Z", "event":"FactionKillBond", "Reward":80000, "AwardingFaction":"$faction_PilotsFederation;", "AwardingFaction_Localised":"Pilots' Federation", "VictimFaction":"$faction_Thargoid;", "VictimFaction_Localised":"Thargoids" } { "timestamp":"2022-11-25T09:47:19Z", "event":"FactionKillBond", "Reward":80000, "AwardingFaction":"$faction_PilotsFederation;", "AwardingFaction_Localised":"Pilots' Federation", "VictimFaction":"$faction_Thargoid;", "VictimFaction_Localised":"Thargoids" }
{ "timestamp":"2022-11-25T10:13:53Z", "event":"RedeemVoucher", "Type":"CombatBond", "Amount":24240000, "Faction":"PilotsFederation" }

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@@ -0,0 +1,6 @@
{ "timestamp":"2022-11-25T10:10:43Z", "event":"FSDJump", "Taxi":false, "Multicrew":false, "StarSystem":"Nyalayan", "SystemAddress":1458309042898, "StarPos":[29.71875,-172.71875,-6.46875], "SystemAllegiance":"Independent", "SystemEconomy":"$economy_Agri;", "SystemEconomy_Localised":"Agriculture", "SystemSecondEconomy":"$economy_Refinery;", "SystemSecondEconomy_Localised":"Refinery", "SystemGovernment":"$government_Theocracy;", "SystemGovernment_Localised":"Theocracy", "SystemSecurity":"$SYSTEM_SECURITY_medium;", "SystemSecurity_Localised":"Medium Security", "Population":1920608781, "Body":"Nyalayan A", "BodyID":1, "BodyType":"Star", "JumpDist":7.769, "FuelUsed":0.142448, "FuelLevel":15.857553, "Factions":[ { "Name":"Nyalayan Imperial Society", "FactionState":"Election", "Government":"Patronage", "Influence":0.165138, "Allegiance":"Empire", "Happiness":"$Faction_HappinessBand2;", "Happiness_Localised":"Happy", "MyReputation":17.496799, "ActiveStates":[ { "State":"Election" } ] }, { "Name":"Reret Emperor's Grace", "FactionState":"War", "Government":"Patronage", "Influence":0.257900, "Allegiance":"Empire", "Happiness":"$Faction_HappinessBand2;", "Happiness_Localised":"Happy", "MyReputation":100.000000, "ActiveStates":[ { "State":"Expansion" }, { "State":"War" } ] }, { "Name":"Nyalayan Silver Transport Org", "FactionState":"None", "Government":"Corporate", "Influence":0.076453, "Allegiance":"Empire", "Happiness":"$Faction_HappinessBand2;", "Happiness_Localised":"Happy", "MyReputation":81.875000 }, { "Name":"Nyalayan Power & Co", "FactionState":"None", "Government":"Corporate", "Influence":0.060143, "Allegiance":"Independent", "Happiness":"$Faction_HappinessBand2;", "Happiness_Localised":"Happy", "MyReputation":23.173201 }, { "Name":"Amanogawa Enlight", "FactionState":"War", "Government":"Theocracy", "Influence":0.257900, "Allegiance":"Independent", "Happiness":"$Faction_HappinessBand2;", "Happiness_Localised":"Happy", "MyReputation":-1.210600, "ActiveStates":[ { "State":"Expansion" }, { "State":"War" } ] }, { "Name":"Nyalayan Crimson Dragons", "FactionState":"None", "Government":"Anarchy", "Influence":0.017329, "Allegiance":"Independent", "Happiness":"$Faction_HappinessBand2;", "Happiness_Localised":"Happy", "MyReputation":-13.530000 }, { "Name":"Traditional Nyalayan Front", "FactionState":"Election", "Government":"Dictatorship", "Influence":0.165138, "Allegiance":"Independent", "Happiness":"$Faction_HappinessBand2;", "Happiness_Localised":"Happy", "MyReputation":64.699997, "ActiveStates":[ { "State":"Election" } ] } ], "SystemFaction":{ "Name":"Amanogawa Enlight", "FactionState":"War" }, "Conflicts":[ { "WarType":"election", "Status":"active", "Faction1":{ "Name":"Nyalayan Imperial Society", "Stake":"Pilcher Port", "WonDays":2 }, "Faction2":{ "Name":"Traditional Nyalayan Front", "Stake":"Lamar Falls", "WonDays":0 } }, { "WarType":"war", "Status":"active", "Faction1":{ "Name":"Reret Emperor's Grace", "Stake":"", "WonDays":1 }, "Faction2":{ "Name":"Amanogawa Enlight", "Stake":"Sutter Ring", "WonDays":2 } } ] }
{ "timestamp":"2022-11-25T09:50:45Z", "event":"FactionKillBond", "Reward":80000, "AwardingFaction":"$faction_PilotsFederation;", "AwardingFaction_Localised":"Pilots' Federation", "VictimFaction":"$faction_Thargoid;", "VictimFaction_Localised":"Thargoids" }
{ "timestamp":"2022-11-25T09:52:28Z", "event":"FactionKillBond", "Reward":24000000, "AwardingFaction":"$faction_PilotsFederation;", "AwardingFaction_Localised":"Pilots' Federation", "VictimFaction":"$faction_Thargoid;", "VictimFaction_Localised":"Thargoids" }
{ "timestamp":"2022-11-25T09:47:19Z", "event":"FactionKillBond", "Reward":80000, "AwardingFaction":"$faction_PilotsFederation;", "AwardingFaction_Localised":"Pilots' Federation", "VictimFaction":"$faction_Thargoid;", "VictimFaction_Localised":"Thargoids" }
{ "timestamp":"2022-11-25T10:13:32Z", "event":"Docked", "StationName":"Pilcher Port", "StationType":"Orbis", "Taxi":false, "Multicrew":false, "StarSystem":"Nyalayan", "SystemAddress":1458309042898, "MarketID":3222853120, "StationFaction":{ "Name":"Nyalayan Imperial Society", "FactionState":"Election" }, "StationGovernment":"$government_Patronage;", "StationGovernment_Localised":"Patronage", "StationAllegiance":"Empire", "StationServices":[ "dock", "autodock", "commodities", "contacts", "exploration", "missions", "outfitting", "crewlounge", "rearm", "refuel", "repair", "shipyard", "tuning", "engineer", "missionsgenerated", "flightcontroller", "stationoperations", "powerplay", "searchrescue", "stationMenu", "shop", "livery", "socialspace", "bartender", "vistagenomics", "pioneersupplies", "apexinterstellar", "frontlinesolutions" ], "StationEconomy":"$economy_Refinery;", "StationEconomy_Localised":"Refinery", "StationEconomies":[ { "Name":"$economy_Refinery;", "Name_Localised":"Refinery", "Proportion":1.000000 } ], "DistFromStarLS":76.465557, "LandingPads":{ "Small":8, "Medium":11, "Large":6 } }
{ "timestamp":"2022-11-25T10:13:53Z", "event":"RedeemVoucher", "Type":"CombatBond", "Amount":24240000, "Faction":"PilotsFederation" }

View File

@@ -0,0 +1,63 @@
{"timestamp":"2022-12-09T14:23:52Z","event":"Fileheader","part":1,"language":"English/UK","Odyssey":true,"gameversion":"4.0.0.1476","build":"r289925/r0 "}
{"timestamp":"2022-12-09T14:33:01Z","event":"Location","DistFromStarLS":774.492896,"Docked":false,"OnFoot":true,"StarSystem":"Kazahua","SystemAddress":2871050905001,"StarPos":[93.28125,-180.25,14.6875],"SystemAllegiance":"Empire","SystemEconomy":"$economy_Industrial;","SystemEconomy_Localised":"Industrial","SystemSecondEconomy":"$economy_Colony;","SystemSecondEconomy_Localised":"Colony","SystemGovernment":"$government_Patronage;","SystemGovernment_Localised":"Patronage","SystemSecurity":"$SYSTEM_SECURITY_low;","SystemSecurity_Localised":"Low Security","Population":17949,"Body":"Kazahua 4 a","BodyID":5,"BodyType":"Planet","Factions":[{"Name":"Kazahua Co","FactionState":"None","Government":"Corporate","Influence":0.049098,"Allegiance":"Empire","Happiness":"$Faction_HappinessBand2;","Happiness_Localised":"Happy","MyReputation":0.0},{"Name":"Kazahua Crimson Ring","FactionState":"None","Government":"Anarchy","Influence":0.01002,"Allegiance":"Independent","Happiness":"$Faction_HappinessBand2;","Happiness_Localised":"Happy","MyReputation":0.0},{"Name":"HIP 10611 Shared","FactionState":"None","Government":"Cooperative","Influence":0.091182,"Allegiance":"Independent","Happiness":"$Faction_HappinessBand2;","Happiness_Localised":"Happy","MyReputation":2.97},{"Name":"Traditional Yao Tzu Liberty Party","FactionState":"None","Government":"Dictatorship","Influence":0.058116,"Allegiance":"Empire","Happiness":"$Faction_HappinessBand2;","Happiness_Localised":"Happy","MyReputation":-10.56},{"Name":"Sapii allied","FactionState":"War","Government":"Cooperative","Influence":0.395792,"Allegiance":"Independent","Happiness":"$Faction_HappinessBand2;","Happiness_Localised":"Happy","MyReputation":-6.0,"ActiveStates":[{"State":"War"}]},{"Name":"Nova Paresa","FactionState":"War","Government":"Patronage","Influence":0.395792,"Allegiance":"Empire","Happiness":"$Faction_HappinessBand2;","Happiness_Localised":"Happy","SquadronFaction":true,"MyReputation":63.045399,"ActiveStates":[{"State":"War"}]}],"SystemFaction":{"Name":"Nova Paresa","FactionState":"War"},"Conflicts":[{"WarType":"war","Status":"active","Faction1":{"Name":"Sapii allied","Stake":"Barmin Installation","WonDays":0},"Faction2":{"Name":"Nova Paresa","Stake":"Rabinowitz Colony","WonDays":0}}]}
{"timestamp":"2022-12-09T14:33:05Z","event":"ReceiveText","From":"Barmin Installation","Message":"$STATION_NoFireZone_entered;","Message_Localised":"No fire zone entered.","Channel":"npc"}
{"timestamp":"2022-12-09T14:36:52Z","event":"ReceiveText","From":"$ShipName_Police_Independent;","From_Localised":"System Authority Vessel","Message":"$Police_EndPatrol02;","Message_Localised":"Requesting docking clearance, Control.","Channel":"npc"}
{"timestamp":"2022-12-09T14:39:54Z","event":"ReceiveText","From":"$ShipName_Police_Independent;","From_Localised":"System Authority Vessel","Message":"$Police_StartPatrol01;","Message_Localised":"Patrol craft checking in. Pre-flight checks complete, I'm heading out.","Channel":"npc"}
{"timestamp":"2022-12-09T14:42:02Z","event":"ReceiveText","From":"$ShipName_Police_Independent;","From_Localised":"System Authority Vessel","Message":"$Police_EndPatrol04;","Message_Localised":"Negative, Tower, I'm bingo on fuel, RTB.","Channel":"npc"}
{"timestamp":"2022-12-09T14:42:05Z","event":"ReceiveText","From":"$ShipName_Police_Independent;","From_Localised":"System Authority Vessel","Message":"$Police_EndPatrol02;","Message_Localised":"Requesting docking clearance, Control.","Channel":"npc"}
{"timestamp":"2022-12-09T14:45:23Z","event":"ReceiveText","From":"$ShipName_Police_Independent;","From_Localised":"System Authority Vessel","Message":"$Police_StartPatrol01;","Message_Localised":"Patrol craft checking in. Pre-flight checks complete, I'm heading out.","Channel":"npc"}
{"timestamp":"2022-12-09T14:45:51Z","event":"ReceiveText","From":"$ShipName_Police_Independent;","From_Localised":"System Authority Vessel","Message":"$Police_StartPatrol04;","Message_Localised":"I'm away, heading to patrol route alpha now.","Channel":"npc"}
{"timestamp":"2022-12-09T14:46:22Z","event":"RedeemVoucher","Type":"CombatBond","Amount":17406041,"Faction":"Nova Paresa"}
{"timestamp":"2022-12-09T14:49:17Z","event":"ReceiveText","From":"$ShipName_Police_Independent;","From_Localised":"System Authority Vessel","Message":"$Police_EndPatrol02;","Message_Localised":"Requesting docking clearance, Control.","Channel":"npc"}
{"timestamp":"2022-12-09T14:49:43Z","event":"ReceiveText","From":"$ShipName_Police_Independent;","From_Localised":"System Authority Vessel","Message":"$Police_EndPatrol05;","Message_Localised":"Patrol completed, Command, I'm heading home.","Channel":"npc"}
{"timestamp":"2022-12-09T14:52:32Z","event":"ReceiveText","From":"$ShipName_Police_Independent;","From_Localised":"System Authority Vessel","Message":"$Police_StartPatrol01;","Message_Localised":"Patrol craft checking in. Pre-flight checks complete, I'm heading out.","Channel":"npc"}
{"timestamp":"2022-12-09T14:52:34Z","event":"Embark","SRV":false,"Taxi":true,"Multicrew":false,"StarSystem":"Kazahua","SystemAddress":2871050905001,"Body":"Kazahua 4 a","BodyID":5,"OnStation":false,"OnPlanet":true}
{"timestamp":"2022-12-09T14:53:29Z","event":"SupercruiseEntry","Taxi":true,"Multicrew":false,"StarSystem":"Kazahua","SystemAddress":2871050905001}
{"timestamp":"2022-12-09T14:58:16Z","event":"DropshipDeploy","StarSystem":"Kazahua","SystemAddress":2871050905001,"Body":"Kazahua 2","BodyID":2,"OnStation":false,"OnPlanet":true}
{"timestamp":"2022-12-09T14:59:38Z","event":"FactionKillBond","Reward":65358,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:00:02Z","event":"FactionKillBond","Reward":52500,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:00:12Z","event":"FactionKillBond","Reward":39642,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:00:33Z","event":"FactionKillBond","Reward":52500,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:00:45Z","event":"FactionKillBond","Reward":65358,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:01:07Z","event":"FactionKillBond","Reward":87362,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:01:11Z","event":"ReceiveText","From":"$ShipName_Military_Independent;","From_Localised":"System Defence Force","Message":"$Military_Passthrough06;","Message_Localised":"On patrol. Scanning for hostiles.","Channel":"npc"}
{"timestamp":"2022-12-09T15:02:12Z","event":"FactionKillBond","Reward":65358,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:02:21Z","event":"FactionKillBond","Reward":52500,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:02:24Z","event":"FactionKillBond","Reward":65358,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:02:32Z","event":"FactionKillBond","Reward":65358,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:02:42Z","event":"FactionKillBond","Reward":87362,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:02:45Z","event":"FactionKillBond","Reward":65358,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:02:50Z","event":"ReceiveText","From":"$ShipName_Military_Independent;","From_Localised":"System Defence Force","Message":"$Military_Passthrough09;","Message_Localised":"This is a routine patrol. There's nothing to worry about.","Channel":"npc"}
{"timestamp":"2022-12-09T15:04:03Z","event":"FactionKillBond","Reward":39642,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:04:03Z","event":"ReceiveText","From":"$ShipName_Military_Independent;","From_Localised":"System Defence Force","Message":"$Military_Passthrough06;","Message_Localised":"On patrol. Scanning for hostiles.","Channel":"npc"}
{"timestamp":"2022-12-09T15:04:09Z","event":"FactionKillBond","Reward":52500,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:04:13Z","event":"FactionKillBond","Reward":87362,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:04:25Z","event":"FactionKillBond","Reward":87362,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:05:06Z","event":"ReceiveText","From":"$ShipName_Military_Independent;","From_Localised":"System Defence Force","Message":"$Military_Passthrough06;","Message_Localised":"On patrol. Scanning for hostiles.","Channel":"npc"}
{"timestamp":"2022-12-09T15:05:10Z","event":"ReceiveText","From":"$ShipName_Military_Independent;","From_Localised":"System Defence Force","Message":"$Military_Passthrough10;","Message_Localised":"System sweep in operation.","Channel":"npc"}
{"timestamp":"2022-12-09T15:05:19Z","event":"ReceiveText","From":"$ShipName_Military_Independent;","From_Localised":"System Defence Force","Message":"$Military_Passthrough06;","Message_Localised":"On patrol. Scanning for hostiles.","Channel":"npc"}
{"timestamp":"2022-12-09T15:05:22Z","event":"FactionKillBond","Reward":65358,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:05:35Z","event":"FactionKillBond","Reward":87362,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:05:44Z","event":"FactionKillBond","Reward":65358,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:06:11Z","event":"FactionKillBond","Reward":65358,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:06:22Z","event":"ReceiveText","From":"$ShipName_Military_Independent;","From_Localised":"System Defence Force","Message":"$Military_Passthrough08;","Message_Localised":"Patrol waypoint reached. Scanning.","Channel":"npc"}
{"timestamp":"2022-12-09T15:06:27Z","event":"FactionKillBond","Reward":52500,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:06:27Z","event":"FactionKillBond","Reward":39642,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:06:39Z","event":"FactionKillBond","Reward":52500,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:06:44Z","event":"ReceiveText","From":"$ShipName_Military_Independent;","From_Localised":"System Defence Force","Message":"$Military_Passthrough09;","Message_Localised":"This is a routine patrol. There's nothing to worry about.","Channel":"npc"}
{"timestamp":"2022-12-09T15:06:50Z","event":"FactionKillBond","Reward":65358,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:07:03Z","event":"FactionKillBond","Reward":65358,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:07:11Z","event":"FactionKillBond","Reward":39642,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:07:15Z","event":"FactionKillBond","Reward":52500,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:07:26Z","event":"FactionKillBond","Reward":87362,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:08:20Z","event":"FactionKillBond","Reward":52500,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:08:26Z","event":"FactionKillBond","Reward":65358,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:08:29Z","event":"ReceiveText","From":"$ShipName_Military_Independent;","From_Localised":"System Defence Force","Message":"$Military_Passthrough07;","Message_Localised":"No need to worry, the navy is here.","Channel":"npc"}
{"timestamp":"2022-12-09T15:08:33Z","event":"FactionKillBond","Reward":87362,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:08:47Z","event":"FactionKillBond","Reward":87362,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:08:48Z","event":"FactionKillBond","Reward":87362,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:09:00Z","event":"FactionKillBond","Reward":39642,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:09:00Z","event":"FactionKillBond","Reward":39642,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:09:08Z","event":"FactionKillBond","Reward":39642,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:09:20Z","event":"FactionKillBond","Reward":78777,"AwardingFaction":"Nova Paresa","VictimFaction":"Sapii allied"}
{"timestamp":"2022-12-09T15:09:46Z","event":"Shutdown"}

View File

@@ -0,0 +1,7 @@
{ "timestamp":"2022-02-06T16:36:53Z", "event":"Fileheader", "part":1, "language":"English/UK", "gameversion":"3.8.0.1102", "build":"r280672/r0 " }
{ "timestamp":"2022-02-06T18:10:26Z", "event":"FSDJump", "Taxi":false, "Multicrew":false, "StarSystem":"Akualanu", "SystemAddress":5069805856169, "StarPos":[63.78125,-128.50000,3.00000], "SystemAllegiance":"Empire", "SystemEconomy":"$economy_Tourism;", "SystemEconomy_Localised":"Tourism", "SystemSecondEconomy":"$economy_HighTech;", "SystemSecondEconomy_Localised":"High Tech", "SystemGovernment":"$government_Patronage;", "SystemGovernment_Localised":"Patronage", "SystemSecurity":"$SYSTEM_SECURITY_low;", "SystemSecurity_Localised":"Low Security", "Population":787019, "Body":"Akualanu A", "BodyID":1, "BodyType":"Star", "Powers":[ "A. Lavigny-Duval" ], "PowerplayState":"Exploited", "JumpDist":40.001, "FuelUsed":4.849240, "FuelLevel":22.573641, "Factions":[ { "Name":"Akualanu United & Co", "FactionState":"War", "Government":"Corporate", "Influence":0.158000, "Allegiance":"Empire", "Happiness":"$Faction_HappinessBand3;", "Happiness_Localised":"Discontented", "MyReputation":100.000000, "RecoveringStates":[ { "State":"InfrastructureFailure", "Trend":0 } ], "ActiveStates":[ { "State":"Lockdown" }, { "State":"Famine" }, { "State":"War" } ] }, { "Name":"Alacagui Holdings", "FactionState":"War", "Government":"Corporate", "Influence":0.086000, "Allegiance":"Empire", "Happiness":"$Faction_HappinessBand2;", "Happiness_Localised":"Happy", "MyReputation":55.000000, "RecoveringStates":[ { "State":"PirateAttack", "Trend":0 } ], "ActiveStates":[ { "State":"War" } ] }, { "Name":"Left Party of Akualanu", "FactionState":"War", "Government":"Communism", "Influence":0.086000, "Allegiance":"Independent", "Happiness":"$Faction_HappinessBand3;", "Happiness_Localised":"Discontented", "MyReputation":95.899399, "RecoveringStates":[ { "State":"InfrastructureFailure", "Trend":0 } ], "ActiveStates":[ { "State":"Lockdown" }, { "State":"Famine" }, { "State":"War" } ] }, { "Name":"Cartel of Akualanu", "FactionState":"Famine", "Government":"Anarchy", "Influence":0.028000, "Allegiance":"Independent", "Happiness":"$Faction_HappinessBand2;", "Happiness_Localised":"Happy", "MyReputation":29.040001, "RecoveringStates":[ { "State":"InfrastructureFailure", "Trend":0 } ], "ActiveStates":[ { "State":"Famine" } ] }, { "Name":"Revolutionary Akualanu Liberals", "FactionState":"Bust", "Government":"Democracy", "Influence":0.085000, "Allegiance":"Independent", "Happiness":"$Faction_HappinessBand3;", "Happiness_Localised":"Discontented", "MyReputation":43.093700, "PendingStates":[ { "State":"Lockdown", "Trend":0 } ], "ActiveStates":[ { "State":"InfrastructureFailure" }, { "State":"Bust" } ] }, { "Name":"Conservatives of Cockaigne", "FactionState":"War", "Government":"Dictatorship", "Influence":0.138000, "Allegiance":"Empire", "Happiness":"$Faction_HappinessBand3;", "Happiness_Localised":"Discontented", "MyReputation":70.000000, "ActiveStates":[ { "State":"CivilUnrest" }, { "State":"InfrastructureFailure" }, { "State":"War" } ] }, { "Name":"Nova Paresa", "FactionState":"Investment", "Government":"Patronage", "Influence":0.419000, "Allegiance":"Empire", "Happiness":"$Faction_HappinessBand1;", "Happiness_Localised":"Elated", "SquadronFaction":true, "MyReputation":100.000000, "ActiveStates":[ { "State":"Investment" }, { "State":"CivilLiberty" } ] } ], "SystemFaction":{ "Name":"Nova Paresa", "FactionState":"Investment" }, "Conflicts":[ { "WarType":"war", "Status":"active", "Faction1":{ "Name":"Akualanu United & Co", "Stake":"Konig Institution", "WonDays":0 }, "Faction2":{ "Name":"Conservatives of Cockaigne", "Stake":"", "WonDays":1 } }, { "WarType":"war", "Status":"active", "Faction1":{ "Name":"Alacagui Holdings", "Stake":"Ware Cultivation Facility", "WonDays":2 }, "Faction2":{ "Name":"Left Party of Akualanu", "Stake":"", "WonDays":2 } } ] }
{ "timestamp":"2022-02-06T18:13:30Z", "event":"Docked", "StationName":"Hughes Vista", "StationType":"Coriolis", "Taxi":false, "Multicrew":false, "StarSystem":"Akualanu", "SystemAddress":5069805856169, "MarketID":3222969088, "StationFaction":{ "Name":"Nova Paresa", "FactionState":"Investment" }, "StationGovernment":"$government_Patronage;", "StationGovernment_Localised":"Patronage", "StationAllegiance":"Empire", "StationServices":[ "dock", "autodock", "commodities", "contacts", "exploration", "missions", "outfitting", "crewlounge", "rearm", "refuel", "repair", "shipyard", "tuning", "engineer", "missionsgenerated", "facilitator", "flightcontroller", "stationoperations", "powerplay", "searchrescue", "stationMenu", "shop", "livery", "socialspace", "bartender", "vistagenomics", "pioneersupplies", "apexinterstellar", "frontlinesolutions" ], "StationEconomy":"$economy_Tourism;", "StationEconomy_Localised":"Tourism", "StationEconomies":[ { "Name":"$economy_Tourism;", "Name_Localised":"Tourism", "Proportion":1.000000 } ], "DistFromStarLS":78.917615, "LandingPads":{ "Small":13, "Medium":16, "Large":8 } }
{ "timestamp":"2022-11-25T09:52:28Z", "event":"FactionKillBond", "Reward":24000000, "AwardingFaction":"$faction_PilotsFederation;", "AwardingFaction_Localised":"Pilots' Federation", "VictimFaction":"$faction_Thargoid;", "VictimFaction_Localised":"Thargoids" }
{ "timestamp":"2022-11-21T15:56:08Z", "event":"MarketSell", "MarketID":3222176256, "Type":"silver", "Count":224, "SellPrice":40996, "TotalSale":9183104, "AvgPricePaid":34311 }
{ "timestamp":"2022-02-06T16:36:53Z", "event":"Fileheader", "part":1, "language":"English/UK", "Odyssey":true, "gameversion":"4.0.0.1102", "build":"r280672/r0 " }
{ "timestamp":"2022-02-06T18:17:44Z", "event":"SellOrganicData", "MarketID":3222969088, "BioData":[ { "Genus":"$Codex_Ent_Stratum_Genus_Name;", "Genus_Localised":"Stratum", "Species":"$Codex_Ent_Stratum_07_Name;", "Species_Localised":"Stratum Tectonicas", "Value":806300, "Bonus":0 }, { "Genus":"$Codex_Ent_Aleoids_Genus_Name;", "Genus_Localised":"Aleoida", "Species":"$Codex_Ent_Aleoids_05_Name;", "Species_Localised":"Aleoida Gravis", "Value":596500, "Bonus":0 } ] }

View File

@@ -1,24 +0,0 @@
<Window x:Class="EliteBGS.AdjustProfitWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:EliteBGS"
mc:Ignorable="d"
Title="Adjust Trade Profit" Height="130" Width="450">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Label Content="Use this dialog to adjust trade profits" Grid.Row="0" Grid.ColumnSpan="2" />
<TextBox x:Name="Profit" Grid.Row="1" Grid.ColumnSpan="2" Margin="10,10,10,10"/>
<Button x:Name="Cancel" Content="Cancel" Width="60" Grid.Row="2" Grid.Column="0" HorizontalAlignment="Right" Margin="5,0,5,0" IsCancel="true" Click="Cancel_Click"/>
<Button x:Name="Accept" Content="Accept" Width="60" Grid.Row="2" Grid.Column="1" HorizontalAlignment="Right" Margin="5,0,5,0" IsDefault="true" Click="Accept_Click" />
</Grid>
</Window>

View File

@@ -1,34 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace EliteBGS {
/// <summary>
/// Interaction logic for AdjustProfitWindow.xaml
/// </summary>
public partial class AdjustProfitWindow : Window {
public AdjustProfitWindow() {
InitializeComponent();
}
private void Cancel_Click(object sender, RoutedEventArgs e) {
DialogResult = false;
Close();
}
private void Accept_Click(object sender, RoutedEventArgs e) {
DialogResult = true;
Close();
}
}
}

View File

@@ -1,109 +0,0 @@
{
"$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json",
"version": "2.1.0",
"runs": [
{
"tool": {
"driver": {
"name": "Dependency Analysis",
"semanticVersion": "0.4.355802",
"informationUri": "https://docs.microsoft.com/en-us/dotnet/core/porting/upgrade-assistant-overview",
"rules": [
{
"id": "UA106",
"name": "PackageToBeAdded",
"fullDescription": {
"text": "Packages that need to be added in order to upgrade the project to chosen TFM"
},
"helpUri": "https://docs.microsoft.com/en-us/dotnet/core/porting/upgrade-assistant-overview"
}
]
}
},
"results": [
{
"ruleId": "UA106",
"message": {
"text": "Package Microsoft.DotNet.UpgradeAssistant.Extensions.Default.Analyzers, Version=0.4.355802 needs to be added."
},
"locations": [
{
"physicalLocation": {
"artifactLocation": {
"uri": "file:///D:/src/EDBGS/EliteBGS/EliteBGS.csproj"
},
"region": {}
}
}
]
},
{
"ruleId": "UA106",
"message": {
"text": "Package Microsoft.Windows.Compatibility, Version=7.0.0 needs to be added."
},
"locations": [
{
"physicalLocation": {
"artifactLocation": {
"uri": "file:///D:/src/EDBGS/EliteBGS/EliteBGS.csproj"
},
"region": {}
}
}
]
}
],
"columnKind": "utf16CodeUnits"
},
{
"tool": {
"driver": {
"name": "API Upgradability",
"semanticVersion": "0.4.355802",
"informationUri": "https://docs.microsoft.com/en-us/dotnet/core/porting/upgrade-assistant-overview"
}
},
"results": [],
"columnKind": "utf16CodeUnits"
},
{
"tool": {
"driver": {
"name": "Component Analysis",
"semanticVersion": "0.4.355802",
"informationUri": "https://docs.microsoft.com/en-us/dotnet/core/porting/upgrade-assistant-overview",
"rules": [
{
"id": "UA209",
"name": "Microsoft.DotNet.UpgradeAssistant.Extensions.Windows.WinformsDefaultFontUpdater",
"fullDescription": {
"text": "Default Font API Alert"
},
"helpUri": "about:blank"
}
]
}
},
"results": [
{
"ruleId": "UA209",
"message": {
"text": "Default font in Windows Forms has been changed from Microsoft Sans Serif to Seg Segoe UI, in order to change the default font use the API - Application.SetDefaultFont(Font font). For more details see here - https://devblogs.microsoft.com/dotnet/whats-new-in-windows-forms-in-net-6-0-preview-5/#application-wide-default-font."
},
"locations": [
{
"physicalLocation": {
"artifactLocation": {
"uri": "file:///D:/src/EDBGS/EliteBGS/EliteBGS.csproj"
},
"region": {}
}
}
]
}
],
"columnKind": "utf16CodeUnits"
}
]
}

View File

@@ -4,6 +4,14 @@
xmlns:local="clr-namespace:EliteBGS" xmlns:local="clr-namespace:EliteBGS"
StartupUri="MainWindow.xaml"> StartupUri="MainWindow.xaml">
<Application.Resources> <Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<!-- MahApps.Metro resource dictionaries. Make sure that all file names are Case Sensitive! -->
<ResourceDictionary Source="pack://application:,,,/MahApps.Metro;component/Styles/Controls.xaml" />
<ResourceDictionary Source="pack://application:,,,/MahApps.Metro;component/Styles/Fonts.xaml" />
<!-- Theme setting -->
<ResourceDictionary Source="pack://application:,,,/MahApps.Metro;component/Styles/Themes/Light.Blue.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources> </Application.Resources>
</Application> </Application>

View File

@@ -1,4 +1,5 @@
using System.Windows; using ControlzEx.Theming;
using System.Windows;
namespace EliteBGS { namespace EliteBGS {
/// <summary> /// <summary>

View File

@@ -1,48 +0,0 @@
<Window x:Class="EliteBGS.CombatZoneDialog"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:EliteBGS"
mc:Ignorable="d"
Title="Add Combat Zone Wins" Height="150" Width="370" Icon="EliteBGS.ico" WindowStartupLocation="CenterOwner">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<GroupBox Header="Add Combat Zone" Grid.Row="0" Grid.Column="0" Width="Auto">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<ComboBox x:Name="type" Grid.Column="0" VerticalAlignment="Top" Width="Auto" IsReadOnly="True" Height="23" Margin="5" SelectedIndex="0">
<ComboBoxItem Content="Ship"/>
<ComboBoxItem Content="On Foot"/>
</ComboBox>
<ComboBox x:Name="grade" Grid.Column="1" VerticalAlignment="Top" IsReadOnly="True" Margin="5" Height="23" Width="Auto" SelectedIndex="0">
<ComboBoxItem Content="Low"/>
<ComboBoxItem Content="Medium"/>
<ComboBoxItem Content="High"/>
</ComboBox>
<TextBox x:Name="amount" Grid.Column="2" Height="23" TextWrapping="Wrap" Text="1" VerticalAlignment="Top" Width="Auto" Margin="5" HorizontalContentAlignment="Right"/>
</Grid>
</GroupBox>
<Grid Grid.Row="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<Button x:Name="Accept" Content="Accept" HorizontalAlignment="Right" Grid.Column="0" Grid.Row="1" VerticalAlignment="Top" Width="75" Margin="5" IsDefault="True" Click="Accept_Click"/>
<Button x:Name="Cancel" Content="Cancel" HorizontalAlignment="Right" Grid.Column="1" Grid.Row="1" VerticalAlignment="Top" Width="75" Margin="5" IsCancel="True" Click="Cancel_Click"/>
</Grid>
</Grid>
</Window>

View File

@@ -1,47 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Forms;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace EliteBGS {
/// <summary>
/// Interaction logic for CombatZoneDialog.xaml
/// </summary>
public partial class CombatZoneDialog : Window {
public CombatZoneDialog() {
InitializeComponent();
}
public string Type => (type.SelectedItem as ComboBoxItem).Content.ToString();
public string Grade => (grade.SelectedItem as ComboBoxItem).Content.ToString();
public int Amount {
get {
try {
return int.Parse(amount.Text);
} catch (Exception) {
return 1;
}
}
}
private void Accept_Click(object sender, RoutedEventArgs e) {
DialogResult = true;
Close();
}
private void Cancel_Click(object sender, RoutedEventArgs e) {
DialogResult = false;
Close();
}
}
}

View File

@@ -12,6 +12,7 @@ public class DiscordLogGenerator {
new FailedMissionFormat(), new FailedMissionFormat(),
new MurderFormat(), new MurderFormat(),
new VoucherFormat(), new VoucherFormat(),
new ThargoidFormatter(),
new CombatZoneFormat(), new CombatZoneFormat(),
new KillBondsFormat(), new KillBondsFormat(),
new CartographicsFormat(), new CartographicsFormat(),
@@ -22,6 +23,31 @@ public class DiscordLogGenerator {
new SearchAndRescueFormat(), new SearchAndRescueFormat(),
}; };
protected virtual string GenerateSummary(Objective objective) {
StringBuilder sb = new StringBuilder();
foreach (var formatter in formatters) {
string summary = "";
try {
summary = formatter.GenerateSummary(objective);
} catch (NotImplementedException) {
}
if (string.IsNullOrEmpty(summary)) {
continue;
}
if (sb.Length > 0) {
sb.Append("; ");
}
sb.Append(summary);
}
return sb.ToString();
}
protected virtual string GenerateHeader() { protected virtual string GenerateHeader() {
return ""; return "";
} }
@@ -33,10 +59,31 @@ public class DiscordLogGenerator {
protected virtual string GenerateObjectiveHeader(Objective objective) { protected virtual string GenerateObjectiveHeader(Objective objective) {
StringBuilder log = new StringBuilder(); StringBuilder log = new StringBuilder();
string location;
if (!string.IsNullOrEmpty(objective.System) && !string.IsNullOrEmpty(objective.Faction)) {
location = string.Format("{0}, {1}", objective.System, objective.Faction);
} else if (!string.IsNullOrEmpty(objective.System)) {
location = objective.System;
} else {
location = "Unknown Location";
}
int legacycount = objective.Transactions
.Where(x => x.IsLegacy)
.Count()
;
string summary = GenerateSummary(objective);
log.AppendFormat("**Date:** {0}\n", DateTime.Now.ToString("dd/MM/yyyy")); log.AppendFormat("**Date:** {0}\n", DateTime.Now.ToString("dd/MM/yyyy"));
log.AppendFormat("**Location:** {0}, {1}\n", objective.System, objective.Faction); log.AppendFormat("**Target:** {0}\n", location);
log.AppendFormat("**Faction:** {0}\n", objective.Faction); if (!string.IsNullOrEmpty(summary)) {
log.AppendLine(""); log.AppendFormat("**Summary**: {0}\n", summary);
}
if (legacycount > 0) {
log.AppendFormat("**Warning:** Some actions were performed on ED Legacy\n");
}
log.AppendLine("```"); log.AppendLine("```");
return log.ToString(); return log.ToString();
@@ -46,6 +93,16 @@ public class DiscordLogGenerator {
return "```\n"; return "```\n";
} }
/// <summary>
/// Is called to do final adjustments to the log body of a given objective.
/// </summary>
/// <param name="objective">Objective in question.</param>
/// <param name="log">Final log as generated.</param>
/// <returns>The transformed log.</returns>
protected virtual string TransformFinalLogForObjective(Objective objective, string log) {
return log;
}
public virtual string GenerateDiscordLog(Report report) { public virtual string GenerateDiscordLog(Report report) {
StringBuilder log = new StringBuilder(); StringBuilder log = new StringBuilder();
@@ -61,12 +118,12 @@ public class DiscordLogGenerator {
return ""; return "";
} }
log.AppendFormat("{0}\n", GenerateHeader()); log.AppendFormat("{0}", GenerateHeader());
foreach (Objective objective in objectives) { foreach (Objective objective in objectives) {
StringBuilder objlog = new StringBuilder(); StringBuilder objlog = new StringBuilder();
log.AppendFormat("{0}\n", GenerateObjectiveHeader(objective)); log.AppendFormat("{0}", GenerateObjectiveHeader(objective));
foreach (LogFormatter formatter in formatters) { foreach (LogFormatter formatter in formatters) {
string text = formatter.GenerateLog(objective); string text = formatter.GenerateLog(objective);
@@ -76,12 +133,15 @@ public class DiscordLogGenerator {
} }
} }
log.AppendFormat("{0}\n", objlog.ToString().Trim()); string finallog = objlog.ToString().Trim();
finallog = TransformFinalLogForObjective(objective, finallog);
log.AppendFormat("{0}\n", GenerateObjectiveFooter(objective)); log.AppendFormat("{0}\n", finallog);
log.AppendFormat("{0}", GenerateObjectiveFooter(objective));
} }
log.AppendFormat("{0}\n", GenerateFooter()); log.AppendFormat("{0}", GenerateFooter());
return log.ToString().Trim(); return log.ToString().Trim();
} }

View File

@@ -0,0 +1,86 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0-windows</TargetFramework>
<OutputType>WinExe</OutputType>
<Version>0.2.6</Version>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<UseWindowsForms>true</UseWindowsForms>
<UseWPF>true</UseWPF>
<ImportWindowsDesktopTargets>true</ImportWindowsDesktopTargets>
</PropertyGroup>
<PropertyGroup>
<StartupObject>EliteBGSApplication</StartupObject>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>Salus.ico</ApplicationIcon>
<Title>BGS reporting and logging tool for Elite:Dangerous</Title>
<Authors>nola</Authors>
<Copyright>Copyright 2019 by Florian Stinglmayr</Copyright>
<RepositoryUrl>https://git.aror.org/florian/EDBGS</RepositoryUrl>
<PackageTags>ED;Elite Dangerous;BGS</PackageTags>
<PackageProjectUrl>https://bgs.n0la.org</PackageProjectUrl>
<PackageReadmeFile>README.md</PackageReadmeFile>
</PropertyGroup>
<ItemGroup>
<Resource Include="main-page.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Resource>
<None Update="README.md">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
<None Update="docs\CHANGELOG.md">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<Resource Include="docs\main-page.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Resource>
</ItemGroup>
<ItemGroup>
<Content Include="LICENCE.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<Resource Include="Salus.ico" />
</ItemGroup>
<ItemGroup>
<Resource Include="logo_v4.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Resource>
</ItemGroup>
<ItemGroup>
<Resource Include="Resources\EliteBGS.ico" />
</ItemGroup>
<ItemGroup>
<Resource Include="EliteBGS.ico" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Extended.Wpf.Toolkit" Version="4.5.0" />
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
<PackageReference Include="Microsoft.Windows.Compatibility" Version="7.0.0" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="13.0.2" />
<PackageReference Include="Ookii.Dialogs.Wpf" Version="5.0.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\EDPlayerJournal\EDPlayerJournal.csproj" />
</ItemGroup>
<ItemGroup>
<Compile Update="Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Resources.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

View File

@@ -2,6 +2,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net7.0-windows</TargetFramework> <TargetFramework>net7.0-windows</TargetFramework>
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<Version>0.3.2</Version>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo> <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<UseWindowsForms>true</UseWindowsForms> <UseWindowsForms>true</UseWindowsForms>
<UseWPF>true</UseWPF> <UseWPF>true</UseWPF>
@@ -11,22 +12,30 @@
<StartupObject>EliteBGSApplication</StartupObject> <StartupObject>EliteBGSApplication</StartupObject>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<ApplicationIcon>EliteBGS.ico</ApplicationIcon> <ApplicationIcon>Salus.ico</ApplicationIcon>
<Title>BGS reporting and logging tool for Elite:Dangerous</Title>
<Authors>nola</Authors>
<Copyright>Copyright 2019 by Florian Stinglmayr</Copyright>
<RepositoryUrl>https://codeberg.org/nola/EDBGS</RepositoryUrl>
<PackageTags>ED;Elite Dangerous;BGS</PackageTags>
<PackageProjectUrl>https://bgs.n0la.org</PackageProjectUrl>
<PackageReadmeFile>README.md</PackageReadmeFile>
<Description>Elite: Dangerous BGS logging and reporting tool
</Description>
<PackageIcon>logo_v5.png</PackageIcon>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<Reference Include="EDJournal, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\edjournal\bin\Debug\EDJournal.dll</HintPath>
</Reference>
<Reference Include="System.Design" />
<Reference Include="System.Security" />
</ItemGroup>
<ItemGroup> <ItemGroup>
<Resource Include="main-page.png"> <Resource Include="main-page.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Resource> </Resource>
<None Update="logo_v5.png">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
<None Update="README.md"> <None Update="README.md">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None> </None>
<None Update="docs\CHANGELOG.md"> <None Update="docs\CHANGELOG.md">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
@@ -43,32 +52,34 @@
</Content> </Content>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Resource Include="logo_v4.png"> <Resource Include="Salus.ico" />
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Resource>
</ItemGroup>
<ItemGroup>
<Resource Include="Resources\EliteBGS.ico" />
</ItemGroup>
<ItemGroup>
<Resource Include="EliteBGS.ico" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="MahApps.Metro" Version="2.4.9" />
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" /> <PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
<PackageReference Include="System.Data.DataSetExtensions" Version="4.5.0" />
<PackageReference Include="Microsoft.DotNet.UpgradeAssistant.Extensions.Default.Analyzers" Version="0.4.355802">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="Microsoft.Windows.Compatibility" Version="7.0.0" /> <PackageReference Include="Microsoft.Windows.Compatibility" Version="7.0.0" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="Newtonsoft.Json" Version="13.0.2" />
<PackageReference Include="Ookii.Dialogs.Wpf" Version="5.0.1" /> <PackageReference Include="Ookii.Dialogs.Wpf" Version="5.0.1" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\EDPlayerJournal\EDPlayerJournal.csproj" /> <ProjectReference Include="..\EDPlayerJournal\EDPlayerJournal.csproj" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Folder Include="BGS\" /> <Compile Update="Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Resources.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Folder Include="Resources\" />
</ItemGroup> </ItemGroup>
</Project> </Project>

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@@ -6,6 +6,7 @@ using System.Windows;
using Microsoft.Win32; using Microsoft.Win32;
using EDPlayerJournal.Entries; using EDPlayerJournal.Entries;
using EliteBGS.Util; using EliteBGS.Util;
using EDPlayerJournal.BGS;
namespace EliteBGS; namespace EliteBGS;
@@ -85,6 +86,8 @@ public partial class LoadEntriesWindow : Window {
return; return;
} }
TransactionParser parser = new();
try { try {
List<Entry> entries = new List<Entry>(); List<Entry> entries = new List<Entry>();
@@ -93,7 +96,9 @@ public partial class LoadEntriesWindow : Window {
continue; continue;
} }
Entry entry = Entry.Parse(line); Entry entry = Entry.Parse(line);
entries.Add(entry); if (parser.IsRelevant(entry)) {
entries.Add(entry);
}
} }
if (entries.Count <= 0) { if (entries.Count <= 0) {

View File

@@ -1,5 +1,6 @@
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using System.Windows.Documents;
using EDPlayerJournal; using EDPlayerJournal;
using EDPlayerJournal.BGS; using EDPlayerJournal.BGS;
@@ -53,4 +54,24 @@ public class CargoSoldFormatter : LogFormatter {
return builder.ToString(); return builder.ToString();
} }
public string GenerateSummary(Objective objective) {
SellCargo[] sold = objective.EnabledOfType<SellCargo>().ToArray();
long totalProfit = sold.Sum(x => x.Profit);
long tons = sold.Sum(x => x.Amount);
if (tons <= 0) {
return "";
}
StringBuilder builder = new();
builder.Append("Sold: ");
builder.AppendFormat("{0}t", tons);
if (totalProfit >= 100000) {
builder.AppendFormat(", {0} profit", Credits.FormatMillions(totalProfit));
}
return builder.ToString();
}
} }

View File

@@ -19,4 +19,15 @@ public class CartographicsFormat : LogFormatter {
pages, Credits.FormatCredits(sum) pages, Credits.FormatCredits(sum)
); );
} }
public string GenerateSummary(Objective objective) {
Cartographics[] sold = objective.EnabledOfType<Cartographics>().ToArray();
long totalProfit = sold.Sum(x => x.TotalSum);
if (totalProfit >= 100000) {
return string.Format("Explo: {0}", Credits.FormatMillions(totalProfit));
}
return "";
}
} }

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@@ -1,6 +1,92 @@
using EDPlayerJournal.BGS; using EDPlayerJournal;
using EDPlayerJournal.BGS;
using System.Linq;
using System.Text;
namespace EliteBGS.LogGenerator; namespace EliteBGS.LogGenerator;
class CombatZoneFormat : GenericFormat<CombatZone> { class CombatZoneFormat : LogFormatter {
public string GenerateLog(Objective objective) {
var logs = objective
.EnabledOfType<CombatZone>()
.OrderBy(x => (CombatZones.DifficultyRank(x.Grade) ?? 0))
.GroupBy(x => new { x.Type, x.Grade })
.ToDictionary(x => x.Key, x => x.ToList())
;
StringBuilder builder = new StringBuilder();
if (logs == null || logs.Count() <= 0) {
return "";
}
foreach (var log in logs) {
int optionals = log.Value
.Sum(x => x.OptionalObjectivesCompleted)
;
if (!string.IsNullOrEmpty(log.Key.Grade)) {
builder.AppendFormat("Won {0}x {1} {2} Combat Zone(s)",
log.Value.Count,
log.Key.Grade,
log.Key.Type
);
} else {
builder.AppendFormat("Won {0}x {1} Combat Zone(s)",
log.Value.Count,
log.Key.Type
);
}
if (optionals > 0) {
builder.AppendFormat(" (with {0} optional objectives)", optionals);
}
builder.Append("\n");
}
return builder.ToString().Trim();
}
public string GenerateSummary(Objective objective) {
var logs = objective
.EnabledOfType<CombatZone>()
.OrderBy(x => (CombatZones.DifficultyRank(x.Grade) ?? 0))
.GroupBy(x => new { x.Type, x.Grade })
.ToDictionary(x => x.Key, x => x.ToList())
;
StringBuilder builder = new StringBuilder();
if (logs == null || logs.Count() <= 0) {
return "";
}
foreach (var log in logs) {
int optionals = log.Value
.Sum(x => x.OptionalObjectivesCompleted)
;
if (builder.Length > 0) {
builder.Append(", ");
}
if (!string.IsNullOrEmpty(log.Key.Grade)) {
string grade = log.Key.Grade.Substring(0, 1);
if (log.Key.Grade == CombatZones.DifficultyVeryHigh) {
grade = "VH";
}
builder.AppendFormat("CZ: {0}x{1}{2}",
log.Value.Count,
grade,
log.Key.Type.Substring(0, 1)
);
} else {
builder.AppendFormat("CZ: {0}x?{1}",
log.Value.Count,
log.Key.Type.Substring(0, 1)
);
}
if (optionals > 0) {
builder.AppendFormat("+ {0} OPTS", optionals);
}
}
return builder.ToString().Trim();
}
} }

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@@ -1,6 +1,5 @@
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using EDPlayerJournal.Entries;
using EDPlayerJournal.BGS; using EDPlayerJournal.BGS;
namespace EliteBGS.LogGenerator; namespace EliteBGS.LogGenerator;
@@ -8,21 +7,54 @@ namespace EliteBGS.LogGenerator;
public class FailedMissionFormat : LogFormatter { public class FailedMissionFormat : LogFormatter {
public string GenerateLog(Objective objective) { public string GenerateLog(Objective objective) {
var missions = objective.EnabledOfType<MissionFailed>(); var missions = objective.EnabledOfType<MissionFailed>();
StringBuilder builder = new StringBuilder();
if (missions.Count <= 0) { if (missions.Count <= 0) {
return ""; return "";
} }
foreach (MissionFailed failed in missions) { StringBuilder builder = new StringBuilder();
MissionFailedEntry f = failed.Failed;
builder.AppendFormat("Failed {0} mission(s) \"{1}\" targeting {2}\n", var grouping = missions
failed.Amount, .GroupBy(x => x.Mission.IsOnFoot)
string.IsNullOrEmpty(f.Mission.LocalisedName) ? f.Mission.Name : f.Mission.LocalisedName, ;
failed.Faction
); foreach (var group in grouping) {
int amount = group.Count();
if (group.Key) {
builder.AppendFormat("Failed {0} On Foot Mission(s)\n", amount);
} else {
builder.AppendFormat("Failed {0} Ship Mission(s)\n", amount);
}
} }
return builder.ToString().Trim(); return builder.ToString().Trim();
} }
public string GenerateSummary(Objective objective) {
var missions = objective.EnabledOfType<MissionFailed>();
if (missions.Count <= 0) {
return "";
}
StringBuilder sb = new();
int onFootFails = missions.Where(x => x.Mission.IsOnFoot).Count();
int shipFails = missions.Where(x => !x.Mission.IsOnFoot).Count();
sb.Append("Fails: ");
if (onFootFails > 0) {
sb.AppendFormat("{0} Ground", onFootFails);
}
if (shipFails > 0) {
if (onFootFails > 0) {
sb.Append(", ");
}
sb.AppendFormat("{0} Ship", shipFails);
}
return sb.ToString();
}
} }

View File

@@ -25,4 +25,8 @@ public class GenericFormat<Type> : LogFormatter where Type : Transaction {
return builder.ToString(); return builder.ToString();
} }
public virtual string GenerateSummary(Objective objective) {
throw new System.NotImplementedException();
}
} }

View File

@@ -1,6 +1,38 @@
using EDPlayerJournal.BGS; using EDPlayerJournal;
using EDPlayerJournal.BGS;
using System.Linq;
using System.Text;
namespace EliteBGS.LogGenerator; namespace EliteBGS.LogGenerator;
public class KillBondsFormat : GenericFormat<FactionKillBonds> { public class KillBondsFormat : GenericFormat<FactionKillBonds> {
public override string GenerateSummary(Objective objective) {
StringBuilder builder = new StringBuilder();
var bonds = objective
.EnabledOfType<FactionKillBonds>()
.GroupBy(x => x.VictimFaction)
.ToDictionary(x => x.Key, x => x.ToList())
;
if (bonds.Count <= 0) {
return "";
}
builder.Append("Killbonds: ");
foreach (var entry in bonds) {
long sum = (long)entry.Value.Sum(x => (decimal)x.TotalSum);
builder.AppendFormat("{0} against {1}, ",
Credits.FormatMillions(sum),
entry.Key
);
}
if (builder.Length > 2) {
// Remove trailing comma
builder.Remove(builder.Length - 2, 2);
}
return builder.ToString();
}
} }

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@@ -2,4 +2,5 @@
public interface LogFormatter { public interface LogFormatter {
string GenerateLog(Objective objective); string GenerateLog(Objective objective);
string GenerateSummary(Objective objective);
} }

View File

@@ -1,6 +1,17 @@
using EDPlayerJournal.BGS; using EDPlayerJournal.BGS;
using System.Linq;
namespace EliteBGS.LogGenerator; namespace EliteBGS.LogGenerator;
public class MarketBuyFormat : GenericFormat<BuyCargo> { public class MarketBuyFormat : GenericFormat<BuyCargo> {
public override string GenerateSummary(Objective objective) {
long tons = objective
.EnabledOfType<BuyCargo>()
.Sum(x => x.Amount)
;
if (tons <= 0) {
return "";
}
return string.Format("Bought: {0}t bought", tons);
}
} }

View File

@@ -16,4 +16,8 @@ public class MicroResourcesFormat : LogFormatter {
return string.Format("Sold {0} worth of Micro Resources\n", return string.Format("Sold {0} worth of Micro Resources\n",
Credits.FormatCredits(sum)); Credits.FormatCredits(sum));
} }
public string GenerateSummary(Objective objective) {
return "";
}
} }

View File

@@ -7,13 +7,16 @@ namespace EliteBGS.LogGenerator;
public class MissionFormat : LogFormatter { public class MissionFormat : LogFormatter {
public string GenerateLog(Objective objective) { public string GenerateLog(Objective objective) {
Dictionary<string, Dictionary<string, int>> collated = new Dictionary<string, Dictionary<string, int>>(); Dictionary<string, Dictionary<string, int>> collated = new();
Dictionary<string, ulong> passengers = new();
StringBuilder output = new StringBuilder(); StringBuilder output = new StringBuilder();
int total_influence = 0; int total_influence = 0;
var missions = objective.EnabledOfType<MissionCompleted>(); var missions = objective.EnabledOfType<MissionCompleted>();
var support = objective.EnabledOfType<InfluenceSupport>();
if (missions == null || missions.Count == 0) { if ((missions == null || missions.Count == 0) &&
(support == null || support.Count == 0)) {
return ""; return "";
} }
@@ -28,23 +31,35 @@ public class MissionFormat : LogFormatter {
++collated[m.MissionName][m.Influence]; ++collated[m.MissionName][m.Influence];
total_influence += m.Influence.Length; total_influence += m.Influence.Length;
if (m.AcceptedEntry != null &&
m.AcceptedEntry.Mission != null &&
m.AcceptedEntry.Mission.IsPassengerMission) {
if (!passengers.ContainsKey(m.MissionName)) {
passengers[m.MissionName] = 0;
}
passengers[m.MissionName] += (m.AcceptedEntry.Mission.PassengerCount ?? 0);
}
} }
foreach (var mission in collated) { foreach (var mission in collated) {
if (objective.Faction != null) { output.AppendFormat("{0}: ", mission.Key);
output.AppendFormat("{0}\n", mission.Key);
} else {
output.AppendFormat("{0}\n", mission.Key);
}
output.Append("("); output.Append("(");
foreach (var influence in mission.Value.OrderBy(x => x.Key.Length)) { foreach (var influence in mission.Value.OrderBy(x => x.Key.Length)) {
output.AppendFormat("Inf{0} x{1}, ", influence.Key, influence.Value); output.AppendFormat("Inf{0} x{1}, ", influence.Key, influence.Value);
} }
output.Remove(output.Length - 2, 2); // remove last ", " output.Remove(output.Length - 2, 2); // remove last ", "
output.Append(")\n\n"); output.Append(")");
if (passengers.ContainsKey(mission.Key)) {
output.AppendFormat(" ({0} Passengers)", passengers[mission.Key]);
}
output.Append("\n");
} }
var support = objective.EnabledOfType<InfluenceSupport>(); output.Append("\n");
foreach (InfluenceSupport inf in support) { foreach (InfluenceSupport inf in support) {
output.Append(inf.ToString()); output.Append(inf.ToString());
output.Append("\n"); output.Append("\n");
@@ -61,4 +76,21 @@ public class MissionFormat : LogFormatter {
return output.ToString().Trim(); return output.ToString().Trim();
} }
public string GenerateSummary(Objective objective) {
long influence = objective
.EnabledOfType<MissionCompleted>()
.Sum(x => x.Influence.Length)
;
long support = objective
.EnabledOfType<InfluenceSupport>()
.Sum(x => x.Influence.Length)
;
if (influence + support <= 0) {
return "";
}
return string.Format("INF: {0}", influence + support);
}
} }

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@@ -1,6 +1,62 @@
using EDPlayerJournal.BGS; using EDPlayerJournal.BGS;
using System.Collections.Generic;
using System.Text;
using System;
using System.Linq;
using EDPlayerJournal;
namespace EliteBGS.LogGenerator; namespace EliteBGS.LogGenerator;
public class MurderFormat : GenericFormat<FoulMurder> { public class MurderFormat : LogFormatter {
public string GenerateLog(Objective objective) {
var logs = objective
.EnabledOfType<FoulMurder>()
.GroupBy(x => x.CrimeType)
.ToDictionary(x => x.Key, x => x.ToList())
;
StringBuilder builder = new StringBuilder();
if (logs == null || logs.Count() <= 0) {
return "";
}
foreach (var log in logs) {
string type;
if (string.Compare(log.Key, CrimeTypes.Murder) == 0) {
if (log.Value.Count > 1) {
type = "ships";
} else {
type = "ship";
}
} else {
if (log.Value.Count > 1) {
type = "people";
} else {
type = "person";
}
}
builder.AppendFormat("Murdered {0} {1} (Bounties: {2}, Fines: {3})",
log.Value.Count, type,
log.Value.Sum(x => x.Bounties),
log.Value.Sum(x => x.Fines)
);
}
return builder.ToString();
}
public string GenerateSummary(Objective objective) {
long murders = objective
.EnabledOfType<FoulMurder>()
.Where(x => x.CrimeType == CrimeTypes.Murder || x.CrimeType == CrimeTypes.OnFootMurder)
.Count()
;
if (murders <= 0) {
return "";
}
return string.Format("Kills: {0}", murders);
}
} }

View File

@@ -1,6 +1,22 @@
using EDPlayerJournal.BGS; using EDPlayerJournal;
using EDPlayerJournal.BGS;
using System.Linq;
namespace EliteBGS.LogGenerator; namespace EliteBGS.LogGenerator;
public class SearchAndRescueFormat : GenericFormat<SearchAndRescue> { public class SearchAndRescueFormat : GenericFormat<SearchAndRescue> {
public override string GenerateSummary(Objective objective) {
long tons = objective
.EnabledOfType<SearchAndRescue>()
.Sum(x => x.Count)
;
long profit = objective
.EnabledOfType<SearchAndRescue>()
.Sum(x => x.Reward)
;
if (tons <= 0) {
return "";
}
return string.Format("S&R: {0}t, {1} profit", tons, Credits.FormatMillions(profit));
}
} }

View File

@@ -0,0 +1,58 @@
using EDPlayerJournal;
using EDPlayerJournal.BGS;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EliteBGS.LogGenerator;
public class ThargoidFormatter : LogFormatter {
public string GenerateLog(Objective objective) {
List<ThargoidKill> kills = objective.EnabledOfType<ThargoidKill>().ToList();
if (kills.Count == 0 ) {
return "";
}
Dictionary<ThargoidVessel, List<ThargoidKill>> sorted = kills
.GroupBy(x => x.ThargoidType)
.ToDictionary(x => x.Key, x => x.ToList())
;
StringBuilder builder = new StringBuilder();
foreach (var k in sorted) {
string name = Thargoid.GetVesselName(k.Key);
builder.AppendFormat("{0}x {1}(s) killed\n", k.Value.Count, name);
}
return builder.ToString();
}
public string GenerateSummary(Objective objective) {
List<ThargoidKill> kills = objective.EnabledOfType<ThargoidKill>().ToList();
if (kills.Count == 0 ) {
return "";
}
int scouts = kills.Where(x => x.ThargoidType == ThargoidVessel.Scout).Count();
int interceptors = kills.Count - scouts;
StringBuilder builder = new StringBuilder();
builder.Append("AX: ");
if (interceptors > 0) {
builder.AppendFormat("{0} INT", interceptors);
}
if (scouts > 0) {
if (interceptors > 0) {
builder.Append(" + ");
}
builder.AppendFormat("{0} SCT", scouts);
}
return builder.ToString();
}
}

View File

@@ -1,6 +1,18 @@
using EDPlayerJournal.BGS; using EDPlayerJournal;
using EDPlayerJournal.BGS;
using System.Linq;
namespace EliteBGS.LogGenerator; namespace EliteBGS.LogGenerator;
class VistaGenomicsFormat : GenericFormat<OrganicData> { class VistaGenomicsFormat : GenericFormat<OrganicData> {
public override string GenerateSummary(Objective objective) {
long profit = objective
.EnabledOfType<OrganicData>()
.Sum(x => x.TotalValue)
;
if (profit <= 0) {
return "";
}
return string.Format("Organic: {0} Profit", Credits.FormatMillions(profit));
}
} }

View File

@@ -8,10 +8,10 @@ namespace EliteBGS.LogGenerator;
public class VoucherFormat : LogFormatter { public class VoucherFormat : LogFormatter {
public string GenerateLog(Objective objective) { public string GenerateLog(Objective objective) {
StringBuilder builder = new StringBuilder(); StringBuilder builder = new StringBuilder();
var missions = objective.UITransactions var missions = objective
.Where(x => x.IsEnabled) .EnabledOfType<Vouchers>()
.Select(x => x.Transaction) .GroupBy(x => x.Type)
.OfType<Vouchers>() .ToDictionary(x => x.Key, x => x.ToList())
; ;
if (missions == null || missions.Count() <= 0) { if (missions == null || missions.Count() <= 0) {
@@ -19,11 +19,38 @@ public class VoucherFormat : LogFormatter {
} }
foreach (var m in missions) { foreach (var m in missions) {
builder.AppendFormat("Handed in {0} vouchers for {1}\n", m.Type, m.Faction); long total = (long)m.Value.Sum(x => (decimal)x.TotalSum);
builder.AppendFormat("(Total value: {0})\n", Credits.FormatCredits(m.TotalSum)); builder.AppendFormat("Handed in {0} vouchers: {1}\n", m.Key, Credits.FormatMillions(total));
builder.AppendFormat("\n");
} }
return builder.ToString().Trim(); return builder.ToString().Trim();
} }
public string GenerateSummary(Objective objective) {
long bounties = objective
.EnabledOfType<Vouchers>()
.Where(x => x.Type == "Bounty")
.Sum(x => x.TotalSum)
;
long bonds = objective
.EnabledOfType<Vouchers>()
.Where(x => x.Type == "Combat Bond")
.Sum(x => x.TotalSum)
;
StringBuilder sb = new();
if (bounties > 0) {
sb.AppendFormat("Bounties: {0}", Credits.FormatMillions(bounties));
}
if (bonds > 0) {
if (sb.Length > 0) {
sb.Append(", ");
}
sb.AppendFormat("Bonds: {0}", Credits.FormatMillions(bonds));
}
return sb.ToString();
}
} }

View File

@@ -1,13 +1,30 @@
<Window <mah:MetroWindow
xmlns:mah="clr-namespace:MahApps.Metro.Controls;assembly=MahApps.Metro"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:abc="http://wpfcontrols.com/"
xmlns:local="clr-namespace:EliteBGS" xmlns:local="clr-namespace:EliteBGS"
xmlns:Util="clr-namespace:EliteBGS.Util" d:DataContext="{d:DesignInstance Type=Util:AppConfig}" x:Name="window" x:Class="EliteBGS.MainWindow" xmlns:Util="clr-namespace:EliteBGS.Util" d:DataContext="{d:DesignInstance Type=Util:AppConfig}" x:Name="window" x:Class="EliteBGS.MainWindow"
mc:Ignorable="d" mc:Ignorable="d"
Title="Elite: Dangerous BGS Helper" Height="520" Width="890" Icon="EliteBGS.ico" Closing="window_Closing"> Title="Elite: Dangerous BGS Helper" Height="520" Width="950" Icon="Salus.ico" Closing="window_Closing">
<Window.Resources>
<Style x:Key="StretchingTreeViewStyle" TargetType="TreeViewItem" BasedOn="{StaticResource {x:Type TreeViewItem}}">
<Setter Property="HorizontalContentAlignment" Value="Stretch"/>
</Style>
<local:MinusFortyFiveConverter x:Key="MinusFortyFiveConverter" />
</Window.Resources>
<mah:MetroWindow.RightWindowCommands>
<mah:WindowCommands ShowSeparators="False">
<TextBlock HorizontalAlignment="Center" VerticalAlignment="Center" Margin="5,0,5,0">
<Hyperlink x:Name="URL" NavigateUri="https://bgs.n0la.org/" RequestNavigate="URL_RequestNavigate">Homepage</Hyperlink>
</TextBlock>
<TextBlock HorizontalAlignment="Center" VerticalAlignment="Center" Margin="5,0,15,0">
<Hyperlink x:Name="SRC" NavigateUri="https://codeberg.org/nola/EDBGS" RequestNavigate="URL_RequestNavigate">Source</Hyperlink>
</TextBlock>
<mah:ToggleSwitch Content="Dark Theme" x:Name="SwitchTheme" IsOn="True" Toggled="SwitchTheme_Toggled"/>
</mah:WindowCommands>
</mah:MetroWindow.RightWindowCommands>
<Grid> <Grid>
<Grid.ColumnDefinitions> <Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/> <ColumnDefinition Width="*"/>
@@ -15,51 +32,120 @@
<Grid.RowDefinitions> <Grid.RowDefinitions>
<RowDefinition Height="*"/> <RowDefinition Height="*"/>
</Grid.RowDefinitions> </Grid.RowDefinitions>
<TabControl> <TabControl Style="{DynamicResource MahApps.Styles.TabControl.Animated}">
<TabItem Header="Current Objectives"> <TabItem Header="Current Objectives">
<Grid Background="#FFE5E5E5"> <Grid>
<Grid.RowDefinitions> <Grid.RowDefinitions>
<RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/>
<RowDefinition Height="*"/> <RowDefinition/>
<RowDefinition Height="Auto" /> <RowDefinition Height="Auto"/>
<RowDefinition Height="*" /> <RowDefinition/>
</Grid.RowDefinitions> </Grid.RowDefinitions>
<Grid.ColumnDefinitions> <Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/> <ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/> <ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/> <ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions> </Grid.ColumnDefinitions>
<ToolBar VerticalAlignment="Top" Grid.Row="1" Width="Auto" Margin="0,0,0,0" Height="Auto" Grid.ColumnSpan="3" HorizontalAlignment="Left"> <ToolBar VerticalAlignment="Top" Grid.Row="0" Width="Auto" Margin="0,0,0,0" Height="Auto" Grid.ColumnSpan="3" HorizontalAlignment="Left">
<Button x:Name="ParseJournal" Content="Parse Journal" VerticalAlignment="Center" Click="ParseJournal_Click" HorizontalAlignment="Center"/> <Button x:Name="ParseJournal" Content="Parse Journal" VerticalAlignment="Center" Click="ParseJournal_Click" HorizontalAlignment="Center"/>
<Separator Margin="1" VerticalAlignment="Center" MinWidth="1" HorizontalAlignment="Center" MinHeight="22"/> <Separator Margin="1" VerticalAlignment="Center" MinWidth="1" HorizontalAlignment="Center" MinHeight="22"/>
<Label Content="From:" VerticalAlignment="Center" VerticalContentAlignment="Center" HorizontalAlignment="Center"/> <Label Content="From (UTC):" VerticalAlignment="Center" VerticalContentAlignment="Center" HorizontalAlignment="Center"/>
<DatePicker x:Name="startdate" Height="26.2857142857143" VerticalAlignment="Center" HorizontalAlignment="Center"/> <mah:DateTimePicker x:Name="startdate" Height="26.2857142857143" VerticalAlignment="Center" HorizontalAlignment="Center"/>
<Label Content="To:" Height="26.2857142857143" VerticalAlignment="Top"/> <Label Content="To (UTC):" Height="26.2857142857143" VerticalAlignment="Center" HorizontalAlignment="Center"/>
<DatePicker x:Name="enddate" Height="26.2857142857143" VerticalAlignment="Center" HorizontalAlignment="Center"/> <mah:DateTimePicker x:Name="enddate" Height="26.2857142857143" VerticalAlignment="Center" HorizontalAlignment="Center"/>
<Separator Margin="1" VerticalAlignment="Center" MinWidth="1" HorizontalAlignment="Center" MinHeight="22"/> <Separator Margin="1" VerticalAlignment="Center" MinWidth="1" HorizontalAlignment="Center" MinHeight="22"/>
<CheckBox x:Name="collate" Margin="1" Content="Collate entries" IsChecked="True" IsThreeState="False"/> <Button x:Name="ResetTime" Content="Reset Time" Click="ResetTime_Click" />
<Separator Height="26.2857142857143" Margin="0" VerticalAlignment="Top"/>
<Button x:Name="AddCombatZone" Content="Add Combat Zone Win" VerticalAlignment="Stretch" Margin="0,0,0,0.286" RenderTransformOrigin="0.5,0.505" Click="AddCombatZone_Click"/>
<Separator Height="26.2857142857143" Margin="0" VerticalAlignment="Top"/>
<Button x:Name="AdjustProfit" Content="Adjust Trade Profit" Margin="0" VerticalAlignment="Stretch" Click="AdjustProfit_Click" />
<Separator Margin="1" VerticalAlignment="Center" MinWidth="1" HorizontalAlignment="Center" MinHeight="22"/> <Separator Margin="1" VerticalAlignment="Center" MinWidth="1" HorizontalAlignment="Center" MinHeight="22"/>
<Button x:Name="ManuallyParse" Content="Manually Parse JSON" Click="ManuallyParse_Click" /> <Button x:Name="ManuallyParse" Content="Manually Parse" Click="ManuallyParse_Click" />
</ToolBar> </ToolBar>
<TreeView CheckBox.Checked="TreeView_CheckBox_Updated" CheckBox.Unchecked="TreeView_CheckBox_Updated" x:Name="entries" Margin="0,0,0,0" Grid.ColumnSpan="3" Grid.Row="2" KeyUp="entries_KeyUp"> <ToolBar Grid.Row="1" HorizontalAlignment="Left" Height="Auto" VerticalAlignment="Top" Width="Auto" Grid.ColumnSpan="3">
<Button x:Name="GenerateDiscord" Content="Generate Discord Report" VerticalAlignment="Stretch" Margin="0,0,0,0" VerticalContentAlignment="Center" Click="GenerateDiscord_Click"/>
<Separator />
<ComboBox x:Name="LogType" VerticalAlignment="Stretch" Margin="0,3,0,3" Width="140" SelectionChanged="LogType_SelectionChanged" />
</ToolBar>
<TreeView CheckBox.Checked="TreeView_CheckBox_Updated"
CheckBox.Unchecked="TreeView_CheckBox_Updated"
x:Name="entries" Margin="0,0,0,0"
Grid.ColumnSpan="3" Grid.Row="2"
KeyUp="entries_KeyUp"
HorizontalAlignment="Stretch"
HorizontalContentAlignment="Stretch"
>
<TreeView.ItemTemplate> <TreeView.ItemTemplate>
<HierarchicalDataTemplate DataType="{x:Type local:Objective}" ItemsSource="{Binding UITransactions}"> <HierarchicalDataTemplate DataType="{x:Type local:Objective}" ItemsSource="{Binding UITransactions}" ItemContainerStyle="{StaticResource StretchingTreeViewStyle}">
<StackPanel Orientation="Horizontal"> <Grid
<CheckBox Focusable="False" IsChecked="{Binding IsEnabled}" VerticalAlignment="Center"/> HorizontalAlignment="Stretch"
<TextBlock Text="{Binding Name}" Margin="5,0" /> Width="{Binding ActualWidth, ElementName=entries, Converter={StaticResource MinusFortyFiveConverter}}"
</StackPanel> >
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<StackPanel Grid.Column="0" Orientation="Horizontal" VerticalAlignment="Center" Margin="0,2,0,2">
<CheckBox Focusable="False" IsChecked="{Binding IsEnabled}" VerticalAlignment="Center"/>
<TextBlock Text="System: " Visibility="{Binding HasSystem}" Margin="2,0,0,0"/>
<TextBlock Text="{Binding System}" FontWeight="DemiBold" Visibility="{Binding HasSystem}"/>
<TextBlock Text="Faction: " Visibility="{Binding HasFaction}" Margin="2,0,0,0"/>
<TextBlock Text="{Binding Faction}" FontWeight="DemiBold" Visibility="{Binding HasFaction}"/>
</StackPanel>
<Separator Visibility="Hidden" Grid.Column="1" HorizontalAlignment="Stretch" HorizontalContentAlignment="Stretch" />
<StackPanel Grid.Column="2" HorizontalAlignment="Right" VerticalAlignment="Center" Orientation="Horizontal">
<ToggleButton x:Name="ToggleAll" Content="Toggle All" Click="ToggleAll_Click" IsChecked="True" IsThreeState="False"/>
<Separator Margin="2,0,2,0" />
<Button x:Name="AddCombatZone" Content="Add Combat Zone" Click="AddCombatZone_Click" />
</StackPanel>
</Grid>
<HierarchicalDataTemplate.ItemTemplate> <HierarchicalDataTemplate.ItemTemplate>
<HierarchicalDataTemplate> <HierarchicalDataTemplate>
<StackPanel Orientation="Horizontal"> <!-- This will stretch out the width of the item-->
<CheckBox Focusable="False" IsChecked="{Binding IsEnabled}" VerticalAlignment="Center"/> <Grid Initialized="Transaction_Initialized"
<TextBlock Text="{Binding CompletedAt}" Margin="5,0,5,0" HorizontalAlignment="Right"/> HorizontalAlignment="Left"
<TextBlock Text="{Binding Name}" FontWeight="DemiBold"/> Width="{Binding ActualWidth, ElementName=entries, Converter={StaticResource MinusFortyFiveConverter}}"
</StackPanel> Margin="0,2,0,2"
>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<StackPanel Grid.Column="0" Orientation="Horizontal" HorizontalAlignment="Stretch" VerticalAlignment="Center">
<CheckBox Focusable="False" IsChecked="{Binding IsEnabled}" VerticalAlignment="Center"/>
<TextBlock Text="{Binding CompletedAt}" Margin="2,0,2,0" HorizontalAlignment="Right" TextAlignment="Center"/>
<TextBlock Text="{Binding Name}" FontWeight="DemiBold" TextAlignment="Center"/>
</StackPanel>
<StackPanel Grid.Column="2" Orientation="Horizontal" HorizontalAlignment="Right" x:Name="CombatZone" Visibility="{Binding IsCombatZone}">
<Expander Header="Optional Objectives" Visibility="{Binding IsShipCombatZone}">
<StackPanel Orientation="Vertical">
<ToggleButton x:Name="CapitalShip" Margin="2,0,2,0" Content="Capital Ship" IsChecked="{Binding HasCapitalShip, Mode=TwoWay}" IsThreeState="False"/>
<ToggleButton x:Name="Captain" Margin="2,0,2,0" Content="Captain" IsChecked="{Binding HasCaptain, Mode=TwoWay}" IsThreeState="False"/>
<ToggleButton x:Name="Correspondent" Margin="2,0,2,0" Content="Correspondent" IsChecked="{Binding HasCorrespondent, Mode=TwoWay}" IsThreeState="False"/>
<ToggleButton x:Name="SpecOps" Margin="2,0,2,0" Content="Spec Ops" IsChecked="{Binding HasSpecOps, Mode=TwoWay}" IsThreeState="False"/>
</StackPanel>
</Expander>
<Expander Header="Difficulty">
<StackPanel Orientation="Vertical">
<Button x:Name="Low" Content="Low" Click="Low_Click"/>
<Button x:Name="Med" Content="Med" Click="Med_Click"/>
<Button x:Name="High" Content="High" Click="High_Click"/>
<Button x:Name="VeryHigh" Content="Very High" Click="VeryHigh_Click" />
</StackPanel>
</Expander>
<Expander Header="Type">
<StackPanel Orientation="Vertical">
<Button Content="Ground" x:Name="Ground" Click="Ground_Click"/>
<Button Content="Ship" x:Name="Ship" Click="Ship_Click"/>
<Button Content="AX" x:Name="Thargoid" Click="Thargoid_Click"/>
</StackPanel>
</Expander>
</StackPanel>
<StackPanel Grid.Column="2" Orientation="Horizontal" HorizontalAlignment="Right" x:Name="SellCargo" Visibility="{Binding IsSellCargo}">
<TextBlock Text="Adjust Profit: " TextAlignment="Center" />
<TextBox x:Name="Profit" MinWidth="80" HorizontalContentAlignment="Right" Text="{Binding Profit, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" LostFocus="Profit_LostFocus" KeyUp="Profit_KeyUp"/>
</StackPanel>
</Grid>
</HierarchicalDataTemplate> </HierarchicalDataTemplate>
</HierarchicalDataTemplate.ItemTemplate> </HierarchicalDataTemplate.ItemTemplate>
</HierarchicalDataTemplate> </HierarchicalDataTemplate>
@@ -70,17 +156,14 @@
</Style> </Style>
</TreeView.ItemContainerStyle> </TreeView.ItemContainerStyle>
</TreeView> </TreeView>
<ToolBar HorizontalAlignment="Left" Height="36" VerticalAlignment="Top" Width="Auto" Grid.Row="3" Grid.ColumnSpan="2"> <GridSplitter Background="LightSkyBlue" Grid.Row="3" Height="5" HorizontalAlignment="Stretch" VerticalAlignment="Top" Grid.ColumnSpan="3" ResizeBehavior="PreviousAndNext"/>
<Button x:Name="GenerateDiscord" Content="Generate Discord Report" VerticalAlignment="Center" Margin="0,0,0,4.857" Click="GenerateDiscord_Click" Height="26"/> <TextBox x:Name="DiscordLog" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Grid.Row="4" Height="Auto" TextWrapping="Wrap" FontFamily="Consolas" FontSize="14" Grid.ColumnSpan="3" AcceptsReturn="True" AcceptsTab="True"/>
<Separator />
<ComboBox x:Name="LogType" Height="36" Margin="0" VerticalAlignment="Center" Width="140" SelectionChanged="LogType_SelectionChanged" />
</ToolBar>
<TextBox x:Name="DiscordLog" Height="Auto" TextWrapping="Wrap" FontFamily="Consolas" FontSize="14" Grid.Row="4" Grid.ColumnSpan="3" AcceptsReturn="True" AcceptsTab="True"/>
</Grid> </Grid>
</TabItem> </TabItem>
<TabItem Header="Settings" HorizontalAlignment="Left" Height="20" VerticalAlignment="Top" Width="53.7142857142857"> <TabItem Header="Settings">
<Grid Background="#FFE5E5E5"> <Grid>
<Grid.RowDefinitions> <Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/>
<RowDefinition Height="*"/> <RowDefinition Height="*"/>
@@ -105,10 +188,40 @@
<Button x:Name="browsejournallocation" Content="Browse" Grid.Row="1" Grid.Column="1" Margin="0,0,0,0" Width="Auto" VerticalAlignment="Top" HorizontalAlignment="Left" Click="browsejournallocation_Click"/> <Button x:Name="browsejournallocation" Content="Browse" Grid.Row="1" Grid.Column="1" Margin="0,0,0,0" Width="Auto" VerticalAlignment="Top" HorizontalAlignment="Left" Click="browsejournallocation_Click"/>
</Grid> </Grid>
</GroupBox> </GroupBox>
<GroupBox Header="Theme Colour" Height="Auto" Grid.Row="1" VerticalAlignment="Top" Width="Auto" Grid.ColumnSpan="3" Margin="0,5,0,0">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<Label Content="Colour of the current theme." Grid.Row="0" Grid.ColumnSpan="2" HorizontalAlignment="Left" Margin="0,0,0,0" VerticalAlignment="Top"/>
<ComboBox x:Name="Colour" IsEditable="False" Grid.Row="1" Grid.Column="0" VerticalAlignment="Center" Width="Auto" SelectionChanged="Colour_SelectionChanged"/>
</Grid>
</GroupBox>
<GroupBox Header="Advanced Parsing Options" Grid.Row="2" VerticalAlignment="Top" Width="Auto" Grid.ColumnSpan="3" Margin="0,5,0,0">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<mah:ToggleSwitch x:Name="NoInfluenceSupport" Grid.Row="1" Grid.ColumnSpan="2" Content="Ignore secondary influence support given out by certain missions" Toggled="NoInfluenceSupport_Toggled"/>
<mah:ToggleSwitch x:Name="NoMarketBuy" Grid.Row="2" Grid.ColumnSpan="2" Content="Ignore commodities bought at stations" Toggled="NoMarketBuy_Toggled"/>
</Grid>
</GroupBox>
</Grid> </Grid>
</TabItem> </TabItem>
<TabItem Header="Event Log" HorizontalAlignment="Left" Height="20" VerticalAlignment="Top"> <TabItem Header="Event Log">
<Grid Background="#FFE5E5E5"> <Grid>
<Grid.ColumnDefinitions> <Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/> <ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions> </Grid.ColumnDefinitions>
@@ -116,8 +229,8 @@
<RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/>
<RowDefinition Height="*"/> <RowDefinition Height="*"/>
</Grid.RowDefinitions> </Grid.RowDefinitions>
<TextBox IsReadOnly="True" Grid.Row="1" x:Name="log" Height="Auto" Margin="5" TextWrapping="Wrap" FontFamily="Courier New" Background="{x:Null}"/> <TextBox IsReadOnly="True" Grid.Row="1" x:Name="log" Height="Auto" Margin="5" TextWrapping="Wrap" FontFamily="Courier New" />
<RichTextBox IsReadOnly="True" HorizontalAlignment="Left" Height="Auto" Margin="5" Width="Auto" VerticalContentAlignment="Stretch" VerticalAlignment="Top" Background="{x:Null}" BorderBrush="{x:Null}" SelectionBrush="{x:Null}"> <RichTextBox IsReadOnly="True" HorizontalAlignment="Left" Height="Auto" Margin="5" Width="Auto" VerticalContentAlignment="Stretch" VerticalAlignment="Top" BorderBrush="{x:Null}" SelectionBrush="{x:Null}">
<FlowDocument> <FlowDocument>
<Paragraph> <Paragraph>
<Run Text="This tool does not recognise every option and/or configuration that E:D outputs through its JSON files."/> <Run Text="This tool does not recognise every option and/or configuration that E:D outputs through its JSON files."/>
@@ -131,4 +244,4 @@
</TabItem> </TabItem>
</TabControl> </TabControl>
</Grid> </Grid>
</Window> </mah:MetroWindow>

View File

@@ -11,13 +11,19 @@ using EDPlayerJournal.BGS;
using EDPlayerJournal.Entries; using EDPlayerJournal.Entries;
using EliteBGS.BGS; using EliteBGS.BGS;
using EliteBGS.Util; using EliteBGS.Util;
using System.Globalization;
using System.Windows.Controls.Primitives;
using MahApps.Metro.Controls;
using ControlzEx.Theming;
using System.Windows.Media;
using System.Diagnostics;
namespace EliteBGS; namespace EliteBGS;
/// <summary> /// <summary>
/// Interaction logic for MainWindow.xaml /// Interaction logic for MainWindow.xaml
/// </summary> /// </summary>
public partial class MainWindow : Window { public partial class MainWindow : MetroWindow {
private PlayerJournal journal; private PlayerJournal journal;
private Report report; private Report report;
@@ -28,6 +34,7 @@ public partial class MainWindow : Window {
private static readonly List<DiscordLogGenerator> logtypes = new List<DiscordLogGenerator>() { private static readonly List<DiscordLogGenerator> logtypes = new List<DiscordLogGenerator>() {
new NonaDiscordLog(), new NonaDiscordLog(),
new GenericDiscordLog(), new GenericDiscordLog(),
new OneLineDiscordLog(),
}; };
public MainWindow() { public MainWindow() {
@@ -51,32 +58,99 @@ public partial class MainWindow : Window {
LogType.SelectedIndex = 0; LogType.SelectedIndex = 0;
} }
this.NoInfluenceSupport.IsOn = Config.Global.IgnoreInfluenceSupport;
this.NoMarketBuy.IsOn = Config.Global.IgnoreMarketBuy;
// Apply theme
try {
AddCustomThemes();
string[] colours = ThemeManager.Current.Themes
.Select(x => x.ColorScheme)
.DistinctBy(x => x)
.OrderBy(x => x)
.ToArray()
;
foreach (var colour in colours) {
Colour.Items.Add(colour);
if (!string.IsNullOrEmpty(Config.Global.Colour) &&
string.Compare(colour, Config.Global.Colour, true) == 0) {
Colour.SelectedIndex = Colour.Items.Count - 1;
}
}
if (Colour.SelectedIndex < 0) {
Colour.SelectedIndex = 0;
}
SwitchTheme.IsOn = (string.Compare(Config.Global.Theme, "dark", true) == 0);
ThemeManager.Current.ChangeTheme(this, Config.Global.FullTheme);
} catch (Exception) {
// Theme is invalid, revert back to our standard dark theme
Config.Global.Colour = "Amber";
Config.Global.Theme = "Dark";
}
journal = new PlayerJournal(Config.Global.JournalLocation); journal = new PlayerJournal(Config.Global.JournalLocation);
// Set both to now // Set both to now
startdate.SelectedDate = DateTime.Now; InitialiseTime();
enddate.SelectedDate = DateTime.Now;
journallocation.Text = Config.Global.JournalLocation; journallocation.Text = Config.Global.JournalLocation;
} }
private void AddCustomThemes() {
Dictionary<string, Color> colorThemes = new() {
//{ "HouseSalus", Color.FromRgb(0xBC, 0x94, 0x39) },
{ "HouseSalus", Color.FromRgb(0xED, 0xDA, 0x70) },
{ "NovaNavy", Color.FromRgb(0xA1, 0xA4, 0xDB) },
};
foreach (var colourtheme in colorThemes) {
var brush = new SolidColorBrush(colourtheme.Value);
// Add light theme
ThemeManager.Current.AddTheme(new Theme(
"Light." + colourtheme.Key,
"Light." + colourtheme.Key,
"Light",
colourtheme.Key,
colourtheme.Value,
brush,
true,
false)
);
// Add dark theme
ThemeManager.Current.AddTheme(new Theme(
"Dark." + colourtheme.Key,
"Dark." + colourtheme.Key,
"Dark",
colourtheme.Key,
colourtheme.Value,
brush,
true,
false)
);
}
}
private void InitialiseTime() {
DateTime today = DateTime.Today;
DateTime tomorrow = today.AddDays(1);
// HOCHKULTUR
startdate.Culture = enddate.Culture = CultureInfo.GetCultureInfo("de-AT");
startdate.SelectedDateTime = today;
enddate.SelectedDateTime = tomorrow;
}
private void TreeView_CheckBox_Updated(object sender, RoutedEventArgs args) { private void TreeView_CheckBox_Updated(object sender, RoutedEventArgs args) {
GenerateLog(); GenerateLog();
} }
private void Loadentries_EntriesLoaded(List<Entry> lines) {
try {
TransactionParser parser = new TransactionParser();
List<Transaction> transactions = parser.Parse(lines);
report = new Report(transactions);
this.entries.ItemsSource = report.Objectives;
} catch (Exception exception) {
Log("Something went terribly wrong while parsing the E:D player journal.");
Log("Please send this to CMDR Hekateh:");
Log(exception.ToString());
}
}
private void Report_OnLog(string message) { private void Report_OnLog(string message) {
StringBuilder builder = new StringBuilder(); StringBuilder builder = new StringBuilder();
@@ -92,12 +166,52 @@ public partial class MainWindow : Window {
Report_OnLog(message); Report_OnLog(message);
} }
private void HandleEntries(List<Entry> entries, DateTime start, DateTime end) {
try {
TransactionParser parser = new();
TransactionParserOptions options = new();
options.IgnoreInfluenceSupport = Config.Global.IgnoreInfluenceSupport;
options.IgnoreMarketBuy = Config.Global.IgnoreMarketBuy;
List<Transaction> transactions = parser.Parse(entries, options);
// Filter the transactions down to the given time frame
transactions = transactions
.Where(t => t.CompletedAtDateTime >= start && t.CompletedAtDateTime <= end)
.ToList()
;
List<IncompleteTransaction> incompletes = transactions.OfType<IncompleteTransaction>().ToList();
// Log incomplete and remove them from the results.
foreach (var incomplete in incompletes) {
Log(incomplete.Reason);
}
transactions.RemoveAll(x => incompletes.Contains(x));
report = new Report(transactions);
this.entries.ItemsSource = report.Objectives;
} catch (Exception exception) {
Log("Something went terribly wrong while parsing the E:D player journal.");
Log("Please send this to CMDR Hekateh:");
Log(exception.ToString());
}
}
private void HandleEntries(List<Entry> entries) {
HandleEntries(entries, startdate.SelectedDateTime ?? DateTime.Now, enddate.SelectedDateTime ?? DateTime.Now);
}
private void Loadentries_EntriesLoaded(List<Entry> lines) {
HandleEntries(lines);
}
private void ParseJournal_Click(object sender, RoutedEventArgs e) { private void ParseJournal_Click(object sender, RoutedEventArgs e) {
try { try {
TransactionParser parser = new TransactionParser(); TransactionParser parser = new TransactionParser();
DateTime start = startdate.SelectedDate ?? DateTime.Now; DateTime start = startdate.SelectedDateTime ?? DateTime.Now;
DateTime end = enddate.SelectedDate ?? DateTime.Now; DateTime end = enddate.SelectedDateTime ?? DateTime.Now;
journal.Open(); // Load all files journal.Open(); // Load all files
// Log files only get rotated if you restart the game client. This means that there might // Log files only get rotated if you restart the game client. This means that there might
@@ -108,25 +222,14 @@ public partial class MainWindow : Window {
// files have to be read in their entirety to check this). So we assume that you can't play // files have to be read in their entirety to check this). So we assume that you can't play
// three days straight, and keep the code fast. // three days straight, and keep the code fast.
DateTime actualstart = start.AddDays(-3); DateTime actualstart = start.AddDays(-3);
DateTime actualend = end.AddDays(1);
List<Entry> entries = journal.Files List<Entry> entries = journal.Files
.Where(f => f.NormalisedDateTime >= actualstart && f.NormalisedDateTime <= end) .Where(f => f.NormalisedDateTime >= actualstart && f.NormalisedDateTime <= actualend)
.SelectMany(e => e.Entries) .SelectMany(e => e.Entries)
.ToList() .ToList()
; ;
// Now further sort the list down to entries that are actually within the given datetime
// Note that entry datetimes are not normalised, so we have to sort until end + 1 day
DateTime actualend = end.AddDays(1);
entries = entries
.Where(e => e.Timestamp >= start && e.Timestamp < actualend)
.ToList()
;
List<Transaction> transactions = parser.Parse(entries);
report = new Report(transactions);
this.entries.ItemsSource = report.Objectives;
HandleEntries(entries, start, end);
GenerateLog(); GenerateLog();
} catch (Exception exception) { } catch (Exception exception) {
Log("Something went terribly wrong while parsing the E:D player journal."); Log("Something went terribly wrong while parsing the E:D player journal.");
@@ -172,7 +275,7 @@ public partial class MainWindow : Window {
} }
if (removed) { if (removed) {
GenerateLog(); RefreshView();
} }
} }
@@ -194,80 +297,37 @@ public partial class MainWindow : Window {
journal = new PlayerJournal(Config.Global.JournalLocation); journal = new PlayerJournal(Config.Global.JournalLocation);
} }
/// <summary> private Objective GetObjectiveFromControl(object sender) {
/// Gets the currently selected objective, even if a log entry in said objective Control control = sender as Control;
/// is selected instead. If nothing is selected, returns null. if (control == null || control.DataContext == null) {
/// </summary>
/// <returns></returns>
private Objective GetSelectedObjective() {
var obj = entries.SelectedItem;
if (obj == null) {
return null; return null;
} }
if (obj.GetType() == typeof(Objective)) { return control.DataContext as Objective;
return obj as Objective;
}
// Some form of entry perhaps?
if (obj.GetType().IsSubclassOf(typeof(Transaction))) {
Transaction entry = obj as Transaction;
Objective objective = entries.Items
.OfType<Objective>()
.First(x => x.Transactions.Contains(entry))
;
return objective;
}
return null;
} }
private void AddCombatZone_Click(object sender, RoutedEventArgs e) { private void AddCombatZone_Click(object sender, RoutedEventArgs e) {
Objective objective = GetSelectedObjective(); Objective objective = GetObjectiveFromControl(sender);
if (objective == null) { if (objective == null) {
return; return;
} }
CombatZoneDialog dialog = new CombatZoneDialog() { Owner = this };
if (!(dialog.ShowDialog() ?? false)) {
return;
}
CombatZone zone = new CombatZone { CombatZone zone = new CombatZone {
Faction = objective.Faction, Faction = objective.Faction,
System = objective.System, System = objective.System,
Grade = "Low",
Grade = dialog.Grade, Type = "Ship",
Type = dialog.Type,
Amount = dialog.Amount
}; };
objective.Transactions.Add(zone); UITransaction uitransaction = new UITransaction(zone);
GenerateLog(); objective.UITransactions.Add(uitransaction);
RefreshView();
} }
private void AdjustProfit_Click(object sender, RoutedEventArgs e) { private void RefreshView() {
if (entries.SelectedItem == null || entries.SelectedItem.GetType() != typeof(SellCargo)) { entries.Items.Refresh();
return; GenerateLog();
}
SellCargo sell = entries.SelectedItem as SellCargo;
AdjustProfitWindow adjust = new AdjustProfitWindow() { Owner = this };
adjust.Profit.Text = sell.Profit.ToString();
if (!(adjust.ShowDialog() ?? false)) {
return;
}
if (int.TryParse(adjust.Profit.Text, out int newprofit)) {
sell.Profit = newprofit;
GenerateLog();
}
} }
private void LogType_SelectionChanged(object sender, SelectionChangedEventArgs e) { private void LogType_SelectionChanged(object sender, SelectionChangedEventArgs e) {
@@ -299,5 +359,181 @@ public partial class MainWindow : Window {
private void window_Closing(object sender, System.ComponentModel.CancelEventArgs e) { private void window_Closing(object sender, System.ComponentModel.CancelEventArgs e) {
loadentries?.Close(); loadentries?.Close();
loadentries = null; loadentries = null;
try {
Config.SaveGlobal();
} catch (Exception error) {
MessageBox.Show("There was an error saving your settings: " + error.Message);
}
}
private void Transaction_Initialized(object sender, EventArgs e) {
}
private TransactionType GetTransaction<TransactionType>(object sender) where TransactionType : Transaction {
Control button = sender as Control;
if (button == null || button.DataContext == null) {
return null;
}
UITransaction transaction = button.DataContext as UITransaction;
if (transaction == null) {
return null;
}
return transaction.Transaction as TransactionType;
}
private void Low_Click(object sender, RoutedEventArgs e) {
CombatZone transaction = GetTransaction<CombatZone>(sender);
if (transaction == null) {
return;
}
transaction.Grade = CombatZones.DifficultyLow;
RefreshView();
}
private void Med_Click(object sender, RoutedEventArgs e) {
CombatZone transaction = GetTransaction<CombatZone>(sender);
if (transaction == null) {
return;
}
transaction.Grade = CombatZones.DifficultyMedium;
RefreshView();
}
private void High_Click(object sender, RoutedEventArgs e) {
CombatZone transaction = GetTransaction<CombatZone>(sender);
if (transaction == null) {
return;
}
transaction.Grade = CombatZones.DifficultyHigh;
RefreshView();
}
private void VeryHigh_Click(object sender, RoutedEventArgs e) {
CombatZone transaction = GetTransaction<CombatZone>(sender);
if (transaction == null) {
return;
}
transaction.Grade = CombatZones.DifficultyVeryHigh;
RefreshView();
}
private void Ground_Click(object sender, RoutedEventArgs e) {
CombatZone transaction = GetTransaction<CombatZone>(sender);
if (transaction == null) {
return;
}
transaction.Type = CombatZones.GroundCombatZone;
RefreshView();
}
private void Ship_Click(object sender, RoutedEventArgs e) {
CombatZone transaction = GetTransaction<CombatZone>(sender);
if (transaction == null) {
return;
}
transaction.Type = CombatZones.ShipCombatZone;
RefreshView();
}
private void Thargoid_Click(object sender, RoutedEventArgs e) {
CombatZone transaction = GetTransaction<CombatZone>(sender);
if (transaction == null) {
return;
}
transaction.Type = CombatZones.AXCombatZone;
RefreshView();
}
private void Profit_LostFocus(object sender, RoutedEventArgs e) {
RefreshView();
}
private void Profit_KeyUp(object sender, System.Windows.Input.KeyEventArgs e) {
if (e.Key == Key.Enter) {
RefreshView();
}
}
private DateTime ResetTimeToZero(DateTime d) {
DateTime obj = d;
obj = obj.AddHours(d.Hour * -1);
obj = obj.AddMinutes(d.Minute * -1);
obj = obj.AddSeconds(d.Second * -1);
return obj;
}
private void ResetTime_Click(object sender, RoutedEventArgs e) {
DateTime? d = startdate.SelectedDateTime;
if (d != null) {
startdate.SelectedDateTime = ResetTimeToZero(d.Value);
}
d = enddate.SelectedDateTime;
if (d != null) {
enddate.SelectedDateTime = ResetTimeToZero(d.Value);
}
}
private void ToggleAll_Click(object sender, RoutedEventArgs e) {
ToggleButton button = sender as ToggleButton;
Objective objective = GetObjectiveFromControl(sender);
if (objective == null) {
return;
}
objective.UITransactions
.ForEach(x => x.IsEnabled = (button.IsChecked ?? true))
;
}
private void UpdateTheme() {
ThemeManager.Current.ChangeTheme(this, Config.Global.FullTheme);
}
private void SwitchTheme_Toggled(object sender, RoutedEventArgs e) {
ToggleSwitch toggle = sender as ToggleSwitch;
if (toggle.IsOn) {
Config.Global.Theme = "Dark";
} else {
Config.Global.Theme = "Light";
}
UpdateTheme();
}
private void Colour_SelectionChanged(object sender, SelectionChangedEventArgs e) {
if (Colour.SelectedItem == null) {
return;
}
Config.Global.Colour = Colour.SelectedItem.ToString();
UpdateTheme();
}
private void URL_RequestNavigate(object sender, System.Windows.Navigation.RequestNavigateEventArgs e) {
ProcessStartInfo info = new ProcessStartInfo();
info.UseShellExecute = true;
info.FileName = e.Uri.AbsoluteUri;
Process.Start(info);
e.Handled = true;
}
private void NoInfluenceSupport_Toggled(object sender, RoutedEventArgs e) {
Config.Global.IgnoreInfluenceSupport = this.NoInfluenceSupport.IsOn;
}
private void NoMarketBuy_Toggled(object sender, RoutedEventArgs e) {
Config.Global.IgnoreMarketBuy = this.NoMarketBuy.IsOn;
} }
} }

View File

@@ -0,0 +1,19 @@
using System.Globalization;
using System.Windows.Data;
using System;
namespace EliteBGS;
public class MinusFortyFiveConverter : IValueConverter {
/// <inheritdoc/>
public object Convert(
object value, Type targetType, object parameter, CultureInfo culture) {
return (double)value - 80;
}
/// <inheritdoc/>
public object ConvertBack(
object value, Type targetType, object parameter, CultureInfo culture) {
throw new NotSupportedException("Cannot convert back");
}
}

View File

@@ -2,6 +2,7 @@
using System.Text; using System.Text;
using System.Globalization; using System.Globalization;
using EDPlayerJournal; using EDPlayerJournal;
using System.Linq;
namespace EliteBGS.BGS; namespace EliteBGS.BGS;
@@ -9,14 +10,15 @@ public class NonaDiscordLog : DiscordLogGenerator {
private string FormatDate() { private string FormatDate() {
CultureInfo cultureInfo = CultureInfo.InvariantCulture; CultureInfo cultureInfo = CultureInfo.InvariantCulture;
StringBuilder date = new StringBuilder(); StringBuilder date = new StringBuilder();
DateTime today = DateTime.Now; DateTime today = DateTime.UtcNow;
string suffix; string suffix;
if (today.Day == 1 || today.Day == 21 || today.Day == 31) { if (today.Day == 1 || today.Day == 21 || today.Day == 31) {
suffix = "st"; suffix = "st";
} else if (today.Day == 2 || today.Day == 22) { } else if (today.Day == 2 || today.Day == 22) {
suffix = "nd"; suffix = "nd";
} else if (today.Day == 23) { // Shakaka wins the price for finding this "bug"!
} else if (today.Day == 3 || today.Day == 23) {
suffix = "rd"; suffix = "rd";
} else { } else {
suffix = "th"; suffix = "th";
@@ -34,23 +36,46 @@ public class NonaDiscordLog : DiscordLogGenerator {
protected override string GenerateObjectiveHeader(Objective objective) { protected override string GenerateObjectiveHeader(Objective objective) {
StringBuilder log = new StringBuilder(); StringBuilder log = new StringBuilder();
log.AppendFormat(":globe_with_meridians: `Location:` {0}, {1}\n", objective.System, objective.Faction); string location;
if (!string.IsNullOrEmpty(objective.System) && !string.IsNullOrEmpty(objective.Faction)) {
location = string.Format("{0}, {1}", objective.System, objective.Faction);
} else if (!string.IsNullOrEmpty(objective.System)) {
location = objective.System;
} else {
location = "Unknown Location";
}
int legacycount = objective.Transactions
.Where(x => x.IsLegacy)
.Count()
;
string summary = GenerateSummary(objective);
log.AppendFormat(":globe_with_meridians: `Target:` {0}\n", location);
if (!string.IsNullOrEmpty(summary)) {
log.AppendFormat(":scroll: `Summary:` {0}\n", summary);
}
if (legacycount > 0) {
log.Append(":rotating_light: `Warning`: Some actions were done in E:D Legacy\n");
}
log.Append(":clipboard: `Conducted:`\n"); log.Append(":clipboard: `Conducted:`\n");
log.Append("```"); log.Append("```\n");
return log.ToString(); return log.ToString();
} }
protected override string GenerateObjectiveFooter(Objective objective) { protected override string GenerateObjectiveFooter(Objective objective) {
return "```"; return "```\n";
} }
protected override string GenerateHeader() { protected override string GenerateHeader() {
return string.Format(":clock2: `Date:` {0}", FormatDate()); return string.Format(":clock2: `Date:` {0}\n", FormatDate());
} }
protected override string GenerateFooter() { protected override string GenerateFooter() {
return ""; return "\n";
} }
public override string ToString() { public override string ToString() {

View File

@@ -4,14 +4,184 @@ using System.Text;
using Newtonsoft.Json; using Newtonsoft.Json;
using EDPlayerJournal.BGS; using EDPlayerJournal.BGS;
using System.Linq; using System.Linq;
using System.Windows;
using EDPlayerJournal;
using System.ComponentModel;
namespace EliteBGS; namespace EliteBGS;
public class UITransaction { public class UITransaction : INotifyPropertyChanged {
public bool IsEnabled { get; set; } = true; private bool isenabled = true;
public event PropertyChangedEventHandler PropertyChanged;
public bool IsEnabled {
get { return isenabled; }
set {
isenabled = value;
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("IsEnabled"));
}
}
public bool IsExpanded { get; set; } = true; public bool IsExpanded { get; set; } = true;
public Visibility IsCombatZone {
get {
return (Transaction != null && Transaction.GetType() == typeof(CombatZone)) ? Visibility.Visible : Visibility.Hidden;
}
}
public Visibility IsSellCargo {
get {
return (Transaction != null && Transaction.GetType() == typeof(SellCargo)) ? Visibility.Visible : Visibility.Hidden;
}
}
public Visibility IsGroundCombatZone {
get {
CombatZone combat = Transaction as CombatZone;
if (combat == null) {
return Visibility.Hidden;
}
if (string.Compare(combat.Type, CombatZones.GroundCombatZone) == 0) {
return Visibility.Visible;
}
return Visibility.Hidden;
}
}
public Visibility IsShipCombatZone {
get {
CombatZone combat = Transaction as CombatZone;
if (combat == null) {
return Visibility.Hidden;
}
if (string.Compare(combat.Type, CombatZones.ShipCombatZone) == 0) {
return Visibility.Visible;
}
return Visibility.Hidden;
}
}
public Visibility IsAXCombatZone {
get {
CombatZone combat = Transaction as CombatZone;
if (combat == null) {
return Visibility.Hidden;
}
if (string.Compare(combat.Type, CombatZones.AXCombatZone) == 0) {
return Visibility.Visible;
}
return Visibility.Hidden;
}
}
public bool HasSpecOps {
get {
CombatZone combat = Transaction as CombatZone;
if (combat == null) {
return false;
}
return combat.SpecOps ?? false;
}
set {
CombatZone combat = Transaction as CombatZone;
if (combat == null) {
return;
}
combat.SpecOps = value;
}
}
public bool HasCapitalShip {
get {
CombatZone combat = Transaction as CombatZone;
if (combat == null) {
return false;
}
return combat.CapitalShip ?? false;
}
set {
CombatZone combat = Transaction as CombatZone;
if (combat == null) {
return;
}
combat.CapitalShip = value;
}
}
public bool HasCaptain {
get {
CombatZone combat = Transaction as CombatZone;
if (combat == null) {
return false;
}
return combat.Captain ?? false;
}
set {
CombatZone combat = Transaction as CombatZone;
if (combat == null) {
return;
}
combat.Captain = value;
}
}
public bool HasCorrespondent {
get {
CombatZone combat = Transaction as CombatZone;
if (combat == null) {
return false;
}
return combat.Correspondent ?? false;
}
set {
CombatZone combat = Transaction as CombatZone;
if (combat == null) {
return;
}
combat.Correspondent = value;
}
}
/// <summary>
/// Profit from selling, used in the XAML ui for binding
/// </summary>
public string Profit {
get {
SellCargo cargo = Transaction as SellCargo;
if (cargo == null) {
return "";
}
return cargo.Profit.ToString();
}
set {
SellCargo cargo = Transaction as SellCargo;
if (cargo == null) {
return;
}
try {
long profit_as_number = Convert.ToInt64(value);
cargo.Profit = profit_as_number;
} catch (FormatException) {
}
}
}
public Transaction Transaction { get; set; } public Transaction Transaction { get; set; }
public UITransaction() { } public UITransaction() { }
@@ -42,6 +212,14 @@ public class Objective : IComparable<Objective> {
get { return UITransactions.Select(x => x.Transaction).ToList<Transaction>(); } get { return UITransactions.Select(x => x.Transaction).ToList<Transaction>(); }
} }
public Visibility HasSystem {
get { return string.IsNullOrEmpty(System) ? Visibility.Hidden : Visibility.Visible; }
}
public Visibility HasFaction {
get { return string.IsNullOrEmpty(Faction) ? Visibility.Hidden : Visibility.Visible; }
}
public string Name { public string Name {
get { return this.ToString(); } get { return this.ToString(); }
} }
@@ -60,6 +238,10 @@ public class Objective : IComparable<Objective> {
string.Compare(faction, Faction) == 0; string.Compare(faction, Faction) == 0;
} }
public bool Matches(string system) {
return string.Compare(system, System) == 0;
}
public int CompareTo(Objective other) { public int CompareTo(Objective other) {
return (other.System == System && return (other.System == System &&
other.Faction == Faction) ? 0 : -1; other.Faction == Faction) ? 0 : -1;
@@ -77,6 +259,8 @@ public class Objective : IComparable<Objective> {
StringBuilder str = new StringBuilder(); StringBuilder str = new StringBuilder();
if (!string.IsNullOrEmpty(System)) { if (!string.IsNullOrEmpty(System)) {
str.AppendFormat("System: {0}", System); str.AppendFormat("System: {0}", System);
} else {
str.AppendFormat("System: Unknown");
} }
if (!string.IsNullOrEmpty(Faction)) { if (!string.IsNullOrEmpty(Faction)) {
if (str.Length > 0) { if (str.Length > 0) {

View File

@@ -0,0 +1,65 @@
using EliteBGS.LogGenerator;
using System.Linq;
using System.Text;
namespace EliteBGS;
public class OneLineDiscordLog : DiscordLogGenerator {
protected override string GenerateObjectiveHeader(Objective objective) {
if (!string.IsNullOrEmpty(objective.Faction)) {
return string.Format("**{0}** for **{1}**: ", objective.System, objective.Faction);
} else {
return string.Format("**{0}**: ", objective.System);
}
}
protected override string GenerateObjectiveFooter(Objective objective) {
return "\n";
}
protected override string GenerateFooter() {
return "";
}
protected override string GenerateHeader() {
return "";
}
public override string GenerateDiscordLog(Report report) {
StringBuilder log = new StringBuilder();
if (report == null) {
return "";
}
var objectives = report.Objectives
.Where(x => x.IsEnabled && x.Transactions.Count() > 0)
;
if (objectives == null || objectives.Count() <= 0) {
return "";
}
foreach (Objective objective in objectives) {
log.AppendFormat("{0}", GenerateObjectiveHeader(objective));
foreach (LogFormatter formatter in formatters) {
string text = formatter.GenerateSummary(objective);
text = text.Trim();
if (!string.IsNullOrEmpty(text)) {
log.AppendFormat("{0}; ", text);
}
}
log.AppendFormat("{0}", GenerateObjectiveFooter(objective));
}
log.AppendFormat("{0}", GenerateFooter());
return log.ToString().Trim();
}
public override string ToString() {
return "One Line Report";
}
}

View File

@@ -117,8 +117,4 @@
<resheader name="writer"> <resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="EliteBGS" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\EliteBGS.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root> </root>

View File

@@ -1,11 +1,11 @@
# EliteBGS # EDBGS
This tool is meant to help people contributing to the BGS effort to create BGS reports. This tool is meant to help people contributing to the BGS effort to create BGS reports.
The tool allows you to configure BGS objectives, and will then parse your player journal The tool allows you to configure BGS objectives, and will then parse your player journal
for tasks you completed relating to that BGS objective. Once the JSON player journal has for tasks you completed relating to that BGS objective. Once the JSON player journal has
been parsed, you may then generate a BGS report you can copy/paste into Discord. been parsed, you may then generate a BGS report you can copy/paste into Discord.
Source code is available [here](https://git.aror.org/florian/elitebgs). Source code is available at [https://codeberg.org/nola/edbgs](https://codeberg.org/nola/edbgs).
Binary downloads can be found here: [https://bgs.n0la.org/](https://bgs.n0la.org/). Binary downloads can be found here: [https://bgs.n0la.org/](https://bgs.n0la.org/).
@@ -22,8 +22,13 @@ transactions. Currently the tool recognises the following transactions:
* Selling cartography data * Selling cartography data
* Selling of cargo to stations * Selling of cargo to stations
* Selling of micro resources (Odyssey only) * Selling of micro resources (Odyssey only)
* Selling of organic data (Odyssey only)
* Vouchers, including bounty vouchers, combat bonds, and settlement vouchers (aka intel packages) * Vouchers, including bounty vouchers, combat bonds, and settlement vouchers (aka intel packages)
* Thargoid kills
* Contributions to Thargoid war effort
The following transactions are recognised but not listed, because they do not affect BGS:
* Selling of organic data (Odyssey only)
Vouchers help the faction that is listed for them. If said faction is not present in the Vouchers help the faction that is listed for them. If said faction is not present in the
current system, then there is no BGS impact. So the tool looks for all system factions, and current system, then there is no BGS impact. So the tool looks for all system factions, and
@@ -221,13 +226,11 @@ It would be helpful if you included the JSON player journal. This player journal
## Build Dependencies ## Build Dependencies
Handling of Elite Dangerous player journals have been moved to a separate project called `EDJournal`. The project also requires:
Its source can be found [here](https://git.aror.org/florian/edjournal). This project simply depends
on the binary DLL that `EDJournal` builds.
The project also requires `Ookii.Dialogs.WPF` controls, which contains the auto complete text box. * `Ookii.Dialogs.WPF`
* `Newtonsoft.Json`
And of course, `Newtonsoft.Json` as the JSON parser. * `MahApps`
## About ## About

View File

@@ -18,10 +18,19 @@ public class Report {
} }
foreach (Transaction t in transactions) { foreach (Transaction t in transactions) {
Objective o = Objectives.Find(x => x.Matches(t.System, t.Faction)); Objective o;
if (t.SystemContribution) {
o = Objectives.Find(x => x.Matches(t.System));
} else {
o = Objectives.Find(x => x.Matches(t.System, t.Faction));
}
if (o == null) { if (o == null) {
o = new Objective() { Faction = t.Faction, System = t.System }; if (t.SystemContribution) {
o = new Objective() { System = t.System };
} else {
o = new Objective() { Faction = t.Faction, System = t.System };
}
Objectives.Add(o); Objectives.Add(o);
} }

View File

@@ -19,10 +19,10 @@ namespace EliteBGS {
// class via a tool like ResGen or Visual Studio. // class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen // To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project. // with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources { public class Resources {
private static global::System.Resources.ResourceManager resourceMan; private static global::System.Resources.ResourceManager resourceMan;
@@ -36,7 +36,7 @@ namespace EliteBGS {
/// Returns the cached ResourceManager instance used by this class. /// Returns the cached ResourceManager instance used by this class.
/// </summary> /// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager { public static global::System.Resources.ResourceManager ResourceManager {
get { get {
if (object.ReferenceEquals(resourceMan, null)) { if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("EliteBGS.Resources", typeof(Resources).Assembly); global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("EliteBGS.Resources", typeof(Resources).Assembly);
@@ -51,7 +51,7 @@ namespace EliteBGS {
/// resource lookups using this strongly typed resource class. /// resource lookups using this strongly typed resource class.
/// </summary> /// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture { public static global::System.Globalization.CultureInfo Culture {
get { get {
return resourceCulture; return resourceCulture;
} }
@@ -60,12 +60,22 @@ namespace EliteBGS {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap logo_v5 {
get {
object obj = ResourceManager.GetObject("logo_v5", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
/// </summary> /// </summary>
internal static System.Drawing.Icon EliteBGS { public static System.Drawing.Icon Salus {
get { get {
object obj = ResourceManager.GetObject("EliteBGS", resourceCulture); object obj = ResourceManager.GetObject("Salus", resourceCulture);
return ((System.Drawing.Icon)(obj)); return ((System.Drawing.Icon)(obj));
} }
} }

View File

@@ -118,7 +118,10 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" /> <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="EliteBGS" type="System.Resources.ResXFileRef, System.Windows.Forms"> <data name="logo_v5" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>EliteBGS.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> <value>logo_v5.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Salus" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>Salus.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data> </data>
</root> </root>

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@@ -1,20 +1,14 @@
using System.ComponentModel; using Newtonsoft.Json;
namespace EliteBGS.Util { namespace EliteBGS.Util {
public class AppConfig : INotifyPropertyChanged { public class AppConfig {
private static readonly string default_journal_location = "%UserProfile%\\Saved Games\\Frontier Developments\\Elite Dangerous"; private static readonly string default_journal_location = "%UserProfile%\\Saved Games\\Frontier Developments\\Elite Dangerous";
private string journal_location = default_journal_location; private string journal_location = default_journal_location;
private string lastdiscordlog;
public string DefaultJournalLocation => default_journal_location; public string DefaultJournalLocation => default_journal_location;
private string colour = "Amber";
private string theme = "Dark";
public string LastUsedDiscordTemplate { public string LastUsedDiscordTemplate { get; set; }
get => lastdiscordlog;
set {
lastdiscordlog = value;
FirePropertyChanged("LastUsedDiscordTemplate");
}
}
public string JournalLocation { public string JournalLocation {
get { get {
@@ -25,14 +19,48 @@ namespace EliteBGS.Util {
} }
set { set {
journal_location = value; journal_location = value;
FirePropertyChanged("JournalLocation");
} }
} }
private void FirePropertyChanged(string property) { public string Theme {
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(property)); get {
return theme;
}
set {
if (string.IsNullOrEmpty(value)) {
theme = "Dark";
} else {
theme = value;
}
}
} }
public event PropertyChangedEventHandler PropertyChanged; public string Colour {
get {
return colour;
}
set {
if (string.IsNullOrEmpty(value)) {
colour = "Blue";
} else {
colour = value;
}
}
}
/// <summary>
/// Whether we ignore influence support scenarios form parsing.
/// </summary>
public bool IgnoreInfluenceSupport { get; set; } = false;
/// <summary>
/// Whether we ignore market buy entries during parsing.
/// </summary>
public bool IgnoreMarketBuy { get; set; } = false;
[JsonIgnore]
public string FullTheme {
get { return Theme + "." + Colour; }
}
} }
} }

View File

@@ -12,15 +12,6 @@ namespace EliteBGS.Util {
public Config() { public Config() {
DetermineConfigFolder(); DetermineConfigFolder();
global_config.PropertyChanged += Global_config_PropertyChanged;
}
private void Global_config_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e) {
try {
SaveGlobal();
} catch (Exception) {
/* ignored */
}
} }
public string ConfigPath => config_folder; public string ConfigPath => config_folder;
@@ -45,6 +36,7 @@ namespace EliteBGS.Util {
filestream.Flush(); filestream.Flush();
using (StreamWriter file = new StreamWriter(filestream, Encoding.UTF8)) { using (StreamWriter file = new StreamWriter(filestream, Encoding.UTF8)) {
var stream = new JsonTextWriter(file); var stream = new JsonTextWriter(file);
stream.Formatting = Formatting.Indented;
serializer.Serialize(stream, global_config); serializer.Serialize(stream, global_config);
} }
} }
@@ -58,7 +50,6 @@ namespace EliteBGS.Util {
if (app != null) { if (app != null) {
this.global_config = app; this.global_config = app;
global_config.PropertyChanged += Global_config_PropertyChanged;
} }
} }
} }

View File

@@ -1,5 +1,93 @@
# EliteBGS changelog # EliteBGS changelog
## 0.3.2 on 19.04.2023
* Orthrus payout has been adapted to 14.02 values.
* Old Thargoid payout values have been removed, so very old logs now no
longer parse correctly. The old value clashed with new ones, making
detection of interceptor kills difficult.
* Fixed a problem regarding the proper detection of station owner, and
thus for whom the tool attributed market buy and market sell.
* Added GUI options to ignore some less important BGS entries.
* One line report has changed to show summaries
* Summaries have been streamlined:
* semi-colons now separate entries
* missing BGS actions (like S&R) have received a summary
* Trade has been renamed to "Sold" and "Bought"
* Sold now shows tons of cargo sold, plus profit if available
* Bought shows tons of cargo bought
## 0.3.1 on 26.02.2023
* Fixed: AX combat zones caused crashes with the summary.
* Fixed: Summaries for thargoid kills didn't render probably.
## 0.3.0 on 26.02.2023
* Move to MahApps toolkit, which replaces extended toolkit.
* Introduce themes (by MahApps) including dark mode.
* Add summary to the two bigger BGS log types.
* Remove organic data from BGS tool, as it has been confirmed that
it does not contribute to the BGS.
* Add a few more English mission names.
## 0.2.6 on 04.02.2023
* Update Post 14.02 Thargoid bounties
* Just summarise failed missions by on-foot and ship, instead of a detailed view
* Add some more English mission names
* Move code hosting to [CodeBerg](https://codeberg.org/)
## 0.2.5 on 20.12.2022
* Repaired mission fails.
* Added support for Missions entry.
## 0.2.4 on 18.12.2022
* Fixed bug with organic data.
* Fixed bug in mission format.
* You can now select also a time when filtering transactions.
* Added a button to toggle all children on and off at once.
* Date in Nova Navy discord log is now UTC.
* Added a divider so you can rescale the objectives and the log to a preferred aspect ratio.
## 0.2.3 on 11.12.2022
* Fixed detection of medium ground combat zones.
* Improve detection of things done near or around a new day. The tool should not properly
pick up missions done the previous day, and completed at the selected day.
* Add support for ground combat zones when done using Frontier Solutions (DropshipDeploy).
* Add more mission names for Thargoid war.
* Relogs in an on foot combat zone are now properly detected.
## 0.2.2 on 07.12.2022
* Orthrus interceptor payout changed to U14.1 values.
* Detection of AX combat zones has been improved.
* All thargoid war missions now contribute to the system.
* Thargoid combat zones go to "Very High".
* Passenger missions show amount of people rescued.
## 0.2.1 on 03.12.2022
* Add support for Thargoid combat zones.
* Make some missions "system related", meaning they are sorted into an objective with just
the system name. This makes sense for contributions for towards a system goal, rather than
a faction goal - like Thargoid wars.
* Fixed a bug about the visibility of war zone side objectives.
## 0.2.0 on 29.11.2022
* Moved project to .NET 7.0
* Added an experimental combat zone detector. Since there is no dedicated entry in the journal
for a combat zone, this code will do a lot of guessing.
* Add thargoid kills and thargoid vouchers.
* Add a warning if something has been done in E:D Legacy.
* Fixed a bug were on foot murders were not properly recognised.
* "On Foot" combat zones are now called Ground Combat Zones.
* GUI has been reworked, all functions are now near the relevant items.
## 0.1.7 on 09.11.2022 ## 0.1.7 on 09.11.2022
* Fixed a bug related to total amount of credits gained by turning in organic data. * Fixed a bug related to total amount of credits gained by turning in organic data.

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@@ -0,0 +1,21 @@
# Combat Zones
Starting with version 0.2.0, the EliteBGS tool will attempt to figure out when you
have participated in a combat zone.
Since there is no official journal entry for combat zones as of yet (Update 13), the
tool has to make an educated guess on what sort of combat zone it is.
For Odyssey on foot combat zones the tool can attempt to determine the difficulty
from the from the highest combat bond you have been awarded. Enforcers in high on foot
combat zones nets you roughly 88k credits, and the payout reduces from there.
Ship combat zones are more difficult. If you ship scan one of the warzone NPCs (either
a captain, spec ops, or a correspondent), the tool can assume you are either in a medium
or a high combat zone. If you get more than 10 kills, you are also either in a medium or
high combat zone (a low combat zone is complete with 8 kills).
None of this perfect however, and the tool *will* get it wrong. For your convenience there
are several small buttons next to the combat zone entry, where you can fix the result:
![combat zone](combatzone.png)

View File

@@ -5,7 +5,7 @@ The tool allows you to configure BGS objectives, and will then parse your player
for tasks you completed relating to that BGS objective. Once the JSON player journal has for tasks you completed relating to that BGS objective. Once the JSON player journal has
been parsed, you may then generate a BGS report you can copy/paste into Discord. been parsed, you may then generate a BGS report you can copy/paste into Discord.
Source code is available [here](https://git.aror.org/florian/elitebgs). Source code is available [here](https://codeberg.org/nola/EDBGS).
Binary downloads can be found here: [https://bgs.n0la.org/](https://bgs.n0la.org/). Binary downloads can be found here: [https://bgs.n0la.org/](https://bgs.n0la.org/).
@@ -22,8 +22,18 @@ missions. Currently the tool recognises the following completed tasks:
* Selling cartography data * Selling cartography data
* Selling of cargo to stations * Selling of cargo to stations
* Selling of micro resources (Odyssey only) * Selling of micro resources (Odyssey only)
* Selling of organic data (Odyssey only)
* Vouchers, including bounty vouchers, combat bonds, and settlement vouchers (aka intel packages) * Vouchers, including bounty vouchers, combat bonds, and settlement vouchers (aka intel packages)
* Thargoid kills
* Combat zones (experimental)
The following transactions are recognised but not listed, because they do not affect BGS:
* Selling of organic data (Odyssey only)
Combat zone detection is highly wonky at this time. There is no direct event for detecting
combat zones, and so the tool makes a few assumptions and goes from there. If you disembark
it will assume on foot combat zones, and if you don't, it will assume a ship CZ. This
detection can, and will be wrong, so caution is advised.
Vouchers help the faction that is listed for them. If said faction is not present in the Vouchers help the faction that is listed for them. If said faction is not present in the
current system, then there is no BGS impact. So the tool looks for all system factions, and current system, then there is no BGS impact. So the tool looks for all system factions, and
@@ -223,10 +233,8 @@ It would be helpful if you included the JSON player journal. This player journal
## Build Dependencies ## Build Dependencies
Handling of Elite Dangerous player journals have been moved to a separate project called `EDJournal`.
Its source can be found [here](https://git.aror.org/florian/edjournal). This project simply depends
on the binary DLL that `EDJournal` builds.
The project also requires `Ookii.Dialogs.WPF` controls, which contains the auto complete text box. The project also requires `Ookii.Dialogs.WPF` controls, which contains the auto complete text box.
And of course, `Newtonsoft.Json` as the JSON parser. And of course, `Newtonsoft.Json` as the JSON parser.
`MahApps` is used to generate a prettier look, and for its dark themes.

View File

@@ -18,12 +18,6 @@ Open the file explorer, and go to the path `%AppData%`. Once there, delete the
folder called `EliteBGS` to delete the tool's configuration and cache. If it folder called `EliteBGS` to delete the tool's configuration and cache. If it
still doesn't work, contact me directly. still doesn't work, contact me directly.
### I pressed 'Download Data' and it is hanging now and won't respond. Help?
Go and delete the `EliteBGS` folder as described above to undo that action.
Also please upgrade to version 0.1.3, where this feature was removed for
exactly this reason.
### Why is it unable to find my player journal? ### Why is it unable to find my player journal?
Usually your player journal lives in the Saved Games folder in your home Usually your player journal lives in the Saved Games folder in your home
@@ -91,4 +85,3 @@ Sometimes, due to a bug, the bounty vouchers in the journal have no faction info
associated with them. Here the tool simply cannot associate the vouchers to a faction associated with them. Here the tool simply cannot associate the vouchers to a faction
or station. If you are sure they aided in BGS, simply add them by editing the Discord or station. If you are sure they aided in BGS, simply add them by editing the Discord
report. report.

View File

@@ -3,12 +3,41 @@
EliteBGS is a Windows desktop application, that helps you sum up your BGS related actions. EliteBGS is a Windows desktop application, that helps you sum up your BGS related actions.
It then creates a report from your actions, so you can post it your Squadron's discord. It then creates a report from your actions, so you can post it your Squadron's discord.
## Origins
The tool originated from the [Nova Navy](https://inara.cz/elite/squadron/5058/), which required The tool originated from the [Nova Navy](https://inara.cz/elite/squadron/5058/), which required
BGS contributions to be posted to the Navy's discord, in a very specific format. Writing those BGS contributions to be posted to the Navy's discord, in a very specific format. Writing those
logs manually was a lot of work, so CMDR Hekateh created a tool to automate this process. logs manually was a lot of work, so CMDR Hekateh created a tool to automate this process.
## Downloads
The tool requires .NET 7.0, you can download it from Microsoft here:
* [https://dotnet.microsoft.com/en-us/download/dotnet/7.0](https://dotnet.microsoft.com/en-us/download/dotnet/7.0)
If you have problems with the installer, you might try running the following in the Windows
command line:
```
winget install Microsoft.DotNet.DesktopRuntime.7
```
You can download the **latest** version **0.3.2** at CodeBerg:
* [https://codeberg.org/nola/EDBGS/releases](https://codeberg.org/nola/EDBGS/releases)
Or alternatively from my server:
* [https://bgs.n0la.org/elitebgs-0.3.2.zip](https://bgs.n0la.org/elitebgs-0.3.2.zip)
## Old Versions
The latest version of the **old** EliteBGS **0.1.7** is available for download here:
* [https://bgs.n0la.org/archive/elitebgs-0.1.7.zip](https://bgs.n0la.org/archive/elitebgs-0.1.7.zip)
Older versions are available in the archive:
* [https://bgs.n0la.org/archive/](https://bgs.n0la.org/archive/)
## Overview ## Overview
EliteBGS reads through your player journal for BGS relevant activity, and sorts them into EliteBGS reads through your player journal for BGS relevant activity, and sorts them into
@@ -29,12 +58,17 @@ You can then select which of the two actions goes into the final log.
* Selling cartography data * Selling cartography data
* Selling of cargo to stations * Selling of cargo to stations
* Selling of micro resources (Odyssey only) * Selling of micro resources (Odyssey only)
* Selling of organic data (Odyssey only)
* Vouchers, including bounty vouchers, combat bonds, and settlement vouchers (aka intel packages) * Vouchers, including bounty vouchers, combat bonds, and settlement vouchers (aka intel packages)
* Thargoid kills
* Combat zones (experimental feature)
The following transactions are recognised but not listed, because they do not affect BGS:
* Selling of organic data (Odyssey only)
### What it does not detect: ### What it does not detect:
* Combat zone wins, and its objectives * Combat zone objectives
* Megaship scenarios * Megaship scenarios
* On foot missions accepted by NPCs in stations (pre Update 13) * On foot missions accepted by NPCs in stations (pre Update 13)
* Murders of NPCs you haven't fully scanned * Murders of NPCs you haven't fully scanned
@@ -45,21 +79,7 @@ The tool itself is Open Source, licenced unter the GPLv3.
The source code can be found here: The source code can be found here:
* [https://git.aror.org/florian/EliteBGS](https://git.aror.org/florian/EliteBGS) * [https://codeberg.org/nola/edbgs](https://codeberg.org/nola/edbgs)
It requires a separate library, called EDJournal, which is also open source:
* [https://git.aror.org/florian/edjournal](https://git.aror.org/florian/edjournal)
## Downloads
The latest version of EliteBGS **0.1.7** is available for download here:
* [https://bgs.n0la.org/elitebgs-0.1.7.zip](https://bgs.n0la.org/elitebgs-0.1.7.zip)
Older versions are available in the archive:
* [https://bgs.n0la.org/archive/](https://bgs.n0la.org/archive/)
## Contact ## Contact

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