apparently also medium combat zones can have two objectives

This commit is contained in:
Florian Stinglmayr 2022-12-14 17:40:25 +01:00
parent a181a3cdd2
commit f0692c3936

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@ -111,10 +111,7 @@ internal class TransactionParserContext {
.Count()
;
if (warzoneNpcs >= 2 && grade != CombatZones.DifficultyHigh) {
// Only large combat zones have two NPCs
grade = CombatZones.DifficultyHigh;
} else if (warzoneNpcs >= 1 && grade == CombatZones.DifficultyLow) {
if (warzoneNpcs >= 1 && grade == CombatZones.DifficultyLow) {
grade = CombatZones.DifficultyMedium;
}
}