apparently also medium combat zones can have two objectives
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@ -111,10 +111,7 @@ internal class TransactionParserContext {
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.Count()
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;
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if (warzoneNpcs >= 2 && grade != CombatZones.DifficultyHigh) {
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// Only large combat zones have two NPCs
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grade = CombatZones.DifficultyHigh;
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} else if (warzoneNpcs >= 1 && grade == CombatZones.DifficultyLow) {
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if (warzoneNpcs >= 1 && grade == CombatZones.DifficultyLow) {
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grade = CombatZones.DifficultyMedium;
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}
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}
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