Compare commits
16 Commits
0fdd3e2c9a
...
master
| Author | SHA1 | Date | |
|---|---|---|---|
| f159b29191 | |||
| bc9b98dac4 | |||
| 0ef7062f28 | |||
| 093ac8ed02 | |||
| 3eee75e814 | |||
| 89fd36b5c4 | |||
| c8e985cb39 | |||
| dd4cc8ba5f | |||
| e724955ec8 | |||
| 3350d88c75 | |||
| ec6b1daf85 | |||
| 00f7d087ea | |||
| 479fcca851 | |||
| 1d747756ac | |||
| 3b1fc79dba | |||
| 4b4b1a1161 |
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace NonaBGS.BGS {
|
||||
public class CombatZone : LogEntry, IComparable {
|
||||
@@ -24,7 +25,8 @@ namespace NonaBGS.BGS {
|
||||
}
|
||||
|
||||
public override string ToString() {
|
||||
return string.Format("Won {0} x {1} {2} Combat Zone(s)", Amount, Type, Grade);
|
||||
return string.Format("Won {0} x {1} {2} Combat Zone(s) for {3}",
|
||||
Amount, Grade, Type, Faction);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,7 +37,9 @@ namespace NonaBGS.BGS {
|
||||
}
|
||||
|
||||
public override string ToString() {
|
||||
return string.Format("Faction Kill Bonds: {0}", Credits.FormatCredits(TotalSum));
|
||||
return string.Format("Faction Kill Bonds: {0} against {1}",
|
||||
Credits.FormatCredits(TotalSum),
|
||||
VictimFaction);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,10 +7,20 @@ namespace NonaBGS.BGS {
|
||||
public class LogEntry : IComparable<LogEntry> {
|
||||
private List<Entry> entries = new List<Entry>();
|
||||
|
||||
/// <summary>
|
||||
/// Controlling faction of the station this entry was made/turned into.
|
||||
/// </summary>
|
||||
public string ControllingFaction { get; set; } = "";
|
||||
|
||||
public List<Entry> Entries => entries;
|
||||
public string Station { get; set; }
|
||||
public string System { get; set; }
|
||||
public string Faction { get; set; }
|
||||
/// <summary>
|
||||
/// Whether this entry was manually added. Manually added entries are not deleted
|
||||
/// when a new scan is made. Instead they are preserved.
|
||||
/// </summary>
|
||||
public bool ManuallyAdded { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether this entry only benefits the controlling faction or not, default: no
|
||||
|
||||
@@ -40,7 +40,27 @@ namespace NonaBGS.BGS {
|
||||
}
|
||||
|
||||
return string.Format("Sold {0} page(s) worth of universal cartographics\n" +
|
||||
"(Total value: {1} CR)\n", pages, sum);
|
||||
"(Total value: {1})\n", pages, Credits.FormatCredits(sum));
|
||||
}
|
||||
|
||||
private string BuildCargoSold(Objective objective) {
|
||||
StringBuilder builder = new StringBuilder();
|
||||
SellCargo[] sold = objective.LogEntries
|
||||
.OfType<SellCargo>()
|
||||
.ToArray()
|
||||
;
|
||||
|
||||
if (sold == null && sold.Length > 0) {
|
||||
return builder.ToString();
|
||||
}
|
||||
|
||||
foreach (SellCargo sell in sold) {
|
||||
builder.AppendFormat("{0}\n", sell.ToString());
|
||||
}
|
||||
|
||||
builder.AppendFormat("\n");
|
||||
|
||||
return builder.ToString();
|
||||
}
|
||||
|
||||
private string BuildMicroResourcesSold(Objective objective) {
|
||||
@@ -54,7 +74,8 @@ namespace NonaBGS.BGS {
|
||||
return "";
|
||||
}
|
||||
|
||||
return string.Format("Sold {0} CR worth of Micro Resources\n", sum);
|
||||
return string.Format("Sold {0} worth of Micro Resources\n",
|
||||
Credits.FormatCredits(sum));
|
||||
}
|
||||
|
||||
private string BuildKillBonds(Objective objective) {
|
||||
@@ -91,7 +112,7 @@ namespace NonaBGS.BGS {
|
||||
foreach (var mission in missions) {
|
||||
var m = mission as Vouchers;
|
||||
builder.AppendFormat("Handed in {0} vouchers for {1}\n", m.Type, m.Faction);
|
||||
builder.AppendFormat("(Total value: {0} CR)\n", m.TotalSum);
|
||||
builder.AppendFormat("(Total value: {0})\n", Credits.FormatCredits(m.TotalSum));
|
||||
builder.AppendFormat("\n");
|
||||
}
|
||||
|
||||
@@ -199,6 +220,9 @@ namespace NonaBGS.BGS {
|
||||
var micro = BuildMicroResourcesSold(objective);
|
||||
entries.Append(micro);
|
||||
|
||||
var sold = BuildCargoSold(objective);
|
||||
entries.Append(sold);
|
||||
|
||||
log.Append(entries.ToString().Trim());
|
||||
log.Append("\n```\n");
|
||||
}
|
||||
|
||||
@@ -16,6 +16,12 @@ namespace NonaBGS.BGS {
|
||||
get => entries;
|
||||
set => entries = value;
|
||||
}
|
||||
public void Clear() {
|
||||
if (entries == null) {
|
||||
return;
|
||||
}
|
||||
entries.RemoveAll(x => !x.ManuallyAdded);
|
||||
}
|
||||
|
||||
public int Matches(LogEntry e) {
|
||||
int match_count = 0;
|
||||
|
||||
@@ -35,7 +35,8 @@ namespace NonaBGS.BGS {
|
||||
e.Is(Events.MultiSellExplorationData) ||
|
||||
e.Is(Events.SellMicroResources) ||
|
||||
e.Is(Events.RedeemVoucher) ||
|
||||
e.Is(Events.FactionKillBond)
|
||||
e.Is(Events.FactionKillBond) ||
|
||||
e.Is(Events.MarketSell)
|
||||
;
|
||||
}
|
||||
|
||||
@@ -53,7 +54,7 @@ namespace NonaBGS.BGS {
|
||||
string current_station = null;
|
||||
string controlling_faction = null;
|
||||
|
||||
this.objectives.ForEach(x => x.LogEntries.Clear());
|
||||
objectives.ForEach(x => x.Clear());
|
||||
|
||||
foreach (var e in relevant) {
|
||||
LogEntry entry = null;
|
||||
@@ -92,19 +93,25 @@ namespace NonaBGS.BGS {
|
||||
entry.Entries.Add(e);
|
||||
entry.System = current_system;
|
||||
entry.Station = current_station;
|
||||
entry.Faction = controlling_faction;
|
||||
|
||||
collate = true;
|
||||
} else if (e.Is(Events.FactionKillBond)) {
|
||||
entry = new FactionKillBonds();
|
||||
entry.Entries.Add(e);
|
||||
entry.System = current_system;
|
||||
entry.Station = current_station;
|
||||
entry.Faction = (e as FactionKillBondEntry).AwardingFaction;
|
||||
entry.Faction = (e as RedeemVoucherEntry).Factions.FirstOrDefault() ?? "";
|
||||
entry.ControllingFaction = controlling_faction;
|
||||
|
||||
collate = true;
|
||||
} else if (e.Is(Events.SellMicroResources)) {
|
||||
entry = new SellMicroResources(current_system, current_station);
|
||||
entry = new SellMicroResources() {
|
||||
Faction = controlling_faction,
|
||||
Station = current_station,
|
||||
System = current_system
|
||||
};
|
||||
|
||||
entry.Entries.Add(e);
|
||||
} else if (e.Is(Events.MarketSell)) {
|
||||
entry = new SellCargo() {
|
||||
Faction = controlling_faction,
|
||||
Station = current_station,
|
||||
System = current_system
|
||||
};
|
||||
|
||||
entry.Entries.Add(e);
|
||||
}
|
||||
|
||||
@@ -136,12 +143,14 @@ namespace NonaBGS.BGS {
|
||||
|
||||
LogEntry existing = null;
|
||||
|
||||
try {
|
||||
existing = objective.LogEntries.Find(x => x.CompareTo(entry) == 0);
|
||||
} catch (NotImplementedException) {
|
||||
// Equivalent to not having found anything
|
||||
existing = null;
|
||||
}
|
||||
existing = objective.LogEntries.Find(x => {
|
||||
try {
|
||||
return x.CompareTo(entry) == 0;
|
||||
} catch (NotImplementedException) {
|
||||
return false;
|
||||
}
|
||||
});
|
||||
|
||||
if (collate && existing != null) {
|
||||
existing.Entries.Add(e);
|
||||
} else if (!collate || existing == null) {
|
||||
|
||||
31
BGS/SellCargo.cs
Normal file
@@ -0,0 +1,31 @@
|
||||
using System.Text;
|
||||
using System.Linq;
|
||||
using EDJournal;
|
||||
|
||||
namespace NonaBGS.BGS {
|
||||
public class SellCargo : LogEntry {
|
||||
public override string ToString() {
|
||||
StringBuilder builder = new StringBuilder();
|
||||
var sold = Entries.OfType<MarketSellEntry>().ToArray();
|
||||
|
||||
if (sold == null || sold.Length == 0) {
|
||||
return builder.ToString();
|
||||
}
|
||||
|
||||
foreach (MarketSellEntry sell in sold) {
|
||||
builder.AppendFormat("Sold {0} {1} to the {2}\n",
|
||||
sell.Count,
|
||||
sell.Type,
|
||||
sell.BlackMarket ? "Black Market" : "Commodity Market"
|
||||
);
|
||||
}
|
||||
|
||||
return builder.ToString().Trim();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Selling resources to a market only helps the controlling faction
|
||||
/// </summary>
|
||||
public override bool OnlyControllingFaction => true;
|
||||
}
|
||||
}
|
||||
@@ -3,11 +3,6 @@ using EDJournal;
|
||||
|
||||
namespace NonaBGS.BGS {
|
||||
public class SellMicroResources : LogEntry {
|
||||
public SellMicroResources(string system, string station) {
|
||||
System = system;
|
||||
Station = station;
|
||||
}
|
||||
|
||||
public int TotalSum {
|
||||
get {
|
||||
return Entries
|
||||
|
||||
@@ -23,7 +23,13 @@ namespace NonaBGS.BGS {
|
||||
.GroupBy(x => (x as RedeemVoucherEntry).Type)
|
||||
.Select(x => x.Key)
|
||||
.First();
|
||||
type = CultureInfo.CurrentCulture.TextInfo.ToTitleCase(v);
|
||||
if (v == "CombatBond") {
|
||||
type = "Combat Bond";
|
||||
} else if (v == "bounty") {
|
||||
type = "Bounty";
|
||||
} else {
|
||||
type = CultureInfo.CurrentCulture.TextInfo.ToTitleCase(v);
|
||||
}
|
||||
}
|
||||
|
||||
return type;
|
||||
@@ -46,10 +52,5 @@ namespace NonaBGS.BGS {
|
||||
public override string ToString() {
|
||||
return string.Format("{0} Vouchers: {1}", Type, Credits.FormatCredits(TotalSum));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Vouchers only help the controlling faction
|
||||
/// </summary>
|
||||
public override bool OnlyControllingFaction => true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:local="clr-namespace:NonaBGS"
|
||||
mc:Ignorable="d"
|
||||
Title="Add Combat Zone Wins" Height="150" Width="370" WindowStartupLocation="CenterOwner">
|
||||
Title="Add Combat Zone Wins" Height="150" Width="370" Icon="NONA.ico" WindowStartupLocation="CenterOwner">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*"/>
|
||||
@@ -25,7 +25,7 @@
|
||||
<RowDefinition Height="*"/>
|
||||
</Grid.RowDefinitions>
|
||||
<ComboBox x:Name="type" Grid.Column="0" VerticalAlignment="Top" Width="Auto" IsReadOnly="True" Height="23" Margin="5" SelectedIndex="0">
|
||||
<ComboBoxItem Content="Space"/>
|
||||
<ComboBoxItem Content="Ship"/>
|
||||
<ComboBoxItem Content="On Foot"/>
|
||||
</ComboBox>
|
||||
<ComboBox x:Name="grade" Grid.Column="1" VerticalAlignment="Top" IsReadOnly="True" Margin="5" Height="23" Width="Auto" SelectedIndex="0">
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
xmlns:local="clr-namespace:NonaBGS"
|
||||
xmlns:BGS="clr-namespace:NonaBGS.BGS" xmlns:Util="clr-namespace:NonaBGS.Util" d:DataContext="{d:DesignInstance Type=Util:AppConfig}" x:Name="window" x:Class="NonaBGS.MainWindow"
|
||||
mc:Ignorable="d"
|
||||
Title="Nova Navy BGS Helper" Height="513.8" Width="885.658">
|
||||
Title="Nova Navy BGS Helper" Height="520" Width="890" Icon="NONA.ico">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*"/>
|
||||
@@ -64,7 +64,7 @@
|
||||
<ToolBar HorizontalAlignment="Left" Height="36" VerticalAlignment="Top" Width="Auto">
|
||||
<Button x:Name="GenerateDiscord" Content="Genereate Discord Report" VerticalAlignment="Center" Margin="0,0,0,4.857" Click="GenerateDiscord_Click" Height="26"/>
|
||||
</ToolBar>
|
||||
<TextBox x:Name="DiscordLog" Height="Auto" Margin="0,0,-0.285,-0.429" TextWrapping="Wrap" FontFamily="Consolas" FontSize="14" Grid.Row="1" Grid.ColumnSpan="2"/>
|
||||
<TextBox x:Name="DiscordLog" Height="Auto" TextWrapping="Wrap" FontFamily="Consolas" FontSize="14" Grid.Row="1" Grid.ColumnSpan="2" AcceptsReturn="True" AcceptsTab="True"/>
|
||||
</Grid>
|
||||
</TabItem>
|
||||
<TabItem Header="Settings" HorizontalAlignment="Left" Height="20" VerticalAlignment="Top" Width="53.7142857142857">
|
||||
|
||||
@@ -264,6 +264,7 @@ namespace NonaBGS {
|
||||
|
||||
CombatZone zone = new CombatZone();
|
||||
|
||||
zone.ManuallyAdded = true;
|
||||
zone.Faction = objective.Faction;
|
||||
zone.System = objective.System;
|
||||
zone.Station = objective.Station;
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:local="clr-namespace:NonaBGS"
|
||||
mc:Ignorable="d"
|
||||
Title="Progress" Height="100" Width="450">
|
||||
Title="Progress" Height="100" Width="450" Icon="NONA.ico">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
|
||||
59
README.md
@@ -1,6 +1,6 @@
|
||||
# NonaBGS
|
||||
|
||||
This tool is meant to help people contributing to the Novay Navy BGS effor to create
|
||||
This tool is meant to help people contributing to the Nova Navy BGS effor to create
|
||||
BGS reports. The tool allows you to configure BGS objectives, and will then parse your
|
||||
player journal for tasks you completed relating to that BGS objective. Once the JSON
|
||||
player journal has been parsed, you may then generate a BGS report for the Nova Navy
|
||||
@@ -8,7 +8,7 @@ discord.
|
||||
|
||||
Source code is available [here](https://git.aror.org/florian/nonabgs).
|
||||
|
||||
Binary downloads can be found here: [https://bgs.aror.org/](https://bgs.aror.org/).
|
||||
Binary downloads can be found here: [https://bgs.n0la.org/](https://bgs.n0la.org/).
|
||||
|
||||
## How To
|
||||
|
||||
@@ -27,11 +27,19 @@ recognises the following completed tasks:
|
||||
* Vouchers, including bounty vouchers, combat bonds, and settlement vouchers (aka intel packages)
|
||||
* Selling of micro resources (Odyssey only)
|
||||
* Selling cartography data
|
||||
* Selling of cargo to stations
|
||||
|
||||
Please note that cartography data, micro resources, and vouchers only help the controlling faction
|
||||
Please note that cartography data, and micro resources only help the controlling faction
|
||||
of a station. The tool is clever enough to exclude these if the station you turn them in at, is not
|
||||
controlled by the faction you specified in the objective.
|
||||
|
||||
There is no entry in the journal if you win a combat zone. So you have to add those manually. Select
|
||||
an objective for which you wish to log a combat zone. The faction in the objective, must be the
|
||||
faction you fought for in the combat zone. Then click "Add Combat Zone Win". Select type,
|
||||
either "On Foot" for Odyssey, or "Ship" for regular ones. Then select the grade (low, medium or
|
||||
high), and how many you won. Then press "Accept". Select "Cancel" to abort. You can of course remove
|
||||
the combat zone entries by selecting them, and pressing "DEL".
|
||||
|
||||

|
||||
|
||||
The window will then list all the journal entries it has found, and group them by objectives. You
|
||||
@@ -46,6 +54,41 @@ The resulting discord report is kept in the Nova Navy format. Before you copy/pa
|
||||
Nova Navy discord, you should check the log. You can of course edit it, if something is wrong
|
||||
or the tool itself missed something.
|
||||
|
||||
## Known Issues and Bugs
|
||||
|
||||
Settlement vouchers (aka Intel Packages) help every faction aligned with the given superpower.
|
||||
So if you turn in an Imperial intel package on an imperial station, all factions aligned with
|
||||
the Empire will gain a bit of INF boost. The tool currently cannot handle that. All intel packages
|
||||
are displayed instead.
|
||||
|
||||
Sometimes bounty vouchers are not properly recognised. This is a bug in the player journal, where
|
||||
the faction information is not properly written out in the journal:
|
||||
|
||||
```
|
||||
{
|
||||
"timestamp":"2021-10-07T14:57:50Z", "event":"RedeemVoucher",
|
||||
"Type":"bounty", "Amount":20750,
|
||||
"Factions":[ { "Faction":"", "Amount":500 }, { "Faction":"", "Amount":20250 }]
|
||||
}
|
||||
```
|
||||
|
||||
Since the tool does not know for which faction these bounties were redeemed for, it cannot assign
|
||||
it to an objective.
|
||||
|
||||
The player journal currently does not make an entry when you win or lose a combat zone. This is a
|
||||
an ommission from FDev:
|
||||
|
||||
* [https://issues.frontierstore.net/issue-detail/43509](https://issues.frontierstore.net/issue-detail/43509)
|
||||
|
||||
Please upvote the issue to get it fixed. Until then, you have to add combat zone wins manually.
|
||||
|
||||
Also missions accepted from NPCs in Odyssey concourses do not get a player journal entry. This is
|
||||
also an ommission from FDev:
|
||||
|
||||
* [https://issues.frontierstore.net/issue-detail/43586](https://issues.frontierstore.net/issue-detail/43586)
|
||||
|
||||
Until this is fixed, please edit the resulting BGS log text, and manually add such entries.
|
||||
|
||||
## Use EDDB information
|
||||
|
||||
NonaBGS can download information from EDDB to auto complete system- and station names. You can
|
||||
@@ -65,6 +108,16 @@ helpful if you included the JSON player journal. This player journal can be foun
|
||||
%userprofile%\saved Games\Frontier Developments\Elite Dangerous\
|
||||
```
|
||||
|
||||
## Build Dependencies
|
||||
|
||||
Handling of Elite Dangerous player journals have been moved to a separate project called `EDJournal`.
|
||||
Its source can be found [here](https://git.aror.org/florian/edjournal). This project simply depends
|
||||
on the binary DLL that `EDJournal` builds.
|
||||
|
||||
The project also requires `Ookii.Dialogs.WPF` controls, which contains the auto complete text box.
|
||||
|
||||
And of course, `Newtonsoft.Json` as the JSON parser.
|
||||
|
||||
## About
|
||||
|
||||
This tool was made by CMDR Hekateh (Discord: `nola#2457`) of the Nova Navy.
|
||||
|
||||
73
Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,73 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace NonaBGS {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NonaBGS.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
|
||||
/// </summary>
|
||||
internal static System.Drawing.Icon NONA {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("NONA", resourceCulture);
|
||||
return ((System.Drawing.Icon)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
124
Resources.resx
Normal file
@@ -0,0 +1,124 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="NONA" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>Resources\NONA.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
BIN
Resources/NONA.ico
Normal file
|
After Width: | Height: | Size: 200 KiB |
@@ -1,9 +1,4 @@
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace NonaBGS.Util {
|
||||
public class AppConfig : INotifyPropertyChanged {
|
||||
|
||||
BIN
logo_v4.png
Normal file
|
After Width: | Height: | Size: 36 KiB |
BIN
logo_v4_bg.png
Normal file
|
After Width: | Height: | Size: 20 KiB |
BIN
main-entries.png
|
Before Width: | Height: | Size: 92 KiB After Width: | Height: | Size: 90 KiB |
|
Before Width: | Height: | Size: 56 KiB After Width: | Height: | Size: 64 KiB |
@@ -7,7 +7,7 @@
|
||||
<ProjectGuid>{73BFB315-C808-40E7-8D69-B651F875880C}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>NonaBGS</RootNamespace>
|
||||
<AssemblyName>nonabgs</AssemblyName>
|
||||
<AssemblyName>NonaBGS</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
@@ -37,11 +37,15 @@
|
||||
<PropertyGroup>
|
||||
<StartupObject>NonaBGSApplication</StartupObject>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon>NONA.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="AutoCompleteTextBox, Version=1.1.1.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>packages\AutoCompleteTextBox.1.1.1\lib\net472\AutoCompleteTextBox.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="EDJournal">
|
||||
<Reference Include="EDJournal, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\edjournal\bin\Debug\EDJournal.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
@@ -75,10 +79,16 @@
|
||||
</ApplicationDefinition>
|
||||
<Compile Include="BGS\DiscordLogGenerator.cs" />
|
||||
<Compile Include="BGS\NonaDiscordLog.cs" />
|
||||
<Compile Include="BGS\SellCargo.cs" />
|
||||
<Compile Include="BGS\SellMicroResources.cs" />
|
||||
<Compile Include="BGS\FactionKillBonds.cs" />
|
||||
<Compile Include="EDDB\PopulatedSystems.cs" />
|
||||
<Compile Include="EDDB\Stations.cs" />
|
||||
<Compile Include="Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="UI\StationSuggestionProvider.cs" />
|
||||
<Compile Include="UI\SystemSuggestionProvider.cs" />
|
||||
<Compile Include="Util\AppConfig.cs" />
|
||||
@@ -132,6 +142,10 @@
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
@@ -141,22 +155,42 @@
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<None Include="README.md" />
|
||||
<None Include="README.md">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="main-objectives.png" />
|
||||
<Resource Include="main-objectives.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Resource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="main-entries.png" />
|
||||
<Resource Include="main-entries.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Resource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="main-report.png" />
|
||||
<Resource Include="main-report.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Resource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="LICENCE.txt" />
|
||||
<Resource Include="LICENCE.txt">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Resource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="logo_v4.png" />
|
||||
<Resource Include="logo_v4_bg.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\NONA.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="NONA.ico" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||