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17 Commits

Author SHA1 Message Date
479fcca851 improve combat zone and faction kill bond reporting 2021-09-28 14:45:39 +02:00
1d747756ac implement selling cargo to controlling faction 2021-09-28 14:41:09 +02:00
3b1fc79dba ship is better than space 2021-09-28 14:23:41 +02:00
4b4b1a1161 update read me for combat zones 2021-09-28 14:21:15 +02:00
0fdd3e2c9a implement combat zones and combat bonds 2021-09-28 14:14:16 +02:00
fcf1802d22 implement support for faction kill bonds 2021-09-28 13:20:59 +02:00
55677f2965 don't output total influence if it is zero 2021-09-24 16:50:30 +02:00
f45f860735 fix wrong end of line in report 2021-09-18 11:58:41 +02:00
acfffe298b fix project include 2021-08-25 18:25:54 +02:00
2d5a3b39e4 update files 2021-08-25 18:21:13 +02:00
ee86365e27 move journal handling to a library 2021-08-25 16:36:57 +02:00
1abeb7af93 add a journal stream to get new events 2021-08-25 12:16:28 +02:00
9d4342a6f8 add a influence total for soft caps 2021-08-22 11:50:43 +02:00
7351401b95 add another mission name 2021-08-22 11:50:33 +02:00
9d7dc7c850 compare faction, system and station case insensitive 2021-08-19 17:14:20 +02:00
1d4058c514 add another mission name 2021-08-19 17:14:02 +02:00
9339eab145 add a few more mission names 2021-08-15 10:40:10 +02:00
34 changed files with 377 additions and 652 deletions

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@@ -1,11 +1,4 @@
using System; using System.Windows;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
using NonaBGS.Journal;
namespace NonaBGS namespace NonaBGS
{ {

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@@ -1,10 +1,6 @@
using System; using System.Linq;
using System.Collections.Generic;
using System.Linq;
using System.Text; using System.Text;
using System.Globalization; using EDJournal;
using System.Threading.Tasks;
using NonaBGS.Journal;
namespace NonaBGS.BGS { namespace NonaBGS.BGS {
public class Cartographics : LogEntry { public class Cartographics : LogEntry {

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@@ -1,11 +1,32 @@
using System; using System;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.BGS { namespace NonaBGS.BGS {
public class CombatZone { public class CombatZone : LogEntry, IComparable {
private int level; public string Type { get; set; }
public string Grade { get; set; }
public int Amount { get; set; }
public int CompareTo(object obj) {
if (obj.GetType() != typeof(CombatZone)) {
return -1;
}
var b = obj as CombatZone;
if (b.Faction != Faction || b.System != System) {
return -1; // System and faction don't match
}
if (b.Type != b.Type || b.Grade != b.Grade) {
return -1; // grade and type don't match
}
return 0;
}
public override string ToString() {
return string.Format("Won {0} x {1} {2} Combat Zone(s) for {3}",
Amount, Grade, Type, Faction);
}
} }
} }

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@@ -1,10 +1,4 @@
using System; namespace NonaBGS.BGS {
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.BGS {
public interface IDiscordLogGenerator { public interface IDiscordLogGenerator {
string GenerateDiscordLog(Report report); string GenerateDiscordLog(Report report);
} }

45
BGS/FactionKillBonds.cs Normal file
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@@ -0,0 +1,45 @@
using System.Linq;
using System.Globalization;
using EDJournal;
namespace NonaBGS.BGS {
public class FactionKillBonds : LogEntry {
public int TotalSum {
get {
return Entries
.OfType<FactionKillBondEntry>()
.Sum(x => x.Reward)
;
}
}
public string VictimFaction {
get {
return Entries
.OfType<FactionKillBondEntry>()
.First()
.VictimFaction
;
}
}
public override int CompareTo(LogEntry other) {
if (other.GetType() != typeof(FactionKillBonds)) {
return -1;
}
var b = other as FactionKillBonds;
if (b.VictimFaction == VictimFaction) {
return 0;
}
return -1;
}
public override string ToString() {
return string.Format("Faction Kill Bonds: {0} against {1}",
Credits.FormatCredits(TotalSum),
VictimFaction);
}
}
}

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@@ -1,9 +1,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using EDJournal;
using System.Threading.Tasks;
using NonaBGS.Journal;
namespace NonaBGS.BGS { namespace NonaBGS.BGS {
public class LogEntry : IComparable<LogEntry> { public class LogEntry : IComparable<LogEntry> {

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@@ -1,10 +1,5 @@
using System; using System.Text;
using System.Collections.Generic; using EDJournal;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using NonaBGS.Journal;
using Newtonsoft.Json.Linq;
namespace NonaBGS.BGS { namespace NonaBGS.BGS {
public class MissionCompleted : LogEntry { public class MissionCompleted : LogEntry {

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@@ -2,9 +2,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using System.Globalization; using EDJournal;
using System.Threading.Tasks;
using NonaBGS.Journal;
namespace NonaBGS.BGS { namespace NonaBGS.BGS {
public class NonaDiscordLog : IDiscordLogGenerator { public class NonaDiscordLog : IDiscordLogGenerator {
@@ -45,6 +43,26 @@ namespace NonaBGS.BGS {
"(Total value: {1} CR)\n", pages, sum); "(Total value: {1} CR)\n", pages, sum);
} }
private string BuildCargoSold(Objective objective) {
StringBuilder builder = new StringBuilder();
SellCargo[] sold = objective.LogEntries
.OfType<SellCargo>()
.ToArray()
;
if (sold == null && sold.Length > 0) {
return builder.ToString();
}
foreach (SellCargo sell in sold) {
builder.AppendFormat("{0}\n", sell.ToString());
}
builder.AppendFormat("\n");
return builder.ToString();
}
private string BuildMicroResourcesSold(Objective objective) { private string BuildMicroResourcesSold(Objective objective) {
var total = from entries in objective.LogEntries var total = from entries in objective.LogEntries
where entries.GetType() == typeof(SellMicroResources) where entries.GetType() == typeof(SellMicroResources)
@@ -59,6 +77,26 @@ namespace NonaBGS.BGS {
return string.Format("Sold {0} CR worth of Micro Resources\n", sum); return string.Format("Sold {0} CR worth of Micro Resources\n", sum);
} }
private string BuildKillBonds(Objective objective) {
StringBuilder builder = new StringBuilder();
FactionKillBonds[] bonds = objective.LogEntries
.OfType<FactionKillBonds>()
.ToArray()
;
if (bonds == null || bonds.Length == 0) {
return builder.ToString();
}
foreach (FactionKillBonds bond in bonds) {
builder.AppendFormat("{0}\n", bond.ToString());
}
builder.AppendFormat("\n");
return builder.ToString();
}
private string BuildVouchers(Objective objective) { private string BuildVouchers(Objective objective) {
StringBuilder builder = new StringBuilder(); StringBuilder builder = new StringBuilder();
var missions = from entries in objective.LogEntries var missions = from entries in objective.LogEntries
@@ -83,6 +121,7 @@ namespace NonaBGS.BGS {
private string BuildMissionList(Objective objective) { private string BuildMissionList(Objective objective) {
Dictionary<string, Dictionary<string, int>> collated = new Dictionary<string, Dictionary<string, int>>(); Dictionary<string, Dictionary<string, int>> collated = new Dictionary<string, Dictionary<string, int>>();
StringBuilder output = new StringBuilder(); StringBuilder output = new StringBuilder();
int total_influence = 0;
var missions = from entries in objective.LogEntries var missions = from entries in objective.LogEntries
where entries.GetType() == typeof(MissionCompleted) where entries.GetType() == typeof(MissionCompleted)
@@ -102,6 +141,8 @@ namespace NonaBGS.BGS {
} }
++collated[m.MissionName][m.Influence]; ++collated[m.MissionName][m.Influence];
total_influence += m.Influence.Length;
} }
foreach (var mission in collated) { foreach (var mission in collated) {
@@ -118,9 +159,33 @@ namespace NonaBGS.BGS {
output.Append(")\n\n"); output.Append(")\n\n");
} }
if (total_influence > 0) {
output.AppendFormat("Total Influence: {0}\n\n", total_influence);
}
return output.ToString(); return output.ToString();
} }
private string BuildCombatZones(Objective objective) {
StringBuilder builder = new StringBuilder();
CombatZone[] zones = objective.LogEntries
.OfType<CombatZone>()
.ToArray()
;
if (zones == null || zones.Length == 0) {
return builder.ToString();
}
foreach (CombatZone zone in zones) {
builder.AppendFormat("{0}\n", zone.ToString());
}
builder.Append("\n");
return builder.ToString();
}
public string GenerateDiscordLog(Report report) { public string GenerateDiscordLog(Report report) {
StringBuilder log = new StringBuilder(); StringBuilder log = new StringBuilder();
@@ -142,12 +207,21 @@ namespace NonaBGS.BGS {
var vouchers = BuildVouchers(objective); var vouchers = BuildVouchers(objective);
entries.Append(vouchers); entries.Append(vouchers);
var zones = BuildCombatZones(objective);
entries.Append(zones);
var bonds = BuildKillBonds(objective);
entries.Append(bonds);
var carto = BuildCartoGraphics(objective); var carto = BuildCartoGraphics(objective);
entries.Append(carto); entries.Append(carto);
var micro = BuildMicroResourcesSold(objective); var micro = BuildMicroResourcesSold(objective);
entries.Append(micro); entries.Append(micro);
var sold = BuildCargoSold(objective);
entries.Append(sold);
log.Append(entries.ToString().Trim()); log.Append(entries.ToString().Trim());
log.Append("\n```\n"); log.Append("\n```\n");
} }

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@@ -26,19 +26,22 @@ namespace NonaBGS.BGS {
} }
} }
if (e.System != null && system != null && if (e.System != null && system != null) {
e.System == system) { if (string.Compare(e.System, system, true) == 0) {
++match_count; ++match_count;
}
} }
if (e.Station != null && station != null && if (e.Station != null && station != null) {
e.Station == station) { if (string.Compare(e.Station, station, true) == 0) {
++match_count; ++match_count;
}
} }
if (e.Faction != null && faction != null && if (e.Faction != null && faction != null) {
e.Faction == faction) { if (string.Compare(e.Faction, faction, true) == 0) {
++match_count; ++match_count;
}
} }
return match_count; return match_count;

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@@ -1,11 +1,7 @@
using System; using System;
using System.ComponentModel;
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq; using System.Linq;
using System.Text; using EDJournal;
using System.Threading.Tasks;
using NonaBGS.Journal;
namespace NonaBGS.BGS { namespace NonaBGS.BGS {
public class Report { public class Report {
@@ -38,7 +34,9 @@ namespace NonaBGS.BGS {
e.Is(Events.FSDJump) || e.Is(Events.FSDJump) ||
e.Is(Events.MultiSellExplorationData) || e.Is(Events.MultiSellExplorationData) ||
e.Is(Events.SellMicroResources) || e.Is(Events.SellMicroResources) ||
e.Is(Events.RedeemVoucher) e.Is(Events.RedeemVoucher) ||
e.Is(Events.FactionKillBond) ||
e.Is(Events.MarketSell)
; ;
} }
@@ -97,9 +95,25 @@ namespace NonaBGS.BGS {
entry.Station = current_station; entry.Station = current_station;
entry.Faction = controlling_faction; entry.Faction = controlling_faction;
collate = true;
} else if (e.Is(Events.FactionKillBond)) {
entry = new FactionKillBonds();
entry.Entries.Add(e);
entry.System = current_system;
entry.Station = current_station;
entry.Faction = (e as FactionKillBondEntry).AwardingFaction;
collate = true; collate = true;
} else if (e.Is(Events.SellMicroResources)) { } else if (e.Is(Events.SellMicroResources)) {
entry = new SellMicroResources(current_system, current_station); entry = new SellMicroResources(current_system, current_station);
entry.Entries.Add(e);
} else if (e.Is(Events.MarketSell)) {
entry = new SellCargo() {
Faction = controlling_faction,
Station = current_station,
System = current_system
};
entry.Entries.Add(e); entry.Entries.Add(e);
} }

31
BGS/SellCargo.cs Normal file
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@@ -0,0 +1,31 @@
using System.Text;
using System.Linq;
using EDJournal;
namespace NonaBGS.BGS {
public class SellCargo : LogEntry {
public override string ToString() {
StringBuilder builder = new StringBuilder();
var sold = Entries.OfType<MarketSellEntry>().ToArray();
if (sold == null || sold.Length == 0) {
return builder.ToString();
}
foreach (MarketSellEntry sell in sold) {
builder.AppendFormat("Sold {0} {1} to the {2}\n",
sell.Count,
sell.Type,
sell.BlackMarket ? "Black Market" : "Commodity Market"
);
}
return builder.ToString().Trim();
}
/// <summary>
/// Selling resources to a market only helps the controlling faction
/// </summary>
public override bool OnlyControllingFaction => true;
}
}

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@@ -1,5 +1,5 @@
using System.Linq; using System.Linq;
using NonaBGS.Journal; using EDJournal;
namespace NonaBGS.BGS { namespace NonaBGS.BGS {
public class SellMicroResources : LogEntry { public class SellMicroResources : LogEntry {

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@@ -1,6 +1,6 @@
using System.Linq; using System.Linq;
using System.Globalization; using System.Globalization;
using NonaBGS.Journal; using EDJournal;
namespace NonaBGS.BGS { namespace NonaBGS.BGS {
public class Vouchers : LogEntry { public class Vouchers : LogEntry {

48
CombatZoneDialog.xaml Normal file
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@@ -0,0 +1,48 @@
<Window x:Class="NonaBGS.CombatZoneDialog"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:NonaBGS"
mc:Ignorable="d"
Title="Add Combat Zone Wins" Height="150" Width="370" WindowStartupLocation="CenterOwner">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<GroupBox Header="Add Combat Zone" Grid.Row="0" Grid.Column="0" Width="Auto">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<ComboBox x:Name="type" Grid.Column="0" VerticalAlignment="Top" Width="Auto" IsReadOnly="True" Height="23" Margin="5" SelectedIndex="0">
<ComboBoxItem Content="Ship"/>
<ComboBoxItem Content="On Foot"/>
</ComboBox>
<ComboBox x:Name="grade" Grid.Column="1" VerticalAlignment="Top" IsReadOnly="True" Margin="5" Height="23" Width="Auto" SelectedIndex="0">
<ComboBoxItem Content="Low"/>
<ComboBoxItem Content="Medium"/>
<ComboBoxItem Content="High"/>
</ComboBox>
<TextBox x:Name="amount" Grid.Column="2" Height="23" TextWrapping="Wrap" Text="1" VerticalAlignment="Top" Width="Auto" Margin="5" HorizontalContentAlignment="Right"/>
</Grid>
</GroupBox>
<Grid Grid.Row="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<Button x:Name="Accept" Content="Accept" HorizontalAlignment="Right" Grid.Column="0" Grid.Row="1" VerticalAlignment="Top" Width="75" Margin="5" IsDefault="True" Click="Accept_Click"/>
<Button x:Name="Cancel" Content="Cancel" HorizontalAlignment="Right" Grid.Column="1" Grid.Row="1" VerticalAlignment="Top" Width="75" Margin="5" IsCancel="True" Click="Cancel_Click"/>
</Grid>
</Grid>
</Window>

47
CombatZoneDialog.xaml.cs Normal file
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@@ -0,0 +1,47 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Forms;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace NonaBGS {
/// <summary>
/// Interaction logic for CombatZoneDialog.xaml
/// </summary>
public partial class CombatZoneDialog : Window {
public CombatZoneDialog() {
InitializeComponent();
}
public string Type => (type.SelectedItem as ComboBoxItem).Content.ToString();
public string Grade => (grade.SelectedItem as ComboBoxItem).Content.ToString();
public int Amount {
get {
try {
return int.Parse(amount.Text);
} catch (Exception) {
return 1;
}
}
}
private void Accept_Click(object sender, RoutedEventArgs e) {
DialogResult = true;
Close();
}
private void Cancel_Click(object sender, RoutedEventArgs e) {
DialogResult = false;
Close();
}
}
}

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@@ -1,18 +0,0 @@
using System.Globalization;
namespace NonaBGS.Journal {
public class Credits {
public static string FormatCredits(int amount) {
var format = CultureInfo.CurrentCulture.NumberFormat;
if ((amount % 1000000) == 0) {
amount /= 1000000;
return string.Format("{0}M CR", amount.ToString(format));
} else if ((amount % 1000) == 0) {
amount /= 1000;
return string.Format("{0}K CR", amount.ToString(format));
}
return string.Format("{0} CR", amount.ToString(format));
}
}
}

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@@ -1,13 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class DockedEntry : Entry {
public string StationName {
get { return JSON.GetValue("StationName").ToString(); }
}
}
}

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@@ -1,15 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class EliteDangerous {
/// <summary>
/// The ingame universe is 1286 years in the future. This is needed to convert dates
/// and times to ingame dates and times
/// </summary>
public static readonly int YearOffset = 1286;
}
}

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@@ -1,88 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace NonaBGS.Journal {
/// <summary>
/// Base class for a single entry within the player journal. If no specific sub class is available
/// this class gives basic information, such as EventType or date when it happened. It also allows
/// base classes access to the underlying JSON object. Base classes should be named after the event
/// type that they map + Entry. So "FSDJump" event is handled by FSDJumpEntry.
/// </summary>
public class Entry {
private static readonly Dictionary<string, Type> classes = new Dictionary<string, Type> {
{ Events.Docked, typeof(DockedEntry) },
{ Events.FSDJump, typeof(FSDJumpEntry) },
{ Events.MissionCompleted, typeof(MissionCompletedEntry) },
{ Events.MultiSellExplorationData, typeof(MultiSellExplorationDataEntry) },
{ Events.MarketSell, typeof(MarketSellEntry) },
{ Events.SellMicroResources, typeof(SellMicroResourcesEntry) },
{ Events.RedeemVoucher, typeof(RedeemVoucherEntry) },
};
private string eventtype = null;
private string datetime = null;
private DateTime timestamp;
private string jsonstr = null;
protected JObject json = null;
public Entry() {
}
public static Entry Parse(string journalline) {
var json = JObject.Parse(journalline);
return Parse(json);
}
public static Entry Parse(JObject json) {
string event_name = json.GetValue("event").ToString();
classes.TryGetValue(event_name, out Type classhandler);
if (classhandler == null) {
classhandler = typeof(Entry);
}
var obj = (Entry)Activator.CreateInstance(classhandler);
obj.InternalInitialise(json);
obj.Initialise();
return obj;
}
private void InternalInitialise(JObject jobject) {
this.json = jobject;
this.jsonstr = json.ToString(formatting: Formatting.None);
this.eventtype = json.GetValue("event").ToString();
this.datetime = json.GetValue("timestamp").ToString();
this.timestamp = DateTime.Parse(this.datetime);
}
protected virtual void Initialise() {
}
public bool Is(string eventtype) {
if (eventtype == null || this.eventtype == null) {
return false;
}
return String.Equals(this.eventtype, eventtype, StringComparison.OrdinalIgnoreCase);
}
public string Event {
get { return eventtype; }
}
public DateTime Timestamp {
get { return timestamp; }
}
public JObject JSON {
get { return this.json; }
}
}
}

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@@ -1,17 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class Events {
public static readonly string MissionCompleted = "MissionCompleted";
public static readonly string Docked = "Docked";
public static readonly string FSDJump = "FSDJump";
public static readonly string MultiSellExplorationData = "MultiSellExplorationData";
public static readonly string MarketSell = "MarketSell";
public static readonly string SellMicroResources = "SellMicroResources";
public static readonly string RedeemVoucher = "RedeemVoucher";
}
}

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@@ -1,23 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json.Linq;
namespace NonaBGS.Journal {
public class FSDJumpEntry : Entry {
private string starsystem = null;
private string systemfaction = null;
protected override void Initialise() {
starsystem = JSON.Value<string>("StarSystem");
var faction = JSON.Value<JObject>("SystemFaction");
if (faction != null) {
systemfaction = faction.Value<string>("Name");
}
}
public string StarSystem => starsystem;
public string SystemFaction => systemfaction;
}
}

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@@ -1,11 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class JournalException : Exception {
public JournalException(string message) : base(message) {
}
}
}

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@@ -1,112 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions;
using System.IO;
using System.Globalization;
namespace NonaBGS.Journal
{
public class JournalFile : IComparable<JournalFile>
{
private string fullpath = null;
private string part = null;
private int intpart = 0;
private DateTime datetime;
private DateTime normalised;
private List<Entry> entries = new List<Entry>();
private static Regex fileregex = new Regex("Journal\\.(\\d+)\\.(\\d+)\\.log");
private static string iso8601 = "yyyyMMddTHHmmss";
private static string iso8601_notime = "yyyyMMdd";
private void SetFilename(string path) {
string filename = Path.GetFileName(path);
if (!File.Exists(path) || filename == null) {
throw new JournalException(string.Format("Invalid journal file: {0}", filename));
}
var matches = fileregex.Matches(filename);
if (matches.Count < 1) {
throw new JournalException(string.Format("Invalid journal file: {0}", filename));
}
this.fullpath = path;
this.part = matches[0].Groups[2].ToString();
this.intpart = int.Parse(part);
// The ISO is not quite correct on journal filenames, so build
// a proper ISO 8601 date time stamp out of it.
var date = new StringBuilder();
date.Append("20"); // Add the missing century in front.
date.Append(matches[0].Groups[1].ToString());
date.Insert(8, "T"); // Add the "T" separating date and time
this.datetime = DateTime.ParseExact(date.ToString(), iso8601, CultureInfo.InvariantCulture);
this.normalised = DateTime.Parse(this.datetime.ToShortDateString());
}
public int CompareTo(JournalFile other) {
if (datetime == null || other.datetime == null) {
return 0;
}
var comp = DateTime.Compare(datetime, other.datetime);
if (comp == 0) {
/* If we have the exact same datetime we compare by parts.
*/
return intpart - other.intpart;
} else {
return comp;
}
}
public JournalFile(string path) {
SetFilename(path);
}
public DateTime Timestamp {
get { return datetime; }
}
public DateTime NormalisedTimestamp {
get { return normalised; }
}
public int Part {
get { return intpart; }
}
public IEnumerable<Entry> Entries {
get {
if (entries == null || entries.Count == 0) {
try {
LoadEntries();
} catch (IOException) {
entries = new List<Entry>();
}
}
return entries;
}
}
public void LoadEntries() {
List<string> lines = new List<string>();
/* This needs to be done this way, otherwise, if the game is still running the journal files cannot
* be accessed. And it is very much convenient to generate logs while the game is still running.
*/
using (var fs = new FileStream(this.fullpath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite)) {
using (var sr = new StreamReader(fs, Encoding.UTF8)) {
string line = null;
while ((line = sr.ReadLine()) != null) {
lines.Add(line);
}
}
}
entries.Clear();
foreach(var line in lines) {
Entry entry = Entry.Parse(line);
entries.Add(entry);
}
}
}
}

View File

@@ -1,17 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class MarketSellEntry : Entry {
private int totalsale = 0;
protected override void Initialise() {
totalsale = JSON.Value<int>("TotalSale");
}
public int TotalSale => totalsale;
}
}

View File

@@ -1,158 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace NonaBGS.Journal {
public class MissionCompletedEntry : Entry {
private Dictionary<string, string> influences = new Dictionary<string, string>();
private string readable_name = null;
private bool readable_name_generated = false;
private string name = null;
private string commodity = null;
private int count = 0;
private int donated = 0;
/* TODO: make this a file at some point for easier editing.
*/
private static readonly Dictionary<string, string> humanreadable = new Dictionary<string, string> {
{ "Mission_AltruismCredits_name", "Donate Credits" },
{ "Mission_AltruismCredits_Bust_name", "Donate Credits (Bust)" },
{ "Mission_Collect_name", "Provide" },
{ "Mission_Collect_CivilLiberty_name", "Provide (Civil Liberty)" },
{ "Mission_Courier_Democracy_name", "Courier (Democracy)" },
{ "Mission_Courier_Elections_name", "Courier (Elections)" },
{ "Mission_Courier_name", "Courier" },
{ "Mission_Courier_RankEmp_name", "Courier (Empire)" },
{ "Mission_Delivery_Boom_name", "Delivery (Boom)" },
{ "Mission_Delivery_Retreat_name", "Delivery (Retreat)" },
{ "Mission_Delivery_name", "Delivery" },
{ "Mission_Delivery_Agriculture_name", "Delivery (Agriculture)" },
{ "Mission_Delivery_RankEmp_name", "Delivery (Imperial Rank)" },
{ "Mission_HackMegaship_name", "Hack Megaship" },
{ "Mission_Hack_BLOPS_Boom_name", "Hack Megaship (Black Ops)" },
{ "Mission_MassacreWing_name", "Massacre (Wing)" },
{ "Mission_Massacre_RankEmp_name", "Massacre (Imperial Navy)" },
{ "Mission_OnFoot_Collect_MB_name", "On Foot Collection" },
{ "Mission_OnFoot_Onslaught_MB_name", "On Foot Onslaught" },
{ "Mission_OnFoot_Onslaught_Offline_MB_name", "On Foot Onslaught (Offline)" },
{ "Mission_OnFoot_RebootRestore_MB_name", "On Foot Reboot/Restore" },
{ "Mission_OnFoot_Reboot_MB_name", "On Foot Reboot" },
{ "Mission_OnFoot_Salvage_MB_name", "On Foot Salvage" },
{ "Mission_Rescue_Planet_name", "Planet Rescue" },
{ "Mission_Salvage_name", "Salvage" },
{ "MISSION_Salvage_CivilUnrest_name", "Salvage (Civil Unrest)" },
{ "MISSION_Salvage_Illegal_name", "Salvage (Illegal)" },
{ "MISSION_Salvage_Retreat_name", "Salvage (Retreat)" },
{ "MISSION_Salvage_Expansion_name", "Salvage (Expansion)" },
{ "Mission_Salvage_RankEmp_name", "Salvage (Imperial Navy)" },
{ "MISSION_Scan_name", "Scan" },
};
protected override void Initialise() {
MakeHumanReadableName();
name = JSON.Value<string>("Name");
if (JSON.ContainsKey("Commodity_Localised")) {
commodity = JSON.Value<string>("Commodity_Localised");
}
if (JSON.ContainsKey("Count")) {
count = JSON.Value<int>("Count");
}
if (JSON.ContainsKey("Donated")) {
donated = JSON.Value<int>("Donated");
}
}
public string Name => name;
public string Commodity => commodity;
public int Count => count;
private void MakeHumanReadableName() {
if (readable_name != null && readable_name.Length > 0) {
return;
}
if (Name == null) {
return;
}
StringBuilder builder;
if (humanreadable.ContainsKey(Name)) {
builder = new StringBuilder(humanreadable[Name]);
readable_name_generated = false;
} else {
builder = new StringBuilder(Name);
builder.Replace("Mission_", "");
builder.Replace("_name", "");
builder.Replace("_MB", "");
builder.Replace('_', ' ');
builder.Replace("Illegal", " (Illegal)");
builder.Replace("OnFoot", "On Foot");
builder.Replace(" BS", "");
builder.Replace("HackMegaship", "Hack Megaship");
builder.Replace("Boom", "");
builder.Replace("RebootRestore", "Reboot/Restore");
builder.Replace("CivilLiberty", "");
readable_name_generated = true;
}
if (count > 0 && commodity != null) {
builder.AppendFormat(" ({0} {1})", count, commodity);
}
if (donated > 0) {
builder.AppendFormat(" ({0})", Credits.FormatCredits(donated));
}
readable_name = builder.ToString().Trim();
}
public string HumanReadableName {
get {
MakeHumanReadableName();
return readable_name;
}
}
public bool HumanReadableNameWasGenerated {
get {
MakeHumanReadableName();
return readable_name_generated;
}
}
public string GetInfluenceForFaction(string faction) {
if (influences.ContainsKey(faction)) {
return influences[faction];
}
var effects = JSON.Value<JArray>("FactionEffects");
foreach (var effect in effects.Children<JObject>()) {
if (effect.GetValue("Faction").ToString() != faction) {
continue;
}
var influence = effect.Value<JArray>("Influence");
if (influence == null || influence.Count == 0) {
// No influence reward, happens on courier missions sometimes.
// There is always one point of rep, even if the mission won't state it
influences.Add(faction, "+");
}
foreach (var infl in influence.Children<JObject>()) {
infl.TryGetValue("Influence", out JToken result);
if (result != null && result.Type == JTokenType.String) {
influences.Add(faction, result.ToString());
return result.ToString();
}
}
}
return "";
}
}
}

View File

@@ -1,17 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class MultiSellExplorationDataEntry : Entry {
private int totalearnings = 0;
protected override void Initialise() {
totalearnings = JSON.Value<int>("TotalEarnings");
}
public int TotalEarnings => totalearnings;
}
}

View File

@@ -1,56 +0,0 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class PlayerJournal {
public static string DefaultPath = "%UserProfile%\\Saved Games\\Frontier Developments\\Elite Dangerous";
private List<JournalFile> journalfiles = new List<JournalFile>();
private string basepath = null;
public PlayerJournal() {
Initialise(DefaultPath);
}
public PlayerJournal(string path) {
Initialise(path);
}
private void Initialise(string path) {
basepath = Environment.ExpandEnvironmentVariables(path);
}
public List<JournalFile> Files {
get { return journalfiles; }
}
public void Open() {
if (!Directory.Exists(basepath)) {
throw new JournalException("Invalid base path, path could not be found");
}
this.ScanFiles();
}
public void ScanFiles() {
var files = Directory.EnumerateFiles(basepath);
journalfiles.Clear();
foreach (var file in files) {
string full = Path.Combine(basepath, file);
try {
JournalFile journalfile = new JournalFile(full);
journalfiles.Add(journalfile);
} catch (JournalException) {
/* invalid journal file, or one of the other json files in there */
continue;
}
}
journalfiles.Sort();
}
}
}

View File

@@ -1,19 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class RedeemVoucherEntry : Entry {
private int amount = 0;
private string type = null;
protected override void Initialise() {
amount = JSON.Value<int>("Amount");
type = JSON.Value<string>("Type");
}
public int Amount => amount;
public string Type => type;
}
}

View File

@@ -1,17 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class SellMicroResourcesEntry : Entry {
private int price;
protected override void Initialise() {
price = JSON.Value<int>("Price");
}
public int Price => price;
}
}

View File

@@ -37,6 +37,8 @@
<abc:AutoCompleteTextBox x:Name="faction" Margin="0" VerticalAlignment="Center" MinWidth="120" MinHeight="22" KeyDown="Filter_KeyDown"/> <abc:AutoCompleteTextBox x:Name="faction" Margin="0" VerticalAlignment="Center" MinWidth="120" MinHeight="22" KeyDown="Filter_KeyDown"/>
<Separator Height="26.2857142857143" Margin="0" VerticalAlignment="Top"/> <Separator Height="26.2857142857143" Margin="0" VerticalAlignment="Top"/>
<Button x:Name="AddFilter" Content="Add Objective" VerticalAlignment="Stretch" Click="AddFilter_Click" Margin="0,0,0,0.286" RenderTransformOrigin="0.5,0.505"/> <Button x:Name="AddFilter" Content="Add Objective" VerticalAlignment="Stretch" Click="AddFilter_Click" Margin="0,0,0,0.286" RenderTransformOrigin="0.5,0.505"/>
<Separator Height="26.2857142857143" Margin="0" VerticalAlignment="Top"/>
<Button x:Name="AddCombatZone" Content="Add Combat Zone Win" VerticalAlignment="Stretch" Margin="0,0,0,0.286" RenderTransformOrigin="0.5,0.505" Click="AddCombatZone_Click"/>
</ToolBar> </ToolBar>
<ToolBar VerticalAlignment="Top" Grid.Row="1" Width="Auto" Margin="0,0,0,0" Height="Auto" Grid.ColumnSpan="3" HorizontalAlignment="Left"> <ToolBar VerticalAlignment="Top" Grid.Row="1" Width="Auto" Margin="0,0,0,0" Height="Auto" Grid.ColumnSpan="3" HorizontalAlignment="Left">
<Button x:Name="ParseJournal" Content="Parse Journal" VerticalAlignment="Center" Click="ParseJournal_Click" HorizontalAlignment="Center"/> <Button x:Name="ParseJournal" Content="Parse Journal" VerticalAlignment="Center" Click="ParseJournal_Click" HorizontalAlignment="Center"/>

View File

@@ -5,7 +5,8 @@ using System.Windows.Controls;
using System.Windows.Input; using System.Windows.Input;
using Ookii.Dialogs.Wpf; using Ookii.Dialogs.Wpf;
using NonaBGS.Journal; using EDJournal;
using NonaBGS.BGS; using NonaBGS.BGS;
using NonaBGS.Util; using NonaBGS.Util;
using NonaBGS.EDDB; using NonaBGS.EDDB;
@@ -240,5 +241,39 @@ namespace NonaBGS {
dialog.StartDownload(); dialog.StartDownload();
dialog.ShowDialog(); dialog.ShowDialog();
} }
private void AddCombatZone_Click(object sender, RoutedEventArgs e) {
if (entries.SelectedItem == null) {
return;
}
TreeViewItem item = entries.SelectedItem as TreeViewItem;
var obj = item.Tag;
if (obj.GetType() != typeof(Objective)) {
return;
}
Objective objective = obj as Objective;
CombatZoneDialog dialog = new CombatZoneDialog() { Owner = this };
if (!(dialog.ShowDialog() ?? false)) {
return;
}
CombatZone zone = new CombatZone();
zone.Faction = objective.Faction;
zone.System = objective.System;
zone.Station = objective.Station;
zone.Grade = dialog.Grade;
zone.Type = dialog.Type;
zone.Amount = dialog.Amount;
objective.LogEntries.Add(zone);
RefreshObjectives();
}
} }
} }

View File

@@ -32,6 +32,13 @@ Please note that cartography data, micro resources, and vouchers only help the c
of a station. The tool is clever enough to exclude these if the station you turn them in at, is not of a station. The tool is clever enough to exclude these if the station you turn them in at, is not
controlled by the faction you specified in the objective. controlled by the faction you specified in the objective.
There is no entry in the journal if you win a combat zone. So you have to add those manually. Select
an objective for which you wish to log a combat zone. The faction in the objective, must be the
faction you fought for in the combat zone. Then click "Add Combat Zone Win". Select type,
either "On Foot" for Odyssey, or "Ship" for regular ones. Then select the grade (low, medium or
high), and how many you won. Then press "Accept". Select "Cancel" to abort. You can of course remove
the combat zone entries by selecting them, and pressing "DEL".
![Main Window with entries](main-entries.png) ![Main Window with entries](main-entries.png)
The window will then list all the journal entries it has found, and group them by objectives. You The window will then list all the journal entries it has found, and group them by objectives. You

View File

@@ -41,6 +41,10 @@
<Reference Include="AutoCompleteTextBox, Version=1.1.1.0, Culture=neutral, processorArchitecture=MSIL"> <Reference Include="AutoCompleteTextBox, Version=1.1.1.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\AutoCompleteTextBox.1.1.1\lib\net472\AutoCompleteTextBox.dll</HintPath> <HintPath>packages\AutoCompleteTextBox.1.1.1\lib\net472\AutoCompleteTextBox.dll</HintPath>
</Reference> </Reference>
<Reference Include="EDJournal, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\edjournal\bin\Debug\EDJournal.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL"> <Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>packages\Newtonsoft.Json.13.0.1\lib\net45\Newtonsoft.Json.dll</HintPath> <HintPath>packages\Newtonsoft.Json.13.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference> </Reference>
@@ -72,15 +76,11 @@
</ApplicationDefinition> </ApplicationDefinition>
<Compile Include="BGS\DiscordLogGenerator.cs" /> <Compile Include="BGS\DiscordLogGenerator.cs" />
<Compile Include="BGS\NonaDiscordLog.cs" /> <Compile Include="BGS\NonaDiscordLog.cs" />
<Compile Include="BGS\SellCargo.cs" />
<Compile Include="BGS\SellMicroResources.cs" /> <Compile Include="BGS\SellMicroResources.cs" />
<Compile Include="BGS\FactionKillBonds.cs" />
<Compile Include="EDDB\PopulatedSystems.cs" /> <Compile Include="EDDB\PopulatedSystems.cs" />
<Compile Include="EDDB\Stations.cs" /> <Compile Include="EDDB\Stations.cs" />
<Compile Include="Journal\Credits.cs" />
<Compile Include="Journal\EliteDangerous.cs" />
<Compile Include="Journal\MarketSellEntry.cs" />
<Compile Include="Journal\MultiSellExplorationDataEntry.cs" />
<Compile Include="Journal\RedeemVoucherEntry.cs" />
<Compile Include="Journal\SellMicroResourcesEntry.cs" />
<Compile Include="UI\StationSuggestionProvider.cs" /> <Compile Include="UI\StationSuggestionProvider.cs" />
<Compile Include="UI\SystemSuggestionProvider.cs" /> <Compile Include="UI\SystemSuggestionProvider.cs" />
<Compile Include="Util\AppConfig.cs" /> <Compile Include="Util\AppConfig.cs" />
@@ -89,6 +89,9 @@
<Compile Include="ProgressDialog.xaml.cs"> <Compile Include="ProgressDialog.xaml.cs">
<DependentUpon>ProgressDialog.xaml</DependentUpon> <DependentUpon>ProgressDialog.xaml</DependentUpon>
</Compile> </Compile>
<Compile Include="CombatZoneDialog.xaml.cs">
<DependentUpon>CombatZoneDialog.xaml</DependentUpon>
</Compile>
<Page Include="MainWindow.xaml"> <Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator> <Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType> <SubType>Designer</SubType>
@@ -103,15 +106,7 @@
<Compile Include="BGS\CombatZone.cs" /> <Compile Include="BGS\CombatZone.cs" />
<Compile Include="BGS\LogEntry.cs" /> <Compile Include="BGS\LogEntry.cs" />
<Compile Include="BGS\MissionCompleted.cs" /> <Compile Include="BGS\MissionCompleted.cs" />
<Compile Include="Journal\DockedEntry.cs" />
<Compile Include="Journal\Entry.cs" />
<Compile Include="BGS\Objective.cs" /> <Compile Include="BGS\Objective.cs" />
<Compile Include="Journal\Events.cs" />
<Compile Include="Journal\FSDJumpEntry.cs" />
<Compile Include="Journal\JournalException.cs" />
<Compile Include="Journal\JournalFile.cs" />
<Compile Include="Journal\MissionCompletedEntry.cs" />
<Compile Include="Journal\PlayerJournal.cs" />
<Compile Include="MainWindow.xaml.cs"> <Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon> <DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType> <SubType>Code</SubType>
@@ -120,6 +115,10 @@
<SubType>Designer</SubType> <SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator> <Generator>MSBuild:Compile</Generator>
</Page> </Page>
<Page Include="CombatZoneDialog.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs"> <Compile Include="Properties\AssemblyInfo.cs">

View File

@@ -15,6 +15,10 @@ Global
{73BFB315-C808-40E7-8D69-B651F875880C}.Debug|Any CPU.Build.0 = Debug|Any CPU {73BFB315-C808-40E7-8D69-B651F875880C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{73BFB315-C808-40E7-8D69-B651F875880C}.Release|Any CPU.ActiveCfg = Release|Any CPU {73BFB315-C808-40E7-8D69-B651F875880C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{73BFB315-C808-40E7-8D69-B651F875880C}.Release|Any CPU.Build.0 = Release|Any CPU {73BFB315-C808-40E7-8D69-B651F875880C}.Release|Any CPU.Build.0 = Release|Any CPU
{C84BD6A6-55AF-48F0-A73E-51D1FAF65BC2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C84BD6A6-55AF-48F0-A73E-51D1FAF65BC2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C84BD6A6-55AF-48F0-A73E-51D1FAF65BC2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C84BD6A6-55AF-48F0-A73E-51D1FAF65BC2}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE