Finished abilities for armors and shields.
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@ -306,11 +306,241 @@
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cl: 15
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feats: [Craft Magic Arms and Armor]
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spells: [Etherealness]
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price: +3
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modifier: +3
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description: >-
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This armor or shield seems almost translucent. Both its enhancement
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bonus and its armor bonus count against the attacks of incorporeal
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creatures. It can be picked up, moved, and worn by incoroporeal
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creatures at any time. Incorporeal creatures gain the armor and
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shield's enhancement bonus against both corporeal and incorporeal
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attacks, and they can still pass freely through solid objects.
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attacks, and they can still pass freely through solid objects.
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- name: Glamered
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slots: [armor]
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school: Illusion
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grade: moderate
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cl: 10
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feats: [Craft Magic Arms and Armor]
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spells: [Disguise Self]
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price: 2700
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description: >-
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A suit of armor with this ability appears normal. Upon command, the
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armor changes shape and form to assume the appearance of a normal set
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of clothing. The armor retains all its properties (including weight)
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when glamered. Only a true seeing spell or similar magic reveals the
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true nature of the armor when disguised.
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- name: Invulnerability
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slots: [armor]
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school: Abjuration
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grade: strong
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cl: 18
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feats: [Craft Magic Arms and Armor]
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spells: [Stoneskin, Wish, Miracle]
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modifier: +3
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description: >-
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This suit of armor grants the wearer damage reduction of 5/magic.
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- name: Reflecting
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slots: [shield]
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school: Abjuration
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grade: strong
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cl: 14
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feats: [Craft Magic Arms and Armor]
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spells: [Spell Turning]
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modifier: +5
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description: >-
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This shield seems like a mirror. Its surface is completely
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reflective. Once per day, it can be called on to reflect a spell
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back at its caster exactly like the spell turning spell.
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- name: Shadow
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slots: [armor]
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school: Illusion
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grade: faint
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cl: 5
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feats: [Craft Magic Arms and Armor]
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spells: [Invisibility]
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price: 3750
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description: >-
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This armor is jet black and blurs the wearer whenever she tries to
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hide, granting a +5 competence bonus on Hide checks. (The armor's
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armor check penalty still applies normally.)
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- name: Improved Shadow
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slots: [armor]
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school: Illusion
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grade: moderate
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cl: 10
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feats: [Craft Magic Arms and Armor]
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spells: [Invisibility]
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price: 15000
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description: >-
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As shadow, except it grants a +10 competence bonus on Hide checks.
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- name: Greater Shadow
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slots: [armor]
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school: Illusion
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grade: strong
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cl: 15
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feats: [Craft Magic Arms and Armor]
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spells: [Invisibility]
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price: 33750
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description: >-
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As shadow, except it grants a +15 competence bonus on Hide checks.
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- name: Silent Moves
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slots: [armor]
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school: Illusion
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grade: faint
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cl: 5
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feats: [Craft magic Arms and Armor]
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spells: [Silence]
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price: 3750
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description: >-
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This armor is well oiled and magically constructed so that it not
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only makes little sound, but id dampens sound around it. It provides
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a +5 competence bonus on its wearer's Move Silently checks. (The
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armor's armor check penalty still applies normally.)
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- name: Improved Silent Moves
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slots: [armor]
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school: Illusion
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grade: moderate
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cl: 10
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feats: [Craft magic Arms and Armor]
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spells: [Silence]
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price: 15000
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description: >-
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As silent moves, except it grants a +10 competence bonus on Move
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Silently checks.
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- name: Greater Silent Moves
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slots: [armor]
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school: Illusion
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grade: strong
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cl: 15
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feats: [Craft magic Arms and Armor]
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spells: [Silence]
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price: 33750
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description: >-
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As silent moves, except it grants a +15 competence bonus on Move
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Silently checks.
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- name: Slick
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slots: [armor]
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school: Conjuration
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grade: faint
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cl: 4
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feats: [Craft magic Arms and Armor]
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spells: [Grease]
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price: 3750
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description: >-
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Slick armor seems coated at all times with a slightly greasy oil.
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It provides a +5 competence bonus on its wearer's Escape Artist
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checks. (The armor's armor check penalty still applies normally.)
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- name: Improved Slick
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slots: [armor]
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school: Conjuration
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grade: moderate
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cl: 10
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feats: [Craft magic Arms and Armor]
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spells: [Grease]
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price: 15000
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description: >-
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As slick, except it grants a +10 competence bonus on Escape Artist
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checks.
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- name: Greater Slick
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slots: [armor]
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school: Conjuration
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grade: strong
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cl: 15
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feats: [Craft magic Arms and Armor]
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spells: [Grease]
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price: 33750
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description: >-
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As slick, except it grants a +15 competence bonus on Escape Artist
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checks.
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- name: Sonic Resistance
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slots: [armor, shield]
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school: Abjuration
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grade: faint
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cl: 3
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feats: [Craft Magic Arms and Armor]
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spells: [Resist Energy]
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price: 18000
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description: >-
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A suit of armor or a shield with this property normally has a dull
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gray appearance. The armor absorbs the first 10 points of sonic
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damage per attack that the wearer would normally take (similar to
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the resist energy spell).
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- name: Improved Sonic Resistance
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slots: [armor, shield]
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school: Abjuration
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grade: moderate
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cl: 7
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feats: [Craft Magic Arms and Armor]
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spells: [Resist Energy]
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price: 42000
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description: >-
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As sonic resistance, except it absorbs the first 20 points of sonic
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damage per attack.
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- name: Greater Sonic Resistance
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slots: [armor, shield]
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school: Abjuration
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grade: moderate
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cl: 11
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feats: [Craft Magic Arms and Armor]
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spells: [Resist Energy]
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price: 66000
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description: >-
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As sonic resistance, except it absorbs the first 30 points of sonic
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damage per attack.
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- name: Spell Resistance
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slots: [armor]
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school: Abjuration
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grade: strong
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cl: 15
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feats: [Craft Magic Arms and Armor]
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spells: [Spell Resistance]
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modifier: 2
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description: >-
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This property grants the armor\'s wearer spell resistance while the
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armor is worn. The spell resistance can be 13, 15, 17, or 19
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depending on the armor.
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- name: Undead Controlling
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slots: [armor, shield]
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school: Necromancy
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grade: strong
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cl: 13
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feats: [Craft Magic Arms and Armor]
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spells: [Control Undead]
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price: 49000
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description: >-
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The wearer of a suit of armor or a shield with this property may
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control up to 26 HD of undead per day, as the control undead spell.
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At dawn each day, the wearer loses control of any undead his sway.
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Armor or a shield with this ability appears to be made of bone; this
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feature is entirely decorative and has no other effect on the armor.
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- name: Wild
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slots: [armor, shield]
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school: Transmutation
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grade: moderate
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cl: 9
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feats: [Craft Magic Arms and Armor]
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spells: [Baleful Polymorph]
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modifier: +3
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description: >-
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The wearer of a suit of armor or shield with this ability preserves
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his armor bonus (and any enhancement bonus) while in a wild shape.
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Armor and shields with this ability usually appear to be made covered
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in leaf patterns. While the wearer is in a wild shape, the armor
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cannot be seen.
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