From 4e2e8e89369b13a1a6dead7e4eeba73707d899c1 Mon Sep 17 00:00:00 2001 From: Florian Stinglmayr Date: Sat, 13 Jun 2015 14:16:48 +0200 Subject: [PATCH] Finished abilities for armors and shields. --- armors/abilities.yml | 234 ++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 232 insertions(+), 2 deletions(-) diff --git a/armors/abilities.yml b/armors/abilities.yml index 82c9431..6a202f9 100644 --- a/armors/abilities.yml +++ b/armors/abilities.yml @@ -306,11 +306,241 @@ cl: 15 feats: [Craft Magic Arms and Armor] spells: [Etherealness] - price: +3 + modifier: +3 description: >- This armor or shield seems almost translucent. Both its enhancement bonus and its armor bonus count against the attacks of incorporeal creatures. It can be picked up, moved, and worn by incoroporeal creatures at any time. Incorporeal creatures gain the armor and shield's enhancement bonus against both corporeal and incorporeal - attacks, and they can still pass freely through solid objects. \ No newline at end of file + attacks, and they can still pass freely through solid objects. + +- name: Glamered + slots: [armor] + school: Illusion + grade: moderate + cl: 10 + feats: [Craft Magic Arms and Armor] + spells: [Disguise Self] + price: 2700 + description: >- + A suit of armor with this ability appears normal. Upon command, the + armor changes shape and form to assume the appearance of a normal set + of clothing. The armor retains all its properties (including weight) + when glamered. Only a true seeing spell or similar magic reveals the + true nature of the armor when disguised. + +- name: Invulnerability + slots: [armor] + school: Abjuration + grade: strong + cl: 18 + feats: [Craft Magic Arms and Armor] + spells: [Stoneskin, Wish, Miracle] + modifier: +3 + description: >- + This suit of armor grants the wearer damage reduction of 5/magic. + +- name: Reflecting + slots: [shield] + school: Abjuration + grade: strong + cl: 14 + feats: [Craft Magic Arms and Armor] + spells: [Spell Turning] + modifier: +5 + description: >- + This shield seems like a mirror. Its surface is completely + reflective. Once per day, it can be called on to reflect a spell + back at its caster exactly like the spell turning spell. + +- name: Shadow + slots: [armor] + school: Illusion + grade: faint + cl: 5 + feats: [Craft Magic Arms and Armor] + spells: [Invisibility] + price: 3750 + description: >- + This armor is jet black and blurs the wearer whenever she tries to + hide, granting a +5 competence bonus on Hide checks. (The armor's + armor check penalty still applies normally.) + +- name: Improved Shadow + slots: [armor] + school: Illusion + grade: moderate + cl: 10 + feats: [Craft Magic Arms and Armor] + spells: [Invisibility] + price: 15000 + description: >- + As shadow, except it grants a +10 competence bonus on Hide checks. + +- name: Greater Shadow + slots: [armor] + school: Illusion + grade: strong + cl: 15 + feats: [Craft Magic Arms and Armor] + spells: [Invisibility] + price: 33750 + description: >- + As shadow, except it grants a +15 competence bonus on Hide checks. + +- name: Silent Moves + slots: [armor] + school: Illusion + grade: faint + cl: 5 + feats: [Craft magic Arms and Armor] + spells: [Silence] + price: 3750 + description: >- + This armor is well oiled and magically constructed so that it not + only makes little sound, but id dampens sound around it. It provides + a +5 competence bonus on its wearer's Move Silently checks. (The + armor's armor check penalty still applies normally.) + +- name: Improved Silent Moves + slots: [armor] + school: Illusion + grade: moderate + cl: 10 + feats: [Craft magic Arms and Armor] + spells: [Silence] + price: 15000 + description: >- + As silent moves, except it grants a +10 competence bonus on Move + Silently checks. + +- name: Greater Silent Moves + slots: [armor] + school: Illusion + grade: strong + cl: 15 + feats: [Craft magic Arms and Armor] + spells: [Silence] + price: 33750 + description: >- + As silent moves, except it grants a +15 competence bonus on Move + Silently checks. + +- name: Slick + slots: [armor] + school: Conjuration + grade: faint + cl: 4 + feats: [Craft magic Arms and Armor] + spells: [Grease] + price: 3750 + description: >- + Slick armor seems coated at all times with a slightly greasy oil. + It provides a +5 competence bonus on its wearer's Escape Artist + checks. (The armor's armor check penalty still applies normally.) + +- name: Improved Slick + slots: [armor] + school: Conjuration + grade: moderate + cl: 10 + feats: [Craft magic Arms and Armor] + spells: [Grease] + price: 15000 + description: >- + As slick, except it grants a +10 competence bonus on Escape Artist + checks. + +- name: Greater Slick + slots: [armor] + school: Conjuration + grade: strong + cl: 15 + feats: [Craft magic Arms and Armor] + spells: [Grease] + price: 33750 + description: >- + As slick, except it grants a +15 competence bonus on Escape Artist + checks. + +- name: Sonic Resistance + slots: [armor, shield] + school: Abjuration + grade: faint + cl: 3 + feats: [Craft Magic Arms and Armor] + spells: [Resist Energy] + price: 18000 + description: >- + A suit of armor or a shield with this property normally has a dull + gray appearance. The armor absorbs the first 10 points of sonic + damage per attack that the wearer would normally take (similar to + the resist energy spell). + +- name: Improved Sonic Resistance + slots: [armor, shield] + school: Abjuration + grade: moderate + cl: 7 + feats: [Craft Magic Arms and Armor] + spells: [Resist Energy] + price: 42000 + description: >- + As sonic resistance, except it absorbs the first 20 points of sonic + damage per attack. + +- name: Greater Sonic Resistance + slots: [armor, shield] + school: Abjuration + grade: moderate + cl: 11 + feats: [Craft Magic Arms and Armor] + spells: [Resist Energy] + price: 66000 + description: >- + As sonic resistance, except it absorbs the first 30 points of sonic + damage per attack. + +- name: Spell Resistance + slots: [armor] + school: Abjuration + grade: strong + cl: 15 + feats: [Craft Magic Arms and Armor] + spells: [Spell Resistance] + modifier: 2 + description: >- + This property grants the armor\'s wearer spell resistance while the + armor is worn. The spell resistance can be 13, 15, 17, or 19 + depending on the armor. + +- name: Undead Controlling + slots: [armor, shield] + school: Necromancy + grade: strong + cl: 13 + feats: [Craft Magic Arms and Armor] + spells: [Control Undead] + price: 49000 + description: >- + The wearer of a suit of armor or a shield with this property may + control up to 26 HD of undead per day, as the control undead spell. + At dawn each day, the wearer loses control of any undead his sway. + Armor or a shield with this ability appears to be made of bone; this + feature is entirely decorative and has no other effect on the armor. + +- name: Wild + slots: [armor, shield] + school: Transmutation + grade: moderate + cl: 9 + feats: [Craft Magic Arms and Armor] + spells: [Baleful Polymorph] + modifier: +3 + description: >- + The wearer of a suit of armor or shield with this ability preserves + his armor bonus (and any enhancement bonus) while in a wild shape. + Armor and shields with this ability usually appear to be made covered + in leaf patterns. While the wearer is in a wild shape, the armor + cannot be seen. \ No newline at end of file