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dd9b558b3c
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fix influence 10 due to wrong call to GetInfluenceForFaction
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2022-01-29 10:42:08 +01:00 |
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5b78b274d6
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don't compile in test data
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2022-01-27 23:26:49 +01:00 |
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afad459210
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handle missions were the alternate influence gain goes towards the same faction but in a different system
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2022-01-27 23:21:34 +01:00 |
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d17137c123
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add support for buying commodities
this now impacts influence since Update 10
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2022-01-26 09:58:23 +01:00 |
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30f8aa15f0
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handle murders
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2022-01-23 17:05:43 +01:00 |
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0fdd51a3ec
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allow manual loading of JSON
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2022-01-23 15:52:19 +01:00 |
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8f40c1d75e
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extract influence support for missions that affect more than one faction
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2022-01-21 20:34:56 +01:00 |
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35fbde7c3f
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don't compile in licence file
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2022-01-21 19:46:25 +01:00 |
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411a0262c1
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detect trade profit, and allow adjusting it
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2022-01-12 17:29:58 +01:00 |
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3f1af39ff1
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add changelog to build
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2022-01-10 18:59:14 +01:00 |
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bf401db483
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rework how failed missions are handled
This cleans up the logs, especially since failed missions don't show a lot of detailed information.
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2022-01-10 18:58:50 +01:00 |
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cd09fac03a
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copy images to output to
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2022-01-10 08:07:33 +01:00 |
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6dda7cfde4
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implement failed missions which give negative INF
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2021-11-12 22:23:40 +01:00 |
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701a791a39
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some more de-NONA-fication
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2021-11-11 17:42:59 +01:00 |
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9657627273
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change to a more generic bgs logger
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2021-11-10 21:51:34 +01:00 |
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df4b5d6914
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rename project to EliteBGS
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2021-11-10 21:24:39 +01:00 |
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