allow manual loading of JSON
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parent
d19bef33d2
commit
0fdd51a3ec
@ -50,13 +50,16 @@ namespace EliteBGS.BGS {
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where file.NormalisedTimestamp >= start && file.NormalisedTimestamp <= end
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select file.Entries
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;
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var relevant = from log in entries.SelectMany(array => array)
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where IsRelevant(log)
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select log
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;
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Scan(entries.SelectMany(x => x).ToList());
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}
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public void Scan(List<Entry> entries) {
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if (entries.Count <= 0) {
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return;
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}
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List<Entry> relevant = entries.Where(x => IsRelevant(x)).ToList();
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Dictionary<int, MissionAcceptedEntry> acceptedMissions = new Dictionary<int, MissionAcceptedEntry>();
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Dictionary<string, int> buyCost = new Dictionary<string, int>();
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string current_system = null;
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@ -59,6 +59,7 @@
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<Reference Include="System.Design" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Security" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Core" />
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@ -90,6 +91,9 @@
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<Compile Include="BGS\FactionKillBonds.cs" />
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<Compile Include="EDDB\PopulatedSystems.cs" />
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<Compile Include="EDDB\Stations.cs" />
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<Compile Include="LoadEntriesWindow.xaml.cs">
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<DependentUpon>LoadEntriesWindow.xaml</DependentUpon>
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</Compile>
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<Compile Include="Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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@ -110,6 +114,10 @@
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="LoadEntriesWindow.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="MainWindow.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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22
LoadEntriesWindow.xaml
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22
LoadEntriesWindow.xaml
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@ -0,0 +1,22 @@
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<Window x:Class="EliteBGS.LoadEntriesWindow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:EliteBGS"
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mc:Ignorable="d"
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Title="Load Entries" Height="450" Width="600">
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<Grid>
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<Grid.RowDefinitions>
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<RowDefinition Height="*" />
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<RowDefinition Height="Auto" />
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</Grid.RowDefinitions>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" />
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="Auto" />
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</Grid.ColumnDefinitions>
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<TextBox x:Name="Lines" AcceptsReturn="True" AcceptsTab="True" TextWrapping="Wrap" Grid.Row="0" Height="Auto" Grid.Column="0" Grid.ColumnSpan="3" VerticalScrollBarVisibility="Visible" />
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<Button x:Name="Load" Content="Load Entries" Grid.Row="1" Margin="5,5,5,5" Height="Auto" Grid.Column="1" HorizontalAlignment="Center" VerticalAlignment="Center" Click="Load_Click" />
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</Grid>
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</Window>
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52
LoadEntriesWindow.xaml.cs
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52
LoadEntriesWindow.xaml.cs
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@ -0,0 +1,52 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using EDJournal;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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namespace EliteBGS {
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/// <summary>
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/// Interaction logic for LoadEntriesWindow.xaml
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/// </summary>
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public partial class LoadEntriesWindow : Window {
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public delegate void EntriesLoadedDelegate(List<Entry> entries);
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public event EntriesLoadedDelegate EntriesLoaded;
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public LoadEntriesWindow() {
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InitializeComponent();
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}
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private void Load_Click(object sender, RoutedEventArgs e) {
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string lines = Lines.Text.Trim();
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if (lines.Length <= 0) {
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return;
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}
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try {
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List<Entry> entries = new List<Entry>();
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foreach (string line in lines.Split('\n')) {
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Entry entry = Entry.Parse(line);
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entries.Add(entry);
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}
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if (entries.Count > 0) {
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EntriesLoaded?.Invoke(entries);
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}
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} catch (Exception exception) {
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MessageBox.Show(string.Format("There was an error while parsing the JSON: {0}",
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exception.ToString()));
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}
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}
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}
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}
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@ -7,7 +7,7 @@
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xmlns:local="clr-namespace:EliteBGS"
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xmlns:BGS="clr-namespace:EliteBGS.BGS" xmlns:Util="clr-namespace:EliteBGS.Util" d:DataContext="{d:DesignInstance Type=Util:AppConfig}" x:Name="window" x:Class="EliteBGS.MainWindow"
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mc:Ignorable="d"
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Title="Elite: Dangerous BGS Helper" Height="520" Width="890" Icon="EliteBGS.ico">
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Title="Elite: Dangerous BGS Helper" Height="520" Width="890" Icon="EliteBGS.ico" Closing="window_Closing">
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*"/>
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@ -49,6 +49,8 @@
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<DatePicker x:Name="startdate" Height="26.2857142857143" VerticalAlignment="Center" HorizontalAlignment="Center"/>
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<Label Content="To:" Height="26.2857142857143" VerticalAlignment="Top"/>
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<DatePicker x:Name="enddate" Height="26.2857142857143" VerticalAlignment="Center" HorizontalAlignment="Center"/>
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<Separator Margin="1" VerticalAlignment="Center" MinWidth="1" HorizontalAlignment="Center" MinHeight="22"/>
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<Button x:Name="ManuallyParse" Content="Manually Parse JSON" Click="ManuallyParse_Click" />
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</ToolBar>
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<TreeView x:Name="entries" Margin="0,0,0,0" Grid.ColumnSpan="3" Grid.Row="2" KeyUp="entries_KeyUp">
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<TreeView.ItemTemplate>
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@ -29,6 +29,8 @@ namespace EliteBGS {
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public Report Report => report;
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private LoadEntriesWindow loadentries = new LoadEntriesWindow();
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private static readonly List<IDiscordLogGenerator> logtypes = new List<IDiscordLogGenerator>() {
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new NonaDiscordLog(),
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new GenericDiscordLog(),
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@ -43,6 +45,8 @@ namespace EliteBGS {
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/* ignored */
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}
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loadentries.EntriesLoaded += Loadentries_EntriesLoaded;
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report.OnLog += Report_OnLog;
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foreach (IDiscordLogGenerator type in logtypes) {
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@ -83,6 +87,17 @@ namespace EliteBGS {
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}
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}
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private void Loadentries_EntriesLoaded(List<Entry> lines) {
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try {
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report.Scan(lines);
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RefreshObjectives();
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} catch (Exception exception) {
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Log("Something went terribly wrong while parsing the E:D player journal.");
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Log("Please send this to CMDR Hekateh:");
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Log(exception.ToString());
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}
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}
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private void Api_StationsAvailable() {
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try {
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stations_db = api.MakeStations();
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@ -321,5 +336,13 @@ namespace EliteBGS {
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string template = LogType.SelectedItem.ToString();
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config.Global.LastUsedDiscordTemplate = template;
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}
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private void ManuallyParse_Click(object sender, RoutedEventArgs e) {
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loadentries.Show();
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}
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private void window_Closing(object sender, System.ComponentModel.CancelEventArgs e) {
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loadentries.Close();
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}
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}
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}
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