add a mkdocs based website

This commit is contained in:
Florian Stinglmayr 2022-09-17 15:00:24 +02:00
parent 9329c1d17a
commit 678ca39b44
10 changed files with 441 additions and 13 deletions

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.gitignore vendored
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.ionide/ .ionide/
# Fody - auto-generated XML schema # Fody - auto-generated XML schema
FodyWeavers.xsd FodyWeavers.xsd
/site

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<Generator>ResXFileCodeGenerator</Generator> <Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput> <LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource> </EmbeddedResource>
<None Include="docs\faq.md" />
<None Include="docs\index.md" />
<None Include="mkdocs.yml" />
<None Include="packages.config" /> <None Include="packages.config" />
<None Include="Properties\Settings.settings"> <None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator> <Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput> <LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None> </None>
<None Include="README.md"> <None Include="docs\description.md" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="App.config" /> <None Include="App.config" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Content Include="main-objectives.png"> <Content Include="docs\main-objectives.png" />
<Resource Include="main-entries.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content> </Resource>
<Resource Include="main-objectives.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Resource>
<Resource Include="main-report.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Resource>
<None Include="README.md">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="TestData\Mission-NoInfForSourceOrTarget.txt" /> <None Include="TestData\Mission-NoInfForSourceOrTarget.txt" />
<None Include="TestData\NoFactionName-AndNoInfluence.txt" /> <None Include="TestData\NoFactionName-AndNoInfluence.txt" />
<None Include="TestData\Mission-Failed.txt" /> <None Include="TestData\Mission-Failed.txt" />
@ -197,19 +208,15 @@
<None Include="TestData\Double-5-Inf.txt" /> <None Include="TestData\Double-5-Inf.txt" />
<None Include="TestData\SameInfTwice-Log.txt" /> <None Include="TestData\SameInfTwice-Log.txt" />
<None Include="TestData\SameInfTwice.txt" /> <None Include="TestData\SameInfTwice.txt" />
<None Include="CHANGELOG.md"> <None Include="docs\CHANGELOG.md">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None> </None>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Content Include="main-entries.png"> <Content Include="docs\main-entries.png" />
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Content Include="main-report.png"> <Content Include="docs\main-report.png" />
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Content Include="LICENCE.txt"> <Content Include="LICENCE.txt">
@ -227,5 +234,6 @@
<ItemGroup> <ItemGroup>
<Resource Include="EliteBGS.ico" /> <Resource Include="EliteBGS.ico" />
</ItemGroup> </ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project> </Project>

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# EliteBGS
This tool is meant to help people contributing to the BGS effort to create BGS reports.
The tool allows you to configure BGS objectives, and will then parse your player journal
for tasks you completed relating to that BGS objective. Once the JSON player journal has
been parsed, you may then generate a BGS report you can copy/paste into Discord.
Source code is available [here](https://git.aror.org/florian/elitebgs).
Binary downloads can be found here: [https://bgs.n0la.org/](https://bgs.n0la.org/).
## How To
![Main Window Objectives](main-objectives.png)
Use the main tab to add objectives to the program. To do this, insert the system name,
faction, and, optionally, a station. Then press "Add Objective". Objectives can be deleted
by selecting them and pressing the "DEL" key. Manually added objectives like this are
enabled by default. You can always enable, and disable an objective by checking the box
next to its name. Disabled objectives are not included in the BGS discord log generation.
Once you have your objectives have been configured, you can press "Parse Journal", which
will check your Elite Dangerous player journal for completed missions. Currently the tool
recognises the following completed tasks:
* Buying of cargo from stations (new in Update 10)
* Completed missions
* Failed missions
* Murders
* Search and Rescue contributions
* Selling cartography data
* Selling of cargo to stations
* Selling of micro resources (Odyssey only)
* Selling of organic data (Odyssey only)
* Vouchers, including bounty vouchers, combat bonds, and settlement vouchers (aka intel packages)
Vouchers help the faction that is listed for them. If said faction is not present in the
current system, then there is no BGS impact. So the tool looks for all system factions, and
makes sure that your vouchers actually have a BGS impact, otherwise it won't list them.
Selling cargo attempts to discern the profit and/or loss, which is helpful to gauge BGS
impact. But the player journal does not tell the amount of profit in the sell message.
So the tool looks for a buy a message related to the same commodity, and calculates loss
and/or profit from that. If the buy of the commodity is not within the time and date range,
or some other shenanigans happen that the tool does not yet support, the profit/loss could
be wrong. You can use the "Adjust Trade Profit" button to manually adjust the trade profit,
or you could simply edit the discord log manually.
Please note that cartography data, and micro resources only help the controlling faction
of a station. The tool is clever enough to exclude these if the station you turn them in at, is not
controlled by the faction you specified in the objective.
Some missions may show up having zero influence for the given faction. This happens if you do
missions for a faction which is currently in an election state. You do not gain influence for
the faction so the influence reads as zero. But you contribute towards the election, so the
missions are selected anyway.
There is no entry in the journal if you win a combat zone. So you have to add those manually. Select
an objective for which you wish to log a combat zone. The faction in the objective, must be the
faction you fought for in the combat zone. Then click "Add Combat Zone Win". Select type,
either "On Foot" for Odyssey, or "Ship" for regular ones. Then select the grade (low, medium or
high), and how many you won. Then press "Accept". Select "Cancel" to abort. You can of course remove
the combat zone entries by selecting them, and pressing "DEL".
If you deliberately fail a mission (to log negative INF towards a faction), the tool cannot detect
it, if the day you accepted the mission is outside of the given date range. It needs the journal
entry where you accept the mission to connect the mission to a faction, system and station. The tool
will warn you if this happens, with a message in the error log in the fourth tab.
When committing murder, the journal entry contains the faction information of the faction that gave
you the bounty. And not the faction of the victim. The tool will look for an event in which you
scanned your victim, and gleem the victim's faction from that. If you did not scan your victim, then
sadly the tool cannot connect the victim's faction to the victim.
![Main Window with entries](main-entries.png)
The window will then list all the journal entries it has found, and group them by objectives. You
can select which objectives you wish to report, by using the checkmarks.
You can exclude a specific entry within an objective by deselecting the checkbox next to them.
This way said entry will not appear in the final log. You can also remove individual entries
(if you think the tool detected something you thought was wrong), by selecting the entry,
and pressing the "DEL" key.
Once you are satisfied with the result, move to "Discord Report" tab, select a template, and click
"Generate Report".
![Generated Report](main-report.png)
Before you copy/paste it into the discord of your squadron, you should check the log. You can of
course edit it, if something is wrong or the tool itself missed something.
## Known Issues and Bugs
### Settlement Vouchers
Settlement vouchers (aka Intel Packages) help every faction aligned with the given superpower.
So if you turn in an Imperial intel package on an imperial station, all factions aligned with
the Empire will gain a bit of INF boost. The tool currently cannot handle that. All intel packages
are displayed instead.
### Bugged bounty vouchers
Sometimes bounty vouchers are not properly recognised. This is a bug in the player journal, where
the faction information is not properly written out in the journal:
```
{
"timestamp":"2021-10-07T14:57:50Z", "event":"RedeemVoucher",
"Type":"bounty", "Amount":20750,
"Factions":[ { "Faction":"", "Amount":500 }, { "Faction":"", "Amount":20250 }]
}
```
Since the tool does not know for which faction these bounties were redeemed for, it cannot assign
it to an objective.
### Combat Zones
The player journal currently does not make an entry when you win or lose a combat zone. This is a
an ommission from FDev:
* [https://issues.frontierstore.net/issue-detail/43509](https://issues.frontierstore.net/issue-detail/43509)
Please upvote the issue to get it fixed. Until then, you have to add combat zone wins manually.
### On-Foot NPC givers
Up until update 13 missions accepted from NPCs in Odyssey concourses do not get a player journal entry.
This has been fixed in update 13. Any on foot missions from NPCs accepted before update 13, do not have
an entry in the player journal.
### Failed vs. Abandoned Missions
The tool also currently cannot differentiate between missions you have abandoned in the transaction
tab before it was completed, and those that you have failed - either delibaretly or by time-out. So
it will find and add them all, and you simply can remove those that you have abandoned manually.
### Influence given to empty/non-existent faction
Sometimes the log will state that it gave positive or negative influence to a faction, but the
faction name is empty:
```
"FactionEffects": [
{
"Faction": "",
"Effects": [
{
"Effect": "$MISSIONUTIL_Interaction_Summary_EP_down;",
"Effect_Localised": "The economic status of $#MinorFaction; has declined in the $#System; system.",
"Trend": "DownBad"
}
],
"Influence": [
{
"SystemAddress": 251012319587,
"Trend": "DownBad",
"Influence": "+"
}
],
"ReputationTrend": "DownBad",
"Reputation": "+"
}
]
```
This happens for example if you do a scan/heist mission from a surface POI, but no one owns said
surface POI. Randomly generated surface POIs sometimes have no owner, and said non-existant owner
then gets the negative influence.
### Mission Completed but no one gains influence
Sometimes missions are completed but no one gains any influence:
```
{
"timestamp": "2022-02-25T21:30:45Z",
"event": "MissionCompleted",
"Faction": "Social LHS 6103 Confederation",
"Name": "Mission_Courier_Elections_name",
"MissionID": 850025233,
"TargetFaction": "Delphin Blue Federal PLC",
"DestinationSystem": "Delphin",
"DestinationStation": "Aristotle Orbital",
"Reward": 122300,
"FactionEffects": [
{
"Faction": "Social LHS 6103 Confederation",
"Effects": [
{
"Effect": "$MISSIONUTIL_Interaction_Summary_EP_up;",
"Effect_Localised": "The economic status of $#MinorFaction; has improved in the $#System; system.",
"Trend": "UpGood"
}
],
"Influence": [],
"ReputationTrend": "UpGood",
"Reputation": "+"
},
{
"Faction": "Delphin Blue Federal PLC",
"Effects": [],
"Influence": [],
"ReputationTrend": "UpGood",
"Reputation": "+"
}
]
}
```
Here the is known that at the time of completion the Confederation was in an Election and could not
have gained any influence regardless. It is unclear whether this also holds true for Delphin Blue
Federal PLC. So to be save, the tool assumes that if no influence was gained for the source faction,
it still has to make an entry for the source system. The same applies for the target faction: if no
influence is gained for the target faction, still add an entry for the target faction in the missions
target system.
Since it is not possible to differentiate between missions that give no influence no matter what, and
no influence gained because of an election, we have to assume it *gave* influence and let the user
decide whether it was because of an election, or not.
Future tool versions should probably take faction states into account in such matters.
## Nothing's Perfect
The tool itself is still a work in progress, and it might miss something. If you think the tool
missed a task you have done, please contact `Hekateh` on the Elite Dangerous community discord.
It would be helpful if you included the JSON player journal. This player journal can be found here:
```
%userprofile%\saved Games\Frontier Developments\Elite Dangerous\
```
## Build Dependencies
Handling of Elite Dangerous player journals have been moved to a separate project called `EDJournal`.
Its source can be found [here](https://git.aror.org/florian/edjournal). This project simply depends
on the binary DLL that `EDJournal` builds.
The project also requires `Ookii.Dialogs.WPF` controls, which contains the auto complete text box.
And of course, `Newtonsoft.Json` as the JSON parser.

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## FAQ
Most frequently asked questions:
### Windows complains that it does not wish to run the application, what gives?
The tool contains no viruses, but it is not seen as "trustworthy". You can however
right-click EliteBGS.exe and "Unblock" the application.
### Does this work for console players?
Sorry, no. Console players don't have a player journal per se, and the tool does
not support Frontier Commander API.
### Why won't the tool start anymore?
Open the file explorer, and go to the path `%AppData%`. Once there, delete the
folder called `EliteBGS` to delete the tool's configuration and cache. If it
still doesn't work, contact me directly.
### I pressed 'Download Data' and it is hanging now and won't respond. Help?
Go and delete the `EliteBGS` folder as described above to undo that action.
Also please upgrade to version 0.1.3, where this feature was removed for
exactly this reason.
### Why is it unable to find my player journal?
Usually your player journal lives in the Saved Games folder in your home
directory. If, for some reason, this doesn't match up, you can point the
tool towards your player journal in the third tab.
### Why do some of the objective not show up in the final discord log?
Only objectives with the little checkbox enabled show up there. Those
that the tool generates by itself are not enabled per default.
### Can I delete an objective or an entry?
Click on an objective or entry and press the Delete key.
### I deleted something I didn't want to. What now?
Just press "Parse Journal" again, and the tool will generate all
the entries again.
### What are micro resources?
Odyssey cargo that you sell at the bartender. Just like normal cargo,
they aid the controlling faction of the station where you sold them.
### Why are missions accepted in a concourse or in a settlement from an NPC missing?
Because up until Update 13, they did not show up in player journal. This should
now be fixed.
### Some mission names are weird. What gives?
That's because the tool uses the game generated mission name, if it doesn't
have a clean and nice mission name on file for the certain mission type. The
fourth tab "Event Log" should have an entry about it, so please post those
names into this channel.
### Some missions say they have 0 influence?
That happens for missions that aid an Election. The faction in question does
not gain influence during an election, as influence is locked during conflicts.
But since you are contributing towards the election win of that faction,
the tool picks them anyway.
### Why are some failed missions not showing up?
The time span you specify must include the day where you accepted the mission,
as well as the day where you failed the mission. Otherwise the tool cannot handle
that failed mission.
### The tool complains about missing factions for an NPC I murdered.
The player journal only tells the faction that issued the bounty upon murder, and
not the faction of the NPC killed. The tool has to fetch that from you scanning the
hip. If you didn't fully scan the ship before murdering it, the tool won't know
the faction of the NPC.
### Why does cartography data, and sold cargo show up for the wrong faction, but for the right station/system?
Because they only aid the controlling faction of the station.
### Why are some of my bounty vouchers missing?
Sometimes, due to a bug, the bounty vouchers in the journal have no faction information
associated with them. Here the tool simply cannot associate the vouchers to a faction
or station. If you are sure they aided in BGS, simply add them by editing the Discord
report.

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# EliteBGS
EliteBGS is a Windows desktop application, that helps you sum up your BGS related actions.
It then creates a report from your actions, so you can post it your Squadron's discord.
## Origins
The tool originated from the [Nova Navy](https://inara.cz/elite/squadron/5058/), which required
BGS contributions to be posted to the Navy's discord, in a very specific format. Writing those
logs manually was a lot of work, so CMDR Hekateh created a tool to automate this process.
## Overview
EliteBGS reads through your player journal for BGS relevant activity, and sorts them into
"categories". These are based upon the star system, station and the faction for which the
action was taken. So for example if you contributed bounty vouchers for Nova Paresa in
Paresa, but also did some missions for Nova Paresa in Adachit, those actions will be
split into two categories.
You can then select which of the two actions goes into the final log.
### What it detects:
* Buying of cargo from stations (BGS relevant since Update 10)
* Completed missions
* Failed missions
* Murders
* Search and Rescue contributions
* Selling cartography data
* Selling of cargo to stations
* Selling of micro resources (Odyssey only)
* Selling of organic data (Odyssey only)
* Vouchers, including bounty vouchers, combat bonds, and settlement vouchers (aka intel packages)
### What it does not detect:
* Combat zone wins, and its objectives
* Megaship scenarios
* On foot missions accepted by NPCs in stations (pre Update 13)
* Murders of NPCs you haven't fully scanned
## Open Source
The tool itself is Open Source, licenced unter the GPLv3.
The source code can be found here:
* [https://git.aror.org/florian/EliteBGS](https://git.aror.org/florian/EliteBGS)
It requires a separate library, called EDJournal, which is also open source:
* [https://git.aror.org/florian/edjournal](https://git.aror.org/florian/edjournal)
## Downloads
The latest version of EliteBGS **0.1.5** is available for download here:
* [https://bgs.n0la.org/elitebgs-0.1.5.zip](https://bgs.n0la.org/elitebgs-0.1.5.zip)
Older versions are available in the archive:
* [https://bgs.n0la.org/archive/](https://bgs.n0la.org/archive/)
## Contact
I can be reached over discord: `nola#2457`
Or by joining either the [Salus Invicta](https://discord.com/invite/FeEtjqBRkg) or the
[Nova Navy](https://discord.gg/WEJeFQw) discord.

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site_name: EliteBGS
markdown_extensions:
- pymdownx.snippets:
check_paths: true
theme:
name: lumen
nav:
- Overview: 'index.md'
- "Detailed Description": 'description.md'
- FAQ: 'faq.md'
- Changelog: 'CHANGELOG.md'