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No commits in common. "a2c4056979db65c9332cb58e4e209c52b7656ec9" and "607171f0503180dcc23551e436e5d7c546925cf8" have entirely different histories.

15 changed files with 282 additions and 607 deletions

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@ -25,8 +25,8 @@ public class InfluenceSupport : Transaction {
StringBuilder builder = new StringBuilder(); StringBuilder builder = new StringBuilder();
string? missionname; string? missionname;
if (RelevantMission != null && RelevantMission.Mission != null) { if (RelevantMission != null) {
missionname = RelevantMission.Mission.LocalisedName; missionname = RelevantMission.HumanReadableName;
} else { } else {
missionname = "UNKNOWN MISSION"; missionname = "UNKNOWN MISSION";
} }

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@ -12,14 +12,14 @@ public class MissionCompleted : Transaction {
public string MissionName { public string MissionName {
get { get {
MissionCompletedEntry? c = Entries[0] as MissionCompletedEntry; MissionCompletedEntry? c = Entries[0] as MissionCompletedEntry;
if (c == null || c.Mission == null) { if (c == null) {
return ""; return "";
} }
if (string.IsNullOrEmpty(c.Mission.LocalisedName)) { if (string.IsNullOrEmpty(c.HumanReadableName)) {
return (c.Mission.Name ?? ""); return (c.Name ?? "");
} else { } else {
return c.Mission.LocalisedName; return c.HumanReadableName;
} }
} }
} }
@ -28,11 +28,15 @@ public class MissionCompleted : Transaction {
get { get {
MissionCompletedEntry? e = (Entries[0] as MissionCompletedEntry); MissionCompletedEntry? e = (Entries[0] as MissionCompletedEntry);
if (e == null || Faction == null || e.Mission == null) { if (e == null || Faction == null) {
return ""; return "";
} }
return (e.Mission.GetInfluenceForFaction(Faction, SystemAddress) ?? ""); if (SystemAddress == 0) {
return (e.GetInfluenceForFaction(Faction) ?? "");
} else {
return (e.GetInfluenceForFaction(Faction, SystemAddress) ?? "");
}
} }
} }
@ -44,11 +48,11 @@ public class MissionCompleted : Transaction {
StringBuilder builder = new StringBuilder(); StringBuilder builder = new StringBuilder();
var entry = Entries[0] as MissionCompletedEntry; var entry = Entries[0] as MissionCompletedEntry;
if (entry == null || entry.Mission == null) { if (entry == null) {
return ""; return "";
} }
var influence = entry.Mission.GetInfluenceForFaction(Faction, SystemAddress); var influence = entry.GetInfluenceForFaction(Faction, SystemAddress);
builder.AppendFormat("{0}", MissionName); builder.AppendFormat("{0}", MissionName);
if (influence != "") { if (influence != "") {

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@ -9,11 +9,8 @@ public class MissionFailed : Transaction {
public MissionFailed() { } public MissionFailed() { }
public MissionFailed(MissionAcceptedEntry accepted) { public MissionFailed(MissionAcceptedEntry accepted) {
if (accepted.Mission == null) {
throw new Exception("Mission cannot be null");
}
Accepted = accepted; Accepted = accepted;
Faction = accepted.Mission.Faction; Faction = accepted.Faction;
} }
public override int CompareTo(Transaction? other) { public override int CompareTo(Transaction? other) {
@ -28,9 +25,8 @@ public class MissionFailed : Transaction {
} }
/* if it is the same mission name, the same faction and the same system, /* if it is the same mission name, the same faction and the same system,
* collate mission failures together * collate mission failures together */
*/ if (failed.Failed?.HumanReadableName == Failed?.HumanReadableName &&
if (string.Compare(failed.Failed?.Mission?.Name, Failed?.Mission?.Name) == 0 &&
failed.Faction == Faction && failed.Faction == Faction &&
failed.System == System) { failed.System == System) {
return 0; return 0;
@ -51,8 +47,7 @@ public class MissionFailed : Transaction {
builder.AppendFormat("{0}x Mission failed: \"{1}\"", builder.AppendFormat("{0}x Mission failed: \"{1}\"",
Amount, Amount,
Failed?.Mission?.LocalisedName != null ? Failed.HumanReadableName != null ? Failed.HumanReadableName : Failed.Name
Failed?.Mission?.LocalisedName : Failed?.Mission?.Name
); );
return builder.ToString(); return builder.ToString();

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@ -231,7 +231,7 @@ public class Report {
MissionCompletedEntry? completed = e as MissionCompletedEntry; MissionCompletedEntry? completed = e as MissionCompletedEntry;
if (completed == null || if (completed == null ||
completed.Mission == null) { completed.MissionID == null) {
continue; continue;
} }
@ -240,38 +240,48 @@ public class Report {
ulong accepted_address; ulong accepted_address;
string? accepted_system; string? accepted_system;
string? target_faction_name = completed.Mission.TargetFaction; string? target_faction_name = completed.TargetFaction;
string? source_faction_name = completed.Mission.Faction; string? source_faction_name = completed.Faction;
if (!acceptedMissions.TryGetValue(completed.Mission.MissionID, out accepted)) { if (!acceptedMissions.TryGetValue(completed.MissionID.Value, out accepted)) {
OnLog?.Invoke(string.Format( OnLog?.Invoke(string.Format(
"Unable to find mission acceptance for mission \"{0}\". " + "Unable to find mission acceptance for mission \"{0}\". " +
"Please extend range to include the mission acceptance.", completed.Mission.LocalisedName "Please extend range to include the mission acceptance.", completed.HumanReadableName
)); ));
continue; continue;
} }
if (!acceptedSystems.TryGetValue(completed.Mission.MissionID, out accepted_address)) { if (!acceptedSystems.TryGetValue(completed.MissionID.Value, out accepted_address)) {
OnLog?.Invoke(string.Format( OnLog?.Invoke(string.Format(
"Unable to figure out in which system mission \"{0}\" was accepted.", completed.Mission.LocalisedName "Unable to figure out in which system mission \"{0}\" was accepted.", completed.HumanReadableName
)); ));
continue; continue;
} }
if (!systems.TryGetValue(accepted_address, out accepted_system)) { if (!systems.TryGetValue(accepted_address, out accepted_system)) {
OnLog?.Invoke(string.Format( OnLog?.Invoke(string.Format(
"Unable to figure out in which system mission \"{0}\" was accepted.", completed.Mission.LocalisedName "Unable to figure out in which system mission \"{0}\" was accepted.", completed.HumanReadableName
)); ));
continue; continue;
} }
foreach (var other in completed.Mission.Influences) { if (completed.HumanReadableNameWasGenerated) {
/* If the human readable name was generated, we send a log message. Because the
* generated names all sort of suck, we should have more human readable names in
* in the lookup dictionary.
*/
OnLog?.Invoke("Human readable name for mission \"" +
completed.Name +
"\" was generated, please report this.");
}
foreach (var other in completed.Influences) {
string faction = other.Key; string faction = other.Key;
if (string.IsNullOrEmpty(faction)) { if (string.IsNullOrEmpty(faction)) {
OnLog?.Invoke(string.Format( OnLog?.Invoke(string.Format(
"Mission \"{0}\" has empty faction name in influence block, "+ "Mission \"{0}\" has empty faction name in influence block, "+
"so this influence support was ignored. " + "so this influence support was ignored. " +
"Please check the README on why this happens.", completed.Mission.LocalisedName) "Please check the README on why this happens.", completed.HumanReadableName)
); );
continue; continue;
} }
@ -284,7 +294,7 @@ public class Report {
"Mission \"{0}\" gave no influence to \"{1}\", so we assume this is because the " + "Mission \"{0}\" gave no influence to \"{1}\", so we assume this is because the " +
"faction is in a conflict and cannot gain influence right now. " + "faction is in a conflict and cannot gain influence right now. " +
"If this assessment is wrong, just remove the entry from the objective list.", "If this assessment is wrong, just remove the entry from the objective list.",
completed.Mission.LocalisedName, faction completed.HumanReadableName, faction
)); ));
if (string.Compare(target_faction_name, faction, true) == 0) { if (string.Compare(target_faction_name, faction, true) == 0) {
@ -300,7 +310,7 @@ public class Report {
"Mission \"{0}\" gave no influence to \"{1}\". Since \"{1}\" is the target faction " + "Mission \"{0}\" gave no influence to \"{1}\". Since \"{1}\" is the target faction " +
"of the mission, we assume the influence was gained in \"{2}\". " + "of the mission, we assume the influence was gained in \"{2}\". " +
"Please remove the entry if this assumption is wrong.", "Please remove the entry if this assumption is wrong.",
completed.Mission.LocalisedName, faction, current_system completed.HumanReadableName, faction, current_system
)); ));
} else if (string.Compare(source_faction_name, faction, true) == 0) { } else if (string.Compare(source_faction_name, faction, true) == 0) {
/* source faction of the mission is not getting any influence. This could be because /* source faction of the mission is not getting any influence. This could be because
@ -314,7 +324,7 @@ public class Report {
"Mission \"{0}\" gave no influence to \"{1}\". Since \"{1}\" is the source faction " + "Mission \"{0}\" gave no influence to \"{1}\". Since \"{1}\" is the source faction " +
"of the mission, we assume the influence was gained in \"{2}\". " + "of the mission, we assume the influence was gained in \"{2}\". " +
"Please remove the entry if this assumption is wrong.", "Please remove the entry if this assumption is wrong.",
completed.Mission.LocalisedName, faction, accepted_system completed.HumanReadableName, faction, accepted_system
)); ));
/* check if source/target faction are equal, in which case we also need an entry /* check if source/target faction are equal, in which case we also need an entry
@ -328,7 +338,7 @@ public class Report {
"Mission \"{0}\" gave no influence to \"{1}\". Since \"{1}\" is the source and target faction " + "Mission \"{0}\" gave no influence to \"{1}\". Since \"{1}\" is the source and target faction " +
"of the mission, we assume the influence was also gained in target system \"{2}\". " + "of the mission, we assume the influence was also gained in target system \"{2}\". " +
"Please remove the entry if this assumption is wrong.", "Please remove the entry if this assumption is wrong.",
completed.Mission.LocalisedName, faction, current_system completed.HumanReadableName, faction, current_system
)); ));
} }
} }
@ -339,7 +349,7 @@ public class Report {
string? system; string? system;
string? accepted_station; string? accepted_station;
if (completed.Mission == null) { if (completed.MissionID == null) {
continue; continue;
} }
@ -350,9 +360,9 @@ public class Report {
continue; continue;
} }
if (!acceptedStations.TryGetValue(completed.Mission.MissionID, out accepted_station)) { if (!acceptedStations.TryGetValue(completed.MissionID.Value, out accepted_station)) {
OnLog?.Invoke(string.Format( OnLog?.Invoke(string.Format(
"Unable to figure out in which station mission \"{0}\" was accepted.", completed.Mission.LocalisedName "Unable to figure out in which station mission \"{0}\" was accepted.", completed.HumanReadableName
)); ));
continue; continue;
} }
@ -391,11 +401,7 @@ public class Report {
continue; continue;
} }
if (accepted.Mission == null) { ulong id = accepted.MissionID;
continue;
}
ulong id = accepted.Mission.MissionID;
if (!acceptedMissions.ContainsKey(id)) { if (!acceptedMissions.ContainsKey(id)) {
acceptedMissions[id] = accepted; acceptedMissions[id] = accepted;
@ -413,37 +419,33 @@ public class Report {
string? accepted_system; string? accepted_system;
string? accepted_station; string? accepted_station;
if (failed == null || failed.Mission == null) { if (failed == null) {
continue; continue;
} }
if (!acceptedMissions.TryGetValue(failed.Mission.MissionID, out accepted)) { if (!acceptedMissions.TryGetValue(failed.MissionID, out accepted)) {
OnLog?.Invoke("A mission failed which wasn't accepted in the given time frame. " + OnLog?.Invoke("A mission failed which wasn't accepted in the given time frame. " +
"Please adjust start date to when the mission was accepted to include it in the list."); "Please adjust start date to when the mission was accepted to include it in the list.");
continue; continue;
} }
if (accepted.Mission == null) { if (!acceptedSystems.TryGetValue(failed.MissionID, out accepted_address)) {
continue;
}
if (!acceptedSystems.TryGetValue(failed.Mission.MissionID, out accepted_address)) {
OnLog?.Invoke(string.Format( OnLog?.Invoke(string.Format(
"Unable to figure out in which system mission \"{0}\" was accepted.", accepted.Mission.Name "Unable to figure out in which system mission \"{0}\" was accepted.", accepted.Name
)); ));
continue; continue;
} }
if (!systems.TryGetValue(accepted_address, out accepted_system)) { if (!systems.TryGetValue(accepted_address, out accepted_system)) {
OnLog?.Invoke(string.Format( OnLog?.Invoke(string.Format(
"Unable to figure out in which system mission \"{0}\" was accepted.", accepted.Mission.Name "Unable to figure out in which system mission \"{0}\" was accepted.", accepted.Name
)); ));
continue; continue;
} }
if (!acceptedStations.TryGetValue(failed.Mission.MissionID, out accepted_station)) { if (!acceptedStations.TryGetValue(failed.MissionID, out accepted_station)) {
OnLog?.Invoke(string.Format( OnLog?.Invoke(string.Format(
"Unable to figure out in which station mission \"{0}\" was accepted.", accepted.Mission.Name "Unable to figure out in which station mission \"{0}\" was accepted.", accepted.Name
)); ));
continue; continue;
} }
@ -452,10 +454,16 @@ public class Report {
Failed = failed, Failed = failed,
System = accepted_system, System = accepted_system,
Station = accepted_station, Station = accepted_station,
Faction = accepted.Mission.Faction, Faction = accepted.Faction,
SystemAddress = accepted_address, SystemAddress = accepted_address,
}); });
if (failed.HumanReadableName == null) {
OnLog?.Invoke("Human readable name for mission \"" +
failed.Name +
"\" was not recognised");
}
/* Mission failed should be collated if they are in the same system/station /* Mission failed should be collated if they are in the same system/station
*/ */
collate = true; collate = true;

View File

@ -53,11 +53,7 @@ internal class TransactionParserContext {
throw new Exception("Mission accepted without knowing where."); throw new Exception("Mission accepted without knowing where.");
} }
if (accepted.Mission == null) { AcceptedMissions.TryAdd(accepted.MissionID, accepted);
throw new Exception("Mission is null");
}
AcceptedMissions.TryAdd(accepted.Mission.MissionID, accepted);
Location location = new() { Location location = new() {
StarSystem = CurrentSystem, StarSystem = CurrentSystem,
@ -65,7 +61,7 @@ internal class TransactionParserContext {
Station = (CurrentStation ?? ""), Station = (CurrentStation ?? ""),
}; };
AcceptedMissionLocation.TryAdd(accepted.Mission.MissionID, location); AcceptedMissionLocation.TryAdd(accepted.MissionID, location);
} }
} }
@ -272,34 +268,38 @@ internal class MissionAcceptedParser : TransactionParserPart {
internal class MissionCompletedParser : TransactionParserPart { internal class MissionCompletedParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) { public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
MissionCompletedEntry? entry = e as MissionCompletedEntry; MissionCompletedEntry? entry = e as MissionCompletedEntry;
if (entry == null || entry.Mission == null) { if (entry == null) {
throw new NotImplementedException(); throw new NotImplementedException();
} }
if (entry.MissionID == null) {
throw new InvalidJournalEntryException("mission completed has no mission ID");
}
MissionAcceptedEntry? accepted = null; MissionAcceptedEntry? accepted = null;
Location? accepted_location = null; Location? accepted_location = null;
string? target_faction_name = entry.Mission.TargetFaction; string? target_faction_name = entry.TargetFaction;
string? source_faction_name = entry.Mission.Faction; string? source_faction_name = entry.Faction;
// We did not find when the mission was accepted. // We did not find when the mission was accepted.
if (!context.AcceptedMissions.TryGetValue(entry.Mission.MissionID, out accepted)) { if (!context.AcceptedMissions.TryGetValue(entry.MissionID.Value, out accepted)) {
transactions.AddIncomplete(new MissionCompleted(), transactions.AddIncomplete(new MissionCompleted(),
String.Format("Mission acceptance for mission id {0} was not found", String.Format("Mission acceptance for mission id {0} was not found",
entry.Mission.MissionID)); entry.MissionID.Value));
return; return;
} }
if (!context.AcceptedMissionLocation.TryGetValue(entry.Mission.MissionID, out accepted_location)) { if (!context.AcceptedMissionLocation.TryGetValue(entry.MissionID.Value, out accepted_location)) {
transactions.AddIncomplete(new MissionCompleted(), transactions.AddIncomplete(new MissionCompleted(),
String.Format("Location for acceptance for mission id {0} was not found", String.Format("Location for acceptance for mission id {0} was not found",
entry.Mission.MissionID)); entry.MissionID.Value));
return; return;
} }
// This block does some preliminary "repairs" on the influences block of a completed // This block does some preliminary "repairs" on the influences block of a completed
// mission. Sometimes these entries are broken, or are missing information for later // mission. Sometimes these entries are broken, or are missing information for later
// parsing. // parsing.
foreach (var other in entry.Mission.Influences) { foreach (var other in entry.Influences) {
string faction = other.Key; string faction = other.Key;
if (string.IsNullOrEmpty(faction)) { if (string.IsNullOrEmpty(faction)) {
// Target faction might be empty string, in special cases. For example if you // Target faction might be empty string, in special cases. For example if you
@ -385,18 +385,14 @@ internal class MissionFailedParser : TransactionParserPart {
throw new NotImplementedException(); throw new NotImplementedException();
} }
if (entry.Mission == null) { if (!context.AcceptedMissions.TryGetValue(entry.MissionID, out accepted)) {
throw new InvalidJournalEntryException("No mission specified in mission failure");
}
if (!context.AcceptedMissions.TryGetValue(entry.Mission.MissionID, out accepted)) {
transactions.AddIncomplete(new MissionFailed(), transactions.AddIncomplete(new MissionFailed(),
"Mission acceptance was not found" "Mission acceptance was not found"
); );
return; return;
} }
if (!context.AcceptedMissionLocation.TryGetValue(entry.Mission.MissionID, out accepted_location)) { if (!context.AcceptedMissionLocation.TryGetValue(entry.MissionID, out accepted_location)) {
transactions.AddIncomplete(new MissionFailed(), transactions.AddIncomplete(new MissionFailed(),
"Unable to figure out where failed mission was accepted" "Unable to figure out where failed mission was accepted"
); );
@ -412,7 +408,7 @@ internal class MissionFailedParser : TransactionParserPart {
transactions.Add(new MissionFailed() { transactions.Add(new MissionFailed() {
Accepted = accepted, Accepted = accepted,
Faction = accepted.Mission?.Faction, Faction = accepted.Faction,
Failed = entry, Failed = entry,
Station = accepted_location.Station, Station = accepted_location.Station,
System = accepted_location.StarSystem, System = accepted_location.StarSystem,

View File

@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net7.0</TargetFramework> <TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings> <ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable> <Nullable>enable</Nullable>
</PropertyGroup> </PropertyGroup>

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@ -1,6 +1,5 @@
using Newtonsoft.Json; using Newtonsoft.Json;
using Newtonsoft.Json.Linq; using Newtonsoft.Json.Linq;
using System.Runtime.InteropServices;
namespace EDPlayerJournal.Entries; namespace EDPlayerJournal.Entries;
@ -56,14 +55,11 @@ public class Entry {
} }
public static Entry? Parse(string journalline) { public static Entry? Parse(string journalline) {
using (JsonReader reader = new JsonTextReader(new StringReader(journalline))) { var json = JObject.Parse(journalline);
reader.DateParseHandling = DateParseHandling.None; if (json == null) {
var json = JObject.Load(reader); return null;
if (json == null) {
return null;
}
return Parse(json);
} }
return Parse(json);
} }
public static Entry? Parse(JObject json) { public static Entry? Parse(JObject json) {

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@ -1,9 +1,7 @@
namespace EDPlayerJournal.Entries; namespace EDPlayerJournal.Entries;
public class MissionAbandonedEntry : Entry { public class MissionAbandonedEntry : Entry {
public Mission? Mission { get; set; } public ulong MissionID { get; set; }
protected override void Initialise() { protected override void Initialise() {
Mission = Mission.FromMissionAbandoned(JSON); MissionID = JSON.Value<ulong?>("MissionID") ?? 0;
} }
} }

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@ -1,9 +1,22 @@
namespace EDPlayerJournal.Entries; namespace EDPlayerJournal.Entries;
public class MissionAcceptedEntry : Entry { public class MissionAcceptedEntry : Entry {
public Mission? Mission { get; set; } public string? Faction { get; set; }
public string? TargetFaction { get; set; }
public string? Name { get; set; }
public string? LocalisedName { get; set; }
public string? LocalisedTargetType { get; set; }
public int KillCount { get; set; }
public ulong MissionID { get; set; }
public long Reward { get; set; }
protected override void Initialise() { protected override void Initialise() {
Mission = Mission.FromMissionAccepted(JSON); Faction = JSON.Value<string>("Faction");
TargetFaction = JSON.Value<string>("TargetFaction");
Name = JSON.Value<string>("Name");
LocalisedName = JSON.Value<string>("LocalisedName");
LocalisedTargetType = JSON.Value<string>("TargetType_Localised");
KillCount = JSON.Value<int?>("KillCount") ?? 0;
MissionID = JSON.Value<ulong?>("MissionID") ?? 0;
Reward = JSON.Value<long?>("Reward") ?? 0;
} }
} }

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@ -1,9 +1,159 @@
namespace EDPlayerJournal.Entries; using System.Collections.Generic;
using System.Text;
using System.Linq;
using Newtonsoft.Json.Linq;
namespace EDPlayerJournal.Entries;
public class MissionCompletedEntry : Entry { public class MissionCompletedEntry : Entry {
public Mission? Mission { get; set; } public Dictionary<string, Dictionary<ulong, string>> Influences { get; set; } = new Dictionary<string, Dictionary<ulong, string>>();
private List<string> Affected { get; set; } = new List<string>();
private string? readable_name = null;
private bool readable_name_generated = false;
protected override void Initialise() { protected override void Initialise() {
Mission = Mission.FromMissionCompleted(JSON); MissionID = JSON.Value<ulong?>("MissionID") ?? 0;
Name = JSON.Value<string>("Name");
Faction = JSON.Value<string>("Faction") ?? "";
TargetFaction = JSON.Value<string>("TargetFaction") ?? "";
if (JSON.ContainsKey("Commodity_Localised")) {
Commodity = JSON.Value<string>("Commodity_Localised");
}
if (JSON.ContainsKey("Count")) {
Count = JSON.Value<int>("Count");
}
if (JSON.ContainsKey("Donated")) {
Donated = JSON.Value<int>("Donated");
}
MakeHumanReadableName();
BuildInfluenceList();
}
private void BuildInfluenceList() {
Influences.Clear();
Affected.Clear();
var effects = JSON.Value<JArray>("FactionEffects");
if (effects == null) {
return;
}
foreach (var effect in effects.Children<JObject>()) {
string? faction = effect.Value<string>("Faction");
if (faction == null) {
continue;
}
Affected.Add(faction);
var influence = effect.Value<JArray>("Influence");
if (influence == null || influence.Count == 0) {
// No influence reward, happens sometimes, but we have to accept it
Influences.Add(faction, new Dictionary<ulong, string>());
} else {
foreach (var infl in influence.Children<JObject>()) {
infl.TryGetValue("Influence", out JToken? result);
infl.TryGetValue("SystemAddress", out JToken? systemaddr);
if (result != null && result.Type == JTokenType.String &&
systemaddr != null && systemaddr.Type == JTokenType.Integer) {
ulong system = systemaddr.ToObject<ulong?>() ?? 0;
string inf = result.ToString();
if (!Influences.ContainsKey(faction)) {
Influences.Add(faction, new Dictionary<ulong, string>());
}
if (!Influences[faction].ContainsKey(system)) {
Influences[faction].Add(system, inf);
}
}
}
}
}
}
public string? Name { get; set; }
public string? Commodity { get; set; }
public int? Count { get; set; }
public int? Donated { get; set; }
public ulong? MissionID { get; set; }
public string? Faction { get; set; }
public string? TargetFaction { get; set; }
private void MakeHumanReadableName() {
if (readable_name != null || Name == null) {
return;
}
string? readable = HumanReadableMissionName.MakeHumanReadableName(Name);
StringBuilder builder = new StringBuilder();
if (readable == null) {
builder = new StringBuilder(Name);
builder.Replace("Mission_", "");
builder.Replace("_name", "");
builder.Replace("_MB", "");
builder.Replace('_', ' ');
builder.Replace("Illegal", " (Illegal)");
builder.Replace("OnFoot", "On Foot");
builder.Replace(" BS", "");
builder.Replace("HackMegaship", "Hack Megaship");
builder.Replace("Boom", "");
builder.Replace("RebootRestore", "Reboot/Restore");
builder.Replace("CivilLiberty", "");
readable_name_generated = true;
} else {
builder.Append(readable);
}
if (Count > 0 && Commodity != null) {
builder.AppendFormat(" ({0} {1})", Count, Commodity);
}
if (Donated != null || Donated > 0) {
builder.AppendFormat(" ({0})", Credits.FormatCredits(Donated ?? 0));
}
readable_name = builder.ToString().Trim();
}
public string? HumanReadableName {
get {
MakeHumanReadableName();
return readable_name;
}
}
public bool HumanReadableNameWasGenerated {
get {
MakeHumanReadableName();
return readable_name_generated;
}
}
public string[] AffectedFactions => Affected.ToArray();
public string? GetInfluenceForFaction(string faction) {
if (Influences == null || !Influences.ContainsKey(faction)) {
return null;
}
var inf = Influences[faction];
return string.Join("", inf.Values);
}
public string? GetInfluenceForFaction(string faction, ulong systemaddr) {
if (!Influences.ContainsKey(faction)) {
return null;
}
if (!Influences[faction].ContainsKey(systemaddr)) {
return null;
}
return Influences[faction][systemaddr];
} }
} }

View File

@ -1,15 +1,19 @@
namespace EDPlayerJournal.Entries; namespace EDPlayerJournal.Entries;
public class MissionFailedEntry : Entry { public class MissionFailedEntry : Entry {
/// <summary> public string? Name { get; set; }
/// Fine imposed for mission failure. public ulong MissionID { get; set; }
/// </summary>
public int Fine { get; set; } public int Fine { get; set; }
public Mission? Mission { get; set; } public string? HumanReadableName {
get {
if (Name == null) return null;
return HumanReadableMissionName.MakeHumanReadableName(Name);
}
}
protected override void Initialise() { protected override void Initialise() {
Mission = Mission.FromMissionFailed(JSON); Name = JSON.Value<string>("Name");
MissionID = JSON.Value<ulong?>("MissionID") ?? 0;
Fine = JSON.Value<int?>("Fine") ?? 0; Fine = JSON.Value<int?>("Fine") ?? 0;
} }
} }

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@ -1,373 +0,0 @@
using Newtonsoft.Json.Linq;
using EDPlayerJournal.Entries;
using System.Runtime.CompilerServices;
namespace EDPlayerJournal;
public class FactionEffect {
public string? Effect { get; set; }
public string? EffectLocalised { get; set; }
public string? Trend { get; set; }
public static FactionEffect FromJSON(JObject obj) {
FactionEffect effect = new FactionEffect();
effect.Effect = obj.Value<string?>("Effect");
effect.EffectLocalised = obj.Value<string?>("Effect_Localised");
effect.Trend = obj.Value<string?>("Trend");
return effect;
}
}
public class MissionInfluence {
/// <summary>
/// System Address this influence happened in.
/// </summary>
public ulong? SystemAddress { get; set; }
/// <summary>
/// Generic description of the trend (up or down)
/// </summary>
public string? Trend { get; set; }
/// <summary>
/// Influence gained in plusses
/// </summary>
public string Influence { get; set; } = string.Empty;
public static MissionInfluence FromJSON(JObject obj) {
MissionInfluence missionInfluence = new MissionInfluence();
missionInfluence.SystemAddress = obj.Value<ulong?>("SystemAddress");
missionInfluence.Trend = obj.Value<string?>("Trend");
missionInfluence.Influence = obj.Value<string?>("Influence") ?? "";
return missionInfluence;
}
}
public class MissionFactionEffects {
/// <summary>
/// Faction in question
/// </summary>
public string? Faction { get; set; }
/// <summary>
/// Reputation trend
/// </summary>
public string? ReputationTrend { get; set; }
/// <summary>
/// Reputation in pluses.
/// </summary>
public string Reputation { get; set; } = string.Empty;
/// <summary>
/// List of economic and security affects.
/// </summary>
public List<FactionEffect> Effects { get; set; } = new List<FactionEffect>();
/// <summary>
/// Influence gained.
/// </summary>
public List<MissionInfluence> Influences { get; set; } = new List<MissionInfluence>();
/// <summary>
/// Whether this affect is for an empty, or non-existant faction.
/// </summary>
public bool IsEmptyFaction {
get { return string.IsNullOrEmpty(Faction); }
}
public static MissionFactionEffects FromJSON(JObject j) {
MissionFactionEffects o = new MissionFactionEffects();
o.Faction = j.Value<string>("Faction");
o.ReputationTrend = j.Value<string?>("ReputationTrend");
o.Reputation = j.Value<string?>("Reputation") ?? string.Empty;
JArray? effects = j.Value<JArray?>("Effects");
if (effects != null) {
foreach (JObject effect in effects.Children().OfType<JObject>()) {
FactionEffect e = FactionEffect.FromJSON(effect);
o.Effects.Add(e);
}
}
JArray? influences = j.Value<JArray?>("Influence");
if (influences != null) {
foreach (JObject influence in influences.Children().OfType<JObject>()) {
MissionInfluence missionInfluence = MissionInfluence.FromJSON(influence);
o.Influences.Add(missionInfluence);
}
}
return o;
}
}
public class Mission : IComparable<Mission> {
public ulong MissionID { get; set; } = 0;
/// <summary>
/// Name of the mission, in machine readable format.
/// </summary>
public string? Name { get; set; }
/// <summary>
/// Localised, human readable mission name.
/// </summary>
public string? LocalisedName { get; set; }
/// <summary>
/// Target of the mission. Optional.
/// </summary>
public string? Target { get; set; }
/// <summary>
/// Target of the mission as a localised human readable string.
/// </summary>
public string? TargetLocalised { get; set; }
/// <summary>
/// Target system of the mission
/// </summary>
public string? DestinationSystem { get; set; }
/// <summary>
/// Destination station.
/// </summary>
public string? DestinationStation { get; set; }
/// <summary>
/// Destination settlement
/// </summary>
public string? DestinationSettlement { get; set; }
/// <summary>
/// In case of redirection, these values denote the new system.
/// </summary>
public string? NewDestinationSystem { get; set; }
/// <summary>
/// In case of redirection, these values denote the new station.
/// </summary>
public string? NewDestinationStation { get; set; }
/// <summary>
/// Faction offering the mission.
/// </summary>
public string? Faction { get; set; }
/// <summary>
/// Target faction (for example for courier missions).
/// </summary>
public string? TargetFaction { get; set; }
/// <summary>
/// Whether the mission is a wing message.
/// </summary>
public bool Wing { get; set; } = false;
/// <summary>
/// Expiry date for the mission.
/// </summary>
public string? Expiry { get; set; }
/// <summary>
/// Influence reward offered. This is for accepting missions only, see the
/// mission effects for actual effects once the mission is complete.
/// </summary>
public string? Influence { get; set; }
/// <summary>
/// Reputation reward offered.
/// </summary>
public string? Reputation { get; set; }
/// <summary>
/// Number of kills required for massacre missions.
/// </summary>
public ulong? KillCount { get; set; }
/// <summary>
/// Monatery reward offered for the mission. Optional, as donate missions don't give
/// a monatery reward.
/// </summary>
public ulong? Reward { get; set; }
/// <summary>
/// Amount donated for donation missions, optional. If this is null, then
/// the mission was not a donation mission.
/// </summary>
public ulong? Donation { get; set; }
/// <summary>
/// Actual amount donated.
/// </summary>
public ulong? Donated { get; set; }
/// <summary>
/// Commodity delivered, or donated. Optional, if this is null, then no
/// commodity was donated or delivered.
/// </summary>
public string? Commodity { get; set; }
/// <summary>
/// Amount of the commodity donated or delivered. Optional.
/// </summary>
public ulong? Count { get; set; }
/// <summary>
/// How many passengers are being transported.
/// </summary>
public ulong? PassengerCount { get; set; }
/// <summary>
/// If the passengers are VIPs.
/// </summary>
public bool? PassengerVIPs { get; set; }
/// <summary>
/// If the passengers are wanted.
/// </summary>
public bool? PassengerWanted { get; set; }
/// <summary>
/// What sort of passengers are being transported.
/// </summary>
public string? PassengerType { get; set; }
/// <summary>
/// Affect this mission had on factions.
/// </summary>
public List<MissionFactionEffects> FactionEffects { get; set; } = new List<MissionFactionEffects>();
public int CompareTo(Mission? other) {
if (other == null) {
return 1;
}
return MissionID.CompareTo(other.MissionID);
}
private static Mission FromJSON(JObject o) {
Mission mission = new Mission();
mission.MissionID = o.Value<ulong?>("MissionID") ?? 0;
mission.Reputation = o.Value<string>("Reputation");
mission.Influence = o.Value<string>("Influence");
mission.DestinationSystem = o.Value<string>("DestinationSystem");
mission.DestinationSettlement = o.Value<string>("DestinationSettlement");
mission.DestinationStation = o.Value<string>("DestinationStation");
mission.NewDestinationSystem = o.Value<string>("NewDestinationSystem");
mission.NewDestinationStation = o.Value<string>("NewDestinationSystem");
mission.Reward = o.Value<ulong?>("Reward");
mission.Target = o.Value<string>("Target");
mission.TargetLocalised = o.Value<string>("Target_Localised");
mission.Expiry = o.Value<JToken>("Expiry")?.ToString();
mission.Wing = o.Value<bool?>("Wing") ?? false;
mission.Name = o.Value<string>("Name");
mission.LocalisedName = o.Value<string>("LocalisedName");
mission.Faction = o.Value<string?>("Faction");
mission.TargetFaction = o.Value<string?>("TargetFaction");
mission.Donation = o.Value<ulong?>("Donation");
mission.Donated = o.Value<ulong?>("Donated");
mission.PassengerCount = o.Value<ulong?>("PassengerCount");
mission.PassengerVIPs = o.Value<bool?>("PassengerVIPs");
mission.PassengerWanted = o.Value<bool?>("PassengerWanted");
mission.PassengerType = o.Value<string>("PassengerType");
mission.KillCount = o.Value<ulong?>("KillCount");
JArray? factionEffects = o.Value<JArray?>("FactionEffects");
if (factionEffects != null) {
foreach (JObject effect in factionEffects.Children().OfType<JObject>()) {
MissionFactionEffects factionEffect = MissionFactionEffects.FromJSON(effect);
mission.FactionEffects.Add(factionEffect);
}
}
return mission;
}
/// <summary>
/// Returns a list of all affected factions.
/// </summary>
public string[] AffectedFactions {
get {
return FactionEffects
.Where(x => !string.IsNullOrEmpty(x.Faction))
.Select(x => (x.Faction ?? string.Empty))
.ToArray()
;
}
}
/// <summary>
/// Returns the influence for a given faction in a given star system.
/// </summary>
/// <param name="faction">Faction name in question.</param>
/// <param name="systemaddr">Star System address</param>
/// <returns>null if no entry was found, or a string denoting pluses for the amount influence gained.</returns>
public string? GetInfluenceForFaction(string faction, ulong systemaddr) {
var results = FactionEffects
.Where(x => string.Compare(x.Faction, faction) == 0)
.SelectMany(x => x.Influences)
.Where(x => (x.SystemAddress != null && x.SystemAddress == systemaddr))
.Select(x => x.Influence)
.ToArray()
;
if (results == null || results.Length == 0) {
return null;
}
return string.Join("", results);
}
/// <summary>
/// A convenient Dictionary containing all influences given out by faction,
/// then by system address and then by influence handed out.
/// </summary>
public Dictionary<string, Dictionary<ulong, string>> Influences {
get {
return FactionEffects
.Where(x => x.Faction != null)
.ToDictionary(
x => (x.Faction ?? string.Empty),
x => x.Influences
.Where(x => x.SystemAddress != null)
.ToDictionary(x => (x.SystemAddress ?? 0), x => x.Influence)
);
}
}
public static Mission FromMissionAccepted(JObject o) {
return FromJSON(o);
}
public static Mission FromMissionAbandoned(JObject o) {
return FromJSON(o);
}
public static Mission FromMissionFailed(JObject o) {
return FromJSON(o);
}
public static Mission FromMissionCompleted(JObject o) {
return FromJSON(o);
}
}

View File

@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net7.0</TargetFramework> <TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings> <ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable> <Nullable>enable</Nullable>

View File

@ -1,121 +0,0 @@
using EDPlayerJournal;
using EDPlayerJournal.Entries;
using System.Diagnostics.Metrics;
namespace EDPlayerJournalTests;
[TestClass]
public class MissionTest {
[TestMethod]
public void TestMissionAccepted() {
string altruism = /*lang=json,strict*/ """{ "timestamp":"2022-11-23T08:05:54Z", "event":"MissionAccepted", "Faction":"HIP 6182 Federal Inc", "Name":"Mission_AltruismCredits", "LocalisedName":"Donate 1,000,000 Cr to the cause", "Donation":"1000000", "Expiry":"2022-11-23T11:50:52Z", "Wing":false, "Influence":"++", "Reputation":"++", "MissionID":901601358 }""";
Entry? entry = Entry.Parse(altruism);
Assert.IsNotNull(entry);
Assert.IsInstanceOfType(entry, typeof(MissionAcceptedEntry));
MissionAcceptedEntry? accepted = entry as MissionAcceptedEntry;
Assert.IsNotNull(accepted);
Assert.IsNotNull(accepted.Mission);
Assert.AreEqual(accepted.Mission.MissionID, 901601358UL);
Assert.AreEqual(accepted.Mission.Faction, "HIP 6182 Federal Inc");
Assert.AreEqual(accepted.Mission.Name, "Mission_AltruismCredits");
Assert.AreEqual(accepted.Mission.LocalisedName, "Donate 1,000,000 Cr to the cause");
Assert.AreEqual(accepted.Mission.Donation, 1000000UL);
Assert.AreEqual(accepted.Mission.Expiry, "2022-11-23T11:50:52Z");
Assert.AreEqual(accepted.Mission.Wing, false);
Assert.AreEqual(accepted.Mission.Reputation, "++");
Assert.AreEqual(accepted.Mission.Influence, "++");
}
[TestMethod]
public void NoInfluence() {
string noinfluence = """{ "timestamp":"2022-02-24T19:42:38Z", "event":"MissionCompleted", "Faction":"Social LHS 6103 Confederation", "Name":"Mission_Hack_BLOPS_Elections_name", "MissionID":849749964, "NewDestinationSystem":"Dewikum", "DestinationSystem":"LF 8 +16 41", "Target":"$MissionUtil_Settlement_Target_PostBox;", "Target_Localised":"Hub Access Terminal", "Reward":14266, "FactionEffects":[ { "Faction":"", "Effects":[ { "Effect":"$MISSIONUTIL_Interaction_Summary_EP_down;", "Effect_Localised":"The economic status of $#MinorFaction; has declined in the $#System; system.", "Trend":"DownBad" } ], "Influence":[ { "SystemAddress":251012319587, "Trend":"DownBad", "Influence":"+" } ], "ReputationTrend":"DownBad", "Reputation":"+" }, { "Faction":"Social LHS 6103 Confederation", "Effects":[ ], "Influence":[ ], "ReputationTrend":"UpGood", "Reputation":"+" } ] }""";
Entry? entry = Entry.Parse(noinfluence);
Assert.IsNotNull(entry);
Assert.IsInstanceOfType(entry, typeof(MissionCompletedEntry));
MissionCompletedEntry? completed = entry as MissionCompletedEntry;
Assert.IsNotNull(completed);
Assert.IsNotNull(completed.Mission);
Mission m = completed.Mission;
Assert.AreEqual(m.FactionEffects.Count, 2);
// Empty faction should not count towards affected factions
Assert.AreEqual(m.AffectedFactions.Length, 1);
MissionFactionEffects e;
e = m.FactionEffects[0];
Assert.IsTrue(e.IsEmptyFaction);
Assert.AreEqual(e.Faction, string.Empty);
string? influence = m.GetInfluenceForFaction("", 251012319587UL);
Assert.IsNotNull(influence);
Assert.AreEqual(influence, "+");
e = m.FactionEffects[1];
Assert.AreEqual(e.Faction, "Social LHS 6103 Confederation");
}
[TestMethod]
public void TestMissionCompleted() {
string courier = /*lang=json,strict*/ """{ "timestamp":"2022-11-21T16:14:33Z", "event":"MissionCompleted", "Faction":"Salus Imperial Society", "Name":"Mission_Courier_Elections_name", "MissionID":901326396, "TargetFaction":"Salus Imperial Society", "DestinationSystem":"Saelishi", "DestinationStation":"Serrao Arsenal", "Reward":87404, "FactionEffects":[ { "Faction":"Salus Imperial Society", "Effects":[ { "Effect":"$MISSIONUTIL_Interaction_Summary_EP_up;", "Effect_Localised":"The economic status of $#MinorFaction; has improved in the $#System; system.", "Trend":"UpGood" }, { "Effect":"$MISSIONUTIL_Interaction_Summary_EP_up;", "Effect_Localised":"The economic status of $#MinorFaction; has improved in the $#System; system.", "Trend":"UpGood" } ], "Influence":[ { "SystemAddress":1865919973739, "Trend":"UpGood", "Influence":"++" }, { "SystemAddress":1733186884306, "Trend":"UpGood", "Influence":"++" } ], "ReputationTrend":"UpGood", "Reputation":"++" } ] }""";
Entry? entry = Entry.Parse(courier);
Assert.IsNotNull(entry);
Assert.IsInstanceOfType(entry, typeof(MissionCompletedEntry));
MissionCompletedEntry? completed = entry as MissionCompletedEntry;
Assert.IsNotNull(completed);
Assert.IsNotNull(completed.Mission);
Mission m = completed.Mission;
Assert.AreEqual(m.Faction, "Salus Imperial Society");
Assert.AreEqual(m.Name, "Mission_Courier_Elections_name");
Assert.AreEqual(m.MissionID, 901326396UL);
Assert.AreEqual(m.TargetFaction, "Salus Imperial Society");
Assert.AreEqual(m.DestinationSystem, "Saelishi");
Assert.AreEqual(m.DestinationStation, "Serrao Arsenal");
Assert.IsNull(m.DestinationSettlement);
Assert.AreEqual(m.Reward, 87404UL);
Assert.AreEqual(m.FactionEffects.Count, 1);
var effect = m.FactionEffects[0];
Assert.AreEqual(effect.Influences.Count, 2);
Assert.AreEqual(effect.Effects.Count, 2);
Assert.AreEqual(effect.Reputation, "++");
string? influence;
influence = m.GetInfluenceForFaction("Salus Imperial Society", 1865919973739UL);
Assert.AreEqual(influence, "++");
influence = m.GetInfluenceForFaction("Salus Imperial Society", 1733186884306UL);
Assert.AreEqual(influence, "++");
influence = m.GetInfluenceForFaction("Saelishi Saxons", 1733186884306UL);
Assert.IsNull(influence);
// Only one entry are we only have Salus
Assert.AreEqual(m.Influences.Count, 1);
Assert.AreEqual(m.Influences["Salus Imperial Society"].Count, 2);
Assert.AreEqual(m.Influences["Salus Imperial Society"][1865919973739UL], "++");
Assert.AreEqual(m.Influences["Salus Imperial Society"][1733186884306UL], "++");
}
}

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@ -7,23 +7,28 @@ namespace EDPlayerJournalTests;
[TestClass] [TestClass]
public class TestTransactionParser { public class TestTransactionParser {
private List<Entry>? LoadTestData(string filename) { private List<Entry>? LoadTestData(string filename) {
string path = Path.GetFullPath("./" + filename); try {
string[] lines = File.ReadAllLines(path); string path = Path.GetFullPath("./" + filename);
List<Entry> entries = new(); string[] lines = File.ReadAllLines(path);
List<Entry> entries = new();
foreach (string line in lines) { foreach (string line in lines) {
line.Trim(); line.Trim();
if (string.IsNullOrEmpty(line)) { if (string.IsNullOrEmpty(line)) {
continue; continue;
}
Entry? entry = Entry.Parse(line);
if (entry != null) {
entries.Add(entry);
}
} }
Entry? entry = Entry.Parse(line); return entries;
if (entry != null) { } catch (Exception) {
entries.Add(entry);
}
} }
return entries; return null;
} }
[TestMethod] [TestMethod]