Compare commits
100 Commits
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e11572a565 |
@ -35,10 +35,10 @@ public class Cartographics : Transaction {
|
||||
/* add multi sell and normal ones together */
|
||||
long total =
|
||||
Entries.OfType<MultiSellExplorationDataEntry>()
|
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.Sum(x => x.TotalEarnings)
|
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.Sum(x => x.Total)
|
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+
|
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Entries.OfType<SellExplorationDataEntry>()
|
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.Sum(x => x.TotalEarnings)
|
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.Sum(x => x.Total)
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||||
;
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||||
return total;
|
||||
}
|
||||
|
@ -19,20 +19,36 @@ public class CombatZone : Transaction {
|
||||
public bool? SpecOps { get; set; }
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||||
|
||||
/// <summary>
|
||||
/// Whether captain was won
|
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/// Whether allied captain objective was won
|
||||
/// </summary>
|
||||
public bool? Captain { get; set; }
|
||||
public bool? AlliedCaptain { get; set; }
|
||||
|
||||
/// <summary>
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/// Whether correspondent objective was won
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/// Whether enemy captain objective was won
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/// </summary>
|
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public bool? Correspondent { get; set; }
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public bool? EnemyCaptain { get; set; }
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/// <summary>
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/// Whether the allied correspondent objective was won
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/// </summary>
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public bool? AlliedCorrespondent { get; set; }
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/// <summary>
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/// Whether the enemy correspondent objective was won
|
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/// </summary>
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public bool? EnemyCorrespondent { get; set; }
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/// <summary>
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/// Whether cap ship objective was won
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/// </summary>
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public bool? CapitalShip { get; set; }
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/// <summary>
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/// If we have a combat zone, this might point to the settlement
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/// in question.
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/// </summary>
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public string? Settlement { get; set; }
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||||
|
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/// <summary>
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/// How many optional objectives were completed?
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/// </summary>
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@ -41,7 +57,14 @@ public class CombatZone : Transaction {
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if (IsGround) {
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return 0;
|
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}
|
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return new List<bool?>() { SpecOps, Captain, Correspondent, CapitalShip }
|
||||
return new List<bool?>() {
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SpecOps,
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AlliedCaptain,
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EnemyCaptain,
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AlliedCorrespondent,
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EnemyCorrespondent,
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CapitalShip
|
||||
}
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||||
.Where(x => x != null && x == true)
|
||||
.Count()
|
||||
;
|
||||
|
@ -9,7 +9,7 @@ namespace EDPlayerJournal.BGS;
|
||||
/// faction to another. Both sometimes gain influence.
|
||||
/// </summary>
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||||
public class InfluenceSupport : Transaction {
|
||||
public string Influence { get; set; } = "";
|
||||
public MissionInfluence? Influence { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Relevant mission completed entry
|
||||
@ -46,7 +46,7 @@ public class InfluenceSupport : Transaction {
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||||
|
||||
builder.AppendFormat("Influence gained from \"{0}\": \"{1}\"",
|
||||
missionname,
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string.IsNullOrEmpty(Influence) ? "NONE" : Influence
|
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Influence == null ? "NONE" : Influence.TrendAdjustedInfluence
|
||||
);
|
||||
|
||||
return builder.ToString();
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||||
|
@ -38,7 +38,14 @@ public class MissionCompleted : Transaction {
|
||||
return "";
|
||||
}
|
||||
|
||||
return (CompletedEntry.Mission.GetInfluenceForFaction(Faction, SystemAddress) ?? "");
|
||||
return string.Join("",
|
||||
CompletedEntry
|
||||
.Mission
|
||||
.GetInfluenceForFaction(Faction, SystemAddress)
|
||||
.Select(x => x.Influence)
|
||||
.ToArray()
|
||||
)
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
@ -70,8 +77,10 @@ public class MissionCompleted : Transaction {
|
||||
var influence = CompletedEntry.Mission.GetInfluenceForFaction(Faction, SystemAddress);
|
||||
|
||||
builder.AppendFormat("{0}", MissionName);
|
||||
if (influence != "") {
|
||||
builder.AppendFormat(", Influence: {0}", influence);
|
||||
if (influence != null && influence.Length > 0) {
|
||||
builder.AppendFormat(", Influence: {0}",
|
||||
influence.Select(x => x.InfluenceAmount).Sum()
|
||||
);
|
||||
}
|
||||
|
||||
return builder.ToString();
|
||||
|
@ -13,6 +13,21 @@ public class MissionFailed : Transaction {
|
||||
Failed = failed;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the amount of influence generated by failing this mission. The
|
||||
/// system returns no influence for one INF missions, but sadly also for
|
||||
/// when the influence had no affect at all (i.e. during a war).
|
||||
/// </summary>
|
||||
public long InfluenceAmount {
|
||||
get {
|
||||
if (Mission == null || string.IsNullOrEmpty(Mission.Influence)) {
|
||||
return -1;
|
||||
} else {
|
||||
return Mission.Influence.Length * -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override int CompareTo(Transaction? other) {
|
||||
if (other == null || other.GetType() != typeof(MissionFailed)) {
|
||||
return -1;
|
||||
|
15
EDPlayerJournal/BGS/Parsers/ApproachSettlementParser.cs
Normal file
15
EDPlayerJournal/BGS/Parsers/ApproachSettlementParser.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS.Parsers;
|
||||
|
||||
internal class ApproachSettlementParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
ApproachSettlementEntry? approach = entry as ApproachSettlementEntry;
|
||||
if (approach == null || string.IsNullOrEmpty(approach.Name)) {
|
||||
return;
|
||||
}
|
||||
|
||||
context.Settlement = approach.Name;
|
||||
}
|
||||
}
|
||||
|
30
EDPlayerJournal/BGS/Parsers/CarrierJumpParser.cs
Normal file
30
EDPlayerJournal/BGS/Parsers/CarrierJumpParser.cs
Normal file
@ -0,0 +1,30 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS.Parsers;
|
||||
|
||||
internal class CarrierJumpParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
CarrierJump? jump = entry as CarrierJump;
|
||||
|
||||
if (jump == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!jump.Docked) {
|
||||
return;
|
||||
}
|
||||
|
||||
context.CurrentSystem = jump.StarSystem;
|
||||
context.CurrentSystemAddress = jump.SystemAddress;
|
||||
|
||||
context.SystemsByID.TryAdd(jump.SystemAddress, jump.StarSystem);
|
||||
|
||||
if (!string.IsNullOrEmpty(jump.SystemFaction)) {
|
||||
context.ControllingFaction = jump.SystemFaction;
|
||||
}
|
||||
|
||||
if (jump.SystemFactions != null && jump.SystemFactions.Count > 0) {
|
||||
context.SystemFactions[jump.StarSystem] = jump.SystemFactions;
|
||||
}
|
||||
}
|
||||
}
|
17
EDPlayerJournal/BGS/Parsers/CommanderParser.cs
Normal file
17
EDPlayerJournal/BGS/Parsers/CommanderParser.cs
Normal file
@ -0,0 +1,17 @@
|
||||
using EDPlayerJournal.BGS;
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
internal class CommanderParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
CommanderEntry commanderEntry = (CommanderEntry)entry;
|
||||
if (commanderEntry != null && !string.IsNullOrEmpty(commanderEntry.FullName)) {
|
||||
if (!context.Commanders.Contains(commanderEntry.FullName)) {
|
||||
context.Commanders.Add(commanderEntry.FullName);
|
||||
}
|
||||
}
|
||||
// A commander entry happens when you log out, and log back in again
|
||||
// for example when switching from Open, to Solo or PG.
|
||||
context.DiscernCombatZone(transactions, entry);
|
||||
context.ResetCombatZone();
|
||||
}
|
||||
}
|
44
EDPlayerJournal/BGS/Parsers/MarketBuyParser.cs
Normal file
44
EDPlayerJournal/BGS/Parsers/MarketBuyParser.cs
Normal file
@ -0,0 +1,44 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class MarketBuyParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
MarketBuyEntry? entry = e as MarketBuyEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
context.BoughtCargo(entry.Type, entry.BuyPrice);
|
||||
|
||||
// We still want the information on buy price for profit,
|
||||
// but if the option is on, we don't care for parsing it
|
||||
// further.
|
||||
// TODO: might be wise to split this parser into two; one for
|
||||
// determining profit, the other for the BGS information
|
||||
if (options.IgnoreMarketBuy) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new BuyCargo(),
|
||||
"Could not discern the station owner for market buy.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
// Ignore if its a fleet carrier faction.
|
||||
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
|
||||
options.IgnoreFleetCarrierFaction) {
|
||||
return;
|
||||
}
|
||||
|
||||
transactions.Add(new BuyCargo(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
45
EDPlayerJournal/BGS/Parsers/MarketSellParser.cs
Normal file
45
EDPlayerJournal/BGS/Parsers/MarketSellParser.cs
Normal file
@ -0,0 +1,45 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class MarketSellParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
long profit = 0;
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new SellCargo(),
|
||||
"Could not discern the station owner market sell.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
// Ignore if its a fleet carrier faction.
|
||||
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
|
||||
options.IgnoreFleetCarrierFaction) {
|
||||
return;
|
||||
}
|
||||
|
||||
MarketSellEntry? entry = e as MarketSellEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (entry.Type == null) {
|
||||
throw new InvalidJournalEntryException("market sell contains no cargo type");
|
||||
}
|
||||
|
||||
if (context.BuyCost.ContainsKey(entry.Type)) {
|
||||
long avg = context.BuyCost[entry.Type];
|
||||
profit = (long)entry.TotalSale - (avg * entry.Count);
|
||||
}
|
||||
|
||||
transactions.Add(new SellCargo(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
Profit = profit,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
@ -0,0 +1,33 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class MultiSellExplorationDataParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
MultiSellExplorationDataEntry? entry = e as MultiSellExplorationDataEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new Cartographics(),
|
||||
"Could not discern the station owner for cartographics sell.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
// Ignore if its a fleet carrier faction.
|
||||
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
|
||||
options.IgnoreFleetCarrierFaction) {
|
||||
return;
|
||||
}
|
||||
|
||||
transactions.Add(new Cartographics(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
17
EDPlayerJournal/BGS/Parsers/MusicParser.cs
Normal file
17
EDPlayerJournal/BGS/Parsers/MusicParser.cs
Normal file
@ -0,0 +1,17 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS.Parsers;
|
||||
|
||||
internal class MusicParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
MusicEntry? entryMusic = (MusicEntry)entry;
|
||||
|
||||
if (entryMusic == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (string.Compare(entryMusic.MusicTrack, "Combat_CapitalShip") == 0) {
|
||||
context.HaveSeenCapShip = true;
|
||||
}
|
||||
}
|
||||
}
|
84
EDPlayerJournal/BGS/Parsers/RedeemVoucherParser.cs
Normal file
84
EDPlayerJournal/BGS/Parsers/RedeemVoucherParser.cs
Normal file
@ -0,0 +1,84 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS.Parsers;
|
||||
|
||||
internal class RedeemVoucherParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
RedeemVoucherEntry? entry = e as RedeemVoucherEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (context.CurrentSystem == null) {
|
||||
transactions.AddIncomplete(new Vouchers(),
|
||||
"Could not find out where the vouchers were redeemed", e
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
List<Faction>? current_factions = context.GetFactions(context.CurrentSystem);
|
||||
if (current_factions == null) {
|
||||
transactions.AddIncomplete(new Vouchers(),
|
||||
"Current system factions are unknown, so vouchers were ineffective", e);
|
||||
}
|
||||
|
||||
foreach (string faction in entry.Factions) {
|
||||
bool relevantBond = false;
|
||||
string relevantFaction = faction;
|
||||
|
||||
if (string.Compare(faction, Factions.PilotsFederationVouchers) == 0) {
|
||||
// Target faction is pilots' federation, so we assume thargoid bonks
|
||||
// Also assign this combat bond to the Pilots Federation
|
||||
relevantFaction = Factions.PilotsFederation;
|
||||
relevantBond = true;
|
||||
}
|
||||
|
||||
if (current_factions != null && !relevantBond) {
|
||||
// If we have local factions, and it ain't thargoid bonds see if the bonds were
|
||||
// useful in the current system
|
||||
if (current_factions.Find(x => string.Compare(x.Name, faction, true) == 0) != null) {
|
||||
relevantBond = true;
|
||||
} else {
|
||||
transactions.AddIncomplete(new Vouchers(),
|
||||
string.Format("Vouchers for \"{0}\" had no effect in \"{1}\" since said " +
|
||||
"faction is not present there", faction, context.CurrentSystem), e
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if (!relevantBond) {
|
||||
continue;
|
||||
}
|
||||
|
||||
var voucher = new Vouchers(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = relevantFaction,
|
||||
ControllingFaction = context.ControllingFaction,
|
||||
IsLegacy = context.IsLegacy,
|
||||
};
|
||||
|
||||
if (options.FilterDoubleRedeemVouchers) {
|
||||
// To filter out doubly redeemed vouchers, find another redeem voucher
|
||||
// event that happened in the same system, same total sum, and also the
|
||||
// same faction. If there is one, filter this one out.
|
||||
var doubledEntry = transactions
|
||||
.OfType<Vouchers>()
|
||||
.Where(x => x.TotalSum == voucher.TotalSum &&
|
||||
x.System == voucher.System &&
|
||||
x.Faction == voucher.Faction)
|
||||
.ToList()
|
||||
;
|
||||
if (doubledEntry.Count > 0) {
|
||||
transactions.AddIncomplete(
|
||||
voucher,
|
||||
string.Format("A doubled redeem voucher for {0} valued {1} was detected",
|
||||
voucher.Faction, Credits.FormatMillions(voucher.TotalSum)),
|
||||
e);
|
||||
return;
|
||||
}
|
||||
}
|
||||
transactions.Add(voucher);
|
||||
}
|
||||
}
|
||||
}
|
33
EDPlayerJournal/BGS/Parsers/SellExplorationDataParser.cs
Normal file
33
EDPlayerJournal/BGS/Parsers/SellExplorationDataParser.cs
Normal file
@ -0,0 +1,33 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class SellExplorationDataParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
SellExplorationDataEntry? entry = e as SellExplorationDataEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new Cartographics(),
|
||||
"Could not discern the station owner for cartographics sell.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
// Ignore if its a fleet carrier faction.
|
||||
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
|
||||
options.IgnoreFleetCarrierFaction) {
|
||||
return;
|
||||
}
|
||||
|
||||
transactions.Add(new Cartographics(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
38
EDPlayerJournal/BGS/Parsers/SellOrganicDataParser.cs
Normal file
38
EDPlayerJournal/BGS/Parsers/SellOrganicDataParser.cs
Normal file
@ -0,0 +1,38 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class SellOrganicDataParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
// If exo biology is ignored, simply do nothing
|
||||
if (options.IgnoreExoBiology) {
|
||||
return;
|
||||
}
|
||||
|
||||
SellOrganicDataEntry? entry = e as SellOrganicDataEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new OrganicData(),
|
||||
"Could not discern the station owner for organic data sell.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
// Ignore if its a fleet carrier faction.
|
||||
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
|
||||
options.IgnoreFleetCarrierFaction) {
|
||||
return;
|
||||
}
|
||||
|
||||
transactions.Add(new OrganicData(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
65
EDPlayerJournal/BGS/Parsers/ShipTargetedParser.cs
Normal file
65
EDPlayerJournal/BGS/Parsers/ShipTargetedParser.cs
Normal file
@ -0,0 +1,65 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
/// <summary>
|
||||
/// With ship targeted we might find out to which faction a given NPC belonged. This is
|
||||
/// useful later when said NPC gets killed or murdered.
|
||||
/// </summary>
|
||||
internal class ShipTargetedParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
ShipTargetedEntry? entry = e as ShipTargetedEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
// Scan happens in stages, and sometimes this information is not known
|
||||
// yet. Do now throw an error, this is expected behaviour.
|
||||
if (!string.IsNullOrEmpty(entry.PilotNameLocalised) &&
|
||||
!string.IsNullOrEmpty(entry.Faction)) {
|
||||
context.NPCFaction.TryAdd(entry.PilotNameLocalised, entry.Faction);
|
||||
}
|
||||
|
||||
string? faction = context.LastRecordedAwardingFaction;
|
||||
|
||||
// We have seen a captain?
|
||||
if (NPCs.IsWarzoneCaptain(entry.PilotName)) {
|
||||
// if we have faction information, we can compare it to figure out
|
||||
// whether it is the enemy or allied faction. but this is not always
|
||||
// possible. In such a case we assume we have seen the enemy captain.
|
||||
if (!string.IsNullOrEmpty(entry.Faction) &&
|
||||
!string.IsNullOrEmpty(faction)) {
|
||||
if (string.Compare(faction, entry.Faction) != 0) {
|
||||
context.HaveSeenEnemyCaptain = true;
|
||||
} else {
|
||||
context.HaveSeenAlliedCaptain = true;
|
||||
}
|
||||
} else {
|
||||
context.HaveSeenEnemyCaptain = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Spec ops?
|
||||
if (NPCs.IsSpecOps(entry.PilotName)) {
|
||||
context.HaveSeenSpecOps = true;
|
||||
}
|
||||
|
||||
// Correspondent?
|
||||
if (NPCs.IsWarzoneCorrespondent(entry.PilotName)) {
|
||||
// if we have faction information, we can compare it to figure out
|
||||
// whether it is the enemy or allied faction. but this is not always
|
||||
// possible. In such a case we assume we have seen the enemy
|
||||
// correspondent.
|
||||
if (!string.IsNullOrEmpty(entry.Faction) &&
|
||||
!string.IsNullOrEmpty(faction)) {
|
||||
if (string.Compare(faction, entry.Faction) != 0) {
|
||||
context.HaveSeenEnemyCorrespondent = true;
|
||||
} else {
|
||||
context.HaveSeenAlliedCorrespondent = true;
|
||||
}
|
||||
} else {
|
||||
context.HaveSeenEnemyCorrespondent = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,14 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS.Parsers;
|
||||
|
||||
internal class SupercruiseDestinationDropParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
SupercruiseDestinationDropEntry? drop = entry as SupercruiseDestinationDropEntry;
|
||||
if (drop == null || drop.Type == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
context.CurrentInstanceType = drop.Type;
|
||||
}
|
||||
}
|
@ -49,10 +49,11 @@ public class SellCargo : Transaction {
|
||||
}
|
||||
|
||||
foreach (MarketSellEntry sell in sold) {
|
||||
builder.AppendFormat("Sold {0} {1} to the {2}",
|
||||
builder.AppendFormat("Sold {0} {1} to the {2} of {3}",
|
||||
sell.Count,
|
||||
Cargo,
|
||||
Market
|
||||
Market,
|
||||
Station
|
||||
);
|
||||
|
||||
if (Profit != 0) {
|
||||
|
@ -1,4 +1,5 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
using EDPlayerJournal.BGS.Parsers;
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
@ -22,6 +23,19 @@ public class TransactionParserOptions {
|
||||
/// disabled.
|
||||
/// </summary>
|
||||
public bool IgnoreMarketBuy { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// Whether we should ignore things done for the fleet carrier faction.
|
||||
/// </summary>
|
||||
public bool IgnoreFleetCarrierFaction { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Filter out double redeem vouchers that happen when you redeem a specific
|
||||
/// voucher, and then redeem the rest of your vouchers (say from a KWS) in
|
||||
/// bulk. The bulk redeem will also list the first voucher redeem again in
|
||||
/// its bulk list.
|
||||
/// </summary>
|
||||
public bool FilterDoubleRedeemVouchers { get; set; } = true;
|
||||
}
|
||||
|
||||
public class TransactionList : List<Transaction> {
|
||||
@ -35,7 +49,7 @@ public class TransactionList : List<Transaction> {
|
||||
/// by itself generate any transactions. Location is the best information gatherer here
|
||||
/// as we are getting controlling faction, system factions, address and station name.
|
||||
/// </summary>
|
||||
internal class LocationParser : TransactionParserPart {
|
||||
internal class LocationParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
LocationEntry? entry = e as LocationEntry;
|
||||
if (entry == null) {
|
||||
@ -65,14 +79,13 @@ internal class LocationParser : TransactionParserPart {
|
||||
context.StationOwner = null;
|
||||
}
|
||||
|
||||
if (!context.SystemFactions.ContainsKey(entry.StarSystem) &&
|
||||
entry.SystemFactions != null && entry.SystemFactions.Count > 0) {
|
||||
if (entry.SystemFactions != null && entry.SystemFactions.Count > 0) {
|
||||
context.SystemFactions[entry.StarSystem] = entry.SystemFactions;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal class FSDJumpParser : TransactionParserPart {
|
||||
internal class FSDJumpParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
FSDJumpEntry? entry = e as FSDJumpEntry;
|
||||
if (entry == null) {
|
||||
@ -89,6 +102,8 @@ internal class FSDJumpParser : TransactionParserPart {
|
||||
context.DiscernCombatZone(transactions, e);
|
||||
context.ResetCombatZone();
|
||||
|
||||
context.LeftInstance();
|
||||
|
||||
context.CurrentSystem = entry.StarSystem;
|
||||
context.CurrentSystemAddress = entry.SystemAddress;
|
||||
|
||||
@ -98,14 +113,13 @@ internal class FSDJumpParser : TransactionParserPart {
|
||||
context.ControllingFaction = entry.SystemFaction;
|
||||
}
|
||||
|
||||
if (!context.SystemFactions.ContainsKey(entry.StarSystem) &&
|
||||
entry.SystemFactions != null && entry.SystemFactions.Count > 0) {
|
||||
if (entry.SystemFactions != null && entry.SystemFactions.Count > 0) {
|
||||
context.SystemFactions[entry.StarSystem] = entry.SystemFactions;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal class DockedParser : TransactionParserPart {
|
||||
internal class DockedParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
DockedEntry? entry = e as DockedEntry;
|
||||
if (entry == null) {
|
||||
@ -131,46 +145,11 @@ internal class DockedParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// With ship targeted we might find out to which faction a given NPC belonged. This is
|
||||
/// useful later when said NPC gets killed or murdered.
|
||||
/// </summary>
|
||||
internal class ShipTargetedParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
ShipTargetedEntry? entry = e as ShipTargetedEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
// Scan happens in stages, and sometimes this information is not known
|
||||
// yet. Do now throw an error, this is expected behaviour.
|
||||
if (!string.IsNullOrEmpty(entry.PilotNameLocalised) &&
|
||||
!string.IsNullOrEmpty(entry.Faction)) {
|
||||
context.NPCFaction.TryAdd(entry.PilotNameLocalised, entry.Faction);
|
||||
}
|
||||
|
||||
// We have seen a captain?
|
||||
if (NPCs.IsWarzoneCaptain(entry.PilotName)) {
|
||||
context.HaveSeenCaptain = true;
|
||||
}
|
||||
|
||||
// Spec ops?
|
||||
if (NPCs.IsSpecOps(entry.PilotName)) {
|
||||
context.HaveSeenSpecOps = true;
|
||||
}
|
||||
|
||||
// Correspondent?
|
||||
if (NPCs.IsWarzoneCorrespondent(entry.PilotName)) {
|
||||
context.HaveSeenCorrespondent = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Commit crime can result in a transaction, especially if the crime committed is
|
||||
/// murder.
|
||||
/// </summary>
|
||||
internal class CommitCrimeParser : TransactionParserPart {
|
||||
internal class CommitCrimeParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
CommitCrimeEntry? entry = e as CommitCrimeEntry;
|
||||
if (entry == null) {
|
||||
@ -226,7 +205,7 @@ internal class CommitCrimeParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class MissionsParser : TransactionParserPart {
|
||||
internal class MissionsParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
MissionsEntry? missions = entry as MissionsEntry;
|
||||
|
||||
@ -255,7 +234,7 @@ internal class MissionsParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class MissionAcceptedParser : TransactionParserPart {
|
||||
internal class MissionAcceptedParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
MissionAcceptedEntry? entry = e as MissionAcceptedEntry;
|
||||
if (entry == null) {
|
||||
@ -281,7 +260,7 @@ internal class MissionAcceptedParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class MissionCompletedParser : TransactionParserPart {
|
||||
internal class MissionCompletedParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
MissionCompletedEntry? entry = e as MissionCompletedEntry;
|
||||
if (entry == null || entry.Mission == null) {
|
||||
@ -327,20 +306,20 @@ internal class MissionCompletedParser : TransactionParserPart {
|
||||
if (context.CurrentSystemAddress == null) {
|
||||
continue;
|
||||
}
|
||||
other.Value.Add(context.CurrentSystemAddress.Value, "");
|
||||
other.Value.Add(context.CurrentSystemAddress.Value, new MissionInfluence());
|
||||
// Mission gave no influence to the target faction, so we assume
|
||||
// the target faction was in the same system.
|
||||
} else if (string.Compare(source_faction_name, faction, true) == 0) {
|
||||
// This happens if the source faction is not getting any influence
|
||||
// This could be if the source faction is in a conflict, and thus does
|
||||
// not gain any influence at all.
|
||||
other.Value.Add(accepted_location.SystemAddress, "");
|
||||
other.Value.Add(accepted_location.SystemAddress, new MissionInfluence());
|
||||
|
||||
// Just check if the target/source faction are the same, in which case
|
||||
// we also have to make an additional entry
|
||||
if (string.Compare(source_faction_name, target_faction_name, true) == 0 &&
|
||||
context.CurrentSystemAddress != null) {
|
||||
other.Value.Add(context.CurrentSystemAddress.Value, "");
|
||||
other.Value.Add(context.CurrentSystemAddress.Value, new MissionInfluence());
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -396,7 +375,7 @@ internal class MissionCompletedParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class MissionFailedParser : TransactionParserPart {
|
||||
internal class MissionFailedParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
Mission? mission;
|
||||
Location? accepted_location;
|
||||
@ -451,141 +430,7 @@ internal class MissionFailedParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class SellExplorationDataParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
SellExplorationDataEntry? entry = e as SellExplorationDataEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new Cartographics(),
|
||||
"Could not discern the station owner for cartographics sell.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
transactions.Add(new Cartographics(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
internal class SellOrganicDataParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
// If exo biology is ignored, simply do nothing
|
||||
if (options.IgnoreExoBiology) {
|
||||
return;
|
||||
}
|
||||
|
||||
SellOrganicDataEntry? entry = e as SellOrganicDataEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new OrganicData(),
|
||||
"Could not discern the station owner for organic data sell.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
transactions.Add(new OrganicData(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
internal class MultiSellExplorationDataParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
MultiSellExplorationDataEntry? entry = e as MultiSellExplorationDataEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new Cartographics(),
|
||||
"Could not discern the station owner for cartographics sell.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
transactions.Add(new Cartographics(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
internal class RedeemVoucherParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
RedeemVoucherEntry? entry = e as RedeemVoucherEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (context.CurrentSystem == null) {
|
||||
transactions.AddIncomplete(new Vouchers(),
|
||||
"Could not find out where the vouchers were redeemed", e
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
List<Faction>? current_factions = context.GetFactions(context.CurrentSystem);
|
||||
if (current_factions == null) {
|
||||
transactions.AddIncomplete(new Vouchers(),
|
||||
"Current system factions are unknown, so vouchers were ineffective", e);
|
||||
}
|
||||
|
||||
foreach (string faction in entry.Factions) {
|
||||
bool relevantBond = false;
|
||||
string relevantFaction = faction;
|
||||
|
||||
if (string.Compare(faction, Factions.PilotsFederationVouchers) == 0) {
|
||||
// Target faction is pilots' federation, so we assume thargoid bonks
|
||||
// Also assign this combat bond to the Pilots Federation
|
||||
relevantFaction = Factions.PilotsFederation;
|
||||
relevantBond = true;
|
||||
}
|
||||
|
||||
if (current_factions != null && !relevantBond) {
|
||||
// If we have local factions, and it ain't thargoid bonds see if the bonds were
|
||||
// useful in the current system
|
||||
if (current_factions.Find(x => string.Compare(x.Name, faction, true) == 0) != null) {
|
||||
relevantBond = true;
|
||||
} else {
|
||||
transactions.AddIncomplete(new Vouchers(),
|
||||
string.Format("Vouchers for \"{0}\" had no effect in \"{1}\" since said " +
|
||||
"faction is not present there", faction, context.CurrentSystem), e
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if (relevantBond) {
|
||||
transactions.Add(new Vouchers(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = relevantFaction,
|
||||
ControllingFaction = context.ControllingFaction,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal class SellMicroResourcesParser : TransactionParserPart {
|
||||
internal class SellMicroResourcesParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
SellMicroResourcesEntry? entry = e as SellMicroResourcesEntry;
|
||||
if (entry == null) {
|
||||
@ -609,7 +454,7 @@ internal class SellMicroResourcesParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class SearchAndRescueParser : TransactionParserPart {
|
||||
internal class SearchAndRescueParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
SearchAndRescueEntry? entry = e as SearchAndRescueEntry;
|
||||
if (entry == null) {
|
||||
@ -633,78 +478,7 @@ internal class SearchAndRescueParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class MarketBuyParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
MarketBuyEntry? entry = e as MarketBuyEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
context.BoughtCargo(entry.Type, entry.BuyPrice);
|
||||
|
||||
// We still want the information on buy price for profit,
|
||||
// but if the option is on, we don't care for parsing it
|
||||
// further.
|
||||
// TODO: might be wise to split this parser into two; one for
|
||||
// determining profit, the other for the BGS information
|
||||
if (options.IgnoreMarketBuy) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new OrganicData(),
|
||||
"Could not discern the station owner for market buy.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
transactions.Add(new BuyCargo(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
internal class MarketSellParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
long profit = 0;
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new OrganicData(),
|
||||
"Could not discern the station owner market sell.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
MarketSellEntry? entry = e as MarketSellEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (entry.Type == null) {
|
||||
throw new InvalidJournalEntryException("market sell contains no cargo type");
|
||||
}
|
||||
|
||||
if (context.BuyCost.ContainsKey(entry.Type)) {
|
||||
long avg = context.BuyCost[entry.Type];
|
||||
profit = (long)entry.TotalSale - (avg * entry.Count);
|
||||
}
|
||||
|
||||
transactions.Add(new SellCargo(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
Profit = profit,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
internal class FactionKillBondParser : TransactionParserPart {
|
||||
internal class FactionKillBondParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
FactionKillBondEntry? entry = e as FactionKillBondEntry;
|
||||
if (entry == null) {
|
||||
@ -737,7 +511,7 @@ internal class FactionKillBondParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class EmbarkDisembarkParser : TransactionParserPart {
|
||||
internal class EmbarkDisembarkParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
if (e.Is(Events.Embark)) {
|
||||
context.IsOnFoot = false;
|
||||
@ -747,23 +521,27 @@ internal class EmbarkDisembarkParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class SupercruiseEntryParser : TransactionParserPart {
|
||||
internal class SupercruiseEntryParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
// After a super cruise entry we are no longer on foot.
|
||||
context.IsOnFoot = false;
|
||||
context.DiscernCombatZone(transactions, entry);
|
||||
context.ResetCombatZone();
|
||||
// Supercruise entry means you left the current local instance
|
||||
context.LeftInstance();
|
||||
}
|
||||
}
|
||||
|
||||
internal class ShutdownParser : TransactionParserPart {
|
||||
internal class ShutdownParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
context.DiscernCombatZone(transactions, entry);
|
||||
context.ResetCombatZone();
|
||||
// Shutdown (logout) means you left the instance
|
||||
context.LeftInstance();
|
||||
}
|
||||
}
|
||||
|
||||
internal class CapShipBondParser : TransactionParserPart {
|
||||
internal class CapShipBondParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
if (entry.GetType() != typeof(CapShipBondEntry)) {
|
||||
return;
|
||||
@ -773,7 +551,7 @@ internal class CapShipBondParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class FileHeaderParser : TransactionParserPart {
|
||||
internal class FileHeaderParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
FileHeaderEntry? fileheader = entry as FileHeaderEntry;
|
||||
|
||||
@ -785,7 +563,7 @@ internal class FileHeaderParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class ReceiveTextParser : TransactionParserPart {
|
||||
internal class ReceiveTextParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
ReceiveTextEntry? receivetext = entry as ReceiveTextEntry;
|
||||
|
||||
@ -803,34 +581,33 @@ internal class ReceiveTextParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class DiedParser : TransactionParserPart {
|
||||
internal class DiedParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
// Death only matters in ship. On foot you can just redeploy with the dropship.
|
||||
if (context.IsOnFoot) {
|
||||
return;
|
||||
}
|
||||
// You can't complete a combat zone if you die in it. Others might keep it open
|
||||
// for you, but still you will not have completed it unless you jump back in.
|
||||
context.ResetCombatZone();
|
||||
// Dying also moves you back to another instance
|
||||
context.LeftInstance();
|
||||
}
|
||||
}
|
||||
|
||||
internal class DropshipDeployParser : TransactionParserPart {
|
||||
internal class DropshipDeployParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
// On drop ship deploy we are now on foot
|
||||
context.IsOnFoot = true;
|
||||
}
|
||||
}
|
||||
|
||||
internal class CommanderParser : TransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
// A commander entry happens when you log out, and log back in again
|
||||
// for example when switching from Open, to Solo or PG.
|
||||
context.DiscernCombatZone(transactions, entry);
|
||||
context.ResetCombatZone();
|
||||
}
|
||||
}
|
||||
|
||||
public class TransactionParser {
|
||||
private static Dictionary<string, TransactionParserPart> ParserParts { get; } = new()
|
||||
private static Dictionary<string, ITransactionParserPart> ParserParts { get; } = new()
|
||||
{
|
||||
{ Events.ApproachSettlement, new ApproachSettlementParser() },
|
||||
{ Events.CapShipBond, new CapShipBondParser() },
|
||||
{ Events.CarrierJump, new CarrierJumpParser() },
|
||||
{ Events.Commander, new CommanderParser() },
|
||||
{ Events.CommitCrime, new CommitCrimeParser() },
|
||||
{ Events.Died, new DiedParser() },
|
||||
@ -849,6 +626,7 @@ public class TransactionParser {
|
||||
{ Events.MissionFailed, new MissionFailedParser() },
|
||||
{ Events.Missions, new MissionsParser() },
|
||||
{ Events.MultiSellExplorationData, new MultiSellExplorationDataParser() },
|
||||
{ Events.Music, new MusicParser() },
|
||||
{ Events.ReceiveText, new ReceiveTextParser() },
|
||||
{ Events.RedeemVoucher, new RedeemVoucherParser() },
|
||||
{ Events.SearchAndRescue, new SearchAndRescueParser() },
|
||||
@ -857,6 +635,7 @@ public class TransactionParser {
|
||||
{ Events.SellOrganicData, new SellOrganicDataParser() },
|
||||
{ Events.ShipTargeted, new ShipTargetedParser() },
|
||||
{ Events.Shutdown, new ShutdownParser() },
|
||||
{ Events.SupercruiseDestinationDrop, new SupercruiseDestinationDropParser() },
|
||||
{ Events.SupercruiseEntry, new SupercruiseEntryParser() },
|
||||
};
|
||||
|
||||
@ -881,6 +660,11 @@ public class TransactionParser {
|
||||
return Parse(entries, defaultOptions);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// List of commanders seen during parsing.
|
||||
/// </summary>
|
||||
public List<string> Commanders { get; set; } = new();
|
||||
|
||||
public List<Transaction>? Parse(IEnumerable<Entry> entries, TransactionParserOptions options) {
|
||||
TransactionList transactions = new();
|
||||
TransactionParserContext context = new();
|
||||
@ -894,10 +678,13 @@ public class TransactionParser {
|
||||
continue;
|
||||
}
|
||||
|
||||
TransactionParserPart transactionParserPart = ParserParts[entry.Event];
|
||||
ITransactionParserPart transactionParserPart = ParserParts[entry.Event];
|
||||
transactionParserPart.Parse(entry, context, options, transactions);
|
||||
}
|
||||
|
||||
// Copy out list of commanders seen
|
||||
Commanders = context.Commanders;
|
||||
|
||||
return transactions.ToList();
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,11 @@
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class TransactionParserContext {
|
||||
/// <summary>
|
||||
/// List of commander names seen in the logs. May be empty.
|
||||
/// </summary>
|
||||
public List<string> Commanders { get; } = new();
|
||||
|
||||
/// <summary>
|
||||
/// Name of the current system the player is in.
|
||||
/// </summary>
|
||||
@ -33,6 +38,13 @@ internal class TransactionParserContext {
|
||||
/// </summary>
|
||||
public bool IsOnFoot { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// Type of the current instance after a SupercruiseDestinationDropEntry.
|
||||
/// This is null if there is no current instance, or the current instance
|
||||
/// is not known.
|
||||
/// </summary>
|
||||
public string? CurrentInstanceType { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Last faction that awarded the player with combat bonds.
|
||||
/// </summary>
|
||||
@ -44,9 +56,16 @@ internal class TransactionParserContext {
|
||||
public ulong? HighestCombatBond { get; set; }
|
||||
|
||||
public bool HaveSeenCapShip { get; set; } = false;
|
||||
public bool HaveSeenCaptain { get; set; } = false;
|
||||
public bool HaveSeenAlliedCaptain { get; set; } = false;
|
||||
public bool HaveSeenEnemyCaptain { get; set; } = false;
|
||||
public bool HaveSeenSpecOps { get; set; } = false;
|
||||
public bool HaveSeenCorrespondent { get; set; } = false;
|
||||
public bool HaveSeenAlliedCorrespondent { get; set; } = false;
|
||||
public bool HaveSeenEnemyCorrespondent { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// Current Odyssey settlement.
|
||||
/// </summary>
|
||||
public string? Settlement { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if the current session is legacy
|
||||
@ -100,6 +119,15 @@ internal class TransactionParserContext {
|
||||
/// </summary>
|
||||
public Dictionary<string, long> BuyCost = new();
|
||||
|
||||
/// <summary>
|
||||
/// Called when the player leaves an instance, either through logout, FSD jump or
|
||||
/// supercruise instance.
|
||||
/// </summary>
|
||||
public void LeftInstance() {
|
||||
CurrentInstanceType = null;
|
||||
Settlement = null;
|
||||
}
|
||||
|
||||
public void DiscernCombatZone(TransactionList transactions, Entry e) {
|
||||
string? grade = CombatZones.DifficultyLow;
|
||||
string cztype;
|
||||
@ -108,7 +136,8 @@ internal class TransactionParserContext {
|
||||
|
||||
if (HighestCombatBond == null &&
|
||||
LastRecordedAwardingFaction == null &&
|
||||
HaveSeenAXWarzoneNPC == false) {
|
||||
HaveSeenAXWarzoneNPC == false &&
|
||||
CurrentInstanceType == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -123,6 +152,47 @@ internal class TransactionParserContext {
|
||||
} else {
|
||||
grade = CombatZones.DifficultyLow;
|
||||
}
|
||||
} else if (CurrentInstanceType != null) {
|
||||
if (!Instances.IsWarzone(CurrentInstanceType)) {
|
||||
return;
|
||||
}
|
||||
if (LastRecordedAwardingFaction == null &&
|
||||
Instances.IsHumanWarzone(CurrentInstanceType)) {
|
||||
transactions.AddIncomplete(new CombatZone(),
|
||||
"Could not discern for whom you fought for, " +
|
||||
"as it seems you haven't killed anyone in the ship combat zone.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
// If we have information about the current instance being a warship use that
|
||||
// information to determine the warzone.
|
||||
if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneLow)) {
|
||||
cztype = CombatZones.ShipCombatZone;
|
||||
grade = CombatZones.DifficultyLow;
|
||||
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneMedium)) {
|
||||
cztype = CombatZones.ShipCombatZone;
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneHigh)) {
|
||||
cztype = CombatZones.ShipCombatZone;
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneThargoidLow)) {
|
||||
cztype = CombatZones.AXCombatZone;
|
||||
grade = CombatZones.DifficultyLow;
|
||||
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneThargoidMedium)) {
|
||||
cztype = CombatZones.AXCombatZone;
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneThargoidHigh)) {
|
||||
cztype = CombatZones.AXCombatZone;
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneThargoidVeryHigh)) {
|
||||
cztype = CombatZones.AXCombatZone;
|
||||
grade = CombatZones.DifficultyVeryHigh;
|
||||
} else {
|
||||
transactions.AddIncomplete(new CombatZone(),
|
||||
"Unknown conflict zone difficulty",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
} else if (ShipKills > 0 && !IsOnFoot) {
|
||||
// Ship combat zones can be identified by the amount of kills
|
||||
if (ShipKills > 20) {
|
||||
@ -135,10 +205,14 @@ internal class TransactionParserContext {
|
||||
if (HaveSeenCapShip) {
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else {
|
||||
int warzoneNpcs = new List<bool>() { HaveSeenCaptain, HaveSeenCorrespondent, HaveSeenSpecOps }
|
||||
.Where(x => x == true)
|
||||
.Count()
|
||||
;
|
||||
int warzoneNpcs = new List<bool>() {
|
||||
HaveSeenEnemyCaptain,
|
||||
HaveSeenEnemyCorrespondent,
|
||||
HaveSeenSpecOps
|
||||
}
|
||||
.Where(x => x == true)
|
||||
.Count()
|
||||
;
|
||||
|
||||
if (warzoneNpcs >= 1 && grade == CombatZones.DifficultyLow) {
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
@ -160,13 +234,16 @@ internal class TransactionParserContext {
|
||||
System = CurrentSystem,
|
||||
Faction = faction,
|
||||
IsLegacy = IsLegacy,
|
||||
Settlement = Settlement,
|
||||
Grade = grade,
|
||||
Type = cztype,
|
||||
// Sad truth is, if HaveSeenXXX is false, we just don't know for certain
|
||||
CapitalShip = HaveSeenCapShip ? true : null,
|
||||
SpecOps = HaveSeenSpecOps ? true : null,
|
||||
Correspondent = HaveSeenCorrespondent ? true : null,
|
||||
Captain = HaveSeenCaptain ? true : null,
|
||||
EnemyCorrespondent = HaveSeenEnemyCorrespondent ? true : null,
|
||||
AlliedCorrespondent = HaveSeenAlliedCorrespondent ? true : null,
|
||||
EnemyCaptain = HaveSeenEnemyCaptain ? true : null,
|
||||
AlliedCaptain = HaveSeenAlliedCaptain ? true : null,
|
||||
};
|
||||
zone.Entries.Add(e);
|
||||
transactions.Add(zone);
|
||||
@ -189,8 +266,10 @@ internal class TransactionParserContext {
|
||||
public void ResetCombatZone() {
|
||||
HighestCombatBond = null;
|
||||
HaveSeenCapShip = false;
|
||||
HaveSeenCaptain = false;
|
||||
HaveSeenCorrespondent = false;
|
||||
HaveSeenAlliedCaptain = false;
|
||||
HaveSeenEnemyCaptain = false;
|
||||
HaveSeenAlliedCorrespondent = false;
|
||||
HaveSeenEnemyCorrespondent = false;
|
||||
HaveSeenSpecOps = false;
|
||||
LastRecordedAwardingFaction = null;
|
||||
OnFootKills = 0;
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal interface TransactionParserPart {
|
||||
internal interface ITransactionParserPart {
|
||||
/// <summary>
|
||||
/// Parse a given entry of the entry type specified when declaring to implement this
|
||||
/// interface. You must add your transaction to the passed list in case you did have
|
||||
|
@ -13,16 +13,6 @@ public class Vouchers : Transaction {
|
||||
Entries.Add(e);
|
||||
}
|
||||
|
||||
public override bool SystemContribution {
|
||||
get {
|
||||
if (Faction == Factions.PilotsFederation && Type == "Combat Bond") {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public long TotalSum {
|
||||
get {
|
||||
if (Faction == null) {
|
||||
|
@ -44,6 +44,6 @@ public class Credits {
|
||||
return string.Format("{0:0.00}M", millions);
|
||||
}
|
||||
|
||||
return "";
|
||||
return string.Format("{0}", amount);
|
||||
}
|
||||
}
|
||||
|
@ -52,8 +52,9 @@ public class EnglishMissionNames {
|
||||
{"Mission_Delivery_Retreat_name", "Delivery (Retreat)"},
|
||||
{"Mission_DeliveryWing_name", "Delivery (Wing)"},
|
||||
{"Mission_DeliveryWing_War_name", "Delivery (Wing) (War)"},
|
||||
{"MISSION_Disable_name", "Disable Surface Installation" },
|
||||
{"Mission_Disable_BLOPS_Expansion_name", "Disable Surface Installation (Expansion) (Black Ops)" },
|
||||
{"MISSION_Disable_BLOPS_name", "Disable Surface Installation (Black Ops)" },
|
||||
{"MISSION_Disable_name", "Disable Surface Installation" },
|
||||
{"MISSION_Hack_name", "Hack Surface Installation" },
|
||||
{"Mission_Hack_BLOPS_Boom_name", "Hack Surface Installation (Boom)"},
|
||||
{"Mission_Hack_BLOPS_Elections_name", "Hack Surface Installation (Elections)"},
|
||||
@ -106,6 +107,7 @@ public class EnglishMissionNames {
|
||||
{"Mission_Rescue_Elections_name", "Liberate Hostages (Election)" },
|
||||
{"Mission_Rescue_name", "Liberate Hostages" },
|
||||
{"Mission_Rescue_Planet_Expansion_name", "Planet Rescue (Expansion)" },
|
||||
{"Mission_Rescue_Planet_Retreat_name", "Planet Rescue (Retreat)" },
|
||||
{"Mission_Rescue_Planet_name", "Planet Rescue"},
|
||||
{"MISSION_Salvage_CivilUnrest_name", "Salvage (Civil Unrest)"},
|
||||
{"MISSION_Salvage_Expansion_name", "Salvage (Expansion)"},
|
||||
@ -127,6 +129,9 @@ public class EnglishMissionNames {
|
||||
{"Mission_TW_Massacre_Medusa_Plural_name", "Kill Medusas" },
|
||||
{"Mission_TW_Massacre_Medusa_Singular_name", "Kill Medusa" },
|
||||
{"Mission_TW_Massacre_Scout_Plural_name", "Kill Scouts" },
|
||||
{"Mission_TW_OnFoot_Reboot_Occupied_MB_name", "Reboot Settlement (Thargoid)" },
|
||||
{"Mission_TW_OnFoot_Reboot_NR_name", "Reboot Settlement (Thargoid)" },
|
||||
{"Mission_TW_OnFoot_Reboot_MB_name", "Reboot Settlement (Thargoid)" },
|
||||
{"Mission_TW_PassengerEvacuation_Burning_name", "Passenger Evacuation (Significant Damage)" },
|
||||
{"Mission_TW_PassengerEvacuation_UnderAttack_name", "Passenger Evacuation (Thargoid Invasion)" },
|
||||
{"Mission_TW_Rescue_UnderAttack_name", "Rescue (Thargoid Attack)" },
|
||||
|
48
EDPlayerJournal/Entries/ApproachSettlementEntry.cs
Normal file
48
EDPlayerJournal/Entries/ApproachSettlementEntry.cs
Normal file
@ -0,0 +1,48 @@
|
||||
namespace EDPlayerJournal.Entries;
|
||||
|
||||
public class ApproachSettlementEntry : Entry {
|
||||
/// <summary>
|
||||
/// Settlement name
|
||||
/// </summary>
|
||||
public string? Name { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Market ID of the settlement
|
||||
/// </summary>
|
||||
public long? MarketID { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// System ID
|
||||
/// </summary>
|
||||
public long? SystemAddress { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Body ID
|
||||
/// </summary>
|
||||
public long? BodyID { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Name of the planet
|
||||
/// </summary>
|
||||
public string? BodyName { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Planet latitude
|
||||
/// </summary>
|
||||
public double Latitude { get; set; } = 0.0;
|
||||
|
||||
/// <summary>
|
||||
/// Planet longitude
|
||||
/// </summary>
|
||||
public double Longitude { get; set; } = 0.0;
|
||||
|
||||
protected override void Initialise() {
|
||||
Name = JSON.Value<string?>("Name");
|
||||
MarketID = JSON.Value<long?>("MarketID");
|
||||
SystemAddress = JSON.Value<long?>("SystemID");
|
||||
BodyID = JSON.Value<long?>("BodyID");
|
||||
BodyName = JSON.Value<string?>("BodyName");
|
||||
Longitude = JSON.Value<double?>("Longitude") ?? 0.0;
|
||||
Latitude = JSON.Value<double?>("Latitude") ?? 0.0;
|
||||
}
|
||||
}
|
44
EDPlayerJournal/Entries/CarrierJump.cs
Normal file
44
EDPlayerJournal/Entries/CarrierJump.cs
Normal file
@ -0,0 +1,44 @@
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
namespace EDPlayerJournal.Entries;
|
||||
|
||||
public class CarrierJump : Entry {
|
||||
public bool Docked { get; set; } = false;
|
||||
|
||||
public string? StationName { get; set; } = null;
|
||||
|
||||
public string? StationType { get; set; } = null;
|
||||
|
||||
public string? StarSystem { get; set; } = null;
|
||||
|
||||
public ulong SystemAddress { get; set; } = 0;
|
||||
|
||||
public string? SystemFaction { get; set; } = null;
|
||||
|
||||
public List<Faction> SystemFactions { get; set; } = new List<Faction>();
|
||||
|
||||
protected override void Initialise() {
|
||||
Docked = JSON.Value<bool?>("Docked") ?? false;
|
||||
|
||||
StarSystem = JSON.Value<string>("StarSystem");
|
||||
SystemAddress = JSON.Value<ulong?>("SystemAddress") ?? 0;
|
||||
|
||||
StationName = JSON.Value<string?>("StationName");
|
||||
StationType = JSON.Value<string?>("StationType");
|
||||
|
||||
var faction = JSON.Value<JObject>("SystemFaction");
|
||||
if (faction != null) {
|
||||
SystemFaction = faction.Value<string>("Name");
|
||||
}
|
||||
|
||||
var factions = JSON.Value<JArray>("Factions");
|
||||
if (factions != null) {
|
||||
foreach (JObject system_faction in factions) {
|
||||
Faction? f = Faction.FromJSON(system_faction);
|
||||
if (f != null) {
|
||||
SystemFactions.Add(f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -8,4 +8,13 @@ public class CommanderEntry : Entry {
|
||||
Name = JSON.Value<string>("Name") ?? "";
|
||||
FID = JSON.Value<string>("FID") ?? "";
|
||||
}
|
||||
|
||||
public string FullName {
|
||||
get {
|
||||
if (string.IsNullOrEmpty(Name)) {
|
||||
return string.Empty;
|
||||
}
|
||||
return "CMDR " + Name;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -12,8 +12,10 @@ namespace EDPlayerJournal.Entries;
|
||||
/// </summary>
|
||||
public class Entry {
|
||||
private static readonly Dictionary<string, Type> classes = new Dictionary<string, Type> {
|
||||
{ Events.ApproachSettlement, typeof(ApproachSettlementEntry) },
|
||||
{ Events.Bounty, typeof(BountyEntry) },
|
||||
{ Events.CapShipBond, typeof(CapShipBondEntry) },
|
||||
{ Events.CarrierJump, typeof(CarrierJump) },
|
||||
{ Events.Commander, typeof(CommanderEntry) },
|
||||
{ Events.CommitCrime, typeof(CommitCrimeEntry) },
|
||||
{ Events.Died, typeof(DiedEntry) },
|
||||
@ -36,6 +38,7 @@ public class Entry {
|
||||
{ Events.MissionRedirected, typeof(MissionRedirectedEntry) },
|
||||
{ Events.Missions, typeof(MissionsEntry) },
|
||||
{ Events.MultiSellExplorationData, typeof(MultiSellExplorationDataEntry) },
|
||||
{ Events.Music, typeof(MusicEntry) },
|
||||
{ Events.ReceiveText, typeof(ReceiveTextEntry) },
|
||||
{ Events.RedeemVoucher, typeof(RedeemVoucherEntry) },
|
||||
{ Events.SearchAndRescue, typeof(SearchAndRescueEntry) },
|
||||
@ -44,6 +47,7 @@ public class Entry {
|
||||
{ Events.SellOrganicData, typeof(SellOrganicDataEntry) },
|
||||
{ Events.ShieldState, typeof(ShieldStateEntry) },
|
||||
{ Events.ShipTargeted, typeof(ShipTargetedEntry) },
|
||||
{ Events.SupercruiseDestinationDrop, typeof(SupercruiseDestinationDropEntry) },
|
||||
{ Events.SupercruiseEntry, typeof(SupercruiseEntryEntry) },
|
||||
{ Events.SupercruiseExit, typeof(SupercruiseExitEntry) },
|
||||
{ Events.UnderAttack, typeof(UnderAttackEntry) },
|
||||
@ -62,7 +66,15 @@ public class Entry {
|
||||
public static Entry? Parse(string journalline) {
|
||||
using (JsonReader reader = new JsonTextReader(new StringReader(journalline))) {
|
||||
reader.DateParseHandling = DateParseHandling.None;
|
||||
var json = JObject.Load(reader);
|
||||
JObject? json = null;
|
||||
try {
|
||||
json = JObject.Load(reader);
|
||||
} catch (Exception e) {
|
||||
throw new InvalidJournalEntryException(
|
||||
"invalid JSON journal entry: " + journalline,
|
||||
e
|
||||
);
|
||||
}
|
||||
if (json == null) {
|
||||
return null;
|
||||
}
|
||||
|
@ -1,8 +1,10 @@
|
||||
namespace EDPlayerJournal.Entries;
|
||||
|
||||
public class Events {
|
||||
public static readonly string ApproachSettlement = "ApproachSettlement";
|
||||
public static readonly string Bounty = "Bounty";
|
||||
public static readonly string CapShipBond = "CapShipBond";
|
||||
public static readonly string CarrierJump = "CarrierJump";
|
||||
public static readonly string Commander = "Commander";
|
||||
public static readonly string CommitCrime = "CommitCrime";
|
||||
public static readonly string Died = "Died";
|
||||
@ -26,6 +28,7 @@ public class Events {
|
||||
public static readonly string MissionRedirected = "MissionRedirected";
|
||||
public static readonly string Missions = "Missions";
|
||||
public static readonly string MultiSellExplorationData = "MultiSellExplorationData";
|
||||
public static readonly string Music = "Music";
|
||||
public static readonly string ReceiveText = "ReceiveText";
|
||||
public static readonly string RedeemVoucher = "RedeemVoucher";
|
||||
public static readonly string SearchAndRescue = "SearchAndRescue";
|
||||
@ -35,6 +38,7 @@ public class Events {
|
||||
public static readonly string ShieldState = "ShieldState";
|
||||
public static readonly string ShipTargeted = "ShipTargeted";
|
||||
public static readonly string Shutdown = "Shutdown";
|
||||
public static readonly string SupercruiseDestinationDrop = "SupercruiseDestinationDrop";
|
||||
public static readonly string SupercruiseEntry = "SupercruiseEntry";
|
||||
public static readonly string SupercruiseExit = "SupercruiseExit";
|
||||
public static readonly string UnderAttack = "UnderAttack";
|
||||
|
@ -1,8 +1,23 @@
|
||||
namespace EDPlayerJournal.Entries;
|
||||
namespace EDPlayerJournal.Entries;
|
||||
|
||||
public class MultiSellExplorationDataEntry : Entry {
|
||||
protected override void Initialise() {
|
||||
TotalEarnings = (JSON.Value<int?>("TotalEarnings") ?? 0);
|
||||
TotalEarnings = JSON.Value<long?>("TotalEarnings") ?? 0;
|
||||
BaseValue = JSON.Value<long?>("BaseValue") ?? 0;
|
||||
Bonus = JSON.Value<long?>("Bonus") ?? 0;
|
||||
}
|
||||
|
||||
public int TotalEarnings { get; set; } = 0;
|
||||
public long Total {
|
||||
get { return BaseValue + Bonus; }
|
||||
}
|
||||
|
||||
public long BaseValue { get; set; } = 0;
|
||||
|
||||
public long Bonus { get; set; } = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Total Earnings are the actual earnings without bonus. So this
|
||||
/// value is BaseValue minus any percent a crew pilot takes.
|
||||
/// </summary>
|
||||
public long TotalEarnings { get; set; } = 0;
|
||||
}
|
||||
|
9
EDPlayerJournal/Entries/MusicEntry.cs
Normal file
9
EDPlayerJournal/Entries/MusicEntry.cs
Normal file
@ -0,0 +1,9 @@
|
||||
namespace EDPlayerJournal.Entries;
|
||||
|
||||
public class MusicEntry : Entry {
|
||||
public string? MusicTrack { get; set; } = null;
|
||||
|
||||
protected override void Initialise() {
|
||||
MusicTrack = JSON.Value<string?>("MusicTrack");
|
||||
}
|
||||
}
|
@ -6,8 +6,17 @@ namespace EDPlayerJournal.Entries;
|
||||
public class SellExplorationDataEntry : Entry {
|
||||
public long BaseValue { get; set; }
|
||||
public long Bonus { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Total Earnings are the actual earnings without bonus. So this
|
||||
/// value is BaseValue minus any percent a crew pilot takes.
|
||||
/// </summary>
|
||||
public long TotalEarnings { get; set; }
|
||||
|
||||
public long Total {
|
||||
get { return BaseValue + Bonus; }
|
||||
}
|
||||
|
||||
public List<string> Systems { get; set; } = new List<string>();
|
||||
public List<string> Discovered { get; set; } = new List<string>();
|
||||
|
||||
|
30
EDPlayerJournal/Entries/SupercruiseDestinationDropEntry.cs
Normal file
30
EDPlayerJournal/Entries/SupercruiseDestinationDropEntry.cs
Normal file
@ -0,0 +1,30 @@
|
||||
namespace EDPlayerJournal.Entries;
|
||||
|
||||
public class SupercruiseDestinationDropEntry : Entry {
|
||||
/// <summary>
|
||||
/// Destination type, internal string.
|
||||
/// </summary>
|
||||
public string? Type { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Destination type, localised string.
|
||||
/// </summary>
|
||||
public string? TypeLocalised { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Threat of the destination, if known.
|
||||
/// </summary>
|
||||
public long? Threat { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Market ID if it has one.
|
||||
/// </summary>
|
||||
public ulong? MarketID { get; set; } = null;
|
||||
|
||||
protected override void Initialise() {
|
||||
Type = JSON.Value<string>("Type");
|
||||
TypeLocalised = JSON.Value<string>("Type_Localised");
|
||||
Threat = JSON.Value<long?>("Threat");
|
||||
MarketID = JSON.Value<ulong?>("MarketID");
|
||||
}
|
||||
}
|
@ -55,6 +55,11 @@ public class Factions {
|
||||
/// </summary>
|
||||
public static string Thargoid = "Thargoids";
|
||||
|
||||
/// <summary>
|
||||
/// The faction the fleet carriers use.
|
||||
/// </summary>
|
||||
public static string FleetCarrier = "FleetCarrier";
|
||||
|
||||
public static bool IsPilotsFederation(string? name) {
|
||||
if (name == null) {
|
||||
return false;
|
||||
|
73
EDPlayerJournal/Instances.cs
Normal file
73
EDPlayerJournal/Instances.cs
Normal file
@ -0,0 +1,73 @@
|
||||
namespace EDPlayerJournal;
|
||||
|
||||
/// <summary>
|
||||
/// Contains information regarding instances you can supercruise into,
|
||||
/// such as combat zones, installations and megaship scenarios.
|
||||
/// </summary>
|
||||
public class Instances {
|
||||
/// <summary>
|
||||
/// Low ship combat zone
|
||||
/// </summary>
|
||||
public static readonly string WarzoneLow = "$Warzone_PointRace_Low";
|
||||
/// <summary>
|
||||
/// Medium ship combat zone
|
||||
/// </summary>
|
||||
public static readonly string WarzoneMedium = "$Warzone_PointRace_Med";
|
||||
/// <summary>
|
||||
/// High ship combat zone.
|
||||
/// </summary>
|
||||
public static readonly string WarzoneHigh = "$Warzone_PointRace_High";
|
||||
|
||||
/// <summary>
|
||||
/// Low Thargoid combat zone
|
||||
/// </summary>
|
||||
public static readonly string WarzoneThargoidLow = "$Warzone_TG_Low";
|
||||
/// <summary>
|
||||
/// Medium Thargoid combat zone
|
||||
/// </summary>
|
||||
public static readonly string WarzoneThargoidMedium = "$Warzone_TG_Med";
|
||||
/// <summary>
|
||||
/// High Thargoid combat zone
|
||||
/// </summary>
|
||||
public static readonly string WarzoneThargoidHigh = "$Warzone_TG_High";
|
||||
/// <summary>
|
||||
/// Very High Thargoid combat zone
|
||||
/// </summary>
|
||||
public static readonly string WarzoneThargoidVeryHigh = "$Warzone_TG_VeryHigh";
|
||||
|
||||
public static bool IsThargoidWarzone(string type) {
|
||||
return
|
||||
IsInstance(type, WarzoneThargoidLow) ||
|
||||
IsInstance(type, WarzoneThargoidMedium) ||
|
||||
IsInstance(type, WarzoneThargoidHigh) ||
|
||||
IsInstance(type, WarzoneThargoidVeryHigh)
|
||||
;
|
||||
}
|
||||
|
||||
public static bool IsHumanWarzone(string type) {
|
||||
return
|
||||
IsInstance(type, WarzoneLow) ||
|
||||
IsInstance(type, WarzoneMedium) ||
|
||||
IsInstance(type, WarzoneHigh)
|
||||
;
|
||||
}
|
||||
|
||||
public static bool IsWarzone(string type) {
|
||||
return IsHumanWarzone(type) || IsThargoidWarzone(type);
|
||||
}
|
||||
|
||||
public static bool IsInstance(string type, string instance) {
|
||||
if (string.IsNullOrEmpty(type) || string.IsNullOrEmpty(instance)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Instance names are split by a semi colon, with the remainder being
|
||||
// additional info to such as index.
|
||||
string[] parts = type.Split(":");
|
||||
if (!parts[0].StartsWith("$")) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return string.Compare(parts[0], instance, true) == 0;
|
||||
}
|
||||
}
|
@ -6,6 +6,7 @@
|
||||
public class InvalidJournalEntryException : Exception {
|
||||
public InvalidJournalEntryException() { }
|
||||
public InvalidJournalEntryException(string message) : base(message) { }
|
||||
public InvalidJournalEntryException(string message, Exception inner) : base(message, inner) { }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -17,6 +17,11 @@ public class JournalFile : IComparable<JournalFile>
|
||||
private static Regex update11regex = new Regex("Journal\\.([^\\.]+)\\.(\\d+).log");
|
||||
private static string iso8601 = "yyyyMMddTHHmmss";
|
||||
|
||||
/// <summary>
|
||||
/// A public list of errors encountered while parsing the journal files
|
||||
/// </summary>
|
||||
public List<Exception> Errors { get; private set; } = new List<Exception>();
|
||||
|
||||
public static bool VerifyFile(string path) {
|
||||
string filename = Path.GetFileName(path);
|
||||
|
||||
@ -125,14 +130,19 @@ public class JournalFile : IComparable<JournalFile>
|
||||
}
|
||||
|
||||
entries.Clear();
|
||||
foreach(var line in lines) {
|
||||
Errors.Clear();
|
||||
foreach (var line in lines) {
|
||||
// Skip empty lines
|
||||
if (line.Trim().Length == 0) {
|
||||
continue;
|
||||
}
|
||||
Entry? entry = Entry.Parse(line);
|
||||
if (entry != null) {
|
||||
entries.Add(entry);
|
||||
try {
|
||||
Entry? entry = Entry.Parse(line);
|
||||
if (entry != null) {
|
||||
entries.Add(entry);
|
||||
}
|
||||
} catch (Exception ex) {
|
||||
Errors.Add(ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -36,6 +36,31 @@ public class MissionInfluence {
|
||||
/// </summary>
|
||||
public string Influence { get; set; } = string.Empty;
|
||||
|
||||
public long InfluenceAmount {
|
||||
get {
|
||||
string trend = TrendAdjustedInfluence;
|
||||
return (long)
|
||||
(trend.Count(x => x == '-') * -1) +
|
||||
trend.Count(x => x == '+')
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns how much influence was made, represented in pluses for positive influence,
|
||||
/// and minuses with negative influence. This takes Trend (up, bad etc.) into account.
|
||||
/// </summary>
|
||||
public string TrendAdjustedInfluence {
|
||||
get {
|
||||
if (!string.IsNullOrEmpty(Trend) &&
|
||||
Trend.Contains("bad", StringComparison.OrdinalIgnoreCase)) {
|
||||
return new string('-', Influence.Length);
|
||||
} else {
|
||||
return new string('+', Influence.Length);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static MissionInfluence FromJSON(JObject obj) {
|
||||
MissionInfluence missionInfluence = new MissionInfluence();
|
||||
|
||||
@ -394,27 +419,29 @@ public class Mission : IComparable<Mission> {
|
||||
/// <param name="faction">Faction name in question.</param>
|
||||
/// <param name="systemaddr">Star System address</param>
|
||||
/// <returns>null if no entry was found, or a string denoting pluses for the amount influence gained.</returns>
|
||||
public string? GetInfluenceForFaction(string faction, ulong systemaddr) {
|
||||
public MissionInfluence[]? GetInfluenceForFaction(string faction, ulong systemaddr) {
|
||||
var results = FactionEffects
|
||||
.Where(x => string.Compare(x.Faction, faction) == 0)
|
||||
.SelectMany(x => x.Influences)
|
||||
.Where(x => (x.SystemAddress != null && x.SystemAddress == systemaddr))
|
||||
.Select(x => x.Influence)
|
||||
.Select(x => x)
|
||||
.ToArray()
|
||||
;
|
||||
|
||||
if (results == null || results.Length == 0) {
|
||||
return null;
|
||||
return new MissionInfluence[0];
|
||||
}
|
||||
|
||||
return string.Join("", results);
|
||||
return results;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A convenient Dictionary containing all influences given out by faction,
|
||||
/// then by system address and then by influence handed out.
|
||||
/// then by system address and then by influence handed out. Influence can
|
||||
/// be either a series of "+" for positive influence, or "-" for negative
|
||||
/// influence.
|
||||
/// </summary>
|
||||
public Dictionary<string, Dictionary<ulong, string>> Influences {
|
||||
public Dictionary<string, Dictionary<ulong, MissionInfluence>> Influences {
|
||||
get {
|
||||
return FactionEffects
|
||||
.Where(x => x.Faction != null)
|
||||
@ -422,7 +449,10 @@ public class Mission : IComparable<Mission> {
|
||||
x => (x.Faction ?? string.Empty),
|
||||
x => x.Influences
|
||||
.Where(x => x.SystemAddress != null)
|
||||
.ToDictionary(x => (x.SystemAddress ?? 0), x => x.Influence)
|
||||
.ToDictionary(
|
||||
x => (x.SystemAddress ?? 0),
|
||||
x => x
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@ -22,6 +22,12 @@ public class PlayerJournal {
|
||||
ScanFiles();
|
||||
}
|
||||
|
||||
public List<Exception> AllErrors {
|
||||
get {
|
||||
return Files.SelectMany(x => x.Errors).ToList();
|
||||
}
|
||||
}
|
||||
|
||||
public List<JournalFile> Files {
|
||||
get { return journalfiles; }
|
||||
}
|
||||
|
@ -8,6 +8,16 @@ public enum ThargoidVessel {
|
||||
Basilisk = 4,
|
||||
Medusa = 5,
|
||||
Hydra = 6,
|
||||
// Includes Glaive and Scythe
|
||||
Hunter = 7,
|
||||
/// <summary>
|
||||
/// Thargoid drone
|
||||
/// </summary>
|
||||
Revenant = 8,
|
||||
/// <summary>
|
||||
/// New thargoid drone in U17
|
||||
/// </summary>
|
||||
Banshee = 9,
|
||||
}
|
||||
|
||||
public class Thargoid {
|
||||
@ -15,8 +25,13 @@ public class Thargoid {
|
||||
|
||||
public static Dictionary<ulong, ThargoidVessel> VesselPayout { get; } = new() {
|
||||
// Up to date values ever since 14.02
|
||||
{ 25000, ThargoidVessel.Revenant },
|
||||
{ 65000, ThargoidVessel.Scout },
|
||||
{ 75000, ThargoidVessel.Scout },
|
||||
// New in Update 17
|
||||
{ 100000, ThargoidVessel.Banshee },
|
||||
// New in Update 15
|
||||
{ 4500000, ThargoidVessel.Hunter },
|
||||
{ 6500000, ThargoidVessel.Cyclops },
|
||||
{ 20000000, ThargoidVessel.Basilisk },
|
||||
//{ 25000000, ThargoidVessel.Orthrus },
|
||||
@ -38,13 +53,16 @@ public class Thargoid {
|
||||
};
|
||||
|
||||
public static Dictionary<ThargoidVessel, string?> VesselNames { get; } = new() {
|
||||
{ ThargoidVessel.Unknown, null },
|
||||
{ ThargoidVessel.Scout, "Thargoid Scout" },
|
||||
{ ThargoidVessel.Unknown, "(Unknown)" },
|
||||
{ ThargoidVessel.Revenant, "Revenant" },
|
||||
{ ThargoidVessel.Scout, "Scout" },
|
||||
{ ThargoidVessel.Orthrus, "Orthrus" },
|
||||
{ ThargoidVessel.Cyclops, "Cyclops" },
|
||||
{ ThargoidVessel.Basilisk, "Basilisk" },
|
||||
{ ThargoidVessel.Medusa, "Medusa" },
|
||||
{ ThargoidVessel.Hydra, "Hydra" },
|
||||
{ ThargoidVessel.Hunter, "Hunter" },
|
||||
{ ThargoidVessel.Banshee, "Banshee" },
|
||||
};
|
||||
|
||||
public static ThargoidVessel GetVesselByPayout(ulong payout) {
|
||||
|
@ -59,9 +59,9 @@ public class MissionTest {
|
||||
Assert.IsTrue(e.IsEmptyFaction);
|
||||
Assert.AreEqual(e.Faction, string.Empty);
|
||||
|
||||
string? influence = m.GetInfluenceForFaction("", 251012319587UL);
|
||||
var influence = m.GetInfluenceForFaction("", 251012319587UL);
|
||||
Assert.IsNotNull(influence);
|
||||
Assert.AreEqual(influence, "+");
|
||||
Assert.AreEqual(influence[0].Influence, "+");
|
||||
|
||||
e = m.FactionEffects[1];
|
||||
Assert.AreEqual(e.Faction, "Social LHS 6103 Confederation");
|
||||
@ -101,22 +101,25 @@ public class MissionTest {
|
||||
|
||||
Assert.AreEqual(effect.Reputation, "++");
|
||||
|
||||
string? influence;
|
||||
|
||||
influence = m.GetInfluenceForFaction("Salus Imperial Society", 1865919973739UL);
|
||||
Assert.AreEqual(influence, "++");
|
||||
var influence = m.GetInfluenceForFaction("Salus Imperial Society", 1865919973739UL);
|
||||
Assert.IsNotNull(influence);
|
||||
Assert.IsTrue(influence.Length > 0);
|
||||
Assert.AreEqual(influence[0].Influence, "++");
|
||||
|
||||
influence = m.GetInfluenceForFaction("Salus Imperial Society", 1733186884306UL);
|
||||
Assert.AreEqual(influence, "++");
|
||||
Assert.IsNotNull(influence);
|
||||
Assert.IsTrue(influence.Length > 0);
|
||||
Assert.AreEqual(influence[0].Influence, "++");
|
||||
|
||||
influence = m.GetInfluenceForFaction("Saelishi Saxons", 1733186884306UL);
|
||||
Assert.IsNull(influence);
|
||||
Assert.IsNotNull(influence);
|
||||
Assert.AreEqual(influence.Length, 0);
|
||||
|
||||
// Only one entry are we only have Salus
|
||||
Assert.AreEqual(m.Influences.Count, 1);
|
||||
Assert.AreEqual(m.Influences["Salus Imperial Society"].Count, 2);
|
||||
Assert.AreEqual(m.Influences["Salus Imperial Society"][1865919973739UL], "++");
|
||||
Assert.AreEqual(m.Influences["Salus Imperial Society"][1733186884306UL], "++");
|
||||
Assert.AreEqual(m.Influences["Salus Imperial Society"][1865919973739UL].Influence, "++");
|
||||
Assert.AreEqual(m.Influences["Salus Imperial Society"][1733186884306UL].Influence, "++");
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
|
@ -19,7 +19,13 @@ public class TestTransactionParser {
|
||||
return;
|
||||
}
|
||||
|
||||
List<Transaction>? transactions = parser.Parse(entries);
|
||||
var options = new TransactionParserOptions() {
|
||||
IgnoreInfluenceSupport = false,
|
||||
IgnoreExoBiology = false,
|
||||
IgnoreFleetCarrierFaction = false,
|
||||
IgnoreMarketBuy = false,
|
||||
};
|
||||
List<Transaction>? transactions = parser.Parse(entries, options);
|
||||
Assert.IsNotNull(transactions, "could not parse entries");
|
||||
Assert.AreEqual(transactions.Count, 3);
|
||||
|
||||
@ -144,7 +150,14 @@ public class TestTransactionParser {
|
||||
return;
|
||||
}
|
||||
|
||||
List<Transaction>? transactions = parser.Parse(entries);
|
||||
var options = new TransactionParserOptions() {
|
||||
IgnoreInfluenceSupport = false,
|
||||
IgnoreExoBiology = false,
|
||||
IgnoreFleetCarrierFaction = false,
|
||||
IgnoreMarketBuy = false,
|
||||
};
|
||||
|
||||
List<Transaction>? transactions = parser.Parse(entries, options);
|
||||
Assert.IsNotNull(transactions, "could not parse entries");
|
||||
Assert.AreEqual(transactions.Count, 1);
|
||||
Assert.IsInstanceOfType(transactions[0], typeof(OrganicData), "result is not of type Organic Data");
|
||||
|
@ -22,14 +22,17 @@ public class ThargoidKills {
|
||||
Assert.IsNotNull(transactions, "could not parse entries");
|
||||
Assert.AreEqual(transactions.Count, 3);
|
||||
|
||||
// In recent updates the payout was changed, that's why this test reports unknown thargoid vessels
|
||||
// This test makes sure the new parser does not conflict with legacy values
|
||||
//
|
||||
Assert.IsInstanceOfType(transactions[0], typeof(ThargoidKill), "result is not of type ThargoidKill");
|
||||
Assert.AreEqual(transactions[0].ThargoidType, EDPlayerJournal.ThargoidVessel.Scout);
|
||||
Assert.AreEqual(transactions[0].ThargoidType, EDPlayerJournal.ThargoidVessel.Unknown);
|
||||
|
||||
Assert.IsInstanceOfType(transactions[1], typeof(ThargoidKill), "result is not of type ThargoidKill");
|
||||
Assert.AreEqual(transactions[1].ThargoidType, EDPlayerJournal.ThargoidVessel.Basilisk);
|
||||
Assert.AreEqual(transactions[1].ThargoidType, EDPlayerJournal.ThargoidVessel.Unknown);
|
||||
|
||||
Assert.IsInstanceOfType(transactions[2], typeof(ThargoidKill), "result is not of type ThargoidKill");
|
||||
Assert.AreEqual(transactions[2].ThargoidType, EDPlayerJournal.ThargoidVessel.Scout);
|
||||
Assert.AreEqual(transactions[2].ThargoidType, EDPlayerJournal.ThargoidVessel.Unknown);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
|
7
EDPlayerJournalTests/double-vouchers-2.txt
Normal file
7
EDPlayerJournalTests/double-vouchers-2.txt
Normal file
@ -0,0 +1,7 @@
|
||||
{"timestamp":"2024-04-27T13:27:08Z","event":"Fileheader","part":1,"language":"English/UK","Odyssey":true,"gameversion":"4.0.0.1803","build":"r301470/r0 "}
|
||||
{"timestamp":"2024-04-27T13:27:34Z","event":"Commander","FID":"F9183790","Name":"Jeremaya"}
|
||||
{"timestamp":"2024-04-27T15:06:31Z","event":"FSDJump","Taxi":false,"Multicrew":false,"StarSystem":"HIP 3318","SystemAddress":525890177387,"StarPos":[50.21875,-190.6875,37.5],"SystemAllegiance":"Empire","SystemEconomy":"$economy_Refinery;","SystemEconomy_Localised":"Refinery","SystemSecondEconomy":"$economy_Extraction;","SystemSecondEconomy_Localised":"Extraction","SystemGovernment":"$government_Patronage;","SystemGovernment_Localised":"Patronage","SystemSecurity":"$SYSTEM_SECURITY_high;","SystemSecurity_Localised":"High Security","Population":239484,"Body":"HIP 3318 A","BodyID":2,"BodyType":"Star","JumpDist":27.495,"FuelUsed":3.115176,"FuelLevel":13.228082,"Factions":[{"Name":"HIP 3318 Autocracy","FactionState":"None","Government":"Dictatorship","Influence":0.119192,"Allegiance":"Empire","Happiness":"$Faction_HappinessBand2;","Happiness_Localised":"Happy","MyReputation":0.0},{"Name":"Chakho Gold Galactic Limited","FactionState":"None","Government":"Corporate","Influence":0.09798,"Allegiance":"Empire","Happiness":"$Faction_HappinessBand2;","Happiness_Localised":"Happy","MyReputation":0.0},{"Name":"HIP 3318 Interstellar","FactionState":"None","Government":"Corporate","Influence":0.075758,"Allegiance":"Empire","Happiness":"$Faction_HappinessBand2;","Happiness_Localised":"Happy","MyReputation":0.0},{"Name":"HIP 3318 Values Party","FactionState":"None","Government":"Democracy","Influence":0.032323,"Allegiance":"Independent","Happiness":"$Faction_HappinessBand2;","Happiness_Localised":"Happy","MyReputation":0.0},{"Name":"Nationalists of HIP 3318","FactionState":"None","Government":"Dictatorship","Influence":0.035354,"Allegiance":"Empire","Happiness":"$Faction_HappinessBand2;","Happiness_Localised":"Happy","MyReputation":0.0},{"Name":"Nova Paresa","FactionState":"Boom","Government":"Patronage","Influence":0.434343,"Allegiance":"Empire","Happiness":"$Faction_HappinessBand2;","Happiness_Localised":"Happy","SquadronFaction":true,"MyReputation":100.0,"PendingStates":[{"State":"Expansion","Trend":0}]},{"Name":"Empire Consulate Ltd","FactionState":"None","Government":"Patronage","Influence":0.20505,"Allegiance":"Empire","Happiness":"$Faction_HappinessBand2;","Happiness_Localised":"Happy","MyReputation":94.474998}],"SystemFaction":{"Name":"Nova Paresa","FactionState":"Boom"}}
|
||||
{"timestamp":"2024-04-27T15:12:23Z","event":"ApproachSettlement","Name":"Koh Biological Installation","MarketID":3803792128,"StationFaction":{"Name":"Nova Paresa","FactionState":"Boom"},"StationGovernment":"$government_Patronage;","StationGovernment_Localised":"Patronage","StationAllegiance":"Empire","StationServices":["dock","autodock","commodities","contacts","exploration","missions","refuel","repair","engineer","missionsgenerated","flightcontroller","stationoperations","searchrescue","stationMenu"],"StationEconomy":"$economy_HighTech;","StationEconomy_Localised":"High Tech","StationEconomies":[{"Name":"$economy_HighTech;","Name_Localised":"High Tech","Proportion":1.0}],"SystemAddress":525890177387,"BodyID":26,"BodyName":"HIP 3318 D 3","Latitude":-0.893061,"Longitude":-62.928345}
|
||||
{"timestamp":"2024-04-27T15:14:08Z","event":"Docked","StationName":"Koh Biological Installation","StationType":"OnFootSettlement","Taxi":false,"Multicrew":false,"StarSystem":"HIP 3318","SystemAddress":525890177387,"MarketID":3803792128,"StationFaction":{"Name":"Nova Paresa","FactionState":"Boom"},"StationGovernment":"$government_Patronage;","StationGovernment_Localised":"Patronage","StationAllegiance":"Empire","StationServices":["dock","autodock","commodities","contacts","exploration","missions","refuel","repair","engineer","missionsgenerated","flightcontroller","stationoperations","searchrescue","stationMenu"],"StationEconomy":"$economy_HighTech;","StationEconomy_Localised":"High Tech","StationEconomies":[{"Name":"$economy_HighTech;","Name_Localised":"High Tech","Proportion":1.0}],"DistFromStarLS":11972.63409,"LandingPads":{"Small":1,"Medium":0,"Large":1}}
|
||||
{"timestamp":"2024-04-27T15:15:10Z","event":"RedeemVoucher","Type":"bounty","Amount":9449329,"Factions":[{"Faction":"Nova Paresa","Amount":9449329}]}
|
||||
{"timestamp":"2024-04-27T15:15:51Z","event":"RedeemVoucher","Type":"bounty","Amount":18780130,"Factions":[{"Faction":"","Amount":224449},{"Faction":"","Amount":730880},{"Faction":"","Amount":1272764},{"Faction":"","Amount":580384},{"Faction":"","Amount":10180261},{"Faction":"","Amount":1413153},{"Faction":"","Amount":1365934},{"Faction":"","Amount":202193},{"Faction":"Nova Paresa","Amount":9449329},{"Faction":"","Amount":104412},{"Faction":"","Amount":2453443},{"Faction":"","Amount":252257}]}
|
@ -1,5 +1,84 @@
|
||||
# EliteBGS changelog
|
||||
|
||||
## 0.4.3 on 18.09.2024
|
||||
|
||||
* Add possibility to post log reports to Discord webhooks.
|
||||
Logs are automatically split to fit discord length, and you can choose the
|
||||
name of the Commander to post it as. There are some restrictions, so for
|
||||
ultra long logs the one line log format might be necessary.
|
||||
* Fix cartographics data value by igonring `TotalEarnings`. Total earnings
|
||||
is the same as `BaseValue`, except any percentages taken by crew members
|
||||
is deducted. Actual total value is `BaseValue` plus `Bonus`.
|
||||
|
||||
## 0.4.2 on 02.05.2024
|
||||
|
||||
* Add a bot header for all generated logs that shows the tool version, as
|
||||
well as the name of of the log format used. This makes it easier for bots
|
||||
to parse these logs. Since the different formats have become popular, its
|
||||
always good to make it easier for bots to parse the logs.
|
||||
|
||||
## 0.4.1 on 28.04.2024
|
||||
|
||||
* Filter out vouchers that are redeemed twice, due to bulk turn-in. If you
|
||||
redeem a singular voucher for value X, and then redeem the rest of your
|
||||
vouchers - say KWS vouchers - in bulk, the first voucher of value X will
|
||||
appear again in the logs. It appears twice in the logs, but only counts
|
||||
once.
|
||||
* Add the market name to the trading log entries.
|
||||
|
||||
## 0.4.0 on 13.04.2024
|
||||
|
||||
* Change layout of the results into System -> Faction -> Transaction.
|
||||
Many people who contribute *a lot* of things to the BGS have preferred such
|
||||
a layout to find the right things to post to various discord guilds/threads.
|
||||
* Sort all systems in the new overview by name. It just makes them easier to
|
||||
find when there are a lot of entries.
|
||||
* Add a button to deselect/select all buttons.
|
||||
|
||||
## 0.3.7 on 29.01.2024
|
||||
|
||||
* Fix wrong locations of BGS action if you remain on your carrier while its
|
||||
jumping to a new system.
|
||||
* Identify a capital ship in a high CZ by its music.
|
||||
|
||||
## 0.3.6 on 25.10.2023
|
||||
|
||||
* U17 introduced invalid JSON into the player journal. EliteBGS can now skip over
|
||||
those and keep processing. This way players won't have to delete lines in their
|
||||
journals anymore to keep using the tool.
|
||||
* Banshee has been added.
|
||||
|
||||
## 0.3.5 on 11.09.2023
|
||||
|
||||
* Small bounty voucher formats are no longer suppressed.
|
||||
* Glaive has been renamed to "Hunter" since Scythe has the same bounty
|
||||
and they cannot be distinguished.
|
||||
* Mission influence can now also be negative. Failed missions now properly
|
||||
report the amount of negative influence given to a faction.
|
||||
* Mission secondary influences now also support negative influences. This
|
||||
for example happens if you take a mission to murder another faction's
|
||||
civlians, which causes negative INF.
|
||||
|
||||
## 0.3.4 on 18.06.2023
|
||||
|
||||
* Added possibility to specify allied, as well as enemy captain and correspondent.
|
||||
* Added date range, and tool version to standard log format.
|
||||
* Added new English mission names.
|
||||
|
||||
## 0.3.3 on 15.05.2023
|
||||
|
||||
* Added payout for the Thargoid Glaive.
|
||||
* Added payout and support for the Thargoid Revenant.
|
||||
* Added more English mission names.
|
||||
* Ship and AX combat zones can now be detected through a new event, which
|
||||
allows the tool to properly determine the difficulty. Combat zone outcome,
|
||||
additional objectives, or the name of the factions fighting are still guess
|
||||
work however.
|
||||
* Fixed a bug where newly added factions to a system weren't properly
|
||||
recognised. Thanks to Shakaka.
|
||||
* Added option to ignore FleetCarrier actions.
|
||||
* Added an "Open in Explorer" button to journal locations.
|
||||
|
||||
## 0.3.2 on 19.04.2023
|
||||
|
||||
* Orthrus payout has been adapted to 14.02 values.
|
@ -3,13 +3,13 @@ using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using EliteBGS.LogGenerator;
|
||||
using System.Reflection;
|
||||
|
||||
namespace EliteBGS;
|
||||
|
||||
public class DiscordLogGenerator {
|
||||
protected List<LogFormatter> formatters = new List<LogFormatter>() {
|
||||
new MissionFormat(),
|
||||
new FailedMissionFormat(),
|
||||
new MurderFormat(),
|
||||
new VoucherFormat(),
|
||||
new ThargoidFormatter(),
|
||||
@ -23,6 +23,41 @@ public class DiscordLogGenerator {
|
||||
new SearchAndRescueFormat(),
|
||||
};
|
||||
|
||||
protected virtual string GetToolVersion() {
|
||||
Version v = Assembly.GetCallingAssembly().GetName().Version;
|
||||
string ver;
|
||||
if (v == null) {
|
||||
ver = "v?.?.?";
|
||||
} else {
|
||||
ver = "v" + v.ToString(3);
|
||||
}
|
||||
return string.Format("EliteBGS {0}", ver);
|
||||
}
|
||||
|
||||
protected virtual DateTime? GetDateOfEarliestEntry(Objective objective) {
|
||||
var it = objective
|
||||
.Transactions
|
||||
.OrderBy(x => x.CompletedAtDateTime)
|
||||
.FirstOrDefault()
|
||||
;
|
||||
if (it != null) {
|
||||
return it.CompletedAtDateTime;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
protected virtual DateTime? GetDateOfLatestEntry(Objective objective) {
|
||||
var it = objective
|
||||
.Transactions
|
||||
.OrderByDescending(x => x.CompletedAtDateTime)
|
||||
.FirstOrDefault()
|
||||
;
|
||||
if (it != null) {
|
||||
return it.CompletedAtDateTime;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
protected virtual string GenerateSummary(Objective objective) {
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
@ -76,10 +111,17 @@ public class DiscordLogGenerator {
|
||||
|
||||
string summary = GenerateSummary(objective);
|
||||
|
||||
log.AppendFormat("**Date:** {0}\n", DateTime.Now.ToString("dd/MM/yyyy"));
|
||||
var earliest = GetDateOfEarliestEntry(objective);
|
||||
var latest = GetDateOfLatestEntry(objective);
|
||||
if (earliest != null && latest != null) {
|
||||
log.AppendFormat("**Date:** {0} - {1}\n",
|
||||
GetDateOfEarliestEntry(objective),
|
||||
GetDateOfLatestEntry(objective)
|
||||
);
|
||||
}
|
||||
log.AppendFormat("**Target:** {0}\n", location);
|
||||
if (!string.IsNullOrEmpty(summary)) {
|
||||
log.AppendFormat("**Summary**: {0}\n", summary);
|
||||
log.AppendFormat("**Summary:** {0}\n", summary);
|
||||
}
|
||||
if (legacycount > 0) {
|
||||
log.AppendFormat("**Warning:** Some actions were performed on ED Legacy\n");
|
||||
@ -103,6 +145,16 @@ public class DiscordLogGenerator {
|
||||
return log;
|
||||
}
|
||||
|
||||
public virtual string Name {
|
||||
get { return "GenericLog"; }
|
||||
}
|
||||
|
||||
protected virtual string BotHeader() {
|
||||
var sb = new StringBuilder();
|
||||
sb.AppendFormat("**Bot-Header:** {0}; {1}\n", GetToolVersion(), this.Name);
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public virtual string GenerateDiscordLog(Report report) {
|
||||
StringBuilder log = new StringBuilder();
|
||||
|
||||
@ -118,6 +170,7 @@ public class DiscordLogGenerator {
|
||||
return "";
|
||||
}
|
||||
|
||||
log.AppendFormat("{0}", BotHeader());
|
||||
log.AppendFormat("{0}", GenerateHeader());
|
||||
|
||||
foreach (Objective objective in objectives) {
|
||||
@ -145,4 +198,65 @@ public class DiscordLogGenerator {
|
||||
|
||||
return log.ToString().Trim();
|
||||
}
|
||||
|
||||
public virtual string[] SplitLog(string log, int maxcount = 2000) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
protected string[] SplitLogWithHeader(string log, string header, int maxcount = 2000) {
|
||||
string[] lines = log.Split("\n");
|
||||
List<string> chunks = new();
|
||||
string chunk = string.Empty;
|
||||
|
||||
// Optimisation
|
||||
if (log.Length <= maxcount) {
|
||||
return new string[] { log };
|
||||
}
|
||||
|
||||
// First split the log into its headers
|
||||
// skip first bot header line
|
||||
for (int i = 1; i < lines.Length; i++) {
|
||||
string line = lines[i];
|
||||
|
||||
if (line.StartsWith(header) && !string.IsNullOrEmpty(chunk)) {
|
||||
chunks.Add(chunk.Trim());
|
||||
chunk = string.Empty;
|
||||
}
|
||||
|
||||
chunk = chunk + "\n" + line;
|
||||
}
|
||||
|
||||
int curchunk = 0;
|
||||
string botheader = BotHeader().Trim() + "\n";
|
||||
// Leave room for botheader and some leeway
|
||||
int maxlength = (2000 - botheader.Length - 10);
|
||||
|
||||
// Then try to collate chunks
|
||||
for (curchunk = 0; curchunk < chunks.Count; ++curchunk) {
|
||||
int count = chunks[curchunk].Length;
|
||||
while (count < maxlength && (curchunk+1) < chunks.Count) {
|
||||
count += chunks[curchunk + 1].Length + 2;
|
||||
if (count < maxlength) {
|
||||
chunks[curchunk] += "\n";
|
||||
chunks[curchunk] += chunks[curchunk + 1];
|
||||
chunks.RemoveAt(curchunk + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Readd bott headers
|
||||
for (int i = 0; i < chunks.Count; i++) {
|
||||
chunks[i] = chunks[i].Insert(0, botheader);
|
||||
}
|
||||
|
||||
// Now finally check if any one chunk is bigger than max length
|
||||
for (int i = 0; i < chunks.Count; i++) {
|
||||
if (chunks[i].Length > maxcount) {
|
||||
throw new ApplicationException(
|
||||
string.Format("a chunk turned out bigger than {0}", maxcount));
|
||||
}
|
||||
}
|
||||
|
||||
return chunks.ToArray();
|
||||
}
|
||||
}
|
||||
|
32
EliteBGS/DiscordPoster.cs
Normal file
32
EliteBGS/DiscordPoster.cs
Normal file
@ -0,0 +1,32 @@
|
||||
using EliteBGS.Util;
|
||||
using System;
|
||||
using System.Text;
|
||||
using System.Net.Http;
|
||||
using System.Text.Json.Nodes;
|
||||
|
||||
namespace EliteBGS;
|
||||
|
||||
public class DiscordPoster {
|
||||
public static readonly int DiscordLimit = 2000;
|
||||
|
||||
public static void PostToDiscord(DiscordWebhook webhook, string log, string username = "EDBGS") {
|
||||
JsonObject obj = new();
|
||||
obj.Add("content", log);
|
||||
obj.Add("username", username);
|
||||
|
||||
using (var client = new HttpClient()) {
|
||||
var content = new StringContent(obj.ToString(), Encoding.UTF8, "application/json");
|
||||
var response = client.PostAsync(webhook.Webhook, content);
|
||||
if (response == null) {
|
||||
throw new Exception("failed to post content to Discord webhook");
|
||||
}
|
||||
response.Wait();
|
||||
var resp = response.Result;
|
||||
if (!resp.IsSuccessStatusCode) {
|
||||
throw new Exception(string.Format(
|
||||
"failed to post content to webhook {0}: {1} / {2}",
|
||||
webhook.Name, resp.StatusCode, resp.Content.ToString()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -2,7 +2,7 @@
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<Version>0.3.2</Version>
|
||||
<Version>0.4.3</Version>
|
||||
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<UseWPF>true</UseWPF>
|
||||
@ -18,12 +18,15 @@
|
||||
<Copyright>Copyright 2019 by Florian Stinglmayr</Copyright>
|
||||
<RepositoryUrl>https://codeberg.org/nola/EDBGS</RepositoryUrl>
|
||||
<PackageTags>ED;Elite Dangerous;BGS</PackageTags>
|
||||
<PackageProjectUrl>https://bgs.n0la.org</PackageProjectUrl>
|
||||
<PackageProjectUrl>https://salusinvicta.org/bgstool/</PackageProjectUrl>
|
||||
<PackageReadmeFile>README.md</PackageReadmeFile>
|
||||
<Description>Elite: Dangerous BGS logging and reporting tool
|
||||
</Description>
|
||||
<PackageIcon>logo_v5.png</PackageIcon>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<None Remove="main-page.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="main-page.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
@ -37,15 +40,10 @@
|
||||
<Pack>True</Pack>
|
||||
<PackagePath>\</PackagePath>
|
||||
</None>
|
||||
<None Update="docs\CHANGELOG.md">
|
||||
<None Update="CHANGELOG.md">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="docs\main-page.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Resource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="LICENCE.txt">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
@ -55,12 +53,12 @@
|
||||
<Resource Include="Salus.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="MahApps.Metro" Version="2.4.9" />
|
||||
<PackageReference Include="MahApps.Metro" Version="2.4.10" />
|
||||
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
|
||||
<PackageReference Include="Microsoft.Windows.Compatibility" Version="7.0.0" />
|
||||
<PackageReference Include="Microsoft.Windows.Compatibility" Version="8.0.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.2" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
<PackageReference Include="Ookii.Dialogs.Wpf" Version="5.0.1" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -1,7 +1,18 @@
|
||||
namespace EliteBGS;
|
||||
using System.Collections.Generic;
|
||||
using System.Windows.Documents;
|
||||
|
||||
namespace EliteBGS;
|
||||
|
||||
public class GenericDiscordLog : DiscordLogGenerator {
|
||||
public override string ToString() {
|
||||
return "Generic Log";
|
||||
return "Generic";
|
||||
}
|
||||
|
||||
public override string Name {
|
||||
get { return "Generic"; }
|
||||
}
|
||||
|
||||
public override string[] SplitLog(string log, int maxcount = 2000) {
|
||||
return SplitLogWithHeader(log, "**Date:**", maxcount);
|
||||
}
|
||||
}
|
||||
|
@ -60,7 +60,7 @@ public partial class LoadEntriesWindow : Window {
|
||||
dialog.DefaultExt = ".log";
|
||||
dialog.Filter = "Log files (*.log)|*.log|All files (*.*)|*";
|
||||
|
||||
var location = config.Global.DefaultJournalLocation;
|
||||
var location = AppConfig.DefaultJournalLocation;
|
||||
if (Directory.Exists(location)) {
|
||||
dialog.InitialDirectory = location;
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ class CombatZoneFormat : LogFormatter {
|
||||
var logs = objective
|
||||
.EnabledOfType<CombatZone>()
|
||||
.OrderBy(x => (CombatZones.DifficultyRank(x.Grade) ?? 0))
|
||||
.GroupBy(x => new { x.Type, x.Grade })
|
||||
.GroupBy(x => new { x.Type, x.Grade, x.Settlement })
|
||||
.ToDictionary(x => x.Key, x => x.ToList())
|
||||
;
|
||||
StringBuilder builder = new StringBuilder();
|
||||
@ -23,6 +23,11 @@ class CombatZoneFormat : LogFormatter {
|
||||
int optionals = log.Value
|
||||
.Sum(x => x.OptionalObjectivesCompleted)
|
||||
;
|
||||
var settlements = log.Value
|
||||
.Select(x => x.Settlement)
|
||||
.Distinct()
|
||||
;
|
||||
string settl = string.Join(", ", settlements);
|
||||
if (!string.IsNullOrEmpty(log.Key.Grade)) {
|
||||
builder.AppendFormat("Won {0}x {1} {2} Combat Zone(s)",
|
||||
log.Value.Count,
|
||||
@ -39,6 +44,9 @@ class CombatZoneFormat : LogFormatter {
|
||||
if (optionals > 0) {
|
||||
builder.AppendFormat(" (with {0} optional objectives)", optionals);
|
||||
}
|
||||
if (!string.IsNullOrEmpty(settl)) {
|
||||
builder.AppendFormat(" (at {0})", settl);
|
||||
}
|
||||
builder.Append("\n");
|
||||
}
|
||||
|
||||
|
@ -1,60 +0,0 @@
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using EDPlayerJournal.BGS;
|
||||
|
||||
namespace EliteBGS.LogGenerator;
|
||||
|
||||
public class FailedMissionFormat : LogFormatter {
|
||||
public string GenerateLog(Objective objective) {
|
||||
var missions = objective.EnabledOfType<MissionFailed>();
|
||||
|
||||
if (missions.Count <= 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
StringBuilder builder = new StringBuilder();
|
||||
|
||||
var grouping = missions
|
||||
.GroupBy(x => x.Mission.IsOnFoot)
|
||||
;
|
||||
|
||||
foreach (var group in grouping) {
|
||||
int amount = group.Count();
|
||||
|
||||
if (group.Key) {
|
||||
builder.AppendFormat("Failed {0} On Foot Mission(s)\n", amount);
|
||||
} else {
|
||||
builder.AppendFormat("Failed {0} Ship Mission(s)\n", amount);
|
||||
}
|
||||
}
|
||||
|
||||
return builder.ToString().Trim();
|
||||
}
|
||||
|
||||
public string GenerateSummary(Objective objective) {
|
||||
var missions = objective.EnabledOfType<MissionFailed>();
|
||||
|
||||
if (missions.Count <= 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
StringBuilder sb = new();
|
||||
|
||||
int onFootFails = missions.Where(x => x.Mission.IsOnFoot).Count();
|
||||
int shipFails = missions.Where(x => !x.Mission.IsOnFoot).Count();
|
||||
|
||||
sb.Append("Fails: ");
|
||||
if (onFootFails > 0) {
|
||||
sb.AppendFormat("{0} Ground", onFootFails);
|
||||
}
|
||||
|
||||
if (shipFails > 0) {
|
||||
if (onFootFails > 0) {
|
||||
sb.Append(", ");
|
||||
}
|
||||
sb.AppendFormat("{0} Ship", shipFails);
|
||||
}
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
}
|
@ -12,6 +12,6 @@ public class MarketBuyFormat : GenericFormat<BuyCargo> {
|
||||
if (tons <= 0) {
|
||||
return "";
|
||||
}
|
||||
return string.Format("Bought: {0}t bought", tons);
|
||||
return string.Format("Bought: {0}t", tons);
|
||||
}
|
||||
}
|
||||
|
@ -6,17 +6,72 @@ using EDPlayerJournal.BGS;
|
||||
namespace EliteBGS.LogGenerator;
|
||||
|
||||
public class MissionFormat : LogFormatter {
|
||||
private string GenerateFailedLog(Objective objective) {
|
||||
var missions = objective.EnabledOfType<MissionFailed>();
|
||||
|
||||
if (missions.Count <= 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
StringBuilder builder = new StringBuilder();
|
||||
|
||||
var grouping = missions
|
||||
.GroupBy(x => x.Mission.IsOnFoot)
|
||||
;
|
||||
|
||||
foreach (var group in grouping) {
|
||||
int amount = group.Count();
|
||||
|
||||
if (group.Key) {
|
||||
builder.AppendFormat("Failed {0} On Foot Mission(s)\n", amount);
|
||||
} else {
|
||||
builder.AppendFormat("Failed {0} Ship Mission(s)\n", amount);
|
||||
}
|
||||
}
|
||||
|
||||
return builder.ToString().Trim();
|
||||
}
|
||||
|
||||
private string GenerateFailedSummary(Objective objective) {
|
||||
var missions = objective.EnabledOfType<MissionFailed>();
|
||||
|
||||
if (missions.Count <= 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
StringBuilder sb = new();
|
||||
|
||||
int onFootFails = missions.Where(x => x.Mission.IsOnFoot).Count();
|
||||
int shipFails = missions.Where(x => !x.Mission.IsOnFoot).Count();
|
||||
|
||||
sb.Append("Fails: ");
|
||||
if (onFootFails > 0) {
|
||||
sb.AppendFormat("{0} Ground", onFootFails);
|
||||
}
|
||||
|
||||
if (shipFails > 0) {
|
||||
if (onFootFails > 0) {
|
||||
sb.Append(", ");
|
||||
}
|
||||
sb.AppendFormat("{0} Ship", shipFails);
|
||||
}
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string GenerateLog(Objective objective) {
|
||||
Dictionary<string, Dictionary<string, int>> collated = new();
|
||||
Dictionary<string, ulong> passengers = new();
|
||||
StringBuilder output = new StringBuilder();
|
||||
int total_influence = 0;
|
||||
long total_influence = 0;
|
||||
|
||||
var missions = objective.EnabledOfType<MissionCompleted>();
|
||||
var support = objective.EnabledOfType<InfluenceSupport>();
|
||||
var failed = objective.EnabledOfType<MissionFailed>();
|
||||
|
||||
if ((missions == null || missions.Count == 0) &&
|
||||
(support == null || support.Count == 0)) {
|
||||
(support == null || support.Count == 0) &&
|
||||
(failed == null || failed.Count == 0)) {
|
||||
return "";
|
||||
}
|
||||
|
||||
@ -60,17 +115,25 @@ public class MissionFormat : LogFormatter {
|
||||
|
||||
output.Append("\n");
|
||||
|
||||
// Handle failed missions, and add them to the log and influence tally
|
||||
string failedlog = GenerateFailedLog(objective);
|
||||
if (!string.IsNullOrEmpty(failedlog)) {
|
||||
output.Append(failedlog);
|
||||
output.Append("\n");
|
||||
}
|
||||
total_influence += failed.Sum(x => x.InfluenceAmount);
|
||||
|
||||
foreach (InfluenceSupport inf in support) {
|
||||
output.Append(inf.ToString());
|
||||
output.Append("\n");
|
||||
total_influence += inf.Influence.Length;
|
||||
total_influence += inf.Influence.InfluenceAmount;
|
||||
}
|
||||
|
||||
if (support.Count() > 0) {
|
||||
output.Append("\n");
|
||||
}
|
||||
|
||||
if (total_influence > 0) {
|
||||
if (total_influence != 0) {
|
||||
output.AppendFormat("Total Influence: {0}", total_influence);
|
||||
}
|
||||
|
||||
@ -84,13 +147,24 @@ public class MissionFormat : LogFormatter {
|
||||
;
|
||||
long support = objective
|
||||
.EnabledOfType<InfluenceSupport>()
|
||||
.Sum(x => x.Influence.Length)
|
||||
.Sum(x => x.Influence.InfluenceAmount)
|
||||
;
|
||||
long failed = objective
|
||||
.EnabledOfType<MissionFailed>()
|
||||
.Sum(x => x.InfluenceAmount)
|
||||
;
|
||||
|
||||
if (influence + support <= 0) {
|
||||
if (influence == 0 && support == 0 && failed == 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
return string.Format("INF: {0}", influence + support);
|
||||
string failedsummary = GenerateFailedSummary(objective);
|
||||
string summary = string.Format("INF: {0}", influence + support + failed);
|
||||
|
||||
if (!string.IsNullOrEmpty(failedsummary)) {
|
||||
string.Join("; ", summary, failedsummary);
|
||||
}
|
||||
|
||||
return summary;
|
||||
}
|
||||
}
|
||||
|
@ -1,9 +1,7 @@
|
||||
using EDPlayerJournal.BGS;
|
||||
using System.Collections.Generic;
|
||||
using EDPlayerJournal;
|
||||
using EDPlayerJournal.BGS;
|
||||
using System.Text;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using EDPlayerJournal;
|
||||
|
||||
namespace EliteBGS.LogGenerator;
|
||||
|
||||
@ -36,14 +34,14 @@ public class MurderFormat : LogFormatter {
|
||||
type = "person";
|
||||
}
|
||||
}
|
||||
builder.AppendFormat("Murdered {0} {1} (Bounties: {2}, Fines: {3})",
|
||||
long bounties = log.Value.Sum(x => x.Bounties);
|
||||
builder.AppendFormat("Murdered {0} {1} (Bounties: {2})\n",
|
||||
log.Value.Count, type,
|
||||
log.Value.Sum(x => x.Bounties),
|
||||
log.Value.Sum(x => x.Fines)
|
||||
Credits.FormatMillions(bounties)
|
||||
);
|
||||
}
|
||||
|
||||
return builder.ToString();
|
||||
return builder.ToString().Trim();
|
||||
}
|
||||
|
||||
public string GenerateSummary(Objective objective) {
|
||||
|
@ -37,8 +37,9 @@ public class ThargoidFormatter : LogFormatter {
|
||||
return "";
|
||||
}
|
||||
|
||||
int drones = kills.Where(x => x.ThargoidType == ThargoidVessel.Revenant).Count();
|
||||
int scouts = kills.Where(x => x.ThargoidType == ThargoidVessel.Scout).Count();
|
||||
int interceptors = kills.Count - scouts;
|
||||
int interceptors = kills.Count - scouts - drones;
|
||||
|
||||
StringBuilder builder = new StringBuilder();
|
||||
|
||||
@ -48,10 +49,16 @@ public class ThargoidFormatter : LogFormatter {
|
||||
}
|
||||
if (scouts > 0) {
|
||||
if (interceptors > 0) {
|
||||
builder.Append(" + ");
|
||||
builder.Append(", ");
|
||||
}
|
||||
builder.AppendFormat("{0} SCT", scouts);
|
||||
}
|
||||
if (drones > 0) {
|
||||
if (interceptors > 0 || scouts > 0) {
|
||||
builder.Append(", ");
|
||||
}
|
||||
builder.AppendFormat("{0} DRN", drones);
|
||||
}
|
||||
|
||||
return builder.ToString();
|
||||
}
|
||||
|
@ -5,19 +5,137 @@
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:local="clr-namespace:EliteBGS"
|
||||
xmlns:Util="clr-namespace:EliteBGS.Util" d:DataContext="{d:DesignInstance Type=Util:AppConfig}" x:Name="window" x:Class="EliteBGS.MainWindow"
|
||||
xmlns:Util="clr-namespace:EliteBGS.Util"
|
||||
d:DataContext="{d:DesignInstance Type=Util:AppConfig}"
|
||||
x:Name="window"
|
||||
x:Class="EliteBGS.MainWindow"
|
||||
mc:Ignorable="d"
|
||||
Title="Elite: Dangerous BGS Helper" Height="520" Width="950" Icon="Salus.ico" Closing="window_Closing">
|
||||
Title="Elite: Dangerous BGS Helper" Height="620" Width="950" Icon="Salus.ico" Closing="window_Closing"
|
||||
>
|
||||
<Window.Resources>
|
||||
<local:MinusFortyFiveConverter x:Key="MinusFortyFiveConverter" />
|
||||
<Style x:Key="StretchingTreeViewStyle" TargetType="TreeViewItem" BasedOn="{StaticResource {x:Type TreeViewItem}}">
|
||||
<Setter Property="HorizontalContentAlignment" Value="Stretch"/>
|
||||
</Style>
|
||||
<local:MinusFortyFiveConverter x:Key="MinusFortyFiveConverter" />
|
||||
|
||||
<local:Report x:Key="ObjectivesBasedOnSystem" />
|
||||
<Util:Config x:Key="Config" />
|
||||
|
||||
<DataTemplate DataType="{x:Type Util:DiscordWebhook}">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock Text="Name: " Grid.Column="0" Margin="2,0,0,0"/>
|
||||
<TextBox Text="{Binding Name}" Grid.Column="1"/>
|
||||
|
||||
<TextBlock Text="Webhook URL: " Grid.Column="2" Margin="2,0,0,0"/>
|
||||
<TextBox Text="{Binding Webhook}" Grid.Column="3"/>
|
||||
</Grid>
|
||||
</DataTemplate>
|
||||
|
||||
<HierarchicalDataTemplate DataType="{x:Type local:SystemObjectives}" ItemsSource="{Binding Path=Objectives}">
|
||||
<Grid
|
||||
HorizontalAlignment="Stretch"
|
||||
Width="{Binding ActualWidth, ElementName=entries, Converter={StaticResource MinusFortyFiveConverter}}"
|
||||
>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<StackPanel Grid.Column="0" Orientation="Horizontal" VerticalAlignment="Center" Margin="0,2,0,2">
|
||||
<CheckBox Focusable="False" IsChecked="{Binding IsEnabled}" VerticalAlignment="Center"/>
|
||||
<TextBlock Text="System: " Margin="2,0,0,0"/>
|
||||
<TextBlock Text="{Binding SystemName}" FontWeight="DemiBold"/>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</HierarchicalDataTemplate>
|
||||
|
||||
<HierarchicalDataTemplate DataType="{x:Type local:Objective}"
|
||||
ItemsSource="{Binding Path=UITransactions}"
|
||||
ItemContainerStyle="{StaticResource StretchingTreeViewStyle}">
|
||||
<Grid
|
||||
HorizontalAlignment="Stretch"
|
||||
Width="{Binding ActualWidth, ElementName=entries, Converter={StaticResource MinusFortyFiveConverter}}"
|
||||
>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<StackPanel Grid.Column="0" Orientation="Horizontal" VerticalAlignment="Center" Margin="0,2,0,2">
|
||||
<CheckBox Focusable="False" IsChecked="{Binding IsEnabled}" VerticalAlignment="Center"/>
|
||||
<TextBlock Text="Faction: " Margin="2,0,0,0"/>
|
||||
<TextBlock Text="{Binding Faction}" FontWeight="DemiBold"/>
|
||||
</StackPanel>
|
||||
<Separator Visibility="Hidden" Grid.Column="1" HorizontalAlignment="Stretch" HorizontalContentAlignment="Stretch" />
|
||||
<StackPanel Grid.Column="2" HorizontalAlignment="Right" VerticalAlignment="Center" Orientation="Horizontal">
|
||||
<ToggleButton x:Name="ToggleAll" Content="Toggle All" Click="ToggleAll_Click" IsChecked="True" IsThreeState="False"/>
|
||||
<Separator Margin="2,0,2,0" />
|
||||
<Button x:Name="AddCombatZone" Content="Add Combat Zone" Click="AddCombatZone_Click" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</HierarchicalDataTemplate>
|
||||
|
||||
<DataTemplate DataType="{x:Type local:UITransaction}">
|
||||
<!-- This will stretch out the width of the item-->
|
||||
<Grid Initialized="Transaction_Initialized"
|
||||
HorizontalAlignment="Left"
|
||||
Width="{Binding ActualWidth, ElementName=entries, Converter={StaticResource MinusFortyFiveConverter}}"
|
||||
Margin="0,2,0,2"
|
||||
>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<StackPanel Grid.Column="0" Orientation="Horizontal" HorizontalAlignment="Stretch" VerticalAlignment="Center">
|
||||
<CheckBox Focusable="False" IsChecked="{Binding IsEnabled}" VerticalAlignment="Center"/>
|
||||
<TextBlock Text="{Binding CompletedAt}" Margin="2,0,2,0" HorizontalAlignment="Right" TextAlignment="Center"/>
|
||||
<TextBlock Text="{Binding Name}" FontWeight="DemiBold" TextAlignment="Center"/>
|
||||
</StackPanel>
|
||||
<StackPanel Grid.Column="2" Orientation="Horizontal" HorizontalAlignment="Right" x:Name="CombatZone" Visibility="{Binding IsCombatZone}">
|
||||
<Expander Header="Optional Objectives" Visibility="{Binding IsShipCombatZone}">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<ToggleButton x:Name="CapitalShip" Margin="2,0,2,0" Content="Capital Ship" IsChecked="{Binding HasCapitalShip, Mode=TwoWay}" IsThreeState="False"/>
|
||||
<ToggleButton x:Name="AlliedCaptain" Margin="2,0,2,0" Content="Allied Captain" IsChecked="{Binding HasAlliedCaptain, Mode=TwoWay}" IsThreeState="False"/>
|
||||
<ToggleButton x:Name="EnemyCaptain" Margin="2,0,2,0" Content="Enemy Captain" IsChecked="{Binding HasEnemyCaptain, Mode=TwoWay}" IsThreeState="False"/>
|
||||
<ToggleButton x:Name="AlliedCorrespondent" Margin="2,0,2,0" Content="Allied Correspondent" IsChecked="{Binding HasAlliedCorrespondent, Mode=TwoWay}" IsThreeState="False"/>
|
||||
<ToggleButton x:Name="EnemyCorrespondent" Margin="2,0,2,0" Content="Enemy Correspondent" IsChecked="{Binding HasEnemyCorrespondent, Mode=TwoWay}" IsThreeState="False"/>
|
||||
<ToggleButton x:Name="SpecOps" Margin="2,0,2,0" Content="Spec Ops" IsChecked="{Binding HasSpecOps, Mode=TwoWay}" IsThreeState="False"/>
|
||||
</StackPanel>
|
||||
</Expander>
|
||||
<Expander Header="Difficulty">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<Button x:Name="Low" Content="Low" Click="Low_Click"/>
|
||||
<Button x:Name="Med" Content="Med" Click="Med_Click"/>
|
||||
<Button x:Name="High" Content="High" Click="High_Click"/>
|
||||
<Button x:Name="VeryHigh" Content="Very High" Click="VeryHigh_Click" />
|
||||
</StackPanel>
|
||||
</Expander>
|
||||
<Expander Header="Type">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<Button Content="Ground" x:Name="Ground" Click="Ground_Click"/>
|
||||
<Button Content="Ship" x:Name="Ship" Click="Ship_Click"/>
|
||||
<Button Content="AX" x:Name="Thargoid" Click="Thargoid_Click"/>
|
||||
</StackPanel>
|
||||
</Expander>
|
||||
</StackPanel>
|
||||
<StackPanel Grid.Column="2" Orientation="Horizontal" HorizontalAlignment="Right" x:Name="SellCargo" Visibility="{Binding IsSellCargo}">
|
||||
<TextBlock Text="Adjust Profit: " TextAlignment="Center" />
|
||||
<TextBox x:Name="Profit" MinWidth="80" HorizontalContentAlignment="Right" Text="{Binding Profit, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" LostFocus="Profit_LostFocus" KeyUp="Profit_KeyUp"/>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</DataTemplate>
|
||||
|
||||
</Window.Resources>
|
||||
<mah:MetroWindow.RightWindowCommands>
|
||||
<mah:WindowCommands ShowSeparators="False">
|
||||
<TextBlock HorizontalAlignment="Center" VerticalAlignment="Center" Margin="5,0,5,0">
|
||||
<Hyperlink x:Name="URL" NavigateUri="https://bgs.n0la.org/" RequestNavigate="URL_RequestNavigate">Homepage</Hyperlink>
|
||||
<Hyperlink x:Name="URL" NavigateUri="https://salusinvicta.org/bgstool/" RequestNavigate="URL_RequestNavigate">Homepage</Hyperlink>
|
||||
</TextBlock>
|
||||
<TextBlock HorizontalAlignment="Center" VerticalAlignment="Center" Margin="5,0,15,0">
|
||||
<Hyperlink x:Name="SRC" NavigateUri="https://codeberg.org/nola/EDBGS" RequestNavigate="URL_RequestNavigate">Source</Hyperlink>
|
||||
@ -63,93 +181,24 @@
|
||||
<Button x:Name="GenerateDiscord" Content="Generate Discord Report" VerticalAlignment="Stretch" Margin="0,0,0,0" VerticalContentAlignment="Center" Click="GenerateDiscord_Click"/>
|
||||
<Separator />
|
||||
<ComboBox x:Name="LogType" VerticalAlignment="Stretch" Margin="0,3,0,3" Width="140" SelectionChanged="LogType_SelectionChanged" />
|
||||
<Separator />
|
||||
<CheckBox x:Name="SelectAll" Content="Select All" IsChecked="True" Click="SelectAll_Click"/>
|
||||
<Separator />
|
||||
<Label Content="Post log as" VerticalAlignment="Center" Margin="0,3,0,3" />
|
||||
<ComboBox x:Name="Commanders" VerticalAlignment="Stretch" Margin="0,3,0,3" Width="180" />
|
||||
<Label Content="to" VerticalAlignment="Center" Margin="0,3,0,3" />
|
||||
<mah:DropDownButton x:Name="PostToDiscord" Content="Discord" />
|
||||
</ToolBar>
|
||||
<TreeView CheckBox.Checked="TreeView_CheckBox_Updated"
|
||||
CheckBox.Unchecked="TreeView_CheckBox_Updated"
|
||||
x:Name="entries" Margin="0,0,0,0"
|
||||
Grid.ColumnSpan="3" Grid.Row="2"
|
||||
Grid.ColumnSpan="3"
|
||||
Grid.Row="2"
|
||||
KeyUp="entries_KeyUp"
|
||||
HorizontalAlignment="Stretch"
|
||||
HorizontalContentAlignment="Stretch"
|
||||
ItemsSource="{Binding Source={StaticResource ObjectivesBasedOnSystem}}"
|
||||
>
|
||||
<TreeView.ItemTemplate>
|
||||
<HierarchicalDataTemplate DataType="{x:Type local:Objective}" ItemsSource="{Binding UITransactions}" ItemContainerStyle="{StaticResource StretchingTreeViewStyle}">
|
||||
<Grid
|
||||
HorizontalAlignment="Stretch"
|
||||
Width="{Binding ActualWidth, ElementName=entries, Converter={StaticResource MinusFortyFiveConverter}}"
|
||||
>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<StackPanel Grid.Column="0" Orientation="Horizontal" VerticalAlignment="Center" Margin="0,2,0,2">
|
||||
<CheckBox Focusable="False" IsChecked="{Binding IsEnabled}" VerticalAlignment="Center"/>
|
||||
<TextBlock Text="System: " Visibility="{Binding HasSystem}" Margin="2,0,0,0"/>
|
||||
<TextBlock Text="{Binding System}" FontWeight="DemiBold" Visibility="{Binding HasSystem}"/>
|
||||
<TextBlock Text="Faction: " Visibility="{Binding HasFaction}" Margin="2,0,0,0"/>
|
||||
<TextBlock Text="{Binding Faction}" FontWeight="DemiBold" Visibility="{Binding HasFaction}"/>
|
||||
</StackPanel>
|
||||
<Separator Visibility="Hidden" Grid.Column="1" HorizontalAlignment="Stretch" HorizontalContentAlignment="Stretch" />
|
||||
<StackPanel Grid.Column="2" HorizontalAlignment="Right" VerticalAlignment="Center" Orientation="Horizontal">
|
||||
<ToggleButton x:Name="ToggleAll" Content="Toggle All" Click="ToggleAll_Click" IsChecked="True" IsThreeState="False"/>
|
||||
<Separator Margin="2,0,2,0" />
|
||||
<Button x:Name="AddCombatZone" Content="Add Combat Zone" Click="AddCombatZone_Click" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
<HierarchicalDataTemplate.ItemTemplate>
|
||||
<HierarchicalDataTemplate>
|
||||
<!-- This will stretch out the width of the item-->
|
||||
<Grid Initialized="Transaction_Initialized"
|
||||
HorizontalAlignment="Left"
|
||||
Width="{Binding ActualWidth, ElementName=entries, Converter={StaticResource MinusFortyFiveConverter}}"
|
||||
Margin="0,2,0,2"
|
||||
>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<StackPanel Grid.Column="0" Orientation="Horizontal" HorizontalAlignment="Stretch" VerticalAlignment="Center">
|
||||
<CheckBox Focusable="False" IsChecked="{Binding IsEnabled}" VerticalAlignment="Center"/>
|
||||
<TextBlock Text="{Binding CompletedAt}" Margin="2,0,2,0" HorizontalAlignment="Right" TextAlignment="Center"/>
|
||||
<TextBlock Text="{Binding Name}" FontWeight="DemiBold" TextAlignment="Center"/>
|
||||
</StackPanel>
|
||||
<StackPanel Grid.Column="2" Orientation="Horizontal" HorizontalAlignment="Right" x:Name="CombatZone" Visibility="{Binding IsCombatZone}">
|
||||
<Expander Header="Optional Objectives" Visibility="{Binding IsShipCombatZone}">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<ToggleButton x:Name="CapitalShip" Margin="2,0,2,0" Content="Capital Ship" IsChecked="{Binding HasCapitalShip, Mode=TwoWay}" IsThreeState="False"/>
|
||||
<ToggleButton x:Name="Captain" Margin="2,0,2,0" Content="Captain" IsChecked="{Binding HasCaptain, Mode=TwoWay}" IsThreeState="False"/>
|
||||
<ToggleButton x:Name="Correspondent" Margin="2,0,2,0" Content="Correspondent" IsChecked="{Binding HasCorrespondent, Mode=TwoWay}" IsThreeState="False"/>
|
||||
<ToggleButton x:Name="SpecOps" Margin="2,0,2,0" Content="Spec Ops" IsChecked="{Binding HasSpecOps, Mode=TwoWay}" IsThreeState="False"/>
|
||||
</StackPanel>
|
||||
</Expander>
|
||||
<Expander Header="Difficulty">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<Button x:Name="Low" Content="Low" Click="Low_Click"/>
|
||||
<Button x:Name="Med" Content="Med" Click="Med_Click"/>
|
||||
<Button x:Name="High" Content="High" Click="High_Click"/>
|
||||
<Button x:Name="VeryHigh" Content="Very High" Click="VeryHigh_Click" />
|
||||
</StackPanel>
|
||||
</Expander>
|
||||
<Expander Header="Type">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<Button Content="Ground" x:Name="Ground" Click="Ground_Click"/>
|
||||
<Button Content="Ship" x:Name="Ship" Click="Ship_Click"/>
|
||||
<Button Content="AX" x:Name="Thargoid" Click="Thargoid_Click"/>
|
||||
</StackPanel>
|
||||
</Expander>
|
||||
</StackPanel>
|
||||
<StackPanel Grid.Column="2" Orientation="Horizontal" HorizontalAlignment="Right" x:Name="SellCargo" Visibility="{Binding IsSellCargo}">
|
||||
<TextBlock Text="Adjust Profit: " TextAlignment="Center" />
|
||||
<TextBox x:Name="Profit" MinWidth="80" HorizontalContentAlignment="Right" Text="{Binding Profit, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" LostFocus="Profit_LostFocus" KeyUp="Profit_KeyUp"/>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</HierarchicalDataTemplate>
|
||||
</HierarchicalDataTemplate.ItemTemplate>
|
||||
</HierarchicalDataTemplate>
|
||||
</TreeView.ItemTemplate>
|
||||
<TreeView.ItemContainerStyle>
|
||||
<Style TargetType="TreeViewItem">
|
||||
<Setter Property="IsExpanded" Value="{Binding IsExpanded, Mode=TwoWay}" />
|
||||
@ -166,6 +215,7 @@
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="*"/>
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
@ -182,10 +232,13 @@
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<Label Content="Location on disk for the player journal. There is usually no need to change this setting." Grid.Row="0" Grid.ColumnSpan="2" HorizontalAlignment="Left" Margin="0,0,0,0" VerticalAlignment="Top" RenderTransformOrigin="-0.08,0.496"/>
|
||||
<TextBox x:Name="journallocation" IsReadOnly="true" Text="" Grid.Row="1" Grid.Column="0" Margin="5,0,5,10" TextWrapping="Wrap" />
|
||||
<Button x:Name="browsejournallocation" Content="Browse" Grid.Row="1" Grid.Column="1" Margin="0,0,0,0" Width="Auto" VerticalAlignment="Top" HorizontalAlignment="Left" Click="browsejournallocation_Click"/>
|
||||
<Button x:Name="OpenInExplorer" Content="Open Folder" Grid.Row="1" Grid.Column="2" Margin="5,0,0,0" Width="Auto" VerticalAlignment="Top" HorizontalAlignment="Left" Click="OpenInExplorer_Click" />
|
||||
</Grid>
|
||||
</GroupBox>
|
||||
<GroupBox Header="Theme Colour" Height="Auto" Grid.Row="1" VerticalAlignment="Top" Width="Auto" Grid.ColumnSpan="3" Margin="0,5,0,0">
|
||||
@ -213,9 +266,38 @@
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<mah:ToggleSwitch x:Name="NoInfluenceSupport" Grid.Row="1" Grid.ColumnSpan="2" Content="Ignore secondary influence support given out by certain missions" Toggled="NoInfluenceSupport_Toggled"/>
|
||||
<mah:ToggleSwitch x:Name="NoMarketBuy" Grid.Row="2" Grid.ColumnSpan="2" Content="Ignore commodities bought at stations" Toggled="NoMarketBuy_Toggled"/>
|
||||
|
||||
<mah:ToggleSwitch x:Name="NoInfluenceSupport" Grid.Row="0" Grid.ColumnSpan="2" Content="Ignore secondary influence support given out by certain missions" Toggled="NoInfluenceSupport_Toggled"/>
|
||||
<mah:ToggleSwitch x:Name="NoMarketBuy" Grid.Row="1" Grid.ColumnSpan="2" Content="Ignore commodities bought at stations" Toggled="NoMarketBuy_Toggled"/>
|
||||
<mah:ToggleSwitch x:Name="NoFleetCarrier" Grid.Row="2" Grid.ColumnSpan="2" Content="Ignore transactions done on a Fleet Carrier" Toggled="NoFleetCarrier_Toggled" />
|
||||
</Grid>
|
||||
</GroupBox>
|
||||
<GroupBox Header="Discord Webhooks" Grid.Row="3" VerticalAlignment="Top" Width="Auto" Grid.ColumnSpan="3" Margin="0,5,0,0">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<DataGrid x:Name="Webhooks"
|
||||
Grid.Row="0"
|
||||
ItemsSource="{Binding Webhooks}"
|
||||
AutoGenerateColumns="False"
|
||||
ScrollViewer.CanContentScroll="True"
|
||||
ScrollViewer.VerticalScrollBarVisibility="Auto"
|
||||
ScrollViewer.HorizontalScrollBarVisibility="Auto"
|
||||
MaxHeight="100"
|
||||
MinHeight="100"
|
||||
KeyUp="Webhooks_KeyUp"
|
||||
CellEditEnding="Webhooks_CellEditEnding"
|
||||
>
|
||||
<DataGrid.Columns>
|
||||
<DataGridTextColumn Header="Name" Binding="{Binding Name}"/>
|
||||
<DataGridTextColumn Header="Webhook URL" Binding="{Binding Webhook}" Width="*"/>
|
||||
</DataGrid.Columns>
|
||||
</DataGrid>
|
||||
<StackPanel Grid.Row="1" Orientation="Horizontal" HorizontalAlignment="Left" Margin="5,10,5,0">
|
||||
<Button x:Name="AddWebHook" Content="Add" Click="AddWebHook_Click"/>
|
||||
<Button x:Name="RemoveWebHook" Content="Remove" Click="RemoveWebHook_Click" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</GroupBox>
|
||||
</Grid>
|
||||
|
@ -32,8 +32,8 @@ public partial class MainWindow : MetroWindow {
|
||||
private LoadEntriesWindow loadentries = null;
|
||||
|
||||
private static readonly List<DiscordLogGenerator> logtypes = new List<DiscordLogGenerator>() {
|
||||
new NonaDiscordLog(),
|
||||
new GenericDiscordLog(),
|
||||
new NonaDiscordLog(),
|
||||
new OneLineDiscordLog(),
|
||||
};
|
||||
|
||||
@ -46,6 +46,9 @@ public partial class MainWindow : MetroWindow {
|
||||
/* ignored */
|
||||
}
|
||||
|
||||
Webhooks.ItemsSource = Config.Global.Webhooks;
|
||||
RefreshPostMenu();
|
||||
|
||||
foreach (DiscordLogGenerator type in logtypes) {
|
||||
LogType.Items.Add(type);
|
||||
}
|
||||
@ -60,6 +63,7 @@ public partial class MainWindow : MetroWindow {
|
||||
|
||||
this.NoInfluenceSupport.IsOn = Config.Global.IgnoreInfluenceSupport;
|
||||
this.NoMarketBuy.IsOn = Config.Global.IgnoreMarketBuy;
|
||||
this.NoFleetCarrier.IsOn = Config.Global.IgnoreFleetCarrier;
|
||||
|
||||
// Apply theme
|
||||
try {
|
||||
@ -106,6 +110,10 @@ public partial class MainWindow : MetroWindow {
|
||||
//{ "HouseSalus", Color.FromRgb(0xBC, 0x94, 0x39) },
|
||||
{ "HouseSalus", Color.FromRgb(0xED, 0xDA, 0x70) },
|
||||
{ "NovaNavy", Color.FromRgb(0xA1, 0xA4, 0xDB) },
|
||||
// Official Red of the Polish Flag
|
||||
{ "PolskaGurom", Color.FromRgb(0xD4, 0x21, 0x3D) },
|
||||
// Official Blue in the Armenian Flag
|
||||
{ "ArmeniaBlue", Color.FromRgb(0x00, 0x33, 0xA0) },
|
||||
};
|
||||
|
||||
foreach (var colourtheme in colorThemes) {
|
||||
@ -173,9 +181,15 @@ public partial class MainWindow : MetroWindow {
|
||||
|
||||
options.IgnoreInfluenceSupport = Config.Global.IgnoreInfluenceSupport;
|
||||
options.IgnoreMarketBuy = Config.Global.IgnoreMarketBuy;
|
||||
options.IgnoreFleetCarrierFaction = Config.Global.IgnoreFleetCarrier;
|
||||
|
||||
List<Transaction> transactions = parser.Parse(entries, options);
|
||||
|
||||
Commanders.ItemsSource = parser.Commanders;
|
||||
if (Commanders.Items.Count > 0) {
|
||||
Commanders.SelectedIndex = 0;
|
||||
}
|
||||
|
||||
// Filter the transactions down to the given time frame
|
||||
transactions = transactions
|
||||
.Where(t => t.CompletedAtDateTime >= start && t.CompletedAtDateTime <= end)
|
||||
@ -190,7 +204,7 @@ public partial class MainWindow : MetroWindow {
|
||||
transactions.RemoveAll(x => incompletes.Contains(x));
|
||||
|
||||
report = new Report(transactions);
|
||||
this.entries.ItemsSource = report.Objectives;
|
||||
this.entries.ItemsSource = report.SystemObjectives;
|
||||
} catch (Exception exception) {
|
||||
Log("Something went terribly wrong while parsing the E:D player journal.");
|
||||
Log("Please send this to CMDR Hekateh:");
|
||||
@ -231,6 +245,12 @@ public partial class MainWindow : MetroWindow {
|
||||
|
||||
HandleEntries(entries, start, end);
|
||||
GenerateLog();
|
||||
|
||||
var errors = journal.AllErrors;
|
||||
foreach (var error in errors) {
|
||||
Log("An error has occured in the Journal file, please send this to CMDR Hekateh:");
|
||||
Log(error.ToString());
|
||||
}
|
||||
} catch (Exception exception) {
|
||||
Log("Something went terribly wrong while parsing the E:D player journal.");
|
||||
Log("Please send this to CMDR Hekateh:");
|
||||
@ -263,15 +283,27 @@ public partial class MainWindow : MetroWindow {
|
||||
object obj = entries.SelectedItem;
|
||||
bool removed = false;
|
||||
|
||||
if (obj.GetType() == typeof(Objective)) {
|
||||
removed = report.Objectives.Remove(obj as Objective);
|
||||
if (obj.GetType() == typeof(SystemObjectives)) {
|
||||
removed = report.SystemObjectives.Remove(obj as SystemObjectives);
|
||||
} else if (obj.GetType() == typeof(Objective)) {
|
||||
report
|
||||
.SystemObjectives
|
||||
.ForEach(x => {
|
||||
if (x.Objectives.Remove(obj as Objective)) {
|
||||
removed = true;
|
||||
}
|
||||
});
|
||||
} else if (obj.GetType() == typeof(UITransaction) ||
|
||||
obj.GetType().IsSubclassOf(typeof(UITransaction))) {
|
||||
foreach (Objective parent in report.Objectives) {
|
||||
if (parent.UITransactions.Remove(obj as UITransaction)) {
|
||||
removed = true;
|
||||
}
|
||||
}
|
||||
obj.GetType().IsSubclassOf(typeof(UITransaction))) {
|
||||
report
|
||||
.SystemObjectives
|
||||
.SelectMany(x =>
|
||||
x.Objectives
|
||||
.Where(x => x.UITransactions.Contains(obj as UITransaction))
|
||||
)
|
||||
.ToList()
|
||||
.ForEach(x => removed = x.UITransactions.Remove(obj as UITransaction))
|
||||
;
|
||||
}
|
||||
|
||||
if (removed) {
|
||||
@ -536,4 +568,149 @@ public partial class MainWindow : MetroWindow {
|
||||
private void NoMarketBuy_Toggled(object sender, RoutedEventArgs e) {
|
||||
Config.Global.IgnoreMarketBuy = this.NoMarketBuy.IsOn;
|
||||
}
|
||||
|
||||
private void NoFleetCarrier_Toggled(object sender, RoutedEventArgs e) {
|
||||
Config.Global.IgnoreFleetCarrier = this.NoFleetCarrier.IsOn;
|
||||
}
|
||||
|
||||
private void OpenInExplorer_Click(object sender, RoutedEventArgs e) {
|
||||
try {
|
||||
Process.Start(new ProcessStartInfo(Config.Global.JournalLocation) {
|
||||
UseShellExecute = true,
|
||||
});
|
||||
} catch (Exception) {
|
||||
}
|
||||
}
|
||||
|
||||
private void SelectAll_Click(object sender, RoutedEventArgs e) {
|
||||
if (report == null) {
|
||||
return;
|
||||
}
|
||||
report.SystemObjectives.ForEach(t => { t.IsEnabled = (bool)SelectAll.IsChecked; });
|
||||
}
|
||||
|
||||
private void AddWebHook_Click(object sender, RoutedEventArgs e) {
|
||||
Config.Global.Webhooks.Add(new DiscordWebhook {
|
||||
Name = "Discord Server Name",
|
||||
Webhook = "..."
|
||||
});
|
||||
Webhooks.Items.Refresh();
|
||||
RefreshPostMenu();
|
||||
}
|
||||
|
||||
private void RemoveWebHook_Click(object sender, RoutedEventArgs e) {
|
||||
if (Webhooks.SelectedItems.Count <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
var selection = Webhooks.SelectedItems
|
||||
.OfType<DiscordWebhook>()
|
||||
.ToList()
|
||||
;
|
||||
foreach (var item in selection) {
|
||||
Config.Global.Webhooks.Remove(item);
|
||||
}
|
||||
Webhooks.Items.Refresh();
|
||||
RefreshPostMenu();
|
||||
}
|
||||
|
||||
private void Webhooks_KeyUp(object sender, KeyEventArgs e) {
|
||||
DataGridCell cell = e.OriginalSource as DataGridCell;
|
||||
/* We also get keypresses from DataGridCells that are currently
|
||||
* editing their content. Filter those out. We don't want to delete
|
||||
* the row when the user presses DEL while editing the cells content
|
||||
*/
|
||||
if (cell == null || cell.IsEditing) {
|
||||
return;
|
||||
}
|
||||
if (e.Key == Key.Delete) {
|
||||
RemoveWebHook_Click(this, new RoutedEventArgs());
|
||||
}
|
||||
}
|
||||
|
||||
private void Webhooks_CellEditEnding(object sender, DataGridCellEditEndingEventArgs e) {
|
||||
try {
|
||||
Config.SaveGlobal();
|
||||
} catch (Exception) { }
|
||||
e.Cancel = false;
|
||||
RefreshPostMenu();
|
||||
}
|
||||
|
||||
private void RefreshPostMenu() {
|
||||
MenuItem menu;
|
||||
PostToDiscord.Items.Clear();
|
||||
if (Config.Global.Webhooks.Count <= 0) {
|
||||
PostToDiscord.IsEnabled = false;
|
||||
} else {
|
||||
PostToDiscord.IsEnabled = true;
|
||||
foreach (var item in Config.Global.Webhooks) {
|
||||
menu = new MenuItem();
|
||||
menu.Header = item.Name;
|
||||
menu.Click += DiscordWebhook_Click;
|
||||
PostToDiscord.Items.Add(menu);
|
||||
}
|
||||
PostToDiscord.Items.Add(new Separator());
|
||||
|
||||
menu = new MenuItem();
|
||||
menu.Header = "All";
|
||||
menu.Click += PostToAll_Click;
|
||||
PostToDiscord.Items.Add(menu);
|
||||
}
|
||||
}
|
||||
|
||||
private void PostToDiscordWebhook(IEnumerable<DiscordWebhook> hooks) {
|
||||
if (string.IsNullOrEmpty(DiscordLog.Text)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DiscordLogGenerator discord = LogType.SelectedItem as DiscordLogGenerator;
|
||||
string[] chunks;
|
||||
|
||||
try {
|
||||
chunks = discord.SplitLog(DiscordLog.Text);
|
||||
} catch (Exception) {
|
||||
MessageBox.Show(
|
||||
"The log could not be split into discord appropriate length.\n" +
|
||||
"This happens with the bigger logs formats if you do lots of things in one system.\n" +
|
||||
"Try posting the log in the OneLine format.",
|
||||
"Sorry!", MessageBoxButton.OK, MessageBoxImage.Error
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
string commander = "EDBGS";
|
||||
if (Commanders.SelectedIndex >= 0) {
|
||||
commander = Commanders.SelectedItem.ToString();
|
||||
}
|
||||
|
||||
foreach (var hook in hooks) {
|
||||
try {
|
||||
foreach (var chunk in chunks) {
|
||||
DiscordPoster.PostToDiscord(hook, chunk, commander);
|
||||
}
|
||||
Log(string.Format("successfully posted to discord webhook `{0}`", hook.Name));
|
||||
} catch (Exception ex) {
|
||||
Log(string.Format("failed to post to discord webhook `{0}`: {1}",
|
||||
hook.Name, ex.Message));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DiscordWebhook_Click(object sender, RoutedEventArgs e) {
|
||||
MenuItem item = sender as MenuItem;
|
||||
if (item == null) {
|
||||
return;
|
||||
}
|
||||
DiscordWebhook hook = Config.Global.Webhooks
|
||||
.Find(x => string.Compare(x.Name, item.Header.ToString()) == 0)
|
||||
;
|
||||
if (hook == null) {
|
||||
return;
|
||||
}
|
||||
PostToDiscordWebhook(new DiscordWebhook[] { hook });
|
||||
}
|
||||
|
||||
private void PostToAll_Click(object sender, RoutedEventArgs e) {
|
||||
PostToDiscordWebhook(Config.Global.Webhooks);
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ public class MinusFortyFiveConverter : IValueConverter {
|
||||
/// <inheritdoc/>
|
||||
public object Convert(
|
||||
object value, Type targetType, object parameter, CultureInfo culture) {
|
||||
return (double)value - 80;
|
||||
return (double)value - 110;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
|
@ -7,6 +7,12 @@ using System.Linq;
|
||||
namespace EliteBGS.BGS;
|
||||
|
||||
public class NonaDiscordLog : DiscordLogGenerator {
|
||||
protected override string BotHeader() {
|
||||
var sb = new StringBuilder();
|
||||
sb.AppendFormat(":robot: `Bot-Header:` {0}; {1}\n", GetToolVersion(), this.Name);
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
private string FormatDate() {
|
||||
CultureInfo cultureInfo = CultureInfo.InvariantCulture;
|
||||
StringBuilder date = new StringBuilder();
|
||||
@ -79,6 +85,14 @@ public class NonaDiscordLog : DiscordLogGenerator {
|
||||
}
|
||||
|
||||
public override string ToString() {
|
||||
return "Nova Navy Log";
|
||||
return "Nova Navy";
|
||||
}
|
||||
|
||||
public override string Name {
|
||||
get { return "NovaNavy"; }
|
||||
}
|
||||
|
||||
public override string[] SplitLog(string log, int maxcount = 2000) {
|
||||
return SplitLogWithHeader(log, ":clock2: `Date:`", maxcount);
|
||||
}
|
||||
}
|
||||
|
@ -120,14 +120,14 @@ public class UITransaction : INotifyPropertyChanged {
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasCaptain {
|
||||
public bool HasEnemyCaptain {
|
||||
get {
|
||||
CombatZone combat = Transaction as CombatZone;
|
||||
if (combat == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return combat.Captain ?? false;
|
||||
return combat.EnemyCaptain ?? false;
|
||||
}
|
||||
set {
|
||||
CombatZone combat = Transaction as CombatZone;
|
||||
@ -135,18 +135,18 @@ public class UITransaction : INotifyPropertyChanged {
|
||||
return;
|
||||
}
|
||||
|
||||
combat.Captain = value;
|
||||
combat.EnemyCaptain = value;
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasCorrespondent {
|
||||
public bool HasAlliedCaptain {
|
||||
get {
|
||||
CombatZone combat = Transaction as CombatZone;
|
||||
if (combat == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return combat.Correspondent ?? false;
|
||||
return combat.AlliedCaptain ?? false;
|
||||
}
|
||||
set {
|
||||
CombatZone combat = Transaction as CombatZone;
|
||||
@ -154,7 +154,45 @@ public class UITransaction : INotifyPropertyChanged {
|
||||
return;
|
||||
}
|
||||
|
||||
combat.Correspondent = value;
|
||||
combat.AlliedCaptain = value;
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasEnemyCorrespondent {
|
||||
get {
|
||||
CombatZone combat = Transaction as CombatZone;
|
||||
if (combat == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return combat.EnemyCorrespondent ?? false;
|
||||
}
|
||||
set {
|
||||
CombatZone combat = Transaction as CombatZone;
|
||||
if (combat == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
combat.EnemyCorrespondent = value;
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasAlliedCorrespondent {
|
||||
get {
|
||||
CombatZone combat = Transaction as CombatZone;
|
||||
if (combat == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return combat.AlliedCorrespondent ?? false;
|
||||
}
|
||||
set {
|
||||
CombatZone combat = Transaction as CombatZone;
|
||||
if (combat == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
combat.AlliedCorrespondent = value;
|
||||
}
|
||||
}
|
||||
|
||||
@ -204,7 +242,7 @@ public class UITransaction : INotifyPropertyChanged {
|
||||
}
|
||||
|
||||
public class Objective : IComparable<Objective> {
|
||||
public bool IsEnabled { get; set; }
|
||||
public bool IsEnabled { get; set; } = true;
|
||||
|
||||
public List<UITransaction> UITransactions { get; } = new List<UITransaction>();
|
||||
|
||||
|
@ -1,6 +1,9 @@
|
||||
using EliteBGS.LogGenerator;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Documents;
|
||||
|
||||
namespace EliteBGS;
|
||||
|
||||
@ -25,6 +28,30 @@ public class OneLineDiscordLog : DiscordLogGenerator {
|
||||
return "";
|
||||
}
|
||||
|
||||
public override string[] SplitLog(string log, int maxcount = 2000) {
|
||||
string[] lines = log.Split('\n');
|
||||
List<string> chunks = new();
|
||||
string chunk = string.Empty;
|
||||
|
||||
// Optimisation
|
||||
if (log.Length <= maxcount) {
|
||||
return new string[] { log };
|
||||
}
|
||||
|
||||
for (int i = 0; i < lines.Length; i++) {
|
||||
string line = lines[i];
|
||||
if ((chunk.Length + line.Length) > maxcount || i == lines.Length - 1) {
|
||||
chunks.Add(chunk.Trim());
|
||||
chunk = string.Empty;
|
||||
chunk = chunk.Insert(0, BotHeader()).Trim();
|
||||
} else {
|
||||
chunk = chunk + "\n" + line;
|
||||
}
|
||||
}
|
||||
|
||||
return chunks.ToArray();
|
||||
}
|
||||
|
||||
public override string GenerateDiscordLog(Report report) {
|
||||
StringBuilder log = new StringBuilder();
|
||||
|
||||
@ -40,6 +67,8 @@ public class OneLineDiscordLog : DiscordLogGenerator {
|
||||
return "";
|
||||
}
|
||||
|
||||
log.AppendFormat("{0}", BotHeader());
|
||||
|
||||
foreach (Objective objective in objectives) {
|
||||
log.AppendFormat("{0}", GenerateObjectiveHeader(objective));
|
||||
|
||||
@ -60,6 +89,10 @@ public class OneLineDiscordLog : DiscordLogGenerator {
|
||||
}
|
||||
|
||||
public override string ToString() {
|
||||
return "One Line Report";
|
||||
return "One Line";
|
||||
}
|
||||
|
||||
public override string Name {
|
||||
get { return "OneLine"; }
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,4 @@
|
||||
using System.Reflection;
|
||||
using System.Resources;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
|
||||
@ -51,5 +49,5 @@ using System.Windows;
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("0.1.1.0")]
|
||||
[assembly: AssemblyFileVersion("0.1.1.0")]
|
||||
[assembly: AssemblyVersion("0.4.3.0")]
|
||||
[assembly: AssemblyFileVersion("0.4.3.0")]
|
||||
|
@ -7,7 +7,7 @@ been parsed, you may then generate a BGS report you can copy/paste into Discord.
|
||||
|
||||
Source code is available at [https://codeberg.org/nola/edbgs](https://codeberg.org/nola/edbgs).
|
||||
|
||||
Binary downloads can be found here: [https://bgs.n0la.org/](https://bgs.n0la.org/).
|
||||
Binary downloads can be found here: [https://salusinvicta.org/bgstool/](https://salusinvicta.org/bgstool/).
|
||||
|
||||
## How To
|
||||
|
||||
|
@ -1,10 +1,38 @@
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using EDPlayerJournal.BGS;
|
||||
|
||||
namespace EliteBGS;
|
||||
|
||||
public class SystemObjectives : INotifyPropertyChanged, IComparable<SystemObjectives> {
|
||||
public event PropertyChangedEventHandler PropertyChanged;
|
||||
|
||||
private bool isenabled = true;
|
||||
|
||||
public bool IsEnabled {
|
||||
get { return isenabled; }
|
||||
set {
|
||||
isenabled = value;
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("IsEnabled"));
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsExpanded { get; set; } = false;
|
||||
|
||||
public string SystemName { get; set; } = string.Empty;
|
||||
|
||||
public List<Objective> Objectives { get; set; } = new();
|
||||
|
||||
public int CompareTo(SystemObjectives other) {
|
||||
if (other == null) return 1;
|
||||
return string.Compare(SystemName, other.SystemName, StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
}
|
||||
|
||||
public class Report {
|
||||
public List<Objective> Objectives { get; set; } = new List<Objective>();
|
||||
public List<SystemObjectives> SystemObjectives { get; set; } = new();
|
||||
|
||||
public Report() { }
|
||||
|
||||
@ -12,29 +40,35 @@ public class Report {
|
||||
Populate(transactions);
|
||||
}
|
||||
|
||||
public List<Objective> Objectives {
|
||||
get {
|
||||
return SystemObjectives
|
||||
.Where(t => t.IsEnabled)
|
||||
.SelectMany(x => x.Objectives)
|
||||
.ToList()
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
private void Populate(List<Transaction> transactions) {
|
||||
if (transactions == null || transactions.Count == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (Transaction t in transactions) {
|
||||
Objective o;
|
||||
if (t.SystemContribution) {
|
||||
o = Objectives.Find(x => x.Matches(t.System));
|
||||
} else {
|
||||
o = Objectives.Find(x => x.Matches(t.System, t.Faction));
|
||||
}
|
||||
|
||||
var o = SystemObjectives.Find(x => string.Compare(x.SystemName, t.System) == 0);
|
||||
if (o == null) {
|
||||
if (t.SystemContribution) {
|
||||
o = new Objective() { System = t.System };
|
||||
} else {
|
||||
o = new Objective() { Faction = t.Faction, System = t.System };
|
||||
}
|
||||
Objectives.Add(o);
|
||||
o = new SystemObjectives() { SystemName = t.System };
|
||||
SystemObjectives.Add(o);
|
||||
}
|
||||
|
||||
o.UITransactions.Add(new UITransaction(t));
|
||||
var objective = o.Objectives.Find(x => x.Matches(t.System, t.Faction));
|
||||
if (objective == null) {
|
||||
objective = new Objective() { Faction = t.Faction, System = t.System };
|
||||
o.Objectives.Add(objective);
|
||||
}
|
||||
objective.UITransactions.Add(new UITransaction(t));
|
||||
}
|
||||
|
||||
SystemObjectives.Sort();
|
||||
}
|
||||
}
|
||||
|
@ -1,66 +1,79 @@
|
||||
using Newtonsoft.Json;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace EliteBGS.Util {
|
||||
public class AppConfig {
|
||||
private static readonly string default_journal_location = "%UserProfile%\\Saved Games\\Frontier Developments\\Elite Dangerous";
|
||||
private string journal_location = default_journal_location;
|
||||
public string DefaultJournalLocation => default_journal_location;
|
||||
private string colour = "Amber";
|
||||
private string theme = "Dark";
|
||||
namespace EliteBGS.Util;
|
||||
|
||||
public string LastUsedDiscordTemplate { get; set; }
|
||||
public class AppConfig {
|
||||
private static readonly string default_journal_location = "%UserProfile%\\Saved Games\\Frontier Developments\\Elite Dangerous";
|
||||
private string journal_location = default_journal_location;
|
||||
private string colour = "Amber";
|
||||
private string theme = "Dark";
|
||||
|
||||
public string JournalLocation {
|
||||
get {
|
||||
if (journal_location == null) {
|
||||
return DefaultJournalLocation;
|
||||
}
|
||||
return journal_location;
|
||||
}
|
||||
set {
|
||||
journal_location = value;
|
||||
public static string DefaultJournalLocation => default_journal_location;
|
||||
|
||||
public string LastUsedDiscordTemplate { get; set; }
|
||||
|
||||
public string JournalLocation {
|
||||
get {
|
||||
if (journal_location == null) {
|
||||
return DefaultJournalLocation;
|
||||
}
|
||||
return journal_location;
|
||||
}
|
||||
|
||||
public string Theme {
|
||||
get {
|
||||
return theme;
|
||||
}
|
||||
set {
|
||||
if (string.IsNullOrEmpty(value)) {
|
||||
theme = "Dark";
|
||||
} else {
|
||||
theme = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public string Colour {
|
||||
get {
|
||||
return colour;
|
||||
}
|
||||
set {
|
||||
if (string.IsNullOrEmpty(value)) {
|
||||
colour = "Blue";
|
||||
} else {
|
||||
colour = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether we ignore influence support scenarios form parsing.
|
||||
/// </summary>
|
||||
public bool IgnoreInfluenceSupport { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// Whether we ignore market buy entries during parsing.
|
||||
/// </summary>
|
||||
public bool IgnoreMarketBuy { get; set; } = false;
|
||||
|
||||
[JsonIgnore]
|
||||
public string FullTheme {
|
||||
get { return Theme + "." + Colour; }
|
||||
set {
|
||||
journal_location = value;
|
||||
}
|
||||
}
|
||||
|
||||
public string Theme {
|
||||
get {
|
||||
return theme;
|
||||
}
|
||||
set {
|
||||
if (string.IsNullOrEmpty(value)) {
|
||||
theme = "Dark";
|
||||
} else {
|
||||
theme = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public string Colour {
|
||||
get {
|
||||
return colour;
|
||||
}
|
||||
set {
|
||||
if (string.IsNullOrEmpty(value)) {
|
||||
colour = "Blue";
|
||||
} else {
|
||||
colour = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether we ignore influence support scenarios form parsing.
|
||||
/// </summary>
|
||||
public bool IgnoreInfluenceSupport { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// Whether we ignore market buy entries during parsing.
|
||||
/// </summary>
|
||||
public bool IgnoreMarketBuy { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// Whether to ignore fleet carrier stuff when parsing.
|
||||
/// </summary>
|
||||
public bool IgnoreFleetCarrier { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// List of Webhooks configured
|
||||
/// </summary>
|
||||
public List<DiscordWebhook> Webhooks { get; set; } = new List<DiscordWebhook>();
|
||||
|
||||
[JsonIgnore]
|
||||
public string FullTheme {
|
||||
get { return Theme + "." + Colour; }
|
||||
}
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
using Newtonsoft.Json;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace EliteBGS.Util {
|
||||
public class Config {
|
||||
|
13
EliteBGS/Util/DiscordWebhook.cs
Normal file
13
EliteBGS/Util/DiscordWebhook.cs
Normal file
@ -0,0 +1,13 @@
|
||||
namespace EliteBGS.Util;
|
||||
|
||||
public class DiscordWebhook {
|
||||
/// <summary>
|
||||
/// Webhook URL
|
||||
/// </summary>
|
||||
public string Webhook { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// Human readable name for easier identification
|
||||
/// </summary>
|
||||
public string Name { get; set; } = string.Empty;
|
||||
}
|
BIN
EliteBGS/combatzone.png
Normal file
BIN
EliteBGS/combatzone.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 75 KiB |
Binary file not shown.
Before Width: | Height: | Size: 68 KiB |
@ -68,11 +68,14 @@ The time span you specify must include the day where you accepted the mission,
|
||||
as well as the day where you failed the mission. Otherwise the tool cannot handle
|
||||
that failed mission.
|
||||
|
||||
Prior to update 15 missions only failed once you dismissed them from your transaction
|
||||
tab. With update 15, this behaviour should be fixed.
|
||||
|
||||
### The tool complains about missing factions for an NPC I murdered.
|
||||
|
||||
The player journal only tells the faction that issued the bounty upon murder, and
|
||||
not the faction of the NPC killed. The tool has to fetch that from you scanning the
|
||||
hip. If you didn't fully scan the ship before murdering it, the tool won't know
|
||||
ship. If you didn't fully scan the ship before murdering it, the tool won't know
|
||||
the faction of the NPC.
|
||||
|
||||
### Why does cartography data, and sold cargo show up for the wrong faction, but for the right station/system?
|
||||
|
@ -20,13 +20,13 @@ command line:
|
||||
winget install Microsoft.DotNet.DesktopRuntime.7
|
||||
```
|
||||
|
||||
You can download the **latest** version **0.3.2** at CodeBerg:
|
||||
You can download the **latest** version **0.3.7** at CodeBerg:
|
||||
|
||||
* [https://codeberg.org/nola/EDBGS/releases](https://codeberg.org/nola/EDBGS/releases)
|
||||
|
||||
Or alternatively from my server:
|
||||
|
||||
* [https://bgs.n0la.org/elitebgs-0.3.2.zip](https://bgs.n0la.org/elitebgs-0.3.2.zip)
|
||||
* [https://bgs.n0la.org/elitebgs-0.3.7.zip](https://bgs.n0la.org/elitebgs-0.3.7.zip)
|
||||
|
||||
## Old Versions
|
||||
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 67 KiB |
Binary file not shown.
Before Width: | Height: | Size: 67 KiB After Width: | Height: | Size: 74 KiB |
@ -1,15 +0,0 @@
|
||||
site_name: EliteBGS
|
||||
|
||||
markdown_extensions:
|
||||
- pymdownx.snippets:
|
||||
check_paths: true
|
||||
|
||||
theme:
|
||||
name: lumen
|
||||
|
||||
nav:
|
||||
- Overview: 'index.md'
|
||||
- "Detailed Description": 'description.md'
|
||||
- "Combat Zones": 'combatzones.md'
|
||||
- FAQ: 'faq.md'
|
||||
- Changelog: 'CHANGELOG.md'
|
@ -3,7 +3,7 @@
|
||||
EDBGS is a project containing the EliteBGS BGS application. It also contains the dotnet
|
||||
class library EDPlayerJournal, which reads and parses Elite Dangerous player journals.
|
||||
|
||||
See [https://bgs.n0la.org/](https://bgs.n0la.org) for further details.
|
||||
See [https://salusinvicta.org/bgstool/](https://salusinvicta.org/bgstool/) for further details.
|
||||
|
||||
The tool helps with creating BGS reports for squadrons that support factions in
|
||||
Elite: Dangerous that can be copy and pasted into a Discord server. It finds all BGS
|
||||
|
Loading…
x
Reference in New Issue
Block a user