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87 Commits
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| 2a393809fc |
@@ -1,10 +1,11 @@
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Text;
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||||
using EDPlayerJournal.Entries;
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||||
|
||||
namespace EDPlayerJournal.BGS;
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||||
|
||||
public class Cartographics : Transaction {
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||||
public Cartographics() { }
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||||
|
||||
public Cartographics(MultiSellExplorationDataEntry e) {
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Entries.Add(e);
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||||
}
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||||
|
||||
@@ -19,20 +19,36 @@ public class CombatZone : Transaction {
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||||
public bool? SpecOps { get; set; }
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||||
|
||||
/// <summary>
|
||||
/// Whether captain was won
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||||
/// Whether allied captain objective was won
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||||
/// </summary>
|
||||
public bool? Captain { get; set; }
|
||||
public bool? AlliedCaptain { get; set; }
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||||
|
||||
/// <summary>
|
||||
/// Whether correspondent objective was won
|
||||
/// Whether enemy captain objective was won
|
||||
/// </summary>
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||||
public bool? Correspondent { get; set; }
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||||
public bool? EnemyCaptain { get; set; }
|
||||
|
||||
/// <summary>
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||||
/// Whether the allied correspondent objective was won
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||||
/// </summary>
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||||
public bool? AlliedCorrespondent { get; set; }
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||||
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||||
/// <summary>
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||||
/// Whether the enemy correspondent objective was won
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||||
/// </summary>
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||||
public bool? EnemyCorrespondent { get; set; }
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||||
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||||
/// <summary>
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||||
/// Whether cap ship objective was won
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||||
/// </summary>
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||||
public bool? CapitalShip { get; set; }
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||||
|
||||
/// <summary>
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||||
/// If we have a combat zone, this might point to the settlement
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||||
/// in question.
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||||
/// </summary>
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||||
public string? Settlement { get; set; }
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||||
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||||
/// <summary>
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/// How many optional objectives were completed?
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||||
/// </summary>
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||||
@@ -41,7 +57,14 @@ public class CombatZone : Transaction {
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||||
if (IsGround) {
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||||
return 0;
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||||
}
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||||
return new List<bool?>() { SpecOps, Captain, Correspondent, CapitalShip }
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||||
return new List<bool?>() {
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||||
SpecOps,
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||||
AlliedCaptain,
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||||
EnemyCaptain,
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||||
AlliedCorrespondent,
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||||
EnemyCorrespondent,
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||||
CapitalShip
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||||
}
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||||
.Where(x => x != null && x == true)
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||||
.Count()
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||||
;
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||||
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||||
@@ -9,7 +9,7 @@ namespace EDPlayerJournal.BGS;
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||||
/// faction to another. Both sometimes gain influence.
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||||
/// </summary>
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||||
public class InfluenceSupport : Transaction {
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||||
public string Influence { get; set; } = "";
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||||
public MissionInfluence? Influence { get; set; } = null;
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||||
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||||
/// <summary>
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||||
/// Relevant mission completed entry
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||||
@@ -46,7 +46,7 @@ public class InfluenceSupport : Transaction {
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||||
|
||||
builder.AppendFormat("Influence gained from \"{0}\": \"{1}\"",
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||||
missionname,
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||||
string.IsNullOrEmpty(Influence) ? "NONE" : Influence
|
||||
Influence == null ? "NONE" : Influence.TrendAdjustedInfluence
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||||
);
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||||
|
||||
return builder.ToString();
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||||
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||||
@@ -38,7 +38,14 @@ public class MissionCompleted : Transaction {
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||||
return "";
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||||
}
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||||
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||||
return (CompletedEntry.Mission.GetInfluenceForFaction(Faction, SystemAddress) ?? "");
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||||
return string.Join("",
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||||
CompletedEntry
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||||
.Mission
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||||
.GetInfluenceForFaction(Faction, SystemAddress)
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||||
.Select(x => x.Influence)
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||||
.ToArray()
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||||
)
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||||
;
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||||
}
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||||
}
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||||
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||||
@@ -70,8 +77,10 @@ public class MissionCompleted : Transaction {
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||||
var influence = CompletedEntry.Mission.GetInfluenceForFaction(Faction, SystemAddress);
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||||
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||||
builder.AppendFormat("{0}", MissionName);
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if (influence != "") {
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builder.AppendFormat(", Influence: {0}", influence);
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||||
if (influence != null && influence.Length > 0) {
|
||||
builder.AppendFormat(", Influence: {0}",
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||||
influence.Select(x => x.InfluenceAmount).Sum()
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||||
);
|
||||
}
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||||
|
||||
return builder.ToString();
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||||
|
||||
@@ -13,6 +13,21 @@ public class MissionFailed : Transaction {
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||||
Failed = failed;
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||||
}
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||||
|
||||
/// <summary>
|
||||
/// Returns the amount of influence generated by failing this mission. The
|
||||
/// system returns no influence for one INF missions, but sadly also for
|
||||
/// when the influence had no affect at all (i.e. during a war).
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||||
/// </summary>
|
||||
public long InfluenceAmount {
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||||
get {
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||||
if (Mission == null || string.IsNullOrEmpty(Mission.Influence)) {
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||||
return -1;
|
||||
} else {
|
||||
return Mission.Influence.Length * -1;
|
||||
}
|
||||
}
|
||||
}
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||||
|
||||
public override int CompareTo(Transaction? other) {
|
||||
if (other == null || other.GetType() != typeof(MissionFailed)) {
|
||||
return -1;
|
||||
|
||||
@@ -4,6 +4,8 @@ using EDPlayerJournal.Entries;
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
public class OrganicData : Transaction {
|
||||
public OrganicData() { }
|
||||
|
||||
public OrganicData(SellOrganicDataEntry e) {
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||||
Entries.Add(e);
|
||||
}
|
||||
@@ -36,6 +38,8 @@ public class OrganicData : Transaction {
|
||||
|
||||
/* Selling organic data only helps the controlling faction, just like
|
||||
* selling cartographic data.
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||||
*
|
||||
* Right now: Organic data helps no one.
|
||||
*/
|
||||
public override bool OnlyControllingFaction => true;
|
||||
}
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||||
|
||||
15
EDPlayerJournal/BGS/Parsers/ApproachSettlementParser.cs
Normal file
15
EDPlayerJournal/BGS/Parsers/ApproachSettlementParser.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS.Parsers;
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||||
|
||||
internal class ApproachSettlementParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
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||||
ApproachSettlementEntry? approach = entry as ApproachSettlementEntry;
|
||||
if (approach == null || string.IsNullOrEmpty(approach.Name)) {
|
||||
return;
|
||||
}
|
||||
|
||||
context.Settlement = approach.Name;
|
||||
}
|
||||
}
|
||||
|
||||
30
EDPlayerJournal/BGS/Parsers/CarrierJumpParser.cs
Normal file
30
EDPlayerJournal/BGS/Parsers/CarrierJumpParser.cs
Normal file
@@ -0,0 +1,30 @@
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||||
using EDPlayerJournal.Entries;
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||||
|
||||
namespace EDPlayerJournal.BGS.Parsers;
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||||
|
||||
internal class CarrierJumpParser : ITransactionParserPart {
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||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
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||||
CarrierJump? jump = entry as CarrierJump;
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||||
|
||||
if (jump == null) {
|
||||
return;
|
||||
}
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||||
|
||||
if (!jump.Docked) {
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||||
return;
|
||||
}
|
||||
|
||||
context.CurrentSystem = jump.StarSystem;
|
||||
context.CurrentSystemAddress = jump.SystemAddress;
|
||||
|
||||
context.SystemsByID.TryAdd(jump.SystemAddress, jump.StarSystem);
|
||||
|
||||
if (!string.IsNullOrEmpty(jump.SystemFaction)) {
|
||||
context.ControllingFaction = jump.SystemFaction;
|
||||
}
|
||||
|
||||
if (jump.SystemFactions != null && jump.SystemFactions.Count > 0) {
|
||||
context.SystemFactions[jump.StarSystem] = jump.SystemFactions;
|
||||
}
|
||||
}
|
||||
}
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||||
44
EDPlayerJournal/BGS/Parsers/MarketBuyParser.cs
Normal file
44
EDPlayerJournal/BGS/Parsers/MarketBuyParser.cs
Normal file
@@ -0,0 +1,44 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class MarketBuyParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
MarketBuyEntry? entry = e as MarketBuyEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
context.BoughtCargo(entry.Type, entry.BuyPrice);
|
||||
|
||||
// We still want the information on buy price for profit,
|
||||
// but if the option is on, we don't care for parsing it
|
||||
// further.
|
||||
// TODO: might be wise to split this parser into two; one for
|
||||
// determining profit, the other for the BGS information
|
||||
if (options.IgnoreMarketBuy) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new BuyCargo(),
|
||||
"Could not discern the station owner for market buy.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
// Ignore if its a fleet carrier faction.
|
||||
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
|
||||
options.IgnoreFleetCarrierFaction) {
|
||||
return;
|
||||
}
|
||||
|
||||
transactions.Add(new BuyCargo(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
45
EDPlayerJournal/BGS/Parsers/MarketSellParser.cs
Normal file
45
EDPlayerJournal/BGS/Parsers/MarketSellParser.cs
Normal file
@@ -0,0 +1,45 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class MarketSellParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
long profit = 0;
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new SellCargo(),
|
||||
"Could not discern the station owner market sell.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
// Ignore if its a fleet carrier faction.
|
||||
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
|
||||
options.IgnoreFleetCarrierFaction) {
|
||||
return;
|
||||
}
|
||||
|
||||
MarketSellEntry? entry = e as MarketSellEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (entry.Type == null) {
|
||||
throw new InvalidJournalEntryException("market sell contains no cargo type");
|
||||
}
|
||||
|
||||
if (context.BuyCost.ContainsKey(entry.Type)) {
|
||||
long avg = context.BuyCost[entry.Type];
|
||||
profit = (long)entry.TotalSale - (avg * entry.Count);
|
||||
}
|
||||
|
||||
transactions.Add(new SellCargo(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
Profit = profit,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class MultiSellExplorationDataParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
MultiSellExplorationDataEntry? entry = e as MultiSellExplorationDataEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new Cartographics(),
|
||||
"Could not discern the station owner for cartographics sell.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
// Ignore if its a fleet carrier faction.
|
||||
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
|
||||
options.IgnoreFleetCarrierFaction) {
|
||||
return;
|
||||
}
|
||||
|
||||
transactions.Add(new Cartographics(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
17
EDPlayerJournal/BGS/Parsers/MusicParser.cs
Normal file
17
EDPlayerJournal/BGS/Parsers/MusicParser.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS.Parsers;
|
||||
|
||||
internal class MusicParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
MusicEntry? entryMusic = (MusicEntry)entry;
|
||||
|
||||
if (entryMusic == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (string.Compare(entryMusic.MusicTrack, "Combat_CapitalShip") == 0) {
|
||||
context.HaveSeenCapShip = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
33
EDPlayerJournal/BGS/Parsers/SellExplorationDataParser.cs
Normal file
33
EDPlayerJournal/BGS/Parsers/SellExplorationDataParser.cs
Normal file
@@ -0,0 +1,33 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class SellExplorationDataParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
SellExplorationDataEntry? entry = e as SellExplorationDataEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new Cartographics(),
|
||||
"Could not discern the station owner for cartographics sell.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
// Ignore if its a fleet carrier faction.
|
||||
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
|
||||
options.IgnoreFleetCarrierFaction) {
|
||||
return;
|
||||
}
|
||||
|
||||
transactions.Add(new Cartographics(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
38
EDPlayerJournal/BGS/Parsers/SellOrganicDataParser.cs
Normal file
38
EDPlayerJournal/BGS/Parsers/SellOrganicDataParser.cs
Normal file
@@ -0,0 +1,38 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class SellOrganicDataParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
// If exo biology is ignored, simply do nothing
|
||||
if (options.IgnoreExoBiology) {
|
||||
return;
|
||||
}
|
||||
|
||||
SellOrganicDataEntry? entry = e as SellOrganicDataEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new OrganicData(),
|
||||
"Could not discern the station owner for organic data sell.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
// Ignore if its a fleet carrier faction.
|
||||
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
|
||||
options.IgnoreFleetCarrierFaction) {
|
||||
return;
|
||||
}
|
||||
|
||||
transactions.Add(new OrganicData(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
65
EDPlayerJournal/BGS/Parsers/ShipTargetedParser.cs
Normal file
65
EDPlayerJournal/BGS/Parsers/ShipTargetedParser.cs
Normal file
@@ -0,0 +1,65 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
/// <summary>
|
||||
/// With ship targeted we might find out to which faction a given NPC belonged. This is
|
||||
/// useful later when said NPC gets killed or murdered.
|
||||
/// </summary>
|
||||
internal class ShipTargetedParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
ShipTargetedEntry? entry = e as ShipTargetedEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
// Scan happens in stages, and sometimes this information is not known
|
||||
// yet. Do now throw an error, this is expected behaviour.
|
||||
if (!string.IsNullOrEmpty(entry.PilotNameLocalised) &&
|
||||
!string.IsNullOrEmpty(entry.Faction)) {
|
||||
context.NPCFaction.TryAdd(entry.PilotNameLocalised, entry.Faction);
|
||||
}
|
||||
|
||||
string? faction = context.LastRecordedAwardingFaction;
|
||||
|
||||
// We have seen a captain?
|
||||
if (NPCs.IsWarzoneCaptain(entry.PilotName)) {
|
||||
// if we have faction information, we can compare it to figure out
|
||||
// whether it is the enemy or allied faction. but this is not always
|
||||
// possible. In such a case we assume we have seen the enemy captain.
|
||||
if (!string.IsNullOrEmpty(entry.Faction) &&
|
||||
!string.IsNullOrEmpty(faction)) {
|
||||
if (string.Compare(faction, entry.Faction) != 0) {
|
||||
context.HaveSeenEnemyCaptain = true;
|
||||
} else {
|
||||
context.HaveSeenAlliedCaptain = true;
|
||||
}
|
||||
} else {
|
||||
context.HaveSeenEnemyCaptain = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Spec ops?
|
||||
if (NPCs.IsSpecOps(entry.PilotName)) {
|
||||
context.HaveSeenSpecOps = true;
|
||||
}
|
||||
|
||||
// Correspondent?
|
||||
if (NPCs.IsWarzoneCorrespondent(entry.PilotName)) {
|
||||
// if we have faction information, we can compare it to figure out
|
||||
// whether it is the enemy or allied faction. but this is not always
|
||||
// possible. In such a case we assume we have seen the enemy
|
||||
// correspondent.
|
||||
if (!string.IsNullOrEmpty(entry.Faction) &&
|
||||
!string.IsNullOrEmpty(faction)) {
|
||||
if (string.Compare(faction, entry.Faction) != 0) {
|
||||
context.HaveSeenEnemyCorrespondent = true;
|
||||
} else {
|
||||
context.HaveSeenAlliedCorrespondent = true;
|
||||
}
|
||||
} else {
|
||||
context.HaveSeenEnemyCorrespondent = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS.Parsers;
|
||||
|
||||
internal class SupercruiseDestinationDropParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
SupercruiseDestinationDropEntry? drop = entry as SupercruiseDestinationDropEntry;
|
||||
if (drop == null || drop.Type == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
context.CurrentInstanceType = drop.Type;
|
||||
}
|
||||
}
|
||||
@@ -1,220 +1,33 @@
|
||||
using EDPlayerJournal;
|
||||
using EDPlayerJournal.BGS.Parsers;
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class TransactionParserContext {
|
||||
public string? CurrentSystem { get; set; }
|
||||
public ulong? CurrentSystemAddress { get; set; }
|
||||
public string? CurrentStation { get; set; }
|
||||
public string? ControllingFaction { get; set; }
|
||||
|
||||
public bool IsOnFoot { get; set; } = false;
|
||||
|
||||
public string? LastRecordedAwardingFaction { get; set; }
|
||||
|
||||
public ulong? HighestCombatBond { get; set; }
|
||||
|
||||
public bool HaveSeenCapShip { get; set; } = false;
|
||||
public bool HaveSeenCaptain { get; set; } = false;
|
||||
public bool HaveSeenSpecOps { get; set; } = false;
|
||||
public bool HaveSeenCorrespondent { get; set; } = false;
|
||||
public class TransactionParserOptions {
|
||||
/// <summary>
|
||||
/// Whether to ignore exo biology. It does not contribute to BGS, so this
|
||||
/// is true per default.
|
||||
/// </summary>
|
||||
public bool IgnoreExoBiology { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if the current session is legacy
|
||||
/// Whether to ignore influence support. Usually one only cares about the
|
||||
/// primary faction for the influence.
|
||||
/// </summary>
|
||||
public bool IsLegacy { get; set; } = false;
|
||||
public bool IgnoreInfluenceSupport { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// How many on foot kills were done.
|
||||
/// Whether to ignore market buy. Buying from a market gives a small amount
|
||||
/// of INF if it is sold to a high demand market, but generally one buys from
|
||||
/// a market to aid the faction the stuff is being sold to. So allow it to be
|
||||
/// disabled.
|
||||
/// </summary>
|
||||
public ulong OnFootKills { get; set; } = 0;
|
||||
public bool IgnoreMarketBuy { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// How many ship kills were done.
|
||||
/// Whether we should ignore things done for the fleet carrier faction.
|
||||
/// </summary>
|
||||
public ulong ShipKills { get; set; } = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Thargoid scouts killed
|
||||
/// </summary>
|
||||
public ulong ThargoidScoutKills { get; set; } = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Thargoid interceptor kills
|
||||
/// </summary>
|
||||
public ulong ThargoidInterceptorKills { get; set; } = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Whether we have seen an AX warzone NPC talk to us with ReceiveText
|
||||
/// </summary>
|
||||
public bool HaveSeenAXWarzoneNPC { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// A list of accepted missions index by their mission ID
|
||||
/// </summary>
|
||||
public Dictionary<ulong, Mission> AcceptedMissions { get; } = new();
|
||||
public Dictionary<ulong, Location> AcceptedMissionLocation { get; } = new();
|
||||
/// <summary>
|
||||
/// A way to lookup a system by its system id
|
||||
/// </summary>
|
||||
public Dictionary<ulong, string> SystemsByID { get; } = new();
|
||||
/// <summary>
|
||||
/// A list of factions present in the given star system
|
||||
/// </summary>
|
||||
public Dictionary<string, List<Faction>> SystemFactions { get; } = new();
|
||||
/// <summary>
|
||||
/// To which faction a given named NPC belonged to.
|
||||
/// </summary>
|
||||
public Dictionary<string, string> NPCFaction { get; } = new();
|
||||
/// <summary>
|
||||
/// Buy costs for a given commodity
|
||||
/// </summary>
|
||||
public Dictionary<string, long> BuyCost = new();
|
||||
|
||||
public void DiscernCombatZone(TransactionList transactions, Entry e) {
|
||||
string? grade = CombatZones.DifficultyLow;
|
||||
string cztype;
|
||||
ulong highest = HighestCombatBond ?? 0;
|
||||
string? faction = LastRecordedAwardingFaction;
|
||||
|
||||
if (HighestCombatBond == null &&
|
||||
LastRecordedAwardingFaction == null &&
|
||||
HaveSeenAXWarzoneNPC == false) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (OnFootKills > 0 || IsOnFoot == true) {
|
||||
cztype = CombatZones.GroundCombatZone;
|
||||
// High on foot combat zones have enforcers that bring 80k a pop
|
||||
if (highest >= 60000) {
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else if (highest >= 30000) {
|
||||
// In medium conflict zones, the enforcers are worth 30k
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
} else {
|
||||
grade = CombatZones.DifficultyLow;
|
||||
}
|
||||
} else if (ShipKills > 0 && !IsOnFoot) {
|
||||
// Ship combat zones can be identified by the amount of kills
|
||||
if (ShipKills > 20) {
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else if (ShipKills > 10) {
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
}
|
||||
|
||||
// Cap ship, means a high conflict zone
|
||||
if (HaveSeenCapShip) {
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else {
|
||||
int warzoneNpcs = new List<bool>() { HaveSeenCaptain, HaveSeenCorrespondent, HaveSeenSpecOps }
|
||||
.Where(x => x == true)
|
||||
.Count()
|
||||
;
|
||||
|
||||
if (warzoneNpcs >= 1 && grade == CombatZones.DifficultyLow) {
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
}
|
||||
}
|
||||
cztype = CombatZones.ShipCombatZone;
|
||||
} else if ((ThargoidScoutKills > 0 && ThargoidInterceptorKills > 0) ||
|
||||
HaveSeenAXWarzoneNPC == true) {
|
||||
// Could be a thargoid combat zones if interceptors and scouts are there
|
||||
cztype = CombatZones.AXCombatZone;
|
||||
// Still unknown
|
||||
grade = null;
|
||||
} else {
|
||||
transactions.AddIncomplete(new CombatZone(), "Failed to discern combat zone type", e);
|
||||
return;
|
||||
}
|
||||
|
||||
CombatZone zone = new CombatZone() {
|
||||
System = CurrentSystem,
|
||||
Faction = faction,
|
||||
IsLegacy = IsLegacy,
|
||||
Grade = grade,
|
||||
Type = cztype,
|
||||
// Sad truth is, if HaveSeenXXX is false, we just don't know for certain
|
||||
CapitalShip = HaveSeenCapShip ? true : null,
|
||||
SpecOps = HaveSeenSpecOps ? true : null,
|
||||
Correspondent = HaveSeenCorrespondent ? true : null,
|
||||
Captain = HaveSeenCaptain ? true : null,
|
||||
};
|
||||
zone.Entries.Add(e);
|
||||
transactions.Add(zone);
|
||||
}
|
||||
|
||||
public void RecordCombatBond(FactionKillBondEntry e) {
|
||||
if (HighestCombatBond == null || e.Reward > HighestCombatBond) {
|
||||
HighestCombatBond = e.Reward;
|
||||
}
|
||||
|
||||
LastRecordedAwardingFaction = e.AwardingFaction;
|
||||
|
||||
if (IsOnFoot) {
|
||||
++OnFootKills;
|
||||
} else {
|
||||
++ShipKills;
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetCombatZone() {
|
||||
HighestCombatBond = null;
|
||||
HaveSeenCapShip = false;
|
||||
HaveSeenCaptain = false;
|
||||
HaveSeenCorrespondent = false;
|
||||
HaveSeenSpecOps = false;
|
||||
LastRecordedAwardingFaction = null;
|
||||
OnFootKills = 0;
|
||||
ShipKills = 0;
|
||||
ThargoidInterceptorKills = 0;
|
||||
ThargoidScoutKills = 0;
|
||||
HaveSeenAXWarzoneNPC = false;
|
||||
}
|
||||
|
||||
public void BoughtCargo(string? cargo, long? cost) {
|
||||
if (cargo == null || cost == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
BuyCost[cargo] = cost.Value;
|
||||
}
|
||||
|
||||
public List<Faction>? GetFactions(string? system) {
|
||||
if (system == null || !SystemFactions.ContainsKey(system)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return SystemFactions[system];
|
||||
}
|
||||
|
||||
public void MissionAccepted(MissionAcceptedEntry? entry) {
|
||||
if (entry == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
MissionAccepted(entry.Mission);
|
||||
}
|
||||
|
||||
public void MissionAccepted(Mission? mission) {
|
||||
if (CurrentSystem == null || CurrentSystemAddress == null) {
|
||||
throw new Exception("Mission accepted without knowing where.");
|
||||
}
|
||||
|
||||
if (mission == null) {
|
||||
throw new Exception("Mission is null");
|
||||
}
|
||||
|
||||
AcceptedMissions.TryAdd(mission.MissionID, mission);
|
||||
|
||||
Location location = new() {
|
||||
StarSystem = CurrentSystem,
|
||||
SystemAddress = CurrentSystemAddress.Value,
|
||||
Station = (CurrentStation ?? ""),
|
||||
};
|
||||
|
||||
AcceptedMissionLocation.TryAdd(mission.MissionID, location);
|
||||
}
|
||||
public bool IgnoreFleetCarrierFaction { get; set; } = true;
|
||||
}
|
||||
|
||||
public class TransactionList : List<Transaction> {
|
||||
@@ -223,29 +36,13 @@ public class TransactionList : List<Transaction> {
|
||||
}
|
||||
}
|
||||
|
||||
internal interface TransactionParserPart{
|
||||
/// <summary>
|
||||
/// Parse a given entry of the entry type specified when declaring to implement this
|
||||
/// interface. You must add your transaction to the passed list in case you did have
|
||||
/// enough information to parse one or more. You may update the parser context
|
||||
/// with new information in case the entry yielded new information.
|
||||
/// Throw an exception if there was an error or a malformed entry. If you have an
|
||||
/// incomplete entry, i.e. not enough information to complete one, add an
|
||||
/// IncompleteTransaction to the list
|
||||
/// </summary>
|
||||
/// <param name="entry">The entry to parse</param>
|
||||
/// <param name="context">Parsing context that may contain useful information</param>
|
||||
/// <param name="transactions">List of parsed transactions</param>
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The location parser only updates the context with useful information, and does not
|
||||
/// by itself generate any transactions. Location is the best information gatherer here
|
||||
/// as we are getting controlling faction, system factions, address and station name.
|
||||
/// </summary>
|
||||
internal class LocationParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class LocationParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
LocationEntry? entry = e as LocationEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
@@ -268,15 +65,20 @@ internal class LocationParser : TransactionParserPart {
|
||||
context.CurrentStation = entry.StationName;
|
||||
}
|
||||
|
||||
if (!context.SystemFactions.ContainsKey(entry.StarSystem) &&
|
||||
entry.SystemFactions != null && entry.SystemFactions.Count > 0) {
|
||||
if (!string.IsNullOrEmpty(entry.StationFaction)) {
|
||||
context.StationOwner = entry.StationFaction;
|
||||
} else {
|
||||
context.StationOwner = null;
|
||||
}
|
||||
|
||||
if (entry.SystemFactions != null && entry.SystemFactions.Count > 0) {
|
||||
context.SystemFactions[entry.StarSystem] = entry.SystemFactions;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal class FSDJumpParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class FSDJumpParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
FSDJumpEntry? entry = e as FSDJumpEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
@@ -292,6 +94,8 @@ internal class FSDJumpParser : TransactionParserPart {
|
||||
context.DiscernCombatZone(transactions, e);
|
||||
context.ResetCombatZone();
|
||||
|
||||
context.LeftInstance();
|
||||
|
||||
context.CurrentSystem = entry.StarSystem;
|
||||
context.CurrentSystemAddress = entry.SystemAddress;
|
||||
|
||||
@@ -301,15 +105,14 @@ internal class FSDJumpParser : TransactionParserPart {
|
||||
context.ControllingFaction = entry.SystemFaction;
|
||||
}
|
||||
|
||||
if (!context.SystemFactions.ContainsKey(entry.StarSystem) &&
|
||||
entry.SystemFactions != null && entry.SystemFactions.Count > 0) {
|
||||
if (entry.SystemFactions != null && entry.SystemFactions.Count > 0) {
|
||||
context.SystemFactions[entry.StarSystem] = entry.SystemFactions;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal class DockedParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class DockedParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
DockedEntry? entry = e as DockedEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
@@ -325,7 +128,7 @@ internal class DockedParser : TransactionParserPart {
|
||||
context.SystemsByID.TryAdd(entry.SystemAddress.Value, entry.StarSystem);
|
||||
|
||||
if (!string.IsNullOrEmpty(entry.StationFaction)) {
|
||||
context.ControllingFaction = entry.StationFaction;
|
||||
context.StationOwner = entry.StationFaction;
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(entry.StationName)) {
|
||||
@@ -334,47 +137,12 @@ internal class DockedParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// With ship targeted we might find out to which faction a given NPC belonged. This is
|
||||
/// useful later when said NPC gets killed or murdered.
|
||||
/// </summary>
|
||||
internal class ShipTargetedParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
ShipTargetedEntry? entry = e as ShipTargetedEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
// Scan happens in stages, and sometimes this information is not known
|
||||
// yet. Do now throw an error, this is expected behaviour.
|
||||
if (!string.IsNullOrEmpty(entry.PilotNameLocalised) &&
|
||||
!string.IsNullOrEmpty(entry.Faction)) {
|
||||
context.NPCFaction.TryAdd(entry.PilotNameLocalised, entry.Faction);
|
||||
}
|
||||
|
||||
// We have seen a captain?
|
||||
if (NPCs.IsWarzoneCaptain(entry.PilotName)) {
|
||||
context.HaveSeenCaptain = true;
|
||||
}
|
||||
|
||||
// Spec ops?
|
||||
if (NPCs.IsSpecOps(entry.PilotName)) {
|
||||
context.HaveSeenSpecOps = true;
|
||||
}
|
||||
|
||||
// Correspondent?
|
||||
if (NPCs.IsWarzoneCorrespondent(entry.PilotName)) {
|
||||
context.HaveSeenCorrespondent = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Commit crime can result in a transaction, especially if the crime committed is
|
||||
/// murder.
|
||||
/// </summary>
|
||||
internal class CommitCrimeParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class CommitCrimeParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
CommitCrimeEntry? entry = e as CommitCrimeEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
@@ -429,8 +197,8 @@ internal class CommitCrimeParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class MissionsParser : TransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class MissionsParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
MissionsEntry? missions = entry as MissionsEntry;
|
||||
|
||||
if (missions == null) {
|
||||
@@ -458,8 +226,8 @@ internal class MissionsParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class MissionAcceptedParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class MissionAcceptedParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
MissionAcceptedEntry? entry = e as MissionAcceptedEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
@@ -484,15 +252,15 @@ internal class MissionAcceptedParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class MissionCompletedParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class MissionCompletedParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
MissionCompletedEntry? entry = e as MissionCompletedEntry;
|
||||
if (entry == null || entry.Mission == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
Mission? mission = null;
|
||||
Location? accepted_location = null;
|
||||
Mission? mission;
|
||||
Location? accepted_location;
|
||||
string? target_faction_name = entry.Mission.TargetFaction;
|
||||
string? source_faction_name = entry.Mission.Faction;
|
||||
|
||||
@@ -530,20 +298,20 @@ internal class MissionCompletedParser : TransactionParserPart {
|
||||
if (context.CurrentSystemAddress == null) {
|
||||
continue;
|
||||
}
|
||||
other.Value.Add(context.CurrentSystemAddress.Value, "");
|
||||
other.Value.Add(context.CurrentSystemAddress.Value, new MissionInfluence());
|
||||
// Mission gave no influence to the target faction, so we assume
|
||||
// the target faction was in the same system.
|
||||
} else if (string.Compare(source_faction_name, faction, true) == 0) {
|
||||
// This happens if the source faction is not getting any influence
|
||||
// This could be if the source faction is in a conflict, and thus does
|
||||
// not gain any influence at all.
|
||||
other.Value.Add(accepted_location.SystemAddress, "");
|
||||
other.Value.Add(accepted_location.SystemAddress, new MissionInfluence());
|
||||
|
||||
// Just check if the target/source faction are the same, in which case
|
||||
// we also have to make an additional entry
|
||||
if (string.Compare(source_faction_name, target_faction_name, true) == 0 &&
|
||||
context.CurrentSystemAddress != null) {
|
||||
other.Value.Add(context.CurrentSystemAddress.Value, "");
|
||||
other.Value.Add(context.CurrentSystemAddress.Value, new MissionInfluence());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -577,6 +345,10 @@ internal class MissionCompletedParser : TransactionParserPart {
|
||||
} else if (string.Compare(faction, source_faction_name, true) != 0 ||
|
||||
(string.Compare(faction, source_faction_name) == 0 &&
|
||||
system_address != accepted_location.SystemAddress)) {
|
||||
// Whether we ignore influence support
|
||||
if (options.IgnoreInfluenceSupport) {
|
||||
continue;
|
||||
}
|
||||
// Source or target faction are different, and/or the system
|
||||
// differs. Sometimes missions go to different systems but to
|
||||
// the same faction.
|
||||
@@ -595,11 +367,11 @@ internal class MissionCompletedParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class MissionFailedParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
Mission? mission = null;
|
||||
Location? accepted_location = null;
|
||||
string? accepted_system = null;
|
||||
internal class MissionFailedParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
Mission? mission;
|
||||
Location? accepted_location;
|
||||
string? accepted_system;
|
||||
|
||||
MissionFailedEntry? entry = e as MissionFailedEntry;
|
||||
if (entry == null) {
|
||||
@@ -650,56 +422,8 @@ internal class MissionFailedParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class SellExplorationDataParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
SellExplorationDataEntry? entry = e as SellExplorationDataEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
transactions.Add(new Cartographics(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.ControllingFaction,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
internal class SellOrganicDataParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
SellOrganicDataEntry? entry = e as SellOrganicDataEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
transactions.Add(new OrganicData(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.ControllingFaction,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
internal class MultiSellExplorationDataParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
MultiSellExplorationDataEntry? entry = e as MultiSellExplorationDataEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
transactions.Add(new Cartographics(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.ControllingFaction,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
internal class RedeemVoucherParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class RedeemVoucherParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
RedeemVoucherEntry? entry = e as RedeemVoucherEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
@@ -755,86 +479,56 @@ internal class RedeemVoucherParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class SellMicroResourcesParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class SellMicroResourcesParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
SellMicroResourcesEntry? entry = e as SellMicroResourcesEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new SellMicroResources(),
|
||||
"Could not discern the station owner for micro resources sell.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
transactions.Add(new SellMicroResources(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.ControllingFaction,
|
||||
Faction = context.StationOwner,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
internal class SearchAndRescueParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class SearchAndRescueParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
SearchAndRescueEntry? entry = e as SearchAndRescueEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new OrganicData(),
|
||||
"Could not discern the station owner for S&R operations.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
transactions.Add(new SearchAndRescue(entry) {
|
||||
Faction = context.ControllingFaction,
|
||||
Station = context.CurrentStation,
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
internal class MarketBuyParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
MarketBuyEntry? entry = e as MarketBuyEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
context.BoughtCargo(entry.Type, entry.BuyPrice);
|
||||
|
||||
transactions.Add(new BuyCargo(entry) {
|
||||
Faction = context.ControllingFaction,
|
||||
Station = context.CurrentStation,
|
||||
System = context.CurrentSystem,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
internal class MarketSellParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
long profit = 0;
|
||||
|
||||
MarketSellEntry? entry = e as MarketSellEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (entry.Type == null) {
|
||||
throw new InvalidJournalEntryException("market sell contains no cargo type");
|
||||
}
|
||||
|
||||
if (context.BuyCost.ContainsKey(entry.Type)) {
|
||||
long avg = context.BuyCost[entry.Type];
|
||||
profit = (long)entry.TotalSale - (avg * entry.Count);
|
||||
}
|
||||
|
||||
transactions.Add(new SellCargo(entry) {
|
||||
Faction = context.ControllingFaction,
|
||||
Station = context.CurrentStation,
|
||||
System = context.CurrentSystem,
|
||||
Profit = profit,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
internal class FactionKillBondParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class FactionKillBondParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
FactionKillBondEntry? entry = e as FactionKillBondEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
@@ -866,8 +560,8 @@ internal class FactionKillBondParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class EmbarkDisembarkParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class EmbarkDisembarkParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
if (e.Is(Events.Embark)) {
|
||||
context.IsOnFoot = false;
|
||||
} else if (e.Is(Events.Disembark)) {
|
||||
@@ -876,24 +570,28 @@ internal class EmbarkDisembarkParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class SupercruiseEntryParser : TransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class SupercruiseEntryParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
// After a super cruise entry we are no longer on foot.
|
||||
context.IsOnFoot = false;
|
||||
context.DiscernCombatZone(transactions, entry);
|
||||
context.ResetCombatZone();
|
||||
// Supercruise entry means you left the current local instance
|
||||
context.LeftInstance();
|
||||
}
|
||||
}
|
||||
|
||||
internal class ShutdownParser : TransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class ShutdownParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
context.DiscernCombatZone(transactions, entry);
|
||||
context.ResetCombatZone();
|
||||
// Shutdown (logout) means you left the instance
|
||||
context.LeftInstance();
|
||||
}
|
||||
}
|
||||
|
||||
internal class CapShipBondParser : TransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class CapShipBondParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
if (entry.GetType() != typeof(CapShipBondEntry)) {
|
||||
return;
|
||||
}
|
||||
@@ -902,8 +600,8 @@ internal class CapShipBondParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class FileHeaderParser : TransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class FileHeaderParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
FileHeaderEntry? fileheader = entry as FileHeaderEntry;
|
||||
|
||||
if (fileheader == null) {
|
||||
@@ -914,8 +612,8 @@ internal class FileHeaderParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class ReceiveTextParser : TransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class ReceiveTextParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
ReceiveTextEntry? receivetext = entry as ReceiveTextEntry;
|
||||
|
||||
if (receivetext == null) {
|
||||
@@ -932,23 +630,29 @@ internal class ReceiveTextParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class DiedParser : TransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class DiedParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
// Death only matters in ship. On foot you can just redeploy with the dropship.
|
||||
if (context.IsOnFoot) {
|
||||
return;
|
||||
}
|
||||
// You can't complete a combat zone if you die in it. Others might keep it open
|
||||
// for you, but still you will not have completed it unless you jump back in.
|
||||
context.ResetCombatZone();
|
||||
// Dying also moves you back to another instance
|
||||
context.LeftInstance();
|
||||
}
|
||||
}
|
||||
|
||||
internal class DropshipDeployParser : TransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class DropshipDeployParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
// On drop ship deploy we are now on foot
|
||||
context.IsOnFoot = true;
|
||||
}
|
||||
}
|
||||
|
||||
internal class CommanderParser : TransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class CommanderParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
// A commander entry happens when you log out, and log back in again
|
||||
// for example when switching from Open, to Solo or PG.
|
||||
context.DiscernCombatZone(transactions, entry);
|
||||
@@ -957,9 +661,11 @@ internal class CommanderParser : TransactionParserPart {
|
||||
}
|
||||
|
||||
public class TransactionParser {
|
||||
private static Dictionary<string, TransactionParserPart> ParserParts { get; } = new()
|
||||
private static Dictionary<string, ITransactionParserPart> ParserParts { get; } = new()
|
||||
{
|
||||
{ Events.ApproachSettlement, new ApproachSettlementParser() },
|
||||
{ Events.CapShipBond, new CapShipBondParser() },
|
||||
{ Events.CarrierJump, new CarrierJumpParser() },
|
||||
{ Events.Commander, new CommanderParser() },
|
||||
{ Events.CommitCrime, new CommitCrimeParser() },
|
||||
{ Events.Died, new DiedParser() },
|
||||
@@ -978,6 +684,7 @@ public class TransactionParser {
|
||||
{ Events.MissionFailed, new MissionFailedParser() },
|
||||
{ Events.Missions, new MissionsParser() },
|
||||
{ Events.MultiSellExplorationData, new MultiSellExplorationDataParser() },
|
||||
{ Events.Music, new MusicParser() },
|
||||
{ Events.ReceiveText, new ReceiveTextParser() },
|
||||
{ Events.RedeemVoucher, new RedeemVoucherParser() },
|
||||
{ Events.SearchAndRescue, new SearchAndRescueParser() },
|
||||
@@ -986,6 +693,7 @@ public class TransactionParser {
|
||||
{ Events.SellOrganicData, new SellOrganicDataParser() },
|
||||
{ Events.ShipTargeted, new ShipTargetedParser() },
|
||||
{ Events.Shutdown, new ShutdownParser() },
|
||||
{ Events.SupercruiseDestinationDrop, new SupercruiseDestinationDropParser() },
|
||||
{ Events.SupercruiseEntry, new SupercruiseEntryParser() },
|
||||
};
|
||||
|
||||
@@ -1000,7 +708,17 @@ public class TransactionParser {
|
||||
return IsRelevant(e.Event);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses a list of entries with default options.
|
||||
/// </summary>
|
||||
/// <param name="entries"></param>
|
||||
/// <returns></returns>
|
||||
public List<Transaction>? Parse(IEnumerable<Entry> entries) {
|
||||
TransactionParserOptions defaultOptions = new();
|
||||
return Parse(entries, defaultOptions);
|
||||
}
|
||||
|
||||
public List<Transaction>? Parse(IEnumerable<Entry> entries, TransactionParserOptions options) {
|
||||
TransactionList transactions = new();
|
||||
TransactionParserContext context = new();
|
||||
|
||||
@@ -1013,8 +731,8 @@ public class TransactionParser {
|
||||
continue;
|
||||
}
|
||||
|
||||
TransactionParserPart transactionParserPart = ParserParts[entry.Event];
|
||||
transactionParserPart.Parse(entry, context, transactions);
|
||||
ITransactionParserPart transactionParserPart = ParserParts[entry.Event];
|
||||
transactionParserPart.Parse(entry, context, options, transactions);
|
||||
}
|
||||
|
||||
return transactions.ToList();
|
||||
|
||||
320
EDPlayerJournal/BGS/TransactionParserContext.cs
Normal file
320
EDPlayerJournal/BGS/TransactionParserContext.cs
Normal file
@@ -0,0 +1,320 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class TransactionParserContext {
|
||||
/// <summary>
|
||||
/// Name of the current system the player is in.
|
||||
/// </summary>
|
||||
public string? CurrentSystem { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 64 bit address of the current system.
|
||||
/// </summary>
|
||||
public ulong? CurrentSystemAddress { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controlling faction of the current system.
|
||||
/// </summary>
|
||||
public string? ControllingFaction { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Name of the current station the player is docked at.
|
||||
/// </summary>
|
||||
public string? CurrentStation { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Faction that owns the current station.
|
||||
/// </summary>
|
||||
public string? StationOwner { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the player is currently on foot, or in an SRV/ship.
|
||||
/// </summary>
|
||||
public bool IsOnFoot { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// Type of the current instance after a SupercruiseDestinationDropEntry.
|
||||
/// This is null if there is no current instance, or the current instance
|
||||
/// is not known.
|
||||
/// </summary>
|
||||
public string? CurrentInstanceType { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Last faction that awarded the player with combat bonds.
|
||||
/// </summary>
|
||||
public string? LastRecordedAwardingFaction { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Highest combat bond seen so far.
|
||||
/// </summary>
|
||||
public ulong? HighestCombatBond { get; set; }
|
||||
|
||||
public bool HaveSeenCapShip { get; set; } = false;
|
||||
public bool HaveSeenAlliedCaptain { get; set; } = false;
|
||||
public bool HaveSeenEnemyCaptain { get; set; } = false;
|
||||
public bool HaveSeenSpecOps { get; set; } = false;
|
||||
public bool HaveSeenAlliedCorrespondent { get; set; } = false;
|
||||
public bool HaveSeenEnemyCorrespondent { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// Current Odyssey settlement.
|
||||
/// </summary>
|
||||
public string? Settlement { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if the current session is legacy
|
||||
/// </summary>
|
||||
public bool IsLegacy { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// How many on foot kills were done.
|
||||
/// </summary>
|
||||
public ulong OnFootKills { get; set; } = 0;
|
||||
|
||||
/// <summary>
|
||||
/// How many ship kills were done.
|
||||
/// </summary>
|
||||
public ulong ShipKills { get; set; } = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Thargoid scouts killed
|
||||
/// </summary>
|
||||
public ulong ThargoidScoutKills { get; set; } = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Thargoid interceptor kills
|
||||
/// </summary>
|
||||
public ulong ThargoidInterceptorKills { get; set; } = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Whether we have seen an AX warzone NPC talk to us with ReceiveText
|
||||
/// </summary>
|
||||
public bool HaveSeenAXWarzoneNPC { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// A list of accepted missions index by their mission ID
|
||||
/// </summary>
|
||||
public Dictionary<ulong, Mission> AcceptedMissions { get; } = new();
|
||||
public Dictionary<ulong, Location> AcceptedMissionLocation { get; } = new();
|
||||
/// <summary>
|
||||
/// A way to lookup a system by its system id
|
||||
/// </summary>
|
||||
public Dictionary<ulong, string> SystemsByID { get; } = new();
|
||||
/// <summary>
|
||||
/// A list of factions present in the given star system
|
||||
/// </summary>
|
||||
public Dictionary<string, List<Faction>> SystemFactions { get; } = new();
|
||||
/// <summary>
|
||||
/// To which faction a given named NPC belonged to.
|
||||
/// </summary>
|
||||
public Dictionary<string, string> NPCFaction { get; } = new();
|
||||
/// <summary>
|
||||
/// Buy costs for a given commodity
|
||||
/// </summary>
|
||||
public Dictionary<string, long> BuyCost = new();
|
||||
|
||||
/// <summary>
|
||||
/// Called when the player leaves an instance, either through logout, FSD jump or
|
||||
/// supercruise instance.
|
||||
/// </summary>
|
||||
public void LeftInstance() {
|
||||
CurrentInstanceType = null;
|
||||
Settlement = null;
|
||||
}
|
||||
|
||||
public void DiscernCombatZone(TransactionList transactions, Entry e) {
|
||||
string? grade = CombatZones.DifficultyLow;
|
||||
string cztype;
|
||||
ulong highest = HighestCombatBond ?? 0;
|
||||
string? faction = LastRecordedAwardingFaction;
|
||||
|
||||
if (HighestCombatBond == null &&
|
||||
LastRecordedAwardingFaction == null &&
|
||||
HaveSeenAXWarzoneNPC == false &&
|
||||
CurrentInstanceType == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (OnFootKills > 0 || IsOnFoot == true) {
|
||||
cztype = CombatZones.GroundCombatZone;
|
||||
// High on foot combat zones have enforcers that bring 80k a pop
|
||||
if (highest >= 60000) {
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else if (highest >= 30000) {
|
||||
// In medium conflict zones, the enforcers are worth 30k
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
} else {
|
||||
grade = CombatZones.DifficultyLow;
|
||||
}
|
||||
} else if (CurrentInstanceType != null) {
|
||||
if (!Instances.IsWarzone(CurrentInstanceType)) {
|
||||
return;
|
||||
}
|
||||
if (LastRecordedAwardingFaction == null &&
|
||||
Instances.IsHumanWarzone(CurrentInstanceType)) {
|
||||
transactions.AddIncomplete(new CombatZone(),
|
||||
"Could not discern for whom you fought for, " +
|
||||
"as it seems you haven't killed anyone in the ship combat zone.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
// If we have information about the current instance being a warship use that
|
||||
// information to determine the warzone.
|
||||
if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneLow)) {
|
||||
cztype = CombatZones.ShipCombatZone;
|
||||
grade = CombatZones.DifficultyLow;
|
||||
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneMedium)) {
|
||||
cztype = CombatZones.ShipCombatZone;
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneHigh)) {
|
||||
cztype = CombatZones.ShipCombatZone;
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneThargoidLow)) {
|
||||
cztype = CombatZones.AXCombatZone;
|
||||
grade = CombatZones.DifficultyLow;
|
||||
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneThargoidMedium)) {
|
||||
cztype = CombatZones.AXCombatZone;
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneThargoidHigh)) {
|
||||
cztype = CombatZones.AXCombatZone;
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneThargoidVeryHigh)) {
|
||||
cztype = CombatZones.AXCombatZone;
|
||||
grade = CombatZones.DifficultyVeryHigh;
|
||||
} else {
|
||||
transactions.AddIncomplete(new CombatZone(),
|
||||
"Unknown conflict zone difficulty",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
} else if (ShipKills > 0 && !IsOnFoot) {
|
||||
// Ship combat zones can be identified by the amount of kills
|
||||
if (ShipKills > 20) {
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else if (ShipKills > 10) {
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
}
|
||||
|
||||
// Cap ship, means a high conflict zone
|
||||
if (HaveSeenCapShip) {
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else {
|
||||
int warzoneNpcs = new List<bool>() {
|
||||
HaveSeenEnemyCaptain,
|
||||
HaveSeenEnemyCorrespondent,
|
||||
HaveSeenSpecOps
|
||||
}
|
||||
.Where(x => x == true)
|
||||
.Count()
|
||||
;
|
||||
|
||||
if (warzoneNpcs >= 1 && grade == CombatZones.DifficultyLow) {
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
}
|
||||
}
|
||||
cztype = CombatZones.ShipCombatZone;
|
||||
} else if ((ThargoidScoutKills > 0 && ThargoidInterceptorKills > 0) ||
|
||||
HaveSeenAXWarzoneNPC == true) {
|
||||
// Could be a thargoid combat zones if interceptors and scouts are there
|
||||
cztype = CombatZones.AXCombatZone;
|
||||
// Still unknown
|
||||
grade = null;
|
||||
} else {
|
||||
transactions.AddIncomplete(new CombatZone(), "Failed to discern combat zone type", e);
|
||||
return;
|
||||
}
|
||||
|
||||
CombatZone zone = new CombatZone() {
|
||||
System = CurrentSystem,
|
||||
Faction = faction,
|
||||
IsLegacy = IsLegacy,
|
||||
Settlement = Settlement,
|
||||
Grade = grade,
|
||||
Type = cztype,
|
||||
// Sad truth is, if HaveSeenXXX is false, we just don't know for certain
|
||||
CapitalShip = HaveSeenCapShip ? true : null,
|
||||
SpecOps = HaveSeenSpecOps ? true : null,
|
||||
EnemyCorrespondent = HaveSeenEnemyCorrespondent ? true : null,
|
||||
AlliedCorrespondent = HaveSeenAlliedCorrespondent ? true : null,
|
||||
EnemyCaptain = HaveSeenEnemyCaptain ? true : null,
|
||||
AlliedCaptain = HaveSeenAlliedCaptain ? true : null,
|
||||
};
|
||||
zone.Entries.Add(e);
|
||||
transactions.Add(zone);
|
||||
}
|
||||
|
||||
public void RecordCombatBond(FactionKillBondEntry e) {
|
||||
if (HighestCombatBond == null || e.Reward > HighestCombatBond) {
|
||||
HighestCombatBond = e.Reward;
|
||||
}
|
||||
|
||||
LastRecordedAwardingFaction = e.AwardingFaction;
|
||||
|
||||
if (IsOnFoot) {
|
||||
++OnFootKills;
|
||||
} else {
|
||||
++ShipKills;
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetCombatZone() {
|
||||
HighestCombatBond = null;
|
||||
HaveSeenCapShip = false;
|
||||
HaveSeenAlliedCaptain = false;
|
||||
HaveSeenEnemyCaptain = false;
|
||||
HaveSeenAlliedCorrespondent = false;
|
||||
HaveSeenEnemyCorrespondent = false;
|
||||
HaveSeenSpecOps = false;
|
||||
LastRecordedAwardingFaction = null;
|
||||
OnFootKills = 0;
|
||||
ShipKills = 0;
|
||||
ThargoidInterceptorKills = 0;
|
||||
ThargoidScoutKills = 0;
|
||||
HaveSeenAXWarzoneNPC = false;
|
||||
}
|
||||
|
||||
public void BoughtCargo(string? cargo, long? cost) {
|
||||
if (cargo == null || cost == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
BuyCost[cargo] = cost.Value;
|
||||
}
|
||||
|
||||
public List<Faction>? GetFactions(string? system) {
|
||||
if (system == null || !SystemFactions.ContainsKey(system)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return SystemFactions[system];
|
||||
}
|
||||
|
||||
public void MissionAccepted(MissionAcceptedEntry? entry) {
|
||||
if (entry == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
MissionAccepted(entry.Mission);
|
||||
}
|
||||
|
||||
public void MissionAccepted(Mission? mission) {
|
||||
if (CurrentSystem == null || CurrentSystemAddress == null) {
|
||||
throw new Exception("Mission accepted without knowing where.");
|
||||
}
|
||||
|
||||
if (mission == null) {
|
||||
throw new Exception("Mission is null");
|
||||
}
|
||||
|
||||
AcceptedMissions.TryAdd(mission.MissionID, mission);
|
||||
|
||||
Location location = new() {
|
||||
StarSystem = CurrentSystem,
|
||||
SystemAddress = CurrentSystemAddress.Value,
|
||||
Station = (CurrentStation ?? ""),
|
||||
};
|
||||
|
||||
AcceptedMissionLocation.TryAdd(mission.MissionID, location);
|
||||
}
|
||||
}
|
||||
19
EDPlayerJournal/BGS/TransactionParserPart.cs
Normal file
19
EDPlayerJournal/BGS/TransactionParserPart.cs
Normal file
@@ -0,0 +1,19 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal interface ITransactionParserPart {
|
||||
/// <summary>
|
||||
/// Parse a given entry of the entry type specified when declaring to implement this
|
||||
/// interface. You must add your transaction to the passed list in case you did have
|
||||
/// enough information to parse one or more. You may update the parser context
|
||||
/// with new information in case the entry yielded new information.
|
||||
/// Throw an exception if there was an error or a malformed entry. If you have an
|
||||
/// incomplete entry, i.e. not enough information to complete one, add an
|
||||
/// IncompleteTransaction to the list
|
||||
/// </summary>
|
||||
/// <param name="entry">The entry to parse</param>
|
||||
/// <param name="context">Parsing context that may contain useful information</param>
|
||||
/// <param name="transactions">List of parsed transactions</param>
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions);
|
||||
}
|
||||
@@ -13,16 +13,6 @@ public class Vouchers : Transaction {
|
||||
Entries.Add(e);
|
||||
}
|
||||
|
||||
public override bool SystemContribution {
|
||||
get {
|
||||
if (Faction == Factions.PilotsFederation && Type == "Combat Bond") {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public long TotalSum {
|
||||
get {
|
||||
if (Faction == null) {
|
||||
|
||||
@@ -44,6 +44,6 @@ public class Credits {
|
||||
return string.Format("{0:0.00}M", millions);
|
||||
}
|
||||
|
||||
return "";
|
||||
return string.Format("{0}", amount);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,6 +15,7 @@ public class EnglishMissionNames {
|
||||
{"Mission_AltruismCredits_name", "Donate Credits"},
|
||||
{"Mission_AltruismCredits_Outbreak_name", "Donate Credits (Outbreak)" },
|
||||
{"Mission_Assassinate_Illegal_BLOPS_name", "Assassination (Illegal)"},
|
||||
{"MISSION_assassinate_Illegal_Planetary_name", "Assassination (Illegal, Planetary)" },
|
||||
{"Mission_Assassinate_Legal_Bust_name", "Assassination (Bust, Legal)" },
|
||||
{"MISSION_assassinate_legal_CivilUnrest_name", "Assassination (Civil Unrest, Legal)" },
|
||||
{"Mission_Assassinate_Legal_Communism_name", "Assassination (Communism, Legal)" },
|
||||
@@ -51,7 +52,10 @@ public class EnglishMissionNames {
|
||||
{"Mission_Delivery_Retreat_name", "Delivery (Retreat)"},
|
||||
{"Mission_DeliveryWing_name", "Delivery (Wing)"},
|
||||
{"Mission_DeliveryWing_War_name", "Delivery (Wing) (War)"},
|
||||
{"MISSION_Disable_BLOPS_name", "Disable (Black Ops)" },
|
||||
{"Mission_Disable_BLOPS_Expansion_name", "Disable Surface Installation (Expansion) (Black Ops)" },
|
||||
{"MISSION_Disable_BLOPS_name", "Disable Surface Installation (Black Ops)" },
|
||||
{"MISSION_Disable_name", "Disable Surface Installation" },
|
||||
{"MISSION_Hack_name", "Hack Surface Installation" },
|
||||
{"Mission_Hack_BLOPS_Boom_name", "Hack Surface Installation (Boom)"},
|
||||
{"Mission_Hack_BLOPS_Elections_name", "Hack Surface Installation (Elections)"},
|
||||
{"Mission_Hack_BLOPS_Expansion_name", "Hack Surface Installation (Expansion)"},
|
||||
@@ -100,8 +104,11 @@ public class EnglishMissionNames {
|
||||
{"Mission_PassengerVIP_name", "Passenger (VIP)"},
|
||||
{"Mission_PassengerVIP_Scientist_FAMINE_name", "Passenger Scientist (VIP) (Famine)"},
|
||||
{"Mission_PassengerVIP_Tourist_BOOM_name", "Passenger Tourist (VIP) (Boom)"},
|
||||
{"Mission_Rescue_Planet_name", "Planet Rescue"},
|
||||
{"Mission_Rescue_Elections_name", "Liberate Hostages (Election)" },
|
||||
{"Mission_Rescue_name", "Liberate Hostages" },
|
||||
{"Mission_Rescue_Planet_Expansion_name", "Planet Rescue (Expansion)" },
|
||||
{"Mission_Rescue_Planet_Retreat_name", "Planet Rescue (Retreat)" },
|
||||
{"Mission_Rescue_Planet_name", "Planet Rescue"},
|
||||
{"MISSION_Salvage_CivilUnrest_name", "Salvage (Civil Unrest)"},
|
||||
{"MISSION_Salvage_Expansion_name", "Salvage (Expansion)"},
|
||||
{"MISSION_Salvage_Illegal_name", "Salvage (Illegal)"},
|
||||
@@ -119,7 +126,12 @@ public class EnglishMissionNames {
|
||||
{"Mission_TW_Massacre_Cyclops_Singular_name", "Kill Cyclop" },
|
||||
{"Mission_TW_Massacre_Hydra_Plural_name", "Kill Hydras" },
|
||||
{"Mission_TW_Massacre_Hydra_Singular_name", "Kill Hydra" },
|
||||
{"Mission_TW_Massacre_Medusa_Plural_name", "Kill Medusas" },
|
||||
{"Mission_TW_Massacre_Medusa_Singular_name", "Kill Medusa" },
|
||||
{"Mission_TW_Massacre_Scout_Plural_name", "Kill Scouts" },
|
||||
{"Mission_TW_OnFoot_Reboot_Occupied_MB_name", "Reboot Settlement (Thargoid)" },
|
||||
{"Mission_TW_OnFoot_Reboot_NR_name", "Reboot Settlement (Thargoid)" },
|
||||
{"Mission_TW_OnFoot_Reboot_MB_name", "Reboot Settlement (Thargoid)" },
|
||||
{"Mission_TW_PassengerEvacuation_Burning_name", "Passenger Evacuation (Significant Damage)" },
|
||||
{"Mission_TW_PassengerEvacuation_UnderAttack_name", "Passenger Evacuation (Thargoid Invasion)" },
|
||||
{"Mission_TW_Rescue_UnderAttack_name", "Rescue (Thargoid Attack)" },
|
||||
|
||||
48
EDPlayerJournal/Entries/ApproachSettlementEntry.cs
Normal file
48
EDPlayerJournal/Entries/ApproachSettlementEntry.cs
Normal file
@@ -0,0 +1,48 @@
|
||||
namespace EDPlayerJournal.Entries;
|
||||
|
||||
public class ApproachSettlementEntry : Entry {
|
||||
/// <summary>
|
||||
/// Settlement name
|
||||
/// </summary>
|
||||
public string? Name { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Market ID of the settlement
|
||||
/// </summary>
|
||||
public long? MarketID { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// System ID
|
||||
/// </summary>
|
||||
public long? SystemAddress { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Body ID
|
||||
/// </summary>
|
||||
public long? BodyID { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Name of the planet
|
||||
/// </summary>
|
||||
public string? BodyName { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Planet latitude
|
||||
/// </summary>
|
||||
public double Latitude { get; set; } = 0.0;
|
||||
|
||||
/// <summary>
|
||||
/// Planet longitude
|
||||
/// </summary>
|
||||
public double Longitude { get; set; } = 0.0;
|
||||
|
||||
protected override void Initialise() {
|
||||
Name = JSON.Value<string?>("Name");
|
||||
MarketID = JSON.Value<long?>("MarketID");
|
||||
SystemAddress = JSON.Value<long?>("SystemID");
|
||||
BodyID = JSON.Value<long?>("BodyID");
|
||||
BodyName = JSON.Value<string?>("BodyName");
|
||||
Longitude = JSON.Value<double?>("Longitude") ?? 0.0;
|
||||
Latitude = JSON.Value<double?>("Latitude") ?? 0.0;
|
||||
}
|
||||
}
|
||||
44
EDPlayerJournal/Entries/CarrierJump.cs
Normal file
44
EDPlayerJournal/Entries/CarrierJump.cs
Normal file
@@ -0,0 +1,44 @@
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
namespace EDPlayerJournal.Entries;
|
||||
|
||||
public class CarrierJump : Entry {
|
||||
public bool Docked { get; set; } = false;
|
||||
|
||||
public string? StationName { get; set; } = null;
|
||||
|
||||
public string? StationType { get; set; } = null;
|
||||
|
||||
public string? StarSystem { get; set; } = null;
|
||||
|
||||
public ulong SystemAddress { get; set; } = 0;
|
||||
|
||||
public string? SystemFaction { get; set; } = null;
|
||||
|
||||
public List<Faction> SystemFactions { get; set; } = new List<Faction>();
|
||||
|
||||
protected override void Initialise() {
|
||||
Docked = JSON.Value<bool?>("Docked") ?? false;
|
||||
|
||||
StarSystem = JSON.Value<string>("StarSystem");
|
||||
SystemAddress = JSON.Value<ulong?>("SystemAddress") ?? 0;
|
||||
|
||||
StationName = JSON.Value<string?>("StationName");
|
||||
StationType = JSON.Value<string?>("StationType");
|
||||
|
||||
var faction = JSON.Value<JObject>("SystemFaction");
|
||||
if (faction != null) {
|
||||
SystemFaction = faction.Value<string>("Name");
|
||||
}
|
||||
|
||||
var factions = JSON.Value<JArray>("Factions");
|
||||
if (factions != null) {
|
||||
foreach (JObject system_faction in factions) {
|
||||
Faction? f = Faction.FromJSON(system_faction);
|
||||
if (f != null) {
|
||||
SystemFactions.Add(f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -12,8 +12,10 @@ namespace EDPlayerJournal.Entries;
|
||||
/// </summary>
|
||||
public class Entry {
|
||||
private static readonly Dictionary<string, Type> classes = new Dictionary<string, Type> {
|
||||
{ Events.ApproachSettlement, typeof(ApproachSettlementEntry) },
|
||||
{ Events.Bounty, typeof(BountyEntry) },
|
||||
{ Events.CapShipBond, typeof(CapShipBondEntry) },
|
||||
{ Events.CarrierJump, typeof(CarrierJump) },
|
||||
{ Events.Commander, typeof(CommanderEntry) },
|
||||
{ Events.CommitCrime, typeof(CommitCrimeEntry) },
|
||||
{ Events.Died, typeof(DiedEntry) },
|
||||
@@ -36,6 +38,7 @@ public class Entry {
|
||||
{ Events.MissionRedirected, typeof(MissionRedirectedEntry) },
|
||||
{ Events.Missions, typeof(MissionsEntry) },
|
||||
{ Events.MultiSellExplorationData, typeof(MultiSellExplorationDataEntry) },
|
||||
{ Events.Music, typeof(MusicEntry) },
|
||||
{ Events.ReceiveText, typeof(ReceiveTextEntry) },
|
||||
{ Events.RedeemVoucher, typeof(RedeemVoucherEntry) },
|
||||
{ Events.SearchAndRescue, typeof(SearchAndRescueEntry) },
|
||||
@@ -44,6 +47,7 @@ public class Entry {
|
||||
{ Events.SellOrganicData, typeof(SellOrganicDataEntry) },
|
||||
{ Events.ShieldState, typeof(ShieldStateEntry) },
|
||||
{ Events.ShipTargeted, typeof(ShipTargetedEntry) },
|
||||
{ Events.SupercruiseDestinationDrop, typeof(SupercruiseDestinationDropEntry) },
|
||||
{ Events.SupercruiseEntry, typeof(SupercruiseEntryEntry) },
|
||||
{ Events.SupercruiseExit, typeof(SupercruiseExitEntry) },
|
||||
{ Events.UnderAttack, typeof(UnderAttackEntry) },
|
||||
@@ -62,7 +66,15 @@ public class Entry {
|
||||
public static Entry? Parse(string journalline) {
|
||||
using (JsonReader reader = new JsonTextReader(new StringReader(journalline))) {
|
||||
reader.DateParseHandling = DateParseHandling.None;
|
||||
var json = JObject.Load(reader);
|
||||
JObject? json = null;
|
||||
try {
|
||||
json = JObject.Load(reader);
|
||||
} catch (Exception e) {
|
||||
throw new InvalidJournalEntryException(
|
||||
"invalid JSON journal entry: " + journalline,
|
||||
e
|
||||
);
|
||||
}
|
||||
if (json == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
namespace EDPlayerJournal.Entries;
|
||||
|
||||
public class Events {
|
||||
public static readonly string ApproachSettlement = "ApproachSettlement";
|
||||
public static readonly string Bounty = "Bounty";
|
||||
public static readonly string CapShipBond = "CapShipBond";
|
||||
public static readonly string CarrierJump = "CarrierJump";
|
||||
public static readonly string Commander = "Commander";
|
||||
public static readonly string CommitCrime = "CommitCrime";
|
||||
public static readonly string Died = "Died";
|
||||
@@ -26,6 +28,7 @@ public class Events {
|
||||
public static readonly string MissionRedirected = "MissionRedirected";
|
||||
public static readonly string Missions = "Missions";
|
||||
public static readonly string MultiSellExplorationData = "MultiSellExplorationData";
|
||||
public static readonly string Music = "Music";
|
||||
public static readonly string ReceiveText = "ReceiveText";
|
||||
public static readonly string RedeemVoucher = "RedeemVoucher";
|
||||
public static readonly string SearchAndRescue = "SearchAndRescue";
|
||||
@@ -35,6 +38,7 @@ public class Events {
|
||||
public static readonly string ShieldState = "ShieldState";
|
||||
public static readonly string ShipTargeted = "ShipTargeted";
|
||||
public static readonly string Shutdown = "Shutdown";
|
||||
public static readonly string SupercruiseDestinationDrop = "SupercruiseDestinationDrop";
|
||||
public static readonly string SupercruiseEntry = "SupercruiseEntry";
|
||||
public static readonly string SupercruiseExit = "SupercruiseExit";
|
||||
public static readonly string UnderAttack = "UnderAttack";
|
||||
|
||||
@@ -1,18 +1,47 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
namespace EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.Entries;
|
||||
public class LocationEntry : Entry {
|
||||
/// <summary>
|
||||
/// Current star system.
|
||||
/// </summary>
|
||||
public string? StarSystem { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Faction in control of the current star system. Empty for unpopulated
|
||||
/// systems.
|
||||
/// </summary>
|
||||
public string? SystemFaction { get; set; }
|
||||
public string? StationName { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 64bit system address.
|
||||
/// </summary>
|
||||
public ulong SystemAddress { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Station name if docked at a station.
|
||||
/// </summary>
|
||||
public string? StationName { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Faction in control of the current station, if docked.
|
||||
/// </summary>
|
||||
public string? StationFaction { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Body within the system, might be null.
|
||||
/// </summary>
|
||||
public string? Body { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if the player is docked somewhere.
|
||||
/// </summary>
|
||||
public bool Docked { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Position of the star system.
|
||||
/// </summary>
|
||||
public long[]? StarPos { get; set; }
|
||||
|
||||
public List<Faction> SystemFactions { get; set; } = new List<Faction>();
|
||||
@@ -30,7 +59,12 @@ public class LocationEntry : Entry {
|
||||
|
||||
JObject? systemfaction = JSON.Value<JObject>("SystemFaction");
|
||||
if (systemfaction != null) {
|
||||
SystemFaction = systemfaction.Value<string>("Name") ?? "";
|
||||
SystemFaction = systemfaction.Value<string>("Name");
|
||||
}
|
||||
|
||||
JObject? stationfaction = JSON.Value<JObject>("StationFaction");
|
||||
if (stationfaction != null) {
|
||||
StationFaction = stationfaction.Value<string>("Name");
|
||||
}
|
||||
|
||||
JArray? factions = JSON.Value<JArray>("Factions");
|
||||
|
||||
9
EDPlayerJournal/Entries/MusicEntry.cs
Normal file
9
EDPlayerJournal/Entries/MusicEntry.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
namespace EDPlayerJournal.Entries;
|
||||
|
||||
public class MusicEntry : Entry {
|
||||
public string? MusicTrack { get; set; } = null;
|
||||
|
||||
protected override void Initialise() {
|
||||
MusicTrack = JSON.Value<string?>("MusicTrack");
|
||||
}
|
||||
}
|
||||
30
EDPlayerJournal/Entries/SupercruiseDestinationDropEntry.cs
Normal file
30
EDPlayerJournal/Entries/SupercruiseDestinationDropEntry.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
namespace EDPlayerJournal.Entries;
|
||||
|
||||
public class SupercruiseDestinationDropEntry : Entry {
|
||||
/// <summary>
|
||||
/// Destination type, internal string.
|
||||
/// </summary>
|
||||
public string? Type { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Destination type, localised string.
|
||||
/// </summary>
|
||||
public string? TypeLocalised { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Threat of the destination, if known.
|
||||
/// </summary>
|
||||
public long? Threat { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Market ID if it has one.
|
||||
/// </summary>
|
||||
public ulong? MarketID { get; set; } = null;
|
||||
|
||||
protected override void Initialise() {
|
||||
Type = JSON.Value<string>("Type");
|
||||
TypeLocalised = JSON.Value<string>("Type_Localised");
|
||||
Threat = JSON.Value<long?>("Threat");
|
||||
MarketID = JSON.Value<ulong?>("MarketID");
|
||||
}
|
||||
}
|
||||
@@ -55,6 +55,11 @@ public class Factions {
|
||||
/// </summary>
|
||||
public static string Thargoid = "Thargoids";
|
||||
|
||||
/// <summary>
|
||||
/// The faction the fleet carriers use.
|
||||
/// </summary>
|
||||
public static string FleetCarrier = "FleetCarrier";
|
||||
|
||||
public static bool IsPilotsFederation(string? name) {
|
||||
if (name == null) {
|
||||
return false;
|
||||
|
||||
73
EDPlayerJournal/Instances.cs
Normal file
73
EDPlayerJournal/Instances.cs
Normal file
@@ -0,0 +1,73 @@
|
||||
namespace EDPlayerJournal;
|
||||
|
||||
/// <summary>
|
||||
/// Contains information regarding instances you can supercruise into,
|
||||
/// such as combat zones, installations and megaship scenarios.
|
||||
/// </summary>
|
||||
public class Instances {
|
||||
/// <summary>
|
||||
/// Low ship combat zone
|
||||
/// </summary>
|
||||
public static readonly string WarzoneLow = "$Warzone_PointRace_Low";
|
||||
/// <summary>
|
||||
/// Medium ship combat zone
|
||||
/// </summary>
|
||||
public static readonly string WarzoneMedium = "$Warzone_PointRace_Med";
|
||||
/// <summary>
|
||||
/// High ship combat zone.
|
||||
/// </summary>
|
||||
public static readonly string WarzoneHigh = "$Warzone_PointRace_High";
|
||||
|
||||
/// <summary>
|
||||
/// Low Thargoid combat zone
|
||||
/// </summary>
|
||||
public static readonly string WarzoneThargoidLow = "$Warzone_TG_Low";
|
||||
/// <summary>
|
||||
/// Medium Thargoid combat zone
|
||||
/// </summary>
|
||||
public static readonly string WarzoneThargoidMedium = "$Warzone_TG_Med";
|
||||
/// <summary>
|
||||
/// High Thargoid combat zone
|
||||
/// </summary>
|
||||
public static readonly string WarzoneThargoidHigh = "$Warzone_TG_High";
|
||||
/// <summary>
|
||||
/// Very High Thargoid combat zone
|
||||
/// </summary>
|
||||
public static readonly string WarzoneThargoidVeryHigh = "$Warzone_TG_VeryHigh";
|
||||
|
||||
public static bool IsThargoidWarzone(string type) {
|
||||
return
|
||||
IsInstance(type, WarzoneThargoidLow) ||
|
||||
IsInstance(type, WarzoneThargoidMedium) ||
|
||||
IsInstance(type, WarzoneThargoidHigh) ||
|
||||
IsInstance(type, WarzoneThargoidVeryHigh)
|
||||
;
|
||||
}
|
||||
|
||||
public static bool IsHumanWarzone(string type) {
|
||||
return
|
||||
IsInstance(type, WarzoneLow) ||
|
||||
IsInstance(type, WarzoneMedium) ||
|
||||
IsInstance(type, WarzoneHigh)
|
||||
;
|
||||
}
|
||||
|
||||
public static bool IsWarzone(string type) {
|
||||
return IsHumanWarzone(type) || IsThargoidWarzone(type);
|
||||
}
|
||||
|
||||
public static bool IsInstance(string type, string instance) {
|
||||
if (string.IsNullOrEmpty(type) || string.IsNullOrEmpty(instance)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Instance names are split by a semi colon, with the remainder being
|
||||
// additional info to such as index.
|
||||
string[] parts = type.Split(":");
|
||||
if (!parts[0].StartsWith("$")) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return string.Compare(parts[0], instance, true) == 0;
|
||||
}
|
||||
}
|
||||
@@ -6,6 +6,7 @@
|
||||
public class InvalidJournalEntryException : Exception {
|
||||
public InvalidJournalEntryException() { }
|
||||
public InvalidJournalEntryException(string message) : base(message) { }
|
||||
public InvalidJournalEntryException(string message, Exception inner) : base(message, inner) { }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -17,6 +17,11 @@ public class JournalFile : IComparable<JournalFile>
|
||||
private static Regex update11regex = new Regex("Journal\\.([^\\.]+)\\.(\\d+).log");
|
||||
private static string iso8601 = "yyyyMMddTHHmmss";
|
||||
|
||||
/// <summary>
|
||||
/// A public list of errors encountered while parsing the journal files
|
||||
/// </summary>
|
||||
public List<Exception> Errors { get; private set; } = new List<Exception>();
|
||||
|
||||
public static bool VerifyFile(string path) {
|
||||
string filename = Path.GetFileName(path);
|
||||
|
||||
@@ -125,14 +130,19 @@ public class JournalFile : IComparable<JournalFile>
|
||||
}
|
||||
|
||||
entries.Clear();
|
||||
foreach(var line in lines) {
|
||||
Errors.Clear();
|
||||
foreach (var line in lines) {
|
||||
// Skip empty lines
|
||||
if (line.Trim().Length == 0) {
|
||||
continue;
|
||||
}
|
||||
Entry? entry = Entry.Parse(line);
|
||||
if (entry != null) {
|
||||
entries.Add(entry);
|
||||
try {
|
||||
Entry? entry = Entry.Parse(line);
|
||||
if (entry != null) {
|
||||
entries.Add(entry);
|
||||
}
|
||||
} catch (Exception ex) {
|
||||
Errors.Add(ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -36,6 +36,31 @@ public class MissionInfluence {
|
||||
/// </summary>
|
||||
public string Influence { get; set; } = string.Empty;
|
||||
|
||||
public long InfluenceAmount {
|
||||
get {
|
||||
string trend = TrendAdjustedInfluence;
|
||||
return (long)
|
||||
(trend.Count(x => x == '-') * -1) +
|
||||
trend.Count(x => x == '+')
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns how much influence was made, represented in pluses for positive influence,
|
||||
/// and minuses with negative influence. This takes Trend (up, bad etc.) into account.
|
||||
/// </summary>
|
||||
public string TrendAdjustedInfluence {
|
||||
get {
|
||||
if (!string.IsNullOrEmpty(Trend) &&
|
||||
Trend.Contains("bad", StringComparison.OrdinalIgnoreCase)) {
|
||||
return new string('-', Influence.Length);
|
||||
} else {
|
||||
return new string('+', Influence.Length);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static MissionInfluence FromJSON(JObject obj) {
|
||||
MissionInfluence missionInfluence = new MissionInfluence();
|
||||
|
||||
@@ -394,27 +419,29 @@ public class Mission : IComparable<Mission> {
|
||||
/// <param name="faction">Faction name in question.</param>
|
||||
/// <param name="systemaddr">Star System address</param>
|
||||
/// <returns>null if no entry was found, or a string denoting pluses for the amount influence gained.</returns>
|
||||
public string? GetInfluenceForFaction(string faction, ulong systemaddr) {
|
||||
public MissionInfluence[]? GetInfluenceForFaction(string faction, ulong systemaddr) {
|
||||
var results = FactionEffects
|
||||
.Where(x => string.Compare(x.Faction, faction) == 0)
|
||||
.SelectMany(x => x.Influences)
|
||||
.Where(x => (x.SystemAddress != null && x.SystemAddress == systemaddr))
|
||||
.Select(x => x.Influence)
|
||||
.Select(x => x)
|
||||
.ToArray()
|
||||
;
|
||||
|
||||
if (results == null || results.Length == 0) {
|
||||
return null;
|
||||
return new MissionInfluence[0];
|
||||
}
|
||||
|
||||
return string.Join("", results);
|
||||
return results;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A convenient Dictionary containing all influences given out by faction,
|
||||
/// then by system address and then by influence handed out.
|
||||
/// then by system address and then by influence handed out. Influence can
|
||||
/// be either a series of "+" for positive influence, or "-" for negative
|
||||
/// influence.
|
||||
/// </summary>
|
||||
public Dictionary<string, Dictionary<ulong, string>> Influences {
|
||||
public Dictionary<string, Dictionary<ulong, MissionInfluence>> Influences {
|
||||
get {
|
||||
return FactionEffects
|
||||
.Where(x => x.Faction != null)
|
||||
@@ -422,7 +449,10 @@ public class Mission : IComparable<Mission> {
|
||||
x => (x.Faction ?? string.Empty),
|
||||
x => x.Influences
|
||||
.Where(x => x.SystemAddress != null)
|
||||
.ToDictionary(x => (x.SystemAddress ?? 0), x => x.Influence)
|
||||
.ToDictionary(
|
||||
x => (x.SystemAddress ?? 0),
|
||||
x => x
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,6 +22,12 @@ public class PlayerJournal {
|
||||
ScanFiles();
|
||||
}
|
||||
|
||||
public List<Exception> AllErrors {
|
||||
get {
|
||||
return Files.SelectMany(x => x.Errors).ToList();
|
||||
}
|
||||
}
|
||||
|
||||
public List<JournalFile> Files {
|
||||
get { return journalfiles; }
|
||||
}
|
||||
|
||||
@@ -8,6 +8,16 @@ public enum ThargoidVessel {
|
||||
Basilisk = 4,
|
||||
Medusa = 5,
|
||||
Hydra = 6,
|
||||
// Includes Glaive and Scythe
|
||||
Hunter = 7,
|
||||
/// <summary>
|
||||
/// Thargoid drone
|
||||
/// </summary>
|
||||
Revenant = 8,
|
||||
/// <summary>
|
||||
/// New thargoid drone in U17
|
||||
/// </summary>
|
||||
Banshee = 9,
|
||||
}
|
||||
|
||||
public class Thargoid {
|
||||
@@ -15,34 +25,44 @@ public class Thargoid {
|
||||
|
||||
public static Dictionary<ulong, ThargoidVessel> VesselPayout { get; } = new() {
|
||||
// Up to date values ever since 14.02
|
||||
{ 25000, ThargoidVessel.Revenant },
|
||||
{ 65000, ThargoidVessel.Scout },
|
||||
{ 75000, ThargoidVessel.Scout },
|
||||
// New in Update 17
|
||||
{ 100000, ThargoidVessel.Banshee },
|
||||
// New in Update 15
|
||||
{ 4500000, ThargoidVessel.Hunter },
|
||||
{ 6500000, ThargoidVessel.Cyclops },
|
||||
{ 20000000, ThargoidVessel.Basilisk },
|
||||
{ 25000000, ThargoidVessel.Orthrus },
|
||||
//{ 25000000, ThargoidVessel.Orthrus },
|
||||
{ 34000000, ThargoidVessel.Medusa },
|
||||
// March, 16th 2023 the Orthrus payout was buffed again.
|
||||
{ 40000000, ThargoidVessel.Orthrus },
|
||||
{ 50000000, ThargoidVessel.Hydra },
|
||||
// These are the old values pre Update 14.02
|
||||
{ 80000, ThargoidVessel.Scout },
|
||||
{ 8000000, ThargoidVessel.Cyclops },
|
||||
{ 24000000, ThargoidVessel.Basilisk },
|
||||
//{ 80000, ThargoidVessel.Scout },
|
||||
//{ 8000000, ThargoidVessel.Cyclops },
|
||||
//{ 24000000, ThargoidVessel.Basilisk },
|
||||
// In Update 14.1 the payout for Orthrus has been rebalanced.
|
||||
{ 30000000, ThargoidVessel.Orthrus },
|
||||
{ 40000000, ThargoidVessel.Medusa },
|
||||
//{ 30000000, ThargoidVessel.Orthrus },
|
||||
//{ 40000000, ThargoidVessel.Medusa },
|
||||
// This used to be the old payout value for Orthrus, it now conflicts
|
||||
// with Post Update 14.02 Hydra values
|
||||
//{ 50000000, ThargoidVessel.Orthrus },
|
||||
{ 60000000, ThargoidVessel.Hydra },
|
||||
//{ 60000000, ThargoidVessel.Hydra },
|
||||
};
|
||||
|
||||
public static Dictionary<ThargoidVessel, string?> VesselNames { get; } = new() {
|
||||
{ ThargoidVessel.Unknown, null },
|
||||
{ ThargoidVessel.Scout, "Thargoid Scout" },
|
||||
{ ThargoidVessel.Unknown, "(Unknown)" },
|
||||
{ ThargoidVessel.Revenant, "Revenant" },
|
||||
{ ThargoidVessel.Scout, "Scout" },
|
||||
{ ThargoidVessel.Orthrus, "Orthrus" },
|
||||
{ ThargoidVessel.Cyclops, "Cyclops" },
|
||||
{ ThargoidVessel.Basilisk, "Basilisk" },
|
||||
{ ThargoidVessel.Medusa, "Medusa" },
|
||||
{ ThargoidVessel.Hydra, "Hydra" },
|
||||
{ ThargoidVessel.Hunter, "Hunter" },
|
||||
{ ThargoidVessel.Banshee, "Banshee" },
|
||||
};
|
||||
|
||||
public static ThargoidVessel GetVesselByPayout(ulong payout) {
|
||||
|
||||
@@ -59,9 +59,9 @@ public class MissionTest {
|
||||
Assert.IsTrue(e.IsEmptyFaction);
|
||||
Assert.AreEqual(e.Faction, string.Empty);
|
||||
|
||||
string? influence = m.GetInfluenceForFaction("", 251012319587UL);
|
||||
var influence = m.GetInfluenceForFaction("", 251012319587UL);
|
||||
Assert.IsNotNull(influence);
|
||||
Assert.AreEqual(influence, "+");
|
||||
Assert.AreEqual(influence[0].Influence, "+");
|
||||
|
||||
e = m.FactionEffects[1];
|
||||
Assert.AreEqual(e.Faction, "Social LHS 6103 Confederation");
|
||||
@@ -101,22 +101,25 @@ public class MissionTest {
|
||||
|
||||
Assert.AreEqual(effect.Reputation, "++");
|
||||
|
||||
string? influence;
|
||||
|
||||
influence = m.GetInfluenceForFaction("Salus Imperial Society", 1865919973739UL);
|
||||
Assert.AreEqual(influence, "++");
|
||||
var influence = m.GetInfluenceForFaction("Salus Imperial Society", 1865919973739UL);
|
||||
Assert.IsNotNull(influence);
|
||||
Assert.IsTrue(influence.Length > 0);
|
||||
Assert.AreEqual(influence[0].Influence, "++");
|
||||
|
||||
influence = m.GetInfluenceForFaction("Salus Imperial Society", 1733186884306UL);
|
||||
Assert.AreEqual(influence, "++");
|
||||
Assert.IsNotNull(influence);
|
||||
Assert.IsTrue(influence.Length > 0);
|
||||
Assert.AreEqual(influence[0].Influence, "++");
|
||||
|
||||
influence = m.GetInfluenceForFaction("Saelishi Saxons", 1733186884306UL);
|
||||
Assert.IsNull(influence);
|
||||
Assert.IsNotNull(influence);
|
||||
Assert.AreEqual(influence.Length, 0);
|
||||
|
||||
// Only one entry are we only have Salus
|
||||
Assert.AreEqual(m.Influences.Count, 1);
|
||||
Assert.AreEqual(m.Influences["Salus Imperial Society"].Count, 2);
|
||||
Assert.AreEqual(m.Influences["Salus Imperial Society"][1865919973739UL], "++");
|
||||
Assert.AreEqual(m.Influences["Salus Imperial Society"][1733186884306UL], "++");
|
||||
Assert.AreEqual(m.Influences["Salus Imperial Society"][1865919973739UL].Influence, "++");
|
||||
Assert.AreEqual(m.Influences["Salus Imperial Society"][1733186884306UL].Influence, "++");
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
|
||||
@@ -19,7 +19,13 @@ public class TestTransactionParser {
|
||||
return;
|
||||
}
|
||||
|
||||
List<Transaction>? transactions = parser.Parse(entries);
|
||||
var options = new TransactionParserOptions() {
|
||||
IgnoreInfluenceSupport = false,
|
||||
IgnoreExoBiology = false,
|
||||
IgnoreFleetCarrierFaction = false,
|
||||
IgnoreMarketBuy = false,
|
||||
};
|
||||
List<Transaction>? transactions = parser.Parse(entries, options);
|
||||
Assert.IsNotNull(transactions, "could not parse entries");
|
||||
Assert.AreEqual(transactions.Count, 3);
|
||||
|
||||
@@ -144,7 +150,14 @@ public class TestTransactionParser {
|
||||
return;
|
||||
}
|
||||
|
||||
List<Transaction>? transactions = parser.Parse(entries);
|
||||
var options = new TransactionParserOptions() {
|
||||
IgnoreInfluenceSupport = false,
|
||||
IgnoreExoBiology = false,
|
||||
IgnoreFleetCarrierFaction = false,
|
||||
IgnoreMarketBuy = false,
|
||||
};
|
||||
|
||||
List<Transaction>? transactions = parser.Parse(entries, options);
|
||||
Assert.IsNotNull(transactions, "could not parse entries");
|
||||
Assert.AreEqual(transactions.Count, 1);
|
||||
Assert.IsInstanceOfType(transactions[0], typeof(OrganicData), "result is not of type Organic Data");
|
||||
|
||||
@@ -22,14 +22,17 @@ public class ThargoidKills {
|
||||
Assert.IsNotNull(transactions, "could not parse entries");
|
||||
Assert.AreEqual(transactions.Count, 3);
|
||||
|
||||
// In recent updates the payout was changed, that's why this test reports unknown thargoid vessels
|
||||
// This test makes sure the new parser does not conflict with legacy values
|
||||
//
|
||||
Assert.IsInstanceOfType(transactions[0], typeof(ThargoidKill), "result is not of type ThargoidKill");
|
||||
Assert.AreEqual(transactions[0].ThargoidType, EDPlayerJournal.ThargoidVessel.Scout);
|
||||
Assert.AreEqual(transactions[0].ThargoidType, EDPlayerJournal.ThargoidVessel.Unknown);
|
||||
|
||||
Assert.IsInstanceOfType(transactions[1], typeof(ThargoidKill), "result is not of type ThargoidKill");
|
||||
Assert.AreEqual(transactions[1].ThargoidType, EDPlayerJournal.ThargoidVessel.Basilisk);
|
||||
Assert.AreEqual(transactions[1].ThargoidType, EDPlayerJournal.ThargoidVessel.Unknown);
|
||||
|
||||
Assert.IsInstanceOfType(transactions[2], typeof(ThargoidKill), "result is not of type ThargoidKill");
|
||||
Assert.AreEqual(transactions[2].ThargoidType, EDPlayerJournal.ThargoidVessel.Scout);
|
||||
Assert.AreEqual(transactions[2].ThargoidType, EDPlayerJournal.ThargoidVessel.Unknown);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
|
||||
@@ -3,13 +3,13 @@ using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using EliteBGS.LogGenerator;
|
||||
using System.Reflection;
|
||||
|
||||
namespace EliteBGS;
|
||||
|
||||
public class DiscordLogGenerator {
|
||||
protected List<LogFormatter> formatters = new List<LogFormatter>() {
|
||||
new MissionFormat(),
|
||||
new FailedMissionFormat(),
|
||||
new MurderFormat(),
|
||||
new VoucherFormat(),
|
||||
new ThargoidFormatter(),
|
||||
@@ -19,11 +19,45 @@ public class DiscordLogGenerator {
|
||||
new MicroResourcesFormat(),
|
||||
new MarketBuyFormat(),
|
||||
new CargoSoldFormatter(),
|
||||
/* As of this moment, Update 14.02 organics do not affect BGS at all */
|
||||
//new VistaGenomicsFormat(),
|
||||
new VistaGenomicsFormat(),
|
||||
new SearchAndRescueFormat(),
|
||||
};
|
||||
|
||||
protected virtual string GetToolVersion() {
|
||||
Version v = Assembly.GetCallingAssembly().GetName().Version;
|
||||
string ver;
|
||||
if (v == null) {
|
||||
ver = "v?.?.?";
|
||||
} else {
|
||||
ver = "v" + v.ToString(3);
|
||||
}
|
||||
return string.Format("EliteBGS {0}", ver);
|
||||
}
|
||||
|
||||
protected virtual DateTime? GetDateOfEarliestEntry(Objective objective) {
|
||||
var it = objective
|
||||
.Transactions
|
||||
.OrderBy(x => x.CompletedAtDateTime)
|
||||
.FirstOrDefault()
|
||||
;
|
||||
if (it != null) {
|
||||
return it.CompletedAtDateTime;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
protected virtual DateTime? GetDateOfLatestEntry(Objective objective) {
|
||||
var it = objective
|
||||
.Transactions
|
||||
.OrderByDescending(x => x.CompletedAtDateTime)
|
||||
.FirstOrDefault()
|
||||
;
|
||||
if (it != null) {
|
||||
return it.CompletedAtDateTime;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
protected virtual string GenerateSummary(Objective objective) {
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
@@ -40,7 +74,7 @@ public class DiscordLogGenerator {
|
||||
}
|
||||
|
||||
if (sb.Length > 0) {
|
||||
sb.Append(", ");
|
||||
sb.Append("; ");
|
||||
}
|
||||
|
||||
sb.Append(summary);
|
||||
@@ -77,7 +111,18 @@ public class DiscordLogGenerator {
|
||||
|
||||
string summary = GenerateSummary(objective);
|
||||
|
||||
log.AppendFormat("**Date:** {0}\n", DateTime.Now.ToString("dd/MM/yyyy"));
|
||||
log.AppendFormat("**Log Generated:** {0} by {1}\n",
|
||||
DateTime.Now.ToString("dd/MM/yyyy"),
|
||||
GetToolVersion()
|
||||
);
|
||||
var earliest = GetDateOfEarliestEntry(objective);
|
||||
var latest = GetDateOfLatestEntry(objective);
|
||||
if (earliest != null && latest != null) {
|
||||
log.AppendFormat("**Date:** {0} - {1}\n",
|
||||
GetDateOfEarliestEntry(objective),
|
||||
GetDateOfLatestEntry(objective)
|
||||
);
|
||||
}
|
||||
log.AppendFormat("**Target:** {0}\n", location);
|
||||
if (!string.IsNullOrEmpty(summary)) {
|
||||
log.AppendFormat("**Summary**: {0}\n", summary);
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<Version>0.3.1</Version>
|
||||
<Version>0.3.7</Version>
|
||||
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<UseWPF>true</UseWPF>
|
||||
@@ -54,12 +54,6 @@
|
||||
<ItemGroup>
|
||||
<Resource Include="Salus.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\EliteBGS.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="EliteBGS.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="MahApps.Metro" Version="2.4.9" />
|
||||
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
|
||||
@@ -85,4 +79,7 @@
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="Resources\" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 200 KiB |
@@ -58,11 +58,20 @@ public class CargoSoldFormatter : LogFormatter {
|
||||
public string GenerateSummary(Objective objective) {
|
||||
SellCargo[] sold = objective.EnabledOfType<SellCargo>().ToArray();
|
||||
long totalProfit = sold.Sum(x => x.Profit);
|
||||
long tons = sold.Sum(x => x.Amount);
|
||||
|
||||
if (totalProfit >= 100000) {
|
||||
return string.Format("Trade: {0}", Credits.FormatMillions(totalProfit));
|
||||
if (tons <= 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
return "";
|
||||
StringBuilder builder = new();
|
||||
|
||||
builder.Append("Sold: ");
|
||||
builder.AppendFormat("{0}t", tons);
|
||||
if (totalProfit >= 100000) {
|
||||
builder.AppendFormat(", {0} profit", Credits.FormatMillions(totalProfit));
|
||||
}
|
||||
|
||||
return builder.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ class CombatZoneFormat : LogFormatter {
|
||||
var logs = objective
|
||||
.EnabledOfType<CombatZone>()
|
||||
.OrderBy(x => (CombatZones.DifficultyRank(x.Grade) ?? 0))
|
||||
.GroupBy(x => new { x.Type, x.Grade })
|
||||
.GroupBy(x => new { x.Type, x.Grade, x.Settlement })
|
||||
.ToDictionary(x => x.Key, x => x.ToList())
|
||||
;
|
||||
StringBuilder builder = new StringBuilder();
|
||||
@@ -23,6 +23,11 @@ class CombatZoneFormat : LogFormatter {
|
||||
int optionals = log.Value
|
||||
.Sum(x => x.OptionalObjectivesCompleted)
|
||||
;
|
||||
var settlements = log.Value
|
||||
.Select(x => x.Settlement)
|
||||
.Distinct()
|
||||
;
|
||||
string settl = string.Join(", ", settlements);
|
||||
if (!string.IsNullOrEmpty(log.Key.Grade)) {
|
||||
builder.AppendFormat("Won {0}x {1} {2} Combat Zone(s)",
|
||||
log.Value.Count,
|
||||
@@ -39,6 +44,9 @@ class CombatZoneFormat : LogFormatter {
|
||||
if (optionals > 0) {
|
||||
builder.AppendFormat(" (with {0} optional objectives)", optionals);
|
||||
}
|
||||
if (!string.IsNullOrEmpty(settl)) {
|
||||
builder.AppendFormat(" (at {0})", settl);
|
||||
}
|
||||
builder.Append("\n");
|
||||
}
|
||||
|
||||
|
||||
@@ -1,60 +0,0 @@
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using EDPlayerJournal.BGS;
|
||||
|
||||
namespace EliteBGS.LogGenerator;
|
||||
|
||||
public class FailedMissionFormat : LogFormatter {
|
||||
public string GenerateLog(Objective objective) {
|
||||
var missions = objective.EnabledOfType<MissionFailed>();
|
||||
|
||||
if (missions.Count <= 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
StringBuilder builder = new StringBuilder();
|
||||
|
||||
var grouping = missions
|
||||
.GroupBy(x => x.Mission.IsOnFoot)
|
||||
;
|
||||
|
||||
foreach (var group in grouping) {
|
||||
int amount = group.Count();
|
||||
|
||||
if (group.Key) {
|
||||
builder.AppendFormat("Failed {0} On Foot Mission(s)\n", amount);
|
||||
} else {
|
||||
builder.AppendFormat("Failed {0} Ship Mission(s)\n", amount);
|
||||
}
|
||||
}
|
||||
|
||||
return builder.ToString().Trim();
|
||||
}
|
||||
|
||||
public string GenerateSummary(Objective objective) {
|
||||
var missions = objective.EnabledOfType<MissionFailed>();
|
||||
|
||||
if (missions.Count <= 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
StringBuilder sb = new();
|
||||
|
||||
int onFootFails = missions.Where(x => x.Mission.IsOnFoot).Count();
|
||||
int shipFails = missions.Where(x => !x.Mission.IsOnFoot).Count();
|
||||
|
||||
sb.Append("Fails: ");
|
||||
if (onFootFails > 0) {
|
||||
sb.AppendFormat("{0} Ground", onFootFails);
|
||||
}
|
||||
|
||||
if (shipFails > 0) {
|
||||
if (onFootFails > 0) {
|
||||
sb.Append(", ");
|
||||
}
|
||||
sb.AppendFormat("{0} Ship", shipFails);
|
||||
}
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
}
|
||||
@@ -26,7 +26,7 @@ public class GenericFormat<Type> : LogFormatter where Type : Transaction {
|
||||
return builder.ToString();
|
||||
}
|
||||
|
||||
public string GenerateSummary(Objective objective) {
|
||||
public virtual string GenerateSummary(Objective objective) {
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,38 @@
|
||||
using EDPlayerJournal.BGS;
|
||||
using EDPlayerJournal;
|
||||
using EDPlayerJournal.BGS;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace EliteBGS.LogGenerator;
|
||||
|
||||
public class KillBondsFormat : GenericFormat<FactionKillBonds> {
|
||||
public override string GenerateSummary(Objective objective) {
|
||||
StringBuilder builder = new StringBuilder();
|
||||
|
||||
var bonds = objective
|
||||
.EnabledOfType<FactionKillBonds>()
|
||||
.GroupBy(x => x.VictimFaction)
|
||||
.ToDictionary(x => x.Key, x => x.ToList())
|
||||
;
|
||||
|
||||
if (bonds.Count <= 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
builder.Append("Killbonds: ");
|
||||
foreach (var entry in bonds) {
|
||||
long sum = (long)entry.Value.Sum(x => (decimal)x.TotalSum);
|
||||
builder.AppendFormat("{0} against {1}, ",
|
||||
Credits.FormatMillions(sum),
|
||||
entry.Key
|
||||
);
|
||||
}
|
||||
|
||||
if (builder.Length > 2) {
|
||||
// Remove trailing comma
|
||||
builder.Remove(builder.Length - 2, 2);
|
||||
}
|
||||
|
||||
return builder.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,17 @@
|
||||
using EDPlayerJournal.BGS;
|
||||
using System.Linq;
|
||||
|
||||
namespace EliteBGS.LogGenerator;
|
||||
|
||||
public class MarketBuyFormat : GenericFormat<BuyCargo> {
|
||||
public override string GenerateSummary(Objective objective) {
|
||||
long tons = objective
|
||||
.EnabledOfType<BuyCargo>()
|
||||
.Sum(x => x.Amount)
|
||||
;
|
||||
if (tons <= 0) {
|
||||
return "";
|
||||
}
|
||||
return string.Format("Bought: {0}t", tons);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,17 +6,72 @@ using EDPlayerJournal.BGS;
|
||||
namespace EliteBGS.LogGenerator;
|
||||
|
||||
public class MissionFormat : LogFormatter {
|
||||
private string GenerateFailedLog(Objective objective) {
|
||||
var missions = objective.EnabledOfType<MissionFailed>();
|
||||
|
||||
if (missions.Count <= 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
StringBuilder builder = new StringBuilder();
|
||||
|
||||
var grouping = missions
|
||||
.GroupBy(x => x.Mission.IsOnFoot)
|
||||
;
|
||||
|
||||
foreach (var group in grouping) {
|
||||
int amount = group.Count();
|
||||
|
||||
if (group.Key) {
|
||||
builder.AppendFormat("Failed {0} On Foot Mission(s)\n", amount);
|
||||
} else {
|
||||
builder.AppendFormat("Failed {0} Ship Mission(s)\n", amount);
|
||||
}
|
||||
}
|
||||
|
||||
return builder.ToString().Trim();
|
||||
}
|
||||
|
||||
private string GenerateFailedSummary(Objective objective) {
|
||||
var missions = objective.EnabledOfType<MissionFailed>();
|
||||
|
||||
if (missions.Count <= 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
StringBuilder sb = new();
|
||||
|
||||
int onFootFails = missions.Where(x => x.Mission.IsOnFoot).Count();
|
||||
int shipFails = missions.Where(x => !x.Mission.IsOnFoot).Count();
|
||||
|
||||
sb.Append("Fails: ");
|
||||
if (onFootFails > 0) {
|
||||
sb.AppendFormat("{0} Ground", onFootFails);
|
||||
}
|
||||
|
||||
if (shipFails > 0) {
|
||||
if (onFootFails > 0) {
|
||||
sb.Append(", ");
|
||||
}
|
||||
sb.AppendFormat("{0} Ship", shipFails);
|
||||
}
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string GenerateLog(Objective objective) {
|
||||
Dictionary<string, Dictionary<string, int>> collated = new();
|
||||
Dictionary<string, ulong> passengers = new();
|
||||
StringBuilder output = new StringBuilder();
|
||||
int total_influence = 0;
|
||||
long total_influence = 0;
|
||||
|
||||
var missions = objective.EnabledOfType<MissionCompleted>();
|
||||
var support = objective.EnabledOfType<InfluenceSupport>();
|
||||
var failed = objective.EnabledOfType<MissionFailed>();
|
||||
|
||||
if ((missions == null || missions.Count == 0) &&
|
||||
(support == null || support.Count == 0)) {
|
||||
(support == null || support.Count == 0) &&
|
||||
(failed == null || failed.Count == 0)) {
|
||||
return "";
|
||||
}
|
||||
|
||||
@@ -60,17 +115,25 @@ public class MissionFormat : LogFormatter {
|
||||
|
||||
output.Append("\n");
|
||||
|
||||
// Handle failed missions, and add them to the log and influence tally
|
||||
string failedlog = GenerateFailedLog(objective);
|
||||
if (!string.IsNullOrEmpty(failedlog)) {
|
||||
output.Append(failedlog);
|
||||
output.Append("\n");
|
||||
}
|
||||
total_influence += failed.Sum(x => x.InfluenceAmount);
|
||||
|
||||
foreach (InfluenceSupport inf in support) {
|
||||
output.Append(inf.ToString());
|
||||
output.Append("\n");
|
||||
total_influence += inf.Influence.Length;
|
||||
total_influence += inf.Influence.InfluenceAmount;
|
||||
}
|
||||
|
||||
if (support.Count() > 0) {
|
||||
output.Append("\n");
|
||||
}
|
||||
|
||||
if (total_influence > 0) {
|
||||
if (total_influence != 0) {
|
||||
output.AppendFormat("Total Influence: {0}", total_influence);
|
||||
}
|
||||
|
||||
@@ -84,13 +147,24 @@ public class MissionFormat : LogFormatter {
|
||||
;
|
||||
long support = objective
|
||||
.EnabledOfType<InfluenceSupport>()
|
||||
.Sum(x => x.Influence.Length)
|
||||
.Sum(x => x.Influence.InfluenceAmount)
|
||||
;
|
||||
long failed = objective
|
||||
.EnabledOfType<MissionFailed>()
|
||||
.Sum(x => x.InfluenceAmount)
|
||||
;
|
||||
|
||||
if (influence + support <= 0) {
|
||||
if (influence == 0 && support == 0 && failed == 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
return string.Format("INF: {0}", influence + support);
|
||||
string failedsummary = GenerateFailedSummary(objective);
|
||||
string summary = string.Format("INF: {0}", influence + support + failed);
|
||||
|
||||
if (!string.IsNullOrEmpty(failedsummary)) {
|
||||
string.Join("; ", summary, failedsummary);
|
||||
}
|
||||
|
||||
return summary;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
using EDPlayerJournal.BGS;
|
||||
using System.Collections.Generic;
|
||||
using EDPlayerJournal;
|
||||
using EDPlayerJournal.BGS;
|
||||
using System.Text;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using EDPlayerJournal;
|
||||
|
||||
namespace EliteBGS.LogGenerator;
|
||||
|
||||
@@ -36,14 +34,14 @@ public class MurderFormat : LogFormatter {
|
||||
type = "person";
|
||||
}
|
||||
}
|
||||
builder.AppendFormat("Murdered {0} {1} (Bounties: {2}, Fines: {3})",
|
||||
long bounties = log.Value.Sum(x => x.Bounties);
|
||||
builder.AppendFormat("Murdered {0} {1} (Bounties: {2})\n",
|
||||
log.Value.Count, type,
|
||||
log.Value.Sum(x => x.Bounties),
|
||||
log.Value.Sum(x => x.Fines)
|
||||
Credits.FormatMillions(bounties)
|
||||
);
|
||||
}
|
||||
|
||||
return builder.ToString();
|
||||
return builder.ToString().Trim();
|
||||
}
|
||||
|
||||
public string GenerateSummary(Objective objective) {
|
||||
|
||||
@@ -1,6 +1,22 @@
|
||||
using EDPlayerJournal.BGS;
|
||||
using EDPlayerJournal;
|
||||
using EDPlayerJournal.BGS;
|
||||
using System.Linq;
|
||||
|
||||
namespace EliteBGS.LogGenerator;
|
||||
|
||||
public class SearchAndRescueFormat : GenericFormat<SearchAndRescue> {
|
||||
public override string GenerateSummary(Objective objective) {
|
||||
long tons = objective
|
||||
.EnabledOfType<SearchAndRescue>()
|
||||
.Sum(x => x.Count)
|
||||
;
|
||||
long profit = objective
|
||||
.EnabledOfType<SearchAndRescue>()
|
||||
.Sum(x => x.Reward)
|
||||
;
|
||||
if (tons <= 0) {
|
||||
return "";
|
||||
}
|
||||
return string.Format("S&R: {0}t, {1} profit", tons, Credits.FormatMillions(profit));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,8 +37,9 @@ public class ThargoidFormatter : LogFormatter {
|
||||
return "";
|
||||
}
|
||||
|
||||
int drones = kills.Where(x => x.ThargoidType == ThargoidVessel.Revenant).Count();
|
||||
int scouts = kills.Where(x => x.ThargoidType == ThargoidVessel.Scout).Count();
|
||||
int interceptors = kills.Count - scouts;
|
||||
int interceptors = kills.Count - scouts - drones;
|
||||
|
||||
StringBuilder builder = new StringBuilder();
|
||||
|
||||
@@ -48,10 +49,16 @@ public class ThargoidFormatter : LogFormatter {
|
||||
}
|
||||
if (scouts > 0) {
|
||||
if (interceptors > 0) {
|
||||
builder.Append(" + ");
|
||||
builder.Append(", ");
|
||||
}
|
||||
builder.AppendFormat("{0} SCT", scouts);
|
||||
}
|
||||
if (drones > 0) {
|
||||
if (interceptors > 0 || scouts > 0) {
|
||||
builder.Append(", ");
|
||||
}
|
||||
builder.AppendFormat("{0} DRN", drones);
|
||||
}
|
||||
|
||||
return builder.ToString();
|
||||
}
|
||||
|
||||
@@ -1,6 +1,18 @@
|
||||
using EDPlayerJournal.BGS;
|
||||
using EDPlayerJournal;
|
||||
using EDPlayerJournal.BGS;
|
||||
using System.Linq;
|
||||
|
||||
namespace EliteBGS.LogGenerator;
|
||||
|
||||
class VistaGenomicsFormat : GenericFormat<OrganicData> {
|
||||
public override string GenerateSummary(Objective objective) {
|
||||
long profit = objective
|
||||
.EnabledOfType<OrganicData>()
|
||||
.Sum(x => x.TotalValue)
|
||||
;
|
||||
if (profit <= 0) {
|
||||
return "";
|
||||
}
|
||||
return string.Format("Organic: {0} Profit", Credits.FormatMillions(profit));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,8 +19,8 @@ public class VoucherFormat : LogFormatter {
|
||||
}
|
||||
|
||||
foreach (var m in missions) {
|
||||
ulong total = (ulong)m.Value.Sum(x => (decimal)x.TotalSum);
|
||||
builder.AppendFormat("Handed in {0} vouchers: {1}\n", m.Key, Credits.FormatCredits(total));
|
||||
long total = (long)m.Value.Sum(x => (decimal)x.TotalSum);
|
||||
builder.AppendFormat("Handed in {0} vouchers: {1}\n", m.Key, Credits.FormatMillions(total));
|
||||
}
|
||||
|
||||
return builder.ToString().Trim();
|
||||
|
||||
@@ -120,8 +120,10 @@
|
||||
<Expander Header="Optional Objectives" Visibility="{Binding IsShipCombatZone}">
|
||||
<StackPanel Orientation="Vertical">
|
||||
<ToggleButton x:Name="CapitalShip" Margin="2,0,2,0" Content="Capital Ship" IsChecked="{Binding HasCapitalShip, Mode=TwoWay}" IsThreeState="False"/>
|
||||
<ToggleButton x:Name="Captain" Margin="2,0,2,0" Content="Captain" IsChecked="{Binding HasCaptain, Mode=TwoWay}" IsThreeState="False"/>
|
||||
<ToggleButton x:Name="Correspondent" Margin="2,0,2,0" Content="Correspondent" IsChecked="{Binding HasCorrespondent, Mode=TwoWay}" IsThreeState="False"/>
|
||||
<ToggleButton x:Name="AlliedCaptain" Margin="2,0,2,0" Content="Allied Captain" IsChecked="{Binding HasAlliedCaptain, Mode=TwoWay}" IsThreeState="False"/>
|
||||
<ToggleButton x:Name="EnemyCaptain" Margin="2,0,2,0" Content="Enemy Captain" IsChecked="{Binding HasEnemyCaptain, Mode=TwoWay}" IsThreeState="False"/>
|
||||
<ToggleButton x:Name="AlliedCorrespondent" Margin="2,0,2,0" Content="Allied Correspondent" IsChecked="{Binding HasAlliedCorrespondent, Mode=TwoWay}" IsThreeState="False"/>
|
||||
<ToggleButton x:Name="EnemyCorrespondent" Margin="2,0,2,0" Content="Enemy Correspondent" IsChecked="{Binding HasEnemyCorrespondent, Mode=TwoWay}" IsThreeState="False"/>
|
||||
<ToggleButton x:Name="SpecOps" Margin="2,0,2,0" Content="Spec Ops" IsChecked="{Binding HasSpecOps, Mode=TwoWay}" IsThreeState="False"/>
|
||||
</StackPanel>
|
||||
</Expander>
|
||||
@@ -163,6 +165,7 @@
|
||||
<TabItem Header="Settings">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="*"/>
|
||||
@@ -181,10 +184,13 @@
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<Label Content="Location on disk for the player journal. There is usually no need to change this setting." Grid.Row="0" Grid.ColumnSpan="2" HorizontalAlignment="Left" Margin="0,0,0,0" VerticalAlignment="Top" RenderTransformOrigin="-0.08,0.496"/>
|
||||
<TextBox x:Name="journallocation" IsReadOnly="true" Text="" Grid.Row="1" Grid.Column="0" Margin="5,0,5,10" TextWrapping="Wrap" />
|
||||
<Button x:Name="browsejournallocation" Content="Browse" Grid.Row="1" Grid.Column="1" Margin="0,0,0,0" Width="Auto" VerticalAlignment="Top" HorizontalAlignment="Left" Click="browsejournallocation_Click"/>
|
||||
<Button x:Name="OpenInExplorer" Content="Open Folder" Grid.Row="1" Grid.Column="2" Margin="5,0,0,0" Width="Auto" VerticalAlignment="Top" HorizontalAlignment="Left" Click="OpenInExplorer_Click" />
|
||||
</Grid>
|
||||
</GroupBox>
|
||||
<GroupBox Header="Theme Colour" Height="Auto" Grid.Row="1" VerticalAlignment="Top" Width="Auto" Grid.ColumnSpan="3" Margin="0,5,0,0">
|
||||
@@ -201,6 +207,22 @@
|
||||
<ComboBox x:Name="Colour" IsEditable="False" Grid.Row="1" Grid.Column="0" VerticalAlignment="Center" Width="Auto" SelectionChanged="Colour_SelectionChanged"/>
|
||||
</Grid>
|
||||
</GroupBox>
|
||||
<GroupBox Header="Advanced Parsing Options" Grid.Row="2" VerticalAlignment="Top" Width="Auto" Grid.ColumnSpan="3" Margin="0,5,0,0">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<mah:ToggleSwitch x:Name="NoInfluenceSupport" Grid.Row="0" Grid.ColumnSpan="2" Content="Ignore secondary influence support given out by certain missions" Toggled="NoInfluenceSupport_Toggled"/>
|
||||
<mah:ToggleSwitch x:Name="NoMarketBuy" Grid.Row="1" Grid.ColumnSpan="2" Content="Ignore commodities bought at stations" Toggled="NoMarketBuy_Toggled"/>
|
||||
<mah:ToggleSwitch x:Name="NoFleetCarrier" Grid.Row="2" Grid.ColumnSpan="2" Content="Ignore transactions done on a Fleet Carrier" Toggled="NoFleetCarrier_Toggled" />
|
||||
</Grid>
|
||||
</GroupBox>
|
||||
</Grid>
|
||||
</TabItem>
|
||||
<TabItem Header="Event Log">
|
||||
|
||||
@@ -58,6 +58,10 @@ public partial class MainWindow : MetroWindow {
|
||||
LogType.SelectedIndex = 0;
|
||||
}
|
||||
|
||||
this.NoInfluenceSupport.IsOn = Config.Global.IgnoreInfluenceSupport;
|
||||
this.NoMarketBuy.IsOn = Config.Global.IgnoreMarketBuy;
|
||||
this.NoFleetCarrier.IsOn = Config.Global.IgnoreFleetCarrier;
|
||||
|
||||
// Apply theme
|
||||
try {
|
||||
AddCustomThemes();
|
||||
@@ -165,8 +169,14 @@ public partial class MainWindow : MetroWindow {
|
||||
|
||||
private void HandleEntries(List<Entry> entries, DateTime start, DateTime end) {
|
||||
try {
|
||||
TransactionParser parser = new TransactionParser();
|
||||
List<Transaction> transactions = parser.Parse(entries);
|
||||
TransactionParser parser = new();
|
||||
TransactionParserOptions options = new();
|
||||
|
||||
options.IgnoreInfluenceSupport = Config.Global.IgnoreInfluenceSupport;
|
||||
options.IgnoreMarketBuy = Config.Global.IgnoreMarketBuy;
|
||||
options.IgnoreFleetCarrierFaction = Config.Global.IgnoreFleetCarrier;
|
||||
|
||||
List<Transaction> transactions = parser.Parse(entries, options);
|
||||
|
||||
// Filter the transactions down to the given time frame
|
||||
transactions = transactions
|
||||
@@ -223,6 +233,12 @@ public partial class MainWindow : MetroWindow {
|
||||
|
||||
HandleEntries(entries, start, end);
|
||||
GenerateLog();
|
||||
|
||||
var errors = journal.AllErrors;
|
||||
foreach (var error in errors) {
|
||||
Log("An error has occured in the Journal file, please send this to CMDR Hekateh:");
|
||||
Log(error.ToString());
|
||||
}
|
||||
} catch (Exception exception) {
|
||||
Log("Something went terribly wrong while parsing the E:D player journal.");
|
||||
Log("Please send this to CMDR Hekateh:");
|
||||
@@ -271,7 +287,7 @@ public partial class MainWindow : MetroWindow {
|
||||
}
|
||||
}
|
||||
|
||||
private void entries_KeyUp(object sender, System.Windows.Input.KeyEventArgs e) {
|
||||
private void entries_KeyUp(object sender, KeyEventArgs e) {
|
||||
if (e.Key == Key.Delete) {
|
||||
RemoveCurrentObjective();
|
||||
}
|
||||
@@ -290,7 +306,7 @@ public partial class MainWindow : MetroWindow {
|
||||
}
|
||||
|
||||
private Objective GetObjectiveFromControl(object sender) {
|
||||
System.Windows.Controls.Control control = sender as System.Windows.Controls.Control;
|
||||
Control control = sender as Control;
|
||||
if (control == null || control.DataContext == null) {
|
||||
return null;
|
||||
}
|
||||
@@ -355,7 +371,7 @@ public partial class MainWindow : MetroWindow {
|
||||
try {
|
||||
Config.SaveGlobal();
|
||||
} catch (Exception error) {
|
||||
System.Windows.MessageBox.Show("There was an error saving your settings: " + error.Message);
|
||||
MessageBox.Show("There was an error saving your settings: " + error.Message);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -363,7 +379,7 @@ public partial class MainWindow : MetroWindow {
|
||||
}
|
||||
|
||||
private TransactionType GetTransaction<TransactionType>(object sender) where TransactionType : Transaction {
|
||||
System.Windows.Controls.Control button = sender as System.Windows.Controls.Control;
|
||||
Control button = sender as Control;
|
||||
if (button == null || button.DataContext == null) {
|
||||
return null;
|
||||
}
|
||||
@@ -520,4 +536,25 @@ public partial class MainWindow : MetroWindow {
|
||||
Process.Start(info);
|
||||
e.Handled = true;
|
||||
}
|
||||
|
||||
private void NoInfluenceSupport_Toggled(object sender, RoutedEventArgs e) {
|
||||
Config.Global.IgnoreInfluenceSupport = this.NoInfluenceSupport.IsOn;
|
||||
}
|
||||
|
||||
private void NoMarketBuy_Toggled(object sender, RoutedEventArgs e) {
|
||||
Config.Global.IgnoreMarketBuy = this.NoMarketBuy.IsOn;
|
||||
}
|
||||
|
||||
private void NoFleetCarrier_Toggled(object sender, RoutedEventArgs e) {
|
||||
Config.Global.IgnoreFleetCarrier = this.NoFleetCarrier.IsOn;
|
||||
}
|
||||
|
||||
private void OpenInExplorer_Click(object sender, RoutedEventArgs e) {
|
||||
try {
|
||||
Process.Start(new ProcessStartInfo(Config.Global.JournalLocation) {
|
||||
UseShellExecute = true,
|
||||
});
|
||||
} catch (Exception) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -120,14 +120,14 @@ public class UITransaction : INotifyPropertyChanged {
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasCaptain {
|
||||
public bool HasEnemyCaptain {
|
||||
get {
|
||||
CombatZone combat = Transaction as CombatZone;
|
||||
if (combat == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return combat.Captain ?? false;
|
||||
return combat.EnemyCaptain ?? false;
|
||||
}
|
||||
set {
|
||||
CombatZone combat = Transaction as CombatZone;
|
||||
@@ -135,18 +135,18 @@ public class UITransaction : INotifyPropertyChanged {
|
||||
return;
|
||||
}
|
||||
|
||||
combat.Captain = value;
|
||||
combat.EnemyCaptain = value;
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasCorrespondent {
|
||||
public bool HasAlliedCaptain {
|
||||
get {
|
||||
CombatZone combat = Transaction as CombatZone;
|
||||
if (combat == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return combat.Correspondent ?? false;
|
||||
return combat.AlliedCaptain ?? false;
|
||||
}
|
||||
set {
|
||||
CombatZone combat = Transaction as CombatZone;
|
||||
@@ -154,7 +154,45 @@ public class UITransaction : INotifyPropertyChanged {
|
||||
return;
|
||||
}
|
||||
|
||||
combat.Correspondent = value;
|
||||
combat.AlliedCaptain = value;
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasEnemyCorrespondent {
|
||||
get {
|
||||
CombatZone combat = Transaction as CombatZone;
|
||||
if (combat == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return combat.EnemyCorrespondent ?? false;
|
||||
}
|
||||
set {
|
||||
CombatZone combat = Transaction as CombatZone;
|
||||
if (combat == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
combat.EnemyCorrespondent = value;
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasAlliedCorrespondent {
|
||||
get {
|
||||
CombatZone combat = Transaction as CombatZone;
|
||||
if (combat == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return combat.AlliedCorrespondent ?? false;
|
||||
}
|
||||
set {
|
||||
CombatZone combat = Transaction as CombatZone;
|
||||
if (combat == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
combat.AlliedCorrespondent = value;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,8 @@
|
||||
namespace EliteBGS;
|
||||
using EliteBGS.LogGenerator;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace EliteBGS;
|
||||
|
||||
public class OneLineDiscordLog : DiscordLogGenerator {
|
||||
protected override string GenerateObjectiveHeader(Objective objective) {
|
||||
@@ -10,7 +14,7 @@ public class OneLineDiscordLog : DiscordLogGenerator {
|
||||
}
|
||||
|
||||
protected override string GenerateObjectiveFooter(Objective objective) {
|
||||
return "";
|
||||
return "\n";
|
||||
}
|
||||
|
||||
protected override string GenerateFooter() {
|
||||
@@ -21,9 +25,38 @@ public class OneLineDiscordLog : DiscordLogGenerator {
|
||||
return "";
|
||||
}
|
||||
|
||||
protected override string TransformFinalLogForObjective(Objective objective, string log) {
|
||||
string[] lines = log.Split("\n", System.StringSplitOptions.RemoveEmptyEntries);
|
||||
return string.Join(", ", lines);
|
||||
public override string GenerateDiscordLog(Report report) {
|
||||
StringBuilder log = new StringBuilder();
|
||||
|
||||
if (report == null) {
|
||||
return "";
|
||||
}
|
||||
|
||||
var objectives = report.Objectives
|
||||
.Where(x => x.IsEnabled && x.Transactions.Count() > 0)
|
||||
;
|
||||
|
||||
if (objectives == null || objectives.Count() <= 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
foreach (Objective objective in objectives) {
|
||||
log.AppendFormat("{0}", GenerateObjectiveHeader(objective));
|
||||
|
||||
foreach (LogFormatter formatter in formatters) {
|
||||
string text = formatter.GenerateSummary(objective);
|
||||
text = text.Trim();
|
||||
if (!string.IsNullOrEmpty(text)) {
|
||||
log.AppendFormat("{0}; ", text);
|
||||
}
|
||||
}
|
||||
|
||||
log.AppendFormat("{0}", GenerateObjectiveFooter(objective));
|
||||
}
|
||||
|
||||
log.AppendFormat("{0}", GenerateFooter());
|
||||
|
||||
return log.ToString().Trim();
|
||||
}
|
||||
|
||||
public override string ToString() {
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using System.Reflection;
|
||||
using System.Resources;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
|
||||
@@ -51,5 +49,5 @@ using System.Windows;
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("0.1.1.0")]
|
||||
[assembly: AssemblyFileVersion("0.1.1.0")]
|
||||
[assembly: AssemblyVersion("0.3.7.0")]
|
||||
[assembly: AssemblyFileVersion("0.3.7.0")]
|
||||
|
||||
@@ -117,8 +117,4 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="EliteBGS" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\EliteBGS.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
10
EliteBGS/Resources.Designer.cs
generated
10
EliteBGS/Resources.Designer.cs
generated
@@ -60,16 +60,6 @@ namespace EliteBGS {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
|
||||
/// </summary>
|
||||
public static System.Drawing.Icon EliteBGS {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("EliteBGS", resourceCulture);
|
||||
return ((System.Drawing.Icon)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
|
||||
@@ -118,9 +118,6 @@
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="EliteBGS" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>EliteBGS.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="logo_v5" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>logo_v5.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 44 KiB |
@@ -34,7 +34,7 @@ namespace EliteBGS.Util {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public string Colour {
|
||||
get {
|
||||
return colour;
|
||||
@@ -48,6 +48,21 @@ namespace EliteBGS.Util {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether we ignore influence support scenarios form parsing.
|
||||
/// </summary>
|
||||
public bool IgnoreInfluenceSupport { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// Whether we ignore market buy entries during parsing.
|
||||
/// </summary>
|
||||
public bool IgnoreMarketBuy { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// Whether to ignore fleet carrier stuff when parsing.
|
||||
/// </summary>
|
||||
public bool IgnoreFleetCarrier { get; set; } = true;
|
||||
|
||||
[JsonIgnore]
|
||||
public string FullTheme {
|
||||
get { return Theme + "." + Colour; }
|
||||
|
||||
@@ -36,6 +36,7 @@ namespace EliteBGS.Util {
|
||||
filestream.Flush();
|
||||
using (StreamWriter file = new StreamWriter(filestream, Encoding.UTF8)) {
|
||||
var stream = new JsonTextWriter(file);
|
||||
stream.Formatting = Formatting.Indented;
|
||||
serializer.Serialize(stream, global_config);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,66 @@
|
||||
# EliteBGS changelog
|
||||
|
||||
# 0.3.7 on 29.01.2024
|
||||
|
||||
* Fix wrong locations of BGS action if you remain on your carrier while its
|
||||
jumping to a new system.
|
||||
* Identify a capital ship in a high CZ by its music.
|
||||
|
||||
# 0.3.6 on 25.10.2023
|
||||
|
||||
* U17 introduced invalid JSON into the player journal. EliteBGS can now skip over
|
||||
those and keep processing. This way players won't have to delete lines in their
|
||||
journals anymore to keep using the tool.
|
||||
* Banshee has been added.
|
||||
|
||||
## 0.3.5 on 11.09.2023
|
||||
|
||||
* Small bounty voucher formats are no longer suppressed.
|
||||
* Glaive has been renamed to "Hunter" since Scythe has the same bounty
|
||||
and they cannot be distinguished.
|
||||
* Mission influence can now also be negative. Failed missions now properly
|
||||
report the amount of negative influence given to a faction.
|
||||
* Mission secondary influences now also support negative influences. This
|
||||
for example happens if you take a mission to murder another faction's
|
||||
civlians, which causes negative INF.
|
||||
|
||||
## 0.3.4 on 18.06.2023
|
||||
|
||||
* Added possibility to specify allied, as well as enemy captain and correspondent.
|
||||
* Added date range, and tool version to standard log format.
|
||||
* Added new English mission names.
|
||||
|
||||
## 0.3.3 on 15.05.2023
|
||||
|
||||
* Added payout for the Thargoid Glaive.
|
||||
* Added payout and support for the Thargoid Revenant.
|
||||
* Added more English mission names.
|
||||
* Ship and AX combat zones can now be detected through a new event, which
|
||||
allows the tool to properly determine the difficulty. Combat zone outcome,
|
||||
additional objectives, or the name of the factions fighting are still guess
|
||||
work however.
|
||||
* Fixed a bug where newly added factions to a system weren't properly
|
||||
recognised. Thanks to Shakaka.
|
||||
* Added option to ignore FleetCarrier actions.
|
||||
* Added an "Open in Explorer" button to journal locations.
|
||||
|
||||
## 0.3.2 on 19.04.2023
|
||||
|
||||
* Orthrus payout has been adapted to 14.02 values.
|
||||
* Old Thargoid payout values have been removed, so very old logs now no
|
||||
longer parse correctly. The old value clashed with new ones, making
|
||||
detection of interceptor kills difficult.
|
||||
* Fixed a problem regarding the proper detection of station owner, and
|
||||
thus for whom the tool attributed market buy and market sell.
|
||||
* Added GUI options to ignore some less important BGS entries.
|
||||
* One line report has changed to show summaries
|
||||
* Summaries have been streamlined:
|
||||
* semi-colons now separate entries
|
||||
* missing BGS actions (like S&R) have received a summary
|
||||
* Trade has been renamed to "Sold" and "Bought"
|
||||
* Sold now shows tons of cargo sold, plus profit if available
|
||||
* Bought shows tons of cargo bought
|
||||
|
||||
## 0.3.1 on 26.02.2023
|
||||
|
||||
* Fixed: AX combat zones caused crashes with the summary.
|
||||
|
||||
@@ -68,11 +68,14 @@ The time span you specify must include the day where you accepted the mission,
|
||||
as well as the day where you failed the mission. Otherwise the tool cannot handle
|
||||
that failed mission.
|
||||
|
||||
Prior to update 15 missions only failed once you dismissed them from your transaction
|
||||
tab. With update 15, this behaviour should be fixed.
|
||||
|
||||
### The tool complains about missing factions for an NPC I murdered.
|
||||
|
||||
The player journal only tells the faction that issued the bounty upon murder, and
|
||||
not the faction of the NPC killed. The tool has to fetch that from you scanning the
|
||||
hip. If you didn't fully scan the ship before murdering it, the tool won't know
|
||||
ship. If you didn't fully scan the ship before murdering it, the tool won't know
|
||||
the faction of the NPC.
|
||||
|
||||
### Why does cartography data, and sold cargo show up for the wrong faction, but for the right station/system?
|
||||
|
||||
@@ -20,13 +20,13 @@ command line:
|
||||
winget install Microsoft.DotNet.DesktopRuntime.7
|
||||
```
|
||||
|
||||
You can download the **latest** version **0.3.1** at CodeBerg:
|
||||
You can download the **latest** version **0.3.7** at CodeBerg:
|
||||
|
||||
* [https://codeberg.org/nola/EDBGS/releases](https://codeberg.org/nola/EDBGS/releases)
|
||||
|
||||
Or alternatively from my server:
|
||||
|
||||
* [https://bgs.n0la.org/elitebgs-0.3.1.zip](https://bgs.n0la.org/elitebgs-0.3.1.zip)
|
||||
* [https://bgs.n0la.org/elitebgs-0.3.6.zip](https://bgs.n0la.org/elitebgs-0.3.7.zip)
|
||||
|
||||
## Old Versions
|
||||
|
||||
|
||||
Reference in New Issue
Block a user