2022-11-24 19:38:19 +01:00
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# EliteBGS changelog
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2023-02-26 10:20:11 +01:00
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## 0.3.0 on 26.02.2023
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2023-02-25 17:51:23 +01:00
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* Move to MahApps toolkit, which replaces extended toolkit.
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* Introduce themes (by MahApps) including dark mode.
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* Add summary to the two bigger BGS log types.
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* Remove organic data from BGS tool, as it has been confirmed that
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it does not contribute to the BGS.
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* Add a few more English mission names.
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2023-02-04 16:01:19 +01:00
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## 0.2.6 on 04.02.2023
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* Update Post 14.02 Thargoid bounties
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* Just summarise failed missions by on-foot and ship, instead of a detailed view
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* Add some more English mission names
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* Move code hosting to [CodeBerg](https://codeberg.org/)
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2022-12-20 18:42:56 +01:00
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## 0.2.5 on 20.12.2022
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2022-12-20 18:42:20 +01:00
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* Repaired mission fails.
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* Added support for Missions entry.
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2022-12-18 10:20:03 +01:00
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## 0.2.4 on 18.12.2022
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2022-12-14 20:23:13 +01:00
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* Fixed bug with organic data.
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* Fixed bug in mission format.
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* You can now select also a time when filtering transactions.
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* Added a button to toggle all children on and off at once.
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2022-12-18 10:20:03 +01:00
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* Date in Nova Navy discord log is now UTC.
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* Added a divider so you can rescale the objectives and the log to a preferred aspect ratio.
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2022-12-14 20:23:13 +01:00
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2022-12-11 12:35:27 +01:00
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## 0.2.3 on 11.12.2022
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2022-12-10 11:51:19 +01:00
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* Fixed detection of medium ground combat zones.
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* Improve detection of things done near or around a new day. The tool should not properly
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pick up missions done the previous day, and completed at the selected day.
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* Add support for ground combat zones when done using Frontier Solutions (DropshipDeploy).
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* Add more mission names for Thargoid war.
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2022-12-11 12:31:36 +01:00
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* Relogs in an on foot combat zone are now properly detected.
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2022-12-10 11:51:19 +01:00
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2022-12-07 23:22:38 +01:00
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## 0.2.2 on 07.12.2022
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* Orthrus interceptor payout changed to U14.1 values.
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* Detection of AX combat zones has been improved.
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* All thargoid war missions now contribute to the system.
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* Thargoid combat zones go to "Very High".
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* Passenger missions show amount of people rescued.
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2022-12-03 16:37:43 +01:00
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## 0.2.1 on 03.12.2022
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* Add support for Thargoid combat zones.
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* Make some missions "system related", meaning they are sorted into an objective with just
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the system name. This makes sense for contributions for towards a system goal, rather than
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a faction goal - like Thargoid wars.
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* Fixed a bug about the visibility of war zone side objectives.
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2022-11-29 17:22:58 +01:00
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## 0.2.0 on 29.11.2022
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* Moved project to .NET 7.0
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* Added an experimental combat zone detector. Since there is no dedicated entry in the journal
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for a combat zone, this code will do a lot of guessing.
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* Add thargoid kills and thargoid vouchers.
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* Add a warning if something has been done in E:D Legacy.
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* Fixed a bug were on foot murders were not properly recognised.
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2022-11-29 17:53:38 +01:00
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* "On Foot" combat zones are now called Ground Combat Zones.
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* GUI has been reworked, all functions are now near the relevant items.
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2022-11-29 17:22:58 +01:00
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2022-11-24 19:38:19 +01:00
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## 0.1.7 on 09.11.2022
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* Fixed a bug related to total amount of credits gained by turning in organic data.
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* Changed UI to have report, and objectives on the same page.
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* Report now automatically updates when objectives and entries are selected, deselected or removed.
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* Removed manual adding of objectives.
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## 0.1.6 on 24.09.2022
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* Fixed datetime format.
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## 0.1.5 on 24.08.2022
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* Added some mission names.
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* Updated README regarding Update 13.
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## 0.1.4 on 24.07.2022
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* Fixed hour display with entires (now in 24 hour format).
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* Allow adding combat zones regardless of whether an objective is selected, or an
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entry. If an entry is selected simply use its objective instead.
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* Add timestamp to combat zone wins.
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## 0.1.3 on 07.06.2022
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* Fixed a bug where entries in non-rated journal files were not properly picked up.
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* Remove EDDB database usage. This feature could block the tool if it failed to convert
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the JSON to something more usable, downloads took forever, and the tool itself could
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run out of memory loading and converting JSON from EDDB. With automatic objective
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detection this tool is no longer really needed.
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## 0.1.2 on 06.04.2022
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* If you remove an item the tree items stay collapsed/expanded. (thanks CMDR NeedX).
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* Fixed a bug where the program would crash if you opened the manual log entry
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window twice (thanks CMDR NeedX).
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* Fixed a bug regarding organic data not being properly recognised in logs.
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* Date and time when the entry has been added to the overview.
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* The actual entry is now semi-bold to distinguish it from the date time.
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* You can now select which item should appear in the final log, and which shouldn't.
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## 0.1.1 on 15.03.2022
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* Update tool to work with the new journal filenames introduced in Update 11.
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## 0.1.0 on 27.02.2022
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* Final release without beta in front of it.
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* Several new mission names for the XML.
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* A few small fixes towards the Discord log formatting.
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## 0.1.0-beta14 on 26.02.2022
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* Missions that give out no influence whatsoever apparently exist. Here the strategy
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is to add them to the list anyway, and warn the user that this might happen because
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of conflicts.
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## 0.1.0-beta13 on 24.02.2022
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* Missions that give no influence are now properly shown again. A warning is also
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displayed on why there is no influence there (spoiler alert: conflicts).
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* Missions that give influence to an unknown faction are still ignored, but there is
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now a warning about it.
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* Added a few new mission names to the XML.
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## 0.1.0-beta12 on 18.02.2022
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* Failed missions now properly show up where they were accepted, instead of where they
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were failed.
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## 0.1.0-beta11 on 16.02.2022
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* Fixed a bug in which mission influence was assigned to the wrong station, system
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and faction. But now the log entry for accepting a mission must be within the given
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range.
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* Stop complaining about missing objective files.
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* Add a few more mission names to the XML.
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## 0.1.0-beta10 on 12.02.2022
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* Added search and rescue.
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* For mourders try to determine the faction of the victim. The CommitCrime event
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lists the faction that issues the bounty, and not the faction of the victim.
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* Vouchers are now properly treated. Each individual voucher is assigned a separate
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objective, if the target faction for said voucher is present in the system.
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## 0.1.0-beta9 on 07.02.2022
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* Added Vista Genomics to the reports.
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## 0.1.0-beta8 on 29.01.2022
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* Fixed a bug where influence was wrongly counted for missions were both the
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main beneficiary, and the secondary beneficiary are the same faction.
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* Tightened selection of which entry goes to which objective.
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## 0.1.0-beta7 on 27.01.2022
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* Added murders, since they give negative INF for the target faction.
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* Cargo is now collated for the NONA discord template.
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* Empty secondary influences no longer show up.
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* Market buying is not part of the BGS since Update 10.
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* Remove decimal point unless absolutely necessary.
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* Fixed log file template regarding failed missions.
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* Support missions were the source and target are both the same faction, but in
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different systems. Here both systems should be listed in the BGS list.
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## 0.1.0-beta6 on 22.01.2022
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* Month names should now always be in English in the NONA log format.
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* Add influence support (by secondary mission objectives) to the log format.
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* Remember last used discord log template.
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* Add support for SellExplorationData journal entry.
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* Improve credit formatting.
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## 0.1.0-beta5 on 21.01.2022
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* Missions that affect more than one faction now properly show that in the list.
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* Cargo sold now shows a better name for the commodity (if available in journal).
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* Added more mission names.
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* Mission names are now part of an XML file.
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* Added licence file with GPLv3.
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## 0.1.0-beta4 on 13.01.2022
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* Fixed a bug in date/time selection. It no longer uses the start date as start and end.
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## 0.1.0-beta3 on 12.01.2022
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* Collated failed missions into a single entry with a counter
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* Added failed missions to Nova Navy log template
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* Detect trade profit/loss
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* Allow adjusting trade profit/loss with a new window
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## 0.1.0-beta2 on 09.01.2022
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* Adding combat zones has been repaired
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## 0.1.0-beta1 on 07.01.2022
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* Initial release
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