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32 changed files with 302 additions and 653 deletions

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@@ -1,11 +1,4 @@
using System; using System.Windows;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
using NonaBGS.Journal;
namespace NonaBGS namespace NonaBGS
{ {

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@@ -1,10 +1,6 @@
using System; using System.Linq;
using System.Collections.Generic;
using System.Linq;
using System.Text; using System.Text;
using System.Globalization; using EDJournal;
using System.Threading.Tasks;
using NonaBGS.Journal;
namespace NonaBGS.BGS { namespace NonaBGS.BGS {
public class Cartographics : LogEntry { public class Cartographics : LogEntry {

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@@ -1,11 +1,30 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.BGS { namespace NonaBGS.BGS {
public class CombatZone { public class CombatZone : LogEntry, IComparable {
private int level; public string Type { get; set; }
public string Grade { get; set; }
public int Amount { get; set; }
public int CompareTo(object obj) {
if (obj.GetType() != typeof(CombatZone)) {
return -1;
}
var b = obj as CombatZone;
if (b.Faction != Faction || b.System != System) {
return -1; // System and faction don't match
}
if (b.Type != b.Type || b.Grade != b.Grade) {
return -1; // grade and type don't match
}
return 0;
}
public override string ToString() {
return string.Format("Won {0} x {1} {2} Combat Zone(s)", Amount, Type, Grade);
}
} }
} }

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@@ -1,10 +1,4 @@
using System; namespace NonaBGS.BGS {
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.BGS {
public interface IDiscordLogGenerator { public interface IDiscordLogGenerator {
string GenerateDiscordLog(Report report); string GenerateDiscordLog(Report report);
} }

43
BGS/FactionKillBonds.cs Normal file
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@@ -0,0 +1,43 @@
using System.Linq;
using System.Globalization;
using EDJournal;
namespace NonaBGS.BGS {
public class FactionKillBonds : LogEntry {
public int TotalSum {
get {
return Entries
.OfType<FactionKillBondEntry>()
.Sum(x => x.Reward)
;
}
}
public string VictimFaction {
get {
return Entries
.OfType<FactionKillBondEntry>()
.First()
.VictimFaction
;
}
}
public override int CompareTo(LogEntry other) {
if (other.GetType() != typeof(FactionKillBonds)) {
return -1;
}
var b = other as FactionKillBonds;
if (b.VictimFaction == VictimFaction) {
return 0;
}
return -1;
}
public override string ToString() {
return string.Format("Faction Kill Bonds: {0}", Credits.FormatCredits(TotalSum));
}
}
}

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@@ -1,9 +1,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using EDJournal;
using System.Threading.Tasks;
using NonaBGS.Journal;
namespace NonaBGS.BGS { namespace NonaBGS.BGS {
public class LogEntry : IComparable<LogEntry> { public class LogEntry : IComparable<LogEntry> {

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@@ -1,10 +1,5 @@
using System; using System.Text;
using System.Collections.Generic; using EDJournal;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using NonaBGS.Journal;
using Newtonsoft.Json.Linq;
namespace NonaBGS.BGS { namespace NonaBGS.BGS {
public class MissionCompleted : LogEntry { public class MissionCompleted : LogEntry {

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@@ -2,9 +2,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using System.Globalization; using EDJournal;
using System.Threading.Tasks;
using NonaBGS.Journal;
namespace NonaBGS.BGS { namespace NonaBGS.BGS {
public class NonaDiscordLog : IDiscordLogGenerator { public class NonaDiscordLog : IDiscordLogGenerator {
@@ -59,6 +57,26 @@ namespace NonaBGS.BGS {
return string.Format("Sold {0} CR worth of Micro Resources\n", sum); return string.Format("Sold {0} CR worth of Micro Resources\n", sum);
} }
private string BuildKillBonds(Objective objective) {
StringBuilder builder = new StringBuilder();
FactionKillBonds[] bonds = objective.LogEntries
.OfType<FactionKillBonds>()
.ToArray()
;
if (bonds == null || bonds.Length == 0) {
return builder.ToString();
}
foreach (FactionKillBonds bond in bonds) {
builder.AppendFormat("{0}\n", bond.ToString());
}
builder.AppendFormat("\n");
return builder.ToString();
}
private string BuildVouchers(Objective objective) { private string BuildVouchers(Objective objective) {
StringBuilder builder = new StringBuilder(); StringBuilder builder = new StringBuilder();
var missions = from entries in objective.LogEntries var missions = from entries in objective.LogEntries
@@ -83,6 +101,7 @@ namespace NonaBGS.BGS {
private string BuildMissionList(Objective objective) { private string BuildMissionList(Objective objective) {
Dictionary<string, Dictionary<string, int>> collated = new Dictionary<string, Dictionary<string, int>>(); Dictionary<string, Dictionary<string, int>> collated = new Dictionary<string, Dictionary<string, int>>();
StringBuilder output = new StringBuilder(); StringBuilder output = new StringBuilder();
int total_influence = 0;
var missions = from entries in objective.LogEntries var missions = from entries in objective.LogEntries
where entries.GetType() == typeof(MissionCompleted) where entries.GetType() == typeof(MissionCompleted)
@@ -102,6 +121,8 @@ namespace NonaBGS.BGS {
} }
++collated[m.MissionName][m.Influence]; ++collated[m.MissionName][m.Influence];
total_influence += m.Influence.Length;
} }
foreach (var mission in collated) { foreach (var mission in collated) {
@@ -118,9 +139,33 @@ namespace NonaBGS.BGS {
output.Append(")\n\n"); output.Append(")\n\n");
} }
if (total_influence > 0) {
output.AppendFormat("Total Influence: {0}\n\n", total_influence);
}
return output.ToString(); return output.ToString();
} }
private string BuildCombatZones(Objective objective) {
StringBuilder builder = new StringBuilder();
CombatZone[] zones = objective.LogEntries
.OfType<CombatZone>()
.ToArray()
;
if (zones == null || zones.Length == 0) {
return builder.ToString();
}
foreach (CombatZone zone in zones) {
builder.AppendFormat("{0}\n", zone.ToString());
}
builder.Append("\n");
return builder.ToString();
}
public string GenerateDiscordLog(Report report) { public string GenerateDiscordLog(Report report) {
StringBuilder log = new StringBuilder(); StringBuilder log = new StringBuilder();
@@ -142,6 +187,12 @@ namespace NonaBGS.BGS {
var vouchers = BuildVouchers(objective); var vouchers = BuildVouchers(objective);
entries.Append(vouchers); entries.Append(vouchers);
var zones = BuildCombatZones(objective);
entries.Append(zones);
var bonds = BuildKillBonds(objective);
entries.Append(bonds);
var carto = BuildCartoGraphics(objective); var carto = BuildCartoGraphics(objective);
entries.Append(carto); entries.Append(carto);

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@@ -26,19 +26,22 @@ namespace NonaBGS.BGS {
} }
} }
if (e.System != null && system != null && if (e.System != null && system != null) {
e.System == system) { if (string.Compare(e.System, system, true) == 0) {
++match_count; ++match_count;
}
} }
if (e.Station != null && station != null && if (e.Station != null && station != null) {
e.Station == station) { if (string.Compare(e.Station, station, true) == 0) {
++match_count; ++match_count;
}
} }
if (e.Faction != null && faction != null && if (e.Faction != null && faction != null) {
e.Faction == faction) { if (string.Compare(e.Faction, faction, true) == 0) {
++match_count; ++match_count;
}
} }
return match_count; return match_count;

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@@ -1,11 +1,7 @@
using System; using System;
using System.ComponentModel;
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq; using System.Linq;
using System.Text; using EDJournal;
using System.Threading.Tasks;
using NonaBGS.Journal;
namespace NonaBGS.BGS { namespace NonaBGS.BGS {
public class Report { public class Report {
@@ -38,7 +34,8 @@ namespace NonaBGS.BGS {
e.Is(Events.FSDJump) || e.Is(Events.FSDJump) ||
e.Is(Events.MultiSellExplorationData) || e.Is(Events.MultiSellExplorationData) ||
e.Is(Events.SellMicroResources) || e.Is(Events.SellMicroResources) ||
e.Is(Events.RedeemVoucher) e.Is(Events.RedeemVoucher) ||
e.Is(Events.FactionKillBond)
; ;
} }
@@ -97,6 +94,14 @@ namespace NonaBGS.BGS {
entry.Station = current_station; entry.Station = current_station;
entry.Faction = controlling_faction; entry.Faction = controlling_faction;
collate = true;
} else if (e.Is(Events.FactionKillBond)) {
entry = new FactionKillBonds();
entry.Entries.Add(e);
entry.System = current_system;
entry.Station = current_station;
entry.Faction = (e as FactionKillBondEntry).AwardingFaction;
collate = true; collate = true;
} else if (e.Is(Events.SellMicroResources)) { } else if (e.Is(Events.SellMicroResources)) {
entry = new SellMicroResources(current_system, current_station); entry = new SellMicroResources(current_system, current_station);

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@@ -1,5 +1,5 @@
using System.Linq; using System.Linq;
using NonaBGS.Journal; using EDJournal;
namespace NonaBGS.BGS { namespace NonaBGS.BGS {
public class SellMicroResources : LogEntry { public class SellMicroResources : LogEntry {

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@@ -1,6 +1,6 @@
using System.Linq; using System.Linq;
using System.Globalization; using System.Globalization;
using NonaBGS.Journal; using EDJournal;
namespace NonaBGS.BGS { namespace NonaBGS.BGS {
public class Vouchers : LogEntry { public class Vouchers : LogEntry {

48
CombatZoneDialog.xaml Normal file
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@@ -0,0 +1,48 @@
<Window x:Class="NonaBGS.CombatZoneDialog"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:NonaBGS"
mc:Ignorable="d"
Title="Add Combat Zone Wins" Height="150" Width="370" WindowStartupLocation="CenterOwner">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<GroupBox Header="Add Combat Zone" Grid.Row="0" Grid.Column="0" Width="Auto">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<ComboBox x:Name="type" Grid.Column="0" VerticalAlignment="Top" Width="Auto" IsReadOnly="True" Height="23" Margin="5" SelectedIndex="0">
<ComboBoxItem Content="Space"/>
<ComboBoxItem Content="On Foot"/>
</ComboBox>
<ComboBox x:Name="grade" Grid.Column="1" VerticalAlignment="Top" IsReadOnly="True" Margin="5" Height="23" Width="Auto" SelectedIndex="0">
<ComboBoxItem Content="Low"/>
<ComboBoxItem Content="Medium"/>
<ComboBoxItem Content="High"/>
</ComboBox>
<TextBox x:Name="amount" Grid.Column="2" Height="23" TextWrapping="Wrap" Text="1" VerticalAlignment="Top" Width="Auto" Margin="5" HorizontalContentAlignment="Right"/>
</Grid>
</GroupBox>
<Grid Grid.Row="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<Button x:Name="Accept" Content="Accept" HorizontalAlignment="Right" Grid.Column="0" Grid.Row="1" VerticalAlignment="Top" Width="75" Margin="5" IsDefault="True" Click="Accept_Click"/>
<Button x:Name="Cancel" Content="Cancel" HorizontalAlignment="Right" Grid.Column="1" Grid.Row="1" VerticalAlignment="Top" Width="75" Margin="5" IsCancel="True" Click="Cancel_Click"/>
</Grid>
</Grid>
</Window>

47
CombatZoneDialog.xaml.cs Normal file
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@@ -0,0 +1,47 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Forms;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace NonaBGS {
/// <summary>
/// Interaction logic for CombatZoneDialog.xaml
/// </summary>
public partial class CombatZoneDialog : Window {
public CombatZoneDialog() {
InitializeComponent();
}
public string Type => (type.SelectedItem as ComboBoxItem).Content.ToString();
public string Grade => (grade.SelectedItem as ComboBoxItem).Content.ToString();
public int Amount {
get {
try {
return int.Parse(amount.Text);
} catch (Exception) {
return 1;
}
}
}
private void Accept_Click(object sender, RoutedEventArgs e) {
DialogResult = true;
Close();
}
private void Cancel_Click(object sender, RoutedEventArgs e) {
DialogResult = false;
Close();
}
}
}

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@@ -1,18 +0,0 @@
using System.Globalization;
namespace NonaBGS.Journal {
public class Credits {
public static string FormatCredits(int amount) {
var format = CultureInfo.CurrentCulture.NumberFormat;
if ((amount % 1000000) == 0) {
amount /= 1000000;
return string.Format("{0}M CR", amount.ToString(format));
} else if ((amount % 1000) == 0) {
amount /= 1000;
return string.Format("{0}K CR", amount.ToString(format));
}
return string.Format("{0} CR", amount.ToString(format));
}
}
}

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@@ -1,13 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class DockedEntry : Entry {
public string StationName {
get { return JSON.GetValue("StationName").ToString(); }
}
}
}

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@@ -1,15 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class EliteDangerous {
/// <summary>
/// The ingame universe is 1286 years in the future. This is needed to convert dates
/// and times to ingame dates and times
/// </summary>
public static readonly int YearOffset = 1286;
}
}

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@@ -1,88 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace NonaBGS.Journal {
/// <summary>
/// Base class for a single entry within the player journal. If no specific sub class is available
/// this class gives basic information, such as EventType or date when it happened. It also allows
/// base classes access to the underlying JSON object. Base classes should be named after the event
/// type that they map + Entry. So "FSDJump" event is handled by FSDJumpEntry.
/// </summary>
public class Entry {
private static readonly Dictionary<string, Type> classes = new Dictionary<string, Type> {
{ Events.Docked, typeof(DockedEntry) },
{ Events.FSDJump, typeof(FSDJumpEntry) },
{ Events.MissionCompleted, typeof(MissionCompletedEntry) },
{ Events.MultiSellExplorationData, typeof(MultiSellExplorationDataEntry) },
{ Events.MarketSell, typeof(MarketSellEntry) },
{ Events.SellMicroResources, typeof(SellMicroResourcesEntry) },
{ Events.RedeemVoucher, typeof(RedeemVoucherEntry) },
};
private string eventtype = null;
private string datetime = null;
private DateTime timestamp;
private string jsonstr = null;
protected JObject json = null;
public Entry() {
}
public static Entry Parse(string journalline) {
var json = JObject.Parse(journalline);
return Parse(json);
}
public static Entry Parse(JObject json) {
string event_name = json.GetValue("event").ToString();
classes.TryGetValue(event_name, out Type classhandler);
if (classhandler == null) {
classhandler = typeof(Entry);
}
var obj = (Entry)Activator.CreateInstance(classhandler);
obj.InternalInitialise(json);
obj.Initialise();
return obj;
}
private void InternalInitialise(JObject jobject) {
this.json = jobject;
this.jsonstr = json.ToString(formatting: Formatting.None);
this.eventtype = json.GetValue("event").ToString();
this.datetime = json.GetValue("timestamp").ToString();
this.timestamp = DateTime.Parse(this.datetime);
}
protected virtual void Initialise() {
}
public bool Is(string eventtype) {
if (eventtype == null || this.eventtype == null) {
return false;
}
return String.Equals(this.eventtype, eventtype, StringComparison.OrdinalIgnoreCase);
}
public string Event {
get { return eventtype; }
}
public DateTime Timestamp {
get { return timestamp; }
}
public JObject JSON {
get { return this.json; }
}
}
}

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@@ -1,17 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class Events {
public static readonly string MissionCompleted = "MissionCompleted";
public static readonly string Docked = "Docked";
public static readonly string FSDJump = "FSDJump";
public static readonly string MultiSellExplorationData = "MultiSellExplorationData";
public static readonly string MarketSell = "MarketSell";
public static readonly string SellMicroResources = "SellMicroResources";
public static readonly string RedeemVoucher = "RedeemVoucher";
}
}

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@@ -1,23 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json.Linq;
namespace NonaBGS.Journal {
public class FSDJumpEntry : Entry {
private string starsystem = null;
private string systemfaction = null;
protected override void Initialise() {
starsystem = JSON.Value<string>("StarSystem");
var faction = JSON.Value<JObject>("SystemFaction");
if (faction != null) {
systemfaction = faction.Value<string>("Name");
}
}
public string StarSystem => starsystem;
public string SystemFaction => systemfaction;
}
}

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@@ -1,11 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class JournalException : Exception {
public JournalException(string message) : base(message) {
}
}
}

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@@ -1,112 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions;
using System.IO;
using System.Globalization;
namespace NonaBGS.Journal
{
public class JournalFile : IComparable<JournalFile>
{
private string fullpath = null;
private string part = null;
private int intpart = 0;
private DateTime datetime;
private DateTime normalised;
private List<Entry> entries = new List<Entry>();
private static Regex fileregex = new Regex("Journal\\.(\\d+)\\.(\\d+)\\.log");
private static string iso8601 = "yyyyMMddTHHmmss";
private static string iso8601_notime = "yyyyMMdd";
private void SetFilename(string path) {
string filename = Path.GetFileName(path);
if (!File.Exists(path) || filename == null) {
throw new JournalException(string.Format("Invalid journal file: {0}", filename));
}
var matches = fileregex.Matches(filename);
if (matches.Count < 1) {
throw new JournalException(string.Format("Invalid journal file: {0}", filename));
}
this.fullpath = path;
this.part = matches[0].Groups[2].ToString();
this.intpart = int.Parse(part);
// The ISO is not quite correct on journal filenames, so build
// a proper ISO 8601 date time stamp out of it.
var date = new StringBuilder();
date.Append("20"); // Add the missing century in front.
date.Append(matches[0].Groups[1].ToString());
date.Insert(8, "T"); // Add the "T" separating date and time
this.datetime = DateTime.ParseExact(date.ToString(), iso8601, CultureInfo.InvariantCulture);
this.normalised = DateTime.Parse(this.datetime.ToShortDateString());
}
public int CompareTo(JournalFile other) {
if (datetime == null || other.datetime == null) {
return 0;
}
var comp = DateTime.Compare(datetime, other.datetime);
if (comp == 0) {
/* If we have the exact same datetime we compare by parts.
*/
return intpart - other.intpart;
} else {
return comp;
}
}
public JournalFile(string path) {
SetFilename(path);
}
public DateTime Timestamp {
get { return datetime; }
}
public DateTime NormalisedTimestamp {
get { return normalised; }
}
public int Part {
get { return intpart; }
}
public IEnumerable<Entry> Entries {
get {
if (entries == null || entries.Count == 0) {
try {
LoadEntries();
} catch (IOException) {
entries = new List<Entry>();
}
}
return entries;
}
}
public void LoadEntries() {
List<string> lines = new List<string>();
/* This needs to be done this way, otherwise, if the game is still running the journal files cannot
* be accessed. And it is very much convenient to generate logs while the game is still running.
*/
using (var fs = new FileStream(this.fullpath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite)) {
using (var sr = new StreamReader(fs, Encoding.UTF8)) {
string line = null;
while ((line = sr.ReadLine()) != null) {
lines.Add(line);
}
}
}
entries.Clear();
foreach(var line in lines) {
Entry entry = Entry.Parse(line);
entries.Add(entry);
}
}
}
}

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@@ -1,17 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class MarketSellEntry : Entry {
private int totalsale = 0;
protected override void Initialise() {
totalsale = JSON.Value<int>("TotalSale");
}
public int TotalSale => totalsale;
}
}

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@@ -1,158 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace NonaBGS.Journal {
public class MissionCompletedEntry : Entry {
private Dictionary<string, string> influences = new Dictionary<string, string>();
private string readable_name = null;
private bool readable_name_generated = false;
private string name = null;
private string commodity = null;
private int count = 0;
private int donated = 0;
/* TODO: make this a file at some point for easier editing.
*/
private static readonly Dictionary<string, string> humanreadable = new Dictionary<string, string> {
{ "Mission_AltruismCredits_name", "Donate Credits" },
{ "Mission_AltruismCredits_Bust_name", "Donate Credits (Bust)" },
{ "Mission_Collect_name", "Provide" },
{ "Mission_Collect_CivilLiberty_name", "Provide (Civil Liberty)" },
{ "Mission_Courier_Democracy_name", "Courier (Democracy)" },
{ "Mission_Courier_Elections_name", "Courier (Elections)" },
{ "Mission_Courier_name", "Courier" },
{ "Mission_Courier_RankEmp_name", "Courier (Empire)" },
{ "Mission_Delivery_Boom_name", "Delivery (Boom)" },
{ "Mission_Delivery_Retreat_name", "Delivery (Retreat)" },
{ "Mission_Delivery_name", "Delivery" },
{ "Mission_Delivery_Agriculture_name", "Delivery (Agriculture)" },
{ "Mission_Delivery_RankEmp_name", "Delivery (Imperial Rank)" },
{ "Mission_HackMegaship_name", "Hack Megaship" },
{ "Mission_Hack_BLOPS_Boom_name", "Hack Megaship (Black Ops)" },
{ "Mission_MassacreWing_name", "Massacre (Wing)" },
{ "Mission_Massacre_RankEmp_name", "Massacre (Imperial Navy)" },
{ "Mission_OnFoot_Collect_MB_name", "On Foot Collection" },
{ "Mission_OnFoot_Onslaught_MB_name", "On Foot Onslaught" },
{ "Mission_OnFoot_Onslaught_Offline_MB_name", "On Foot Onslaught (Offline)" },
{ "Mission_OnFoot_RebootRestore_MB_name", "On Foot Reboot/Restore" },
{ "Mission_OnFoot_Reboot_MB_name", "On Foot Reboot" },
{ "Mission_OnFoot_Salvage_MB_name", "On Foot Salvage" },
{ "Mission_Rescue_Planet_name", "Planet Rescue" },
{ "Mission_Salvage_name", "Salvage" },
{ "MISSION_Salvage_CivilUnrest_name", "Salvage (Civil Unrest)" },
{ "MISSION_Salvage_Illegal_name", "Salvage (Illegal)" },
{ "MISSION_Salvage_Retreat_name", "Salvage (Retreat)" },
{ "MISSION_Salvage_Expansion_name", "Salvage (Expansion)" },
{ "Mission_Salvage_RankEmp_name", "Salvage (Imperial Navy)" },
{ "MISSION_Scan_name", "Scan" },
};
protected override void Initialise() {
MakeHumanReadableName();
name = JSON.Value<string>("Name");
if (JSON.ContainsKey("Commodity_Localised")) {
commodity = JSON.Value<string>("Commodity_Localised");
}
if (JSON.ContainsKey("Count")) {
count = JSON.Value<int>("Count");
}
if (JSON.ContainsKey("Donated")) {
donated = JSON.Value<int>("Donated");
}
}
public string Name => name;
public string Commodity => commodity;
public int Count => count;
private void MakeHumanReadableName() {
if (readable_name != null && readable_name.Length > 0) {
return;
}
if (Name == null) {
return;
}
StringBuilder builder;
if (humanreadable.ContainsKey(Name)) {
builder = new StringBuilder(humanreadable[Name]);
readable_name_generated = false;
} else {
builder = new StringBuilder(Name);
builder.Replace("Mission_", "");
builder.Replace("_name", "");
builder.Replace("_MB", "");
builder.Replace('_', ' ');
builder.Replace("Illegal", " (Illegal)");
builder.Replace("OnFoot", "On Foot");
builder.Replace(" BS", "");
builder.Replace("HackMegaship", "Hack Megaship");
builder.Replace("Boom", "");
builder.Replace("RebootRestore", "Reboot/Restore");
builder.Replace("CivilLiberty", "");
readable_name_generated = true;
}
if (count > 0 && commodity != null) {
builder.AppendFormat(" ({0} {1})", count, commodity);
}
if (donated > 0) {
builder.AppendFormat(" ({0})", Credits.FormatCredits(donated));
}
readable_name = builder.ToString().Trim();
}
public string HumanReadableName {
get {
MakeHumanReadableName();
return readable_name;
}
}
public bool HumanReadableNameWasGenerated {
get {
MakeHumanReadableName();
return readable_name_generated;
}
}
public string GetInfluenceForFaction(string faction) {
if (influences.ContainsKey(faction)) {
return influences[faction];
}
var effects = JSON.Value<JArray>("FactionEffects");
foreach (var effect in effects.Children<JObject>()) {
if (effect.GetValue("Faction").ToString() != faction) {
continue;
}
var influence = effect.Value<JArray>("Influence");
if (influence == null || influence.Count == 0) {
// No influence reward, happens on courier missions sometimes.
// There is always one point of rep, even if the mission won't state it
influences.Add(faction, "+");
}
foreach (var infl in influence.Children<JObject>()) {
infl.TryGetValue("Influence", out JToken result);
if (result != null && result.Type == JTokenType.String) {
influences.Add(faction, result.ToString());
return result.ToString();
}
}
}
return "";
}
}
}

View File

@@ -1,17 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class MultiSellExplorationDataEntry : Entry {
private int totalearnings = 0;
protected override void Initialise() {
totalearnings = JSON.Value<int>("TotalEarnings");
}
public int TotalEarnings => totalearnings;
}
}

View File

@@ -1,56 +0,0 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class PlayerJournal {
public static string DefaultPath = "%UserProfile%\\Saved Games\\Frontier Developments\\Elite Dangerous";
private List<JournalFile> journalfiles = new List<JournalFile>();
private string basepath = null;
public PlayerJournal() {
Initialise(DefaultPath);
}
public PlayerJournal(string path) {
Initialise(path);
}
private void Initialise(string path) {
basepath = Environment.ExpandEnvironmentVariables(path);
}
public List<JournalFile> Files {
get { return journalfiles; }
}
public void Open() {
if (!Directory.Exists(basepath)) {
throw new JournalException("Invalid base path, path could not be found");
}
this.ScanFiles();
}
public void ScanFiles() {
var files = Directory.EnumerateFiles(basepath);
journalfiles.Clear();
foreach (var file in files) {
string full = Path.Combine(basepath, file);
try {
JournalFile journalfile = new JournalFile(full);
journalfiles.Add(journalfile);
} catch (JournalException) {
/* invalid journal file, or one of the other json files in there */
continue;
}
}
journalfiles.Sort();
}
}
}

View File

@@ -1,19 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class RedeemVoucherEntry : Entry {
private int amount = 0;
private string type = null;
protected override void Initialise() {
amount = JSON.Value<int>("Amount");
type = JSON.Value<string>("Type");
}
public int Amount => amount;
public string Type => type;
}
}

View File

@@ -1,17 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class SellMicroResourcesEntry : Entry {
private int price;
protected override void Initialise() {
price = JSON.Value<int>("Price");
}
public int Price => price;
}
}

View File

@@ -37,6 +37,8 @@
<abc:AutoCompleteTextBox x:Name="faction" Margin="0" VerticalAlignment="Center" MinWidth="120" MinHeight="22" KeyDown="Filter_KeyDown"/> <abc:AutoCompleteTextBox x:Name="faction" Margin="0" VerticalAlignment="Center" MinWidth="120" MinHeight="22" KeyDown="Filter_KeyDown"/>
<Separator Height="26.2857142857143" Margin="0" VerticalAlignment="Top"/> <Separator Height="26.2857142857143" Margin="0" VerticalAlignment="Top"/>
<Button x:Name="AddFilter" Content="Add Objective" VerticalAlignment="Stretch" Click="AddFilter_Click" Margin="0,0,0,0.286" RenderTransformOrigin="0.5,0.505"/> <Button x:Name="AddFilter" Content="Add Objective" VerticalAlignment="Stretch" Click="AddFilter_Click" Margin="0,0,0,0.286" RenderTransformOrigin="0.5,0.505"/>
<Separator Height="26.2857142857143" Margin="0" VerticalAlignment="Top"/>
<Button x:Name="AddCombatZone" Content="Add Combat Zone Win" VerticalAlignment="Stretch" Margin="0,0,0,0.286" RenderTransformOrigin="0.5,0.505" Click="AddCombatZone_Click"/>
</ToolBar> </ToolBar>
<ToolBar VerticalAlignment="Top" Grid.Row="1" Width="Auto" Margin="0,0,0,0" Height="Auto" Grid.ColumnSpan="3" HorizontalAlignment="Left"> <ToolBar VerticalAlignment="Top" Grid.Row="1" Width="Auto" Margin="0,0,0,0" Height="Auto" Grid.ColumnSpan="3" HorizontalAlignment="Left">
<Button x:Name="ParseJournal" Content="Parse Journal" VerticalAlignment="Center" Click="ParseJournal_Click" HorizontalAlignment="Center"/> <Button x:Name="ParseJournal" Content="Parse Journal" VerticalAlignment="Center" Click="ParseJournal_Click" HorizontalAlignment="Center"/>

View File

@@ -5,7 +5,8 @@ using System.Windows.Controls;
using System.Windows.Input; using System.Windows.Input;
using Ookii.Dialogs.Wpf; using Ookii.Dialogs.Wpf;
using NonaBGS.Journal; using EDJournal;
using NonaBGS.BGS; using NonaBGS.BGS;
using NonaBGS.Util; using NonaBGS.Util;
using NonaBGS.EDDB; using NonaBGS.EDDB;
@@ -240,5 +241,39 @@ namespace NonaBGS {
dialog.StartDownload(); dialog.StartDownload();
dialog.ShowDialog(); dialog.ShowDialog();
} }
private void AddCombatZone_Click(object sender, RoutedEventArgs e) {
if (entries.SelectedItem == null) {
return;
}
TreeViewItem item = entries.SelectedItem as TreeViewItem;
var obj = item.Tag;
if (obj.GetType() != typeof(Objective)) {
return;
}
Objective objective = obj as Objective;
CombatZoneDialog dialog = new CombatZoneDialog() { Owner = this };
if (!(dialog.ShowDialog() ?? false)) {
return;
}
CombatZone zone = new CombatZone();
zone.Faction = objective.Faction;
zone.System = objective.System;
zone.Station = objective.Station;
zone.Grade = dialog.Grade;
zone.Type = dialog.Type;
zone.Amount = dialog.Amount;
objective.LogEntries.Add(zone);
RefreshObjectives();
}
} }
} }

View File

@@ -41,6 +41,9 @@
<Reference Include="AutoCompleteTextBox, Version=1.1.1.0, Culture=neutral, processorArchitecture=MSIL"> <Reference Include="AutoCompleteTextBox, Version=1.1.1.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\AutoCompleteTextBox.1.1.1\lib\net472\AutoCompleteTextBox.dll</HintPath> <HintPath>packages\AutoCompleteTextBox.1.1.1\lib\net472\AutoCompleteTextBox.dll</HintPath>
</Reference> </Reference>
<Reference Include="EDJournal">
<HintPath>..\edjournal\bin\Debug\EDJournal.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL"> <Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>packages\Newtonsoft.Json.13.0.1\lib\net45\Newtonsoft.Json.dll</HintPath> <HintPath>packages\Newtonsoft.Json.13.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference> </Reference>
@@ -73,14 +76,9 @@
<Compile Include="BGS\DiscordLogGenerator.cs" /> <Compile Include="BGS\DiscordLogGenerator.cs" />
<Compile Include="BGS\NonaDiscordLog.cs" /> <Compile Include="BGS\NonaDiscordLog.cs" />
<Compile Include="BGS\SellMicroResources.cs" /> <Compile Include="BGS\SellMicroResources.cs" />
<Compile Include="BGS\FactionKillBonds.cs" />
<Compile Include="EDDB\PopulatedSystems.cs" /> <Compile Include="EDDB\PopulatedSystems.cs" />
<Compile Include="EDDB\Stations.cs" /> <Compile Include="EDDB\Stations.cs" />
<Compile Include="Journal\Credits.cs" />
<Compile Include="Journal\EliteDangerous.cs" />
<Compile Include="Journal\MarketSellEntry.cs" />
<Compile Include="Journal\MultiSellExplorationDataEntry.cs" />
<Compile Include="Journal\RedeemVoucherEntry.cs" />
<Compile Include="Journal\SellMicroResourcesEntry.cs" />
<Compile Include="UI\StationSuggestionProvider.cs" /> <Compile Include="UI\StationSuggestionProvider.cs" />
<Compile Include="UI\SystemSuggestionProvider.cs" /> <Compile Include="UI\SystemSuggestionProvider.cs" />
<Compile Include="Util\AppConfig.cs" /> <Compile Include="Util\AppConfig.cs" />
@@ -89,6 +87,9 @@
<Compile Include="ProgressDialog.xaml.cs"> <Compile Include="ProgressDialog.xaml.cs">
<DependentUpon>ProgressDialog.xaml</DependentUpon> <DependentUpon>ProgressDialog.xaml</DependentUpon>
</Compile> </Compile>
<Compile Include="CombatZoneDialog.xaml.cs">
<DependentUpon>CombatZoneDialog.xaml</DependentUpon>
</Compile>
<Page Include="MainWindow.xaml"> <Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator> <Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType> <SubType>Designer</SubType>
@@ -103,15 +104,7 @@
<Compile Include="BGS\CombatZone.cs" /> <Compile Include="BGS\CombatZone.cs" />
<Compile Include="BGS\LogEntry.cs" /> <Compile Include="BGS\LogEntry.cs" />
<Compile Include="BGS\MissionCompleted.cs" /> <Compile Include="BGS\MissionCompleted.cs" />
<Compile Include="Journal\DockedEntry.cs" />
<Compile Include="Journal\Entry.cs" />
<Compile Include="BGS\Objective.cs" /> <Compile Include="BGS\Objective.cs" />
<Compile Include="Journal\Events.cs" />
<Compile Include="Journal\FSDJumpEntry.cs" />
<Compile Include="Journal\JournalException.cs" />
<Compile Include="Journal\JournalFile.cs" />
<Compile Include="Journal\MissionCompletedEntry.cs" />
<Compile Include="Journal\PlayerJournal.cs" />
<Compile Include="MainWindow.xaml.cs"> <Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon> <DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType> <SubType>Code</SubType>
@@ -120,6 +113,10 @@
<SubType>Designer</SubType> <SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator> <Generator>MSBuild:Compile</Generator>
</Page> </Page>
<Page Include="CombatZoneDialog.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs"> <Compile Include="Properties\AssemblyInfo.cs">

View File

@@ -15,6 +15,10 @@ Global
{73BFB315-C808-40E7-8D69-B651F875880C}.Debug|Any CPU.Build.0 = Debug|Any CPU {73BFB315-C808-40E7-8D69-B651F875880C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{73BFB315-C808-40E7-8D69-B651F875880C}.Release|Any CPU.ActiveCfg = Release|Any CPU {73BFB315-C808-40E7-8D69-B651F875880C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{73BFB315-C808-40E7-8D69-B651F875880C}.Release|Any CPU.Build.0 = Release|Any CPU {73BFB315-C808-40E7-8D69-B651F875880C}.Release|Any CPU.Build.0 = Release|Any CPU
{C84BD6A6-55AF-48F0-A73E-51D1FAF65BC2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C84BD6A6-55AF-48F0-A73E-51D1FAF65BC2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C84BD6A6-55AF-48F0-A73E-51D1FAF65BC2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C84BD6A6-55AF-48F0-A73E-51D1FAF65BC2}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE