move journal handling to a library
This commit is contained in:
parent
1abeb7af93
commit
ee86365e27
@ -1,11 +1,4 @@
|
|||||||
using System;
|
using System.Windows;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Configuration;
|
|
||||||
using System.Data;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using System.Windows;
|
|
||||||
using NonaBGS.Journal;
|
|
||||||
|
|
||||||
namespace NonaBGS
|
namespace NonaBGS
|
||||||
{
|
{
|
||||||
|
@ -1,10 +1,6 @@
|
|||||||
using System;
|
using System.Linq;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Globalization;
|
using EDJournal;
|
||||||
using System.Threading.Tasks;
|
|
||||||
using NonaBGS.Journal;
|
|
||||||
|
|
||||||
namespace NonaBGS.BGS {
|
namespace NonaBGS.BGS {
|
||||||
public class Cartographics : LogEntry {
|
public class Cartographics : LogEntry {
|
||||||
|
@ -1,10 +1,4 @@
|
|||||||
using System;
|
namespace NonaBGS.BGS {
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace NonaBGS.BGS {
|
|
||||||
public class CombatZone {
|
public class CombatZone {
|
||||||
private int level;
|
private int level;
|
||||||
}
|
}
|
||||||
|
@ -1,10 +1,4 @@
|
|||||||
using System;
|
namespace NonaBGS.BGS {
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace NonaBGS.BGS {
|
|
||||||
public interface IDiscordLogGenerator {
|
public interface IDiscordLogGenerator {
|
||||||
string GenerateDiscordLog(Report report);
|
string GenerateDiscordLog(Report report);
|
||||||
}
|
}
|
||||||
|
@ -1,9 +1,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using EDJournal;
|
||||||
using System.Threading.Tasks;
|
|
||||||
using NonaBGS.Journal;
|
|
||||||
|
|
||||||
namespace NonaBGS.BGS {
|
namespace NonaBGS.BGS {
|
||||||
public class LogEntry : IComparable<LogEntry> {
|
public class LogEntry : IComparable<LogEntry> {
|
||||||
|
@ -1,10 +1,5 @@
|
|||||||
using System;
|
using System.Text;
|
||||||
using System.Collections.Generic;
|
using EDJournal;
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using NonaBGS.Journal;
|
|
||||||
using Newtonsoft.Json.Linq;
|
|
||||||
|
|
||||||
namespace NonaBGS.BGS {
|
namespace NonaBGS.BGS {
|
||||||
public class MissionCompleted : LogEntry {
|
public class MissionCompleted : LogEntry {
|
||||||
|
@ -2,9 +2,7 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Globalization;
|
using EDJournal;
|
||||||
using System.Threading.Tasks;
|
|
||||||
using NonaBGS.Journal;
|
|
||||||
|
|
||||||
namespace NonaBGS.BGS {
|
namespace NonaBGS.BGS {
|
||||||
public class NonaDiscordLog : IDiscordLogGenerator {
|
public class NonaDiscordLog : IDiscordLogGenerator {
|
||||||
|
@ -1,11 +1,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.ComponentModel;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Collections.Specialized;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using EDJournal;
|
||||||
using System.Threading.Tasks;
|
|
||||||
using NonaBGS.Journal;
|
|
||||||
|
|
||||||
namespace NonaBGS.BGS {
|
namespace NonaBGS.BGS {
|
||||||
public class Report {
|
public class Report {
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NonaBGS.Journal;
|
using EDJournal;
|
||||||
|
|
||||||
namespace NonaBGS.BGS {
|
namespace NonaBGS.BGS {
|
||||||
public class SellMicroResources : LogEntry {
|
public class SellMicroResources : LogEntry {
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Globalization;
|
using System.Globalization;
|
||||||
using NonaBGS.Journal;
|
using EDJournal;
|
||||||
|
|
||||||
namespace NonaBGS.BGS {
|
namespace NonaBGS.BGS {
|
||||||
public class Vouchers : LogEntry {
|
public class Vouchers : LogEntry {
|
||||||
|
@ -1,18 +0,0 @@
|
|||||||
using System.Globalization;
|
|
||||||
|
|
||||||
namespace NonaBGS.Journal {
|
|
||||||
public class Credits {
|
|
||||||
public static string FormatCredits(int amount) {
|
|
||||||
var format = CultureInfo.CurrentCulture.NumberFormat;
|
|
||||||
if ((amount % 1000000) == 0) {
|
|
||||||
amount /= 1000000;
|
|
||||||
return string.Format("{0}M CR", amount.ToString(format));
|
|
||||||
} else if ((amount % 1000) == 0) {
|
|
||||||
amount /= 1000;
|
|
||||||
return string.Format("{0}K CR", amount.ToString(format));
|
|
||||||
}
|
|
||||||
|
|
||||||
return string.Format("{0} CR", amount.ToString(format));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,13 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace NonaBGS.Journal {
|
|
||||||
public class DockedEntry : Entry {
|
|
||||||
public string StationName {
|
|
||||||
get { return JSON.GetValue("StationName").ToString(); }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,15 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace NonaBGS.Journal {
|
|
||||||
public class EliteDangerous {
|
|
||||||
/// <summary>
|
|
||||||
/// The ingame universe is 1286 years in the future. This is needed to convert dates
|
|
||||||
/// and times to ingame dates and times
|
|
||||||
/// </summary>
|
|
||||||
public static readonly int YearOffset = 1286;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,95 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Newtonsoft.Json;
|
|
||||||
using Newtonsoft.Json.Linq;
|
|
||||||
|
|
||||||
namespace NonaBGS.Journal {
|
|
||||||
/// <summary>
|
|
||||||
/// Base class for a single entry within the player journal. If no specific sub class is available
|
|
||||||
/// this class gives basic information, such as EventType or date when it happened. It also allows
|
|
||||||
/// base classes access to the underlying JSON object. Base classes should be named after the event
|
|
||||||
/// type that they map + Entry. So "FSDJump" event is handled by FSDJumpEntry.
|
|
||||||
/// </summary>
|
|
||||||
public class Entry {
|
|
||||||
private static readonly Dictionary<string, Type> classes = new Dictionary<string, Type> {
|
|
||||||
{ Events.Docked, typeof(DockedEntry) },
|
|
||||||
{ Events.FSDJump, typeof(FSDJumpEntry) },
|
|
||||||
{ Events.MissionCompleted, typeof(MissionCompletedEntry) },
|
|
||||||
{ Events.MultiSellExplorationData, typeof(MultiSellExplorationDataEntry) },
|
|
||||||
{ Events.MarketSell, typeof(MarketSellEntry) },
|
|
||||||
{ Events.SellMicroResources, typeof(SellMicroResourcesEntry) },
|
|
||||||
{ Events.RedeemVoucher, typeof(RedeemVoucherEntry) },
|
|
||||||
};
|
|
||||||
|
|
||||||
private string eventtype = null;
|
|
||||||
private string datetime = null;
|
|
||||||
private DateTime timestamp;
|
|
||||||
|
|
||||||
private string jsonstr = null;
|
|
||||||
protected JObject json = null;
|
|
||||||
|
|
||||||
public Entry() {
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Entry Parse(string journalline) {
|
|
||||||
var json = JObject.Parse(journalline);
|
|
||||||
return Parse(json);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Entry Parse(JObject json) {
|
|
||||||
string event_name = json.GetValue("event").ToString();
|
|
||||||
|
|
||||||
classes.TryGetValue(event_name, out Type classhandler);
|
|
||||||
if (classhandler == null) {
|
|
||||||
classhandler = typeof(Entry);
|
|
||||||
}
|
|
||||||
|
|
||||||
var obj = (Entry)Activator.CreateInstance(classhandler);
|
|
||||||
obj.InternalInitialise(json);
|
|
||||||
obj.Initialise();
|
|
||||||
return obj;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void InternalInitialise(JObject jobject) {
|
|
||||||
this.json = jobject;
|
|
||||||
this.jsonstr = json.ToString(formatting: Formatting.None);
|
|
||||||
|
|
||||||
this.eventtype = json.GetValue("event").ToString();
|
|
||||||
this.datetime = json.GetValue("timestamp").ToString();
|
|
||||||
this.timestamp = DateTime.Parse(this.datetime);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected virtual void Initialise() {
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool Is(string eventtype) {
|
|
||||||
if (eventtype == null || this.eventtype == null) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return String.Equals(this.eventtype, eventtype, StringComparison.OrdinalIgnoreCase);
|
|
||||||
}
|
|
||||||
|
|
||||||
public string Event {
|
|
||||||
get { return eventtype; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public DateTime Timestamp {
|
|
||||||
get { return timestamp; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public JObject JSON {
|
|
||||||
get { return this.json; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public override string ToString() {
|
|
||||||
if (json == null) {
|
|
||||||
return "";
|
|
||||||
}
|
|
||||||
return json.ToString();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,17 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace NonaBGS.Journal {
|
|
||||||
public class Events {
|
|
||||||
public static readonly string MissionCompleted = "MissionCompleted";
|
|
||||||
public static readonly string Docked = "Docked";
|
|
||||||
public static readonly string FSDJump = "FSDJump";
|
|
||||||
public static readonly string MultiSellExplorationData = "MultiSellExplorationData";
|
|
||||||
public static readonly string MarketSell = "MarketSell";
|
|
||||||
public static readonly string SellMicroResources = "SellMicroResources";
|
|
||||||
public static readonly string RedeemVoucher = "RedeemVoucher";
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,23 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Newtonsoft.Json.Linq;
|
|
||||||
|
|
||||||
namespace NonaBGS.Journal {
|
|
||||||
public class FSDJumpEntry : Entry {
|
|
||||||
private string starsystem = null;
|
|
||||||
private string systemfaction = null;
|
|
||||||
protected override void Initialise() {
|
|
||||||
starsystem = JSON.Value<string>("StarSystem");
|
|
||||||
var faction = JSON.Value<JObject>("SystemFaction");
|
|
||||||
if (faction != null) {
|
|
||||||
systemfaction = faction.Value<string>("Name");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public string StarSystem => starsystem;
|
|
||||||
|
|
||||||
public string SystemFaction => systemfaction;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,11 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace NonaBGS.Journal {
|
|
||||||
public class JournalException : Exception {
|
|
||||||
public JournalException(string message) : base(message) {
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,119 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
using System.Text.RegularExpressions;
|
|
||||||
using System.IO;
|
|
||||||
using System.Globalization;
|
|
||||||
|
|
||||||
namespace NonaBGS.Journal
|
|
||||||
{
|
|
||||||
public class JournalFile : IComparable<JournalFile>
|
|
||||||
{
|
|
||||||
private string fullpath = null;
|
|
||||||
private string part = null;
|
|
||||||
private int intpart = 0;
|
|
||||||
private DateTime datetime;
|
|
||||||
private DateTime normalised;
|
|
||||||
private List<Entry> entries = new List<Entry>();
|
|
||||||
|
|
||||||
private static Regex fileregex = new Regex("Journal\\.(\\d+)\\.(\\d+)\\.log");
|
|
||||||
private static string iso8601 = "yyyyMMddTHHmmss";
|
|
||||||
private static string iso8601_notime = "yyyyMMdd";
|
|
||||||
|
|
||||||
public static bool VerifyFile(string path) {
|
|
||||||
string filename = Path.GetFileName(path);
|
|
||||||
|
|
||||||
var matches = fileregex.Matches(filename);
|
|
||||||
return matches.Count != 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void SetFilename(string path) {
|
|
||||||
string filename = Path.GetFileName(path);
|
|
||||||
if (!File.Exists(path) || filename == null) {
|
|
||||||
throw new JournalException(string.Format("Invalid journal file: {0}", filename));
|
|
||||||
}
|
|
||||||
|
|
||||||
var matches = fileregex.Matches(filename);
|
|
||||||
if (matches.Count < 1) {
|
|
||||||
throw new JournalException(string.Format("Invalid journal file: {0}", filename));
|
|
||||||
}
|
|
||||||
|
|
||||||
this.fullpath = path;
|
|
||||||
this.part = matches[0].Groups[2].ToString();
|
|
||||||
this.intpart = int.Parse(part);
|
|
||||||
// The ISO is not quite correct on journal filenames, so build
|
|
||||||
// a proper ISO 8601 date time stamp out of it.
|
|
||||||
var date = new StringBuilder();
|
|
||||||
date.Append("20"); // Add the missing century in front.
|
|
||||||
date.Append(matches[0].Groups[1].ToString());
|
|
||||||
date.Insert(8, "T"); // Add the "T" separating date and time
|
|
||||||
this.datetime = DateTime.ParseExact(date.ToString(), iso8601, CultureInfo.InvariantCulture);
|
|
||||||
this.normalised = DateTime.Parse(this.datetime.ToShortDateString());
|
|
||||||
}
|
|
||||||
|
|
||||||
public int CompareTo(JournalFile other) {
|
|
||||||
if (datetime == null || other.datetime == null) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
var comp = DateTime.Compare(datetime, other.datetime);
|
|
||||||
if (comp == 0) {
|
|
||||||
/* If we have the exact same datetime we compare by parts.
|
|
||||||
*/
|
|
||||||
return intpart - other.intpart;
|
|
||||||
} else {
|
|
||||||
return comp;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public JournalFile(string path) {
|
|
||||||
SetFilename(path);
|
|
||||||
}
|
|
||||||
|
|
||||||
public DateTime Timestamp {
|
|
||||||
get { return datetime; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public DateTime NormalisedTimestamp {
|
|
||||||
get { return normalised; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public int Part {
|
|
||||||
get { return intpart; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public IEnumerable<Entry> Entries {
|
|
||||||
get {
|
|
||||||
if (entries == null || entries.Count == 0) {
|
|
||||||
try {
|
|
||||||
LoadEntries();
|
|
||||||
} catch (IOException) {
|
|
||||||
entries = new List<Entry>();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return entries;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void LoadEntries() {
|
|
||||||
List<string> lines = new List<string>();
|
|
||||||
|
|
||||||
/* This needs to be done this way, otherwise, if the game is still running the journal files cannot
|
|
||||||
* be accessed. And it is very much convenient to generate logs while the game is still running.
|
|
||||||
*/
|
|
||||||
using (var fs = new FileStream(this.fullpath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite)) {
|
|
||||||
using (var sr = new StreamReader(fs, Encoding.UTF8)) {
|
|
||||||
string line = null;
|
|
||||||
while ((line = sr.ReadLine()) != null) {
|
|
||||||
lines.Add(line);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
entries.Clear();
|
|
||||||
foreach(var line in lines) {
|
|
||||||
Entry entry = Entry.Parse(line);
|
|
||||||
entries.Add(entry);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,87 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using NonaBGS.Journal;
|
|
||||||
using System.IO;
|
|
||||||
|
|
||||||
namespace NonaBGS.Journal {
|
|
||||||
public class JournalStream {
|
|
||||||
private PlayerJournal journal = null;
|
|
||||||
private FileSystemWatcher watcher = null;
|
|
||||||
|
|
||||||
private Dictionary<string, StreamReader> streams = new Dictionary<string, StreamReader>();
|
|
||||||
|
|
||||||
public delegate void NewJournalEntryDelegate(Entry entry);
|
|
||||||
|
|
||||||
public event NewJournalEntryDelegate NewJournalEntry;
|
|
||||||
|
|
||||||
public PlayerJournal Journal {
|
|
||||||
get => journal;
|
|
||||||
set => journal = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
public JournalStream() {
|
|
||||||
}
|
|
||||||
|
|
||||||
public JournalStream(PlayerJournal journal) {
|
|
||||||
this.journal = journal;
|
|
||||||
Open();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Open() {
|
|
||||||
if (watcher != null) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
watcher = new FileSystemWatcher(journal.Location);
|
|
||||||
|
|
||||||
watcher.NotifyFilter = NotifyFilters.FileName |
|
|
||||||
NotifyFilters.LastWrite |
|
|
||||||
NotifyFilters.Size;
|
|
||||||
|
|
||||||
watcher.Changed += Watcher_Changed;
|
|
||||||
watcher.Created += Watcher_Created;
|
|
||||||
|
|
||||||
watcher.Filter = "*.log";
|
|
||||||
watcher.EnableRaisingEvents = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Close() {
|
|
||||||
if (watcher != null) {
|
|
||||||
watcher.EnableRaisingEvents = false;
|
|
||||||
}
|
|
||||||
watcher = null;
|
|
||||||
streams.Clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Watcher_Created(object sender, FileSystemEventArgs e) {
|
|
||||||
if (!streams.ContainsKey(e.FullPath) && JournalFile.VerifyFile(e.FullPath)) {
|
|
||||||
streams[e.FullPath] = new StreamReader(e.FullPath);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Watcher_Changed(object sender, FileSystemEventArgs e) {
|
|
||||||
if (!streams.ContainsKey(e.FullPath) && JournalFile.VerifyFile(e.FullPath)) {
|
|
||||||
var filestream = new FileStream(e.FullPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
|
|
||||||
streams[e.FullPath] = new StreamReader(filestream);
|
|
||||||
}
|
|
||||||
|
|
||||||
var stream = streams[e.FullPath];
|
|
||||||
if (stream == null) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
string line;
|
|
||||||
|
|
||||||
while ((line = stream.ReadLine()) != null) {
|
|
||||||
try {
|
|
||||||
Entry entry = Entry.Parse(line);
|
|
||||||
NewJournalEntry?.Invoke(entry);
|
|
||||||
} catch (Exception) {
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,17 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace NonaBGS.Journal {
|
|
||||||
public class MarketSellEntry : Entry {
|
|
||||||
private int totalsale = 0;
|
|
||||||
|
|
||||||
protected override void Initialise() {
|
|
||||||
totalsale = JSON.Value<int>("TotalSale");
|
|
||||||
}
|
|
||||||
|
|
||||||
public int TotalSale => totalsale;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,162 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Newtonsoft.Json;
|
|
||||||
using Newtonsoft.Json.Linq;
|
|
||||||
|
|
||||||
namespace NonaBGS.Journal {
|
|
||||||
public class MissionCompletedEntry : Entry {
|
|
||||||
private Dictionary<string, string> influences = new Dictionary<string, string>();
|
|
||||||
private string readable_name = null;
|
|
||||||
private bool readable_name_generated = false;
|
|
||||||
private string name = null;
|
|
||||||
private string commodity = null;
|
|
||||||
private int count = 0;
|
|
||||||
private int donated = 0;
|
|
||||||
|
|
||||||
/* TODO: make this a file at some point for easier editing.
|
|
||||||
*/
|
|
||||||
private static readonly Dictionary<string, string> humanreadable = new Dictionary<string, string> {
|
|
||||||
{ "Mission_AltruismCredits_name", "Donate Credits" },
|
|
||||||
{ "Mission_AltruismCredits_Bust_name", "Donate Credits (Bust)" },
|
|
||||||
{ "Mission_Collect_name", "Provide" },
|
|
||||||
{ "Mission_Collect_Bust_name", "Provide (Bust)" },
|
|
||||||
{ "Mission_Collect_CivilLiberty_name", "Provide (Civil Liberty)" },
|
|
||||||
{ "Mission_Collect_Famine_name", "Provide (Famine)" },
|
|
||||||
{ "Mission_Courier_Democracy_name", "Courier (Democracy)" },
|
|
||||||
{ "Mission_Courier_Elections_name", "Courier (Elections)" },
|
|
||||||
{ "Mission_Courier_Famine_name", "Courier (Famine)" },
|
|
||||||
{ "Mission_Courier_Lockdown_name", "Courier (Lockdown)" },
|
|
||||||
{ "Mission_Courier_name", "Courier" },
|
|
||||||
{ "Mission_Courier_RankEmp_name", "Courier (Empire)" },
|
|
||||||
{ "Mission_Delivery_Boom_name", "Delivery (Boom)" },
|
|
||||||
{ "Mission_Delivery_Retreat_name", "Delivery (Retreat)" },
|
|
||||||
{ "Mission_Delivery_name", "Delivery" },
|
|
||||||
{ "Mission_Delivery_Agriculture_name", "Delivery (Agriculture)" },
|
|
||||||
{ "Mission_Delivery_RankEmp_name", "Delivery (Imperial Rank)" },
|
|
||||||
{ "Mission_HackMegaship_name", "Hack Megaship" },
|
|
||||||
{ "Mission_Hack_BLOPS_Boom_name", "Hack Megaship (Black Ops)" },
|
|
||||||
{ "Mission_MassacreWing_name", "Massacre (Wing)" },
|
|
||||||
{ "Mission_Massacre_RankEmp_name", "Massacre (Imperial Navy)" },
|
|
||||||
{ "Mission_OnFoot_Collect_MB_name", "On Foot Collection" },
|
|
||||||
{ "Mission_OnFoot_Onslaught_MB_name", "On Foot Onslaught" },
|
|
||||||
{ "Mission_OnFoot_Onslaught_Offline_MB_name", "On Foot Onslaught (Offline)" },
|
|
||||||
{ "Mission_OnFoot_RebootRestore_MB_name", "On Foot Reboot/Restore" },
|
|
||||||
{ "Mission_OnFoot_Reboot_MB_name", "On Foot Reboot" },
|
|
||||||
{ "Mission_OnFoot_Salvage_MB_name", "On Foot Salvage" },
|
|
||||||
{ "Mission_Rescue_Planet_name", "Planet Rescue" },
|
|
||||||
{ "Mission_Salvage_name", "Salvage" },
|
|
||||||
{ "MISSION_Salvage_CivilUnrest_name", "Salvage (Civil Unrest)" },
|
|
||||||
{ "MISSION_Salvage_Illegal_name", "Salvage (Illegal)" },
|
|
||||||
{ "MISSION_Salvage_Retreat_name", "Salvage (Retreat)" },
|
|
||||||
{ "MISSION_Salvage_Expansion_name", "Salvage (Expansion)" },
|
|
||||||
{ "Mission_Salvage_RankEmp_name", "Salvage (Imperial Navy)" },
|
|
||||||
{ "MISSION_Scan_name", "Scan" },
|
|
||||||
};
|
|
||||||
|
|
||||||
protected override void Initialise() {
|
|
||||||
MakeHumanReadableName();
|
|
||||||
name = JSON.Value<string>("Name");
|
|
||||||
if (JSON.ContainsKey("Commodity_Localised")) {
|
|
||||||
commodity = JSON.Value<string>("Commodity_Localised");
|
|
||||||
}
|
|
||||||
if (JSON.ContainsKey("Count")) {
|
|
||||||
count = JSON.Value<int>("Count");
|
|
||||||
}
|
|
||||||
if (JSON.ContainsKey("Donated")) {
|
|
||||||
donated = JSON.Value<int>("Donated");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public string Name => name;
|
|
||||||
public string Commodity => commodity;
|
|
||||||
public int Count => count;
|
|
||||||
|
|
||||||
private void MakeHumanReadableName() {
|
|
||||||
if (readable_name != null && readable_name.Length > 0) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (Name == null) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
StringBuilder builder;
|
|
||||||
|
|
||||||
if (humanreadable.ContainsKey(Name)) {
|
|
||||||
builder = new StringBuilder(humanreadable[Name]);
|
|
||||||
readable_name_generated = false;
|
|
||||||
} else {
|
|
||||||
builder = new StringBuilder(Name);
|
|
||||||
builder.Replace("Mission_", "");
|
|
||||||
builder.Replace("_name", "");
|
|
||||||
builder.Replace("_MB", "");
|
|
||||||
builder.Replace('_', ' ');
|
|
||||||
builder.Replace("Illegal", " (Illegal)");
|
|
||||||
builder.Replace("OnFoot", "On Foot");
|
|
||||||
builder.Replace(" BS", "");
|
|
||||||
builder.Replace("HackMegaship", "Hack Megaship");
|
|
||||||
builder.Replace("Boom", "");
|
|
||||||
builder.Replace("RebootRestore", "Reboot/Restore");
|
|
||||||
builder.Replace("CivilLiberty", "");
|
|
||||||
readable_name_generated = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (count > 0 && commodity != null) {
|
|
||||||
builder.AppendFormat(" ({0} {1})", count, commodity);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (donated > 0) {
|
|
||||||
builder.AppendFormat(" ({0})", Credits.FormatCredits(donated));
|
|
||||||
}
|
|
||||||
|
|
||||||
readable_name = builder.ToString().Trim();
|
|
||||||
}
|
|
||||||
|
|
||||||
public string HumanReadableName {
|
|
||||||
get {
|
|
||||||
MakeHumanReadableName();
|
|
||||||
return readable_name;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool HumanReadableNameWasGenerated {
|
|
||||||
get {
|
|
||||||
MakeHumanReadableName();
|
|
||||||
return readable_name_generated;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public string GetInfluenceForFaction(string faction) {
|
|
||||||
if (influences.ContainsKey(faction)) {
|
|
||||||
return influences[faction];
|
|
||||||
}
|
|
||||||
|
|
||||||
var effects = JSON.Value<JArray>("FactionEffects");
|
|
||||||
foreach (var effect in effects.Children<JObject>()) {
|
|
||||||
if (effect.GetValue("Faction").ToString() != faction) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
var influence = effect.Value<JArray>("Influence");
|
|
||||||
if (influence == null || influence.Count == 0) {
|
|
||||||
// No influence reward, happens on courier missions sometimes.
|
|
||||||
// There is always one point of rep, even if the mission won't state it
|
|
||||||
influences.Add(faction, "+");
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (var infl in influence.Children<JObject>()) {
|
|
||||||
infl.TryGetValue("Influence", out JToken result);
|
|
||||||
if (result != null && result.Type == JTokenType.String) {
|
|
||||||
influences.Add(faction, result.ToString());
|
|
||||||
return result.ToString();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return "";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,17 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace NonaBGS.Journal {
|
|
||||||
public class MultiSellExplorationDataEntry : Entry {
|
|
||||||
private int totalearnings = 0;
|
|
||||||
|
|
||||||
protected override void Initialise() {
|
|
||||||
totalearnings = JSON.Value<int>("TotalEarnings");
|
|
||||||
}
|
|
||||||
|
|
||||||
public int TotalEarnings => totalearnings;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,58 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.IO;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace NonaBGS.Journal {
|
|
||||||
public class PlayerJournal {
|
|
||||||
public static string DefaultPath = "%UserProfile%\\Saved Games\\Frontier Developments\\Elite Dangerous";
|
|
||||||
|
|
||||||
private List<JournalFile> journalfiles = new List<JournalFile>();
|
|
||||||
private string basepath = null;
|
|
||||||
|
|
||||||
public string Location => basepath;
|
|
||||||
|
|
||||||
public PlayerJournal() {
|
|
||||||
Initialise(DefaultPath);
|
|
||||||
}
|
|
||||||
|
|
||||||
public PlayerJournal(string path) {
|
|
||||||
Initialise(path);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Initialise(string path) {
|
|
||||||
basepath = Environment.ExpandEnvironmentVariables(path);
|
|
||||||
}
|
|
||||||
|
|
||||||
public List<JournalFile> Files {
|
|
||||||
get { return journalfiles; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Open() {
|
|
||||||
if (!Directory.Exists(basepath)) {
|
|
||||||
throw new JournalException("Invalid base path, path could not be found");
|
|
||||||
}
|
|
||||||
this.ScanFiles();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ScanFiles() {
|
|
||||||
var files = Directory.EnumerateFiles(basepath);
|
|
||||||
|
|
||||||
journalfiles.Clear();
|
|
||||||
|
|
||||||
foreach (var file in files) {
|
|
||||||
string full = Path.Combine(basepath, file);
|
|
||||||
try {
|
|
||||||
JournalFile journalfile = new JournalFile(full);
|
|
||||||
journalfiles.Add(journalfile);
|
|
||||||
} catch (JournalException) {
|
|
||||||
/* invalid journal file, or one of the other json files in there */
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
journalfiles.Sort();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,19 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace NonaBGS.Journal {
|
|
||||||
public class RedeemVoucherEntry : Entry {
|
|
||||||
private int amount = 0;
|
|
||||||
private string type = null;
|
|
||||||
protected override void Initialise() {
|
|
||||||
amount = JSON.Value<int>("Amount");
|
|
||||||
type = JSON.Value<string>("Type");
|
|
||||||
}
|
|
||||||
|
|
||||||
public int Amount => amount;
|
|
||||||
public string Type => type;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,17 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace NonaBGS.Journal {
|
|
||||||
public class SellMicroResourcesEntry : Entry {
|
|
||||||
private int price;
|
|
||||||
|
|
||||||
protected override void Initialise() {
|
|
||||||
price = JSON.Value<int>("Price");
|
|
||||||
}
|
|
||||||
|
|
||||||
public int Price => price;
|
|
||||||
}
|
|
||||||
}
|
|
@ -5,7 +5,8 @@ using System.Windows.Controls;
|
|||||||
using System.Windows.Input;
|
using System.Windows.Input;
|
||||||
using Ookii.Dialogs.Wpf;
|
using Ookii.Dialogs.Wpf;
|
||||||
|
|
||||||
using NonaBGS.Journal;
|
using EDJournal;
|
||||||
|
|
||||||
using NonaBGS.BGS;
|
using NonaBGS.BGS;
|
||||||
using NonaBGS.Util;
|
using NonaBGS.Util;
|
||||||
using NonaBGS.EDDB;
|
using NonaBGS.EDDB;
|
||||||
|
@ -41,6 +41,9 @@
|
|||||||
<Reference Include="AutoCompleteTextBox, Version=1.1.1.0, Culture=neutral, processorArchitecture=MSIL">
|
<Reference Include="AutoCompleteTextBox, Version=1.1.1.0, Culture=neutral, processorArchitecture=MSIL">
|
||||||
<HintPath>packages\AutoCompleteTextBox.1.1.1\lib\net472\AutoCompleteTextBox.dll</HintPath>
|
<HintPath>packages\AutoCompleteTextBox.1.1.1\lib\net472\AutoCompleteTextBox.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="EDJournal">
|
||||||
|
<HintPath>..\edjournal\bin\Debug\netcoreapp3.1\EDJournal.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||||
<HintPath>packages\Newtonsoft.Json.13.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
<HintPath>packages\Newtonsoft.Json.13.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -75,13 +78,6 @@
|
|||||||
<Compile Include="BGS\SellMicroResources.cs" />
|
<Compile Include="BGS\SellMicroResources.cs" />
|
||||||
<Compile Include="EDDB\PopulatedSystems.cs" />
|
<Compile Include="EDDB\PopulatedSystems.cs" />
|
||||||
<Compile Include="EDDB\Stations.cs" />
|
<Compile Include="EDDB\Stations.cs" />
|
||||||
<Compile Include="Journal\Credits.cs" />
|
|
||||||
<Compile Include="Journal\EliteDangerous.cs" />
|
|
||||||
<Compile Include="Journal\JournalStream.cs" />
|
|
||||||
<Compile Include="Journal\MarketSellEntry.cs" />
|
|
||||||
<Compile Include="Journal\MultiSellExplorationDataEntry.cs" />
|
|
||||||
<Compile Include="Journal\RedeemVoucherEntry.cs" />
|
|
||||||
<Compile Include="Journal\SellMicroResourcesEntry.cs" />
|
|
||||||
<Compile Include="UI\StationSuggestionProvider.cs" />
|
<Compile Include="UI\StationSuggestionProvider.cs" />
|
||||||
<Compile Include="UI\SystemSuggestionProvider.cs" />
|
<Compile Include="UI\SystemSuggestionProvider.cs" />
|
||||||
<Compile Include="Util\AppConfig.cs" />
|
<Compile Include="Util\AppConfig.cs" />
|
||||||
@ -104,15 +100,7 @@
|
|||||||
<Compile Include="BGS\CombatZone.cs" />
|
<Compile Include="BGS\CombatZone.cs" />
|
||||||
<Compile Include="BGS\LogEntry.cs" />
|
<Compile Include="BGS\LogEntry.cs" />
|
||||||
<Compile Include="BGS\MissionCompleted.cs" />
|
<Compile Include="BGS\MissionCompleted.cs" />
|
||||||
<Compile Include="Journal\DockedEntry.cs" />
|
|
||||||
<Compile Include="Journal\Entry.cs" />
|
|
||||||
<Compile Include="BGS\Objective.cs" />
|
<Compile Include="BGS\Objective.cs" />
|
||||||
<Compile Include="Journal\Events.cs" />
|
|
||||||
<Compile Include="Journal\FSDJumpEntry.cs" />
|
|
||||||
<Compile Include="Journal\JournalException.cs" />
|
|
||||||
<Compile Include="Journal\JournalFile.cs" />
|
|
||||||
<Compile Include="Journal\MissionCompletedEntry.cs" />
|
|
||||||
<Compile Include="Journal\PlayerJournal.cs" />
|
|
||||||
<Compile Include="MainWindow.xaml.cs">
|
<Compile Include="MainWindow.xaml.cs">
|
||||||
<DependentUpon>MainWindow.xaml</DependentUpon>
|
<DependentUpon>MainWindow.xaml</DependentUpon>
|
||||||
<SubType>Code</SubType>
|
<SubType>Code</SubType>
|
||||||
|
Reference in New Issue
Block a user