fix voucher reporting after indepth BGS discussion on EDC
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@ -7,6 +7,11 @@ namespace NonaBGS.BGS {
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public class LogEntry : IComparable<LogEntry> {
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public class LogEntry : IComparable<LogEntry> {
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private List<Entry> entries = new List<Entry>();
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private List<Entry> entries = new List<Entry>();
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/// <summary>
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/// Controlling faction of the station this entry was made/turned into.
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/// </summary>
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public string ControllingFaction { get; set; } = "";
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public List<Entry> Entries => entries;
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public List<Entry> Entries => entries;
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public string Station { get; set; }
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public string Station { get; set; }
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public string System { get; set; }
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public string System { get; set; }
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@ -93,19 +93,17 @@ namespace NonaBGS.BGS {
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entry.Entries.Add(e);
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entry.Entries.Add(e);
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entry.System = current_system;
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entry.System = current_system;
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entry.Station = current_station;
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entry.Station = current_station;
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entry.Faction = controlling_faction;
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entry.Faction = (e as RedeemVoucherEntry).Factions.First();
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entry.ControllingFaction = controlling_faction;
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collate = true;
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} else if (e.Is(Events.FactionKillBond)) {
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entry = new FactionKillBonds();
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entry.Entries.Add(e);
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entry.System = current_system;
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entry.Station = current_station;
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entry.Faction = (e as FactionKillBondEntry).AwardingFaction;
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collate = true;
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collate = true;
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} else if (e.Is(Events.SellMicroResources)) {
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} else if (e.Is(Events.SellMicroResources)) {
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entry = new SellMicroResources(current_system, current_station);
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entry = new SellMicroResources() {
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Faction = controlling_faction,
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Station = current_station,
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System = current_system
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};
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entry.Entries.Add(e);
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entry.Entries.Add(e);
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} else if (e.Is(Events.MarketSell)) {
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} else if (e.Is(Events.MarketSell)) {
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entry = new SellCargo() {
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entry = new SellCargo() {
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@ -3,11 +3,6 @@ using EDJournal;
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namespace NonaBGS.BGS {
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namespace NonaBGS.BGS {
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public class SellMicroResources : LogEntry {
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public class SellMicroResources : LogEntry {
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public SellMicroResources(string system, string station) {
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System = system;
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Station = station;
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}
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public int TotalSum {
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public int TotalSum {
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get {
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get {
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return Entries
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return Entries
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@ -23,7 +23,13 @@ namespace NonaBGS.BGS {
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.GroupBy(x => (x as RedeemVoucherEntry).Type)
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.GroupBy(x => (x as RedeemVoucherEntry).Type)
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.Select(x => x.Key)
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.Select(x => x.Key)
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.First();
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.First();
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type = CultureInfo.CurrentCulture.TextInfo.ToTitleCase(v);
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if (v == "CombatBond") {
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type = "Combat Bond";
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} else if (v == "bounty") {
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type = "Bounty";
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} else {
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type = CultureInfo.CurrentCulture.TextInfo.ToTitleCase(v);
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}
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}
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}
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return type;
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return type;
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@ -46,10 +52,5 @@ namespace NonaBGS.BGS {
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public override string ToString() {
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public override string ToString() {
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return string.Format("{0} Vouchers: {1}", Type, Credits.FormatCredits(TotalSum));
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return string.Format("{0} Vouchers: {1}", Type, Credits.FormatCredits(TotalSum));
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}
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}
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/// <summary>
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/// Vouchers only help the controlling faction
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/// </summary>
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public override bool OnlyControllingFaction => true;
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}
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}
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}
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}
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26
README.md
26
README.md
@ -1,6 +1,6 @@
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# NonaBGS
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# NonaBGS
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This tool is meant to help people contributing to the Novay Navy BGS effor to create
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This tool is meant to help people contributing to the Nova Navy BGS effor to create
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BGS reports. The tool allows you to configure BGS objectives, and will then parse your
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BGS reports. The tool allows you to configure BGS objectives, and will then parse your
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player journal for tasks you completed relating to that BGS objective. Once the JSON
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player journal for tasks you completed relating to that BGS objective. Once the JSON
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player journal has been parsed, you may then generate a BGS report for the Nova Navy
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player journal has been parsed, you may then generate a BGS report for the Nova Navy
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@ -27,8 +27,9 @@ recognises the following completed tasks:
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* Vouchers, including bounty vouchers, combat bonds, and settlement vouchers (aka intel packages)
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* Vouchers, including bounty vouchers, combat bonds, and settlement vouchers (aka intel packages)
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* Selling of micro resources (Odyssey only)
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* Selling of micro resources (Odyssey only)
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* Selling cartography data
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* Selling cartography data
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* Selling of cargo to stations
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Please note that cartography data, micro resources, and vouchers only help the controlling faction
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Please note that cartography data, and micro resources only help the controlling faction
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of a station. The tool is clever enough to exclude these if the station you turn them in at, is not
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of a station. The tool is clever enough to exclude these if the station you turn them in at, is not
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controlled by the faction you specified in the objective.
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controlled by the faction you specified in the objective.
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@ -53,6 +54,27 @@ The resulting discord report is kept in the Nova Navy format. Before you copy/pa
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Nova Navy discord, you should check the log. You can of course edit it, if something is wrong
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Nova Navy discord, you should check the log. You can of course edit it, if something is wrong
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or the tool itself missed something.
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or the tool itself missed something.
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## Known Issues and Bugs
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Settlement vouchers (aka Intel Packages) help every faction aligned with the given superpower.
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So if you turn in an Imperial intel package on an imperial station, all factions aligned with
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the Empire will gain a bit of INF boost. The tool currently cannot handle that. All intel packages
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are displayed instead.
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The player journal currently does not make an entry when you win or lose a combat zone. This is a
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an ommission from FDev:
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* [https://issues.frontierstore.net/issue-detail/43509](https://issues.frontierstore.net/issue-detail/43509)
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Please upvote the issue to get it fixed. Until then, you have to add combat zone wins manually.
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Also missions accepted from NPCs in Odyssey concourses do not get a player journal entry. This is
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also an ommission from FDev:
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* [https://issues.frontierstore.net/issue-detail/43586](https://issues.frontierstore.net/issue-detail/43586)
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Until this is fixed, please edit the resulting BGS log text, and manually add such entries.
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## Use EDDB information
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## Use EDDB information
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NonaBGS can download information from EDDB to auto complete system- and station names. You can
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NonaBGS can download information from EDDB to auto complete system- and station names. You can
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