add a logo to the binary file
This commit is contained in:
parent
093ac8ed02
commit
0ef7062f28
@ -93,7 +93,7 @@ namespace NonaBGS.BGS {
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entry.Entries.Add(e);
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entry.System = current_system;
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entry.Station = current_station;
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entry.Faction = (e as RedeemVoucherEntry).Factions.First();
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entry.Faction = (e as RedeemVoucherEntry).Factions.FirstOrDefault() ?? "";
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entry.ControllingFaction = controlling_faction;
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collate = true;
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@ -5,7 +5,7 @@
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:NonaBGS"
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mc:Ignorable="d"
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Title="Add Combat Zone Wins" Height="150" Width="370" WindowStartupLocation="CenterOwner">
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Title="Add Combat Zone Wins" Height="150" Width="370" Icon="NONA.ico" WindowStartupLocation="CenterOwner">
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*"/>
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@ -7,7 +7,7 @@
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xmlns:local="clr-namespace:NonaBGS"
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xmlns:BGS="clr-namespace:NonaBGS.BGS" xmlns:Util="clr-namespace:NonaBGS.Util" d:DataContext="{d:DesignInstance Type=Util:AppConfig}" x:Name="window" x:Class="NonaBGS.MainWindow"
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mc:Ignorable="d"
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Title="Nova Navy BGS Helper" Height="513.8" Width="885.658">
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Title="Nova Navy BGS Helper" Height="520" Width="890" Icon="NONA.ico">
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*"/>
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@ -5,7 +5,7 @@
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:NonaBGS"
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mc:Ignorable="d"
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Title="Progress" Height="100" Width="450">
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Title="Progress" Height="100" Width="450" Icon="NONA.ico">
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*" />
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73
Resources.Designer.cs
generated
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73
Resources.Designer.cs
generated
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@ -0,0 +1,73 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace NonaBGS {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NonaBGS.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
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/// </summary>
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internal static System.Drawing.Icon NONA {
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get {
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object obj = ResourceManager.GetObject("NONA", resourceCulture);
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return ((System.Drawing.Icon)(obj));
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}
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}
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}
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}
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124
Resources.resx
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124
Resources.resx
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@ -0,0 +1,124 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
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<data name="NONA" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>Resources\NONA.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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</root>
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BIN
Resources/NONA.ico
Normal file
BIN
Resources/NONA.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 200 KiB |
@ -1,9 +1,4 @@
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using System;
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using System.ComponentModel;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.ComponentModel;
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namespace NonaBGS.Util {
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public class AppConfig : INotifyPropertyChanged {
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BIN
logo_v4.png
Normal file
BIN
logo_v4.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 36 KiB |
BIN
logo_v4_bg.png
Normal file
BIN
logo_v4_bg.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 20 KiB |
@ -7,7 +7,7 @@
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<ProjectGuid>{73BFB315-C808-40E7-8D69-B651F875880C}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>NonaBGS</RootNamespace>
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<AssemblyName>nonabgs</AssemblyName>
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<AssemblyName>NonaBGS</AssemblyName>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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@ -37,6 +37,9 @@
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<PropertyGroup>
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<StartupObject>NonaBGSApplication</StartupObject>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>NONA.ico</ApplicationIcon>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="AutoCompleteTextBox, Version=1.1.1.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>packages\AutoCompleteTextBox.1.1.1\lib\net472\AutoCompleteTextBox.dll</HintPath>
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@ -81,6 +84,11 @@
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<Compile Include="BGS\FactionKillBonds.cs" />
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<Compile Include="EDDB\PopulatedSystems.cs" />
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<Compile Include="EDDB\Stations.cs" />
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<Compile Include="Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="UI\StationSuggestionProvider.cs" />
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<Compile Include="UI\SystemSuggestionProvider.cs" />
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<Compile Include="Util\AppConfig.cs" />
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@ -134,6 +142,10 @@
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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<EmbeddedResource Include="Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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@ -170,5 +182,15 @@
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Resource>
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</ItemGroup>
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<ItemGroup>
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<Resource Include="logo_v4.png" />
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<Resource Include="logo_v4_bg.png" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\NONA.ico" />
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</ItemGroup>
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<ItemGroup>
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<Resource Include="NONA.ico" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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