/* * Part of ncdc - a discord client for the console * Copyright (C) 2019 Florian Stinglmayr * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef DC_CHANNEL_H #define DC_CHANNEL_H #include #include #include #include /** * A discord channel. Exactly what it says on the tin. A place where one * or more guardsmen can exchange Slaaneshi heresy without their commissars * finding out about it. What's important here is that there are channel * types, and that each channel has various recipients. */ typedef enum { /* standard text channel in a guild */ CHANNEL_TYPE_GUILD_TEXT = 0, /* A direct message channel for 1:1 communication */ CHANNEL_TYPE_DM = 1, /* A guild voice channel */ CHANNEL_TYPE_GUILD_VOICE = 2, /* Group direct message channel 1:N communication */ CHANNEL_TYPE_GROUP_DM = 3, /* Category within a GUILD */ CHANNEL_TYPE_GUILD_CATEGORY = 4, /* News channel */ CHANNEL_TYPE_GUILD_NEWS = 5, /* Guild store, no idea what this is */ CHANNEL_TYPE_GUILD_STORE = 6, } dc_channel_type_t; struct dc_channel_; typedef struct dc_channel_ *dc_channel_t; dc_channel_t dc_channel_new(void); dc_channel_t dc_channel_from_json(json_t *j); char const *dc_channel_id(dc_channel_t c); char const *dc_channel_name(dc_channel_t c); char const *dc_channel_parent_id(dc_channel_t c); dc_channel_type_t dc_channel_type(dc_channel_t c); bool dc_channel_is_dm(dc_channel_t c); void dc_channel_set_type(dc_channel_t c, dc_channel_type_t t); size_t dc_channel_recipients(dc_channel_t c); void dc_channel_add_recipient(dc_channel_t c, dc_account_t a); dc_account_t dc_channel_nth_recipient(dc_channel_t c, size_t i); bool dc_channel_has_recipient(dc_channel_t c, dc_account_t a); size_t dc_channel_messages(dc_channel_t c); dc_message_t dc_channel_nth_message(dc_channel_t c, size_t i); void dc_channel_add_messages(dc_channel_t c, dc_message_t *m, size_t s); bool dc_channel_compare(dc_channel_t a, dc_channel_t b); bool dc_channel_has_new_messages(dc_channel_t c); void dc_channel_mark_read(dc_channel_t c); #endif