Florian Stinglmayr
92b909158c
Use tiny expression library (from Github) and expand it to provide dice expression parsing. This needs more testing obviously.
44 lines
1.0 KiB
C
44 lines
1.0 KiB
C
#ifndef LIBDICE_DICE_H
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#define LIBDICE_DICE_H
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdarg.h>
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#include <stdio.h>
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struct dice_;
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typedef struct dice_ * dice_t;
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struct dice_expression_;
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typedef struct dice_expression_ * dice_expression_t;
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typedef struct {
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int64_t result;
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} dice_result_t;
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typedef enum {
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DICEOPTION_AMOUNT = 0,
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DICEOPTION_SIDES,
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DICEOPTION_ERROR,
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} dice_option_t;
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void dice_result_free(dice_result_t *r);
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void dice_result_freev(dice_result_t *r, size_t len);
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void dice_free(dice_t t);
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dice_t dice_simple(uint32_t amount, uint32_t sides);
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dice_t dice_parse(char const *s);
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bool dice_set(dice_t d, dice_option_t opt, ...);
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bool dice_get(dice_t d, dice_option_t opt, ...);
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int64_t dice_roll(dice_t d);
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bool dice_evaluate(dice_t d, dice_result_t **res, size_t *reslen);
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dice_expression_t dice_expression_parse(char const *s, int *error);
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void dice_expression_free(dice_expression_t e);
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bool dice_expression_evaluate(dice_expression_t e, int64_t *result);
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bool dice_expression_print(dice_expression_t e);
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#endif
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