add a convenience function dice_errstr
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@ -154,6 +154,15 @@ bool dice_set(dice_t d, dice_option_t opt, ...)
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return true;
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return true;
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}
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}
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char const * dice_errstr(dice_t d)
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{
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if (d == NULL || d->error == NULL) {
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return NULL;
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}
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return d->error;
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}
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bool dice_get(dice_t d, dice_option_t opt, ...)
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bool dice_get(dice_t d, dice_option_t opt, ...)
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{
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{
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va_list lst;
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va_list lst;
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@ -101,6 +101,12 @@ bool dice_set(dice_t d, dice_option_t opt, ...);
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*/
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*/
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bool dice_get(dice_t d, dice_option_t opt, ...);
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bool dice_get(dice_t d, dice_option_t opt, ...);
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/* Returns the error string that was encountered while parsing. This is
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* the same as calling dice_get() with the DICEOPTION_ERROR option set.
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* It is meant as convenience function.
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*/
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char const * dice_errstr(dice_t d);
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/* Rolls the given dice object once, and returns the result.
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/* Rolls the given dice object once, and returns the result.
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*/
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*/
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int64_t dice_roll(dice_t d);
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int64_t dice_roll(dice_t d);
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