add documentation to the header file
This commit is contained in:
parent
cec17a6db3
commit
1497806074
69
lib/dice.h
69
lib/dice.h
@ -41,25 +41,86 @@ typedef enum {
|
||||
DICEOPTION_ERROR,
|
||||
} dice_option_t;
|
||||
|
||||
void dice_result_free(dice_result_t *r);
|
||||
void dice_result_freev(dice_result_t *r, size_t len);
|
||||
|
||||
/* Creates a new dice object that is not initialised yet.
|
||||
* You need to call dice_parse(), dice_set() to initialise
|
||||
* it properly.
|
||||
*/
|
||||
dice_t dice_new(void);
|
||||
|
||||
/* Frees a previously allocated dice object. The object should
|
||||
* no longer be used after it has been freed.
|
||||
*/
|
||||
void dice_free(dice_t t);
|
||||
|
||||
/* Creates a new dice object, and initialises amount and sides
|
||||
* with the given parameters. It is a convenience function to
|
||||
* avoid calling dice_new() and then dice_set().
|
||||
*/
|
||||
dice_t dice_simple(uint32_t amount, uint32_t sides);
|
||||
|
||||
/* Parses the given string and stores the results of the parse
|
||||
* in the given dice object (which must be allocated by using
|
||||
* dice_new()). The string of the dice is given by the parameter
|
||||
* s. It must be null terminated.
|
||||
* The function returns true if the parsing was sucessful, and
|
||||
* false otherwise.
|
||||
*/
|
||||
bool dice_parse(dice_t d, char const *s);
|
||||
|
||||
/* Allows to set various options to the dice object. The stdarg
|
||||
* parameter depends on the option being set. See the enum definitions
|
||||
* for additional details.
|
||||
* The function returns true if it succeeds, and false if it fails.
|
||||
*/
|
||||
bool dice_set(dice_t d, dice_option_t opt, ...);
|
||||
|
||||
/* Allows you to retrieve options from the dice object. The stdarg
|
||||
* parameter depends on the optional being retrieved. See the enum
|
||||
* definitions for further details.
|
||||
* The function returns true if it succeeds, and false if it fails.
|
||||
*/
|
||||
bool dice_get(dice_t d, dice_option_t opt, ...);
|
||||
|
||||
/* Rolls the given dice object once, and returns the result.
|
||||
*/
|
||||
int64_t dice_roll(dice_t d);
|
||||
|
||||
/* Rolls the given dice object once, and returns the result as an
|
||||
* array of results. Often dice_roll() is sufficient, unless you
|
||||
* wish to know each exact result of the dice. The result should
|
||||
* be freed by using dice_result_freev().
|
||||
*/
|
||||
bool dice_evaluate(dice_t d, dice_result_t **res, size_t *reslen);
|
||||
|
||||
/* Frees one dice result.
|
||||
*/
|
||||
void dice_result_free(dice_result_t *r);
|
||||
|
||||
/* Fress an array of dice results. As returned by dice_evaluate.
|
||||
*/
|
||||
void dice_result_freev(dice_result_t *r, size_t len);
|
||||
|
||||
/* Allocates a new empty dice expression object. It should be freed
|
||||
* by calling dice_expression_free(), and can be used on other functions
|
||||
* such as dice_expression_parse() and dice_expression_roll().
|
||||
*/
|
||||
dice_expression_t dice_expression_new(void);
|
||||
|
||||
/* Frees one dice expression object and all its associated data. Do
|
||||
* not use the object after freeing it.
|
||||
*/
|
||||
void dice_expression_free(dice_expression_t e);
|
||||
|
||||
/* Evaluate a string containing dice expression, and store it in the given
|
||||
* dice object that was provided. If an error occours the function will return
|
||||
* false, and will store an offset (in the string) in error, if the pointer
|
||||
* is non-NULL.
|
||||
*/
|
||||
bool dice_expression_parse(dice_expression_t d, char const *s, int *error);
|
||||
|
||||
/* Evaluates the previously parsed dice expression and returns the result.
|
||||
* The function returns false if it fails, and true if it succeeds.
|
||||
*/
|
||||
bool dice_expression_roll(dice_expression_t e, int64_t *result);
|
||||
bool dice_expression_print(dice_expression_t e);
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user