edjournal/edjournal.csproj

91 lines
4.0 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{C84BD6A6-55AF-48F0-A73E-51D1FAF65BC2}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>EDJournal</RootNamespace>
<AssemblyName>EDJournal</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\nonabgs\packages\Newtonsoft.Json.13.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Xml" />
<Reference Include="System.Xml.Linq" />
</ItemGroup>
<ItemGroup>
<Compile Include="BountyEntry.cs" />
<Compile Include="CommitCrimeEntry.cs" />
<Compile Include="Credits.cs" />
<Compile Include="CrimeTypes.cs" />
<Compile Include="DiedEntry.cs" />
<Compile Include="DockedEntry.cs" />
<Compile Include="EliteDangerous.cs" />
<Compile Include="Entry.cs" />
<Compile Include="Events.cs" />
<Compile Include="FactionKillBondEntry.cs" />
<Compile Include="FSDJumpEntry.cs" />
<Compile Include="HullDamageEntry.cs" />
<Compile Include="HumanReadableMissionName.cs" />
<Compile Include="JournalException.cs" />
<Compile Include="JournalFile.cs" />
<Compile Include="JournalStream.cs" />
<Compile Include="LocationEntry.cs" />
<Compile Include="MarketBuyEntry.cs" />
<Compile Include="MarketSellEntry.cs" />
<Compile Include="MissionAbandonedEntry.cs" />
<Compile Include="MissionAcceptedEntry.cs" />
<Compile Include="MissionCompletedEntry.cs" />
<Compile Include="MissionFailedEntry.cs" />
<Compile Include="MissionRedirectedEntry.cs" />
<Compile Include="MultiSellExplorationDataEntry.cs" />
<Compile Include="PlayerJournal.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="RedeemVoucherEntry.cs" />
<Compile Include="SearchAndRescueEntry.cs" />
<Compile Include="SellExplorationDataEntry.cs" />
<Compile Include="SellMicroResourcesEntry.cs" />
<Compile Include="SellOrganicDataEntry.cs" />
<Compile Include="ShieldStateEntry.cs" />
<Compile Include="ShipTargetedEntry.cs" />
<Compile Include="UnderAttackEntry.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
<None Include="README.md" />
</ItemGroup>
<ItemGroup>
<Content Include="LICENCE.txt" />
<Content Include="MissionNames.xml">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>