namespace EDJournal { public class MissionAcceptedEntry : Entry { public string Faction { get; set; } public string TargetFaction { get; set; } public string Name { get; set; } public string LocalisedName { get; set; } public string LocalisedTargetType { get; set; } public int KillCount { get; set; } public ulong MissionID { get; set; } public long Reward { get; set; } protected override void Initialise() { Faction = JSON.Value("Faction") ?? ""; TargetFaction = JSON.Value("TargetFaction") ?? ""; Name = JSON.Value("Name") ?? ""; LocalisedName = JSON.Value("LocalisedName") ?? ""; LocalisedTargetType = JSON.Value("TargetType_Localised") ?? ""; KillCount = JSON.Value("KillCount") ?? 0; MissionID = JSON.Value("MissionID") ?? 0; Reward = JSON.Value("Reward") ?? 0; } } }