provide faction and target faction in completed missions
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				| @ -15,6 +15,8 @@ namespace EDJournal { | |||||||
|         protected override void Initialise() { |         protected override void Initialise() { | ||||||
|             MissionID = JSON.Value<int?>("MissionID") ?? 0; |             MissionID = JSON.Value<int?>("MissionID") ?? 0; | ||||||
|             Name = JSON.Value<string>("Name"); |             Name = JSON.Value<string>("Name"); | ||||||
|  |             Faction = JSON.Value<string>("Faction") ?? ""; | ||||||
|  |             TargetFaction = JSON.Value<string>("TargetFaction") ?? ""; | ||||||
|             if (JSON.ContainsKey("Commodity_Localised")) { |             if (JSON.ContainsKey("Commodity_Localised")) { | ||||||
|                 Commodity = JSON.Value<string>("Commodity_Localised"); |                 Commodity = JSON.Value<string>("Commodity_Localised"); | ||||||
|             } |             } | ||||||
| @ -69,6 +71,8 @@ namespace EDJournal { | |||||||
|         public int Count { get; set; } |         public int Count { get; set; } | ||||||
|         public int Donated { get; set; } |         public int Donated { get; set; } | ||||||
|         public int MissionID { get; set; } |         public int MissionID { get; set; } | ||||||
|  |         public string Faction { get; set; } | ||||||
|  |         public string TargetFaction { get; set; } | ||||||
| 
 | 
 | ||||||
|         private void MakeHumanReadableName() { |         private void MakeHumanReadableName() { | ||||||
|             if (readable_name != null || Name == null) { |             if (readable_name != null || Name == null) { | ||||||
|  | |||||||
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