EliteBGS/BGS
2022-01-26 09:32:23 +01:00
..
Cartographics.cs add support for normal selling of cartographic data 2022-01-22 13:18:24 +01:00
CombatZone.cs rename project to EliteBGS 2021-11-10 21:24:39 +01:00
DiscordLogGenerator.cs rename project to EliteBGS 2021-11-10 21:24:39 +01:00
FactionKillBonds.cs rename project to EliteBGS 2021-11-10 21:24:39 +01:00
FoulMurder.cs handle murders 2022-01-23 17:05:43 +01:00
GenericDiscordLog.cs handle murders 2022-01-23 17:05:43 +01:00
InfluenceSupport.cs extract influence support for missions that affect more than one faction 2022-01-21 20:34:56 +01:00
LogEntry.cs allow each step to generate more than one result 2022-01-21 20:03:17 +01:00
MissionCompleted.cs refactor mission completed a bit 2021-11-16 18:44:02 +01:00
MissionFailed.cs fix display of failed missions 2022-01-21 20:33:15 +01:00
NonaDiscordLog.cs handle murders 2022-01-23 17:05:43 +01:00
Objective.cs add checkboxes to enable/disable objectives 2022-01-09 11:13:01 +01:00
Report.cs skip empty factions in secondary effects 2022-01-26 09:32:23 +01:00
SellCargo.cs group cargo together in the final report 2022-01-23 16:26:58 +01:00
SellMicroResources.cs allow each step to generate more than one result 2022-01-21 20:03:17 +01:00
Vouchers.cs allow each step to generate more than one result 2022-01-21 20:03:17 +01:00