39 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			39 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| using System.Collections.Generic;
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| using System.Linq;
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| using EDJournal;
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| 
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| namespace EliteBGS.BGS {
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|     public class LogEntry : IComparable<LogEntry> {
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|         private List<Entry> entries = new List<Entry>();
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| 
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|         /// <summary>
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|         /// Controlling faction of the station this entry was made/turned into.
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|         /// </summary>
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|         public string ControllingFaction { get; set; } = "";
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| 
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|         public List<Entry> Entries => entries;
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|         public string Station { get; set; }
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|         public string System { get; set; }
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|         public string Faction { get; set; }
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|         /// <summary>
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|         /// Whether this entry was manually added. Manually added entries are not deleted
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|         /// when a new scan is made. Instead they are preserved.
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|         /// </summary>
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|         public bool ManuallyAdded { get; set; }
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| 
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|         /// <summary>
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|         /// Whether this entry only benefits the controlling faction or not, default: no
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|         /// </summary>
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|         public virtual bool OnlyControllingFaction {
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|             get { return false; }
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|         }
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| 
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|         public virtual int CompareTo(LogEntry other) {
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|             throw new NotImplementedException("not implemented");
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|         }
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| 
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|         public string Name => this.ToString();
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|     }
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| }
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