EliteBGS/BGS/LogEntry.cs

37 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using EDJournal;
namespace NonaBGS.BGS {
public class LogEntry : IComparable<LogEntry> {
private List<Entry> entries = new List<Entry>();
/// <summary>
/// Controlling faction of the station this entry was made/turned into.
/// </summary>
public string ControllingFaction { get; set; } = "";
public List<Entry> Entries => entries;
public string Station { get; set; }
public string System { get; set; }
public string Faction { get; set; }
/// <summary>
/// Whether this entry was manually added. Manually added entries are not deleted
/// when a new scan is made. Instead they are preserved.
/// </summary>
public bool ManuallyAdded { get; set; }
/// <summary>
/// Whether this entry only benefits the controlling faction or not, default: no
/// </summary>
public virtual bool OnlyControllingFaction {
get { return false; }
}
public virtual int CompareTo(LogEntry other) {
throw new NotImplementedException("not implemented");
}
}
}