move journal handling to a library

This commit is contained in:
Florian Stinglmayr 2021-08-25 16:36:57 +02:00
parent 1abeb7af93
commit ee86365e27
27 changed files with 17 additions and 752 deletions

View File

@ -1,11 +1,4 @@
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
using NonaBGS.Journal;
using System.Windows;
namespace NonaBGS
{

View File

@ -1,10 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq;
using System.Text;
using System.Globalization;
using System.Threading.Tasks;
using NonaBGS.Journal;
using EDJournal;
namespace NonaBGS.BGS {
public class Cartographics : LogEntry {

View File

@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.BGS {
namespace NonaBGS.BGS {
public class CombatZone {
private int level;
}

View File

@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.BGS {
namespace NonaBGS.BGS {
public interface IDiscordLogGenerator {
string GenerateDiscordLog(Report report);
}

View File

@ -1,9 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using NonaBGS.Journal;
using EDJournal;
namespace NonaBGS.BGS {
public class LogEntry : IComparable<LogEntry> {

View File

@ -1,10 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using NonaBGS.Journal;
using Newtonsoft.Json.Linq;
using System.Text;
using EDJournal;
namespace NonaBGS.BGS {
public class MissionCompleted : LogEntry {

View File

@ -2,9 +2,7 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Globalization;
using System.Threading.Tasks;
using NonaBGS.Journal;
using EDJournal;
namespace NonaBGS.BGS {
public class NonaDiscordLog : IDiscordLogGenerator {

View File

@ -1,11 +1,7 @@
using System;
using System.ComponentModel;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using NonaBGS.Journal;
using EDJournal;
namespace NonaBGS.BGS {
public class Report {

View File

@ -1,5 +1,5 @@
using System.Linq;
using NonaBGS.Journal;
using EDJournal;
namespace NonaBGS.BGS {
public class SellMicroResources : LogEntry {

View File

@ -1,6 +1,6 @@
using System.Linq;
using System.Globalization;
using NonaBGS.Journal;
using EDJournal;
namespace NonaBGS.BGS {
public class Vouchers : LogEntry {

View File

@ -1,18 +0,0 @@
using System.Globalization;
namespace NonaBGS.Journal {
public class Credits {
public static string FormatCredits(int amount) {
var format = CultureInfo.CurrentCulture.NumberFormat;
if ((amount % 1000000) == 0) {
amount /= 1000000;
return string.Format("{0}M CR", amount.ToString(format));
} else if ((amount % 1000) == 0) {
amount /= 1000;
return string.Format("{0}K CR", amount.ToString(format));
}
return string.Format("{0} CR", amount.ToString(format));
}
}
}

View File

@ -1,13 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class DockedEntry : Entry {
public string StationName {
get { return JSON.GetValue("StationName").ToString(); }
}
}
}

View File

@ -1,15 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class EliteDangerous {
/// <summary>
/// The ingame universe is 1286 years in the future. This is needed to convert dates
/// and times to ingame dates and times
/// </summary>
public static readonly int YearOffset = 1286;
}
}

View File

@ -1,95 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace NonaBGS.Journal {
/// <summary>
/// Base class for a single entry within the player journal. If no specific sub class is available
/// this class gives basic information, such as EventType or date when it happened. It also allows
/// base classes access to the underlying JSON object. Base classes should be named after the event
/// type that they map + Entry. So "FSDJump" event is handled by FSDJumpEntry.
/// </summary>
public class Entry {
private static readonly Dictionary<string, Type> classes = new Dictionary<string, Type> {
{ Events.Docked, typeof(DockedEntry) },
{ Events.FSDJump, typeof(FSDJumpEntry) },
{ Events.MissionCompleted, typeof(MissionCompletedEntry) },
{ Events.MultiSellExplorationData, typeof(MultiSellExplorationDataEntry) },
{ Events.MarketSell, typeof(MarketSellEntry) },
{ Events.SellMicroResources, typeof(SellMicroResourcesEntry) },
{ Events.RedeemVoucher, typeof(RedeemVoucherEntry) },
};
private string eventtype = null;
private string datetime = null;
private DateTime timestamp;
private string jsonstr = null;
protected JObject json = null;
public Entry() {
}
public static Entry Parse(string journalline) {
var json = JObject.Parse(journalline);
return Parse(json);
}
public static Entry Parse(JObject json) {
string event_name = json.GetValue("event").ToString();
classes.TryGetValue(event_name, out Type classhandler);
if (classhandler == null) {
classhandler = typeof(Entry);
}
var obj = (Entry)Activator.CreateInstance(classhandler);
obj.InternalInitialise(json);
obj.Initialise();
return obj;
}
private void InternalInitialise(JObject jobject) {
this.json = jobject;
this.jsonstr = json.ToString(formatting: Formatting.None);
this.eventtype = json.GetValue("event").ToString();
this.datetime = json.GetValue("timestamp").ToString();
this.timestamp = DateTime.Parse(this.datetime);
}
protected virtual void Initialise() {
}
public bool Is(string eventtype) {
if (eventtype == null || this.eventtype == null) {
return false;
}
return String.Equals(this.eventtype, eventtype, StringComparison.OrdinalIgnoreCase);
}
public string Event {
get { return eventtype; }
}
public DateTime Timestamp {
get { return timestamp; }
}
public JObject JSON {
get { return this.json; }
}
public override string ToString() {
if (json == null) {
return "";
}
return json.ToString();
}
}
}

View File

@ -1,17 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class Events {
public static readonly string MissionCompleted = "MissionCompleted";
public static readonly string Docked = "Docked";
public static readonly string FSDJump = "FSDJump";
public static readonly string MultiSellExplorationData = "MultiSellExplorationData";
public static readonly string MarketSell = "MarketSell";
public static readonly string SellMicroResources = "SellMicroResources";
public static readonly string RedeemVoucher = "RedeemVoucher";
}
}

View File

@ -1,23 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json.Linq;
namespace NonaBGS.Journal {
public class FSDJumpEntry : Entry {
private string starsystem = null;
private string systemfaction = null;
protected override void Initialise() {
starsystem = JSON.Value<string>("StarSystem");
var faction = JSON.Value<JObject>("SystemFaction");
if (faction != null) {
systemfaction = faction.Value<string>("Name");
}
}
public string StarSystem => starsystem;
public string SystemFaction => systemfaction;
}
}

View File

@ -1,11 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class JournalException : Exception {
public JournalException(string message) : base(message) {
}
}
}

View File

@ -1,119 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions;
using System.IO;
using System.Globalization;
namespace NonaBGS.Journal
{
public class JournalFile : IComparable<JournalFile>
{
private string fullpath = null;
private string part = null;
private int intpart = 0;
private DateTime datetime;
private DateTime normalised;
private List<Entry> entries = new List<Entry>();
private static Regex fileregex = new Regex("Journal\\.(\\d+)\\.(\\d+)\\.log");
private static string iso8601 = "yyyyMMddTHHmmss";
private static string iso8601_notime = "yyyyMMdd";
public static bool VerifyFile(string path) {
string filename = Path.GetFileName(path);
var matches = fileregex.Matches(filename);
return matches.Count != 0;
}
private void SetFilename(string path) {
string filename = Path.GetFileName(path);
if (!File.Exists(path) || filename == null) {
throw new JournalException(string.Format("Invalid journal file: {0}", filename));
}
var matches = fileregex.Matches(filename);
if (matches.Count < 1) {
throw new JournalException(string.Format("Invalid journal file: {0}", filename));
}
this.fullpath = path;
this.part = matches[0].Groups[2].ToString();
this.intpart = int.Parse(part);
// The ISO is not quite correct on journal filenames, so build
// a proper ISO 8601 date time stamp out of it.
var date = new StringBuilder();
date.Append("20"); // Add the missing century in front.
date.Append(matches[0].Groups[1].ToString());
date.Insert(8, "T"); // Add the "T" separating date and time
this.datetime = DateTime.ParseExact(date.ToString(), iso8601, CultureInfo.InvariantCulture);
this.normalised = DateTime.Parse(this.datetime.ToShortDateString());
}
public int CompareTo(JournalFile other) {
if (datetime == null || other.datetime == null) {
return 0;
}
var comp = DateTime.Compare(datetime, other.datetime);
if (comp == 0) {
/* If we have the exact same datetime we compare by parts.
*/
return intpart - other.intpart;
} else {
return comp;
}
}
public JournalFile(string path) {
SetFilename(path);
}
public DateTime Timestamp {
get { return datetime; }
}
public DateTime NormalisedTimestamp {
get { return normalised; }
}
public int Part {
get { return intpart; }
}
public IEnumerable<Entry> Entries {
get {
if (entries == null || entries.Count == 0) {
try {
LoadEntries();
} catch (IOException) {
entries = new List<Entry>();
}
}
return entries;
}
}
public void LoadEntries() {
List<string> lines = new List<string>();
/* This needs to be done this way, otherwise, if the game is still running the journal files cannot
* be accessed. And it is very much convenient to generate logs while the game is still running.
*/
using (var fs = new FileStream(this.fullpath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite)) {
using (var sr = new StreamReader(fs, Encoding.UTF8)) {
string line = null;
while ((line = sr.ReadLine()) != null) {
lines.Add(line);
}
}
}
entries.Clear();
foreach(var line in lines) {
Entry entry = Entry.Parse(line);
entries.Add(entry);
}
}
}
}

View File

@ -1,87 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using NonaBGS.Journal;
using System.IO;
namespace NonaBGS.Journal {
public class JournalStream {
private PlayerJournal journal = null;
private FileSystemWatcher watcher = null;
private Dictionary<string, StreamReader> streams = new Dictionary<string, StreamReader>();
public delegate void NewJournalEntryDelegate(Entry entry);
public event NewJournalEntryDelegate NewJournalEntry;
public PlayerJournal Journal {
get => journal;
set => journal = value;
}
public JournalStream() {
}
public JournalStream(PlayerJournal journal) {
this.journal = journal;
Open();
}
public void Open() {
if (watcher != null) {
return;
}
watcher = new FileSystemWatcher(journal.Location);
watcher.NotifyFilter = NotifyFilters.FileName |
NotifyFilters.LastWrite |
NotifyFilters.Size;
watcher.Changed += Watcher_Changed;
watcher.Created += Watcher_Created;
watcher.Filter = "*.log";
watcher.EnableRaisingEvents = true;
}
public void Close() {
if (watcher != null) {
watcher.EnableRaisingEvents = false;
}
watcher = null;
streams.Clear();
}
private void Watcher_Created(object sender, FileSystemEventArgs e) {
if (!streams.ContainsKey(e.FullPath) && JournalFile.VerifyFile(e.FullPath)) {
streams[e.FullPath] = new StreamReader(e.FullPath);
}
}
private void Watcher_Changed(object sender, FileSystemEventArgs e) {
if (!streams.ContainsKey(e.FullPath) && JournalFile.VerifyFile(e.FullPath)) {
var filestream = new FileStream(e.FullPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
streams[e.FullPath] = new StreamReader(filestream);
}
var stream = streams[e.FullPath];
if (stream == null) {
return;
}
string line;
while ((line = stream.ReadLine()) != null) {
try {
Entry entry = Entry.Parse(line);
NewJournalEntry?.Invoke(entry);
} catch (Exception) {
}
}
}
}
}

View File

@ -1,17 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class MarketSellEntry : Entry {
private int totalsale = 0;
protected override void Initialise() {
totalsale = JSON.Value<int>("TotalSale");
}
public int TotalSale => totalsale;
}
}

View File

@ -1,162 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace NonaBGS.Journal {
public class MissionCompletedEntry : Entry {
private Dictionary<string, string> influences = new Dictionary<string, string>();
private string readable_name = null;
private bool readable_name_generated = false;
private string name = null;
private string commodity = null;
private int count = 0;
private int donated = 0;
/* TODO: make this a file at some point for easier editing.
*/
private static readonly Dictionary<string, string> humanreadable = new Dictionary<string, string> {
{ "Mission_AltruismCredits_name", "Donate Credits" },
{ "Mission_AltruismCredits_Bust_name", "Donate Credits (Bust)" },
{ "Mission_Collect_name", "Provide" },
{ "Mission_Collect_Bust_name", "Provide (Bust)" },
{ "Mission_Collect_CivilLiberty_name", "Provide (Civil Liberty)" },
{ "Mission_Collect_Famine_name", "Provide (Famine)" },
{ "Mission_Courier_Democracy_name", "Courier (Democracy)" },
{ "Mission_Courier_Elections_name", "Courier (Elections)" },
{ "Mission_Courier_Famine_name", "Courier (Famine)" },
{ "Mission_Courier_Lockdown_name", "Courier (Lockdown)" },
{ "Mission_Courier_name", "Courier" },
{ "Mission_Courier_RankEmp_name", "Courier (Empire)" },
{ "Mission_Delivery_Boom_name", "Delivery (Boom)" },
{ "Mission_Delivery_Retreat_name", "Delivery (Retreat)" },
{ "Mission_Delivery_name", "Delivery" },
{ "Mission_Delivery_Agriculture_name", "Delivery (Agriculture)" },
{ "Mission_Delivery_RankEmp_name", "Delivery (Imperial Rank)" },
{ "Mission_HackMegaship_name", "Hack Megaship" },
{ "Mission_Hack_BLOPS_Boom_name", "Hack Megaship (Black Ops)" },
{ "Mission_MassacreWing_name", "Massacre (Wing)" },
{ "Mission_Massacre_RankEmp_name", "Massacre (Imperial Navy)" },
{ "Mission_OnFoot_Collect_MB_name", "On Foot Collection" },
{ "Mission_OnFoot_Onslaught_MB_name", "On Foot Onslaught" },
{ "Mission_OnFoot_Onslaught_Offline_MB_name", "On Foot Onslaught (Offline)" },
{ "Mission_OnFoot_RebootRestore_MB_name", "On Foot Reboot/Restore" },
{ "Mission_OnFoot_Reboot_MB_name", "On Foot Reboot" },
{ "Mission_OnFoot_Salvage_MB_name", "On Foot Salvage" },
{ "Mission_Rescue_Planet_name", "Planet Rescue" },
{ "Mission_Salvage_name", "Salvage" },
{ "MISSION_Salvage_CivilUnrest_name", "Salvage (Civil Unrest)" },
{ "MISSION_Salvage_Illegal_name", "Salvage (Illegal)" },
{ "MISSION_Salvage_Retreat_name", "Salvage (Retreat)" },
{ "MISSION_Salvage_Expansion_name", "Salvage (Expansion)" },
{ "Mission_Salvage_RankEmp_name", "Salvage (Imperial Navy)" },
{ "MISSION_Scan_name", "Scan" },
};
protected override void Initialise() {
MakeHumanReadableName();
name = JSON.Value<string>("Name");
if (JSON.ContainsKey("Commodity_Localised")) {
commodity = JSON.Value<string>("Commodity_Localised");
}
if (JSON.ContainsKey("Count")) {
count = JSON.Value<int>("Count");
}
if (JSON.ContainsKey("Donated")) {
donated = JSON.Value<int>("Donated");
}
}
public string Name => name;
public string Commodity => commodity;
public int Count => count;
private void MakeHumanReadableName() {
if (readable_name != null && readable_name.Length > 0) {
return;
}
if (Name == null) {
return;
}
StringBuilder builder;
if (humanreadable.ContainsKey(Name)) {
builder = new StringBuilder(humanreadable[Name]);
readable_name_generated = false;
} else {
builder = new StringBuilder(Name);
builder.Replace("Mission_", "");
builder.Replace("_name", "");
builder.Replace("_MB", "");
builder.Replace('_', ' ');
builder.Replace("Illegal", " (Illegal)");
builder.Replace("OnFoot", "On Foot");
builder.Replace(" BS", "");
builder.Replace("HackMegaship", "Hack Megaship");
builder.Replace("Boom", "");
builder.Replace("RebootRestore", "Reboot/Restore");
builder.Replace("CivilLiberty", "");
readable_name_generated = true;
}
if (count > 0 && commodity != null) {
builder.AppendFormat(" ({0} {1})", count, commodity);
}
if (donated > 0) {
builder.AppendFormat(" ({0})", Credits.FormatCredits(donated));
}
readable_name = builder.ToString().Trim();
}
public string HumanReadableName {
get {
MakeHumanReadableName();
return readable_name;
}
}
public bool HumanReadableNameWasGenerated {
get {
MakeHumanReadableName();
return readable_name_generated;
}
}
public string GetInfluenceForFaction(string faction) {
if (influences.ContainsKey(faction)) {
return influences[faction];
}
var effects = JSON.Value<JArray>("FactionEffects");
foreach (var effect in effects.Children<JObject>()) {
if (effect.GetValue("Faction").ToString() != faction) {
continue;
}
var influence = effect.Value<JArray>("Influence");
if (influence == null || influence.Count == 0) {
// No influence reward, happens on courier missions sometimes.
// There is always one point of rep, even if the mission won't state it
influences.Add(faction, "+");
}
foreach (var infl in influence.Children<JObject>()) {
infl.TryGetValue("Influence", out JToken result);
if (result != null && result.Type == JTokenType.String) {
influences.Add(faction, result.ToString());
return result.ToString();
}
}
}
return "";
}
}
}

View File

@ -1,17 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class MultiSellExplorationDataEntry : Entry {
private int totalearnings = 0;
protected override void Initialise() {
totalearnings = JSON.Value<int>("TotalEarnings");
}
public int TotalEarnings => totalearnings;
}
}

View File

@ -1,58 +0,0 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class PlayerJournal {
public static string DefaultPath = "%UserProfile%\\Saved Games\\Frontier Developments\\Elite Dangerous";
private List<JournalFile> journalfiles = new List<JournalFile>();
private string basepath = null;
public string Location => basepath;
public PlayerJournal() {
Initialise(DefaultPath);
}
public PlayerJournal(string path) {
Initialise(path);
}
private void Initialise(string path) {
basepath = Environment.ExpandEnvironmentVariables(path);
}
public List<JournalFile> Files {
get { return journalfiles; }
}
public void Open() {
if (!Directory.Exists(basepath)) {
throw new JournalException("Invalid base path, path could not be found");
}
this.ScanFiles();
}
public void ScanFiles() {
var files = Directory.EnumerateFiles(basepath);
journalfiles.Clear();
foreach (var file in files) {
string full = Path.Combine(basepath, file);
try {
JournalFile journalfile = new JournalFile(full);
journalfiles.Add(journalfile);
} catch (JournalException) {
/* invalid journal file, or one of the other json files in there */
continue;
}
}
journalfiles.Sort();
}
}
}

View File

@ -1,19 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class RedeemVoucherEntry : Entry {
private int amount = 0;
private string type = null;
protected override void Initialise() {
amount = JSON.Value<int>("Amount");
type = JSON.Value<string>("Type");
}
public int Amount => amount;
public string Type => type;
}
}

View File

@ -1,17 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NonaBGS.Journal {
public class SellMicroResourcesEntry : Entry {
private int price;
protected override void Initialise() {
price = JSON.Value<int>("Price");
}
public int Price => price;
}
}

View File

@ -5,7 +5,8 @@ using System.Windows.Controls;
using System.Windows.Input;
using Ookii.Dialogs.Wpf;
using NonaBGS.Journal;
using EDJournal;
using NonaBGS.BGS;
using NonaBGS.Util;
using NonaBGS.EDDB;

View File

@ -41,6 +41,9 @@
<Reference Include="AutoCompleteTextBox, Version=1.1.1.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\AutoCompleteTextBox.1.1.1\lib\net472\AutoCompleteTextBox.dll</HintPath>
</Reference>
<Reference Include="EDJournal">
<HintPath>..\edjournal\bin\Debug\netcoreapp3.1\EDJournal.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>packages\Newtonsoft.Json.13.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
@ -75,13 +78,6 @@
<Compile Include="BGS\SellMicroResources.cs" />
<Compile Include="EDDB\PopulatedSystems.cs" />
<Compile Include="EDDB\Stations.cs" />
<Compile Include="Journal\Credits.cs" />
<Compile Include="Journal\EliteDangerous.cs" />
<Compile Include="Journal\JournalStream.cs" />
<Compile Include="Journal\MarketSellEntry.cs" />
<Compile Include="Journal\MultiSellExplorationDataEntry.cs" />
<Compile Include="Journal\RedeemVoucherEntry.cs" />
<Compile Include="Journal\SellMicroResourcesEntry.cs" />
<Compile Include="UI\StationSuggestionProvider.cs" />
<Compile Include="UI\SystemSuggestionProvider.cs" />
<Compile Include="Util\AppConfig.cs" />
@ -104,15 +100,7 @@
<Compile Include="BGS\CombatZone.cs" />
<Compile Include="BGS\LogEntry.cs" />
<Compile Include="BGS\MissionCompleted.cs" />
<Compile Include="Journal\DockedEntry.cs" />
<Compile Include="Journal\Entry.cs" />
<Compile Include="BGS\Objective.cs" />
<Compile Include="Journal\Events.cs" />
<Compile Include="Journal\FSDJumpEntry.cs" />
<Compile Include="Journal\JournalException.cs" />
<Compile Include="Journal\JournalFile.cs" />
<Compile Include="Journal\MissionCompletedEntry.cs" />
<Compile Include="Journal\PlayerJournal.cs" />
<Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>