rename project to EliteBGS

This commit is contained in:
2021-11-10 21:24:39 +01:00
parent f159b29191
commit df4b5d6914
32 changed files with 62 additions and 69 deletions

View File

@@ -8,7 +8,7 @@
// </auto-generated>
//------------------------------------------------------------------------------
namespace NonaBGS.Properties {
namespace EliteBGS.Properties {
using System;
@@ -39,7 +39,7 @@ namespace NonaBGS.Properties {
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NonaBGS.Properties.Resources", typeof(Resources).Assembly);
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("EliteBGS.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;

View File

@@ -8,11 +8,11 @@
// </auto-generated>
//------------------------------------------------------------------------------
namespace NonaBGS.Properties {
namespace EliteBGS.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.8.1.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.10.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));