properly use Docked entry
This commit is contained in:
parent
e721d96d67
commit
2cf21f159d
@ -66,9 +66,12 @@ namespace EliteBGS.BGS {
|
|||||||
bool collate = false;
|
bool collate = false;
|
||||||
|
|
||||||
if (e.Is(Events.Docked)) {
|
if (e.Is(Events.Docked)) {
|
||||||
|
DockedEntry docked = e as DockedEntry;
|
||||||
/* gleem the current station from this message
|
/* gleem the current station from this message
|
||||||
*/
|
*/
|
||||||
current_station = (e as DockedEntry).StationName;
|
current_station = docked.StationName;
|
||||||
|
current_system = docked.StarSystem;
|
||||||
|
controlling_faction = docked.StationFaction;
|
||||||
} else if (e.Is(Events.FSDJump)) {
|
} else if (e.Is(Events.FSDJump)) {
|
||||||
/* Gleem current system and controlling faction from this message.
|
/* Gleem current system and controlling faction from this message.
|
||||||
*/
|
*/
|
||||||
@ -88,7 +91,10 @@ namespace EliteBGS.BGS {
|
|||||||
}
|
}
|
||||||
} else if (e.Is(Events.MissionCompleted)) {
|
} else if (e.Is(Events.MissionCompleted)) {
|
||||||
var completed = e as MissionCompletedEntry;
|
var completed = e as MissionCompletedEntry;
|
||||||
entry = new MissionCompleted(completed) { System = current_system, Station = current_station };
|
entry = new MissionCompleted(completed) {
|
||||||
|
System = current_system,
|
||||||
|
Station = current_station
|
||||||
|
};
|
||||||
if (completed.HumanReadableNameWasGenerated) {
|
if (completed.HumanReadableNameWasGenerated) {
|
||||||
/* If the human readable name was generated, we send a log message. Because the
|
/* If the human readable name was generated, we send a log message. Because the
|
||||||
* generated names all sort of suck, we should have more human readable names in
|
* generated names all sort of suck, we should have more human readable names in
|
||||||
|
Loading…
Reference in New Issue
Block a user