EliteBGS/BGS/LogEntry.cs

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using System;
using System.Collections.Generic;
using System.Linq;
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using EDJournal;
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namespace EliteBGS.BGS {
public class LogEntry : IComparable<LogEntry> {
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private List<Entry> entries = new List<Entry>();
public bool IsExpanded { get; set; }
/// <summary>
/// Controlling faction of the station this entry was made/turned into.
/// </summary>
public string ControllingFaction { get; set; } = "";
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public List<Entry> Entries => entries;
public string Station { get; set; }
public string System { get; set; }
public ulong SystemAddress { get; set; }
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public string Faction { get; set; }
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/// <summary>
/// Whether this entry was manually added. Manually added entries are not deleted
/// when a new scan is made. Instead they are preserved.
/// </summary>
public bool ManuallyAdded { get; set; }
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/// <summary>
/// Whether this entry only benefits the controlling faction or not, default: no
/// </summary>
public virtual bool OnlyControllingFaction {
get { return false; }
}
public virtual int CompareTo(LogEntry other) {
throw new NotImplementedException("not implemented");
}
public string Name => ToString();
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}
}