Compare commits
8 Commits
ec41c718b1
...
master
| Author | SHA1 | Date | |
|---|---|---|---|
| 38807cc198 | |||
| 26bf6f5e02 | |||
| a3ddb00b69 | |||
| 82dc16fb1b | |||
| ed68876300 | |||
| f21bf5ea5e | |||
| f14c841e51 | |||
| 1b9635ccfe |
14
EDJournalWatcher/EDJournalWatcher.csproj
Normal file
14
EDJournalWatcher/EDJournalWatcher.csproj
Normal file
@@ -0,0 +1,14 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\EDPlayerJournal\EDPlayerJournal.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
22
EDJournalWatcher/Program.cs
Normal file
22
EDJournalWatcher/Program.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using EDPlayerJournal;
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDJournalWatcher;
|
||||
|
||||
public class Program {
|
||||
public static void Main(string[] args) {
|
||||
PlayerJournal journal = new();
|
||||
JournalStream stream = new(journal);
|
||||
|
||||
stream.NewJournalEntry += Stream_NewJournalEntry;
|
||||
|
||||
while (true) {
|
||||
stream.ProcessQueues();
|
||||
Thread.Sleep(100);
|
||||
}
|
||||
}
|
||||
|
||||
private static void Stream_NewJournalEntry(Entry entry) {
|
||||
Console.WriteLine(entry.ToString());
|
||||
}
|
||||
}
|
||||
34
EDPlayerJournal.sln
Normal file
34
EDPlayerJournal.sln
Normal file
@@ -0,0 +1,34 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.0.31903.59
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EDPlayerJournal", "EDPlayerJournal\EDPlayerJournal.csproj", "{29AD2532-805C-B878-9766-CF9FE22C41E9}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EDPlayerJournalTests", "EDPlayerJournalTests\EDPlayerJournalTests.csproj", "{FAFE4437-B1AE-0255-B1C1-6350A81816F1}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EDJournalWatcher", "EDJournalWatcher\EDJournalWatcher.csproj", "{DF502BDA-F888-476E-A3B9-CD857359FA7E}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{29AD2532-805C-B878-9766-CF9FE22C41E9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{29AD2532-805C-B878-9766-CF9FE22C41E9}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{29AD2532-805C-B878-9766-CF9FE22C41E9}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{29AD2532-805C-B878-9766-CF9FE22C41E9}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{FAFE4437-B1AE-0255-B1C1-6350A81816F1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{FAFE4437-B1AE-0255-B1C1-6350A81816F1}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{FAFE4437-B1AE-0255-B1C1-6350A81816F1}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{FAFE4437-B1AE-0255-B1C1-6350A81816F1}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{DF502BDA-F888-476E-A3B9-CD857359FA7E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{DF502BDA-F888-476E-A3B9-CD857359FA7E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{DF502BDA-F888-476E-A3B9-CD857359FA7E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{DF502BDA-F888-476E-A3B9-CD857359FA7E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
56
EDPlayerJournal/CommanderContext/CommanderContext.cs
Normal file
56
EDPlayerJournal/CommanderContext/CommanderContext.cs
Normal file
@@ -0,0 +1,56 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.CommanderContext;
|
||||
|
||||
/// <summary>
|
||||
/// A class that uses various journal entries to provide a (hopefully)
|
||||
/// up to date summary of the current commander in game.
|
||||
///
|
||||
/// Data in this context may be null, in which case the current status of
|
||||
/// that information is not yet known. For example if the player died, but
|
||||
/// they have't respawned yet, their location might be null.
|
||||
/// </summary>
|
||||
public class CommanderContext {
|
||||
private static Dictionary<string, ICommanderParser> parsers = new() {
|
||||
{ Events.Commander, new CommanderParser() },
|
||||
{ Events.Docked, new DockedParser() },
|
||||
{ Events.FSDJump, new FSDJumpParser() },
|
||||
{ Events.Location, new LocationParser() },
|
||||
{ Events.Undocked, new UndockedParser() },
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Name of the commander.
|
||||
/// </summary>
|
||||
public string? Name { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the commander is currently docked.
|
||||
/// </summary>
|
||||
public bool IsDocked { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// Current station
|
||||
/// </summary>
|
||||
public Station? Station { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Current star system
|
||||
/// </summary>
|
||||
public StarSystem? System { get; set; } = null;
|
||||
|
||||
public void Update(Entry entry) {
|
||||
if (string.IsNullOrEmpty(entry.Event)) {
|
||||
throw new CommanderParserException("invalid or empty event given");
|
||||
}
|
||||
|
||||
string ev = entry.Event;
|
||||
|
||||
if (!parsers.ContainsKey(ev)) {
|
||||
return;
|
||||
}
|
||||
|
||||
ICommanderParser parser = parsers[ev];
|
||||
parser.Parse(entry, this);
|
||||
}
|
||||
}
|
||||
15
EDPlayerJournal/CommanderContext/CommanderParser.cs
Normal file
15
EDPlayerJournal/CommanderContext/CommanderParser.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.CommanderContext;
|
||||
|
||||
internal class CommanderParser : ICommanderParser {
|
||||
public void Parse(Entry entry, CommanderContext ctx) {
|
||||
CommanderEntry? e = entry as CommanderEntry;
|
||||
|
||||
if (e == null) {
|
||||
throw new CommanderParserException("invalid entry");
|
||||
}
|
||||
|
||||
ctx.Name = e.Name;
|
||||
}
|
||||
}
|
||||
16
EDPlayerJournal/CommanderContext/DockedParser.cs
Normal file
16
EDPlayerJournal/CommanderContext/DockedParser.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.CommanderContext;
|
||||
|
||||
internal class DockedParser : ICommanderParser {
|
||||
public void Parse(Entry entry, CommanderContext ctx) {
|
||||
DockedEntry? e = entry as DockedEntry;
|
||||
|
||||
if (e == null) {
|
||||
throw new CommanderParserException("invalid entry");
|
||||
}
|
||||
|
||||
ctx.Station = Station.ParseEntry(e);
|
||||
ctx.IsDocked = true;
|
||||
}
|
||||
}
|
||||
15
EDPlayerJournal/CommanderContext/FSDJumpParser.cs
Normal file
15
EDPlayerJournal/CommanderContext/FSDJumpParser.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.CommanderContext;
|
||||
|
||||
internal class FSDJumpParser : ICommanderParser {
|
||||
public void Parse(Entry entry, CommanderContext ctx) {
|
||||
FSDJumpEntry? e = entry as FSDJumpEntry;
|
||||
|
||||
if (e == null) {
|
||||
throw new CommanderParserException("invalid entry");
|
||||
}
|
||||
|
||||
ctx.System = StarSystem.ParseEntry(e);
|
||||
}
|
||||
}
|
||||
19
EDPlayerJournal/CommanderContext/ICommanderParser.cs
Normal file
19
EDPlayerJournal/CommanderContext/ICommanderParser.cs
Normal file
@@ -0,0 +1,19 @@
|
||||
using EDPlayerJournal;
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.CommanderContext;
|
||||
|
||||
public class CommanderParserException : ApplicationException {
|
||||
public CommanderParserException() {
|
||||
}
|
||||
|
||||
public CommanderParserException(string message) : base(message) {
|
||||
}
|
||||
|
||||
public CommanderParserException(string message, params object?[] args) : base(string.Format(message, args)) {
|
||||
}
|
||||
}
|
||||
|
||||
internal interface ICommanderParser {
|
||||
void Parse(Entry entry, CommanderContext ctx);
|
||||
}
|
||||
17
EDPlayerJournal/CommanderContext/LocationParser.cs
Normal file
17
EDPlayerJournal/CommanderContext/LocationParser.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.CommanderContext;
|
||||
|
||||
internal class LocationParser : ICommanderParser {
|
||||
public void Parse(Entry entry, CommanderContext ctx) {
|
||||
LocationEntry? e = entry as LocationEntry;
|
||||
|
||||
if (e == null) {
|
||||
throw new CommanderParserException("invalid entry");
|
||||
}
|
||||
|
||||
ctx.Station = Station.ParseEntry(e);
|
||||
ctx.System = StarSystem.ParseEntry(e);
|
||||
ctx.IsDocked = e.Docked;
|
||||
}
|
||||
}
|
||||
16
EDPlayerJournal/CommanderContext/UndockedParser.cs
Normal file
16
EDPlayerJournal/CommanderContext/UndockedParser.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.CommanderContext;
|
||||
|
||||
internal class UndockedParser : ICommanderParser {
|
||||
public void Parse(Entry entry, CommanderContext ctx) {
|
||||
UndockedEntry? e = entry as UndockedEntry;
|
||||
|
||||
if (e == null) {
|
||||
throw new CommanderParserException("invalid entry");
|
||||
}
|
||||
|
||||
ctx.Station = null;
|
||||
ctx.IsDocked = false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,60 @@
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
namespace EDPlayerJournal.Entries;
|
||||
|
||||
public class ConstructionResource {
|
||||
public string Name { get; set; } = string.Empty;
|
||||
|
||||
public string NameLocalised { get; set; } = string.Empty;
|
||||
|
||||
public ulong RequiredAmount { get; set; } = 0;
|
||||
|
||||
public ulong ProvidedAmount { get; set; } = 0;
|
||||
|
||||
public ulong Payment { get; set; } = 0;
|
||||
|
||||
public static ConstructionResource FromJSON(JObject obj) {
|
||||
ConstructionResource res = new();
|
||||
|
||||
res.Name = obj.Value<string?>("Name") ?? string.Empty;
|
||||
res.NameLocalised = obj.Value<string?>("Name_Localised") ?? string.Empty;
|
||||
res.RequiredAmount = obj.Value<ulong?>("RequiredAmount") ?? 0;
|
||||
res.ProvidedAmount = obj.Value<ulong?>("ProvidedAmount") ?? 0;
|
||||
res.Payment = obj.Value<ulong?>("Payment") ?? 0;
|
||||
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
public class ColonisationConstructionDepotEntry : Entry {
|
||||
public ulong MarketID { get; set; } = 0;
|
||||
|
||||
public double ConstructionProgress { get; set; } = 0.0;
|
||||
|
||||
public double ConstructionProgressInPercent {
|
||||
get {
|
||||
return ConstructionProgress * 100;
|
||||
}
|
||||
}
|
||||
|
||||
public bool ConstructionComplete { get; set; } = false;
|
||||
|
||||
public bool ConstructionFailed { get; set; } = false;
|
||||
|
||||
public List<ConstructionResource> ResourcesRequired { get; set; } = new();
|
||||
|
||||
protected override void Initialise() {
|
||||
MarketID = JSON.Value<ulong?>("MarketID") ?? 0;
|
||||
ConstructionProgress = JSON.Value<double?>("ConstructionProgress") ?? 0;
|
||||
ConstructionComplete = JSON.Value<bool?>("ConstructionComplete") ?? false;
|
||||
ConstructionFailed = JSON.Value<bool?>("ConstructionFailed") ?? false;
|
||||
|
||||
JArray? resources = JSON.Value<JArray?>("ResourcesRequired");
|
||||
if (resources != null) {
|
||||
foreach (JObject res in resources) {
|
||||
ConstructionResource resource = ConstructionResource.FromJSON(res);
|
||||
ResourcesRequired.Add(resource);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
39
EDPlayerJournal/Entries/ColonisationContributionEntry.cs
Normal file
39
EDPlayerJournal/Entries/ColonisationContributionEntry.cs
Normal file
@@ -0,0 +1,39 @@
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
namespace EDPlayerJournal.Entries;
|
||||
|
||||
public class ConstructionContribution {
|
||||
public string Name { get; set; } = string.Empty;
|
||||
|
||||
public string NameLocalised { get; set; } = string.Empty;
|
||||
|
||||
public ulong Amount { get; set; } = 0;
|
||||
|
||||
public static ConstructionContribution FromJSON(JObject obj) {
|
||||
ConstructionContribution res = new();
|
||||
|
||||
res.Name = obj.Value<string?>("Name") ?? string.Empty;
|
||||
res.NameLocalised = obj.Value<string?>("Name_Localised") ?? string.Empty;
|
||||
res.Amount = obj.Value<ulong?>("Amount") ?? 0;
|
||||
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
public class ColonisationContributionEntry : Entry {
|
||||
public ulong MarketID { get; set; } = 0;
|
||||
|
||||
public List<ConstructionContribution> Contributions { get; set; } = new();
|
||||
|
||||
protected override void Initialise() {
|
||||
MarketID = JSON.Value<ulong?>("MarketID") ?? 0;
|
||||
|
||||
JArray? resources = JSON.Value<JArray?>("Contributions");
|
||||
if (resources != null) {
|
||||
foreach (JObject res in resources) {
|
||||
ConstructionContribution resource = ConstructionContribution.FromJSON(res);
|
||||
Contributions.Add(resource);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -16,6 +16,8 @@ public class Entry {
|
||||
{ Events.Bounty, typeof(BountyEntry) },
|
||||
{ Events.CapShipBond, typeof(CapShipBondEntry) },
|
||||
{ Events.CarrierJump, typeof(CarrierJump) },
|
||||
{ Events.ColonisationConstructionDepot, typeof(ColonisationConstructionDepotEntry) },
|
||||
{ Events.ColonisationContribution, typeof(ColonisationContributionEntry) },
|
||||
{ Events.Commander, typeof(CommanderEntry) },
|
||||
{ Events.CommitCrime, typeof(CommitCrimeEntry) },
|
||||
{ Events.Died, typeof(DiedEntry) },
|
||||
@@ -57,6 +59,7 @@ public class Entry {
|
||||
{ Events.SupercruiseEntry, typeof(SupercruiseEntryEntry) },
|
||||
{ Events.SupercruiseExit, typeof(SupercruiseExitEntry) },
|
||||
{ Events.UnderAttack, typeof(UnderAttackEntry) },
|
||||
{ Events.Undocked, typeof(UndockedEntry) },
|
||||
};
|
||||
|
||||
private string? eventtype = null;
|
||||
|
||||
@@ -5,6 +5,8 @@ public class Events {
|
||||
public static readonly string Bounty = "Bounty";
|
||||
public static readonly string CapShipBond = "CapShipBond";
|
||||
public static readonly string CarrierJump = "CarrierJump";
|
||||
public static readonly string ColonisationConstructionDepot = "ColonisationConstructionDepot";
|
||||
public static readonly string ColonisationContribution = "ColonisationContribution";
|
||||
public static readonly string Commander = "Commander";
|
||||
public static readonly string CommitCrime = "CommitCrime";
|
||||
public static readonly string Died = "Died";
|
||||
@@ -48,4 +50,5 @@ public class Events {
|
||||
public static readonly string SupercruiseEntry = "SupercruiseEntry";
|
||||
public static readonly string SupercruiseExit = "SupercruiseExit";
|
||||
public static readonly string UnderAttack = "UnderAttack";
|
||||
public static readonly string Undocked = "Undocked";
|
||||
}
|
||||
|
||||
12
EDPlayerJournal/Entries/UndockedEntry.cs
Normal file
12
EDPlayerJournal/Entries/UndockedEntry.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
namespace EDPlayerJournal.Entries;
|
||||
|
||||
public class UndockedEntry : Entry {
|
||||
/// <summary>
|
||||
/// Name of the station
|
||||
/// </summary>
|
||||
public string? StationName { get; set; }
|
||||
|
||||
protected override void Initialise() {
|
||||
StationName = JSON.Value<string>("StationName");
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,150 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
|
||||
namespace EDPlayerJournal;
|
||||
|
||||
public class SyncQueue<T> {
|
||||
private Queue<T> queue = new();
|
||||
|
||||
public void Enqueue(T item) {
|
||||
Monitor.Enter(queue);
|
||||
try {
|
||||
queue.Enqueue(item);
|
||||
} finally {
|
||||
Monitor.Exit(queue);
|
||||
}
|
||||
}
|
||||
|
||||
public T? TryDequeue() {
|
||||
if (Monitor.TryEnter(queue)) {
|
||||
T retval;
|
||||
|
||||
try {
|
||||
queue.TryDequeue(out retval);
|
||||
} finally {
|
||||
Monitor.Exit(queue);
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
return default(T);
|
||||
}
|
||||
|
||||
public T Dequeue() {
|
||||
T retval;
|
||||
|
||||
Monitor.Enter(queue);
|
||||
try {
|
||||
retval = queue.Dequeue();
|
||||
} finally {
|
||||
Monitor.Exit(queue);
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
}
|
||||
|
||||
internal class FileWatcherThread : IDisposable {
|
||||
private string? fullPath;
|
||||
private StreamReader? stream;
|
||||
private FileStream? file;
|
||||
private Thread? thread;
|
||||
private bool done = false;
|
||||
private EventWaitHandle wait = new(false, EventResetMode.AutoReset);
|
||||
|
||||
public string? FullPath => fullPath;
|
||||
|
||||
private SyncQueue<Entry> queue;
|
||||
|
||||
public SyncQueue<Entry> Queue => queue;
|
||||
|
||||
public bool Finished => done;
|
||||
|
||||
public FileWatcherThread(SyncQueue<Entry> queue) {
|
||||
this.queue = queue;
|
||||
}
|
||||
|
||||
public FileWatcherThread(string fullpath, SyncQueue<Entry> queue) {
|
||||
this.queue = queue;
|
||||
Start(fullpath);
|
||||
}
|
||||
|
||||
public void Signal() {
|
||||
wait.Set();
|
||||
}
|
||||
|
||||
public void Start(string fullpath) {
|
||||
fullPath = fullpath;
|
||||
file = new FileStream(fullPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
|
||||
stream = new StreamReader(file);
|
||||
|
||||
done = false;
|
||||
thread = new Thread(ReaderThread);
|
||||
thread.Start();
|
||||
}
|
||||
|
||||
private void ReaderThread(object? args) {
|
||||
while (!done) {
|
||||
wait.WaitOne();
|
||||
|
||||
if (done || stream == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
while (!done) {
|
||||
var task = stream.ReadLineAsync();
|
||||
if (!task.Wait(TimeSpan.FromMilliseconds(10))) {
|
||||
break;
|
||||
}
|
||||
string? line = task.Result;
|
||||
if (line == null) {
|
||||
break;
|
||||
}
|
||||
Entry? entry = null;
|
||||
try {
|
||||
entry = Entry.Parse(line);
|
||||
} catch (Exception) {
|
||||
// TODO: error handling on wrong entries
|
||||
}
|
||||
if (entry != null) {
|
||||
queue.Enqueue(entry);
|
||||
if (entry.Is(Events.Shutdown)) {
|
||||
done = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Close() {
|
||||
if (thread != null) {
|
||||
done = true;
|
||||
Signal();
|
||||
thread.Join();
|
||||
thread = null;
|
||||
}
|
||||
if (stream != null) {
|
||||
stream.Close();
|
||||
stream = null;
|
||||
}
|
||||
if (file != null) {
|
||||
file.Close();
|
||||
file = null;
|
||||
}
|
||||
}
|
||||
|
||||
void IDisposable.Dispose() {
|
||||
Close();
|
||||
}
|
||||
}
|
||||
|
||||
namespace EDPlayerJournal;
|
||||
public class JournalStream {
|
||||
private FileSystemWatcher? watcher = null;
|
||||
|
||||
private Dictionary<string, StreamReader> streams = new Dictionary<string, StreamReader>();
|
||||
private Dictionary<string, FileWatcherThread> streams = new();
|
||||
|
||||
public delegate void NewJournalEntryDelegate(Entry entry);
|
||||
|
||||
@@ -12,6 +152,10 @@ public class JournalStream {
|
||||
|
||||
public PlayerJournal? Journal;
|
||||
|
||||
private SyncQueue<Entry> queue = new();
|
||||
|
||||
public SyncQueue<Entry> Queue => queue;
|
||||
|
||||
public JournalStream() {
|
||||
}
|
||||
|
||||
@@ -21,14 +165,54 @@ public class JournalStream {
|
||||
}
|
||||
|
||||
private void AddFileToStreams(string path, bool seekend = false) {
|
||||
if (!streams.ContainsKey(path) && JournalFile.VerifyFile(path)) {
|
||||
var filestream = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
|
||||
streams[path] = new StreamReader(filestream);
|
||||
|
||||
if (seekend) {
|
||||
streams[path].BaseStream.Seek(0, SeekOrigin.End);
|
||||
}
|
||||
if (!JournalFile.VerifyFile(path)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (streams.ContainsKey(path)) {
|
||||
return;
|
||||
}
|
||||
|
||||
FileWatcherThread thread = new(path, queue);
|
||||
streams[path] = thread;
|
||||
}
|
||||
|
||||
private void CleanupStreams() {
|
||||
var toRemove = streams
|
||||
.Where(x => (x.Value != null && x.Value.Finished) || x.Value == null)
|
||||
.Select(x => x)
|
||||
;
|
||||
foreach (var stream in toRemove) {
|
||||
if (stream.Value != null) {
|
||||
stream.Value.Close();
|
||||
}
|
||||
streams.Remove(stream.Key);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Processes all file watcher thread queues in the current thread. This must be
|
||||
/// called from the main event loop sometimes to make sure all NewJournalEntry
|
||||
/// delegates fire correctly.
|
||||
/// </summary>
|
||||
public void ProcessQueues() {
|
||||
Entry? entry;
|
||||
|
||||
while ((entry = queue.TryDequeue()) != null) {
|
||||
NewJournalEntry?.Invoke(entry);
|
||||
}
|
||||
|
||||
CleanupStreams();
|
||||
}
|
||||
|
||||
public void ProcessQueuesWait() {
|
||||
Entry? entry;
|
||||
|
||||
while ((entry = queue.Dequeue()) != null) {
|
||||
NewJournalEntry?.Invoke(entry);
|
||||
}
|
||||
|
||||
CleanupStreams();
|
||||
}
|
||||
|
||||
public void Open() {
|
||||
@@ -64,6 +248,9 @@ public class JournalStream {
|
||||
watcher.EnableRaisingEvents = false;
|
||||
}
|
||||
watcher = null;
|
||||
foreach (var stream in streams) {
|
||||
stream.Value.Close();
|
||||
}
|
||||
streams.Clear();
|
||||
}
|
||||
|
||||
@@ -79,16 +266,6 @@ public class JournalStream {
|
||||
return;
|
||||
}
|
||||
|
||||
string? line;
|
||||
|
||||
while ((line = stream.ReadLine()) != null) {
|
||||
try {
|
||||
Entry? entry = Entry.Parse(line);
|
||||
if (entry != null) {
|
||||
NewJournalEntry?.Invoke(entry);
|
||||
}
|
||||
} catch (Exception) {
|
||||
}
|
||||
}
|
||||
stream.Signal();
|
||||
}
|
||||
}
|
||||
|
||||
40
EDPlayerJournal/StarSystem.cs
Normal file
40
EDPlayerJournal/StarSystem.cs
Normal file
@@ -0,0 +1,40 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
namespace EDPlayerJournal;
|
||||
|
||||
public class StarSystem {
|
||||
public string Name { get; set; } = string.Empty;
|
||||
|
||||
public double[] Position { get; set; } = new double[3] { 0.0, 0.0, 0.0 };
|
||||
|
||||
public ulong Address { get; set; } = 0;
|
||||
|
||||
public ulong Population { get; set; } = 0;
|
||||
|
||||
public string Allegiance { get; set; } = string.Empty;
|
||||
|
||||
public static StarSystem? ParseEntry(Entry e) {
|
||||
if (!(e.Is(Events.Location) || e.Is(Events.FSDJump))) {
|
||||
return null;
|
||||
}
|
||||
return ParseJSON(e.JSON);
|
||||
}
|
||||
|
||||
public static StarSystem? ParseJSON(JObject obj) {
|
||||
StarSystem s = new();
|
||||
|
||||
s.Name = obj.Value<string?>("StarSystem") ?? string.Empty;
|
||||
var pos = obj.Value<JArray?>("StarPos");
|
||||
if (pos != null) {
|
||||
s.Position = pos.Select(x => (double)x).ToArray();
|
||||
}
|
||||
s.Address = obj.Value<ulong?>("SystemAddress") ?? 0;
|
||||
s.Population = obj.Value<ulong?>("Population") ?? 0;
|
||||
|
||||
// TODO: more info
|
||||
|
||||
return s;
|
||||
}
|
||||
}
|
||||
|
||||
65
EDPlayerJournal/Station.cs
Normal file
65
EDPlayerJournal/Station.cs
Normal file
@@ -0,0 +1,65 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
namespace EDPlayerJournal;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a station ingame
|
||||
/// </summary>
|
||||
public class Station {
|
||||
public string SystemName { get; set; } = string.Empty;
|
||||
|
||||
public ulong SystemAddress { get; set; } = 0;
|
||||
|
||||
public string Name { get; set; } = string.Empty;
|
||||
|
||||
public string Type { get; set; } = string.Empty;
|
||||
|
||||
public ulong MarketID { get; set; } = 0;
|
||||
|
||||
public string Faction { get; set; } = string.Empty;
|
||||
|
||||
public string Government { get; set; } = string.Empty;
|
||||
|
||||
public string GovernmentLocalised { get; set; } = string.Empty;
|
||||
|
||||
public List<string> Services { get; set; } = new();
|
||||
|
||||
public static Station? ParseEntry(Entry e) {
|
||||
if (!(e.Is(Events.Docked) || e.Is(Events.Location))) {
|
||||
return null;
|
||||
}
|
||||
|
||||
var s = ParseJSON(e.JSON);
|
||||
return s;
|
||||
}
|
||||
|
||||
public static Station? ParseJSON(JObject obj) {
|
||||
Station s = new();
|
||||
|
||||
s.Name = obj.Value<string?>("StationName") ?? string.Empty;
|
||||
s.Type = obj.Value<string?>("StationType") ?? string.Empty;
|
||||
s.MarketID = obj.Value<ulong?>("MarketID") ?? 0;
|
||||
|
||||
var faction = obj.Value<JObject?>("StationFaction");
|
||||
if (faction != null) {
|
||||
s.Faction = faction.Value<string?>("Name") ?? string.Empty;
|
||||
}
|
||||
|
||||
s.Government = obj.Value<string?>("StationGovernment") ?? string.Empty;
|
||||
s.GovernmentLocalised = obj.Value<string?>("StationGovernment_Localised") ?? string.Empty;
|
||||
|
||||
var services = obj.Value<JArray?>("StationServices");
|
||||
if (services != null) {
|
||||
s.Services = services
|
||||
.Select(x => x.ToString())
|
||||
.ToList()
|
||||
;
|
||||
}
|
||||
|
||||
// TODO: more info
|
||||
|
||||
return s;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user