update JournalStream with single queue

This commit is contained in:
Florian Stinglmayr 2025-08-01 13:57:19 +02:00
parent ed68876300
commit 82dc16fb1b

View File

@ -4,6 +4,49 @@ using System.Threading;
namespace EDPlayerJournal;
public class SyncQueue<T> {
private Queue<T> queue = new();
public void Enqueue(T item) {
Monitor.Enter(queue);
try {
queue.Enqueue(item);
} finally {
Monitor.Exit(queue);
}
}
public T? TryDequeue() {
if (Monitor.TryEnter(queue)) {
T retval;
Monitor.Enter(queue);
try {
retval = queue.Dequeue();
} finally {
Monitor.Exit(queue);
}
return retval;
}
return default(T);
}
public T Dequeue() {
T retval;
Monitor.Enter(queue);
try {
retval = queue.Dequeue();
} finally {
Monitor.Exit(queue);
}
return retval;
}
}
internal class FileWatcherThread : IDisposable {
private string? fullPath;
private StreamReader? stream;
@ -14,38 +57,21 @@ internal class FileWatcherThread : IDisposable {
public string? FullPath => fullPath;
private Mutex mutex = new();
private Queue<Entry> entries = new();
private SyncQueue<Entry> queue;
public SyncQueue<Entry> Queue => queue;
public bool Finished => done;
public FileWatcherThread() {
public FileWatcherThread(SyncQueue<Entry> queue) {
this.queue = queue;
}
public FileWatcherThread(string fullpath) {
public FileWatcherThread(string fullpath, SyncQueue<Entry> queue) {
this.queue = queue;
Start(fullpath);
}
public bool IsEmpty {
get {
lock (mutex) {
return entries.Count == 0;
}
}
}
public Entry Dequeue() {
lock (mutex) {
return entries.Dequeue();
}
}
public void Enqueue(Entry e) {
lock (mutex) {
entries.Enqueue(e);
}
}
public void Signal() {
wait.Set();
}
@ -84,7 +110,7 @@ internal class FileWatcherThread : IDisposable {
// TODO: error handling on wrong entries
}
if (entry != null) {
Enqueue(entry);
queue.Enqueue(entry);
if (entry.Is(Events.Shutdown)) {
done = true;
break;
@ -109,7 +135,6 @@ internal class FileWatcherThread : IDisposable {
thread.Join();
thread = null;
}
entries.Clear();
}
void IDisposable.Dispose() {
@ -128,6 +153,10 @@ public class JournalStream {
public PlayerJournal? Journal;
private SyncQueue<Entry> queue = new();
public SyncQueue<Entry> Queue => queue;
public JournalStream() {
}
@ -145,29 +174,11 @@ public class JournalStream {
return;
}
FileWatcherThread thread = new(path);
FileWatcherThread thread = new(path, queue);
streams[path] = thread;
}
/// <summary>
/// Processes all file watcher thread queues in the current thread. This must be
/// called from the main event loop sometimes to make sure all NewJournalEntry
/// delegates fire correctly.
/// </summary>
public void ProcessQueues() {
foreach (var stream in streams) {
if (stream.Value == null) {
continue;
}
if (stream.Value.IsEmpty) {
continue;
}
Entry entry = stream.Value.Dequeue();
NewJournalEntry?.Invoke(entry);
}
private void CleanupStreams() {
var toRemove = streams
.Where(x => (x.Value != null && x.Value.Finished) || x.Value == null)
.Select(x => x)
@ -180,6 +191,31 @@ public class JournalStream {
}
}
/// <summary>
/// Processes all file watcher thread queues in the current thread. This must be
/// called from the main event loop sometimes to make sure all NewJournalEntry
/// delegates fire correctly.
/// </summary>
public void ProcessQueues() {
Entry? entry;
while ((entry = queue.TryDequeue()) != null) {
NewJournalEntry?.Invoke(entry);
}
CleanupStreams();
}
public void ProcessQueuesWait() {
Entry? entry;
while ((entry = queue.Dequeue()) != null) {
NewJournalEntry?.Invoke(entry);
}
CleanupStreams();
}
public void Open() {
if (watcher != null) {
return;