78 lines
1.9 KiB
C#
78 lines
1.9 KiB
C#
using System;
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using System.Linq;
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namespace EDPlayerJournal.BGS;
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public class CombatZone : Transaction {
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/// <summary>
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/// Type, either on foot or ship
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/// </summary>
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public string Type { get; set; } = "Ship";
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/// <summary>
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/// Difficulty type, low, medium or high.
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/// </summary>
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public string Grade { get; set; } = "Low";
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/// <summary>
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/// How many?
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/// </summary>
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public int Amount { get; set; } = 1;
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/// <summary>
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/// Whether spec ops were won.
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/// </summary>
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public bool? SpecOps { get; set; }
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/// <summary>
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/// Whether captain was won
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/// </summary>
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public bool? Captain { get; set; }
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/// <summary>
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/// Whether correspondent objective was won
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/// </summary>
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public bool? Correspondent { get; set; }
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/// <summary>
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/// Whether cap ship objective was won
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/// </summary>
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public bool? CapitalShip { get; set; }
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/// <summary>
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/// How many optional objectives were completed?
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/// </summary>
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public int OptionalObjectivesCompleted {
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get {
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return new List<bool?>() { SpecOps, Captain, Correspondent, CapitalShip }
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.Where(x => x != null && x == true)
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.Count()
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;
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}
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}
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public override int CompareTo(Transaction? obj) {
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if (obj == null || obj.GetType() != typeof(CombatZone)) {
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return -1;
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}
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CombatZone? b = obj as CombatZone;
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if (b == null) {
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return -1;
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}
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if (b.Faction != Faction || b.System != System) {
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return -1; // System and faction don't match
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}
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if (b.Type != b.Type || b.Grade != b.Grade) {
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return -1; // grade and type don't match
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}
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return 0;
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}
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public override string ToString() {
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return string.Format("Won {0} x {1} {2} Combat Zone(s)", Amount, Grade, Type);
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}
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}
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