31 lines
1.0 KiB
C#
31 lines
1.0 KiB
C#
namespace EDPlayerJournal.Entries;
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public class CommitCrimeEntry : Entry {
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public string? CrimeType { get; set; }
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public string? Faction { get; set; }
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public string? Victim { get; set; }
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public string? VictimLocalised { get; set; }
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public long Bounty { get; set; }
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public long Fine { get; set; }
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protected override void Initialise() {
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CrimeType = JSON.Value<string>("CrimeType") ?? "assault";
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Faction = JSON.Value<string>("Faction") ?? "";
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Victim = JSON.Value<string>("Victim") ?? "";
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VictimLocalised = JSON.Value<string>("Victim_Localised") ?? "";
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Bounty = JSON.Value<long?>("Bounty") ?? 0;
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Fine = JSON.Value<long?>("Fine") ?? 0;
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}
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public bool IsMurder {
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get { return CrimeType?.CompareTo(CrimeTypes.Murder) == 0 || CrimeType?.CompareTo(CrimeTypes.OnFootMurder) == 0; }
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}
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public bool IsCrime(string crimetype) {
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if (CrimeType == null) {
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return false;
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}
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return string.Compare(CrimeType, crimetype) == 0;
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}
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}
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