namespace EDPlayerJournal.Entries; public class HullDamageEntry : Entry { private double health = 0; private bool playerpilot = false; private bool fighter = false; public double Health => health; public bool PlayerPilot => playerpilot; public bool Fighter => fighter; protected override void Initialise() { health = JSON.Value<double?>("Health") ?? 100.0; playerpilot = JSON.Value<bool?>("PlayerPilot") ?? true; fighter = JSON.Value<bool?>("Fighter") ?? false; } }