namespace EDPlayerJournal.Entries;
public class CapShipBondEntry : Entry {
///
/// Reward gained
///
public ulong Reward { get; set; } = 0;
///
/// Victim faction, i.e. to whom the cap ship belongs
///
public string? VictimFaction { get; set; }
///
/// Awarding faction.
///
public string? AwardingFaction { get; set; }
protected override void Initialise() {
Reward = JSON.Value("Reward") ?? 0;
VictimFaction = JSON.Value("VictimFaction");
AwardingFaction = JSON.Value("AwardingFaction");
}
}