using EDPlayerJournal.BGS; using EDPlayerJournal.Entries; internal class CommanderParser : ITransactionParserPart { public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) { CommanderEntry commanderEntry = (CommanderEntry)entry; if (commanderEntry != null && !string.IsNullOrEmpty(commanderEntry.FullName)) { if (!context.Commanders.Contains(commanderEntry.FullName)) { context.Commanders.Add(commanderEntry.FullName); } } // A commander entry happens when you log out, and log back in again // for example when switching from Open, to Solo or PG. context.DiscernCombatZone(transactions, entry); context.ResetCombatZone(); } }