namespace EDPlayerJournal.Entries; public class SearchAndRescueEntry : Entry { public long MarketID { get; set; } public string? Name { get; set; } public string? NameLocalised { get; set; } public long Count { get; set; } public long Reward { get; set; } protected override void Initialise() { MarketID = JSON.Value<long?>("MarketID") ?? 0; Name = JSON.Value<string>("Name") ?? ""; NameLocalised = JSON.Value<string>("Name_Localised"); Count = JSON.Value<long?>("Count") ?? 0; Reward = JSON.Value<long?>("Reward") ?? 0; } }