namespace EDPlayerJournal.Entries; public class CapShipBondEntry : Entry { /// /// Reward gained /// public ulong Reward { get; set; } = 0; /// /// Victim faction, i.e. to whom the cap ship belongs /// public string? VictimFaction { get; set; } /// /// Awarding faction. /// public string? AwardingFaction { get; set; } protected override void Initialise() { Reward = JSON.Value("Reward") ?? 0; VictimFaction = JSON.Value("VictimFaction"); AwardingFaction = JSON.Value("AwardingFaction"); } }