namespace EDPlayerJournal.Entries; public class SupercruiseExitEntry : Entry { /// /// Taxi? /// public bool Taxi { get; set; } = false; /// /// Multicrew or not. /// public bool Multicrew { get; set; } = false; /// /// Star system /// public string? StarSystem { get; set; } /// /// System address /// public ulong? SystemAddress { get; set; } /// /// Body, name e.g. HIP 6182 B 2 a /// public string? Body { get; set; } /// /// Body ID /// public ulong? BodyID { get; set; } /// /// Body type (star, planet etc.) /// public string? BodyType { get; set; } protected override void Initialise() { Taxi = JSON.Value("Taxi") ?? false; Multicrew = JSON.Value("Multicrew") ?? false; StarSystem = JSON.Value("StarSystem"); SystemAddress = JSON.Value("SystemAddress"); Body = JSON.Value("Body"); BodyType = JSON.Value("BodyType"); BodyID = JSON.Value("BodyID"); } }