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81 Commits

Author SHA1 Message Date
d7dc9bd904 change site to new version number 2023-05-15 19:00:08 +02:00
af66983497 bump version number 2023-05-15 18:59:06 +02:00
3f82e335aa add one more English mission name 2023-05-15 18:56:46 +02:00
77fcbfbba7 update changelog 2023-05-15 18:54:32 +02:00
a45ca9f5bc add option to browse journal location 2023-05-15 18:44:11 +02:00
c9e87958ae implement ignore fleet carrier faction into UI 2023-05-15 18:38:03 +02:00
12b15bb910 fix wrong incomplete type in MarketBuyParser 2023-05-15 18:29:29 +02:00
bec73931b9 add an option to ignore Fleet Carrier faction 2023-05-15 18:15:38 +02:00
b3fca4a63e add faction name for fleet carriers 2023-05-15 17:58:19 +02:00
6a61aa4946 update changelog 2023-05-14 20:22:21 +02:00
b005edc27f don't ignore new system factions
If a factions expands or retreats into a system we see, we won't pick it up if we remain with old data.
2023-05-14 20:20:43 +02:00
8f9f4f3e35 add one more English mission name 2023-05-13 20:19:09 +02:00
7b4176fce5 add drones to the thargoid log 2023-05-13 17:50:26 +02:00
434756695a add information regarding Revenant 2023-05-13 17:47:21 +02:00
a50f0c2313 update description 2023-05-11 20:49:44 +02:00
6dce0116ec update changelog 2023-05-11 20:45:19 +02:00
79914919e5 add combat zone detection through SupercruiseDestinationDrop 2023-05-11 20:43:48 +02:00
c23e8627f6 update instance code 2023-05-11 20:43:30 +02:00
1e36eb3419 fix naming of the event 2023-05-11 20:33:17 +02:00
d49612e7e5 rename class properly 2023-05-11 20:02:53 +02:00
b19a576515 add internal names for combat zones 2023-05-10 09:36:02 +02:00
9ffca16a78 add the new supercruise destination drop event 2023-05-10 09:22:01 +02:00
73a1975964 add payout value for glaive 2023-05-09 21:43:00 +02:00
f9f1842cb7 remove extra bought from log 2023-04-27 16:24:48 +02:00
5487cb3d37 fix log format for murders 2023-04-27 16:24:10 +02:00
e11572a565 update assembly version 2023-04-19 15:52:20 +02:00
16ee7047cd make a release 2023-04-19 15:49:20 +02:00
cedc576b47 mind spelling 2023-04-19 15:08:56 +02:00
58b8ed07c4 fix changelog 2023-04-19 10:15:49 +02:00
ef85f51734 update changelog 2023-04-19 10:15:15 +02:00
00deaf20fc better name market buy/market sold 2023-04-19 10:13:35 +02:00
5fe652f98c add profit to search and rescue 2023-04-19 10:13:02 +02:00
8cf8d7f529 change one line discord log to only show summaries 2023-04-19 10:06:10 +02:00
fce534c88f remove old ico from source files 2023-04-19 09:38:04 +02:00
25338c8754 bump version 2023-04-19 09:29:21 +02:00
139cbd05f8 update changelog 2023-04-19 09:27:57 +02:00
b0302572f8 forgot to load the setting 2023-04-19 09:25:36 +02:00
87314d0258 we still want profit info, just not BGS info 2023-04-19 09:19:37 +02:00
f4bbd3df2b add GUI elements for ignoring market buy 2023-04-19 09:17:06 +02:00
d6acbda55c add option to ignore market buy 2023-04-19 09:06:54 +02:00
5c9d9c9153 correct black market trade by properly setting StationOwner 2023-04-19 09:01:32 +02:00
da3a355695 provide station faction via Location entry 2023-04-19 08:37:22 +02:00
5224dd4555 split out some classes to avoid clutter 2023-04-19 08:31:23 +02:00
15fda7692e format credits with millions 2023-04-11 19:17:29 +02:00
4cd0c02c67 write config file in indented JSON 2023-03-29 18:41:10 +02:00
e39dd6ffda add setting to ignore influence support 2023-03-29 18:40:36 +02:00
f666a2c7c5 add additional english names 2023-03-27 21:34:13 +02:00
8574b74494 add more English mission names 2023-03-25 12:21:34 +01:00
1255bf9fa5 add two more English mission names 2023-03-18 00:57:41 +01:00
781bb7a209 more thargoid payout changes 2023-03-18 00:56:16 +01:00
24817a02a9 add more English mission names 2023-03-08 15:45:24 +01:00
d00c8d5c06 allow possibility to ignore influence support 2023-03-03 15:59:41 +01:00
b588050fb4 ignoring exo biology is now handled in the parser 2023-03-02 20:10:49 +01:00
f9eb0d34f9 introduce parser options
And use it to ignore exo biology data.
2023-03-02 20:09:19 +01:00
2a393809fc add additional mission names 2023-03-01 13:43:13 +01:00
7ee734bc33 bugfix release 2023-02-26 22:16:01 +01:00
5799b3ed16 fix summary for failed missions 2023-02-26 22:03:31 +01:00
a13e8446d2 fix summary for AX combat zones 2023-02-26 22:01:13 +01:00
0665e64459 fix VH type 2023-02-26 21:57:45 +01:00
d8ac2a7ee7 grade can be null 2023-02-26 21:57:24 +01:00
1a8c163fc4 update readmes to include mahapps 2023-02-26 10:24:01 +01:00
7b7fdf0ceb update README 2023-02-26 10:21:55 +01:00
bf86ce3fe8 update documentation 2023-02-26 10:20:11 +01:00
bbf3d6c6a4 add another mission name 2023-02-26 10:10:48 +01:00
d1c232df9d if there is a bug, use a default skin 2023-02-26 10:09:50 +01:00
82281ecf1b English is hard 2023-02-25 18:14:00 +01:00
7bf2b028c3 add link to homepage & source code to window 2023-02-25 18:12:33 +01:00
d2300fa088 update package information 2023-02-25 17:54:42 +01:00
32d7bccadc update changelog 2023-02-25 17:51:23 +01:00
831bf38e78 sort combat zones 2023-02-25 17:48:01 +01:00
e864db8488 add english names 2023-02-25 17:41:51 +01:00
0250878ee7 add more english names 2023-02-25 11:00:25 +01:00
5120c7991f implement a summary line
For Pony's bot, implement a summary line that just shows the highlights of the log
2023-02-23 21:44:55 +01:00
3c1abe5e8c change colour 2023-02-23 20:57:43 +01:00
637b4f85d0 use brighter colour 2023-02-23 20:57:28 +01:00
53bf0d22b8 add custom themes for NovaNavy & Salus 2023-02-23 20:55:17 +01:00
1c0c864e62 remove exo biology from reports
Multiple confirmations tell that the exo biology donations don't affect BGS at all.
2023-02-22 20:51:51 +01:00
52aa2706c0 switch to MahApps controls and style
Why didn't I find this sooner?
2023-02-22 20:39:40 +01:00
fd10b86c79 add more mission names 2023-02-22 18:25:12 +01:00
2f8d32f57a add some more mission names 2023-02-13 17:26:20 +01:00
926150cd18 update webpage with releases from CodeBerg 2023-02-04 16:15:42 +01:00
64 changed files with 1710 additions and 525 deletions

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@ -1,10 +1,11 @@
using System.Linq;
using System.Text;
using System.Text;
using EDPlayerJournal.Entries;
namespace EDPlayerJournal.BGS;
public class Cartographics : Transaction {
public Cartographics() { }
public Cartographics(MultiSellExplorationDataEntry e) {
Entries.Add(e);
}

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@ -4,6 +4,8 @@ using EDPlayerJournal.Entries;
namespace EDPlayerJournal.BGS;
public class OrganicData : Transaction {
public OrganicData() { }
public OrganicData(SellOrganicDataEntry e) {
Entries.Add(e);
}
@ -36,6 +38,8 @@ public class OrganicData : Transaction {
/* Selling organic data only helps the controlling faction, just like
* selling cartographic data.
*
* Right now: Organic data helps no one.
*/
public override bool OnlyControllingFaction => true;
}

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@ -0,0 +1,44 @@
using EDPlayerJournal.Entries;
namespace EDPlayerJournal.BGS;
internal class MarketBuyParser : ITransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
MarketBuyEntry? entry = e as MarketBuyEntry;
if (entry == null) {
throw new NotImplementedException();
}
context.BoughtCargo(entry.Type, entry.BuyPrice);
// We still want the information on buy price for profit,
// but if the option is on, we don't care for parsing it
// further.
// TODO: might be wise to split this parser into two; one for
// determining profit, the other for the BGS information
if (options.IgnoreMarketBuy) {
return;
}
if (context.StationOwner == null) {
transactions.AddIncomplete(
new BuyCargo(),
"Could not discern the station owner for market buy.",
e);
return;
}
// Ignore if its a fleet carrier faction.
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
options.IgnoreFleetCarrierFaction) {
return;
}
transactions.Add(new BuyCargo(entry) {
System = context.CurrentSystem,
Station = context.CurrentStation,
Faction = context.StationOwner,
IsLegacy = context.IsLegacy,
});
}
}

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@ -0,0 +1,45 @@
using EDPlayerJournal.Entries;
namespace EDPlayerJournal.BGS;
internal class MarketSellParser : ITransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
long profit = 0;
if (context.StationOwner == null) {
transactions.AddIncomplete(
new SellCargo(),
"Could not discern the station owner market sell.",
e);
return;
}
// Ignore if its a fleet carrier faction.
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
options.IgnoreFleetCarrierFaction) {
return;
}
MarketSellEntry? entry = e as MarketSellEntry;
if (entry == null) {
throw new NotImplementedException();
}
if (entry.Type == null) {
throw new InvalidJournalEntryException("market sell contains no cargo type");
}
if (context.BuyCost.ContainsKey(entry.Type)) {
long avg = context.BuyCost[entry.Type];
profit = (long)entry.TotalSale - (avg * entry.Count);
}
transactions.Add(new SellCargo(entry) {
System = context.CurrentSystem,
Station = context.CurrentStation,
Faction = context.StationOwner,
Profit = profit,
IsLegacy = context.IsLegacy,
});
}
}

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@ -0,0 +1,33 @@
using EDPlayerJournal.Entries;
namespace EDPlayerJournal.BGS;
internal class MultiSellExplorationDataParser : ITransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
MultiSellExplorationDataEntry? entry = e as MultiSellExplorationDataEntry;
if (entry == null) {
throw new NotImplementedException();
}
if (context.StationOwner == null) {
transactions.AddIncomplete(
new Cartographics(),
"Could not discern the station owner for cartographics sell.",
e);
return;
}
// Ignore if its a fleet carrier faction.
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
options.IgnoreFleetCarrierFaction) {
return;
}
transactions.Add(new Cartographics(entry) {
System = context.CurrentSystem,
Station = context.CurrentStation,
Faction = context.StationOwner,
IsLegacy = context.IsLegacy,
});
}
}

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@ -0,0 +1,33 @@
using EDPlayerJournal.Entries;
namespace EDPlayerJournal.BGS;
internal class SellExplorationDataParser : ITransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
SellExplorationDataEntry? entry = e as SellExplorationDataEntry;
if (entry == null) {
throw new NotImplementedException();
}
if (context.StationOwner == null) {
transactions.AddIncomplete(
new Cartographics(),
"Could not discern the station owner for cartographics sell.",
e);
return;
}
// Ignore if its a fleet carrier faction.
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
options.IgnoreFleetCarrierFaction) {
return;
}
transactions.Add(new Cartographics(entry) {
System = context.CurrentSystem,
Station = context.CurrentStation,
Faction = context.StationOwner,
IsLegacy = context.IsLegacy,
});
}
}

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@ -0,0 +1,38 @@
using EDPlayerJournal.Entries;
namespace EDPlayerJournal.BGS;
internal class SellOrganicDataParser : ITransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
// If exo biology is ignored, simply do nothing
if (options.IgnoreExoBiology) {
return;
}
SellOrganicDataEntry? entry = e as SellOrganicDataEntry;
if (entry == null) {
throw new NotImplementedException();
}
if (context.StationOwner == null) {
transactions.AddIncomplete(
new OrganicData(),
"Could not discern the station owner for organic data sell.",
e);
return;
}
// Ignore if its a fleet carrier faction.
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
options.IgnoreFleetCarrierFaction) {
return;
}
transactions.Add(new OrganicData(entry) {
System = context.CurrentSystem,
Station = context.CurrentStation,
Faction = context.StationOwner,
IsLegacy = context.IsLegacy,
});
}
}

View File

@ -0,0 +1,14 @@
using EDPlayerJournal.Entries;
namespace EDPlayerJournal.BGS.Parsers;
internal class SupercruiseDestinationDropParser : ITransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
SupercruiseDestinationDropEntry? drop = entry as SupercruiseDestinationDropEntry;
if (drop == null || drop.Type == null) {
return;
}
context.CurrentInstanceType = drop.Type;
}
}

View File

@ -1,220 +1,33 @@
using EDPlayerJournal;
using EDPlayerJournal.BGS.Parsers;
using EDPlayerJournal.Entries;
namespace EDPlayerJournal.BGS;
internal class TransactionParserContext {
public string? CurrentSystem { get; set; }
public ulong? CurrentSystemAddress { get; set; }
public string? CurrentStation { get; set; }
public string? ControllingFaction { get; set; }
public bool IsOnFoot { get; set; } = false;
public string? LastRecordedAwardingFaction { get; set; }
public ulong? HighestCombatBond { get; set; }
public bool HaveSeenCapShip { get; set; } = false;
public bool HaveSeenCaptain { get; set; } = false;
public bool HaveSeenSpecOps { get; set; } = false;
public bool HaveSeenCorrespondent { get; set; } = false;
public class TransactionParserOptions {
/// <summary>
/// Whether to ignore exo biology. It does not contribute to BGS, so this
/// is true per default.
/// </summary>
public bool IgnoreExoBiology { get; set; } = true;
/// <summary>
/// Returns true if the current session is legacy
/// Whether to ignore influence support. Usually one only cares about the
/// primary faction for the influence.
/// </summary>
public bool IsLegacy { get; set; } = false;
public bool IgnoreInfluenceSupport { get; set; } = false;
/// <summary>
/// How many on foot kills were done.
/// Whether to ignore market buy. Buying from a market gives a small amount
/// of INF if it is sold to a high demand market, but generally one buys from
/// a market to aid the faction the stuff is being sold to. So allow it to be
/// disabled.
/// </summary>
public ulong OnFootKills { get; set; } = 0;
public bool IgnoreMarketBuy { get; set; } = false;
/// <summary>
/// How many ship kills were done.
/// Whether we should ignore things done for the fleet carrier faction.
/// </summary>
public ulong ShipKills { get; set; } = 0;
/// <summary>
/// Thargoid scouts killed
/// </summary>
public ulong ThargoidScoutKills { get; set; } = 0;
/// <summary>
/// Thargoid interceptor kills
/// </summary>
public ulong ThargoidInterceptorKills { get; set; } = 0;
/// <summary>
/// Whether we have seen an AX warzone NPC talk to us with ReceiveText
/// </summary>
public bool HaveSeenAXWarzoneNPC { get; set; } = false;
/// <summary>
/// A list of accepted missions index by their mission ID
/// </summary>
public Dictionary<ulong, Mission> AcceptedMissions { get; } = new();
public Dictionary<ulong, Location> AcceptedMissionLocation { get; } = new();
/// <summary>
/// A way to lookup a system by its system id
/// </summary>
public Dictionary<ulong, string> SystemsByID { get; } = new();
/// <summary>
/// A list of factions present in the given star system
/// </summary>
public Dictionary<string, List<Faction>> SystemFactions { get; } = new();
/// <summary>
/// To which faction a given named NPC belonged to.
/// </summary>
public Dictionary<string, string> NPCFaction { get; } = new();
/// <summary>
/// Buy costs for a given commodity
/// </summary>
public Dictionary<string, long> BuyCost = new();
public void DiscernCombatZone(TransactionList transactions, Entry e) {
string? grade = CombatZones.DifficultyLow;
string cztype;
ulong highest = HighestCombatBond ?? 0;
string? faction = LastRecordedAwardingFaction;
if (HighestCombatBond == null &&
LastRecordedAwardingFaction == null &&
HaveSeenAXWarzoneNPC == false) {
return;
}
if (OnFootKills > 0 || IsOnFoot == true) {
cztype = CombatZones.GroundCombatZone;
// High on foot combat zones have enforcers that bring 80k a pop
if (highest >= 60000) {
grade = CombatZones.DifficultyHigh;
} else if (highest >= 30000) {
// In medium conflict zones, the enforcers are worth 30k
grade = CombatZones.DifficultyMedium;
} else {
grade = CombatZones.DifficultyLow;
}
} else if (ShipKills > 0 && !IsOnFoot) {
// Ship combat zones can be identified by the amount of kills
if (ShipKills > 20) {
grade = CombatZones.DifficultyHigh;
} else if (ShipKills > 10) {
grade = CombatZones.DifficultyMedium;
}
// Cap ship, means a high conflict zone
if (HaveSeenCapShip) {
grade = CombatZones.DifficultyHigh;
} else {
int warzoneNpcs = new List<bool>() { HaveSeenCaptain, HaveSeenCorrespondent, HaveSeenSpecOps }
.Where(x => x == true)
.Count()
;
if (warzoneNpcs >= 1 && grade == CombatZones.DifficultyLow) {
grade = CombatZones.DifficultyMedium;
}
}
cztype = CombatZones.ShipCombatZone;
} else if ((ThargoidScoutKills > 0 && ThargoidInterceptorKills > 0) ||
HaveSeenAXWarzoneNPC == true) {
// Could be a thargoid combat zones if interceptors and scouts are there
cztype = CombatZones.AXCombatZone;
// Still unknown
grade = null;
} else {
transactions.AddIncomplete(new CombatZone(), "Failed to discern combat zone type", e);
return;
}
CombatZone zone = new CombatZone() {
System = CurrentSystem,
Faction = faction,
IsLegacy = IsLegacy,
Grade = grade,
Type = cztype,
// Sad truth is, if HaveSeenXXX is false, we just don't know for certain
CapitalShip = HaveSeenCapShip ? true : null,
SpecOps = HaveSeenSpecOps ? true : null,
Correspondent = HaveSeenCorrespondent ? true : null,
Captain = HaveSeenCaptain ? true : null,
};
zone.Entries.Add(e);
transactions.Add(zone);
}
public void RecordCombatBond(FactionKillBondEntry e) {
if (HighestCombatBond == null || e.Reward > HighestCombatBond) {
HighestCombatBond = e.Reward;
}
LastRecordedAwardingFaction = e.AwardingFaction;
if (IsOnFoot) {
++OnFootKills;
} else {
++ShipKills;
}
}
public void ResetCombatZone() {
HighestCombatBond = null;
HaveSeenCapShip = false;
HaveSeenCaptain = false;
HaveSeenCorrespondent = false;
HaveSeenSpecOps = false;
LastRecordedAwardingFaction = null;
OnFootKills = 0;
ShipKills = 0;
ThargoidInterceptorKills = 0;
ThargoidScoutKills = 0;
HaveSeenAXWarzoneNPC = false;
}
public void BoughtCargo(string? cargo, long? cost) {
if (cargo == null || cost == null) {
return;
}
BuyCost[cargo] = cost.Value;
}
public List<Faction>? GetFactions(string? system) {
if (system == null || !SystemFactions.ContainsKey(system)) {
return null;
}
return SystemFactions[system];
}
public void MissionAccepted(MissionAcceptedEntry? entry) {
if (entry == null) {
return;
}
MissionAccepted(entry.Mission);
}
public void MissionAccepted(Mission? mission) {
if (CurrentSystem == null || CurrentSystemAddress == null) {
throw new Exception("Mission accepted without knowing where.");
}
if (mission == null) {
throw new Exception("Mission is null");
}
AcceptedMissions.TryAdd(mission.MissionID, mission);
Location location = new() {
StarSystem = CurrentSystem,
SystemAddress = CurrentSystemAddress.Value,
Station = (CurrentStation ?? ""),
};
AcceptedMissionLocation.TryAdd(mission.MissionID, location);
}
public bool IgnoreFleetCarrierFaction { get; set; } = true;
}
public class TransactionList : List<Transaction> {
@ -223,29 +36,13 @@ public class TransactionList : List<Transaction> {
}
}
internal interface TransactionParserPart{
/// <summary>
/// Parse a given entry of the entry type specified when declaring to implement this
/// interface. You must add your transaction to the passed list in case you did have
/// enough information to parse one or more. You may update the parser context
/// with new information in case the entry yielded new information.
/// Throw an exception if there was an error or a malformed entry. If you have an
/// incomplete entry, i.e. not enough information to complete one, add an
/// IncompleteTransaction to the list
/// </summary>
/// <param name="entry">The entry to parse</param>
/// <param name="context">Parsing context that may contain useful information</param>
/// <param name="transactions">List of parsed transactions</param>
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions);
}
/// <summary>
/// The location parser only updates the context with useful information, and does not
/// by itself generate any transactions. Location is the best information gatherer here
/// as we are getting controlling faction, system factions, address and station name.
/// </summary>
internal class LocationParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
internal class LocationParser : ITransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
LocationEntry? entry = e as LocationEntry;
if (entry == null) {
throw new NotImplementedException();
@ -268,15 +65,20 @@ internal class LocationParser : TransactionParserPart {
context.CurrentStation = entry.StationName;
}
if (!context.SystemFactions.ContainsKey(entry.StarSystem) &&
entry.SystemFactions != null && entry.SystemFactions.Count > 0) {
if (!string.IsNullOrEmpty(entry.StationFaction)) {
context.StationOwner = entry.StationFaction;
} else {
context.StationOwner = null;
}
if (entry.SystemFactions != null && entry.SystemFactions.Count > 0) {
context.SystemFactions[entry.StarSystem] = entry.SystemFactions;
}
}
}
internal class FSDJumpParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
internal class FSDJumpParser : ITransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
FSDJumpEntry? entry = e as FSDJumpEntry;
if (entry == null) {
throw new NotImplementedException();
@ -292,6 +94,8 @@ internal class FSDJumpParser : TransactionParserPart {
context.DiscernCombatZone(transactions, e);
context.ResetCombatZone();
context.LeftInstance();
context.CurrentSystem = entry.StarSystem;
context.CurrentSystemAddress = entry.SystemAddress;
@ -301,15 +105,14 @@ internal class FSDJumpParser : TransactionParserPart {
context.ControllingFaction = entry.SystemFaction;
}
if (!context.SystemFactions.ContainsKey(entry.StarSystem) &&
entry.SystemFactions != null && entry.SystemFactions.Count > 0) {
if (entry.SystemFactions != null && entry.SystemFactions.Count > 0) {
context.SystemFactions[entry.StarSystem] = entry.SystemFactions;
}
}
}
internal class DockedParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
internal class DockedParser : ITransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
DockedEntry? entry = e as DockedEntry;
if (entry == null) {
throw new NotImplementedException();
@ -325,7 +128,7 @@ internal class DockedParser : TransactionParserPart {
context.SystemsByID.TryAdd(entry.SystemAddress.Value, entry.StarSystem);
if (!string.IsNullOrEmpty(entry.StationFaction)) {
context.ControllingFaction = entry.StationFaction;
context.StationOwner = entry.StationFaction;
}
if (!string.IsNullOrEmpty(entry.StationName)) {
@ -338,8 +141,8 @@ internal class DockedParser : TransactionParserPart {
/// With ship targeted we might find out to which faction a given NPC belonged. This is
/// useful later when said NPC gets killed or murdered.
/// </summary>
internal class ShipTargetedParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
internal class ShipTargetedParser : ITransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
ShipTargetedEntry? entry = e as ShipTargetedEntry;
if (entry == null) {
throw new NotImplementedException();
@ -373,8 +176,8 @@ internal class ShipTargetedParser : TransactionParserPart {
/// Commit crime can result in a transaction, especially if the crime committed is
/// murder.
/// </summary>
internal class CommitCrimeParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
internal class CommitCrimeParser : ITransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
CommitCrimeEntry? entry = e as CommitCrimeEntry;
if (entry == null) {
throw new NotImplementedException();
@ -429,8 +232,8 @@ internal class CommitCrimeParser : TransactionParserPart {
}
}
internal class MissionsParser : TransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
internal class MissionsParser : ITransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
MissionsEntry? missions = entry as MissionsEntry;
if (missions == null) {
@ -458,8 +261,8 @@ internal class MissionsParser : TransactionParserPart {
}
}
internal class MissionAcceptedParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
internal class MissionAcceptedParser : ITransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
MissionAcceptedEntry? entry = e as MissionAcceptedEntry;
if (entry == null) {
throw new NotImplementedException();
@ -484,15 +287,15 @@ internal class MissionAcceptedParser : TransactionParserPart {
}
}
internal class MissionCompletedParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
internal class MissionCompletedParser : ITransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
MissionCompletedEntry? entry = e as MissionCompletedEntry;
if (entry == null || entry.Mission == null) {
throw new NotImplementedException();
}
Mission? mission = null;
Location? accepted_location = null;
Mission? mission;
Location? accepted_location;
string? target_faction_name = entry.Mission.TargetFaction;
string? source_faction_name = entry.Mission.Faction;
@ -577,6 +380,10 @@ internal class MissionCompletedParser : TransactionParserPart {
} else if (string.Compare(faction, source_faction_name, true) != 0 ||
(string.Compare(faction, source_faction_name) == 0 &&
system_address != accepted_location.SystemAddress)) {
// Whether we ignore influence support
if (options.IgnoreInfluenceSupport) {
continue;
}
// Source or target faction are different, and/or the system
// differs. Sometimes missions go to different systems but to
// the same faction.
@ -595,11 +402,11 @@ internal class MissionCompletedParser : TransactionParserPart {
}
}
internal class MissionFailedParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
Mission? mission = null;
Location? accepted_location = null;
string? accepted_system = null;
internal class MissionFailedParser : ITransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
Mission? mission;
Location? accepted_location;
string? accepted_system;
MissionFailedEntry? entry = e as MissionFailedEntry;
if (entry == null) {
@ -650,56 +457,8 @@ internal class MissionFailedParser : TransactionParserPart {
}
}
internal class SellExplorationDataParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
SellExplorationDataEntry? entry = e as SellExplorationDataEntry;
if (entry == null) {
throw new NotImplementedException();
}
transactions.Add(new Cartographics(entry) {
System = context.CurrentSystem,
Station = context.CurrentStation,
Faction = context.ControllingFaction,
IsLegacy = context.IsLegacy,
});
}
}
internal class SellOrganicDataParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
SellOrganicDataEntry? entry = e as SellOrganicDataEntry;
if (entry == null) {
throw new NotImplementedException();
}
transactions.Add(new OrganicData(entry) {
System = context.CurrentSystem,
Station = context.CurrentStation,
Faction = context.ControllingFaction,
IsLegacy = context.IsLegacy,
});
}
}
internal class MultiSellExplorationDataParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
MultiSellExplorationDataEntry? entry = e as MultiSellExplorationDataEntry;
if (entry == null) {
throw new NotImplementedException();
}
transactions.Add(new Cartographics(entry) {
System = context.CurrentSystem,
Station = context.CurrentStation,
Faction = context.ControllingFaction,
IsLegacy = context.IsLegacy,
});
}
}
internal class RedeemVoucherParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
internal class RedeemVoucherParser : ITransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
RedeemVoucherEntry? entry = e as RedeemVoucherEntry;
if (entry == null) {
throw new NotImplementedException();
@ -755,86 +514,56 @@ internal class RedeemVoucherParser : TransactionParserPart {
}
}
internal class SellMicroResourcesParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
internal class SellMicroResourcesParser : ITransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
SellMicroResourcesEntry? entry = e as SellMicroResourcesEntry;
if (entry == null) {
throw new NotImplementedException();
}
if (context.StationOwner == null) {
transactions.AddIncomplete(
new SellMicroResources(),
"Could not discern the station owner for micro resources sell.",
e);
return;
}
transactions.Add(new SellMicroResources(entry) {
System = context.CurrentSystem,
Station = context.CurrentStation,
Faction = context.ControllingFaction,
Faction = context.StationOwner,
IsLegacy = context.IsLegacy,
});
}
}
internal class SearchAndRescueParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
internal class SearchAndRescueParser : ITransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
SearchAndRescueEntry? entry = e as SearchAndRescueEntry;
if (entry == null) {
throw new NotImplementedException();
}
if (context.StationOwner == null) {
transactions.AddIncomplete(
new OrganicData(),
"Could not discern the station owner for S&R operations.",
e);
return;
}
transactions.Add(new SearchAndRescue(entry) {
Faction = context.ControllingFaction,
Station = context.CurrentStation,
System = context.CurrentSystem,
Station = context.CurrentStation,
Faction = context.StationOwner,
IsLegacy = context.IsLegacy,
});
}
}
internal class MarketBuyParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
MarketBuyEntry? entry = e as MarketBuyEntry;
if (entry == null) {
throw new NotImplementedException();
}
context.BoughtCargo(entry.Type, entry.BuyPrice);
transactions.Add(new BuyCargo(entry) {
Faction = context.ControllingFaction,
Station = context.CurrentStation,
System = context.CurrentSystem,
IsLegacy = context.IsLegacy,
});
}
}
internal class MarketSellParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
long profit = 0;
MarketSellEntry? entry = e as MarketSellEntry;
if (entry == null) {
throw new NotImplementedException();
}
if (entry.Type == null) {
throw new InvalidJournalEntryException("market sell contains no cargo type");
}
if (context.BuyCost.ContainsKey(entry.Type)) {
long avg = context.BuyCost[entry.Type];
profit = (long)entry.TotalSale - (avg * entry.Count);
}
transactions.Add(new SellCargo(entry) {
Faction = context.ControllingFaction,
Station = context.CurrentStation,
System = context.CurrentSystem,
Profit = profit,
IsLegacy = context.IsLegacy,
});
}
}
internal class FactionKillBondParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
internal class FactionKillBondParser : ITransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
FactionKillBondEntry? entry = e as FactionKillBondEntry;
if (entry == null) {
throw new NotImplementedException();
@ -866,8 +595,8 @@ internal class FactionKillBondParser : TransactionParserPart {
}
}
internal class EmbarkDisembarkParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
internal class EmbarkDisembarkParser : ITransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
if (e.Is(Events.Embark)) {
context.IsOnFoot = false;
} else if (e.Is(Events.Disembark)) {
@ -876,24 +605,28 @@ internal class EmbarkDisembarkParser : TransactionParserPart {
}
}
internal class SupercruiseEntryParser : TransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
internal class SupercruiseEntryParser : ITransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
// After a super cruise entry we are no longer on foot.
context.IsOnFoot = false;
context.DiscernCombatZone(transactions, entry);
context.ResetCombatZone();
// Supercruise entry means you left the current local instance
context.LeftInstance();
}
}
internal class ShutdownParser : TransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
internal class ShutdownParser : ITransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
context.DiscernCombatZone(transactions, entry);
context.ResetCombatZone();
// Shutdown (logout) means you left the instance
context.LeftInstance();
}
}
internal class CapShipBondParser : TransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
internal class CapShipBondParser : ITransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
if (entry.GetType() != typeof(CapShipBondEntry)) {
return;
}
@ -902,8 +635,8 @@ internal class CapShipBondParser : TransactionParserPart {
}
}
internal class FileHeaderParser : TransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
internal class FileHeaderParser : ITransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
FileHeaderEntry? fileheader = entry as FileHeaderEntry;
if (fileheader == null) {
@ -914,8 +647,8 @@ internal class FileHeaderParser : TransactionParserPart {
}
}
internal class ReceiveTextParser : TransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
internal class ReceiveTextParser : ITransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
ReceiveTextEntry? receivetext = entry as ReceiveTextEntry;
if (receivetext == null) {
@ -932,23 +665,25 @@ internal class ReceiveTextParser : TransactionParserPart {
}
}
internal class DiedParser : TransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
internal class DiedParser : ITransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
// You can't complete a combat zone if you die in it. Others might keep it open
// for you, but still you will not have completed it unless you jump back in.
context.ResetCombatZone();
// Dying also moves you back to another instance
context.LeftInstance();
}
}
internal class DropshipDeployParser : TransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
internal class DropshipDeployParser : ITransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
// On drop ship deploy we are now on foot
context.IsOnFoot = true;
}
}
internal class CommanderParser : TransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
internal class CommanderParser : ITransactionParserPart {
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
// A commander entry happens when you log out, and log back in again
// for example when switching from Open, to Solo or PG.
context.DiscernCombatZone(transactions, entry);
@ -957,7 +692,7 @@ internal class CommanderParser : TransactionParserPart {
}
public class TransactionParser {
private static Dictionary<string, TransactionParserPart> ParserParts { get; } = new()
private static Dictionary<string, ITransactionParserPart> ParserParts { get; } = new()
{
{ Events.CapShipBond, new CapShipBondParser() },
{ Events.Commander, new CommanderParser() },
@ -986,6 +721,7 @@ public class TransactionParser {
{ Events.SellOrganicData, new SellOrganicDataParser() },
{ Events.ShipTargeted, new ShipTargetedParser() },
{ Events.Shutdown, new ShutdownParser() },
{ Events.SupercruiseDestinationDrop, new SupercruiseDestinationDropParser() },
{ Events.SupercruiseEntry, new SupercruiseEntryParser() },
};
@ -1000,7 +736,17 @@ public class TransactionParser {
return IsRelevant(e.Event);
}
/// <summary>
/// Parses a list of entries with default options.
/// </summary>
/// <param name="entries"></param>
/// <returns></returns>
public List<Transaction>? Parse(IEnumerable<Entry> entries) {
TransactionParserOptions defaultOptions = new();
return Parse(entries, defaultOptions);
}
public List<Transaction>? Parse(IEnumerable<Entry> entries, TransactionParserOptions options) {
TransactionList transactions = new();
TransactionParserContext context = new();
@ -1013,8 +759,8 @@ public class TransactionParser {
continue;
}
TransactionParserPart transactionParserPart = ParserParts[entry.Event];
transactionParserPart.Parse(entry, context, transactions);
ITransactionParserPart transactionParserPart = ParserParts[entry.Event];
transactionParserPart.Parse(entry, context, options, transactions);
}
return transactions.ToList();

View File

@ -0,0 +1,303 @@
using EDPlayerJournal.Entries;
namespace EDPlayerJournal.BGS;
internal class TransactionParserContext {
/// <summary>
/// Name of the current system the player is in.
/// </summary>
public string? CurrentSystem { get; set; }
/// <summary>
/// 64 bit address of the current system.
/// </summary>
public ulong? CurrentSystemAddress { get; set; }
/// <summary>
/// Controlling faction of the current system.
/// </summary>
public string? ControllingFaction { get; set; }
/// <summary>
/// Name of the current station the player is docked at.
/// </summary>
public string? CurrentStation { get; set; }
/// <summary>
/// Faction that owns the current station.
/// </summary>
public string? StationOwner { get; set; }
/// <summary>
/// Whether the player is currently on foot, or in an SRV/ship.
/// </summary>
public bool IsOnFoot { get; set; } = false;
/// <summary>
/// Type of the current instance after a SupercruiseDestinationDropEntry.
/// This is null if there is no current instance, or the current instance
/// is not known.
/// </summary>
public string? CurrentInstanceType { get; set; } = null;
/// <summary>
/// Last faction that awarded the player with combat bonds.
/// </summary>
public string? LastRecordedAwardingFaction { get; set; }
/// <summary>
/// Highest combat bond seen so far.
/// </summary>
public ulong? HighestCombatBond { get; set; }
public bool HaveSeenCapShip { get; set; } = false;
public bool HaveSeenCaptain { get; set; } = false;
public bool HaveSeenSpecOps { get; set; } = false;
public bool HaveSeenCorrespondent { get; set; } = false;
/// <summary>
/// Returns true if the current session is legacy
/// </summary>
public bool IsLegacy { get; set; } = false;
/// <summary>
/// How many on foot kills were done.
/// </summary>
public ulong OnFootKills { get; set; } = 0;
/// <summary>
/// How many ship kills were done.
/// </summary>
public ulong ShipKills { get; set; } = 0;
/// <summary>
/// Thargoid scouts killed
/// </summary>
public ulong ThargoidScoutKills { get; set; } = 0;
/// <summary>
/// Thargoid interceptor kills
/// </summary>
public ulong ThargoidInterceptorKills { get; set; } = 0;
/// <summary>
/// Whether we have seen an AX warzone NPC talk to us with ReceiveText
/// </summary>
public bool HaveSeenAXWarzoneNPC { get; set; } = false;
/// <summary>
/// A list of accepted missions index by their mission ID
/// </summary>
public Dictionary<ulong, Mission> AcceptedMissions { get; } = new();
public Dictionary<ulong, Location> AcceptedMissionLocation { get; } = new();
/// <summary>
/// A way to lookup a system by its system id
/// </summary>
public Dictionary<ulong, string> SystemsByID { get; } = new();
/// <summary>
/// A list of factions present in the given star system
/// </summary>
public Dictionary<string, List<Faction>> SystemFactions { get; } = new();
/// <summary>
/// To which faction a given named NPC belonged to.
/// </summary>
public Dictionary<string, string> NPCFaction { get; } = new();
/// <summary>
/// Buy costs for a given commodity
/// </summary>
public Dictionary<string, long> BuyCost = new();
/// <summary>
/// Called when the player leaves an instance, either through logout, FSD jump or
/// supercruise instance.
/// </summary>
public void LeftInstance() {
CurrentInstanceType = null;
}
public void DiscernCombatZone(TransactionList transactions, Entry e) {
string? grade = CombatZones.DifficultyLow;
string cztype;
ulong highest = HighestCombatBond ?? 0;
string? faction = LastRecordedAwardingFaction;
if (HighestCombatBond == null &&
LastRecordedAwardingFaction == null &&
HaveSeenAXWarzoneNPC == false &&
CurrentInstanceType == null) {
return;
}
if (OnFootKills > 0 || IsOnFoot == true) {
cztype = CombatZones.GroundCombatZone;
// High on foot combat zones have enforcers that bring 80k a pop
if (highest >= 60000) {
grade = CombatZones.DifficultyHigh;
} else if (highest >= 30000) {
// In medium conflict zones, the enforcers are worth 30k
grade = CombatZones.DifficultyMedium;
} else {
grade = CombatZones.DifficultyLow;
}
} else if (CurrentInstanceType != null) {
if (!Instances.IsWarzone(CurrentInstanceType)) {
return;
}
if (LastRecordedAwardingFaction == null &&
Instances.IsHumanWarzone(CurrentInstanceType)) {
transactions.AddIncomplete(new CombatZone(),
"Could not discern for whom you fought for, " +
"as it seems you haven't killed anyone in the ship combat zone.",
e);
return;
}
// If we have information about the current instance being a warship use that
// information to determine the warzone.
if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneLow)) {
cztype = CombatZones.ShipCombatZone;
grade = CombatZones.DifficultyLow;
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneMedium)) {
cztype = CombatZones.ShipCombatZone;
grade = CombatZones.DifficultyMedium;
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneHigh)) {
cztype = CombatZones.ShipCombatZone;
grade = CombatZones.DifficultyHigh;
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneThargoidLow)) {
cztype = CombatZones.AXCombatZone;
grade = CombatZones.DifficultyLow;
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneThargoidMedium)) {
cztype = CombatZones.AXCombatZone;
grade = CombatZones.DifficultyMedium;
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneThargoidHigh)) {
cztype = CombatZones.AXCombatZone;
grade = CombatZones.DifficultyHigh;
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneThargoidVeryHigh)) {
cztype = CombatZones.AXCombatZone;
grade = CombatZones.DifficultyVeryHigh;
} else {
transactions.AddIncomplete(new CombatZone(),
"Unknown conflict zone difficulty",
e);
return;
}
} else if (ShipKills > 0 && !IsOnFoot) {
// Ship combat zones can be identified by the amount of kills
if (ShipKills > 20) {
grade = CombatZones.DifficultyHigh;
} else if (ShipKills > 10) {
grade = CombatZones.DifficultyMedium;
}
// Cap ship, means a high conflict zone
if (HaveSeenCapShip) {
grade = CombatZones.DifficultyHigh;
} else {
int warzoneNpcs = new List<bool>() { HaveSeenCaptain, HaveSeenCorrespondent, HaveSeenSpecOps }
.Where(x => x == true)
.Count()
;
if (warzoneNpcs >= 1 && grade == CombatZones.DifficultyLow) {
grade = CombatZones.DifficultyMedium;
}
}
cztype = CombatZones.ShipCombatZone;
} else if ((ThargoidScoutKills > 0 && ThargoidInterceptorKills > 0) ||
HaveSeenAXWarzoneNPC == true) {
// Could be a thargoid combat zones if interceptors and scouts are there
cztype = CombatZones.AXCombatZone;
// Still unknown
grade = null;
} else {
transactions.AddIncomplete(new CombatZone(), "Failed to discern combat zone type", e);
return;
}
CombatZone zone = new CombatZone() {
System = CurrentSystem,
Faction = faction,
IsLegacy = IsLegacy,
Grade = grade,
Type = cztype,
// Sad truth is, if HaveSeenXXX is false, we just don't know for certain
CapitalShip = HaveSeenCapShip ? true : null,
SpecOps = HaveSeenSpecOps ? true : null,
Correspondent = HaveSeenCorrespondent ? true : null,
Captain = HaveSeenCaptain ? true : null,
};
zone.Entries.Add(e);
transactions.Add(zone);
}
public void RecordCombatBond(FactionKillBondEntry e) {
if (HighestCombatBond == null || e.Reward > HighestCombatBond) {
HighestCombatBond = e.Reward;
}
LastRecordedAwardingFaction = e.AwardingFaction;
if (IsOnFoot) {
++OnFootKills;
} else {
++ShipKills;
}
}
public void ResetCombatZone() {
HighestCombatBond = null;
HaveSeenCapShip = false;
HaveSeenCaptain = false;
HaveSeenCorrespondent = false;
HaveSeenSpecOps = false;
LastRecordedAwardingFaction = null;
OnFootKills = 0;
ShipKills = 0;
ThargoidInterceptorKills = 0;
ThargoidScoutKills = 0;
HaveSeenAXWarzoneNPC = false;
}
public void BoughtCargo(string? cargo, long? cost) {
if (cargo == null || cost == null) {
return;
}
BuyCost[cargo] = cost.Value;
}
public List<Faction>? GetFactions(string? system) {
if (system == null || !SystemFactions.ContainsKey(system)) {
return null;
}
return SystemFactions[system];
}
public void MissionAccepted(MissionAcceptedEntry? entry) {
if (entry == null) {
return;
}
MissionAccepted(entry.Mission);
}
public void MissionAccepted(Mission? mission) {
if (CurrentSystem == null || CurrentSystemAddress == null) {
throw new Exception("Mission accepted without knowing where.");
}
if (mission == null) {
throw new Exception("Mission is null");
}
AcceptedMissions.TryAdd(mission.MissionID, mission);
Location location = new() {
StarSystem = CurrentSystem,
SystemAddress = CurrentSystemAddress.Value,
Station = (CurrentStation ?? ""),
};
AcceptedMissionLocation.TryAdd(mission.MissionID, location);
}
}

View File

@ -0,0 +1,19 @@
using EDPlayerJournal.Entries;
namespace EDPlayerJournal.BGS;
internal interface ITransactionParserPart {
/// <summary>
/// Parse a given entry of the entry type specified when declaring to implement this
/// interface. You must add your transaction to the passed list in case you did have
/// enough information to parse one or more. You may update the parser context
/// with new information in case the entry yielded new information.
/// Throw an exception if there was an error or a malformed entry. If you have an
/// incomplete entry, i.e. not enough information to complete one, add an
/// IncompleteTransaction to the list
/// </summary>
/// <param name="entry">The entry to parse</param>
/// <param name="context">Parsing context that may contain useful information</param>
/// <param name="transactions">List of parsed transactions</param>
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions);
}

View File

@ -38,4 +38,27 @@ public class CombatZones {
/// Very high difficulty, so far AX combat zone only
/// </summary>
public static readonly string DifficultyVeryHigh = "Very High";
/// <summary>
/// Returns the given combat zone difficulty as an integer, so it can be sorted.
/// 0 = lowest difficulty, 1 = medium and so forth.
/// </summary>
public static int? DifficultyRank(string? difficulty) {
Dictionary<string, int> ranks = new() {
{ DifficultyLow, 0 },
{ DifficultyMedium, 1 },
{ DifficultyHigh, 2 },
{ DifficultyVeryHigh, 3 }
};
if (difficulty == null ) {
return null;
}
if (ranks.TryGetValue(difficulty, out int rank)) {
return rank;
}
return null;
}
}

View File

@ -34,4 +34,16 @@ public class Credits {
return string.Format("{0} CR", amount.ToString("N", format));
}
public static string FormatMillions(long amount) {
double millions = (amount / 1000000.0);
if (amount >= 100000) {
return string.Format("{0:0.0}M", millions);
} else if (amount >= 10000) {
return string.Format("{0:0.00}M", millions);
}
return "";
}
}

View File

@ -15,6 +15,7 @@ public class EnglishMissionNames {
{"Mission_AltruismCredits_name", "Donate Credits"},
{"Mission_AltruismCredits_Outbreak_name", "Donate Credits (Outbreak)" },
{"Mission_Assassinate_Illegal_BLOPS_name", "Assassination (Illegal)"},
{"MISSION_assassinate_Illegal_Planetary_name", "Assassination (Illegal, Planetary)" },
{"Mission_Assassinate_Legal_Bust_name", "Assassination (Bust, Legal)" },
{"MISSION_assassinate_legal_CivilUnrest_name", "Assassination (Civil Unrest, Legal)" },
{"Mission_Assassinate_Legal_Communism_name", "Assassination (Communism, Legal)" },
@ -51,6 +52,10 @@ public class EnglishMissionNames {
{"Mission_Delivery_Retreat_name", "Delivery (Retreat)"},
{"Mission_DeliveryWing_name", "Delivery (Wing)"},
{"Mission_DeliveryWing_War_name", "Delivery (Wing) (War)"},
{"Mission_Disable_BLOPS_Expansion_name", "Disable Surface Installation (Expansion) (Black Ops)" },
{"MISSION_Disable_BLOPS_name", "Disable Surface Installation (Black Ops)" },
{"MISSION_Disable_name", "Disable Surface Installation" },
{"MISSION_Hack_name", "Hack Surface Installation" },
{"Mission_Hack_BLOPS_Boom_name", "Hack Surface Installation (Boom)"},
{"Mission_Hack_BLOPS_Elections_name", "Hack Surface Installation (Elections)"},
{"Mission_Hack_BLOPS_Expansion_name", "Hack Surface Installation (Expansion)"},
@ -65,24 +70,30 @@ public class EnglishMissionNames {
{"Mission_MassacreWing_name", "Massacre (Wing)"},
{"Mission_Mining_name", "Mining" },
{"Mission_OnFoot_Assassination_MB_name", "On Foot Assassination"},
{"Mission_OnFoot_Assassination_Hard_MB_name", "On Foot Assassination (Flight-Risk)" },
{"Mission_OnFoot_Assassination_Covert_MB_name", "On Foot Assassination (Covert)" },
{"Mission_OnFoot_AssassinationIllegal_MB_name", "On Foot Assassination (Illegal)"},
{"Mission_OnFoot_AssassinationIllegal_NCD_MB_name", "On Foot Assassination (Illegal)" },
{"Mission_OnFoot_Collect_Contact_MB_name", "On Foot Collect"},
{"Mission_OnFoot_Collect_MB_name", "On Foot Collection"},
{"Mission_OnFoot_Defence_MacGuffin_MB_StandardCanister_name", "On Foot Cargo Defence" },
{"Mission_OnFoot_Delivery_Contact_MB_name", "On Foot Delivery (Contact)"},
{"Mission_OnFoot_Hack_Upload_Covert_MB_name", "On Foot Hack (Covert Upload)"},
{"Mission_OnFoot_Hack_Upload_MB_name", "On Foot Hack (Upload)"},
{"Mission_OnFoot_Heist_MB_name", "On Foot Heist" },
{"Mission_OnFoot_Heist_POI_MB_name", "On Foot Heist (POI)"},
{"Mission_OnFoot_Massacre_MB_name", "On Foot Massacre" },
{"Mission_OnFoot_MassacreIllegal_MB_name", "On Foot Massacre (Illegal)" },
{"Mission_OnFoot_MassacreIllegal_MB_name", "On Foot Massacre (Illegal)"},
{"Mission_OnFoot_Onslaught_MB_name", "On Foot Onslaught"},
{"Mission_OnFoot_Onslaught_Offline_MB_name", "On Foot Onslaught (Offline)"},
{"Mission_OnFoot_ProductionHeist_Covert_MB_name", "On Foot Production Heist (Covert)"},
{"Mission_OnFoot_ProductionHeist_MB_name", "On Foot Production Heist"},
{"Mission_OnFoot_Reboot_MB_name", "On Foot Reboot"},
{"Mission_OnFoot_RebootRestore_MB_name", "On Foot Reboot/Restore"},
{"Mission_OnFoot_Sabotage_Production_Covert_MB_name", "On Foot Sabotage Production (Covert)"},
{"Mission_OnFoot_Sabotage_Power_MB_name", "On Foot Power Sabotage"},
{"Mission_OnFoot_Sabotage_Power_Covert_MB_name", "On Foot Power Sabotage (Covert)"},
{"Mission_OnFoot_Sabotage_Production_MB_name", "On Foot Production Sabotage"},
{"Mission_OnFoot_Sabotage_Production_Covert_MB_name", "On Foot Production Sabotage (Covert)"},
{"Mission_OnFoot_Salvage_MB_name", "On Foot Salvage"},
{"Mission_OnFoot_SalvageIllegal_MB_name", "On Foot Salvage (Illegal)"},
{"Mission_OnFoot_Smuggle_Contact_MB_name", "On Foot Smuggling" },
@ -93,8 +104,10 @@ public class EnglishMissionNames {
{"Mission_PassengerVIP_name", "Passenger (VIP)"},
{"Mission_PassengerVIP_Scientist_FAMINE_name", "Passenger Scientist (VIP) (Famine)"},
{"Mission_PassengerVIP_Tourist_BOOM_name", "Passenger Tourist (VIP) (Boom)"},
{"Mission_Rescue_Planet_name", "Planet Rescue"},
{"Mission_Rescue_Elections_name", "Liberate Hostages (Election)" },
{"Mission_Rescue_name", "Liberate Hostages" },
{"Mission_Rescue_Planet_Expansion_name", "Planet Rescue (Expansion)" },
{"Mission_Rescue_Planet_name", "Planet Rescue"},
{"MISSION_Salvage_CivilUnrest_name", "Salvage (Civil Unrest)"},
{"MISSION_Salvage_Expansion_name", "Salvage (Expansion)"},
{"MISSION_Salvage_Illegal_name", "Salvage (Illegal)"},
@ -106,11 +119,16 @@ public class EnglishMissionNames {
{"Mission_Sightseeing_Criminal_FAMINE_name", "Sightseeing (Criminal) (Famine)"},
{"Mission_Sightseeing_name", "Sightseeing"},
{"Mission_Smuggle_Anarchy_name", "Smuggling (Anarchy)" },
{"Mission_TW_Massacre_Basilisk_Plural_name", "Kill Basilisk" },
{"Mission_TW_Massacre_Basilisk_Plural_name", "Kill Basilisks" },
{"Mission_TW_Massacre_Basilisk_Singular_name", "Kill Basilisk" },
{"Mission_TW_Massacre_Cyclops_Plural_name", "Kill Cyclops" },
{"Mission_TW_Massacre_Cyclops_Singular_name", "Kill Cyclops" },
{"Mission_TW_Massacre_Scout_Plural_name", "Kill Scouts (Wing)" },
{"Mission_TW_Massacre_Cyclops_Singular_name", "Kill Cyclop" },
{"Mission_TW_Massacre_Hydra_Plural_name", "Kill Hydras" },
{"Mission_TW_Massacre_Hydra_Singular_name", "Kill Hydra" },
{"Mission_TW_Massacre_Medusa_Plural_name", "Kill Medusas" },
{"Mission_TW_Massacre_Medusa_Singular_name", "Kill Medusa" },
{"Mission_TW_Massacre_Scout_Plural_name", "Kill Scouts" },
{"Mission_TW_OnFoot_Reboot_Occupied_MB_name", "Reboot Settlement (Thargoid)" },
{"Mission_TW_PassengerEvacuation_Burning_name", "Passenger Evacuation (Significant Damage)" },
{"Mission_TW_PassengerEvacuation_UnderAttack_name", "Passenger Evacuation (Thargoid Invasion)" },
{"Mission_TW_Rescue_UnderAttack_name", "Rescue (Thargoid Attack)" },

View File

@ -44,6 +44,7 @@ public class Entry {
{ Events.SellOrganicData, typeof(SellOrganicDataEntry) },
{ Events.ShieldState, typeof(ShieldStateEntry) },
{ Events.ShipTargeted, typeof(ShipTargetedEntry) },
{ Events.SupercruiseDestinationDrop, typeof(SupercruiseDestinationDropEntry) },
{ Events.SupercruiseEntry, typeof(SupercruiseEntryEntry) },
{ Events.SupercruiseExit, typeof(SupercruiseExitEntry) },
{ Events.UnderAttack, typeof(UnderAttackEntry) },

View File

@ -35,6 +35,7 @@ public class Events {
public static readonly string ShieldState = "ShieldState";
public static readonly string ShipTargeted = "ShipTargeted";
public static readonly string Shutdown = "Shutdown";
public static readonly string SupercruiseDestinationDrop = "SupercruiseDestinationDrop";
public static readonly string SupercruiseEntry = "SupercruiseEntry";
public static readonly string SupercruiseExit = "SupercruiseExit";
public static readonly string UnderAttack = "UnderAttack";

View File

@ -1,18 +1,47 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json.Linq;
using Newtonsoft.Json.Linq;
namespace EDPlayerJournal.Entries;
public class LocationEntry : Entry {
/// <summary>
/// Current star system.
/// </summary>
public string? StarSystem { get; set; }
/// <summary>
/// Faction in control of the current star system. Empty for unpopulated
/// systems.
/// </summary>
public string? SystemFaction { get; set; }
public string? StationName { get; set; }
/// <summary>
/// 64bit system address.
/// </summary>
public ulong SystemAddress { get; set; }
/// <summary>
/// Station name if docked at a station.
/// </summary>
public string? StationName { get; set; }
/// <summary>
/// Faction in control of the current station, if docked.
/// </summary>
public string? StationFaction { get; set; }
/// <summary>
/// Body within the system, might be null.
/// </summary>
public string? Body { get; set; }
/// <summary>
/// Returns true if the player is docked somewhere.
/// </summary>
public bool Docked { get; set; }
/// <summary>
/// Position of the star system.
/// </summary>
public long[]? StarPos { get; set; }
public List<Faction> SystemFactions { get; set; } = new List<Faction>();
@ -30,7 +59,12 @@ public class LocationEntry : Entry {
JObject? systemfaction = JSON.Value<JObject>("SystemFaction");
if (systemfaction != null) {
SystemFaction = systemfaction.Value<string>("Name") ?? "";
SystemFaction = systemfaction.Value<string>("Name");
}
JObject? stationfaction = JSON.Value<JObject>("StationFaction");
if (stationfaction != null) {
StationFaction = stationfaction.Value<string>("Name");
}
JArray? factions = JSON.Value<JArray>("Factions");

View File

@ -0,0 +1,30 @@
namespace EDPlayerJournal.Entries;
public class SupercruiseDestinationDropEntry : Entry {
/// <summary>
/// Destination type, internal string.
/// </summary>
public string? Type { get; set; } = null;
/// <summary>
/// Destination type, localised string.
/// </summary>
public string? TypeLocalised { get; set; } = null;
/// <summary>
/// Threat of the destination, if known.
/// </summary>
public long? Threat { get; set; } = null;
/// <summary>
/// Market ID if it has one.
/// </summary>
public ulong? MarketID { get; set; } = null;
protected override void Initialise() {
Type = JSON.Value<string>("Type");
TypeLocalised = JSON.Value<string>("Type_Localised");
Threat = JSON.Value<long?>("Threat");
MarketID = JSON.Value<ulong?>("MarketID");
}
}

View File

@ -55,6 +55,11 @@ public class Factions {
/// </summary>
public static string Thargoid = "Thargoids";
/// <summary>
/// The faction the fleet carriers use.
/// </summary>
public static string FleetCarrier = "FleetCarrier";
public static bool IsPilotsFederation(string? name) {
if (name == null) {
return false;

View File

@ -0,0 +1,73 @@
namespace EDPlayerJournal;
/// <summary>
/// Contains information regarding instances you can supercruise into,
/// such as combat zones, installations and megaship scenarios.
/// </summary>
public class Instances {
/// <summary>
/// Low ship combat zone
/// </summary>
public static readonly string WarzoneLow = "$Warzone_PointRace_Low";
/// <summary>
/// Medium ship combat zone
/// </summary>
public static readonly string WarzoneMedium = "$Warzone_PointRace_Med";
/// <summary>
/// High ship combat zone.
/// </summary>
public static readonly string WarzoneHigh = "$Warzone_PointRace_High";
/// <summary>
/// Low Thargoid combat zone
/// </summary>
public static readonly string WarzoneThargoidLow = "$Warzone_TG_Low";
/// <summary>
/// Medium Thargoid combat zone
/// </summary>
public static readonly string WarzoneThargoidMedium = "$Warzone_TG_Med";
/// <summary>
/// High Thargoid combat zone
/// </summary>
public static readonly string WarzoneThargoidHigh = "$Warzone_TG_High";
/// <summary>
/// Very High Thargoid combat zone
/// </summary>
public static readonly string WarzoneThargoidVeryHigh = "$Warzone_TG_VeryHigh";
public static bool IsThargoidWarzone(string type) {
return
IsInstance(type, WarzoneThargoidLow) ||
IsInstance(type, WarzoneThargoidMedium) ||
IsInstance(type, WarzoneThargoidHigh) ||
IsInstance(type, WarzoneThargoidVeryHigh)
;
}
public static bool IsHumanWarzone(string type) {
return
IsInstance(type, WarzoneLow) ||
IsInstance(type, WarzoneMedium) ||
IsInstance(type, WarzoneHigh)
;
}
public static bool IsWarzone(string type) {
return IsHumanWarzone(type) || IsThargoidWarzone(type);
}
public static bool IsInstance(string type, string instance) {
if (string.IsNullOrEmpty(type) || string.IsNullOrEmpty(instance)) {
return false;
}
// Instance names are split by a semi colon, with the remainder being
// additional info to such as index.
string[] parts = type.Split(":");
if (!parts[0].StartsWith("$")) {
return false;
}
return string.Compare(parts[0], instance, true) == 0;
}
}

View File

@ -8,6 +8,11 @@ public enum ThargoidVessel {
Basilisk = 4,
Medusa = 5,
Hydra = 6,
Glaive = 7,
/// <summary>
/// Thargoid drone
/// </summary>
Revenant = 8,
}
public class Thargoid {
@ -15,34 +20,41 @@ public class Thargoid {
public static Dictionary<ulong, ThargoidVessel> VesselPayout { get; } = new() {
// Up to date values ever since 14.02
{ 25000, ThargoidVessel.Revenant },
{ 65000, ThargoidVessel.Scout },
{ 75000, ThargoidVessel.Scout },
// New in Update 15
{ 4500000, ThargoidVessel.Glaive },
{ 6500000, ThargoidVessel.Cyclops },
{ 20000000, ThargoidVessel.Basilisk },
{ 25000000, ThargoidVessel.Orthrus },
//{ 25000000, ThargoidVessel.Orthrus },
{ 34000000, ThargoidVessel.Medusa },
// March, 16th 2023 the Orthrus payout was buffed again.
{ 40000000, ThargoidVessel.Orthrus },
{ 50000000, ThargoidVessel.Hydra },
// These are the old values pre Update 14.02
{ 80000, ThargoidVessel.Scout },
{ 8000000, ThargoidVessel.Cyclops },
{ 24000000, ThargoidVessel.Basilisk },
//{ 80000, ThargoidVessel.Scout },
//{ 8000000, ThargoidVessel.Cyclops },
//{ 24000000, ThargoidVessel.Basilisk },
// In Update 14.1 the payout for Orthrus has been rebalanced.
{ 30000000, ThargoidVessel.Orthrus },
{ 40000000, ThargoidVessel.Medusa },
//{ 30000000, ThargoidVessel.Orthrus },
//{ 40000000, ThargoidVessel.Medusa },
// This used to be the old payout value for Orthrus, it now conflicts
// with Post Update 14.02 Hydra values
//{ 50000000, ThargoidVessel.Orthrus },
{ 60000000, ThargoidVessel.Hydra },
//{ 60000000, ThargoidVessel.Hydra },
};
public static Dictionary<ThargoidVessel, string?> VesselNames { get; } = new() {
{ ThargoidVessel.Unknown, null },
{ ThargoidVessel.Scout, "Thargoid Scout" },
{ ThargoidVessel.Revenant, "Revenant" },
{ ThargoidVessel.Scout, "Scout" },
{ ThargoidVessel.Orthrus, "Orthrus" },
{ ThargoidVessel.Cyclops, "Cyclops" },
{ ThargoidVessel.Basilisk, "Basilisk" },
{ ThargoidVessel.Medusa, "Medusa" },
{ ThargoidVessel.Hydra, "Hydra" },
{ ThargoidVessel.Glaive, "Glaive" },
};
public static ThargoidVessel GetVesselByPayout(ulong payout) {

View File

@ -4,6 +4,14 @@
xmlns:local="clr-namespace:EliteBGS"
StartupUri="MainWindow.xaml">
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<!-- MahApps.Metro resource dictionaries. Make sure that all file names are Case Sensitive! -->
<ResourceDictionary Source="pack://application:,,,/MahApps.Metro;component/Styles/Controls.xaml" />
<ResourceDictionary Source="pack://application:,,,/MahApps.Metro;component/Styles/Fonts.xaml" />
<!-- Theme setting -->
<ResourceDictionary Source="pack://application:,,,/MahApps.Metro;component/Styles/Themes/Light.Blue.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
</Application>

View File

@ -1,4 +1,5 @@
using System.Windows;
using ControlzEx.Theming;
using System.Windows;
namespace EliteBGS {
/// <summary>

View File

@ -23,6 +23,31 @@ public class DiscordLogGenerator {
new SearchAndRescueFormat(),
};
protected virtual string GenerateSummary(Objective objective) {
StringBuilder sb = new StringBuilder();
foreach (var formatter in formatters) {
string summary = "";
try {
summary = formatter.GenerateSummary(objective);
} catch (NotImplementedException) {
}
if (string.IsNullOrEmpty(summary)) {
continue;
}
if (sb.Length > 0) {
sb.Append("; ");
}
sb.Append(summary);
}
return sb.ToString();
}
protected virtual string GenerateHeader() {
return "";
}
@ -49,8 +74,13 @@ public class DiscordLogGenerator {
.Count()
;
string summary = GenerateSummary(objective);
log.AppendFormat("**Date:** {0}\n", DateTime.Now.ToString("dd/MM/yyyy"));
log.AppendFormat("**Target:** {0}\n", location);
if (!string.IsNullOrEmpty(summary)) {
log.AppendFormat("**Summary**: {0}\n", summary);
}
if (legacycount > 0) {
log.AppendFormat("**Warning:** Some actions were performed on ED Legacy\n");
}

View File

@ -0,0 +1,86 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0-windows</TargetFramework>
<OutputType>WinExe</OutputType>
<Version>0.2.6</Version>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<UseWindowsForms>true</UseWindowsForms>
<UseWPF>true</UseWPF>
<ImportWindowsDesktopTargets>true</ImportWindowsDesktopTargets>
</PropertyGroup>
<PropertyGroup>
<StartupObject>EliteBGSApplication</StartupObject>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>Salus.ico</ApplicationIcon>
<Title>BGS reporting and logging tool for Elite:Dangerous</Title>
<Authors>nola</Authors>
<Copyright>Copyright 2019 by Florian Stinglmayr</Copyright>
<RepositoryUrl>https://git.aror.org/florian/EDBGS</RepositoryUrl>
<PackageTags>ED;Elite Dangerous;BGS</PackageTags>
<PackageProjectUrl>https://bgs.n0la.org</PackageProjectUrl>
<PackageReadmeFile>README.md</PackageReadmeFile>
</PropertyGroup>
<ItemGroup>
<Resource Include="main-page.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Resource>
<None Update="README.md">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
<None Update="docs\CHANGELOG.md">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<Resource Include="docs\main-page.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Resource>
</ItemGroup>
<ItemGroup>
<Content Include="LICENCE.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<Resource Include="Salus.ico" />
</ItemGroup>
<ItemGroup>
<Resource Include="logo_v4.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Resource>
</ItemGroup>
<ItemGroup>
<Resource Include="Resources\EliteBGS.ico" />
</ItemGroup>
<ItemGroup>
<Resource Include="EliteBGS.ico" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Extended.Wpf.Toolkit" Version="4.5.0" />
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
<PackageReference Include="Microsoft.Windows.Compatibility" Version="7.0.0" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="13.0.2" />
<PackageReference Include="Ookii.Dialogs.Wpf" Version="5.0.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\EDPlayerJournal\EDPlayerJournal.csproj" />
</ItemGroup>
<ItemGroup>
<Compile Update="Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Resources.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

View File

@ -2,7 +2,7 @@
<PropertyGroup>
<TargetFramework>net7.0-windows</TargetFramework>
<OutputType>WinExe</OutputType>
<Version>0.2.6</Version>
<Version>0.3.3</Version>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<UseWindowsForms>true</UseWindowsForms>
<UseWPF>true</UseWPF>
@ -16,15 +16,22 @@
<Title>BGS reporting and logging tool for Elite:Dangerous</Title>
<Authors>nola</Authors>
<Copyright>Copyright 2019 by Florian Stinglmayr</Copyright>
<RepositoryUrl>https://git.aror.org/florian/EDBGS</RepositoryUrl>
<RepositoryUrl>https://codeberg.org/nola/EDBGS</RepositoryUrl>
<PackageTags>ED;Elite Dangerous;BGS</PackageTags>
<PackageProjectUrl>https://bgs.n0la.org</PackageProjectUrl>
<PackageReadmeFile>README.md</PackageReadmeFile>
<Description>Elite: Dangerous BGS logging and reporting tool
</Description>
<PackageIcon>logo_v5.png</PackageIcon>
</PropertyGroup>
<ItemGroup>
<Resource Include="main-page.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Resource>
<None Update="logo_v5.png">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
<None Update="README.md">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Pack>True</Pack>
@ -48,18 +55,7 @@
<Resource Include="Salus.ico" />
</ItemGroup>
<ItemGroup>
<Resource Include="logo_v4.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Resource>
</ItemGroup>
<ItemGroup>
<Resource Include="Resources\EliteBGS.ico" />
</ItemGroup>
<ItemGroup>
<Resource Include="EliteBGS.ico" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Extended.Wpf.Toolkit" Version="4.5.0" />
<PackageReference Include="MahApps.Metro" Version="2.4.9" />
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
<PackageReference Include="Microsoft.Windows.Compatibility" Version="7.0.0" />
</ItemGroup>
@ -83,4 +79,7 @@
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Folder Include="Resources\" />
</ItemGroup>
</Project>

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@ -1,5 +1,6 @@
using System.Linq;
using System.Text;
using System.Windows.Documents;
using EDPlayerJournal;
using EDPlayerJournal.BGS;
@ -53,4 +54,24 @@ public class CargoSoldFormatter : LogFormatter {
return builder.ToString();
}
public string GenerateSummary(Objective objective) {
SellCargo[] sold = objective.EnabledOfType<SellCargo>().ToArray();
long totalProfit = sold.Sum(x => x.Profit);
long tons = sold.Sum(x => x.Amount);
if (tons <= 0) {
return "";
}
StringBuilder builder = new();
builder.Append("Sold: ");
builder.AppendFormat("{0}t", tons);
if (totalProfit >= 100000) {
builder.AppendFormat(", {0} profit", Credits.FormatMillions(totalProfit));
}
return builder.ToString();
}
}

View File

@ -19,4 +19,15 @@ public class CartographicsFormat : LogFormatter {
pages, Credits.FormatCredits(sum)
);
}
public string GenerateSummary(Objective objective) {
Cartographics[] sold = objective.EnabledOfType<Cartographics>().ToArray();
long totalProfit = sold.Sum(x => x.TotalSum);
if (totalProfit >= 100000) {
return string.Format("Explo: {0}", Credits.FormatMillions(totalProfit));
}
return "";
}
}

View File

@ -9,6 +9,7 @@ class CombatZoneFormat : LogFormatter {
public string GenerateLog(Objective objective) {
var logs = objective
.EnabledOfType<CombatZone>()
.OrderBy(x => (CombatZones.DifficultyRank(x.Grade) ?? 0))
.GroupBy(x => new { x.Type, x.Grade })
.ToDictionary(x => x.Key, x => x.ToList())
;
@ -43,4 +44,49 @@ class CombatZoneFormat : LogFormatter {
return builder.ToString().Trim();
}
public string GenerateSummary(Objective objective) {
var logs = objective
.EnabledOfType<CombatZone>()
.OrderBy(x => (CombatZones.DifficultyRank(x.Grade) ?? 0))
.GroupBy(x => new { x.Type, x.Grade })
.ToDictionary(x => x.Key, x => x.ToList())
;
StringBuilder builder = new StringBuilder();
if (logs == null || logs.Count() <= 0) {
return "";
}
foreach (var log in logs) {
int optionals = log.Value
.Sum(x => x.OptionalObjectivesCompleted)
;
if (builder.Length > 0) {
builder.Append(", ");
}
if (!string.IsNullOrEmpty(log.Key.Grade)) {
string grade = log.Key.Grade.Substring(0, 1);
if (log.Key.Grade == CombatZones.DifficultyVeryHigh) {
grade = "VH";
}
builder.AppendFormat("CZ: {0}x{1}{2}",
log.Value.Count,
grade,
log.Key.Type.Substring(0, 1)
);
} else {
builder.AppendFormat("CZ: {0}x?{1}",
log.Value.Count,
log.Key.Type.Substring(0, 1)
);
}
if (optionals > 0) {
builder.AppendFormat("+ {0} OPTS", optionals);
}
}
return builder.ToString().Trim();
}
}

View File

@ -1,6 +1,5 @@
using System.Linq;
using System.Text;
using EDPlayerJournal.Entries;
using EDPlayerJournal.BGS;
namespace EliteBGS.LogGenerator;
@ -31,4 +30,31 @@ public class FailedMissionFormat : LogFormatter {
return builder.ToString().Trim();
}
public string GenerateSummary(Objective objective) {
var missions = objective.EnabledOfType<MissionFailed>();
if (missions.Count <= 0) {
return "";
}
StringBuilder sb = new();
int onFootFails = missions.Where(x => x.Mission.IsOnFoot).Count();
int shipFails = missions.Where(x => !x.Mission.IsOnFoot).Count();
sb.Append("Fails: ");
if (onFootFails > 0) {
sb.AppendFormat("{0} Ground", onFootFails);
}
if (shipFails > 0) {
if (onFootFails > 0) {
sb.Append(", ");
}
sb.AppendFormat("{0} Ship", shipFails);
}
return sb.ToString();
}
}

View File

@ -25,4 +25,8 @@ public class GenericFormat<Type> : LogFormatter where Type : Transaction {
return builder.ToString();
}
public virtual string GenerateSummary(Objective objective) {
throw new System.NotImplementedException();
}
}

View File

@ -1,6 +1,38 @@
using EDPlayerJournal.BGS;
using EDPlayerJournal;
using EDPlayerJournal.BGS;
using System.Linq;
using System.Text;
namespace EliteBGS.LogGenerator;
public class KillBondsFormat : GenericFormat<FactionKillBonds> {
public override string GenerateSummary(Objective objective) {
StringBuilder builder = new StringBuilder();
var bonds = objective
.EnabledOfType<FactionKillBonds>()
.GroupBy(x => x.VictimFaction)
.ToDictionary(x => x.Key, x => x.ToList())
;
if (bonds.Count <= 0) {
return "";
}
builder.Append("Killbonds: ");
foreach (var entry in bonds) {
long sum = (long)entry.Value.Sum(x => (decimal)x.TotalSum);
builder.AppendFormat("{0} against {1}, ",
Credits.FormatMillions(sum),
entry.Key
);
}
if (builder.Length > 2) {
// Remove trailing comma
builder.Remove(builder.Length - 2, 2);
}
return builder.ToString();
}
}

View File

@ -2,4 +2,5 @@
public interface LogFormatter {
string GenerateLog(Objective objective);
string GenerateSummary(Objective objective);
}

View File

@ -1,6 +1,17 @@
using EDPlayerJournal.BGS;
using System.Linq;
namespace EliteBGS.LogGenerator;
public class MarketBuyFormat : GenericFormat<BuyCargo> {
public override string GenerateSummary(Objective objective) {
long tons = objective
.EnabledOfType<BuyCargo>()
.Sum(x => x.Amount)
;
if (tons <= 0) {
return "";
}
return string.Format("Bought: {0}t", tons);
}
}

View File

@ -16,4 +16,8 @@ public class MicroResourcesFormat : LogFormatter {
return string.Format("Sold {0} worth of Micro Resources\n",
Credits.FormatCredits(sum));
}
public string GenerateSummary(Objective objective) {
return "";
}
}

View File

@ -76,4 +76,21 @@ public class MissionFormat : LogFormatter {
return output.ToString().Trim();
}
public string GenerateSummary(Objective objective) {
long influence = objective
.EnabledOfType<MissionCompleted>()
.Sum(x => x.Influence.Length)
;
long support = objective
.EnabledOfType<InfluenceSupport>()
.Sum(x => x.Influence.Length)
;
if (influence + support <= 0) {
return "";
}
return string.Format("INF: {0}", influence + support);
}
}

View File

@ -1,9 +1,7 @@
using EDPlayerJournal.BGS;
using System.Collections.Generic;
using EDPlayerJournal;
using EDPlayerJournal.BGS;
using System.Text;
using System;
using System.Linq;
using EDPlayerJournal;
namespace EliteBGS.LogGenerator;
@ -36,13 +34,27 @@ public class MurderFormat : LogFormatter {
type = "person";
}
}
builder.AppendFormat("Murdered {0} {1} (Bounties: {2}, Fines: {3})",
long bounties = log.Value.Sum(x => x.Bounties);
builder.AppendFormat("Murdered {0} {1} (Bounties: {2})\n",
log.Value.Count, type,
log.Value.Sum(x => x.Bounties),
log.Value.Sum(x => x.Fines)
Credits.FormatMillions(bounties)
);
}
return builder.ToString();
return builder.ToString().Trim();
}
public string GenerateSummary(Objective objective) {
long murders = objective
.EnabledOfType<FoulMurder>()
.Where(x => x.CrimeType == CrimeTypes.Murder || x.CrimeType == CrimeTypes.OnFootMurder)
.Count()
;
if (murders <= 0) {
return "";
}
return string.Format("Kills: {0}", murders);
}
}

View File

@ -1,6 +1,22 @@
using EDPlayerJournal.BGS;
using EDPlayerJournal;
using EDPlayerJournal.BGS;
using System.Linq;
namespace EliteBGS.LogGenerator;
public class SearchAndRescueFormat : GenericFormat<SearchAndRescue> {
public override string GenerateSummary(Objective objective) {
long tons = objective
.EnabledOfType<SearchAndRescue>()
.Sum(x => x.Count)
;
long profit = objective
.EnabledOfType<SearchAndRescue>()
.Sum(x => x.Reward)
;
if (tons <= 0) {
return "";
}
return string.Format("S&R: {0}t, {1} profit", tons, Credits.FormatMillions(profit));
}
}

View File

@ -29,4 +29,37 @@ public class ThargoidFormatter : LogFormatter {
return builder.ToString();
}
public string GenerateSummary(Objective objective) {
List<ThargoidKill> kills = objective.EnabledOfType<ThargoidKill>().ToList();
if (kills.Count == 0 ) {
return "";
}
int drones = kills.Where(x => x.ThargoidType == ThargoidVessel.Revenant).Count();
int scouts = kills.Where(x => x.ThargoidType == ThargoidVessel.Scout).Count();
int interceptors = kills.Count - scouts - drones;
StringBuilder builder = new StringBuilder();
builder.Append("AX: ");
if (interceptors > 0) {
builder.AppendFormat("{0} INT", interceptors);
}
if (scouts > 0) {
if (interceptors > 0) {
builder.Append(", ");
}
builder.AppendFormat("{0} SCT", scouts);
}
if (drones > 0) {
if (interceptors > 0 || scouts > 0) {
builder.Append(", ");
}
builder.AppendFormat("{0} DRN", drones);
}
return builder.ToString();
}
}

View File

@ -1,6 +1,18 @@
using EDPlayerJournal.BGS;
using EDPlayerJournal;
using EDPlayerJournal.BGS;
using System.Linq;
namespace EliteBGS.LogGenerator;
class VistaGenomicsFormat : GenericFormat<OrganicData> {
public override string GenerateSummary(Objective objective) {
long profit = objective
.EnabledOfType<OrganicData>()
.Sum(x => x.TotalValue)
;
if (profit <= 0) {
return "";
}
return string.Format("Organic: {0} Profit", Credits.FormatMillions(profit));
}
}

View File

@ -19,10 +19,38 @@ public class VoucherFormat : LogFormatter {
}
foreach (var m in missions) {
ulong total = (ulong)m.Value.Sum(x => (decimal)x.TotalSum);
builder.AppendFormat("Handed in {0} vouchers: {1}\n", m.Key, Credits.FormatCredits(total));
long total = (long)m.Value.Sum(x => (decimal)x.TotalSum);
builder.AppendFormat("Handed in {0} vouchers: {1}\n", m.Key, Credits.FormatMillions(total));
}
return builder.ToString().Trim();
}
public string GenerateSummary(Objective objective) {
long bounties = objective
.EnabledOfType<Vouchers>()
.Where(x => x.Type == "Bounty")
.Sum(x => x.TotalSum)
;
long bonds = objective
.EnabledOfType<Vouchers>()
.Where(x => x.Type == "Combat Bond")
.Sum(x => x.TotalSum)
;
StringBuilder sb = new();
if (bounties > 0) {
sb.AppendFormat("Bounties: {0}", Credits.FormatMillions(bounties));
}
if (bonds > 0) {
if (sb.Length > 0) {
sb.Append(", ");
}
sb.AppendFormat("Bonds: {0}", Credits.FormatMillions(bonds));
}
return sb.ToString();
}
}

View File

@ -1,10 +1,9 @@
<Window
<mah:MetroWindow
xmlns:mah="clr-namespace:MahApps.Metro.Controls;assembly=MahApps.Metro"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:abc="http://wpfcontrols.com/"
xmlns:xctk="http://schemas.xceed.com/wpf/xaml/toolkit"
xmlns:local="clr-namespace:EliteBGS"
xmlns:Util="clr-namespace:EliteBGS.Util" d:DataContext="{d:DesignInstance Type=Util:AppConfig}" x:Name="window" x:Class="EliteBGS.MainWindow"
mc:Ignorable="d"
@ -15,6 +14,17 @@
</Style>
<local:MinusFortyFiveConverter x:Key="MinusFortyFiveConverter" />
</Window.Resources>
<mah:MetroWindow.RightWindowCommands>
<mah:WindowCommands ShowSeparators="False">
<TextBlock HorizontalAlignment="Center" VerticalAlignment="Center" Margin="5,0,5,0">
<Hyperlink x:Name="URL" NavigateUri="https://bgs.n0la.org/" RequestNavigate="URL_RequestNavigate">Homepage</Hyperlink>
</TextBlock>
<TextBlock HorizontalAlignment="Center" VerticalAlignment="Center" Margin="5,0,15,0">
<Hyperlink x:Name="SRC" NavigateUri="https://codeberg.org/nola/EDBGS" RequestNavigate="URL_RequestNavigate">Source</Hyperlink>
</TextBlock>
<mah:ToggleSwitch Content="Dark Theme" x:Name="SwitchTheme" IsOn="True" Toggled="SwitchTheme_Toggled"/>
</mah:WindowCommands>
</mah:MetroWindow.RightWindowCommands>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
@ -22,9 +32,9 @@
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<TabControl>
<TabControl Style="{DynamicResource MahApps.Styles.TabControl.Animated}">
<TabItem Header="Current Objectives">
<Grid Background="#FFE5E5E5">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
@ -41,16 +51,16 @@
<Button x:Name="ParseJournal" Content="Parse Journal" VerticalAlignment="Center" Click="ParseJournal_Click" HorizontalAlignment="Center"/>
<Separator Margin="1" VerticalAlignment="Center" MinWidth="1" HorizontalAlignment="Center" MinHeight="22"/>
<Label Content="From (UTC):" VerticalAlignment="Center" VerticalContentAlignment="Center" HorizontalAlignment="Center"/>
<xctk:DateTimePicker x:Name="startdate" Height="26.2857142857143" VerticalAlignment="Center" HorizontalAlignment="Center"/>
<Label Content="To (UTC):" Height="26.2857142857143" VerticalAlignment="Top"/>
<xctk:DateTimePicker x:Name="enddate" Height="26.2857142857143" VerticalAlignment="Center" HorizontalAlignment="Center"/>
<mah:DateTimePicker x:Name="startdate" Height="26.2857142857143" VerticalAlignment="Center" HorizontalAlignment="Center"/>
<Label Content="To (UTC):" Height="26.2857142857143" VerticalAlignment="Center" HorizontalAlignment="Center"/>
<mah:DateTimePicker x:Name="enddate" Height="26.2857142857143" VerticalAlignment="Center" HorizontalAlignment="Center"/>
<Separator Margin="1" VerticalAlignment="Center" MinWidth="1" HorizontalAlignment="Center" MinHeight="22"/>
<Button x:Name="ResetTime" Content="Reset Time" Click="ResetTime_Click" />
<Separator Margin="1" VerticalAlignment="Center" MinWidth="1" HorizontalAlignment="Center" MinHeight="22"/>
<Button x:Name="ManuallyParse" Content="Manually Parse" Click="ManuallyParse_Click" />
</ToolBar>
<ToolBar Grid.Row="1" HorizontalAlignment="Left" Height="36" VerticalAlignment="Top" Width="Auto" Grid.ColumnSpan="3">
<Button x:Name="GenerateDiscord" Content="Generate Discord Report" VerticalAlignment="Stretch" Margin="0,0,0,0" VerticalContentAlignment="Center" Click="GenerateDiscord_Click" Height="26"/>
<ToolBar Grid.Row="1" HorizontalAlignment="Left" Height="Auto" VerticalAlignment="Top" Width="Auto" Grid.ColumnSpan="3">
<Button x:Name="GenerateDiscord" Content="Generate Discord Report" VerticalAlignment="Stretch" Margin="0,0,0,0" VerticalContentAlignment="Center" Click="GenerateDiscord_Click"/>
<Separator />
<ComboBox x:Name="LogType" VerticalAlignment="Stretch" Margin="0,3,0,3" Width="140" SelectionChanged="LogType_SelectionChanged" />
</ToolBar>
@ -91,7 +101,7 @@
<HierarchicalDataTemplate>
<!-- This will stretch out the width of the item-->
<Grid Initialized="Transaction_Initialized"
HorizontalAlignment="Stretch"
HorizontalAlignment="Left"
Width="{Binding ActualWidth, ElementName=entries, Converter={StaticResource MinusFortyFiveConverter}}"
Margin="0,2,0,2"
>
@ -150,9 +160,10 @@
<TextBox x:Name="DiscordLog" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Grid.Row="4" Height="Auto" TextWrapping="Wrap" FontFamily="Consolas" FontSize="14" Grid.ColumnSpan="3" AcceptsReturn="True" AcceptsTab="True"/>
</Grid>
</TabItem>
<TabItem Header="Settings" HorizontalAlignment="Left" Height="20" VerticalAlignment="Top" Width="53.7142857142857">
<Grid Background="#FFE5E5E5">
<TabItem Header="Settings">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
@ -171,16 +182,49 @@
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<Label Content="Location on disk for the player journal. There is usually no need to change this setting." Grid.Row="0" Grid.ColumnSpan="2" HorizontalAlignment="Left" Margin="0,0,0,0" VerticalAlignment="Top" RenderTransformOrigin="-0.08,0.496"/>
<TextBox x:Name="journallocation" IsReadOnly="true" Text="" Grid.Row="1" Grid.Column="0" Margin="5,0,5,10" TextWrapping="Wrap" />
<Button x:Name="browsejournallocation" Content="Browse" Grid.Row="1" Grid.Column="1" Margin="0,0,0,0" Width="Auto" VerticalAlignment="Top" HorizontalAlignment="Left" Click="browsejournallocation_Click"/>
<Button x:Name="OpenInExplorer" Content="Open Folder" Grid.Row="1" Grid.Column="2" Margin="5,0,0,0" Width="Auto" VerticalAlignment="Top" HorizontalAlignment="Left" Click="OpenInExplorer_Click" />
</Grid>
</GroupBox>
<GroupBox Header="Theme Colour" Height="Auto" Grid.Row="1" VerticalAlignment="Top" Width="Auto" Grid.ColumnSpan="3" Margin="0,5,0,0">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<Label Content="Colour of the current theme." Grid.Row="0" Grid.ColumnSpan="2" HorizontalAlignment="Left" Margin="0,0,0,0" VerticalAlignment="Top"/>
<ComboBox x:Name="Colour" IsEditable="False" Grid.Row="1" Grid.Column="0" VerticalAlignment="Center" Width="Auto" SelectionChanged="Colour_SelectionChanged"/>
</Grid>
</GroupBox>
<GroupBox Header="Advanced Parsing Options" Grid.Row="2" VerticalAlignment="Top" Width="Auto" Grid.ColumnSpan="3" Margin="0,5,0,0">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<mah:ToggleSwitch x:Name="NoInfluenceSupport" Grid.Row="0" Grid.ColumnSpan="2" Content="Ignore secondary influence support given out by certain missions" Toggled="NoInfluenceSupport_Toggled"/>
<mah:ToggleSwitch x:Name="NoMarketBuy" Grid.Row="1" Grid.ColumnSpan="2" Content="Ignore commodities bought at stations" Toggled="NoMarketBuy_Toggled"/>
<mah:ToggleSwitch x:Name="NoFleetCarrier" Grid.Row="2" Grid.ColumnSpan="2" Content="Ignore transactions done on a Fleet Carrier" Toggled="NoFleetCarrier_Toggled" />
</Grid>
</GroupBox>
</Grid>
</TabItem>
<TabItem Header="Event Log" HorizontalAlignment="Left" Height="20" VerticalAlignment="Top">
<Grid Background="#FFE5E5E5">
<TabItem Header="Event Log">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
@ -188,8 +232,8 @@
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<TextBox IsReadOnly="True" Grid.Row="1" x:Name="log" Height="Auto" Margin="5" TextWrapping="Wrap" FontFamily="Courier New" Background="{x:Null}"/>
<RichTextBox IsReadOnly="True" HorizontalAlignment="Left" Height="Auto" Margin="5" Width="Auto" VerticalContentAlignment="Stretch" VerticalAlignment="Top" Background="{x:Null}" BorderBrush="{x:Null}" SelectionBrush="{x:Null}">
<TextBox IsReadOnly="True" Grid.Row="1" x:Name="log" Height="Auto" Margin="5" TextWrapping="Wrap" FontFamily="Courier New" />
<RichTextBox IsReadOnly="True" HorizontalAlignment="Left" Height="Auto" Margin="5" Width="Auto" VerticalContentAlignment="Stretch" VerticalAlignment="Top" BorderBrush="{x:Null}" SelectionBrush="{x:Null}">
<FlowDocument>
<Paragraph>
<Run Text="This tool does not recognise every option and/or configuration that E:D outputs through its JSON files."/>
@ -203,4 +247,4 @@
</TabItem>
</TabControl>
</Grid>
</Window>
</mah:MetroWindow>

View File

@ -12,15 +12,18 @@ using EDPlayerJournal.Entries;
using EliteBGS.BGS;
using EliteBGS.Util;
using System.Globalization;
using System.Windows.Forms;
using System.Windows.Controls.Primitives;
using MahApps.Metro.Controls;
using ControlzEx.Theming;
using System.Windows.Media;
using System.Diagnostics;
namespace EliteBGS;
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window {
public partial class MainWindow : MetroWindow {
private PlayerJournal journal;
private Report report;
@ -55,6 +58,42 @@ public partial class MainWindow : Window {
LogType.SelectedIndex = 0;
}
this.NoInfluenceSupport.IsOn = Config.Global.IgnoreInfluenceSupport;
this.NoMarketBuy.IsOn = Config.Global.IgnoreMarketBuy;
this.NoFleetCarrier.IsOn = Config.Global.IgnoreFleetCarrier;
// Apply theme
try {
AddCustomThemes();
string[] colours = ThemeManager.Current.Themes
.Select(x => x.ColorScheme)
.DistinctBy(x => x)
.OrderBy(x => x)
.ToArray()
;
foreach (var colour in colours) {
Colour.Items.Add(colour);
if (!string.IsNullOrEmpty(Config.Global.Colour) &&
string.Compare(colour, Config.Global.Colour, true) == 0) {
Colour.SelectedIndex = Colour.Items.Count - 1;
}
}
if (Colour.SelectedIndex < 0) {
Colour.SelectedIndex = 0;
}
SwitchTheme.IsOn = (string.Compare(Config.Global.Theme, "dark", true) == 0);
ThemeManager.Current.ChangeTheme(this, Config.Global.FullTheme);
} catch (Exception) {
// Theme is invalid, revert back to our standard dark theme
Config.Global.Colour = "Amber";
Config.Global.Theme = "Dark";
}
journal = new PlayerJournal(Config.Global.JournalLocation);
// Set both to now
@ -63,14 +102,50 @@ public partial class MainWindow : Window {
journallocation.Text = Config.Global.JournalLocation;
}
private void AddCustomThemes() {
Dictionary<string, Color> colorThemes = new() {
//{ "HouseSalus", Color.FromRgb(0xBC, 0x94, 0x39) },
{ "HouseSalus", Color.FromRgb(0xED, 0xDA, 0x70) },
{ "NovaNavy", Color.FromRgb(0xA1, 0xA4, 0xDB) },
};
foreach (var colourtheme in colorThemes) {
var brush = new SolidColorBrush(colourtheme.Value);
// Add light theme
ThemeManager.Current.AddTheme(new Theme(
"Light." + colourtheme.Key,
"Light." + colourtheme.Key,
"Light",
colourtheme.Key,
colourtheme.Value,
brush,
true,
false)
);
// Add dark theme
ThemeManager.Current.AddTheme(new Theme(
"Dark." + colourtheme.Key,
"Dark." + colourtheme.Key,
"Dark",
colourtheme.Key,
colourtheme.Value,
brush,
true,
false)
);
}
}
private void InitialiseTime() {
DateTime today = DateTime.Today;
DateTime tomorrow = today.AddDays(1);
startdate.CultureInfo = enddate.CultureInfo = CultureInfo.InvariantCulture;
// HOCHKULTUR
startdate.Culture = enddate.Culture = CultureInfo.GetCultureInfo("de-AT");
startdate.Value = today;
enddate.Value = tomorrow;
startdate.SelectedDateTime = today;
enddate.SelectedDateTime = tomorrow;
}
private void TreeView_CheckBox_Updated(object sender, RoutedEventArgs args) {
@ -94,8 +169,14 @@ public partial class MainWindow : Window {
private void HandleEntries(List<Entry> entries, DateTime start, DateTime end) {
try {
TransactionParser parser = new TransactionParser();
List<Transaction> transactions = parser.Parse(entries);
TransactionParser parser = new();
TransactionParserOptions options = new();
options.IgnoreInfluenceSupport = Config.Global.IgnoreInfluenceSupport;
options.IgnoreMarketBuy = Config.Global.IgnoreMarketBuy;
options.IgnoreFleetCarrierFaction = Config.Global.IgnoreFleetCarrier;
List<Transaction> transactions = parser.Parse(entries, options);
// Filter the transactions down to the given time frame
transactions = transactions
@ -120,7 +201,7 @@ public partial class MainWindow : Window {
}
private void HandleEntries(List<Entry> entries) {
HandleEntries(entries, startdate.Value ?? DateTime.Now, enddate.Value ?? DateTime.Now);
HandleEntries(entries, startdate.SelectedDateTime ?? DateTime.Now, enddate.SelectedDateTime ?? DateTime.Now);
}
private void Loadentries_EntriesLoaded(List<Entry> lines) {
@ -131,8 +212,8 @@ public partial class MainWindow : Window {
try {
TransactionParser parser = new TransactionParser();
DateTime start = startdate.Value ?? DateTime.Now;
DateTime end = enddate.Value ?? DateTime.Now;
DateTime start = startdate.SelectedDateTime ?? DateTime.Now;
DateTime end = enddate.SelectedDateTime ?? DateTime.Now;
journal.Open(); // Load all files
// Log files only get rotated if you restart the game client. This means that there might
@ -200,7 +281,7 @@ public partial class MainWindow : Window {
}
}
private void entries_KeyUp(object sender, System.Windows.Input.KeyEventArgs e) {
private void entries_KeyUp(object sender, KeyEventArgs e) {
if (e.Key == Key.Delete) {
RemoveCurrentObjective();
}
@ -219,7 +300,7 @@ public partial class MainWindow : Window {
}
private Objective GetObjectiveFromControl(object sender) {
System.Windows.Controls.Control control = sender as System.Windows.Controls.Control;
Control control = sender as Control;
if (control == null || control.DataContext == null) {
return null;
}
@ -280,13 +361,19 @@ public partial class MainWindow : Window {
private void window_Closing(object sender, System.ComponentModel.CancelEventArgs e) {
loadentries?.Close();
loadentries = null;
try {
Config.SaveGlobal();
} catch (Exception error) {
MessageBox.Show("There was an error saving your settings: " + error.Message);
}
}
private void Transaction_Initialized(object sender, EventArgs e) {
}
private TransactionType GetTransaction<TransactionType>(object sender) where TransactionType : Transaction {
System.Windows.Controls.Control button = sender as System.Windows.Controls.Control;
Control button = sender as Control;
if (button == null || button.DataContext == null) {
return null;
}
@ -390,14 +477,14 @@ public partial class MainWindow : Window {
}
private void ResetTime_Click(object sender, RoutedEventArgs e) {
DateTime? d = startdate.Value;
DateTime? d = startdate.SelectedDateTime;
if (d != null) {
startdate.Value = ResetTimeToZero(d.Value);
startdate.SelectedDateTime = ResetTimeToZero(d.Value);
}
d = enddate.Value;
d = enddate.SelectedDateTime;
if (d != null) {
enddate.Value = ResetTimeToZero(d.Value);
enddate.SelectedDateTime = ResetTimeToZero(d.Value);
}
}
@ -412,4 +499,56 @@ public partial class MainWindow : Window {
.ForEach(x => x.IsEnabled = (button.IsChecked ?? true))
;
}
private void UpdateTheme() {
ThemeManager.Current.ChangeTheme(this, Config.Global.FullTheme);
}
private void SwitchTheme_Toggled(object sender, RoutedEventArgs e) {
ToggleSwitch toggle = sender as ToggleSwitch;
if (toggle.IsOn) {
Config.Global.Theme = "Dark";
} else {
Config.Global.Theme = "Light";
}
UpdateTheme();
}
private void Colour_SelectionChanged(object sender, SelectionChangedEventArgs e) {
if (Colour.SelectedItem == null) {
return;
}
Config.Global.Colour = Colour.SelectedItem.ToString();
UpdateTheme();
}
private void URL_RequestNavigate(object sender, System.Windows.Navigation.RequestNavigateEventArgs e) {
ProcessStartInfo info = new ProcessStartInfo();
info.UseShellExecute = true;
info.FileName = e.Uri.AbsoluteUri;
Process.Start(info);
e.Handled = true;
}
private void NoInfluenceSupport_Toggled(object sender, RoutedEventArgs e) {
Config.Global.IgnoreInfluenceSupport = this.NoInfluenceSupport.IsOn;
}
private void NoMarketBuy_Toggled(object sender, RoutedEventArgs e) {
Config.Global.IgnoreMarketBuy = this.NoMarketBuy.IsOn;
}
private void NoFleetCarrier_Toggled(object sender, RoutedEventArgs e) {
Config.Global.IgnoreFleetCarrier = this.NoFleetCarrier.IsOn;
}
private void OpenInExplorer_Click(object sender, RoutedEventArgs e) {
try {
Process.Start(new ProcessStartInfo(Config.Global.JournalLocation) {
UseShellExecute = true,
});
} catch (Exception) {
}
}
}

View File

@ -8,7 +8,7 @@ public class MinusFortyFiveConverter : IValueConverter {
/// <inheritdoc/>
public object Convert(
object value, Type targetType, object parameter, CultureInfo culture) {
return (double)value - 65;
return (double)value - 80;
}
/// <inheritdoc/>

View File

@ -51,7 +51,12 @@ public class NonaDiscordLog : DiscordLogGenerator {
.Count()
;
string summary = GenerateSummary(objective);
log.AppendFormat(":globe_with_meridians: `Target:` {0}\n", location);
if (!string.IsNullOrEmpty(summary)) {
log.AppendFormat(":scroll: `Summary:` {0}\n", summary);
}
if (legacycount > 0) {
log.Append(":rotating_light: `Warning`: Some actions were done in E:D Legacy\n");
}

View File

@ -1,4 +1,8 @@
namespace EliteBGS;
using EliteBGS.LogGenerator;
using System.Linq;
using System.Text;
namespace EliteBGS;
public class OneLineDiscordLog : DiscordLogGenerator {
protected override string GenerateObjectiveHeader(Objective objective) {
@ -10,7 +14,7 @@ public class OneLineDiscordLog : DiscordLogGenerator {
}
protected override string GenerateObjectiveFooter(Objective objective) {
return "";
return "\n";
}
protected override string GenerateFooter() {
@ -21,9 +25,38 @@ public class OneLineDiscordLog : DiscordLogGenerator {
return "";
}
protected override string TransformFinalLogForObjective(Objective objective, string log) {
string[] lines = log.Split("\n", System.StringSplitOptions.RemoveEmptyEntries);
return string.Join(", ", lines);
public override string GenerateDiscordLog(Report report) {
StringBuilder log = new StringBuilder();
if (report == null) {
return "";
}
var objectives = report.Objectives
.Where(x => x.IsEnabled && x.Transactions.Count() > 0)
;
if (objectives == null || objectives.Count() <= 0) {
return "";
}
foreach (Objective objective in objectives) {
log.AppendFormat("{0}", GenerateObjectiveHeader(objective));
foreach (LogFormatter formatter in formatters) {
string text = formatter.GenerateSummary(objective);
text = text.Trim();
if (!string.IsNullOrEmpty(text)) {
log.AppendFormat("{0}; ", text);
}
}
log.AppendFormat("{0}", GenerateObjectiveFooter(objective));
}
log.AppendFormat("{0}", GenerateFooter());
return log.ToString().Trim();
}
public override string ToString() {

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@ -51,5 +51,5 @@ using System.Windows;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.1.1.0")]
[assembly: AssemblyFileVersion("0.1.1.0")]
[assembly: AssemblyVersion("0.3.3.0")]
[assembly: AssemblyFileVersion("0.3.3.0")]

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@ -117,8 +117,4 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="EliteBGS" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\EliteBGS.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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@ -22,11 +22,14 @@ transactions. Currently the tool recognises the following transactions:
* Selling cartography data
* Selling of cargo to stations
* Selling of micro resources (Odyssey only)
* Selling of organic data (Odyssey only)
* Vouchers, including bounty vouchers, combat bonds, and settlement vouchers (aka intel packages)
* Thargoid kills
* Contributions to Thargoid war effort
The following transactions are recognised but not listed, because they do not affect BGS:
* Selling of organic data (Odyssey only)
Vouchers help the faction that is listed for them. If said faction is not present in the
current system, then there is no BGS impact. So the tool looks for all system factions, and
makes sure that your vouchers actually have a BGS impact, otherwise it won't list them.
@ -227,7 +230,7 @@ The project also requires:
* `Ookii.Dialogs.WPF`
* `Newtonsoft.Json`
* `Extended.Wpf.Toolkit`
* `MahApps`
## About

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@ -60,16 +60,6 @@ namespace EliteBGS {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
/// </summary>
public static System.Drawing.Icon EliteBGS {
get {
object obj = ResourceManager.GetObject("EliteBGS", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>

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@ -118,9 +118,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="EliteBGS" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>EliteBGS.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="logo_v5" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>logo_v5.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>

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@ -1,20 +1,14 @@
using System.ComponentModel;
using Newtonsoft.Json;
namespace EliteBGS.Util {
public class AppConfig : INotifyPropertyChanged {
public class AppConfig {
private static readonly string default_journal_location = "%UserProfile%\\Saved Games\\Frontier Developments\\Elite Dangerous";
private string journal_location = default_journal_location;
private string lastdiscordlog;
public string DefaultJournalLocation => default_journal_location;
private string colour = "Amber";
private string theme = "Dark";
public string LastUsedDiscordTemplate {
get => lastdiscordlog;
set {
lastdiscordlog = value;
FirePropertyChanged("LastUsedDiscordTemplate");
}
}
public string LastUsedDiscordTemplate { get; set; }
public string JournalLocation {
get {
@ -25,14 +19,53 @@ namespace EliteBGS.Util {
}
set {
journal_location = value;
FirePropertyChanged("JournalLocation");
}
}
private void FirePropertyChanged(string property) {
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(property));
public string Theme {
get {
return theme;
}
set {
if (string.IsNullOrEmpty(value)) {
theme = "Dark";
} else {
theme = value;
}
}
}
public event PropertyChangedEventHandler PropertyChanged;
public string Colour {
get {
return colour;
}
set {
if (string.IsNullOrEmpty(value)) {
colour = "Blue";
} else {
colour = value;
}
}
}
/// <summary>
/// Whether we ignore influence support scenarios form parsing.
/// </summary>
public bool IgnoreInfluenceSupport { get; set; } = false;
/// <summary>
/// Whether we ignore market buy entries during parsing.
/// </summary>
public bool IgnoreMarketBuy { get; set; } = false;
/// <summary>
/// Whether to ignore fleet carrier stuff when parsing.
/// </summary>
public bool IgnoreFleetCarrier { get; set; } = true;
[JsonIgnore]
public string FullTheme {
get { return Theme + "." + Colour; }
}
}
}

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@ -12,15 +12,6 @@ namespace EliteBGS.Util {
public Config() {
DetermineConfigFolder();
global_config.PropertyChanged += Global_config_PropertyChanged;
}
private void Global_config_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e) {
try {
SaveGlobal();
} catch (Exception) {
/* ignored */
}
}
public string ConfigPath => config_folder;
@ -45,6 +36,7 @@ namespace EliteBGS.Util {
filestream.Flush();
using (StreamWriter file = new StreamWriter(filestream, Encoding.UTF8)) {
var stream = new JsonTextWriter(file);
stream.Formatting = Formatting.Indented;
serializer.Serialize(stream, global_config);
}
}
@ -58,7 +50,6 @@ namespace EliteBGS.Util {
if (app != null) {
this.global_config = app;
global_config.PropertyChanged += Global_config_PropertyChanged;
}
}
}

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@ -1,5 +1,50 @@
# EliteBGS changelog
## 0.3.3 on 15.05.2023
* Added payout for the Thargoid Glaive.
* Added payout and support for the Thargoid Revenant.
* Added more English mission names.
* Ship and AX combat zones can now be detected through a new event, which
allows the tool to properly determine the difficulty. Combat zone outcome,
additional objectives, or the name of the factions fighting are still guess
work however.
* Fixed a bug where newly added factions to a system weren't properly
recognised. Thanks to Shakaka.
* Added option to ignore FleetCarrier actions.
* Added an "Open in Explorer" button to journal locations.
## 0.3.2 on 19.04.2023
* Orthrus payout has been adapted to 14.02 values.
* Old Thargoid payout values have been removed, so very old logs now no
longer parse correctly. The old value clashed with new ones, making
detection of interceptor kills difficult.
* Fixed a problem regarding the proper detection of station owner, and
thus for whom the tool attributed market buy and market sell.
* Added GUI options to ignore some less important BGS entries.
* One line report has changed to show summaries
* Summaries have been streamlined:
* semi-colons now separate entries
* missing BGS actions (like S&R) have received a summary
* Trade has been renamed to "Sold" and "Bought"
* Sold now shows tons of cargo sold, plus profit if available
* Bought shows tons of cargo bought
## 0.3.1 on 26.02.2023
* Fixed: AX combat zones caused crashes with the summary.
* Fixed: Summaries for thargoid kills didn't render probably.
## 0.3.0 on 26.02.2023
* Move to MahApps toolkit, which replaces extended toolkit.
* Introduce themes (by MahApps) including dark mode.
* Add summary to the two bigger BGS log types.
* Remove organic data from BGS tool, as it has been confirmed that
it does not contribute to the BGS.
* Add a few more English mission names.
## 0.2.6 on 04.02.2023
* Update Post 14.02 Thargoid bounties

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@ -5,7 +5,7 @@ The tool allows you to configure BGS objectives, and will then parse your player
for tasks you completed relating to that BGS objective. Once the JSON player journal has
been parsed, you may then generate a BGS report you can copy/paste into Discord.
Source code is available [here](https://git.aror.org/florian/elitebgs).
Source code is available [here](https://codeberg.org/nola/EDBGS).
Binary downloads can be found here: [https://bgs.n0la.org/](https://bgs.n0la.org/).
@ -22,11 +22,14 @@ missions. Currently the tool recognises the following completed tasks:
* Selling cartography data
* Selling of cargo to stations
* Selling of micro resources (Odyssey only)
* Selling of organic data (Odyssey only)
* Vouchers, including bounty vouchers, combat bonds, and settlement vouchers (aka intel packages)
* Thargoid kills
* Combat zones (experimental)
The following transactions are recognised but not listed, because they do not affect BGS:
* Selling of organic data (Odyssey only)
Combat zone detection is highly wonky at this time. There is no direct event for detecting
combat zones, and so the tool makes a few assumptions and goes from there. If you disembark
it will assume on foot combat zones, and if you don't, it will assume a ship CZ. This
@ -233,3 +236,5 @@ It would be helpful if you included the JSON player journal. This player journal
The project also requires `Ookii.Dialogs.WPF` controls, which contains the auto complete text box.
And of course, `Newtonsoft.Json` as the JSON parser.
`MahApps` is used to generate a prettier look, and for its dark themes.

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@ -68,6 +68,9 @@ The time span you specify must include the day where you accepted the mission,
as well as the day where you failed the mission. Otherwise the tool cannot handle
that failed mission.
Prior to update 15 missions only failed once you dismissed them from your transaction
tab. With update 15, this behaviour should be fixed.
### The tool complains about missing factions for an NPC I murdered.
The player journal only tells the faction that issued the bounty upon murder, and

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@ -20,9 +20,13 @@ command line:
winget install Microsoft.DotNet.DesktopRuntime.7
```
You can download the **latest** version **0.2.5** here:
You can download the **latest** version **0.3.3** at CodeBerg:
* [https://bgs.n0la.org/elitebgs-0.2.5.zip](https://bgs.n0la.org/elitebgs-0.2.5.zip)
* [https://codeberg.org/nola/EDBGS/releases](https://codeberg.org/nola/EDBGS/releases)
Or alternatively from my server:
* [https://bgs.n0la.org/elitebgs-0.3.3.zip](https://bgs.n0la.org/elitebgs-0.3.3.zip)
## Old Versions
@ -54,11 +58,14 @@ You can then select which of the two actions goes into the final log.
* Selling cartography data
* Selling of cargo to stations
* Selling of micro resources (Odyssey only)
* Selling of organic data (Odyssey only)
* Vouchers, including bounty vouchers, combat bonds, and settlement vouchers (aka intel packages)
* Thargoid kills
* Combat zones (experimental feature)
The following transactions are recognised but not listed, because they do not affect BGS:
* Selling of organic data (Odyssey only)
### What it does not detect:
* Combat zone objectives

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@ -5,7 +5,14 @@ class library EDPlayerJournal, which reads and parses Elite Dangerous player jou
See [https://bgs.n0la.org/](https://bgs.n0la.org) for further details.
The tool helps with creating BGS reports for squadrons that support factions in
Elite: Dangerous that can be copy and pasted into a Discord server. It finds all BGS
relevant actions in the player journals, and constructs a human readable BGS report
from them:
![MainPage](EliteBGS/main-page.png)
## Requirements
This repository depends on dotnet desktop SDK 7, as well as Newtonsoft.JSON, Extended
WPF toolkit, and Ookii Dialogs.
This repository depends on dotnet desktop SDK 7, as well as `Newtonsoft.JSON`, MahApps,
and Ookii Dialogs.