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@ -1,10 +1,11 @@
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Text;
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
public class Cartographics : Transaction {
|
||||
public Cartographics() { }
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||||
|
||||
public Cartographics(MultiSellExplorationDataEntry e) {
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||||
Entries.Add(e);
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||||
}
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||||
|
@ -4,6 +4,8 @@ using EDPlayerJournal.Entries;
|
||||
namespace EDPlayerJournal.BGS;
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||||
|
||||
public class OrganicData : Transaction {
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||||
public OrganicData() { }
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||||
|
||||
public OrganicData(SellOrganicDataEntry e) {
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Entries.Add(e);
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||||
}
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||||
@ -36,6 +38,8 @@ public class OrganicData : Transaction {
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||||
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||||
/* Selling organic data only helps the controlling faction, just like
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||||
* selling cartographic data.
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||||
*
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||||
* Right now: Organic data helps no one.
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||||
*/
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||||
public override bool OnlyControllingFaction => true;
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||||
}
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||||
|
44
EDPlayerJournal/BGS/Parsers/MarketBuyParser.cs
Normal file
@ -0,0 +1,44 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class MarketBuyParser : ITransactionParserPart {
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||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
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||||
MarketBuyEntry? entry = e as MarketBuyEntry;
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||||
if (entry == null) {
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throw new NotImplementedException();
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||||
}
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||||
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||||
context.BoughtCargo(entry.Type, entry.BuyPrice);
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||||
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// We still want the information on buy price for profit,
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||||
// but if the option is on, we don't care for parsing it
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||||
// further.
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||||
// TODO: might be wise to split this parser into two; one for
|
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// determining profit, the other for the BGS information
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||||
if (options.IgnoreMarketBuy) {
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return;
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||||
}
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||||
|
||||
if (context.StationOwner == null) {
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||||
transactions.AddIncomplete(
|
||||
new BuyCargo(),
|
||||
"Could not discern the station owner for market buy.",
|
||||
e);
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||||
return;
|
||||
}
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||||
|
||||
// Ignore if its a fleet carrier faction.
|
||||
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
|
||||
options.IgnoreFleetCarrierFaction) {
|
||||
return;
|
||||
}
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||||
|
||||
transactions.Add(new BuyCargo(entry) {
|
||||
System = context.CurrentSystem,
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||||
Station = context.CurrentStation,
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||||
Faction = context.StationOwner,
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||||
IsLegacy = context.IsLegacy,
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||||
});
|
||||
}
|
||||
}
|
45
EDPlayerJournal/BGS/Parsers/MarketSellParser.cs
Normal file
@ -0,0 +1,45 @@
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||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class MarketSellParser : ITransactionParserPart {
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||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
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||||
long profit = 0;
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new SellCargo(),
|
||||
"Could not discern the station owner market sell.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
// Ignore if its a fleet carrier faction.
|
||||
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
|
||||
options.IgnoreFleetCarrierFaction) {
|
||||
return;
|
||||
}
|
||||
|
||||
MarketSellEntry? entry = e as MarketSellEntry;
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||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (entry.Type == null) {
|
||||
throw new InvalidJournalEntryException("market sell contains no cargo type");
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||||
}
|
||||
|
||||
if (context.BuyCost.ContainsKey(entry.Type)) {
|
||||
long avg = context.BuyCost[entry.Type];
|
||||
profit = (long)entry.TotalSale - (avg * entry.Count);
|
||||
}
|
||||
|
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transactions.Add(new SellCargo(entry) {
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||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
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Faction = context.StationOwner,
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||||
Profit = profit,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
@ -0,0 +1,33 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class MultiSellExplorationDataParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
MultiSellExplorationDataEntry? entry = e as MultiSellExplorationDataEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new Cartographics(),
|
||||
"Could not discern the station owner for cartographics sell.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
// Ignore if its a fleet carrier faction.
|
||||
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
|
||||
options.IgnoreFleetCarrierFaction) {
|
||||
return;
|
||||
}
|
||||
|
||||
transactions.Add(new Cartographics(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
33
EDPlayerJournal/BGS/Parsers/SellExplorationDataParser.cs
Normal file
@ -0,0 +1,33 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class SellExplorationDataParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
SellExplorationDataEntry? entry = e as SellExplorationDataEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new Cartographics(),
|
||||
"Could not discern the station owner for cartographics sell.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
// Ignore if its a fleet carrier faction.
|
||||
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
|
||||
options.IgnoreFleetCarrierFaction) {
|
||||
return;
|
||||
}
|
||||
|
||||
transactions.Add(new Cartographics(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
38
EDPlayerJournal/BGS/Parsers/SellOrganicDataParser.cs
Normal file
@ -0,0 +1,38 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class SellOrganicDataParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
// If exo biology is ignored, simply do nothing
|
||||
if (options.IgnoreExoBiology) {
|
||||
return;
|
||||
}
|
||||
|
||||
SellOrganicDataEntry? entry = e as SellOrganicDataEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new OrganicData(),
|
||||
"Could not discern the station owner for organic data sell.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
// Ignore if its a fleet carrier faction.
|
||||
if (string.Compare(context.StationOwner, Factions.FleetCarrier, StringComparison.OrdinalIgnoreCase) == 0 &&
|
||||
options.IgnoreFleetCarrierFaction) {
|
||||
return;
|
||||
}
|
||||
|
||||
transactions.Add(new OrganicData(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
@ -0,0 +1,14 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS.Parsers;
|
||||
|
||||
internal class SupercruiseDestinationDropParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
SupercruiseDestinationDropEntry? drop = entry as SupercruiseDestinationDropEntry;
|
||||
if (drop == null || drop.Type == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
context.CurrentInstanceType = drop.Type;
|
||||
}
|
||||
}
|
@ -1,220 +1,33 @@
|
||||
using EDPlayerJournal;
|
||||
using EDPlayerJournal.BGS.Parsers;
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class TransactionParserContext {
|
||||
public string? CurrentSystem { get; set; }
|
||||
public ulong? CurrentSystemAddress { get; set; }
|
||||
public string? CurrentStation { get; set; }
|
||||
public string? ControllingFaction { get; set; }
|
||||
|
||||
public bool IsOnFoot { get; set; } = false;
|
||||
|
||||
public string? LastRecordedAwardingFaction { get; set; }
|
||||
|
||||
public ulong? HighestCombatBond { get; set; }
|
||||
|
||||
public bool HaveSeenCapShip { get; set; } = false;
|
||||
public bool HaveSeenCaptain { get; set; } = false;
|
||||
public bool HaveSeenSpecOps { get; set; } = false;
|
||||
public bool HaveSeenCorrespondent { get; set; } = false;
|
||||
public class TransactionParserOptions {
|
||||
/// <summary>
|
||||
/// Whether to ignore exo biology. It does not contribute to BGS, so this
|
||||
/// is true per default.
|
||||
/// </summary>
|
||||
public bool IgnoreExoBiology { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if the current session is legacy
|
||||
/// Whether to ignore influence support. Usually one only cares about the
|
||||
/// primary faction for the influence.
|
||||
/// </summary>
|
||||
public bool IsLegacy { get; set; } = false;
|
||||
public bool IgnoreInfluenceSupport { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// How many on foot kills were done.
|
||||
/// Whether to ignore market buy. Buying from a market gives a small amount
|
||||
/// of INF if it is sold to a high demand market, but generally one buys from
|
||||
/// a market to aid the faction the stuff is being sold to. So allow it to be
|
||||
/// disabled.
|
||||
/// </summary>
|
||||
public ulong OnFootKills { get; set; } = 0;
|
||||
public bool IgnoreMarketBuy { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// How many ship kills were done.
|
||||
/// Whether we should ignore things done for the fleet carrier faction.
|
||||
/// </summary>
|
||||
public ulong ShipKills { get; set; } = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Thargoid scouts killed
|
||||
/// </summary>
|
||||
public ulong ThargoidScoutKills { get; set; } = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Thargoid interceptor kills
|
||||
/// </summary>
|
||||
public ulong ThargoidInterceptorKills { get; set; } = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Whether we have seen an AX warzone NPC talk to us with ReceiveText
|
||||
/// </summary>
|
||||
public bool HaveSeenAXWarzoneNPC { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// A list of accepted missions index by their mission ID
|
||||
/// </summary>
|
||||
public Dictionary<ulong, Mission> AcceptedMissions { get; } = new();
|
||||
public Dictionary<ulong, Location> AcceptedMissionLocation { get; } = new();
|
||||
/// <summary>
|
||||
/// A way to lookup a system by its system id
|
||||
/// </summary>
|
||||
public Dictionary<ulong, string> SystemsByID { get; } = new();
|
||||
/// <summary>
|
||||
/// A list of factions present in the given star system
|
||||
/// </summary>
|
||||
public Dictionary<string, List<Faction>> SystemFactions { get; } = new();
|
||||
/// <summary>
|
||||
/// To which faction a given named NPC belonged to.
|
||||
/// </summary>
|
||||
public Dictionary<string, string> NPCFaction { get; } = new();
|
||||
/// <summary>
|
||||
/// Buy costs for a given commodity
|
||||
/// </summary>
|
||||
public Dictionary<string, long> BuyCost = new();
|
||||
|
||||
public void DiscernCombatZone(TransactionList transactions, Entry e) {
|
||||
string? grade = CombatZones.DifficultyLow;
|
||||
string cztype;
|
||||
ulong highest = HighestCombatBond ?? 0;
|
||||
string? faction = LastRecordedAwardingFaction;
|
||||
|
||||
if (HighestCombatBond == null &&
|
||||
LastRecordedAwardingFaction == null &&
|
||||
HaveSeenAXWarzoneNPC == false) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (OnFootKills > 0 || IsOnFoot == true) {
|
||||
cztype = CombatZones.GroundCombatZone;
|
||||
// High on foot combat zones have enforcers that bring 80k a pop
|
||||
if (highest >= 60000) {
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else if (highest >= 30000) {
|
||||
// In medium conflict zones, the enforcers are worth 30k
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
} else {
|
||||
grade = CombatZones.DifficultyLow;
|
||||
}
|
||||
} else if (ShipKills > 0 && !IsOnFoot) {
|
||||
// Ship combat zones can be identified by the amount of kills
|
||||
if (ShipKills > 20) {
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else if (ShipKills > 10) {
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
}
|
||||
|
||||
// Cap ship, means a high conflict zone
|
||||
if (HaveSeenCapShip) {
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else {
|
||||
int warzoneNpcs = new List<bool>() { HaveSeenCaptain, HaveSeenCorrespondent, HaveSeenSpecOps }
|
||||
.Where(x => x == true)
|
||||
.Count()
|
||||
;
|
||||
|
||||
if (warzoneNpcs >= 1 && grade == CombatZones.DifficultyLow) {
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
}
|
||||
}
|
||||
cztype = CombatZones.ShipCombatZone;
|
||||
} else if ((ThargoidScoutKills > 0 && ThargoidInterceptorKills > 0) ||
|
||||
HaveSeenAXWarzoneNPC == true) {
|
||||
// Could be a thargoid combat zones if interceptors and scouts are there
|
||||
cztype = CombatZones.AXCombatZone;
|
||||
// Still unknown
|
||||
grade = null;
|
||||
} else {
|
||||
transactions.AddIncomplete(new CombatZone(), "Failed to discern combat zone type", e);
|
||||
return;
|
||||
}
|
||||
|
||||
CombatZone zone = new CombatZone() {
|
||||
System = CurrentSystem,
|
||||
Faction = faction,
|
||||
IsLegacy = IsLegacy,
|
||||
Grade = grade,
|
||||
Type = cztype,
|
||||
// Sad truth is, if HaveSeenXXX is false, we just don't know for certain
|
||||
CapitalShip = HaveSeenCapShip ? true : null,
|
||||
SpecOps = HaveSeenSpecOps ? true : null,
|
||||
Correspondent = HaveSeenCorrespondent ? true : null,
|
||||
Captain = HaveSeenCaptain ? true : null,
|
||||
};
|
||||
zone.Entries.Add(e);
|
||||
transactions.Add(zone);
|
||||
}
|
||||
|
||||
public void RecordCombatBond(FactionKillBondEntry e) {
|
||||
if (HighestCombatBond == null || e.Reward > HighestCombatBond) {
|
||||
HighestCombatBond = e.Reward;
|
||||
}
|
||||
|
||||
LastRecordedAwardingFaction = e.AwardingFaction;
|
||||
|
||||
if (IsOnFoot) {
|
||||
++OnFootKills;
|
||||
} else {
|
||||
++ShipKills;
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetCombatZone() {
|
||||
HighestCombatBond = null;
|
||||
HaveSeenCapShip = false;
|
||||
HaveSeenCaptain = false;
|
||||
HaveSeenCorrespondent = false;
|
||||
HaveSeenSpecOps = false;
|
||||
LastRecordedAwardingFaction = null;
|
||||
OnFootKills = 0;
|
||||
ShipKills = 0;
|
||||
ThargoidInterceptorKills = 0;
|
||||
ThargoidScoutKills = 0;
|
||||
HaveSeenAXWarzoneNPC = false;
|
||||
}
|
||||
|
||||
public void BoughtCargo(string? cargo, long? cost) {
|
||||
if (cargo == null || cost == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
BuyCost[cargo] = cost.Value;
|
||||
}
|
||||
|
||||
public List<Faction>? GetFactions(string? system) {
|
||||
if (system == null || !SystemFactions.ContainsKey(system)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return SystemFactions[system];
|
||||
}
|
||||
|
||||
public void MissionAccepted(MissionAcceptedEntry? entry) {
|
||||
if (entry == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
MissionAccepted(entry.Mission);
|
||||
}
|
||||
|
||||
public void MissionAccepted(Mission? mission) {
|
||||
if (CurrentSystem == null || CurrentSystemAddress == null) {
|
||||
throw new Exception("Mission accepted without knowing where.");
|
||||
}
|
||||
|
||||
if (mission == null) {
|
||||
throw new Exception("Mission is null");
|
||||
}
|
||||
|
||||
AcceptedMissions.TryAdd(mission.MissionID, mission);
|
||||
|
||||
Location location = new() {
|
||||
StarSystem = CurrentSystem,
|
||||
SystemAddress = CurrentSystemAddress.Value,
|
||||
Station = (CurrentStation ?? ""),
|
||||
};
|
||||
|
||||
AcceptedMissionLocation.TryAdd(mission.MissionID, location);
|
||||
}
|
||||
public bool IgnoreFleetCarrierFaction { get; set; } = true;
|
||||
}
|
||||
|
||||
public class TransactionList : List<Transaction> {
|
||||
@ -223,29 +36,13 @@ public class TransactionList : List<Transaction> {
|
||||
}
|
||||
}
|
||||
|
||||
internal interface TransactionParserPart{
|
||||
/// <summary>
|
||||
/// Parse a given entry of the entry type specified when declaring to implement this
|
||||
/// interface. You must add your transaction to the passed list in case you did have
|
||||
/// enough information to parse one or more. You may update the parser context
|
||||
/// with new information in case the entry yielded new information.
|
||||
/// Throw an exception if there was an error or a malformed entry. If you have an
|
||||
/// incomplete entry, i.e. not enough information to complete one, add an
|
||||
/// IncompleteTransaction to the list
|
||||
/// </summary>
|
||||
/// <param name="entry">The entry to parse</param>
|
||||
/// <param name="context">Parsing context that may contain useful information</param>
|
||||
/// <param name="transactions">List of parsed transactions</param>
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The location parser only updates the context with useful information, and does not
|
||||
/// by itself generate any transactions. Location is the best information gatherer here
|
||||
/// as we are getting controlling faction, system factions, address and station name.
|
||||
/// </summary>
|
||||
internal class LocationParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class LocationParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
LocationEntry? entry = e as LocationEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
@ -268,15 +65,20 @@ internal class LocationParser : TransactionParserPart {
|
||||
context.CurrentStation = entry.StationName;
|
||||
}
|
||||
|
||||
if (!context.SystemFactions.ContainsKey(entry.StarSystem) &&
|
||||
entry.SystemFactions != null && entry.SystemFactions.Count > 0) {
|
||||
if (!string.IsNullOrEmpty(entry.StationFaction)) {
|
||||
context.StationOwner = entry.StationFaction;
|
||||
} else {
|
||||
context.StationOwner = null;
|
||||
}
|
||||
|
||||
if (entry.SystemFactions != null && entry.SystemFactions.Count > 0) {
|
||||
context.SystemFactions[entry.StarSystem] = entry.SystemFactions;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal class FSDJumpParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class FSDJumpParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
FSDJumpEntry? entry = e as FSDJumpEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
@ -292,6 +94,8 @@ internal class FSDJumpParser : TransactionParserPart {
|
||||
context.DiscernCombatZone(transactions, e);
|
||||
context.ResetCombatZone();
|
||||
|
||||
context.LeftInstance();
|
||||
|
||||
context.CurrentSystem = entry.StarSystem;
|
||||
context.CurrentSystemAddress = entry.SystemAddress;
|
||||
|
||||
@ -301,15 +105,14 @@ internal class FSDJumpParser : TransactionParserPart {
|
||||
context.ControllingFaction = entry.SystemFaction;
|
||||
}
|
||||
|
||||
if (!context.SystemFactions.ContainsKey(entry.StarSystem) &&
|
||||
entry.SystemFactions != null && entry.SystemFactions.Count > 0) {
|
||||
if (entry.SystemFactions != null && entry.SystemFactions.Count > 0) {
|
||||
context.SystemFactions[entry.StarSystem] = entry.SystemFactions;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal class DockedParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class DockedParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
DockedEntry? entry = e as DockedEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
@ -325,7 +128,7 @@ internal class DockedParser : TransactionParserPart {
|
||||
context.SystemsByID.TryAdd(entry.SystemAddress.Value, entry.StarSystem);
|
||||
|
||||
if (!string.IsNullOrEmpty(entry.StationFaction)) {
|
||||
context.ControllingFaction = entry.StationFaction;
|
||||
context.StationOwner = entry.StationFaction;
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(entry.StationName)) {
|
||||
@ -338,8 +141,8 @@ internal class DockedParser : TransactionParserPart {
|
||||
/// With ship targeted we might find out to which faction a given NPC belonged. This is
|
||||
/// useful later when said NPC gets killed or murdered.
|
||||
/// </summary>
|
||||
internal class ShipTargetedParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class ShipTargetedParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
ShipTargetedEntry? entry = e as ShipTargetedEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
@ -373,8 +176,8 @@ internal class ShipTargetedParser : TransactionParserPart {
|
||||
/// Commit crime can result in a transaction, especially if the crime committed is
|
||||
/// murder.
|
||||
/// </summary>
|
||||
internal class CommitCrimeParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class CommitCrimeParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
CommitCrimeEntry? entry = e as CommitCrimeEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
@ -429,8 +232,8 @@ internal class CommitCrimeParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class MissionsParser : TransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class MissionsParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
MissionsEntry? missions = entry as MissionsEntry;
|
||||
|
||||
if (missions == null) {
|
||||
@ -458,8 +261,8 @@ internal class MissionsParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class MissionAcceptedParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class MissionAcceptedParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
MissionAcceptedEntry? entry = e as MissionAcceptedEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
@ -484,15 +287,15 @@ internal class MissionAcceptedParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class MissionCompletedParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class MissionCompletedParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
MissionCompletedEntry? entry = e as MissionCompletedEntry;
|
||||
if (entry == null || entry.Mission == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
Mission? mission = null;
|
||||
Location? accepted_location = null;
|
||||
Mission? mission;
|
||||
Location? accepted_location;
|
||||
string? target_faction_name = entry.Mission.TargetFaction;
|
||||
string? source_faction_name = entry.Mission.Faction;
|
||||
|
||||
@ -577,6 +380,10 @@ internal class MissionCompletedParser : TransactionParserPart {
|
||||
} else if (string.Compare(faction, source_faction_name, true) != 0 ||
|
||||
(string.Compare(faction, source_faction_name) == 0 &&
|
||||
system_address != accepted_location.SystemAddress)) {
|
||||
// Whether we ignore influence support
|
||||
if (options.IgnoreInfluenceSupport) {
|
||||
continue;
|
||||
}
|
||||
// Source or target faction are different, and/or the system
|
||||
// differs. Sometimes missions go to different systems but to
|
||||
// the same faction.
|
||||
@ -595,11 +402,11 @@ internal class MissionCompletedParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class MissionFailedParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
Mission? mission = null;
|
||||
Location? accepted_location = null;
|
||||
string? accepted_system = null;
|
||||
internal class MissionFailedParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
Mission? mission;
|
||||
Location? accepted_location;
|
||||
string? accepted_system;
|
||||
|
||||
MissionFailedEntry? entry = e as MissionFailedEntry;
|
||||
if (entry == null) {
|
||||
@ -650,56 +457,8 @@ internal class MissionFailedParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class SellExplorationDataParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
SellExplorationDataEntry? entry = e as SellExplorationDataEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
transactions.Add(new Cartographics(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.ControllingFaction,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
internal class SellOrganicDataParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
SellOrganicDataEntry? entry = e as SellOrganicDataEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
transactions.Add(new OrganicData(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.ControllingFaction,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
internal class MultiSellExplorationDataParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
MultiSellExplorationDataEntry? entry = e as MultiSellExplorationDataEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
transactions.Add(new Cartographics(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.ControllingFaction,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
internal class RedeemVoucherParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class RedeemVoucherParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
RedeemVoucherEntry? entry = e as RedeemVoucherEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
@ -755,86 +514,56 @@ internal class RedeemVoucherParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class SellMicroResourcesParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class SellMicroResourcesParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
SellMicroResourcesEntry? entry = e as SellMicroResourcesEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new SellMicroResources(),
|
||||
"Could not discern the station owner for micro resources sell.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
transactions.Add(new SellMicroResources(entry) {
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.ControllingFaction,
|
||||
Faction = context.StationOwner,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
internal class SearchAndRescueParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class SearchAndRescueParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
SearchAndRescueEntry? entry = e as SearchAndRescueEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (context.StationOwner == null) {
|
||||
transactions.AddIncomplete(
|
||||
new OrganicData(),
|
||||
"Could not discern the station owner for S&R operations.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
|
||||
transactions.Add(new SearchAndRescue(entry) {
|
||||
Faction = context.ControllingFaction,
|
||||
Station = context.CurrentStation,
|
||||
System = context.CurrentSystem,
|
||||
Station = context.CurrentStation,
|
||||
Faction = context.StationOwner,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
internal class MarketBuyParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
MarketBuyEntry? entry = e as MarketBuyEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
context.BoughtCargo(entry.Type, entry.BuyPrice);
|
||||
|
||||
transactions.Add(new BuyCargo(entry) {
|
||||
Faction = context.ControllingFaction,
|
||||
Station = context.CurrentStation,
|
||||
System = context.CurrentSystem,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
internal class MarketSellParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
long profit = 0;
|
||||
|
||||
MarketSellEntry? entry = e as MarketSellEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
if (entry.Type == null) {
|
||||
throw new InvalidJournalEntryException("market sell contains no cargo type");
|
||||
}
|
||||
|
||||
if (context.BuyCost.ContainsKey(entry.Type)) {
|
||||
long avg = context.BuyCost[entry.Type];
|
||||
profit = (long)entry.TotalSale - (avg * entry.Count);
|
||||
}
|
||||
|
||||
transactions.Add(new SellCargo(entry) {
|
||||
Faction = context.ControllingFaction,
|
||||
Station = context.CurrentStation,
|
||||
System = context.CurrentSystem,
|
||||
Profit = profit,
|
||||
IsLegacy = context.IsLegacy,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
internal class FactionKillBondParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class FactionKillBondParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
FactionKillBondEntry? entry = e as FactionKillBondEntry;
|
||||
if (entry == null) {
|
||||
throw new NotImplementedException();
|
||||
@ -866,8 +595,8 @@ internal class FactionKillBondParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class EmbarkDisembarkParser : TransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class EmbarkDisembarkParser : ITransactionParserPart {
|
||||
public void Parse(Entry e, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
if (e.Is(Events.Embark)) {
|
||||
context.IsOnFoot = false;
|
||||
} else if (e.Is(Events.Disembark)) {
|
||||
@ -876,24 +605,28 @@ internal class EmbarkDisembarkParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class SupercruiseEntryParser : TransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class SupercruiseEntryParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
// After a super cruise entry we are no longer on foot.
|
||||
context.IsOnFoot = false;
|
||||
context.DiscernCombatZone(transactions, entry);
|
||||
context.ResetCombatZone();
|
||||
// Supercruise entry means you left the current local instance
|
||||
context.LeftInstance();
|
||||
}
|
||||
}
|
||||
|
||||
internal class ShutdownParser : TransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class ShutdownParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
context.DiscernCombatZone(transactions, entry);
|
||||
context.ResetCombatZone();
|
||||
// Shutdown (logout) means you left the instance
|
||||
context.LeftInstance();
|
||||
}
|
||||
}
|
||||
|
||||
internal class CapShipBondParser : TransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class CapShipBondParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
if (entry.GetType() != typeof(CapShipBondEntry)) {
|
||||
return;
|
||||
}
|
||||
@ -902,8 +635,8 @@ internal class CapShipBondParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class FileHeaderParser : TransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class FileHeaderParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
FileHeaderEntry? fileheader = entry as FileHeaderEntry;
|
||||
|
||||
if (fileheader == null) {
|
||||
@ -914,8 +647,8 @@ internal class FileHeaderParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class ReceiveTextParser : TransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class ReceiveTextParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
ReceiveTextEntry? receivetext = entry as ReceiveTextEntry;
|
||||
|
||||
if (receivetext == null) {
|
||||
@ -932,23 +665,25 @@ internal class ReceiveTextParser : TransactionParserPart {
|
||||
}
|
||||
}
|
||||
|
||||
internal class DiedParser : TransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class DiedParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
// You can't complete a combat zone if you die in it. Others might keep it open
|
||||
// for you, but still you will not have completed it unless you jump back in.
|
||||
context.ResetCombatZone();
|
||||
// Dying also moves you back to another instance
|
||||
context.LeftInstance();
|
||||
}
|
||||
}
|
||||
|
||||
internal class DropshipDeployParser : TransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class DropshipDeployParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
// On drop ship deploy we are now on foot
|
||||
context.IsOnFoot = true;
|
||||
}
|
||||
}
|
||||
|
||||
internal class CommanderParser : TransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionList transactions) {
|
||||
internal class CommanderParser : ITransactionParserPart {
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions) {
|
||||
// A commander entry happens when you log out, and log back in again
|
||||
// for example when switching from Open, to Solo or PG.
|
||||
context.DiscernCombatZone(transactions, entry);
|
||||
@ -957,7 +692,7 @@ internal class CommanderParser : TransactionParserPart {
|
||||
}
|
||||
|
||||
public class TransactionParser {
|
||||
private static Dictionary<string, TransactionParserPart> ParserParts { get; } = new()
|
||||
private static Dictionary<string, ITransactionParserPart> ParserParts { get; } = new()
|
||||
{
|
||||
{ Events.CapShipBond, new CapShipBondParser() },
|
||||
{ Events.Commander, new CommanderParser() },
|
||||
@ -986,6 +721,7 @@ public class TransactionParser {
|
||||
{ Events.SellOrganicData, new SellOrganicDataParser() },
|
||||
{ Events.ShipTargeted, new ShipTargetedParser() },
|
||||
{ Events.Shutdown, new ShutdownParser() },
|
||||
{ Events.SupercruiseDestinationDrop, new SupercruiseDestinationDropParser() },
|
||||
{ Events.SupercruiseEntry, new SupercruiseEntryParser() },
|
||||
};
|
||||
|
||||
@ -1000,7 +736,17 @@ public class TransactionParser {
|
||||
return IsRelevant(e.Event);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses a list of entries with default options.
|
||||
/// </summary>
|
||||
/// <param name="entries"></param>
|
||||
/// <returns></returns>
|
||||
public List<Transaction>? Parse(IEnumerable<Entry> entries) {
|
||||
TransactionParserOptions defaultOptions = new();
|
||||
return Parse(entries, defaultOptions);
|
||||
}
|
||||
|
||||
public List<Transaction>? Parse(IEnumerable<Entry> entries, TransactionParserOptions options) {
|
||||
TransactionList transactions = new();
|
||||
TransactionParserContext context = new();
|
||||
|
||||
@ -1013,8 +759,8 @@ public class TransactionParser {
|
||||
continue;
|
||||
}
|
||||
|
||||
TransactionParserPart transactionParserPart = ParserParts[entry.Event];
|
||||
transactionParserPart.Parse(entry, context, transactions);
|
||||
ITransactionParserPart transactionParserPart = ParserParts[entry.Event];
|
||||
transactionParserPart.Parse(entry, context, options, transactions);
|
||||
}
|
||||
|
||||
return transactions.ToList();
|
||||
|
303
EDPlayerJournal/BGS/TransactionParserContext.cs
Normal file
@ -0,0 +1,303 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal class TransactionParserContext {
|
||||
/// <summary>
|
||||
/// Name of the current system the player is in.
|
||||
/// </summary>
|
||||
public string? CurrentSystem { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 64 bit address of the current system.
|
||||
/// </summary>
|
||||
public ulong? CurrentSystemAddress { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controlling faction of the current system.
|
||||
/// </summary>
|
||||
public string? ControllingFaction { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Name of the current station the player is docked at.
|
||||
/// </summary>
|
||||
public string? CurrentStation { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Faction that owns the current station.
|
||||
/// </summary>
|
||||
public string? StationOwner { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the player is currently on foot, or in an SRV/ship.
|
||||
/// </summary>
|
||||
public bool IsOnFoot { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// Type of the current instance after a SupercruiseDestinationDropEntry.
|
||||
/// This is null if there is no current instance, or the current instance
|
||||
/// is not known.
|
||||
/// </summary>
|
||||
public string? CurrentInstanceType { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Last faction that awarded the player with combat bonds.
|
||||
/// </summary>
|
||||
public string? LastRecordedAwardingFaction { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Highest combat bond seen so far.
|
||||
/// </summary>
|
||||
public ulong? HighestCombatBond { get; set; }
|
||||
|
||||
public bool HaveSeenCapShip { get; set; } = false;
|
||||
public bool HaveSeenCaptain { get; set; } = false;
|
||||
public bool HaveSeenSpecOps { get; set; } = false;
|
||||
public bool HaveSeenCorrespondent { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if the current session is legacy
|
||||
/// </summary>
|
||||
public bool IsLegacy { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// How many on foot kills were done.
|
||||
/// </summary>
|
||||
public ulong OnFootKills { get; set; } = 0;
|
||||
|
||||
/// <summary>
|
||||
/// How many ship kills were done.
|
||||
/// </summary>
|
||||
public ulong ShipKills { get; set; } = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Thargoid scouts killed
|
||||
/// </summary>
|
||||
public ulong ThargoidScoutKills { get; set; } = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Thargoid interceptor kills
|
||||
/// </summary>
|
||||
public ulong ThargoidInterceptorKills { get; set; } = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Whether we have seen an AX warzone NPC talk to us with ReceiveText
|
||||
/// </summary>
|
||||
public bool HaveSeenAXWarzoneNPC { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// A list of accepted missions index by their mission ID
|
||||
/// </summary>
|
||||
public Dictionary<ulong, Mission> AcceptedMissions { get; } = new();
|
||||
public Dictionary<ulong, Location> AcceptedMissionLocation { get; } = new();
|
||||
/// <summary>
|
||||
/// A way to lookup a system by its system id
|
||||
/// </summary>
|
||||
public Dictionary<ulong, string> SystemsByID { get; } = new();
|
||||
/// <summary>
|
||||
/// A list of factions present in the given star system
|
||||
/// </summary>
|
||||
public Dictionary<string, List<Faction>> SystemFactions { get; } = new();
|
||||
/// <summary>
|
||||
/// To which faction a given named NPC belonged to.
|
||||
/// </summary>
|
||||
public Dictionary<string, string> NPCFaction { get; } = new();
|
||||
/// <summary>
|
||||
/// Buy costs for a given commodity
|
||||
/// </summary>
|
||||
public Dictionary<string, long> BuyCost = new();
|
||||
|
||||
/// <summary>
|
||||
/// Called when the player leaves an instance, either through logout, FSD jump or
|
||||
/// supercruise instance.
|
||||
/// </summary>
|
||||
public void LeftInstance() {
|
||||
CurrentInstanceType = null;
|
||||
}
|
||||
|
||||
public void DiscernCombatZone(TransactionList transactions, Entry e) {
|
||||
string? grade = CombatZones.DifficultyLow;
|
||||
string cztype;
|
||||
ulong highest = HighestCombatBond ?? 0;
|
||||
string? faction = LastRecordedAwardingFaction;
|
||||
|
||||
if (HighestCombatBond == null &&
|
||||
LastRecordedAwardingFaction == null &&
|
||||
HaveSeenAXWarzoneNPC == false &&
|
||||
CurrentInstanceType == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (OnFootKills > 0 || IsOnFoot == true) {
|
||||
cztype = CombatZones.GroundCombatZone;
|
||||
// High on foot combat zones have enforcers that bring 80k a pop
|
||||
if (highest >= 60000) {
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else if (highest >= 30000) {
|
||||
// In medium conflict zones, the enforcers are worth 30k
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
} else {
|
||||
grade = CombatZones.DifficultyLow;
|
||||
}
|
||||
} else if (CurrentInstanceType != null) {
|
||||
if (!Instances.IsWarzone(CurrentInstanceType)) {
|
||||
return;
|
||||
}
|
||||
if (LastRecordedAwardingFaction == null &&
|
||||
Instances.IsHumanWarzone(CurrentInstanceType)) {
|
||||
transactions.AddIncomplete(new CombatZone(),
|
||||
"Could not discern for whom you fought for, " +
|
||||
"as it seems you haven't killed anyone in the ship combat zone.",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
// If we have information about the current instance being a warship use that
|
||||
// information to determine the warzone.
|
||||
if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneLow)) {
|
||||
cztype = CombatZones.ShipCombatZone;
|
||||
grade = CombatZones.DifficultyLow;
|
||||
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneMedium)) {
|
||||
cztype = CombatZones.ShipCombatZone;
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneHigh)) {
|
||||
cztype = CombatZones.ShipCombatZone;
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneThargoidLow)) {
|
||||
cztype = CombatZones.AXCombatZone;
|
||||
grade = CombatZones.DifficultyLow;
|
||||
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneThargoidMedium)) {
|
||||
cztype = CombatZones.AXCombatZone;
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneThargoidHigh)) {
|
||||
cztype = CombatZones.AXCombatZone;
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else if (Instances.IsInstance(CurrentInstanceType, Instances.WarzoneThargoidVeryHigh)) {
|
||||
cztype = CombatZones.AXCombatZone;
|
||||
grade = CombatZones.DifficultyVeryHigh;
|
||||
} else {
|
||||
transactions.AddIncomplete(new CombatZone(),
|
||||
"Unknown conflict zone difficulty",
|
||||
e);
|
||||
return;
|
||||
}
|
||||
} else if (ShipKills > 0 && !IsOnFoot) {
|
||||
// Ship combat zones can be identified by the amount of kills
|
||||
if (ShipKills > 20) {
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else if (ShipKills > 10) {
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
}
|
||||
|
||||
// Cap ship, means a high conflict zone
|
||||
if (HaveSeenCapShip) {
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else {
|
||||
int warzoneNpcs = new List<bool>() { HaveSeenCaptain, HaveSeenCorrespondent, HaveSeenSpecOps }
|
||||
.Where(x => x == true)
|
||||
.Count()
|
||||
;
|
||||
|
||||
if (warzoneNpcs >= 1 && grade == CombatZones.DifficultyLow) {
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
}
|
||||
}
|
||||
cztype = CombatZones.ShipCombatZone;
|
||||
} else if ((ThargoidScoutKills > 0 && ThargoidInterceptorKills > 0) ||
|
||||
HaveSeenAXWarzoneNPC == true) {
|
||||
// Could be a thargoid combat zones if interceptors and scouts are there
|
||||
cztype = CombatZones.AXCombatZone;
|
||||
// Still unknown
|
||||
grade = null;
|
||||
} else {
|
||||
transactions.AddIncomplete(new CombatZone(), "Failed to discern combat zone type", e);
|
||||
return;
|
||||
}
|
||||
|
||||
CombatZone zone = new CombatZone() {
|
||||
System = CurrentSystem,
|
||||
Faction = faction,
|
||||
IsLegacy = IsLegacy,
|
||||
Grade = grade,
|
||||
Type = cztype,
|
||||
// Sad truth is, if HaveSeenXXX is false, we just don't know for certain
|
||||
CapitalShip = HaveSeenCapShip ? true : null,
|
||||
SpecOps = HaveSeenSpecOps ? true : null,
|
||||
Correspondent = HaveSeenCorrespondent ? true : null,
|
||||
Captain = HaveSeenCaptain ? true : null,
|
||||
};
|
||||
zone.Entries.Add(e);
|
||||
transactions.Add(zone);
|
||||
}
|
||||
|
||||
public void RecordCombatBond(FactionKillBondEntry e) {
|
||||
if (HighestCombatBond == null || e.Reward > HighestCombatBond) {
|
||||
HighestCombatBond = e.Reward;
|
||||
}
|
||||
|
||||
LastRecordedAwardingFaction = e.AwardingFaction;
|
||||
|
||||
if (IsOnFoot) {
|
||||
++OnFootKills;
|
||||
} else {
|
||||
++ShipKills;
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetCombatZone() {
|
||||
HighestCombatBond = null;
|
||||
HaveSeenCapShip = false;
|
||||
HaveSeenCaptain = false;
|
||||
HaveSeenCorrespondent = false;
|
||||
HaveSeenSpecOps = false;
|
||||
LastRecordedAwardingFaction = null;
|
||||
OnFootKills = 0;
|
||||
ShipKills = 0;
|
||||
ThargoidInterceptorKills = 0;
|
||||
ThargoidScoutKills = 0;
|
||||
HaveSeenAXWarzoneNPC = false;
|
||||
}
|
||||
|
||||
public void BoughtCargo(string? cargo, long? cost) {
|
||||
if (cargo == null || cost == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
BuyCost[cargo] = cost.Value;
|
||||
}
|
||||
|
||||
public List<Faction>? GetFactions(string? system) {
|
||||
if (system == null || !SystemFactions.ContainsKey(system)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return SystemFactions[system];
|
||||
}
|
||||
|
||||
public void MissionAccepted(MissionAcceptedEntry? entry) {
|
||||
if (entry == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
MissionAccepted(entry.Mission);
|
||||
}
|
||||
|
||||
public void MissionAccepted(Mission? mission) {
|
||||
if (CurrentSystem == null || CurrentSystemAddress == null) {
|
||||
throw new Exception("Mission accepted without knowing where.");
|
||||
}
|
||||
|
||||
if (mission == null) {
|
||||
throw new Exception("Mission is null");
|
||||
}
|
||||
|
||||
AcceptedMissions.TryAdd(mission.MissionID, mission);
|
||||
|
||||
Location location = new() {
|
||||
StarSystem = CurrentSystem,
|
||||
SystemAddress = CurrentSystemAddress.Value,
|
||||
Station = (CurrentStation ?? ""),
|
||||
};
|
||||
|
||||
AcceptedMissionLocation.TryAdd(mission.MissionID, location);
|
||||
}
|
||||
}
|
19
EDPlayerJournal/BGS/TransactionParserPart.cs
Normal file
@ -0,0 +1,19 @@
|
||||
using EDPlayerJournal.Entries;
|
||||
|
||||
namespace EDPlayerJournal.BGS;
|
||||
|
||||
internal interface ITransactionParserPart {
|
||||
/// <summary>
|
||||
/// Parse a given entry of the entry type specified when declaring to implement this
|
||||
/// interface. You must add your transaction to the passed list in case you did have
|
||||
/// enough information to parse one or more. You may update the parser context
|
||||
/// with new information in case the entry yielded new information.
|
||||
/// Throw an exception if there was an error or a malformed entry. If you have an
|
||||
/// incomplete entry, i.e. not enough information to complete one, add an
|
||||
/// IncompleteTransaction to the list
|
||||
/// </summary>
|
||||
/// <param name="entry">The entry to parse</param>
|
||||
/// <param name="context">Parsing context that may contain useful information</param>
|
||||
/// <param name="transactions">List of parsed transactions</param>
|
||||
public void Parse(Entry entry, TransactionParserContext context, TransactionParserOptions options, TransactionList transactions);
|
||||
}
|
@ -38,4 +38,27 @@ public class CombatZones {
|
||||
/// Very high difficulty, so far AX combat zone only
|
||||
/// </summary>
|
||||
public static readonly string DifficultyVeryHigh = "Very High";
|
||||
|
||||
/// <summary>
|
||||
/// Returns the given combat zone difficulty as an integer, so it can be sorted.
|
||||
/// 0 = lowest difficulty, 1 = medium and so forth.
|
||||
/// </summary>
|
||||
public static int? DifficultyRank(string? difficulty) {
|
||||
Dictionary<string, int> ranks = new() {
|
||||
{ DifficultyLow, 0 },
|
||||
{ DifficultyMedium, 1 },
|
||||
{ DifficultyHigh, 2 },
|
||||
{ DifficultyVeryHigh, 3 }
|
||||
};
|
||||
|
||||
if (difficulty == null ) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (ranks.TryGetValue(difficulty, out int rank)) {
|
||||
return rank;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
@ -34,4 +34,16 @@ public class Credits {
|
||||
|
||||
return string.Format("{0} CR", amount.ToString("N", format));
|
||||
}
|
||||
|
||||
public static string FormatMillions(long amount) {
|
||||
double millions = (amount / 1000000.0);
|
||||
|
||||
if (amount >= 100000) {
|
||||
return string.Format("{0:0.0}M", millions);
|
||||
} else if (amount >= 10000) {
|
||||
return string.Format("{0:0.00}M", millions);
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
@ -15,6 +15,7 @@ public class EnglishMissionNames {
|
||||
{"Mission_AltruismCredits_name", "Donate Credits"},
|
||||
{"Mission_AltruismCredits_Outbreak_name", "Donate Credits (Outbreak)" },
|
||||
{"Mission_Assassinate_Illegal_BLOPS_name", "Assassination (Illegal)"},
|
||||
{"MISSION_assassinate_Illegal_Planetary_name", "Assassination (Illegal, Planetary)" },
|
||||
{"Mission_Assassinate_Legal_Bust_name", "Assassination (Bust, Legal)" },
|
||||
{"MISSION_assassinate_legal_CivilUnrest_name", "Assassination (Civil Unrest, Legal)" },
|
||||
{"Mission_Assassinate_Legal_Communism_name", "Assassination (Communism, Legal)" },
|
||||
@ -51,6 +52,10 @@ public class EnglishMissionNames {
|
||||
{"Mission_Delivery_Retreat_name", "Delivery (Retreat)"},
|
||||
{"Mission_DeliveryWing_name", "Delivery (Wing)"},
|
||||
{"Mission_DeliveryWing_War_name", "Delivery (Wing) (War)"},
|
||||
{"Mission_Disable_BLOPS_Expansion_name", "Disable Surface Installation (Expansion) (Black Ops)" },
|
||||
{"MISSION_Disable_BLOPS_name", "Disable Surface Installation (Black Ops)" },
|
||||
{"MISSION_Disable_name", "Disable Surface Installation" },
|
||||
{"MISSION_Hack_name", "Hack Surface Installation" },
|
||||
{"Mission_Hack_BLOPS_Boom_name", "Hack Surface Installation (Boom)"},
|
||||
{"Mission_Hack_BLOPS_Elections_name", "Hack Surface Installation (Elections)"},
|
||||
{"Mission_Hack_BLOPS_Expansion_name", "Hack Surface Installation (Expansion)"},
|
||||
@ -65,10 +70,13 @@ public class EnglishMissionNames {
|
||||
{"Mission_MassacreWing_name", "Massacre (Wing)"},
|
||||
{"Mission_Mining_name", "Mining" },
|
||||
{"Mission_OnFoot_Assassination_MB_name", "On Foot Assassination"},
|
||||
{"Mission_OnFoot_Assassination_Hard_MB_name", "On Foot Assassination (Flight-Risk)" },
|
||||
{"Mission_OnFoot_Assassination_Covert_MB_name", "On Foot Assassination (Covert)" },
|
||||
{"Mission_OnFoot_AssassinationIllegal_MB_name", "On Foot Assassination (Illegal)"},
|
||||
{"Mission_OnFoot_AssassinationIllegal_NCD_MB_name", "On Foot Assassination (Illegal)" },
|
||||
{"Mission_OnFoot_Collect_Contact_MB_name", "On Foot Collect"},
|
||||
{"Mission_OnFoot_Collect_MB_name", "On Foot Collection"},
|
||||
{"Mission_OnFoot_Defence_MacGuffin_MB_StandardCanister_name", "On Foot Cargo Defence" },
|
||||
{"Mission_OnFoot_Delivery_Contact_MB_name", "On Foot Delivery (Contact)"},
|
||||
{"Mission_OnFoot_Hack_Upload_Covert_MB_name", "On Foot Hack (Covert Upload)"},
|
||||
{"Mission_OnFoot_Hack_Upload_MB_name", "On Foot Hack (Upload)"},
|
||||
@ -82,7 +90,10 @@ public class EnglishMissionNames {
|
||||
{"Mission_OnFoot_ProductionHeist_MB_name", "On Foot Production Heist"},
|
||||
{"Mission_OnFoot_Reboot_MB_name", "On Foot Reboot"},
|
||||
{"Mission_OnFoot_RebootRestore_MB_name", "On Foot Reboot/Restore"},
|
||||
{"Mission_OnFoot_Sabotage_Production_Covert_MB_name", "On Foot Sabotage Production (Covert)"},
|
||||
{"Mission_OnFoot_Sabotage_Power_MB_name", "On Foot Power Sabotage"},
|
||||
{"Mission_OnFoot_Sabotage_Power_Covert_MB_name", "On Foot Power Sabotage (Covert)"},
|
||||
{"Mission_OnFoot_Sabotage_Production_MB_name", "On Foot Production Sabotage"},
|
||||
{"Mission_OnFoot_Sabotage_Production_Covert_MB_name", "On Foot Production Sabotage (Covert)"},
|
||||
{"Mission_OnFoot_Salvage_MB_name", "On Foot Salvage"},
|
||||
{"Mission_OnFoot_SalvageIllegal_MB_name", "On Foot Salvage (Illegal)"},
|
||||
{"Mission_OnFoot_Smuggle_Contact_MB_name", "On Foot Smuggling" },
|
||||
@ -93,8 +104,10 @@ public class EnglishMissionNames {
|
||||
{"Mission_PassengerVIP_name", "Passenger (VIP)"},
|
||||
{"Mission_PassengerVIP_Scientist_FAMINE_name", "Passenger Scientist (VIP) (Famine)"},
|
||||
{"Mission_PassengerVIP_Tourist_BOOM_name", "Passenger Tourist (VIP) (Boom)"},
|
||||
{"Mission_Rescue_Planet_name", "Planet Rescue"},
|
||||
{"Mission_Rescue_Elections_name", "Liberate Hostages (Election)" },
|
||||
{"Mission_Rescue_name", "Liberate Hostages" },
|
||||
{"Mission_Rescue_Planet_Expansion_name", "Planet Rescue (Expansion)" },
|
||||
{"Mission_Rescue_Planet_name", "Planet Rescue"},
|
||||
{"MISSION_Salvage_CivilUnrest_name", "Salvage (Civil Unrest)"},
|
||||
{"MISSION_Salvage_Expansion_name", "Salvage (Expansion)"},
|
||||
{"MISSION_Salvage_Illegal_name", "Salvage (Illegal)"},
|
||||
@ -106,11 +119,16 @@ public class EnglishMissionNames {
|
||||
{"Mission_Sightseeing_Criminal_FAMINE_name", "Sightseeing (Criminal) (Famine)"},
|
||||
{"Mission_Sightseeing_name", "Sightseeing"},
|
||||
{"Mission_Smuggle_Anarchy_name", "Smuggling (Anarchy)" },
|
||||
{"Mission_TW_Massacre_Basilisk_Plural_name", "Kill Basilisk" },
|
||||
{"Mission_TW_Massacre_Basilisk_Plural_name", "Kill Basilisks" },
|
||||
{"Mission_TW_Massacre_Basilisk_Singular_name", "Kill Basilisk" },
|
||||
{"Mission_TW_Massacre_Cyclops_Plural_name", "Kill Cyclops" },
|
||||
{"Mission_TW_Massacre_Cyclops_Singular_name", "Kill Cyclops" },
|
||||
{"Mission_TW_Massacre_Scout_Plural_name", "Kill Scouts (Wing)" },
|
||||
{"Mission_TW_Massacre_Cyclops_Singular_name", "Kill Cyclop" },
|
||||
{"Mission_TW_Massacre_Hydra_Plural_name", "Kill Hydras" },
|
||||
{"Mission_TW_Massacre_Hydra_Singular_name", "Kill Hydra" },
|
||||
{"Mission_TW_Massacre_Medusa_Plural_name", "Kill Medusas" },
|
||||
{"Mission_TW_Massacre_Medusa_Singular_name", "Kill Medusa" },
|
||||
{"Mission_TW_Massacre_Scout_Plural_name", "Kill Scouts" },
|
||||
{"Mission_TW_OnFoot_Reboot_Occupied_MB_name", "Reboot Settlement (Thargoid)" },
|
||||
{"Mission_TW_PassengerEvacuation_Burning_name", "Passenger Evacuation (Significant Damage)" },
|
||||
{"Mission_TW_PassengerEvacuation_UnderAttack_name", "Passenger Evacuation (Thargoid Invasion)" },
|
||||
{"Mission_TW_Rescue_UnderAttack_name", "Rescue (Thargoid Attack)" },
|
||||
|
@ -44,6 +44,7 @@ public class Entry {
|
||||
{ Events.SellOrganicData, typeof(SellOrganicDataEntry) },
|
||||
{ Events.ShieldState, typeof(ShieldStateEntry) },
|
||||
{ Events.ShipTargeted, typeof(ShipTargetedEntry) },
|
||||
{ Events.SupercruiseDestinationDrop, typeof(SupercruiseDestinationDropEntry) },
|
||||
{ Events.SupercruiseEntry, typeof(SupercruiseEntryEntry) },
|
||||
{ Events.SupercruiseExit, typeof(SupercruiseExitEntry) },
|
||||
{ Events.UnderAttack, typeof(UnderAttackEntry) },
|
||||
|
@ -35,6 +35,7 @@ public class Events {
|
||||
public static readonly string ShieldState = "ShieldState";
|
||||
public static readonly string ShipTargeted = "ShipTargeted";
|
||||
public static readonly string Shutdown = "Shutdown";
|
||||
public static readonly string SupercruiseDestinationDrop = "SupercruiseDestinationDrop";
|
||||
public static readonly string SupercruiseEntry = "SupercruiseEntry";
|
||||
public static readonly string SupercruiseExit = "SupercruiseExit";
|
||||
public static readonly string UnderAttack = "UnderAttack";
|
||||
|
@ -1,18 +1,47 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
namespace EDPlayerJournal.Entries;
|
||||
|
||||
public class LocationEntry : Entry {
|
||||
/// <summary>
|
||||
/// Current star system.
|
||||
/// </summary>
|
||||
public string? StarSystem { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Faction in control of the current star system. Empty for unpopulated
|
||||
/// systems.
|
||||
/// </summary>
|
||||
public string? SystemFaction { get; set; }
|
||||
public string? StationName { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 64bit system address.
|
||||
/// </summary>
|
||||
public ulong SystemAddress { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Station name if docked at a station.
|
||||
/// </summary>
|
||||
public string? StationName { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Faction in control of the current station, if docked.
|
||||
/// </summary>
|
||||
public string? StationFaction { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Body within the system, might be null.
|
||||
/// </summary>
|
||||
public string? Body { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if the player is docked somewhere.
|
||||
/// </summary>
|
||||
public bool Docked { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Position of the star system.
|
||||
/// </summary>
|
||||
public long[]? StarPos { get; set; }
|
||||
|
||||
public List<Faction> SystemFactions { get; set; } = new List<Faction>();
|
||||
@ -30,7 +59,12 @@ public class LocationEntry : Entry {
|
||||
|
||||
JObject? systemfaction = JSON.Value<JObject>("SystemFaction");
|
||||
if (systemfaction != null) {
|
||||
SystemFaction = systemfaction.Value<string>("Name") ?? "";
|
||||
SystemFaction = systemfaction.Value<string>("Name");
|
||||
}
|
||||
|
||||
JObject? stationfaction = JSON.Value<JObject>("StationFaction");
|
||||
if (stationfaction != null) {
|
||||
StationFaction = stationfaction.Value<string>("Name");
|
||||
}
|
||||
|
||||
JArray? factions = JSON.Value<JArray>("Factions");
|
||||
|
30
EDPlayerJournal/Entries/SupercruiseDestinationDropEntry.cs
Normal file
@ -0,0 +1,30 @@
|
||||
namespace EDPlayerJournal.Entries;
|
||||
|
||||
public class SupercruiseDestinationDropEntry : Entry {
|
||||
/// <summary>
|
||||
/// Destination type, internal string.
|
||||
/// </summary>
|
||||
public string? Type { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Destination type, localised string.
|
||||
/// </summary>
|
||||
public string? TypeLocalised { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Threat of the destination, if known.
|
||||
/// </summary>
|
||||
public long? Threat { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// Market ID if it has one.
|
||||
/// </summary>
|
||||
public ulong? MarketID { get; set; } = null;
|
||||
|
||||
protected override void Initialise() {
|
||||
Type = JSON.Value<string>("Type");
|
||||
TypeLocalised = JSON.Value<string>("Type_Localised");
|
||||
Threat = JSON.Value<long?>("Threat");
|
||||
MarketID = JSON.Value<ulong?>("MarketID");
|
||||
}
|
||||
}
|
@ -55,6 +55,11 @@ public class Factions {
|
||||
/// </summary>
|
||||
public static string Thargoid = "Thargoids";
|
||||
|
||||
/// <summary>
|
||||
/// The faction the fleet carriers use.
|
||||
/// </summary>
|
||||
public static string FleetCarrier = "FleetCarrier";
|
||||
|
||||
public static bool IsPilotsFederation(string? name) {
|
||||
if (name == null) {
|
||||
return false;
|
||||
|
73
EDPlayerJournal/Instances.cs
Normal file
@ -0,0 +1,73 @@
|
||||
namespace EDPlayerJournal;
|
||||
|
||||
/// <summary>
|
||||
/// Contains information regarding instances you can supercruise into,
|
||||
/// such as combat zones, installations and megaship scenarios.
|
||||
/// </summary>
|
||||
public class Instances {
|
||||
/// <summary>
|
||||
/// Low ship combat zone
|
||||
/// </summary>
|
||||
public static readonly string WarzoneLow = "$Warzone_PointRace_Low";
|
||||
/// <summary>
|
||||
/// Medium ship combat zone
|
||||
/// </summary>
|
||||
public static readonly string WarzoneMedium = "$Warzone_PointRace_Med";
|
||||
/// <summary>
|
||||
/// High ship combat zone.
|
||||
/// </summary>
|
||||
public static readonly string WarzoneHigh = "$Warzone_PointRace_High";
|
||||
|
||||
/// <summary>
|
||||
/// Low Thargoid combat zone
|
||||
/// </summary>
|
||||
public static readonly string WarzoneThargoidLow = "$Warzone_TG_Low";
|
||||
/// <summary>
|
||||
/// Medium Thargoid combat zone
|
||||
/// </summary>
|
||||
public static readonly string WarzoneThargoidMedium = "$Warzone_TG_Med";
|
||||
/// <summary>
|
||||
/// High Thargoid combat zone
|
||||
/// </summary>
|
||||
public static readonly string WarzoneThargoidHigh = "$Warzone_TG_High";
|
||||
/// <summary>
|
||||
/// Very High Thargoid combat zone
|
||||
/// </summary>
|
||||
public static readonly string WarzoneThargoidVeryHigh = "$Warzone_TG_VeryHigh";
|
||||
|
||||
public static bool IsThargoidWarzone(string type) {
|
||||
return
|
||||
IsInstance(type, WarzoneThargoidLow) ||
|
||||
IsInstance(type, WarzoneThargoidMedium) ||
|
||||
IsInstance(type, WarzoneThargoidHigh) ||
|
||||
IsInstance(type, WarzoneThargoidVeryHigh)
|
||||
;
|
||||
}
|
||||
|
||||
public static bool IsHumanWarzone(string type) {
|
||||
return
|
||||
IsInstance(type, WarzoneLow) ||
|
||||
IsInstance(type, WarzoneMedium) ||
|
||||
IsInstance(type, WarzoneHigh)
|
||||
;
|
||||
}
|
||||
|
||||
public static bool IsWarzone(string type) {
|
||||
return IsHumanWarzone(type) || IsThargoidWarzone(type);
|
||||
}
|
||||
|
||||
public static bool IsInstance(string type, string instance) {
|
||||
if (string.IsNullOrEmpty(type) || string.IsNullOrEmpty(instance)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Instance names are split by a semi colon, with the remainder being
|
||||
// additional info to such as index.
|
||||
string[] parts = type.Split(":");
|
||||
if (!parts[0].StartsWith("$")) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return string.Compare(parts[0], instance, true) == 0;
|
||||
}
|
||||
}
|
@ -8,6 +8,11 @@ public enum ThargoidVessel {
|
||||
Basilisk = 4,
|
||||
Medusa = 5,
|
||||
Hydra = 6,
|
||||
Glaive = 7,
|
||||
/// <summary>
|
||||
/// Thargoid drone
|
||||
/// </summary>
|
||||
Revenant = 8,
|
||||
}
|
||||
|
||||
public class Thargoid {
|
||||
@ -15,34 +20,41 @@ public class Thargoid {
|
||||
|
||||
public static Dictionary<ulong, ThargoidVessel> VesselPayout { get; } = new() {
|
||||
// Up to date values ever since 14.02
|
||||
{ 25000, ThargoidVessel.Revenant },
|
||||
{ 65000, ThargoidVessel.Scout },
|
||||
{ 75000, ThargoidVessel.Scout },
|
||||
// New in Update 15
|
||||
{ 4500000, ThargoidVessel.Glaive },
|
||||
{ 6500000, ThargoidVessel.Cyclops },
|
||||
{ 20000000, ThargoidVessel.Basilisk },
|
||||
{ 25000000, ThargoidVessel.Orthrus },
|
||||
//{ 25000000, ThargoidVessel.Orthrus },
|
||||
{ 34000000, ThargoidVessel.Medusa },
|
||||
// March, 16th 2023 the Orthrus payout was buffed again.
|
||||
{ 40000000, ThargoidVessel.Orthrus },
|
||||
{ 50000000, ThargoidVessel.Hydra },
|
||||
// These are the old values pre Update 14.02
|
||||
{ 80000, ThargoidVessel.Scout },
|
||||
{ 8000000, ThargoidVessel.Cyclops },
|
||||
{ 24000000, ThargoidVessel.Basilisk },
|
||||
//{ 80000, ThargoidVessel.Scout },
|
||||
//{ 8000000, ThargoidVessel.Cyclops },
|
||||
//{ 24000000, ThargoidVessel.Basilisk },
|
||||
// In Update 14.1 the payout for Orthrus has been rebalanced.
|
||||
{ 30000000, ThargoidVessel.Orthrus },
|
||||
{ 40000000, ThargoidVessel.Medusa },
|
||||
//{ 30000000, ThargoidVessel.Orthrus },
|
||||
//{ 40000000, ThargoidVessel.Medusa },
|
||||
// This used to be the old payout value for Orthrus, it now conflicts
|
||||
// with Post Update 14.02 Hydra values
|
||||
//{ 50000000, ThargoidVessel.Orthrus },
|
||||
{ 60000000, ThargoidVessel.Hydra },
|
||||
//{ 60000000, ThargoidVessel.Hydra },
|
||||
};
|
||||
|
||||
public static Dictionary<ThargoidVessel, string?> VesselNames { get; } = new() {
|
||||
{ ThargoidVessel.Unknown, null },
|
||||
{ ThargoidVessel.Scout, "Thargoid Scout" },
|
||||
{ ThargoidVessel.Revenant, "Revenant" },
|
||||
{ ThargoidVessel.Scout, "Scout" },
|
||||
{ ThargoidVessel.Orthrus, "Orthrus" },
|
||||
{ ThargoidVessel.Cyclops, "Cyclops" },
|
||||
{ ThargoidVessel.Basilisk, "Basilisk" },
|
||||
{ ThargoidVessel.Medusa, "Medusa" },
|
||||
{ ThargoidVessel.Hydra, "Hydra" },
|
||||
{ ThargoidVessel.Glaive, "Glaive" },
|
||||
};
|
||||
|
||||
public static ThargoidVessel GetVesselByPayout(ulong payout) {
|
||||
|
@ -4,6 +4,14 @@
|
||||
xmlns:local="clr-namespace:EliteBGS"
|
||||
StartupUri="MainWindow.xaml">
|
||||
<Application.Resources>
|
||||
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.MergedDictionaries>
|
||||
<!-- MahApps.Metro resource dictionaries. Make sure that all file names are Case Sensitive! -->
|
||||
<ResourceDictionary Source="pack://application:,,,/MahApps.Metro;component/Styles/Controls.xaml" />
|
||||
<ResourceDictionary Source="pack://application:,,,/MahApps.Metro;component/Styles/Fonts.xaml" />
|
||||
<!-- Theme setting -->
|
||||
<ResourceDictionary Source="pack://application:,,,/MahApps.Metro;component/Styles/Themes/Light.Blue.xaml" />
|
||||
</ResourceDictionary.MergedDictionaries>
|
||||
</ResourceDictionary>
|
||||
</Application.Resources>
|
||||
</Application>
|
||||
|
@ -1,4 +1,5 @@
|
||||
using System.Windows;
|
||||
using ControlzEx.Theming;
|
||||
using System.Windows;
|
||||
|
||||
namespace EliteBGS {
|
||||
/// <summary>
|
||||
|
@ -23,6 +23,31 @@ public class DiscordLogGenerator {
|
||||
new SearchAndRescueFormat(),
|
||||
};
|
||||
|
||||
protected virtual string GenerateSummary(Objective objective) {
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
foreach (var formatter in formatters) {
|
||||
string summary = "";
|
||||
|
||||
try {
|
||||
summary = formatter.GenerateSummary(objective);
|
||||
} catch (NotImplementedException) {
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(summary)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (sb.Length > 0) {
|
||||
sb.Append("; ");
|
||||
}
|
||||
|
||||
sb.Append(summary);
|
||||
}
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
protected virtual string GenerateHeader() {
|
||||
return "";
|
||||
}
|
||||
@ -49,8 +74,13 @@ public class DiscordLogGenerator {
|
||||
.Count()
|
||||
;
|
||||
|
||||
string summary = GenerateSummary(objective);
|
||||
|
||||
log.AppendFormat("**Date:** {0}\n", DateTime.Now.ToString("dd/MM/yyyy"));
|
||||
log.AppendFormat("**Target:** {0}\n", location);
|
||||
if (!string.IsNullOrEmpty(summary)) {
|
||||
log.AppendFormat("**Summary**: {0}\n", summary);
|
||||
}
|
||||
if (legacycount > 0) {
|
||||
log.AppendFormat("**Warning:** Some actions were performed on ED Legacy\n");
|
||||
}
|
||||
|
86
EliteBGS/EliteBGS - Backup.csproj
Normal file
@ -0,0 +1,86 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<Version>0.2.6</Version>
|
||||
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<UseWPF>true</UseWPF>
|
||||
<ImportWindowsDesktopTargets>true</ImportWindowsDesktopTargets>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject>EliteBGSApplication</StartupObject>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon>Salus.ico</ApplicationIcon>
|
||||
<Title>BGS reporting and logging tool for Elite:Dangerous</Title>
|
||||
<Authors>nola</Authors>
|
||||
<Copyright>Copyright 2019 by Florian Stinglmayr</Copyright>
|
||||
<RepositoryUrl>https://git.aror.org/florian/EDBGS</RepositoryUrl>
|
||||
<PackageTags>ED;Elite Dangerous;BGS</PackageTags>
|
||||
<PackageProjectUrl>https://bgs.n0la.org</PackageProjectUrl>
|
||||
<PackageReadmeFile>README.md</PackageReadmeFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="main-page.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Resource>
|
||||
<None Update="README.md">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<Pack>True</Pack>
|
||||
<PackagePath>\</PackagePath>
|
||||
</None>
|
||||
<None Update="docs\CHANGELOG.md">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="docs\main-page.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Resource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="LICENCE.txt">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Salus.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="logo_v4.png">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</Resource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\EliteBGS.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="EliteBGS.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Extended.Wpf.Toolkit" Version="4.5.0" />
|
||||
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
|
||||
<PackageReference Include="Microsoft.Windows.Compatibility" Version="7.0.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.2" />
|
||||
<PackageReference Include="Ookii.Dialogs.Wpf" Version="5.0.1" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\EDPlayerJournal\EDPlayerJournal.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Update="Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Resources.resx">
|
||||
<Generator>PublicResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -2,7 +2,7 @@
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<Version>0.2.6</Version>
|
||||
<Version>0.3.3</Version>
|
||||
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<UseWPF>true</UseWPF>
|
||||
@ -16,15 +16,22 @@
|
||||
<Title>BGS reporting and logging tool for Elite:Dangerous</Title>
|
||||
<Authors>nola</Authors>
|
||||
<Copyright>Copyright 2019 by Florian Stinglmayr</Copyright>
|
||||
<RepositoryUrl>https://git.aror.org/florian/EDBGS</RepositoryUrl>
|
||||
<RepositoryUrl>https://codeberg.org/nola/EDBGS</RepositoryUrl>
|
||||
<PackageTags>ED;Elite Dangerous;BGS</PackageTags>
|
||||
<PackageProjectUrl>https://bgs.n0la.org</PackageProjectUrl>
|
||||
<PackageReadmeFile>README.md</PackageReadmeFile>
|
||||
<Description>Elite: Dangerous BGS logging and reporting tool
|
||||
</Description>
|
||||
<PackageIcon>logo_v5.png</PackageIcon>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="main-page.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Resource>
|
||||
<None Update="logo_v5.png">
|
||||
<Pack>True</Pack>
|
||||
<PackagePath>\</PackagePath>
|
||||
</None>
|
||||
<None Update="README.md">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<Pack>True</Pack>
|
||||
@ -48,18 +55,7 @@
|
||||
<Resource Include="Salus.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="logo_v4.png">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</Resource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="Resources\EliteBGS.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Resource Include="EliteBGS.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Extended.Wpf.Toolkit" Version="4.5.0" />
|
||||
<PackageReference Include="MahApps.Metro" Version="2.4.9" />
|
||||
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
|
||||
<PackageReference Include="Microsoft.Windows.Compatibility" Version="7.0.0" />
|
||||
</ItemGroup>
|
||||
@ -83,4 +79,7 @@
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="Resources\" />
|
||||
</ItemGroup>
|
||||
</Project>
|
Before Width: | Height: | Size: 200 KiB |
@ -1,5 +1,6 @@
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Documents;
|
||||
using EDPlayerJournal;
|
||||
using EDPlayerJournal.BGS;
|
||||
|
||||
@ -53,4 +54,24 @@ public class CargoSoldFormatter : LogFormatter {
|
||||
|
||||
return builder.ToString();
|
||||
}
|
||||
|
||||
public string GenerateSummary(Objective objective) {
|
||||
SellCargo[] sold = objective.EnabledOfType<SellCargo>().ToArray();
|
||||
long totalProfit = sold.Sum(x => x.Profit);
|
||||
long tons = sold.Sum(x => x.Amount);
|
||||
|
||||
if (tons <= 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
StringBuilder builder = new();
|
||||
|
||||
builder.Append("Sold: ");
|
||||
builder.AppendFormat("{0}t", tons);
|
||||
if (totalProfit >= 100000) {
|
||||
builder.AppendFormat(", {0} profit", Credits.FormatMillions(totalProfit));
|
||||
}
|
||||
|
||||
return builder.ToString();
|
||||
}
|
||||
}
|
||||
|
@ -19,4 +19,15 @@ public class CartographicsFormat : LogFormatter {
|
||||
pages, Credits.FormatCredits(sum)
|
||||
);
|
||||
}
|
||||
|
||||
public string GenerateSummary(Objective objective) {
|
||||
Cartographics[] sold = objective.EnabledOfType<Cartographics>().ToArray();
|
||||
long totalProfit = sold.Sum(x => x.TotalSum);
|
||||
|
||||
if (totalProfit >= 100000) {
|
||||
return string.Format("Explo: {0}", Credits.FormatMillions(totalProfit));
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
@ -9,6 +9,7 @@ class CombatZoneFormat : LogFormatter {
|
||||
public string GenerateLog(Objective objective) {
|
||||
var logs = objective
|
||||
.EnabledOfType<CombatZone>()
|
||||
.OrderBy(x => (CombatZones.DifficultyRank(x.Grade) ?? 0))
|
||||
.GroupBy(x => new { x.Type, x.Grade })
|
||||
.ToDictionary(x => x.Key, x => x.ToList())
|
||||
;
|
||||
@ -43,4 +44,49 @@ class CombatZoneFormat : LogFormatter {
|
||||
|
||||
return builder.ToString().Trim();
|
||||
}
|
||||
|
||||
public string GenerateSummary(Objective objective) {
|
||||
var logs = objective
|
||||
.EnabledOfType<CombatZone>()
|
||||
.OrderBy(x => (CombatZones.DifficultyRank(x.Grade) ?? 0))
|
||||
.GroupBy(x => new { x.Type, x.Grade })
|
||||
.ToDictionary(x => x.Key, x => x.ToList())
|
||||
;
|
||||
StringBuilder builder = new StringBuilder();
|
||||
|
||||
if (logs == null || logs.Count() <= 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
foreach (var log in logs) {
|
||||
int optionals = log.Value
|
||||
.Sum(x => x.OptionalObjectivesCompleted)
|
||||
;
|
||||
if (builder.Length > 0) {
|
||||
builder.Append(", ");
|
||||
}
|
||||
if (!string.IsNullOrEmpty(log.Key.Grade)) {
|
||||
string grade = log.Key.Grade.Substring(0, 1);
|
||||
if (log.Key.Grade == CombatZones.DifficultyVeryHigh) {
|
||||
grade = "VH";
|
||||
}
|
||||
builder.AppendFormat("CZ: {0}x{1}{2}",
|
||||
log.Value.Count,
|
||||
grade,
|
||||
log.Key.Type.Substring(0, 1)
|
||||
);
|
||||
} else {
|
||||
builder.AppendFormat("CZ: {0}x?{1}",
|
||||
log.Value.Count,
|
||||
log.Key.Type.Substring(0, 1)
|
||||
);
|
||||
}
|
||||
|
||||
if (optionals > 0) {
|
||||
builder.AppendFormat("+ {0} OPTS", optionals);
|
||||
}
|
||||
}
|
||||
|
||||
return builder.ToString().Trim();
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,5 @@
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using EDPlayerJournal.Entries;
|
||||
using EDPlayerJournal.BGS;
|
||||
|
||||
namespace EliteBGS.LogGenerator;
|
||||
@ -31,4 +30,31 @@ public class FailedMissionFormat : LogFormatter {
|
||||
|
||||
return builder.ToString().Trim();
|
||||
}
|
||||
|
||||
public string GenerateSummary(Objective objective) {
|
||||
var missions = objective.EnabledOfType<MissionFailed>();
|
||||
|
||||
if (missions.Count <= 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
StringBuilder sb = new();
|
||||
|
||||
int onFootFails = missions.Where(x => x.Mission.IsOnFoot).Count();
|
||||
int shipFails = missions.Where(x => !x.Mission.IsOnFoot).Count();
|
||||
|
||||
sb.Append("Fails: ");
|
||||
if (onFootFails > 0) {
|
||||
sb.AppendFormat("{0} Ground", onFootFails);
|
||||
}
|
||||
|
||||
if (shipFails > 0) {
|
||||
if (onFootFails > 0) {
|
||||
sb.Append(", ");
|
||||
}
|
||||
sb.AppendFormat("{0} Ship", shipFails);
|
||||
}
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
}
|
||||
|
@ -25,4 +25,8 @@ public class GenericFormat<Type> : LogFormatter where Type : Transaction {
|
||||
|
||||
return builder.ToString();
|
||||
}
|
||||
|
||||
public virtual string GenerateSummary(Objective objective) {
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,38 @@
|
||||
using EDPlayerJournal.BGS;
|
||||
using EDPlayerJournal;
|
||||
using EDPlayerJournal.BGS;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace EliteBGS.LogGenerator;
|
||||
|
||||
public class KillBondsFormat : GenericFormat<FactionKillBonds> {
|
||||
public override string GenerateSummary(Objective objective) {
|
||||
StringBuilder builder = new StringBuilder();
|
||||
|
||||
var bonds = objective
|
||||
.EnabledOfType<FactionKillBonds>()
|
||||
.GroupBy(x => x.VictimFaction)
|
||||
.ToDictionary(x => x.Key, x => x.ToList())
|
||||
;
|
||||
|
||||
if (bonds.Count <= 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
builder.Append("Killbonds: ");
|
||||
foreach (var entry in bonds) {
|
||||
long sum = (long)entry.Value.Sum(x => (decimal)x.TotalSum);
|
||||
builder.AppendFormat("{0} against {1}, ",
|
||||
Credits.FormatMillions(sum),
|
||||
entry.Key
|
||||
);
|
||||
}
|
||||
|
||||
if (builder.Length > 2) {
|
||||
// Remove trailing comma
|
||||
builder.Remove(builder.Length - 2, 2);
|
||||
}
|
||||
|
||||
return builder.ToString();
|
||||
}
|
||||
}
|
||||
|
@ -2,4 +2,5 @@
|
||||
|
||||
public interface LogFormatter {
|
||||
string GenerateLog(Objective objective);
|
||||
string GenerateSummary(Objective objective);
|
||||
}
|
||||
|
@ -1,6 +1,17 @@
|
||||
using EDPlayerJournal.BGS;
|
||||
using System.Linq;
|
||||
|
||||
namespace EliteBGS.LogGenerator;
|
||||
|
||||
public class MarketBuyFormat : GenericFormat<BuyCargo> {
|
||||
public override string GenerateSummary(Objective objective) {
|
||||
long tons = objective
|
||||
.EnabledOfType<BuyCargo>()
|
||||
.Sum(x => x.Amount)
|
||||
;
|
||||
if (tons <= 0) {
|
||||
return "";
|
||||
}
|
||||
return string.Format("Bought: {0}t", tons);
|
||||
}
|
||||
}
|
||||
|
@ -16,4 +16,8 @@ public class MicroResourcesFormat : LogFormatter {
|
||||
return string.Format("Sold {0} worth of Micro Resources\n",
|
||||
Credits.FormatCredits(sum));
|
||||
}
|
||||
|
||||
public string GenerateSummary(Objective objective) {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
@ -76,4 +76,21 @@ public class MissionFormat : LogFormatter {
|
||||
|
||||
return output.ToString().Trim();
|
||||
}
|
||||
|
||||
public string GenerateSummary(Objective objective) {
|
||||
long influence = objective
|
||||
.EnabledOfType<MissionCompleted>()
|
||||
.Sum(x => x.Influence.Length)
|
||||
;
|
||||
long support = objective
|
||||
.EnabledOfType<InfluenceSupport>()
|
||||
.Sum(x => x.Influence.Length)
|
||||
;
|
||||
|
||||
if (influence + support <= 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
return string.Format("INF: {0}", influence + support);
|
||||
}
|
||||
}
|
||||
|
@ -1,9 +1,7 @@
|
||||
using EDPlayerJournal.BGS;
|
||||
using System.Collections.Generic;
|
||||
using EDPlayerJournal;
|
||||
using EDPlayerJournal.BGS;
|
||||
using System.Text;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using EDPlayerJournal;
|
||||
|
||||
namespace EliteBGS.LogGenerator;
|
||||
|
||||
@ -36,13 +34,27 @@ public class MurderFormat : LogFormatter {
|
||||
type = "person";
|
||||
}
|
||||
}
|
||||
builder.AppendFormat("Murdered {0} {1} (Bounties: {2}, Fines: {3})",
|
||||
long bounties = log.Value.Sum(x => x.Bounties);
|
||||
builder.AppendFormat("Murdered {0} {1} (Bounties: {2})\n",
|
||||
log.Value.Count, type,
|
||||
log.Value.Sum(x => x.Bounties),
|
||||
log.Value.Sum(x => x.Fines)
|
||||
Credits.FormatMillions(bounties)
|
||||
);
|
||||
}
|
||||
|
||||
return builder.ToString();
|
||||
return builder.ToString().Trim();
|
||||
}
|
||||
|
||||
public string GenerateSummary(Objective objective) {
|
||||
long murders = objective
|
||||
.EnabledOfType<FoulMurder>()
|
||||
.Where(x => x.CrimeType == CrimeTypes.Murder || x.CrimeType == CrimeTypes.OnFootMurder)
|
||||
.Count()
|
||||
;
|
||||
|
||||
if (murders <= 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
return string.Format("Kills: {0}", murders);
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,22 @@
|
||||
using EDPlayerJournal.BGS;
|
||||
using EDPlayerJournal;
|
||||
using EDPlayerJournal.BGS;
|
||||
using System.Linq;
|
||||
|
||||
namespace EliteBGS.LogGenerator;
|
||||
|
||||
public class SearchAndRescueFormat : GenericFormat<SearchAndRescue> {
|
||||
public override string GenerateSummary(Objective objective) {
|
||||
long tons = objective
|
||||
.EnabledOfType<SearchAndRescue>()
|
||||
.Sum(x => x.Count)
|
||||
;
|
||||
long profit = objective
|
||||
.EnabledOfType<SearchAndRescue>()
|
||||
.Sum(x => x.Reward)
|
||||
;
|
||||
if (tons <= 0) {
|
||||
return "";
|
||||
}
|
||||
return string.Format("S&R: {0}t, {1} profit", tons, Credits.FormatMillions(profit));
|
||||
}
|
||||
}
|
||||
|
@ -29,4 +29,37 @@ public class ThargoidFormatter : LogFormatter {
|
||||
|
||||
return builder.ToString();
|
||||
}
|
||||
|
||||
public string GenerateSummary(Objective objective) {
|
||||
List<ThargoidKill> kills = objective.EnabledOfType<ThargoidKill>().ToList();
|
||||
|
||||
if (kills.Count == 0 ) {
|
||||
return "";
|
||||
}
|
||||
|
||||
int drones = kills.Where(x => x.ThargoidType == ThargoidVessel.Revenant).Count();
|
||||
int scouts = kills.Where(x => x.ThargoidType == ThargoidVessel.Scout).Count();
|
||||
int interceptors = kills.Count - scouts - drones;
|
||||
|
||||
StringBuilder builder = new StringBuilder();
|
||||
|
||||
builder.Append("AX: ");
|
||||
if (interceptors > 0) {
|
||||
builder.AppendFormat("{0} INT", interceptors);
|
||||
}
|
||||
if (scouts > 0) {
|
||||
if (interceptors > 0) {
|
||||
builder.Append(", ");
|
||||
}
|
||||
builder.AppendFormat("{0} SCT", scouts);
|
||||
}
|
||||
if (drones > 0) {
|
||||
if (interceptors > 0 || scouts > 0) {
|
||||
builder.Append(", ");
|
||||
}
|
||||
builder.AppendFormat("{0} DRN", drones);
|
||||
}
|
||||
|
||||
return builder.ToString();
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,18 @@
|
||||
using EDPlayerJournal.BGS;
|
||||
using EDPlayerJournal;
|
||||
using EDPlayerJournal.BGS;
|
||||
using System.Linq;
|
||||
|
||||
namespace EliteBGS.LogGenerator;
|
||||
|
||||
class VistaGenomicsFormat : GenericFormat<OrganicData> {
|
||||
public override string GenerateSummary(Objective objective) {
|
||||
long profit = objective
|
||||
.EnabledOfType<OrganicData>()
|
||||
.Sum(x => x.TotalValue)
|
||||
;
|
||||
if (profit <= 0) {
|
||||
return "";
|
||||
}
|
||||
return string.Format("Organic: {0} Profit", Credits.FormatMillions(profit));
|
||||
}
|
||||
}
|
||||
|
@ -19,10 +19,38 @@ public class VoucherFormat : LogFormatter {
|
||||
}
|
||||
|
||||
foreach (var m in missions) {
|
||||
ulong total = (ulong)m.Value.Sum(x => (decimal)x.TotalSum);
|
||||
builder.AppendFormat("Handed in {0} vouchers: {1}\n", m.Key, Credits.FormatCredits(total));
|
||||
long total = (long)m.Value.Sum(x => (decimal)x.TotalSum);
|
||||
builder.AppendFormat("Handed in {0} vouchers: {1}\n", m.Key, Credits.FormatMillions(total));
|
||||
}
|
||||
|
||||
return builder.ToString().Trim();
|
||||
}
|
||||
|
||||
public string GenerateSummary(Objective objective) {
|
||||
long bounties = objective
|
||||
.EnabledOfType<Vouchers>()
|
||||
.Where(x => x.Type == "Bounty")
|
||||
.Sum(x => x.TotalSum)
|
||||
;
|
||||
long bonds = objective
|
||||
.EnabledOfType<Vouchers>()
|
||||
.Where(x => x.Type == "Combat Bond")
|
||||
.Sum(x => x.TotalSum)
|
||||
;
|
||||
|
||||
StringBuilder sb = new();
|
||||
|
||||
if (bounties > 0) {
|
||||
sb.AppendFormat("Bounties: {0}", Credits.FormatMillions(bounties));
|
||||
}
|
||||
|
||||
if (bonds > 0) {
|
||||
if (sb.Length > 0) {
|
||||
sb.Append(", ");
|
||||
}
|
||||
sb.AppendFormat("Bonds: {0}", Credits.FormatMillions(bonds));
|
||||
}
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
}
|
||||
|
@ -1,10 +1,9 @@
|
||||
<Window
|
||||
<mah:MetroWindow
|
||||
xmlns:mah="clr-namespace:MahApps.Metro.Controls;assembly=MahApps.Metro"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:abc="http://wpfcontrols.com/"
|
||||
xmlns:xctk="http://schemas.xceed.com/wpf/xaml/toolkit"
|
||||
xmlns:local="clr-namespace:EliteBGS"
|
||||
xmlns:Util="clr-namespace:EliteBGS.Util" d:DataContext="{d:DesignInstance Type=Util:AppConfig}" x:Name="window" x:Class="EliteBGS.MainWindow"
|
||||
mc:Ignorable="d"
|
||||
@ -15,6 +14,17 @@
|
||||
</Style>
|
||||
<local:MinusFortyFiveConverter x:Key="MinusFortyFiveConverter" />
|
||||
</Window.Resources>
|
||||
<mah:MetroWindow.RightWindowCommands>
|
||||
<mah:WindowCommands ShowSeparators="False">
|
||||
<TextBlock HorizontalAlignment="Center" VerticalAlignment="Center" Margin="5,0,5,0">
|
||||
<Hyperlink x:Name="URL" NavigateUri="https://bgs.n0la.org/" RequestNavigate="URL_RequestNavigate">Homepage</Hyperlink>
|
||||
</TextBlock>
|
||||
<TextBlock HorizontalAlignment="Center" VerticalAlignment="Center" Margin="5,0,15,0">
|
||||
<Hyperlink x:Name="SRC" NavigateUri="https://codeberg.org/nola/EDBGS" RequestNavigate="URL_RequestNavigate">Source</Hyperlink>
|
||||
</TextBlock>
|
||||
<mah:ToggleSwitch Content="Dark Theme" x:Name="SwitchTheme" IsOn="True" Toggled="SwitchTheme_Toggled"/>
|
||||
</mah:WindowCommands>
|
||||
</mah:MetroWindow.RightWindowCommands>
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*"/>
|
||||
@ -22,9 +32,9 @@
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*"/>
|
||||
</Grid.RowDefinitions>
|
||||
<TabControl>
|
||||
<TabControl Style="{DynamicResource MahApps.Styles.TabControl.Animated}">
|
||||
<TabItem Header="Current Objectives">
|
||||
<Grid Background="#FFE5E5E5">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
@ -41,16 +51,16 @@
|
||||
<Button x:Name="ParseJournal" Content="Parse Journal" VerticalAlignment="Center" Click="ParseJournal_Click" HorizontalAlignment="Center"/>
|
||||
<Separator Margin="1" VerticalAlignment="Center" MinWidth="1" HorizontalAlignment="Center" MinHeight="22"/>
|
||||
<Label Content="From (UTC):" VerticalAlignment="Center" VerticalContentAlignment="Center" HorizontalAlignment="Center"/>
|
||||
<xctk:DateTimePicker x:Name="startdate" Height="26.2857142857143" VerticalAlignment="Center" HorizontalAlignment="Center"/>
|
||||
<Label Content="To (UTC):" Height="26.2857142857143" VerticalAlignment="Top"/>
|
||||
<xctk:DateTimePicker x:Name="enddate" Height="26.2857142857143" VerticalAlignment="Center" HorizontalAlignment="Center"/>
|
||||
<mah:DateTimePicker x:Name="startdate" Height="26.2857142857143" VerticalAlignment="Center" HorizontalAlignment="Center"/>
|
||||
<Label Content="To (UTC):" Height="26.2857142857143" VerticalAlignment="Center" HorizontalAlignment="Center"/>
|
||||
<mah:DateTimePicker x:Name="enddate" Height="26.2857142857143" VerticalAlignment="Center" HorizontalAlignment="Center"/>
|
||||
<Separator Margin="1" VerticalAlignment="Center" MinWidth="1" HorizontalAlignment="Center" MinHeight="22"/>
|
||||
<Button x:Name="ResetTime" Content="Reset Time" Click="ResetTime_Click" />
|
||||
<Separator Margin="1" VerticalAlignment="Center" MinWidth="1" HorizontalAlignment="Center" MinHeight="22"/>
|
||||
<Button x:Name="ManuallyParse" Content="Manually Parse" Click="ManuallyParse_Click" />
|
||||
</ToolBar>
|
||||
<ToolBar Grid.Row="1" HorizontalAlignment="Left" Height="36" VerticalAlignment="Top" Width="Auto" Grid.ColumnSpan="3">
|
||||
<Button x:Name="GenerateDiscord" Content="Generate Discord Report" VerticalAlignment="Stretch" Margin="0,0,0,0" VerticalContentAlignment="Center" Click="GenerateDiscord_Click" Height="26"/>
|
||||
<ToolBar Grid.Row="1" HorizontalAlignment="Left" Height="Auto" VerticalAlignment="Top" Width="Auto" Grid.ColumnSpan="3">
|
||||
<Button x:Name="GenerateDiscord" Content="Generate Discord Report" VerticalAlignment="Stretch" Margin="0,0,0,0" VerticalContentAlignment="Center" Click="GenerateDiscord_Click"/>
|
||||
<Separator />
|
||||
<ComboBox x:Name="LogType" VerticalAlignment="Stretch" Margin="0,3,0,3" Width="140" SelectionChanged="LogType_SelectionChanged" />
|
||||
</ToolBar>
|
||||
@ -91,7 +101,7 @@
|
||||
<HierarchicalDataTemplate>
|
||||
<!-- This will stretch out the width of the item-->
|
||||
<Grid Initialized="Transaction_Initialized"
|
||||
HorizontalAlignment="Stretch"
|
||||
HorizontalAlignment="Left"
|
||||
Width="{Binding ActualWidth, ElementName=entries, Converter={StaticResource MinusFortyFiveConverter}}"
|
||||
Margin="0,2,0,2"
|
||||
>
|
||||
@ -150,9 +160,10 @@
|
||||
<TextBox x:Name="DiscordLog" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Grid.Row="4" Height="Auto" TextWrapping="Wrap" FontFamily="Consolas" FontSize="14" Grid.ColumnSpan="3" AcceptsReturn="True" AcceptsTab="True"/>
|
||||
</Grid>
|
||||
</TabItem>
|
||||
<TabItem Header="Settings" HorizontalAlignment="Left" Height="20" VerticalAlignment="Top" Width="53.7142857142857">
|
||||
<Grid Background="#FFE5E5E5">
|
||||
<TabItem Header="Settings">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="*"/>
|
||||
@ -171,16 +182,49 @@
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<Label Content="Location on disk for the player journal. There is usually no need to change this setting." Grid.Row="0" Grid.ColumnSpan="2" HorizontalAlignment="Left" Margin="0,0,0,0" VerticalAlignment="Top" RenderTransformOrigin="-0.08,0.496"/>
|
||||
<TextBox x:Name="journallocation" IsReadOnly="true" Text="" Grid.Row="1" Grid.Column="0" Margin="5,0,5,10" TextWrapping="Wrap" />
|
||||
<Button x:Name="browsejournallocation" Content="Browse" Grid.Row="1" Grid.Column="1" Margin="0,0,0,0" Width="Auto" VerticalAlignment="Top" HorizontalAlignment="Left" Click="browsejournallocation_Click"/>
|
||||
<Button x:Name="OpenInExplorer" Content="Open Folder" Grid.Row="1" Grid.Column="2" Margin="5,0,0,0" Width="Auto" VerticalAlignment="Top" HorizontalAlignment="Left" Click="OpenInExplorer_Click" />
|
||||
</Grid>
|
||||
</GroupBox>
|
||||
<GroupBox Header="Theme Colour" Height="Auto" Grid.Row="1" VerticalAlignment="Top" Width="Auto" Grid.ColumnSpan="3" Margin="0,5,0,0">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<Label Content="Colour of the current theme." Grid.Row="0" Grid.ColumnSpan="2" HorizontalAlignment="Left" Margin="0,0,0,0" VerticalAlignment="Top"/>
|
||||
<ComboBox x:Name="Colour" IsEditable="False" Grid.Row="1" Grid.Column="0" VerticalAlignment="Center" Width="Auto" SelectionChanged="Colour_SelectionChanged"/>
|
||||
</Grid>
|
||||
</GroupBox>
|
||||
<GroupBox Header="Advanced Parsing Options" Grid.Row="2" VerticalAlignment="Top" Width="Auto" Grid.ColumnSpan="3" Margin="0,5,0,0">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<mah:ToggleSwitch x:Name="NoInfluenceSupport" Grid.Row="0" Grid.ColumnSpan="2" Content="Ignore secondary influence support given out by certain missions" Toggled="NoInfluenceSupport_Toggled"/>
|
||||
<mah:ToggleSwitch x:Name="NoMarketBuy" Grid.Row="1" Grid.ColumnSpan="2" Content="Ignore commodities bought at stations" Toggled="NoMarketBuy_Toggled"/>
|
||||
<mah:ToggleSwitch x:Name="NoFleetCarrier" Grid.Row="2" Grid.ColumnSpan="2" Content="Ignore transactions done on a Fleet Carrier" Toggled="NoFleetCarrier_Toggled" />
|
||||
</Grid>
|
||||
</GroupBox>
|
||||
</Grid>
|
||||
</TabItem>
|
||||
<TabItem Header="Event Log" HorizontalAlignment="Left" Height="20" VerticalAlignment="Top">
|
||||
<Grid Background="#FFE5E5E5">
|
||||
<TabItem Header="Event Log">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
@ -188,8 +232,8 @@
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="*"/>
|
||||
</Grid.RowDefinitions>
|
||||
<TextBox IsReadOnly="True" Grid.Row="1" x:Name="log" Height="Auto" Margin="5" TextWrapping="Wrap" FontFamily="Courier New" Background="{x:Null}"/>
|
||||
<RichTextBox IsReadOnly="True" HorizontalAlignment="Left" Height="Auto" Margin="5" Width="Auto" VerticalContentAlignment="Stretch" VerticalAlignment="Top" Background="{x:Null}" BorderBrush="{x:Null}" SelectionBrush="{x:Null}">
|
||||
<TextBox IsReadOnly="True" Grid.Row="1" x:Name="log" Height="Auto" Margin="5" TextWrapping="Wrap" FontFamily="Courier New" />
|
||||
<RichTextBox IsReadOnly="True" HorizontalAlignment="Left" Height="Auto" Margin="5" Width="Auto" VerticalContentAlignment="Stretch" VerticalAlignment="Top" BorderBrush="{x:Null}" SelectionBrush="{x:Null}">
|
||||
<FlowDocument>
|
||||
<Paragraph>
|
||||
<Run Text="This tool does not recognise every option and/or configuration that E:D outputs through its JSON files."/>
|
||||
@ -203,4 +247,4 @@
|
||||
</TabItem>
|
||||
</TabControl>
|
||||
</Grid>
|
||||
</Window>
|
||||
</mah:MetroWindow>
|
||||
|
@ -12,15 +12,18 @@ using EDPlayerJournal.Entries;
|
||||
using EliteBGS.BGS;
|
||||
using EliteBGS.Util;
|
||||
using System.Globalization;
|
||||
using System.Windows.Forms;
|
||||
using System.Windows.Controls.Primitives;
|
||||
using MahApps.Metro.Controls;
|
||||
using ControlzEx.Theming;
|
||||
using System.Windows.Media;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace EliteBGS;
|
||||
|
||||
/// <summary>
|
||||
/// Interaction logic for MainWindow.xaml
|
||||
/// </summary>
|
||||
public partial class MainWindow : Window {
|
||||
public partial class MainWindow : MetroWindow {
|
||||
private PlayerJournal journal;
|
||||
private Report report;
|
||||
|
||||
@ -55,6 +58,42 @@ public partial class MainWindow : Window {
|
||||
LogType.SelectedIndex = 0;
|
||||
}
|
||||
|
||||
this.NoInfluenceSupport.IsOn = Config.Global.IgnoreInfluenceSupport;
|
||||
this.NoMarketBuy.IsOn = Config.Global.IgnoreMarketBuy;
|
||||
this.NoFleetCarrier.IsOn = Config.Global.IgnoreFleetCarrier;
|
||||
|
||||
// Apply theme
|
||||
try {
|
||||
AddCustomThemes();
|
||||
|
||||
string[] colours = ThemeManager.Current.Themes
|
||||
.Select(x => x.ColorScheme)
|
||||
.DistinctBy(x => x)
|
||||
.OrderBy(x => x)
|
||||
.ToArray()
|
||||
;
|
||||
|
||||
foreach (var colour in colours) {
|
||||
Colour.Items.Add(colour);
|
||||
if (!string.IsNullOrEmpty(Config.Global.Colour) &&
|
||||
string.Compare(colour, Config.Global.Colour, true) == 0) {
|
||||
Colour.SelectedIndex = Colour.Items.Count - 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (Colour.SelectedIndex < 0) {
|
||||
Colour.SelectedIndex = 0;
|
||||
}
|
||||
|
||||
SwitchTheme.IsOn = (string.Compare(Config.Global.Theme, "dark", true) == 0);
|
||||
|
||||
ThemeManager.Current.ChangeTheme(this, Config.Global.FullTheme);
|
||||
} catch (Exception) {
|
||||
// Theme is invalid, revert back to our standard dark theme
|
||||
Config.Global.Colour = "Amber";
|
||||
Config.Global.Theme = "Dark";
|
||||
}
|
||||
|
||||
journal = new PlayerJournal(Config.Global.JournalLocation);
|
||||
|
||||
// Set both to now
|
||||
@ -63,14 +102,50 @@ public partial class MainWindow : Window {
|
||||
journallocation.Text = Config.Global.JournalLocation;
|
||||
}
|
||||
|
||||
private void AddCustomThemes() {
|
||||
Dictionary<string, Color> colorThemes = new() {
|
||||
//{ "HouseSalus", Color.FromRgb(0xBC, 0x94, 0x39) },
|
||||
{ "HouseSalus", Color.FromRgb(0xED, 0xDA, 0x70) },
|
||||
{ "NovaNavy", Color.FromRgb(0xA1, 0xA4, 0xDB) },
|
||||
};
|
||||
|
||||
foreach (var colourtheme in colorThemes) {
|
||||
var brush = new SolidColorBrush(colourtheme.Value);
|
||||
|
||||
// Add light theme
|
||||
ThemeManager.Current.AddTheme(new Theme(
|
||||
"Light." + colourtheme.Key,
|
||||
"Light." + colourtheme.Key,
|
||||
"Light",
|
||||
colourtheme.Key,
|
||||
colourtheme.Value,
|
||||
brush,
|
||||
true,
|
||||
false)
|
||||
);
|
||||
// Add dark theme
|
||||
ThemeManager.Current.AddTheme(new Theme(
|
||||
"Dark." + colourtheme.Key,
|
||||
"Dark." + colourtheme.Key,
|
||||
"Dark",
|
||||
colourtheme.Key,
|
||||
colourtheme.Value,
|
||||
brush,
|
||||
true,
|
||||
false)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
private void InitialiseTime() {
|
||||
DateTime today = DateTime.Today;
|
||||
DateTime tomorrow = today.AddDays(1);
|
||||
|
||||
startdate.CultureInfo = enddate.CultureInfo = CultureInfo.InvariantCulture;
|
||||
// HOCHKULTUR
|
||||
startdate.Culture = enddate.Culture = CultureInfo.GetCultureInfo("de-AT");
|
||||
|
||||
startdate.Value = today;
|
||||
enddate.Value = tomorrow;
|
||||
startdate.SelectedDateTime = today;
|
||||
enddate.SelectedDateTime = tomorrow;
|
||||
}
|
||||
|
||||
private void TreeView_CheckBox_Updated(object sender, RoutedEventArgs args) {
|
||||
@ -94,8 +169,14 @@ public partial class MainWindow : Window {
|
||||
|
||||
private void HandleEntries(List<Entry> entries, DateTime start, DateTime end) {
|
||||
try {
|
||||
TransactionParser parser = new TransactionParser();
|
||||
List<Transaction> transactions = parser.Parse(entries);
|
||||
TransactionParser parser = new();
|
||||
TransactionParserOptions options = new();
|
||||
|
||||
options.IgnoreInfluenceSupport = Config.Global.IgnoreInfluenceSupport;
|
||||
options.IgnoreMarketBuy = Config.Global.IgnoreMarketBuy;
|
||||
options.IgnoreFleetCarrierFaction = Config.Global.IgnoreFleetCarrier;
|
||||
|
||||
List<Transaction> transactions = parser.Parse(entries, options);
|
||||
|
||||
// Filter the transactions down to the given time frame
|
||||
transactions = transactions
|
||||
@ -120,7 +201,7 @@ public partial class MainWindow : Window {
|
||||
}
|
||||
|
||||
private void HandleEntries(List<Entry> entries) {
|
||||
HandleEntries(entries, startdate.Value ?? DateTime.Now, enddate.Value ?? DateTime.Now);
|
||||
HandleEntries(entries, startdate.SelectedDateTime ?? DateTime.Now, enddate.SelectedDateTime ?? DateTime.Now);
|
||||
}
|
||||
|
||||
private void Loadentries_EntriesLoaded(List<Entry> lines) {
|
||||
@ -131,8 +212,8 @@ public partial class MainWindow : Window {
|
||||
try {
|
||||
TransactionParser parser = new TransactionParser();
|
||||
|
||||
DateTime start = startdate.Value ?? DateTime.Now;
|
||||
DateTime end = enddate.Value ?? DateTime.Now;
|
||||
DateTime start = startdate.SelectedDateTime ?? DateTime.Now;
|
||||
DateTime end = enddate.SelectedDateTime ?? DateTime.Now;
|
||||
|
||||
journal.Open(); // Load all files
|
||||
// Log files only get rotated if you restart the game client. This means that there might
|
||||
@ -200,7 +281,7 @@ public partial class MainWindow : Window {
|
||||
}
|
||||
}
|
||||
|
||||
private void entries_KeyUp(object sender, System.Windows.Input.KeyEventArgs e) {
|
||||
private void entries_KeyUp(object sender, KeyEventArgs e) {
|
||||
if (e.Key == Key.Delete) {
|
||||
RemoveCurrentObjective();
|
||||
}
|
||||
@ -219,7 +300,7 @@ public partial class MainWindow : Window {
|
||||
}
|
||||
|
||||
private Objective GetObjectiveFromControl(object sender) {
|
||||
System.Windows.Controls.Control control = sender as System.Windows.Controls.Control;
|
||||
Control control = sender as Control;
|
||||
if (control == null || control.DataContext == null) {
|
||||
return null;
|
||||
}
|
||||
@ -280,13 +361,19 @@ public partial class MainWindow : Window {
|
||||
private void window_Closing(object sender, System.ComponentModel.CancelEventArgs e) {
|
||||
loadentries?.Close();
|
||||
loadentries = null;
|
||||
|
||||
try {
|
||||
Config.SaveGlobal();
|
||||
} catch (Exception error) {
|
||||
MessageBox.Show("There was an error saving your settings: " + error.Message);
|
||||
}
|
||||
}
|
||||
|
||||
private void Transaction_Initialized(object sender, EventArgs e) {
|
||||
}
|
||||
|
||||
private TransactionType GetTransaction<TransactionType>(object sender) where TransactionType : Transaction {
|
||||
System.Windows.Controls.Control button = sender as System.Windows.Controls.Control;
|
||||
Control button = sender as Control;
|
||||
if (button == null || button.DataContext == null) {
|
||||
return null;
|
||||
}
|
||||
@ -390,14 +477,14 @@ public partial class MainWindow : Window {
|
||||
}
|
||||
|
||||
private void ResetTime_Click(object sender, RoutedEventArgs e) {
|
||||
DateTime? d = startdate.Value;
|
||||
DateTime? d = startdate.SelectedDateTime;
|
||||
if (d != null) {
|
||||
startdate.Value = ResetTimeToZero(d.Value);
|
||||
startdate.SelectedDateTime = ResetTimeToZero(d.Value);
|
||||
}
|
||||
|
||||
d = enddate.Value;
|
||||
d = enddate.SelectedDateTime;
|
||||
if (d != null) {
|
||||
enddate.Value = ResetTimeToZero(d.Value);
|
||||
enddate.SelectedDateTime = ResetTimeToZero(d.Value);
|
||||
}
|
||||
}
|
||||
|
||||
@ -412,4 +499,56 @@ public partial class MainWindow : Window {
|
||||
.ForEach(x => x.IsEnabled = (button.IsChecked ?? true))
|
||||
;
|
||||
}
|
||||
|
||||
private void UpdateTheme() {
|
||||
ThemeManager.Current.ChangeTheme(this, Config.Global.FullTheme);
|
||||
}
|
||||
|
||||
private void SwitchTheme_Toggled(object sender, RoutedEventArgs e) {
|
||||
ToggleSwitch toggle = sender as ToggleSwitch;
|
||||
if (toggle.IsOn) {
|
||||
Config.Global.Theme = "Dark";
|
||||
} else {
|
||||
Config.Global.Theme = "Light";
|
||||
}
|
||||
UpdateTheme();
|
||||
}
|
||||
|
||||
private void Colour_SelectionChanged(object sender, SelectionChangedEventArgs e) {
|
||||
if (Colour.SelectedItem == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
Config.Global.Colour = Colour.SelectedItem.ToString();
|
||||
UpdateTheme();
|
||||
}
|
||||
|
||||
private void URL_RequestNavigate(object sender, System.Windows.Navigation.RequestNavigateEventArgs e) {
|
||||
ProcessStartInfo info = new ProcessStartInfo();
|
||||
info.UseShellExecute = true;
|
||||
info.FileName = e.Uri.AbsoluteUri;
|
||||
Process.Start(info);
|
||||
e.Handled = true;
|
||||
}
|
||||
|
||||
private void NoInfluenceSupport_Toggled(object sender, RoutedEventArgs e) {
|
||||
Config.Global.IgnoreInfluenceSupport = this.NoInfluenceSupport.IsOn;
|
||||
}
|
||||
|
||||
private void NoMarketBuy_Toggled(object sender, RoutedEventArgs e) {
|
||||
Config.Global.IgnoreMarketBuy = this.NoMarketBuy.IsOn;
|
||||
}
|
||||
|
||||
private void NoFleetCarrier_Toggled(object sender, RoutedEventArgs e) {
|
||||
Config.Global.IgnoreFleetCarrier = this.NoFleetCarrier.IsOn;
|
||||
}
|
||||
|
||||
private void OpenInExplorer_Click(object sender, RoutedEventArgs e) {
|
||||
try {
|
||||
Process.Start(new ProcessStartInfo(Config.Global.JournalLocation) {
|
||||
UseShellExecute = true,
|
||||
});
|
||||
} catch (Exception) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ public class MinusFortyFiveConverter : IValueConverter {
|
||||
/// <inheritdoc/>
|
||||
public object Convert(
|
||||
object value, Type targetType, object parameter, CultureInfo culture) {
|
||||
return (double)value - 65;
|
||||
return (double)value - 80;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
|
@ -51,7 +51,12 @@ public class NonaDiscordLog : DiscordLogGenerator {
|
||||
.Count()
|
||||
;
|
||||
|
||||
string summary = GenerateSummary(objective);
|
||||
|
||||
log.AppendFormat(":globe_with_meridians: `Target:` {0}\n", location);
|
||||
if (!string.IsNullOrEmpty(summary)) {
|
||||
log.AppendFormat(":scroll: `Summary:` {0}\n", summary);
|
||||
}
|
||||
if (legacycount > 0) {
|
||||
log.Append(":rotating_light: `Warning`: Some actions were done in E:D Legacy\n");
|
||||
}
|
||||
|
@ -1,4 +1,8 @@
|
||||
namespace EliteBGS;
|
||||
using EliteBGS.LogGenerator;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace EliteBGS;
|
||||
|
||||
public class OneLineDiscordLog : DiscordLogGenerator {
|
||||
protected override string GenerateObjectiveHeader(Objective objective) {
|
||||
@ -10,7 +14,7 @@ public class OneLineDiscordLog : DiscordLogGenerator {
|
||||
}
|
||||
|
||||
protected override string GenerateObjectiveFooter(Objective objective) {
|
||||
return "";
|
||||
return "\n";
|
||||
}
|
||||
|
||||
protected override string GenerateFooter() {
|
||||
@ -21,9 +25,38 @@ public class OneLineDiscordLog : DiscordLogGenerator {
|
||||
return "";
|
||||
}
|
||||
|
||||
protected override string TransformFinalLogForObjective(Objective objective, string log) {
|
||||
string[] lines = log.Split("\n", System.StringSplitOptions.RemoveEmptyEntries);
|
||||
return string.Join(", ", lines);
|
||||
public override string GenerateDiscordLog(Report report) {
|
||||
StringBuilder log = new StringBuilder();
|
||||
|
||||
if (report == null) {
|
||||
return "";
|
||||
}
|
||||
|
||||
var objectives = report.Objectives
|
||||
.Where(x => x.IsEnabled && x.Transactions.Count() > 0)
|
||||
;
|
||||
|
||||
if (objectives == null || objectives.Count() <= 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
foreach (Objective objective in objectives) {
|
||||
log.AppendFormat("{0}", GenerateObjectiveHeader(objective));
|
||||
|
||||
foreach (LogFormatter formatter in formatters) {
|
||||
string text = formatter.GenerateSummary(objective);
|
||||
text = text.Trim();
|
||||
if (!string.IsNullOrEmpty(text)) {
|
||||
log.AppendFormat("{0}; ", text);
|
||||
}
|
||||
}
|
||||
|
||||
log.AppendFormat("{0}", GenerateObjectiveFooter(objective));
|
||||
}
|
||||
|
||||
log.AppendFormat("{0}", GenerateFooter());
|
||||
|
||||
return log.ToString().Trim();
|
||||
}
|
||||
|
||||
public override string ToString() {
|
||||
|
@ -51,5 +51,5 @@ using System.Windows;
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("0.1.1.0")]
|
||||
[assembly: AssemblyFileVersion("0.1.1.0")]
|
||||
[assembly: AssemblyVersion("0.3.3.0")]
|
||||
[assembly: AssemblyFileVersion("0.3.3.0")]
|
||||
|
@ -117,8 +117,4 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="EliteBGS" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\EliteBGS.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
@ -22,11 +22,14 @@ transactions. Currently the tool recognises the following transactions:
|
||||
* Selling cartography data
|
||||
* Selling of cargo to stations
|
||||
* Selling of micro resources (Odyssey only)
|
||||
* Selling of organic data (Odyssey only)
|
||||
* Vouchers, including bounty vouchers, combat bonds, and settlement vouchers (aka intel packages)
|
||||
* Thargoid kills
|
||||
* Contributions to Thargoid war effort
|
||||
|
||||
The following transactions are recognised but not listed, because they do not affect BGS:
|
||||
|
||||
* Selling of organic data (Odyssey only)
|
||||
|
||||
Vouchers help the faction that is listed for them. If said faction is not present in the
|
||||
current system, then there is no BGS impact. So the tool looks for all system factions, and
|
||||
makes sure that your vouchers actually have a BGS impact, otherwise it won't list them.
|
||||
@ -227,7 +230,7 @@ The project also requires:
|
||||
|
||||
* `Ookii.Dialogs.WPF`
|
||||
* `Newtonsoft.Json`
|
||||
* `Extended.Wpf.Toolkit`
|
||||
* `MahApps`
|
||||
|
||||
## About
|
||||
|
||||
|
10
EliteBGS/Resources.Designer.cs
generated
@ -60,16 +60,6 @@ namespace EliteBGS {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
|
||||
/// </summary>
|
||||
public static System.Drawing.Icon EliteBGS {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("EliteBGS", resourceCulture);
|
||||
return ((System.Drawing.Icon)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
|
@ -118,9 +118,6 @@
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="EliteBGS" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>EliteBGS.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="logo_v5" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>logo_v5.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
|
Before Width: | Height: | Size: 44 KiB |
@ -1,20 +1,14 @@
|
||||
using System.ComponentModel;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace EliteBGS.Util {
|
||||
public class AppConfig : INotifyPropertyChanged {
|
||||
public class AppConfig {
|
||||
private static readonly string default_journal_location = "%UserProfile%\\Saved Games\\Frontier Developments\\Elite Dangerous";
|
||||
private string journal_location = default_journal_location;
|
||||
private string lastdiscordlog;
|
||||
|
||||
public string DefaultJournalLocation => default_journal_location;
|
||||
private string colour = "Amber";
|
||||
private string theme = "Dark";
|
||||
|
||||
public string LastUsedDiscordTemplate {
|
||||
get => lastdiscordlog;
|
||||
set {
|
||||
lastdiscordlog = value;
|
||||
FirePropertyChanged("LastUsedDiscordTemplate");
|
||||
}
|
||||
}
|
||||
public string LastUsedDiscordTemplate { get; set; }
|
||||
|
||||
public string JournalLocation {
|
||||
get {
|
||||
@ -25,14 +19,53 @@ namespace EliteBGS.Util {
|
||||
}
|
||||
set {
|
||||
journal_location = value;
|
||||
FirePropertyChanged("JournalLocation");
|
||||
}
|
||||
}
|
||||
|
||||
private void FirePropertyChanged(string property) {
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(property));
|
||||
public string Theme {
|
||||
get {
|
||||
return theme;
|
||||
}
|
||||
set {
|
||||
if (string.IsNullOrEmpty(value)) {
|
||||
theme = "Dark";
|
||||
} else {
|
||||
theme = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public event PropertyChangedEventHandler PropertyChanged;
|
||||
public string Colour {
|
||||
get {
|
||||
return colour;
|
||||
}
|
||||
set {
|
||||
if (string.IsNullOrEmpty(value)) {
|
||||
colour = "Blue";
|
||||
} else {
|
||||
colour = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether we ignore influence support scenarios form parsing.
|
||||
/// </summary>
|
||||
public bool IgnoreInfluenceSupport { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// Whether we ignore market buy entries during parsing.
|
||||
/// </summary>
|
||||
public bool IgnoreMarketBuy { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// Whether to ignore fleet carrier stuff when parsing.
|
||||
/// </summary>
|
||||
public bool IgnoreFleetCarrier { get; set; } = true;
|
||||
|
||||
[JsonIgnore]
|
||||
public string FullTheme {
|
||||
get { return Theme + "." + Colour; }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -12,15 +12,6 @@ namespace EliteBGS.Util {
|
||||
|
||||
public Config() {
|
||||
DetermineConfigFolder();
|
||||
global_config.PropertyChanged += Global_config_PropertyChanged;
|
||||
}
|
||||
|
||||
private void Global_config_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e) {
|
||||
try {
|
||||
SaveGlobal();
|
||||
} catch (Exception) {
|
||||
/* ignored */
|
||||
}
|
||||
}
|
||||
|
||||
public string ConfigPath => config_folder;
|
||||
@ -45,6 +36,7 @@ namespace EliteBGS.Util {
|
||||
filestream.Flush();
|
||||
using (StreamWriter file = new StreamWriter(filestream, Encoding.UTF8)) {
|
||||
var stream = new JsonTextWriter(file);
|
||||
stream.Formatting = Formatting.Indented;
|
||||
serializer.Serialize(stream, global_config);
|
||||
}
|
||||
}
|
||||
@ -58,7 +50,6 @@ namespace EliteBGS.Util {
|
||||
|
||||
if (app != null) {
|
||||
this.global_config = app;
|
||||
global_config.PropertyChanged += Global_config_PropertyChanged;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,50 @@
|
||||
# EliteBGS changelog
|
||||
|
||||
## 0.3.3 on 15.05.2023
|
||||
|
||||
* Added payout for the Thargoid Glaive.
|
||||
* Added payout and support for the Thargoid Revenant.
|
||||
* Added more English mission names.
|
||||
* Ship and AX combat zones can now be detected through a new event, which
|
||||
allows the tool to properly determine the difficulty. Combat zone outcome,
|
||||
additional objectives, or the name of the factions fighting are still guess
|
||||
work however.
|
||||
* Fixed a bug where newly added factions to a system weren't properly
|
||||
recognised. Thanks to Shakaka.
|
||||
* Added option to ignore FleetCarrier actions.
|
||||
* Added an "Open in Explorer" button to journal locations.
|
||||
|
||||
## 0.3.2 on 19.04.2023
|
||||
|
||||
* Orthrus payout has been adapted to 14.02 values.
|
||||
* Old Thargoid payout values have been removed, so very old logs now no
|
||||
longer parse correctly. The old value clashed with new ones, making
|
||||
detection of interceptor kills difficult.
|
||||
* Fixed a problem regarding the proper detection of station owner, and
|
||||
thus for whom the tool attributed market buy and market sell.
|
||||
* Added GUI options to ignore some less important BGS entries.
|
||||
* One line report has changed to show summaries
|
||||
* Summaries have been streamlined:
|
||||
* semi-colons now separate entries
|
||||
* missing BGS actions (like S&R) have received a summary
|
||||
* Trade has been renamed to "Sold" and "Bought"
|
||||
* Sold now shows tons of cargo sold, plus profit if available
|
||||
* Bought shows tons of cargo bought
|
||||
|
||||
## 0.3.1 on 26.02.2023
|
||||
|
||||
* Fixed: AX combat zones caused crashes with the summary.
|
||||
* Fixed: Summaries for thargoid kills didn't render probably.
|
||||
|
||||
## 0.3.0 on 26.02.2023
|
||||
|
||||
* Move to MahApps toolkit, which replaces extended toolkit.
|
||||
* Introduce themes (by MahApps) including dark mode.
|
||||
* Add summary to the two bigger BGS log types.
|
||||
* Remove organic data from BGS tool, as it has been confirmed that
|
||||
it does not contribute to the BGS.
|
||||
* Add a few more English mission names.
|
||||
|
||||
## 0.2.6 on 04.02.2023
|
||||
|
||||
* Update Post 14.02 Thargoid bounties
|
||||
|
Before Width: | Height: | Size: 51 KiB After Width: | Height: | Size: 68 KiB |
@ -5,7 +5,7 @@ The tool allows you to configure BGS objectives, and will then parse your player
|
||||
for tasks you completed relating to that BGS objective. Once the JSON player journal has
|
||||
been parsed, you may then generate a BGS report you can copy/paste into Discord.
|
||||
|
||||
Source code is available [here](https://git.aror.org/florian/elitebgs).
|
||||
Source code is available [here](https://codeberg.org/nola/EDBGS).
|
||||
|
||||
Binary downloads can be found here: [https://bgs.n0la.org/](https://bgs.n0la.org/).
|
||||
|
||||
@ -22,11 +22,14 @@ missions. Currently the tool recognises the following completed tasks:
|
||||
* Selling cartography data
|
||||
* Selling of cargo to stations
|
||||
* Selling of micro resources (Odyssey only)
|
||||
* Selling of organic data (Odyssey only)
|
||||
* Vouchers, including bounty vouchers, combat bonds, and settlement vouchers (aka intel packages)
|
||||
* Thargoid kills
|
||||
* Combat zones (experimental)
|
||||
|
||||
The following transactions are recognised but not listed, because they do not affect BGS:
|
||||
|
||||
* Selling of organic data (Odyssey only)
|
||||
|
||||
Combat zone detection is highly wonky at this time. There is no direct event for detecting
|
||||
combat zones, and so the tool makes a few assumptions and goes from there. If you disembark
|
||||
it will assume on foot combat zones, and if you don't, it will assume a ship CZ. This
|
||||
@ -233,3 +236,5 @@ It would be helpful if you included the JSON player journal. This player journal
|
||||
The project also requires `Ookii.Dialogs.WPF` controls, which contains the auto complete text box.
|
||||
|
||||
And of course, `Newtonsoft.Json` as the JSON parser.
|
||||
|
||||
`MahApps` is used to generate a prettier look, and for its dark themes.
|
@ -68,6 +68,9 @@ The time span you specify must include the day where you accepted the mission,
|
||||
as well as the day where you failed the mission. Otherwise the tool cannot handle
|
||||
that failed mission.
|
||||
|
||||
Prior to update 15 missions only failed once you dismissed them from your transaction
|
||||
tab. With update 15, this behaviour should be fixed.
|
||||
|
||||
### The tool complains about missing factions for an NPC I murdered.
|
||||
|
||||
The player journal only tells the faction that issued the bounty upon murder, and
|
||||
|
@ -20,9 +20,13 @@ command line:
|
||||
winget install Microsoft.DotNet.DesktopRuntime.7
|
||||
```
|
||||
|
||||
You can download the **latest** version **0.2.5** here:
|
||||
You can download the **latest** version **0.3.3** at CodeBerg:
|
||||
|
||||
* [https://bgs.n0la.org/elitebgs-0.2.5.zip](https://bgs.n0la.org/elitebgs-0.2.5.zip)
|
||||
* [https://codeberg.org/nola/EDBGS/releases](https://codeberg.org/nola/EDBGS/releases)
|
||||
|
||||
Or alternatively from my server:
|
||||
|
||||
* [https://bgs.n0la.org/elitebgs-0.3.3.zip](https://bgs.n0la.org/elitebgs-0.3.3.zip)
|
||||
|
||||
## Old Versions
|
||||
|
||||
@ -54,11 +58,14 @@ You can then select which of the two actions goes into the final log.
|
||||
* Selling cartography data
|
||||
* Selling of cargo to stations
|
||||
* Selling of micro resources (Odyssey only)
|
||||
* Selling of organic data (Odyssey only)
|
||||
* Vouchers, including bounty vouchers, combat bonds, and settlement vouchers (aka intel packages)
|
||||
* Thargoid kills
|
||||
* Combat zones (experimental feature)
|
||||
|
||||
The following transactions are recognised but not listed, because they do not affect BGS:
|
||||
|
||||
* Selling of organic data (Odyssey only)
|
||||
|
||||
### What it does not detect:
|
||||
|
||||
* Combat zone objectives
|
||||
|
Before Width: | Height: | Size: 55 KiB After Width: | Height: | Size: 67 KiB |
Before Width: | Height: | Size: 13 KiB |
Before Width: | Height: | Size: 55 KiB After Width: | Height: | Size: 67 KiB |
11
README.md
@ -5,7 +5,14 @@ class library EDPlayerJournal, which reads and parses Elite Dangerous player jou
|
||||
|
||||
See [https://bgs.n0la.org/](https://bgs.n0la.org) for further details.
|
||||
|
||||
The tool helps with creating BGS reports for squadrons that support factions in
|
||||
Elite: Dangerous that can be copy and pasted into a Discord server. It finds all BGS
|
||||
relevant actions in the player journals, and constructs a human readable BGS report
|
||||
from them:
|
||||
|
||||
![MainPage](EliteBGS/main-page.png)
|
||||
|
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## Requirements
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This repository depends on dotnet desktop SDK 7, as well as Newtonsoft.JSON, Extended
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WPF toolkit, and Ookii Dialogs.
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||||
This repository depends on dotnet desktop SDK 7, as well as `Newtonsoft.JSON`, MahApps,
|
||||
and Ookii Dialogs.
|
||||
|