move mission related logic to mission class

This commit is contained in:
Florian Stinglmayr 2022-11-24 15:53:40 +01:00
parent ce54430137
commit f4bbdfd1b3
8 changed files with 309 additions and 230 deletions

View File

@ -25,8 +25,8 @@ public class InfluenceSupport : Transaction {
StringBuilder builder = new StringBuilder();
string? missionname;
if (RelevantMission != null) {
missionname = RelevantMission.HumanReadableName;
if (RelevantMission != null && RelevantMission.Mission != null) {
missionname = RelevantMission.Mission.LocalisedName;
} else {
missionname = "UNKNOWN MISSION";
}

View File

@ -12,14 +12,14 @@ public class MissionCompleted : Transaction {
public string MissionName {
get {
MissionCompletedEntry? c = Entries[0] as MissionCompletedEntry;
if (c == null) {
if (c == null || c.Mission == null) {
return "";
}
if (string.IsNullOrEmpty(c.HumanReadableName)) {
return (c.Name ?? "");
if (string.IsNullOrEmpty(c.Mission.LocalisedName)) {
return (c.Mission.Name ?? "");
} else {
return c.HumanReadableName;
return c.Mission.LocalisedName;
}
}
}
@ -28,15 +28,11 @@ public class MissionCompleted : Transaction {
get {
MissionCompletedEntry? e = (Entries[0] as MissionCompletedEntry);
if (e == null || Faction == null) {
if (e == null || Faction == null || e.Mission == null) {
return "";
}
if (SystemAddress == 0) {
return (e.GetInfluenceForFaction(Faction) ?? "");
} else {
return (e.GetInfluenceForFaction(Faction, SystemAddress) ?? "");
}
return (e.Mission.GetInfluenceForFaction(Faction, SystemAddress) ?? "");
}
}
@ -48,11 +44,11 @@ public class MissionCompleted : Transaction {
StringBuilder builder = new StringBuilder();
var entry = Entries[0] as MissionCompletedEntry;
if (entry == null) {
if (entry == null || entry.Mission == null) {
return "";
}
var influence = entry.GetInfluenceForFaction(Faction, SystemAddress);
var influence = entry.Mission.GetInfluenceForFaction(Faction, SystemAddress);
builder.AppendFormat("{0}", MissionName);
if (influence != "") {

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@ -231,7 +231,7 @@ public class Report {
MissionCompletedEntry? completed = e as MissionCompletedEntry;
if (completed == null ||
completed.MissionID == null) {
completed.Mission == null) {
continue;
}
@ -240,48 +240,38 @@ public class Report {
ulong accepted_address;
string? accepted_system;
string? target_faction_name = completed.TargetFaction;
string? source_faction_name = completed.Faction;
string? target_faction_name = completed.Mission.TargetFaction;
string? source_faction_name = completed.Mission.Faction;
if (!acceptedMissions.TryGetValue(completed.MissionID.Value, out accepted)) {
if (!acceptedMissions.TryGetValue(completed.Mission.MissionID, out accepted)) {
OnLog?.Invoke(string.Format(
"Unable to find mission acceptance for mission \"{0}\". " +
"Please extend range to include the mission acceptance.", completed.HumanReadableName
"Please extend range to include the mission acceptance.", completed.Mission.LocalisedName
));
continue;
}
if (!acceptedSystems.TryGetValue(completed.MissionID.Value, out accepted_address)) {
if (!acceptedSystems.TryGetValue(completed.Mission.MissionID, out accepted_address)) {
OnLog?.Invoke(string.Format(
"Unable to figure out in which system mission \"{0}\" was accepted.", completed.HumanReadableName
"Unable to figure out in which system mission \"{0}\" was accepted.", completed.Mission.LocalisedName
));
continue;
}
if (!systems.TryGetValue(accepted_address, out accepted_system)) {
OnLog?.Invoke(string.Format(
"Unable to figure out in which system mission \"{0}\" was accepted.", completed.HumanReadableName
"Unable to figure out in which system mission \"{0}\" was accepted.", completed.Mission.LocalisedName
));
continue;
}
if (completed.HumanReadableNameWasGenerated) {
/* If the human readable name was generated, we send a log message. Because the
* generated names all sort of suck, we should have more human readable names in
* in the lookup dictionary.
*/
OnLog?.Invoke("Human readable name for mission \"" +
completed.Name +
"\" was generated, please report this.");
}
foreach (var other in completed.Influences) {
foreach (var other in completed.Mission.Influences) {
string faction = other.Key;
if (string.IsNullOrEmpty(faction)) {
OnLog?.Invoke(string.Format(
"Mission \"{0}\" has empty faction name in influence block, "+
"so this influence support was ignored. " +
"Please check the README on why this happens.", completed.HumanReadableName)
"Please check the README on why this happens.", completed.Mission.LocalisedName)
);
continue;
}
@ -294,7 +284,7 @@ public class Report {
"Mission \"{0}\" gave no influence to \"{1}\", so we assume this is because the " +
"faction is in a conflict and cannot gain influence right now. " +
"If this assessment is wrong, just remove the entry from the objective list.",
completed.HumanReadableName, faction
completed.Mission.LocalisedName, faction
));
if (string.Compare(target_faction_name, faction, true) == 0) {
@ -310,7 +300,7 @@ public class Report {
"Mission \"{0}\" gave no influence to \"{1}\". Since \"{1}\" is the target faction " +
"of the mission, we assume the influence was gained in \"{2}\". " +
"Please remove the entry if this assumption is wrong.",
completed.HumanReadableName, faction, current_system
completed.Mission.LocalisedName, faction, current_system
));
} else if (string.Compare(source_faction_name, faction, true) == 0) {
/* source faction of the mission is not getting any influence. This could be because
@ -324,7 +314,7 @@ public class Report {
"Mission \"{0}\" gave no influence to \"{1}\". Since \"{1}\" is the source faction " +
"of the mission, we assume the influence was gained in \"{2}\". " +
"Please remove the entry if this assumption is wrong.",
completed.HumanReadableName, faction, accepted_system
completed.Mission.LocalisedName, faction, accepted_system
));
/* check if source/target faction are equal, in which case we also need an entry
@ -338,7 +328,7 @@ public class Report {
"Mission \"{0}\" gave no influence to \"{1}\". Since \"{1}\" is the source and target faction " +
"of the mission, we assume the influence was also gained in target system \"{2}\". " +
"Please remove the entry if this assumption is wrong.",
completed.HumanReadableName, faction, current_system
completed.Mission.LocalisedName, faction, current_system
));
}
}
@ -349,7 +339,7 @@ public class Report {
string? system;
string? accepted_station;
if (completed.MissionID == null) {
if (completed.Mission == null) {
continue;
}
@ -360,9 +350,9 @@ public class Report {
continue;
}
if (!acceptedStations.TryGetValue(completed.MissionID.Value, out accepted_station)) {
if (!acceptedStations.TryGetValue(completed.Mission.MissionID, out accepted_station)) {
OnLog?.Invoke(string.Format(
"Unable to figure out in which station mission \"{0}\" was accepted.", completed.HumanReadableName
"Unable to figure out in which station mission \"{0}\" was accepted.", completed.Mission.LocalisedName
));
continue;
}

View File

@ -272,38 +272,34 @@ internal class MissionAcceptedParser : TransactionParserPart {
internal class MissionCompletedParser : TransactionParserPart {
public void Parse(Entry e, TransactionParserContext context, TransactionList transactions) {
MissionCompletedEntry? entry = e as MissionCompletedEntry;
if (entry == null) {
if (entry == null || entry.Mission == null) {
throw new NotImplementedException();
}
if (entry.MissionID == null) {
throw new InvalidJournalEntryException("mission completed has no mission ID");
}
MissionAcceptedEntry? accepted = null;
Location? accepted_location = null;
string? target_faction_name = entry.TargetFaction;
string? source_faction_name = entry.Faction;
string? target_faction_name = entry.Mission.TargetFaction;
string? source_faction_name = entry.Mission.Faction;
// We did not find when the mission was accepted.
if (!context.AcceptedMissions.TryGetValue(entry.MissionID.Value, out accepted)) {
if (!context.AcceptedMissions.TryGetValue(entry.Mission.MissionID, out accepted)) {
transactions.AddIncomplete(new MissionCompleted(),
String.Format("Mission acceptance for mission id {0} was not found",
entry.MissionID.Value));
entry.Mission.MissionID));
return;
}
if (!context.AcceptedMissionLocation.TryGetValue(entry.MissionID.Value, out accepted_location)) {
if (!context.AcceptedMissionLocation.TryGetValue(entry.Mission.MissionID, out accepted_location)) {
transactions.AddIncomplete(new MissionCompleted(),
String.Format("Location for acceptance for mission id {0} was not found",
entry.MissionID.Value));
entry.Mission.MissionID));
return;
}
// This block does some preliminary "repairs" on the influences block of a completed
// mission. Sometimes these entries are broken, or are missing information for later
// parsing.
foreach (var other in entry.Influences) {
foreach (var other in entry.Mission.Influences) {
string faction = other.Key;
if (string.IsNullOrEmpty(faction)) {
// Target faction might be empty string, in special cases. For example if you

View File

@ -1,159 +1,9 @@
using System.Collections.Generic;
using System.Text;
using System.Linq;
using Newtonsoft.Json.Linq;
namespace EDPlayerJournal.Entries;
namespace EDPlayerJournal.Entries;
public class MissionCompletedEntry : Entry {
public Dictionary<string, Dictionary<ulong, string>> Influences { get; set; } = new Dictionary<string, Dictionary<ulong, string>>();
private List<string> Affected { get; set; } = new List<string>();
private string? readable_name = null;
private bool readable_name_generated = false;
public Mission? Mission { get; set; }
protected override void Initialise() {
MissionID = JSON.Value<ulong?>("MissionID") ?? 0;
Name = JSON.Value<string>("Name");
Faction = JSON.Value<string>("Faction") ?? "";
TargetFaction = JSON.Value<string>("TargetFaction") ?? "";
if (JSON.ContainsKey("Commodity_Localised")) {
Commodity = JSON.Value<string>("Commodity_Localised");
}
if (JSON.ContainsKey("Count")) {
Count = JSON.Value<int>("Count");
}
if (JSON.ContainsKey("Donated")) {
Donated = JSON.Value<int>("Donated");
}
MakeHumanReadableName();
BuildInfluenceList();
}
private void BuildInfluenceList() {
Influences.Clear();
Affected.Clear();
var effects = JSON.Value<JArray>("FactionEffects");
if (effects == null) {
return;
}
foreach (var effect in effects.Children<JObject>()) {
string? faction = effect.Value<string>("Faction");
if (faction == null) {
continue;
}
Affected.Add(faction);
var influence = effect.Value<JArray>("Influence");
if (influence == null || influence.Count == 0) {
// No influence reward, happens sometimes, but we have to accept it
Influences.Add(faction, new Dictionary<ulong, string>());
} else {
foreach (var infl in influence.Children<JObject>()) {
infl.TryGetValue("Influence", out JToken? result);
infl.TryGetValue("SystemAddress", out JToken? systemaddr);
if (result != null && result.Type == JTokenType.String &&
systemaddr != null && systemaddr.Type == JTokenType.Integer) {
ulong system = systemaddr.ToObject<ulong?>() ?? 0;
string inf = result.ToString();
if (!Influences.ContainsKey(faction)) {
Influences.Add(faction, new Dictionary<ulong, string>());
}
if (!Influences[faction].ContainsKey(system)) {
Influences[faction].Add(system, inf);
}
}
}
}
}
}
public string? Name { get; set; }
public string? Commodity { get; set; }
public int? Count { get; set; }
public int? Donated { get; set; }
public ulong? MissionID { get; set; }
public string? Faction { get; set; }
public string? TargetFaction { get; set; }
private void MakeHumanReadableName() {
if (readable_name != null || Name == null) {
return;
}
string? readable = HumanReadableMissionName.MakeHumanReadableName(Name);
StringBuilder builder = new StringBuilder();
if (readable == null) {
builder = new StringBuilder(Name);
builder.Replace("Mission_", "");
builder.Replace("_name", "");
builder.Replace("_MB", "");
builder.Replace('_', ' ');
builder.Replace("Illegal", " (Illegal)");
builder.Replace("OnFoot", "On Foot");
builder.Replace(" BS", "");
builder.Replace("HackMegaship", "Hack Megaship");
builder.Replace("Boom", "");
builder.Replace("RebootRestore", "Reboot/Restore");
builder.Replace("CivilLiberty", "");
readable_name_generated = true;
} else {
builder.Append(readable);
}
if (Count > 0 && Commodity != null) {
builder.AppendFormat(" ({0} {1})", Count, Commodity);
}
if (Donated != null || Donated > 0) {
builder.AppendFormat(" ({0})", Credits.FormatCredits(Donated ?? 0));
}
readable_name = builder.ToString().Trim();
}
public string? HumanReadableName {
get {
MakeHumanReadableName();
return readable_name;
}
}
public bool HumanReadableNameWasGenerated {
get {
MakeHumanReadableName();
return readable_name_generated;
}
}
public string[] AffectedFactions => Affected.ToArray();
public string? GetInfluenceForFaction(string faction) {
if (Influences == null || !Influences.ContainsKey(faction)) {
return null;
}
var inf = Influences[faction];
return string.Join("", inf.Values);
}
public string? GetInfluenceForFaction(string faction, ulong systemaddr) {
if (!Influences.ContainsKey(faction)) {
return null;
}
if (!Influences[faction].ContainsKey(systemaddr)) {
return null;
}
return Influences[faction][systemaddr];
Mission = Mission.FromMissionCompleted(JSON);
}
}

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@ -1,7 +1,113 @@
using Newtonsoft.Json.Linq;
using EDPlayerJournal.Entries;
using System.Runtime.CompilerServices;
namespace EDPlayerJournal;
public class FactionEffect {
public string? Effect { get; set; }
public string? EffectLocalised { get; set; }
public string? Trend { get; set; }
public static FactionEffect FromJSON(JObject obj) {
FactionEffect effect = new FactionEffect();
effect.Effect = obj.Value<string?>("Effect");
effect.EffectLocalised = obj.Value<string?>("Effect_Localised");
effect.Trend = obj.Value<string?>("Trend");
return effect;
}
}
public class MissionInfluence {
/// <summary>
/// System Address this influence happened in.
/// </summary>
public ulong? SystemAddress { get; set; }
/// <summary>
/// Generic description of the trend (up or down)
/// </summary>
public string? Trend { get; set; }
/// <summary>
/// Influence gained in plusses
/// </summary>
public string Influence { get; set; } = string.Empty;
public static MissionInfluence FromJSON(JObject obj) {
MissionInfluence missionInfluence = new MissionInfluence();
missionInfluence.SystemAddress = obj.Value<ulong?>("SystemAddress");
missionInfluence.Trend = obj.Value<string?>("Trend");
missionInfluence.Influence = obj.Value<string?>("Influence") ?? "";
return missionInfluence;
}
}
public class MissionFactionEffects {
/// <summary>
/// Faction in question
/// </summary>
public string? Faction { get; set; }
/// <summary>
/// Reputation trend
/// </summary>
public string? ReputationTrend { get; set; }
/// <summary>
/// Reputation in pluses.
/// </summary>
public string Reputation { get; set; } = string.Empty;
/// <summary>
/// List of economic and security affects.
/// </summary>
public List<FactionEffect> Effects { get; set; } = new List<FactionEffect>();
/// <summary>
/// Influence gained.
/// </summary>
public List<MissionInfluence> Influences { get; set; } = new List<MissionInfluence>();
/// <summary>
/// Whether this affect is for an empty, or non-existant faction.
/// </summary>
public bool IsEmptyFaction {
get { return string.IsNullOrEmpty(Faction); }
}
public static MissionFactionEffects FromJSON(JObject j) {
MissionFactionEffects o = new MissionFactionEffects();
o.Faction = j.Value<string>("Faction");
o.ReputationTrend = j.Value<string?>("ReputationTrend");
o.Reputation = j.Value<string?>("Reputation") ?? string.Empty;
JArray? effects = j.Value<JArray?>("Effects");
if (effects != null) {
foreach (JObject effect in effects.Children().OfType<JObject>()) {
FactionEffect e = FactionEffect.FromJSON(effect);
o.Effects.Add(e);
}
}
JArray? influences = j.Value<JArray?>("Influence");
if (influences != null) {
foreach (JObject influence in influences.Children().OfType<JObject>()) {
MissionInfluence missionInfluence = MissionInfluence.FromJSON(influence);
o.Influences.Add(missionInfluence);
}
}
return o;
}
}
public class Mission : IComparable<Mission> {
public ulong MissionID { get; set; } = 0;
@ -134,6 +240,11 @@ public class Mission : IComparable<Mission> {
/// </summary>
public string? PassengerType { get; set; }
/// <summary>
/// Affect this mission had on factions.
/// </summary>
public List<MissionFactionEffects> FactionEffects { get; set; } = new List<MissionFactionEffects>();
public int CompareTo(Mission? other) {
if (other == null) {
return 1;
@ -169,6 +280,7 @@ public class Mission : IComparable<Mission> {
mission.LocalisedName = o.Value<string>("LocalisedName");
mission.Faction = o.Value<string?>("Faction");
mission.TargetFaction = o.Value<string?>("TargetFaction");
mission.Donation = o.Value<ulong?>("Donation");
mission.Donated = o.Value<ulong?>("Donated");
@ -180,9 +292,65 @@ public class Mission : IComparable<Mission> {
mission.KillCount = o.Value<ulong?>("KillCount");
JArray? factionEffects = o.Value<JArray?>("FactionEffects");
if (factionEffects != null) {
foreach (JObject effect in factionEffects.Children().OfType<JObject>()) {
MissionFactionEffects factionEffect = MissionFactionEffects.FromJSON(effect);
mission.FactionEffects.Add(factionEffect);
}
}
return mission;
}
/// <summary>
/// Returns a list of all affected factions.
/// </summary>
public string[] AffectedFactions {
get {
return FactionEffects
.Where(x => !string.IsNullOrEmpty(x.Faction))
.Select(x => (x.Faction ?? string.Empty))
.ToArray()
;
}
}
/// <summary>
/// Returns the influence for a given faction in a given star system.
/// </summary>
/// <param name="faction">Faction name in question.</param>
/// <param name="systemaddr">Star System address</param>
/// <returns>null if no entry was found, or a string denoting pluses for the amount influence gained.</returns>
public string? GetInfluenceForFaction(string faction, ulong systemaddr) {
var results = FactionEffects
.Where(x => string.Compare(x.Faction, faction) == 0)
.SelectMany(x => x.Influences)
.Where(x => (x.SystemAddress != null && x.SystemAddress == systemaddr))
.Select(x => x.Influence)
.ToArray()
;
if (results == null || results.Length == 0) {
return null;
}
return string.Join("", results);
}
public Dictionary<string, Dictionary<ulong, string>> Influences {
get {
return FactionEffects
.Where(x => x.Faction != null)
.ToDictionary(
x => (x.Faction ?? string.Empty),
x => x.Influences
.Where(x => x.SystemAddress != null)
.ToDictionary(x => (x.SystemAddress ?? 0), x => x.Influence)
);
}
}
public static Mission FromMissionAccepted(JObject o) {
return FromJSON(o);
}

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@ -1,9 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using EDPlayerJournal;
using EDPlayerJournal.Entries;
using System.Diagnostics.Metrics;
namespace EDPlayerJournalTests;
@ -24,14 +21,101 @@ public class MissionTest {
Assert.IsNotNull(accepted);
Assert.IsNotNull(accepted.Mission);
Assert.AreEqual(accepted.Mission.MissionID, (ulong)901601358);
Assert.AreEqual(accepted.Mission.MissionID, 901601358UL);
Assert.AreEqual(accepted.Mission.Faction, "HIP 6182 Federal Inc");
Assert.AreEqual(accepted.Mission.Name, "Mission_AltruismCredits");
Assert.AreEqual(accepted.Mission.LocalisedName, "Donate 1,000,000 Cr to the cause");
Assert.AreEqual(accepted.Mission.Donation, (ulong)1000000);
Assert.AreEqual(accepted.Mission.Donation, 1000000UL);
Assert.AreEqual(accepted.Mission.Expiry, "2022-11-23T11:50:52Z");
Assert.AreEqual(accepted.Mission.Wing, false);
Assert.AreEqual(accepted.Mission.Reputation, "++");
Assert.AreEqual(accepted.Mission.Influence, "++");
}
[TestMethod]
public void NoInfluence() {
string noinfluence = """{ "timestamp":"2022-02-24T19:42:38Z", "event":"MissionCompleted", "Faction":"Social LHS 6103 Confederation", "Name":"Mission_Hack_BLOPS_Elections_name", "MissionID":849749964, "NewDestinationSystem":"Dewikum", "DestinationSystem":"LF 8 +16 41", "Target":"$MissionUtil_Settlement_Target_PostBox;", "Target_Localised":"Hub Access Terminal", "Reward":14266, "FactionEffects":[ { "Faction":"", "Effects":[ { "Effect":"$MISSIONUTIL_Interaction_Summary_EP_down;", "Effect_Localised":"The economic status of $#MinorFaction; has declined in the $#System; system.", "Trend":"DownBad" } ], "Influence":[ { "SystemAddress":251012319587, "Trend":"DownBad", "Influence":"+" } ], "ReputationTrend":"DownBad", "Reputation":"+" }, { "Faction":"Social LHS 6103 Confederation", "Effects":[ ], "Influence":[ ], "ReputationTrend":"UpGood", "Reputation":"+" } ] }""";
Entry? entry = Entry.Parse(noinfluence);
Assert.IsNotNull(entry);
Assert.IsInstanceOfType(entry, typeof(MissionCompletedEntry));
MissionCompletedEntry? completed = entry as MissionCompletedEntry;
Assert.IsNotNull(completed);
Assert.IsNotNull(completed.Mission);
Mission m = completed.Mission;
Assert.AreEqual(m.FactionEffects.Count, 2);
// Empty faction should not count towards affected factions
Assert.AreEqual(m.AffectedFactions.Length, 1);
MissionFactionEffects e;
e = m.FactionEffects[0];
Assert.IsTrue(e.IsEmptyFaction);
Assert.AreEqual(e.Faction, string.Empty);
string? influence = m.GetInfluenceForFaction("", 251012319587UL);
Assert.IsNotNull(influence);
Assert.AreEqual(influence, "+");
e = m.FactionEffects[1];
Assert.AreEqual(e.Faction, "Social LHS 6103 Confederation");
}
[TestMethod]
public void TestMissionCompleted() {
string courier = /*lang=json,strict*/ """{ "timestamp":"2022-11-21T16:14:33Z", "event":"MissionCompleted", "Faction":"Salus Imperial Society", "Name":"Mission_Courier_Elections_name", "MissionID":901326396, "TargetFaction":"Salus Imperial Society", "DestinationSystem":"Saelishi", "DestinationStation":"Serrao Arsenal", "Reward":87404, "FactionEffects":[ { "Faction":"Salus Imperial Society", "Effects":[ { "Effect":"$MISSIONUTIL_Interaction_Summary_EP_up;", "Effect_Localised":"The economic status of $#MinorFaction; has improved in the $#System; system.", "Trend":"UpGood" }, { "Effect":"$MISSIONUTIL_Interaction_Summary_EP_up;", "Effect_Localised":"The economic status of $#MinorFaction; has improved in the $#System; system.", "Trend":"UpGood" } ], "Influence":[ { "SystemAddress":1865919973739, "Trend":"UpGood", "Influence":"++" }, { "SystemAddress":1733186884306, "Trend":"UpGood", "Influence":"++" } ], "ReputationTrend":"UpGood", "Reputation":"++" } ] }""";
Entry? entry = Entry.Parse(courier);
Assert.IsNotNull(entry);
Assert.IsInstanceOfType(entry, typeof(MissionCompletedEntry));
MissionCompletedEntry? completed = entry as MissionCompletedEntry;
Assert.IsNotNull(completed);
Assert.IsNotNull(completed.Mission);
Mission m = completed.Mission;
Assert.AreEqual(m.Faction, "Salus Imperial Society");
Assert.AreEqual(m.Name, "Mission_Courier_Elections_name");
Assert.AreEqual(m.MissionID, 901326396UL);
Assert.AreEqual(m.TargetFaction, "Salus Imperial Society");
Assert.AreEqual(m.DestinationSystem, "Saelishi");
Assert.AreEqual(m.DestinationStation, "Serrao Arsenal");
Assert.IsNull(m.DestinationSettlement);
Assert.AreEqual(m.Reward, 87404UL);
Assert.AreEqual(m.FactionEffects.Count, 1);
var effect = m.FactionEffects[0];
Assert.AreEqual(effect.Influences.Count, 2);
Assert.AreEqual(effect.Effects.Count, 2);
Assert.AreEqual(effect.Reputation, "++");
string? influence;
influence = m.GetInfluenceForFaction("Salus Imperial Society", 1865919973739UL);
Assert.AreEqual(influence, "++");
influence = m.GetInfluenceForFaction("Salus Imperial Society", 1733186884306UL);
Assert.AreEqual(influence, "++");
influence = m.GetInfluenceForFaction("Saelishi Saxons", 1733186884306UL);
Assert.IsNull(influence);
// Only one entry are we only have Salus
Assert.AreEqual(m.Influences.Count, 1);
Assert.AreEqual(m.Influences["Salus Imperial Society"].Count, 2);
Assert.AreEqual(m.Influences["Salus Imperial Society"][1865919973739UL], "++");
Assert.AreEqual(m.Influences["Salus Imperial Society"][1733186884306UL], "++");
}
}

View File

@ -7,7 +7,6 @@ namespace EDPlayerJournalTests;
[TestClass]
public class TestTransactionParser {
private List<Entry>? LoadTestData(string filename) {
try {
string path = Path.GetFullPath("./" + filename);
string[] lines = File.ReadAllLines(path);
List<Entry> entries = new();
@ -25,10 +24,6 @@ public class TestTransactionParser {
}
return entries;
} catch (Exception) {
}
return null;
}
[TestMethod]