store optional events in combat zone
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@@ -106,6 +106,11 @@ internal class TransactionParserContext {
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Faction = LastRecordedAwardingFaction,
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Grade = grade,
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Type = cztype,
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// Sad truth is, if HaveSeenXXX is false, we just don't know for certain
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CapitalShip = HaveSeenCapShip ? true : null,
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SpecOps = HaveSeenSpecOps ? true : null,
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Correspondent = HaveSeenCorrespondent ? true : null,
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Captain = HaveSeenCaptain ? true : null,
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Amount = 1,
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};
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zone.Entries.Add(e);
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