From d79ee5a1538f8685cf9d27ef8cc8c44d5b16d8df Mon Sep 17 00:00:00 2001 From: Florian Stinglmayr Date: Mon, 28 Nov 2022 19:49:52 +0100 Subject: [PATCH] fix payouts for medium combat zones --- EDPlayerJournal/BGS/TransactionParser.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/EDPlayerJournal/BGS/TransactionParser.cs b/EDPlayerJournal/BGS/TransactionParser.cs index 63ce7ad..c486d82 100644 --- a/EDPlayerJournal/BGS/TransactionParser.cs +++ b/EDPlayerJournal/BGS/TransactionParser.cs @@ -65,8 +65,10 @@ internal class TransactionParserContext { // High on foot combat zones have enforcers that bring 80k a pop if (highest >= 80000) { grade = "High"; - } else if (highest >= 4000) { + } else if (highest >= 40000) { grade = "Medium"; + } else { + grade = "Low"; } } else if (ShipKills > 0) { // Ship combat zones can be identified by the amount of kills