make pilot's federation combat bonds system contribution
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parent
194add4436
commit
b96e40299d
@ -13,6 +13,16 @@ public class Vouchers : Transaction {
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Entries.Add(e);
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Entries.Add(e);
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}
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}
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public override bool SystemContribution {
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get {
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if (Faction == Factions.PilotsFederation && Type == "Combat Bond") {
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return true;
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}
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return false;
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}
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}
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public long TotalSum {
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public long TotalSum {
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get {
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get {
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if (Faction == null) {
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if (Faction == null) {
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@ -39,9 +49,9 @@ public class Vouchers : Transaction {
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.First();
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.First();
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if (v == null) {
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if (v == null) {
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return null;
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return null;
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} else if (v == "CombatBond") {
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} else if (v == Bonds.CombatBond) {
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type = "Combat Bond";
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type = "Combat Bond";
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} else if (v == "bounty") {
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} else if (v == Bonds.Bounty) {
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type = "Bounty";
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type = "Bounty";
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} else {
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} else {
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type = CultureInfo.CurrentCulture.TextInfo.ToTitleCase(v);
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type = CultureInfo.CurrentCulture.TextInfo.ToTitleCase(v);
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13
EDPlayerJournal/Bonds.cs
Normal file
13
EDPlayerJournal/Bonds.cs
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@ -0,0 +1,13 @@
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namespace EDPlayerJournal;
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public class Bonds {
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/// <summary>
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/// Internal string name for combat bonds.
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/// </summary>
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public static readonly string CombatBond = "CombatBond";
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/// <summary>
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/// Internal string name for bounties.
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/// </summary>
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public static readonly string Bounty = "bounty";
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}
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