diff --git a/EDPlayerJournal/BGS/TransactionParser.cs b/EDPlayerJournal/BGS/TransactionParser.cs index 81aa956..878fc2f 100644 --- a/EDPlayerJournal/BGS/TransactionParser.cs +++ b/EDPlayerJournal/BGS/TransactionParser.cs @@ -86,7 +86,7 @@ internal class TransactionParserContext { if (OnFootKills > 0 || IsOnFoot == true) { cztype = CombatZones.GroundCombatZone; // High on foot combat zones have enforcers that bring 80k a pop - if (highest >= 80000) { + if (highest >= 60000) { grade = CombatZones.DifficultyHigh; } else if (highest >= 30000) { // In medium conflict zones, the enforcers are worth 30k