fix a few more things regarding AvaloniaUI/Linux
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				@ -52,6 +52,8 @@
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  <ItemGroup>
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    <PackageReference Include="Avalonia" Version="11.2.0" />
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    <PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
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    <PackageReference Include="System.Configuration.ConfigurationManager" Version="8.0.1" />
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    <PackageReference Include="System.Drawing.Common" Version="8.0.10" />
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    <PackageReference Include="System.Resources.Extensions" Version="8.0.0" />
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  </ItemGroup>
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  <ItemGroup>
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@ -1,5 +1,6 @@
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using System.Globalization;
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using System;
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using Avalonia.Data.Converters;
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namespace EliteBGS;
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@ -63,10 +63,10 @@ namespace EliteBGS.Properties {
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        /// <summary>
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        ///   Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
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        /// </summary>
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        internal static System.Drawing.Common.Icon EliteBGS {
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        internal static System.Drawing.Icon EliteBGS {
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            get {
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                object obj = ResourceManager.GetObject("EliteBGS", resourceCulture);
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                return ((System.Drawing.Common.Icon)(obj));
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                return ((System.Drawing.Icon)(obj));
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            }
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        }
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    }
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@ -9,14 +9,14 @@
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//------------------------------------------------------------------------------
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namespace EliteBGS.Properties {
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    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.10.0.0")]
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    internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
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        private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
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        public static Settings Default {
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            get {
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                return defaultInstance;
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