fix detection of medium ground combat zones

This commit is contained in:
Florian Stinglmayr 2022-12-10 09:52:48 +01:00
parent 8d3d48d846
commit 44774c5cad

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@ -88,7 +88,8 @@ internal class TransactionParserContext {
// High on foot combat zones have enforcers that bring 80k a pop
if (highest >= 80000) {
grade = CombatZones.DifficultyHigh;
} else if (highest >= 40000) {
} else if (highest >= 30000) {
// In medium conflict zones, the enforcers are worth 30k
grade = CombatZones.DifficultyMedium;
} else {
grade = CombatZones.DifficultyLow;