fix detection of medium ground combat zones
This commit is contained in:
parent
8d3d48d846
commit
44774c5cad
@ -88,7 +88,8 @@ internal class TransactionParserContext {
|
||||
// High on foot combat zones have enforcers that bring 80k a pop
|
||||
if (highest >= 80000) {
|
||||
grade = CombatZones.DifficultyHigh;
|
||||
} else if (highest >= 40000) {
|
||||
} else if (highest >= 30000) {
|
||||
// In medium conflict zones, the enforcers are worth 30k
|
||||
grade = CombatZones.DifficultyMedium;
|
||||
} else {
|
||||
grade = CombatZones.DifficultyLow;
|
||||
|
Loading…
Reference in New Issue
Block a user